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-
- The Lytton Police Department
- Policeman's Indoctrination Guide
- --------------------------------
-
- Welcome to the Lytton Police Dept!
- ----------------------------------
-
- The Lytton Police Dept. is responsible for protecting the people and property
- of this community. On entering the Lytton Police Dept., the officer assumes a
- responsibility to his his community and country. The recruit must be worthy to
- serve by the side of those men who, throughout Lytton's history, have upheld
- the law and provided for a peaceful and welcome atmosphere.
-
- Each Lytton police officer has a variety of titles. Of primary importance are
- his duties as a protector of citizens of this community against unlawful
- activity. But the daily work and special tasks are also important, because it
- is the faithful, conscientious performance of day-to-day routine duties that
- determine the effiency of this police force.
-
- Sincerely,
- Xxxxxx Xxxxxxxxxx
-
- Richard Whipplestick
- Lytton Police Chief
-
-
- Personal Conduct
- ----------------
- The Lytton Police Officer must perform in a professional manner at all times.
- Here are some of the qualifications which are expected of every police
- officer:
-
- COMMON SENCE: Is the most important virtue an officer can possess. It will
- keep you alive and out of trouble.
- ORGANIZATION: Just the facts, and plenty of them. You must keep them in
- order and at your fingertips (on a note pad would be nice)
- LOYALITY: A good police officer stands up for his department, his partner, and
- his fellow officers. Your Life depends on them, and theirs on you.
- OBEDIENCE: A good police officer carries out his orders willingly, cheerfully,
- and promptly.
- INITIATIVE: A good police officer is one step ahead and keeps an eye out for
- jobs that need doing. He shows that he can be trusted to perform correctly in
- an emergency.
- GUTS: A good police officer keeps going when the going gets tough. He doesn't
- know the meaning of the words "I Can't".
- RELIABILITY: A good police officer does his job thouroughly. He comes through
- for you time and time again.
- INTEGRITY: A good police officer tries at all times to keep a clean record. He
- upholds the principales of his profession at all times.
- FAIRNESS: A good police officer gives fair treatment at all times and expects
- the same from others.
- HONESTY: A good police officer maintains the truth even when it may be costly.
- CHEERFULNESS: a good police officer keeps his head up even when facing the
- stormiest of situations.
- NEATNESS: A good police officer is proud of his uniform and whatit represents.
- He keeps it in immaculate condition.
- SELF CONTROL: A good police officer does not lose his temper.
- PROMPTNESS: A good police officer is quick to the scene of a disturbance, and
- is always on time for meetings (especially briefings!!).
-
-
- Department Standards
- --------------------
-
- Required Equipment
- ------------------
- Uniform
- Gun Belt with handcuff case,
- handcuffs and holster
- Departmental issue service revolver
- Departmental issue ammunition
- Nightstick (PR-24)
- Radio Extender
- Patrol Car Keys
- Ticket Book
- Notebook
- Pen
- Briefcase
-
- Personal Hygene
- ---------------
- Daily contact with the public makes it nessassery that you maintain clean and
- healthy bodies.
- --
- 1: Shower on a regular basis.
- 2: You must be clean-shaven with the exception of a well-groomed moustache.
- 3: Plainclothes dectives may have beards. No goatees, please.
-
- Uniform
- -------
- 1: It is important that you keep your uniform neat.
- 2: Shoes must be cleaned and shined.
- 3: Socks must match.
- 4: No holes, patches or missing buttons.
-
- Basics that Every Officer should Know
- -------------------------------------
- Levels of Enforcement
- ---------------------
- Level One--Firm, Professional Conduct
- Situation: A person shows passive (verbal) resistance (usually on routine
- stops)
- Correct enforcement:
- a. Use firm, professional conduct. In most cases, this will prevent the
- situation from escalating.
- b. refrain from abusive language or threats, as it will only escalate the
- situation.
-
- Level Two--Hand to hand combat
- Situation: a suspect's threats indicate imminint physical attack (no weapons
- visible).
- Correct Enforcement:
- a. Call backup if possible.
- b. Use department hand-to-hand combat.
- c. If appropriate, use PR-24 nightstick.
-
- Level Three--Deadly force:
- Situation: a suspect attempts physical violence with a deadly weapon.
- Correct Enforcement:
- a. Use deadly force if in self defence
- b. Use deadly force when in fear of the life of another.
-
- Physical Arrest Proceedures
- 1. Handcuff and search suspect.
- 2. Read suspect his rights (*)
-
- +---------------------------------------------------------------------------+
- | "You have the right to remain silent. What you say may be used against you|
- |in a court of law. You have the right to an attorney. If you cannot afford |
- |an attorney, one will be appointed to represent you before questioning, if |
- |you wish"+-----------------------------------------------------------------+
- +---------+ (*) Miranda Ruling
-
- Handcuffing Proceedures
- 1. All suspects in your custdody must behandcuffed.
- 2. Male suspects must be handcuffed behind the back.
- 3. Female suspects may be handcuffed in front at your discression.
-
- Driving Codes
- Code 1: No emergencies. You must obey all traffic rules.
- Code 2: Quick responce to a call is required; use due caution. Obey all traffic
- rules.
- Code 3: Immediate responce needed; Red lights and siren and use due caution.
-
- Vehicle Safety Inspection
- 1. Look carefully at all sides of your vehicle before leaving the station.
- 2. Simply walking around the car will usually suffice.
-
- Routine Traffic Stop Procedures
- 1. When a violation has been witnessed, stop the violator asap as to minimise
- risks.
-
- Felony Traffic Stop Procedures
- 1. You must have good reason to believe that a felony has been committed.
- 2. Call radio dispatch for back-up unit.
- 3. Maintain radio contact with back-up unit.
- 4. Bring the suspect's vehicle to a complete stop. Maintain cover until the
- suspect is under control.
- 5. Command suspect to "STOP" or "HALT". Proceed to command suspect to lie face
- down on the ground.
- 6. Follow PHYSICAL ARREST PROCEDURES given previously.
-
- Felony Arrest Procedures
- 1. Before proceeding with the arrest, your back-up unit must be staked out
- in close proximity.
- 2. Maintain radio contact with your back-up unit.
- 3. Observe the crime.
- 4. Have weapon drawn and ready.
- 5. Identify yourself as a police officer to the suspect.
- 6. Command suspect to keep his hands over his head. If at any time the suspect
- drops his hands, prepare to take defencive action.
- a. If the suspect flees, follow the suspect on foot. Maintain radio contact
- if possible.
- b. If the suspect takes aggressive action(i.e. reaching for weapon, charging
- at you..), use necessary defensive actions.
- 7. When it is safe, approach the prisoner. Handcuff the prisoner. Note: Many
- suspects will wait until close contact with the officer has been
- established before taking aggressive action. Always be prepared to defend
- youeself against hostile behaviour.
- 8. Search the prisoner.
- 9. Read suspect his rights.
- 10. Transport Prisoner to jail.
-
- Intoxicated Driver Procedures
- 1. Detect intoxication by observing erratic driving.
- 2. After stopping the suspect, determine his condition by:
- a. Detecting the odor of alacaholic beverage.
- b. Administering a FST (Field Sobriety Test).
-
- Radio Transmission
- 1. Respond to all radio transmissions as required according to police
- regulations.
- 2. A radio extender is necessary when away from car.
- 3. Avoid unnecessary radio transmissions.
-
-
- The following information is for reference use only. Players will not be able
- to input any of the following codes, but should be familiar with them as they
- will be used by officers in the game.
-
- RADIO CODES
- -----------
- rc10-1 radio reception - poor
- rc10-2 radio reception - good
- rc10-4 recieved message
- rc10-6 on the air -- n/a for call
- rc10-7 off the air -- out of service
- rc10-8 in service
- rc10-9 repeat message
- rc10-10 off duty
- rc10-13 weather check
- rc10-15 prisoner in custody
- rc10-19 return to office
- rc10-20 location
- rc10-21 use telephone
- rc10-22 cancel
- rc10-23 stand by
- rc10-27 subject check
- rc10-29 check for wants
- rc10-35 back-up requested
- rc10-36 confidential information
- rc10-97 arrived at scene
- rc11-41 ambulance
- rc11-44 fatality
- rc11-48 furnish transportation
- rc11-79 injury traffic collision with ambulance responding
- rc11-80 traffic collision with major injury
- rc11-81 " " " minor "
- rc11-82 " " property damage only
- rc11-83 " " no details
- rc11-84 " control
- rc11-85 tow truck
- rc11-98 meeting
- rc11-99 EMERGENCY OFFICER NEEDS ASSISTANCE. RESPOND CODE-3.
-
- I will not type in the vehicle codes or penal codes as they are
- unnecessary to play the game. They were here just for reference.
- the above codes are used all the time, and are required.
-
- The Map
- -------
- the map is an essencial part, as it states where many things are.
-
- - = road
-
- It's rather rough, and not to scale, but i'll serve the purpose. there is
- a highway going diagnoly, but i didnt put it in. Have fun!
- p|Palm------+------+------+-----+------+-----+------+------+------+-----------|
- a| |1st |2nd |4th |5th |6th |7th |8th |9th |10th clear |
- r|Oak-------+------+------+-----+------+-----+------+------+------+-----------|
- k| | | | | | | | | | water |
- w|Fig-------+------+------+-----+------+-----+------+------+------+-----------|
- a| | | | | | | | | | drive |
- y|Peach-----+------+------+-----+------+-----+------+------+------+-----------|
- | | | | | | | | | | +++> |
- d|Rose------+------+------+-----+------+-----+------+------+------+-----------|
- r| | | | | | | | | | |
- i|Lilly-----+------+------+-----+------+-----+------+------+------+-----------|
- v| | | | | | | | | | |
- e|Poppy-----+------+------+-----+------+-----+------+------+------+-----------|
- | | | | | | | | | | |
- |River-Road+------+------+-----+------+-----+------+------+------+-----------|
-
-
- Brought to you on behalf of
-
- The Billionarre Boys Club:
- Ultra Violet
- Infra Red
- The Undertaker
- The Dag'da M'or
-