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- WIZKID DOC --APOLLON/ACCESSION--
-
-
-
- THE STORY
- -=-=-=-=-
- A long, long time ago (1987), Wizball, Wizard and Nifa tha cat banished
- Zark from the land of Wiz for being naughty.
- Everyone lived happily ever after. Nifta had 8 kittens, and Wizard and
- Wizball got married and have a kid.
- Well, Zark came back one night and kidnapped Wizard, Wizball and Nifta.
- He threw Wizard and Wizball into dungeons in his castle and put Nifta in
- the turtle jail on round 9.
-
-
-
- THE MISSION
- -=-=-=-=-=-
- Your misson as Wizkid is to collect as many kittens as possible, release
- Nifta from Chokey and battle on to Zark's castle.
-
-
- THE GAMEPLAY
- -=-=-=-=-=-=-
- Each round consists of several screens each with several waves of Zark's
- minions. Destroy the enemies by bouncing bricks on them.
- Clear the screen by eliminating all the aliens before you run out of
- bricks. If you fail to get rid of all the nasties, you will go on to the
- next screen but will retry the screen you just failed later on.
- Once all the screens have been cleared, one of Nifta's kitten will pre-
- sent himself. Touch him to pick him up and continue your travels, or
- wait for him to go away so you can continue on the same level.
-
-
- HEAD MANIA
- -=-=-=-=-=-
- When aliens are hit several times with one brick,a prize buble is produ-
- ced. Popping the bubble by touching it will:
-
- GIVE WIZKID A CLOWN'S JUGGLING NOSE.
- Dislodged tiles can be bounced on Wizkid's head.
- Holding down fire and pointing in a direction will direct a juggled tile.
-
- GIVE WIZKID THUNDER CHOPPERS.
- Tiles can be plucked from the screen by holding down fire and touching
- them.
- The tile will be thrown in the direction of the joystick when fire is re-
- leased.
- A flying tile can be caught by holding fire.
-
- * Wizkid will lose his clown's nose or thunder choppers if he fails to
- properly complete a tile screen.
-
- CONTAINS ONE OF 4 COLOURS.
- When popped it sends a coloured note to the stave at the top of the screen.
- The coloured note fills in empty notes of the same colour.
-
-
- GOLDEN SHOWER
- -=-=-=-=-=-=-
- Once all the note in the stave have been filled, a bonus tune is played and
- the notes rain down and explode into coins.
-
- CASH TABLE:
- 10 Wizdollars
- 5 Wizdollars
- 2 Wizdollars
- 1 Wizdollars
-
-
- THE SHOP
- -=-=-=-=-
- After the golden Shower, the shop menu appears. Various items are offered
- for sale.
-
- SOLD!:
- To buy an item, move the pointer to it and press fire.
- If you have enough cash the object will be yours.
-
- To exit the shop menu, select eighter head or body.
- HEAD: This continues the games of hitting aliens with bricks.
- BODY: This gives Wizkid his body and opens up a whole new dimension in
- Video entertainment...namely...
-
-
- BODY MODE
- -=-=-=-=-
- Move Wizkid around the landscape with left/right and up to jump. Some bit
- of the landscape can be manipulated by jumping on them or hitting them
- from underneath.
- Hold the joystick down to summon the shop balloon.
-
- PRESSING FIRE IN BODY MODE:
- Pressing fire in body mode will...
- If near a part of the background that requires an objet:
- 1. Bring up a menu telling you your pocket are bare.
- 2. Bring up a menu telling you what you have in your pockets, but also
- saying something else is required.
- 3. Bring up a menu telling you what you have in your pockets, and also
- telling you which object to use.
- If not :
- 1. Do nothing.
- 2. Make Wizkid operate a part of the background (E.G."Ring this bell")
-
-
- FEATURES & TOP
- -=-=-=-=-=-=-=-
- LIVES AND STARS:
- When Wizkid touches an alien, he loses one of his stars. When he loses all
- of his stars he loses a life. A life is 5 stars.
-
- BONUS STAVE:
- Empty notes
- Filled notes
-
- SCORE:
- Extra star every 100.000 points.
- Extra Wizkid every 500.000 points.
-
- POCKETS HELP-LINE:
- POCKETS : Wizkid pockets are empty.
- POCKETS : Shows the contents of Wizkid's pockets. Wizkid can carry a maxi-
- mum of nine different objets.
- USING : Wizkid is now using the newspaper.
- ACQUIRE : Wizkid has picked up the token.
-
- Passing over an object will also make Wizkid pick it up.
-
- !CLUE! : Wizkid is over a place of interest. Press FIRE !
-
-
- THE ROUNDS
- -=-=-=-=-=-
- Each of the first 8 rounds have a kitten hidden in them, try to find as
- many as possible.
- If Wizkid is played in head mode only, you will only see 4 of the 9 rounds:
- (rounds 1,4,7,9) and therefore only collect 3 kittens which may not be
- enough.
- The link from round 1 to round 2 and round 3 can only be accessed by
- solving puzzles in body mode.
-
-
- CROSSWORD 2091
- -=-=-=-=-=-=-=-
- When Wizkid fails to eliminate all the aliens on a tile screen, the program
- might offer you a game of Crossword 2091.
- Selecting 'YES' will bring up the puzzle board:
-
- LEFT +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ TIME
- 06 | | | | | | | | | | | | | | | | | | | | | | 20
- | +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ |
- | | | | | |O|R|A|N|G|E| | | | | | | | | | | | |
- | +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ |
- | | | | | | | | | | | | | | | | | | | | | | | |
- | +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ |
- | |
- +------> Number of word left until puzzle complete. |
- |
- Time left on this word in seconds until you fail. <----+
-
-
- This is the second word. Moving the joystick will position the word
- on the board.
-
- +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
- | | | | | | | | | | | | | | | | | | | | | | Pressing fire while
- +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ it is yellow will
- | | |L|E|M|O|N| | | | | | | | | | | | | | | rotate it.
- +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
- | | | | | | | | | | | | | | | | | | | | | |
- +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
- | | | | | | | | | | | | | | | | | | | | | |
- +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
- | | | | | | | | | | | | | | | | | | | | | |
- +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
- | | | | | | | | | | |O|R|A|N|G|E| | | | | |
- +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
- | | | | | | | | | | | | | | | | | | | | | |
- +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
-
- * Position the second word so that it crosses throught the first word on a
- common letter.
- * The Second word will then turn red.
- * Pressing fire will now place this word on the board and summon the next
- one.
- * Continue with the follwing words until they have all been placed.
-
- +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
- | | | | | | | | | | |L| | | | | | | | | | |
- +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
- | | | | | | | | | | |E| | | | | | | | | | |
- +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
- | | | | | | | | | | |M| | | | | | | | | | |
- +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
- | | | | | | | | | | |O|R|A|N|G|E| | | | | |
- +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
- | | | | | | | | | | |N| | | | | | | | | | |
- +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
-
- If you fail the puzzle, you will be given a second chance to have another
- go.
- If you are successful, yu will be awarded a pot full of cash.
-
- NOTES:
- 1. The first word cannot be rotated.
- 2. Crossword 2091 can only be successfully completed once per round.
-
- CROSSWORD 2091 COLOUR TILE SUM UP TABLE:
- 1. White tiles are those already placed on the board.
- 2. Yellow tiles can be directed with the joystick and rotated by fire.
- 3. Red tiles can be directed with the joystick and placed on the board
- by pressing fire.
-
-
- FRONT END
- -=-=-=-=-
- The front end cycles between the game logo and the hi-score table.
- Press SPACE-BAR to see the game options:
-
- CHANGEABLE OPTIONS:
- Use joystick up/down to select between these changeable options and left
- and right to alter them.
-
- Difficulty : easy/normal/difficult
- Head speed : low/normal
- alter the playing properties of Wizkid's head.
- Controller : Joystick/2 fire button joystick
- (Master/Megadrive pad etc...)
- Jammin' : off/on
- See if you can figure out what this does. We can't.
- First Round : boot camp/round 1
- select training or the main game.
-
- NON-CHANGEABLE OPTION:
- P : Pause
- ESC : Quit
- Fire : Use
- Up : Jump
-
- Move the joystick up and down during the front end to select one of the
- hi-score.
- The hi-scores are numbered in descending order of rounds completed.
- Then move the joystick left and right to see how many kittens that player
- collected and what rounds they come from.
-
- FRONT END CONTROL SUM UP TABLE:
- SPACE BAR : OPTIONS
- FIRE : STARTS GAME
- UP/DOWN : SELECT HI-SCORE
- LEFT/RIGHT : VIEW PLAYER KITTEN COUNT
-
-
- BOOT CAMP
- -=-=-=-=-
- Boot camp is presented by B.D. snail to help you learn Wizkid.
- Follow B.D.'s instructions and in next to no time you'll be Wizcamps.
- Press Space bar to Quit boot camp.
-
-
- HINT & TIPS
- -=-=-=-=-=-
- Here are some useful tips from B.D. snail himself:
- 1. The best way to play is to hit the tiles as fast as possible on diagonals
- to smash them everywhere. Don't worry too much about conserving tiles.
- 2. In the cave maze: "Go throught the exit even thought it's not there, try
- room 32 to see what is where."
- 3. An extra life can be found somewhere on round 6.
- 4. The lava flow can't kill if something is even.
- 5. Remember, you don't have to pick up the kitten if you don't want to
- progress to the next round immediately.
- 6. Do what you can't in the past.
- 7. The lucky dip takes an object as well as giving you one.
- 8. Money can't be transported between rounds.
-
-
- CREDITS
- -=-=-=-
- WIZKID:
- Programmed and Designed by Sensible Software.
- Copyright 1992 Sensible Software.
- Produced by Jon Woods.
- Copyright Ocean Software Ltd.
-
-
-