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- 06601030301800
- 6L....T....T....T....T....T....T....T....T....T....T....T.T..T....R
- Ç
- ELVIRA: MISTRESS OF THE DARK
-
-
- CLUE BOOK
-
- Table of Contents
-
- INTRODUCTION: How To Use This Clue Book ................ 1
- PART ONE: The Killbragant Transcript ........................ 2
- PART TWO: Walkthrough ...................................... 17
- PART THREE: Location of Magic Ingredients .................. 25
- PART FOUR: Maps ............................................ 28
-
-
-
- Page 1 follows:
-
- INTRODUCTION
-
- How To Use This Clue Book
-
- Part One is for players who don't like to be spoon fed. It
- focuses on someofthemore difficult puzzles that theaverage
- player will encounter in Elvira, then offers hintsclues. Some
- arestraightforwardsomearekindofoblique.Allarepresentedin
- aninterviewwiththeguynamedBobwhoansweredElvira'scallfor
- helpand nearly succeeded... until he met an untimely Undeath.
-
- This transcript won't give you everything - it will however,
- help you locate obscure items, or negotiate particularly
- dangerous areas. In any case, Part One does offer you a
- way to move forward without forcing us to coddle or
- condescend, two attitudes which, frankly, disgust us.
-
- Part Two walks you to the final solution in a most expedient man-
- ner. Only the Weird, the Desperate or the Damnedmay use this section.
- Elvirahassuggestedthatallothersbe hunted down and publicly
- flogged.
- Part Three lists allimportant ingredients availablein the game
- whereeach one is located.
-
- Part Four gives youmaps for all keysections in thegame.
-
-
-
- Page 2 follows:
-
- PART ONE
-
- The Killbragant Transcript
-
- Interview With a Vampire
-
- Bob R. (not his real name) is a sales executive with a Van
- Nuys telemarketing firm. A veteran of many encounters.
- Through personal ads. Bob first met Elvira about a year
- ago. "In the dungeon at Killbragant," he says. "She wore
- black, as I recall." He agreed to these interviews reluc-
- tantly, and only after Elvira's intervention. "I'd do anything
- for her," he confided at one point. "I'd grovel. I'd watch
- opera."
-
- We met Bob four times over the course of the pre-Hallow-
- een season. Each interview took place only after much
- covert maneuvering - plane flights, multiple cabs, waiting
- for messages at pay phones, etc. Bob often expressed a
- concern about what he called "ectoterrorist reprisal." We
- met in a host of odd locations.
-
- Once settled, Bob was generally amiable and forthcoming.
- But he also showed glimpses of a demonic, almost schizoid
- hyperintelligence. He would fidget, slide his watch up
- & down, spill things.
- Certain details of his sojourn throughKillbragant clearly
- unsettled him; his narrative woulddigress, grow convoluted,
- oblique. At times he even spokein parables,as if incapable
- of saying The Thing itself,whatever it was. Bob was clearly
- in the grips of someprimal dread during these instances.
-
- (One last note: Accolade was good enough to include a clause in the
- standard contract which forbade "anyform of biting, sucking, making
- scary noises, or in any manner placing a condition of bondage upon
- the will of the interviewer.")
-
-
-
- Page 3 follows:
-
- October 18
-
- (Bear Country Restaurant, Disneyland)
-
- ACC: You vampires hang out in interesting places.
-
- BOB: Hey, I wasn't a vampire when I started. I was just a
- guy. I answered Elvira's ad because I needed the
- cash. I had certain agencies leaning on me. Debts.
- So maybe my motivation wasn't pure. But then I met her.
- Saw her assets. I thought. Yeah. It could work. I'm not
- without a certain paleolithic charm.
- I've dated biker chicks, with some success.
-
- ACC: Point well made. So how did ... this happen? The
- fang thing?
-
- BOB: I did OK in thecastle, but I got careless. I wasn't
- ready for Emelvira.Now I'm Undead. It's a drag,man.
-
- ACC: How so?
-
- BOB: I go out with the guys, all I can think about is
- sucking their necks. It's not too comfortable. We
- play squash - at night, of course - they say:
- What happened to golf, Bob? We never see you
- ,
- man. I tell them sunlight ignites my transmogrified
- cells. It's like What can I say, guys? I shriek, I turn
- into dust. They laugh. I say, What do I gotta do,
- bite someone? They crack up.
-
- ACC: They don't believe you.
-
-
- BOB: No.
-
- ACC: What about the fangs?
-
- BOB: Guess I've always been a little long in the tooth.
-
-
-
- Page 4 follows:
-
- ACC: OK. Well, life must be a lot different since you
- became a nocturnal creature consumed by an
- obsessive bloodlust.
-
- BOB: English major? (laughs) But let's get to it. You're
- asking me for hints, clues.OK. I still remember
- walking into Killbragant. Nice name, I thought.
- Kind of place Jack the Ripper runs around.
-
- ACC: Slaughtering antelope or whatever.
-
- BOB: (laughs) Right. So I go in, take a few tentative
- lefts, rights.This guy steps out. Dressed in a red
- tunic, got his hand on a sword. I say Where's the
- Renaissance festival, man? Guy growls and starts
- slashing me. Hey. Remember this anecdote. It
- happens about a hundred more times.
-
-
- So anyway, I stab him. He dissolves. Gives me a
- first clue I'm not dealing with normal Joes. I get
- the hell out of the castle. I'm running, I'mlooking
- I wander around the Courtyard. I stumble on some
- kind of weirdSouvenir Shop. Big Deal, right? Hay.
- Horses eat it. So what? Who needshay?
-
- ACC: Take a guess.
-
- BOB: You got it. Before I get any further, let me drop
- some big advice to anyone stuck in Killbragant. It
- has to do with grabbing stuff. Do it, man. Grab
- everything. Mix every possible spell & potion you
- can. You'll be in deep cow sauce if you don't.
- (building to a feverish pace) And speaking of spells
- & potions: Save strength potions, etc, for situations
- where you really need a kick. Keep a lot ofspells at
- your disposal. Visit Elvira in the kitchen whenever possible.
- . Search all locations for ingredients.-
-
-
-
- Page 5 follows:
-
- Have I made my point? And since I'm giving general advice
- here's more. Some goons are brutal. Others might as well be
- freaking ballerinas. Dispatch your wimpier goons hand-to-hand
- Save spells & potions for the real meats. With some
- opponents, certain spells are more effective than others.
- For example, maze creatures are particularly vulnerable to
- Palmlight and Fire Wall. The elite guards are tough too ...
- but nothing a little Thunderflash or a Sizzling Egge can't
- handle. And you can blow away Elvira's shrieking
- handmaidens with a Propitious Surprise or two.
- One more thing: Don't forget to eat.(slumpsin chair).
- Whoa. Somebody call an ambulance.
-
- ACC: Impressive. Are you familiar with Molly Bloom's
- soliloquy?
-
- BOB: Who?
-
- ACC: It's in Ulysses. (pause) That's a book.
-
- BOB: Book? Hey. I'm a sales guy.
-
- October 21
-
- (Happy Donuts, South of Market, San Francisco)
-
- ACC: I cut myself shaving before I came here. You'renot
- going to suck my wounds, are you?
-
- BOB: No, no. (looking around) Listen,man, you notice
- any red glowing eyes? On the way in?
-
- ACC: No. I did see a couple kids smoking cigarettes
- through their ears.
-
-
-
- Page 6 follows:
-
- BOB: (shakes his head) Urban America.
-
- ACC: Exactly. So where were we?
-
- BOB: So. I go in the Souvenir Shop, grab a shield, move
- on. I'm thinking: Bob. Be a man. Go in the castle. I
- get to the Armoury. I'm poking around, looking at
- things, and it hits me: I need a crossbow. I need it
- bad. I don't know why.
-
-
- After getting the Magic Book from an obvious location, I
- head back to the Kitchen. I dig up honey, produce the hay.
- Here's hay, I say, and snort like a horse. You know.
- Guy humor. Elvira whips up a little Herbal Honey potion.
-
- SuddenlywhamIknow everything, I'm a horticultural genius.
- I lookat plants, I say: Whoa, that's hibiscus. Goldenrod, man
- Pansy.
- ACC: (impressed) Do you still have that ability?
-
- BOB: Yeah. But it's not a real great skill at Monday Night
- Football parties. You know too many flowers, it makes
- guys nervous.
-
- ACC: Well, I headed out. After some checking upstairs
- - lot of crossbow bolts laying around - I wandered out to
- this Garden Shed (shudders) Not a pretty sight, man.
- I grabbed what I could. The Herb Garden itself was nearby,
- but I took a few practice shots at a target I found. Then
- on to theGarden. Major herbs, man.
- Say, what time is it?
-
- ACC: About 6 AM.
-
-
-
- Page 7 follows:
-
- BOB: Hmmm. Anyway, I went back inside and was about
- to head back upstairs, but thought I'd peek in the
- Living Room first,see if they got a TV, maybe cable.
- Watch some ESPN, yell. No luck. But I did find
- this wooden stake and, more importantly, a cup. I
- wandered back upstairs. It's like: Got a cup, need
- malted drinkables. (laughs) But there's this vampire
- in one of the bedrooms. Had to dust her. Literally.
-
- ACC: Seems perfunctory. Was she threatening you?
-
- BOB: Hey. Nobody told me this was an Inquisition.
-
- ACC: Sorry. We retract the question.
-
- BOB: Anyway, that's Undeath,man. You make your coffin, you
- gotta sleep in it.
-
- ACC: What happened next?
-
- BOB: Well, I wandered around some more, grabbing stuff
- - bibles, bolts - thenback downstairs.
-
- What's that light?
-
- October 24
-
- (Hilltop Steak House, Boston)
-
- ACC: How's your hand?
-
- BOB: What, you wanna see the dust? Hey, next time you
- see a beam of sunrise creep across the wall, do me
- a favor - let me know. (fondles stump) I got
-
- enough problems trying to shave and exfoliate with
- no reflection in the mirror. Now this.
-
- ACC: Sorry. It was poor time management. Can you
- remember where you were before you got vapor-
- ized?
-
-
-
- Page 8 follows:
-
- BOB: Yeah. I remember.
-
- ACC: You seem agitated tonight, Bob.
- At this point our witness brings out steaks. Bob's filet
- barely cooked; he requested it "lightly singed on both sides."
- It looks like a slab of flesh floating in a soup of blood -
- which is, of course, precisely what it is. I can see a
- tinge oflust in his eyes. Yellowish tips of canine
- teeth appear at the corners of his mouth.
-
- BOB: (snarls) Rrrrrrrr.
-
- ACC: Meat does that to me too.
-
- BOB: (seems not to hear) I split for the Kitchen. I need
- spells. But there's this cook. Psycho, pal. Loon
- patrol. And she's fairly invincible. But there is a
- way to waste her. You like irony? (hold up saltshaker)
- The most basic cooking condiment anyone can imagine.
- Naturally, you won't find it in the Kitchen.
- The cook put it down where a sprinkle in the eye can do
- some good. (forks his blood rare meat)
- Gruesome? Hey, it's that kindof place. Get used to it.
-
- ACC: So there's a cook.
-
- BOB: Think of her as something in need of seasoning.
- (salts his steak) Got it? Now Elvira shows up.She
- needs a "light." If you have one for her, the results
- will be pretty good. I'm talking key, man. And
- that's the point, isn't it? (shouting) That's what
- you live for. Keys. Get those keys.
-
- ACC: Bob -
-
- BOB: (banging wrist stump on table) You want another
- one? Bolt a bird, get a key. But you better find the
- egg. An amazing egg. Get it? A-maze-ing? Can you
-
-
-
- Page 9follows:
-
- follow this? Get to the center of things. You'd
- better take a crossbow and magic, or run a lot. Is
- this too complex for you? Should I hire an inter-
-
- preter? (picks up filet with remaining hand, eats)
- When you find the water, take all items. Now find
- the nest. But beware the eyes. Let me spell it out:
- E-Y-E-S. And indeed you must spell them out. Get
- it? Spell them out? Am I getting too arcane, too
- esoteric? (hails waitress) Nest. Find. Take all.
- Including some interesting jewelry - Elvira's "lost"
- ring. If you build it, he will come. Open the pod
- bay doors,
-
- HAL. (regains composure) Geez. Have I been, you know ...
- raving?
-
- ACC: Only in a linear sense.
-
- BOB: Am I drooling? (glances where his reflection would
- be in wineglass) I can never tell. Anyway, next go
- to the Chapel in the Castle. I'm not a religious guy,
- but there's a cross there you wouldn't believe . By
- chance I glance at the ring from the Maze. I look at
- the cross, the ring, the cross again. I think. Whoa.
- Next thing I know, I'm facingthe entrance to a secret
- underground chamber and ... Picture this: You're facing
- a wall. You gotta sneeze. You got no handkerchief.
- So you pull this scroll out of the bible you're carrying.
- USE it - next thing you know, you're facing some Joe
- from centuries beyond. There's a crown. You put it
- where it belongs.There's also a sword. It's holy.
- And when something's holy, pal, you don't just file
- it under "H".
-
- Waitress approaches.
-
- WAITRESS: Finished, sir?
-
-
-
- Page 10 follows:
-
- BOB: (gestures to blood on empty plate)
- Can I get a doggy bag?
- Waitress leaves. Quickly.
-
- ACC: I was reading the profile on you in the October
- issue of Telemarketing Today. Congratulations. I
- didn't realize you were so successful. What's your
- secret?
-
- BOB: Ibite necks.
-
- ACC: Ah.
-
- BOB: A lot of my clients are blood acolytes. I'm their Master.
- So they buy from me pretty exclusively.
-
- ACC: Wow. The article also mentions your recent divorce -
-
- BOB: No comment.
-
- ACC: OK. But you talk about Killbragant's battlements
- - you told them, and I'm quoting here. "They gave me
- hell." Could you elaborate on that statement?
-
- BOB: Sure. Battlements. What the name implies. Serious
- fighting. The worst is this Grey Knight - he's an
- archer - and, well, he has another key. Don't let him
- get in close. Fight him from a distance with the
- appropriate weapon. Once you waste him, you'd better
- note where. Because you won't get the key now, you have
- to getit later.
-
- Then there's the Dungeon, the Torture Chamber.
- There's a ringon the floor. That's all I can say on
- the matter, except this: Touch nothing else. You can
- come back later for other items. The Burial Chambers
- in the Catacombs hold a few interesting little tchotchkes
- too. But a strict order of progression must be followed.
- All I can say here is: Find the iron key first.
- In another chamber, you'll find a coffin..
-
-
-
-
- Page 11 follows:
-
-
- bereft of proper contents. Remedy this. Note: Do
- not open the other coffinin this room until, one,
- you have the iron key, and two, you've make sure
- the well-rope is in the "down" position.
-
- ACC: But what about the monster withthe stone?
-
- BOB: Slay him. Take the stone. (cackles) Or maybe
- you'd like to FAX him a proposal.
-
- ACC: So now you can open the other, closed coffin.
- Whathappens?
-
- BOB: Well, the room will flood. Swim until you find a
- place to go up - i.e., the bottom of the Well. It's a
- good idea to then actually swim up at this point,
- because last time I checked, humans are still air-
- breathing mammals.
- OK, now you go down again, and just swim, baby.
- Here's where you need that iron key ... and here's
- also why you should have noted where you slew
- the Grey Knight. If you did your homework, the
- Knight's key is yours. Return to the Well and go up.
-
- You know, it suddenly strikes me that I'm being
- much too literal. Geez, I might as well draw you a
- map.
-
- ACC: Could you? [Editor's Note: See Part Four: Maps]
-
-
-
- October 27
-
- (Moose Call Tavern, Kalispell, Montana)
-
- ACC: OK, the recorder's on. Let me say for the record
- that we're the only people in here who are not
- wearing hip boots.
-
-
-
- Page 12follows:
-
- BOB: (unfolds sheet of paper) They're good people.
- Mountain people. They accept you for what you are.
-
- ACC: And what's that?
-
- BOB: A weenie. (laughs)
-
- ACC: No, I mean, what is that paper?
-
- BOB: Oh. I wrote a little story. I think it will clear up
- things. You know, answer questions. Create context.
- (begins to read)
-
- We were in a supermarket when Carl first turned into a
- werewolf. It was night, of course. We were stumbling
- through PRODUCE. Carl was hefting a cantaloupe and felt
- a bristling on the back of his neck.Aaaaa. A
- caterpillar or something, he said.But when he jabbed
- his hand under his collar, brown fetid fur literally
- burst out. It was no slow movie transformation. He
- more or less exploded into wolf.
-
- I said, Carl.You won't believe this but you look like a
- werewolf to me right now.
-
- He looked at his hands. I am a werewolf, he said.
- I thought. Now what? Carl was bulging through his clothes.
- He smelled horrible. We made for the doors. In the
- car, Carl let out a gruesome howl. I looked at him
- and said,Whoa, dude.He looked back with wide, yellowish,
- baleful eyes.He said,I need a nap.I said, Slump down
- a little, will you? Here. Put on this hat
- .
-
-
-
- Page 13 follows:
-
- I handed him my Nebraska Cornhusker Football cap. He
- had to unsnap the plastic band to get it over his wolf
- ears.I'm pretty hungry for meat, he said.Suddenly we
- were illuminated by flashing lights. I pulled over
- and watched the rear view mirror.The backlit police officer
-
- approached. He leaned to the window and said. Your
- driver's license.I pulled it out. I suppose you
- want to search the car for contraband, I said.
- The cop looked around me at Carl, who was by now hibernat-
- ing. He said: That's the hairiest guy I've ever seen.
- He's not always like that, I said.The cop scribbled on
- a ticket, then handed it to me with my license.
- Keep your nose clean, he said. Eat more salads. Vote.
- I thanked him and sped off. At the first light, I
- glanced down at the ticket. The note read: Go to Foundry.
- Find crucible. Melt silver cross in crucible. Dip cross-
- bow bolt. I got the gory gist, but it seemed premature. I
- mean, I was beginning to think of Carl as something like a
- pet. But then he woke up.
- Agrrrdgdaaaah! he said, drooling with an uncontrollable
- hunger for flesh.I said, You gotta see this castle,
- Carl.I headed to Killbragant. On the way Carl hung
- out of the car, howling and swiping at pedestrians.
-
- ACC: (after a long pause) That's it?
-
- BOB: What do you mean, "That's it?"
-
-
-
- Page 14 follows:
-
- ACC: I don't get it. Is there a moral or something? Like,
- what does it mean?
-
- BOB: Hey, I'm a vampire. I don't have to give explana-
- tions. What, you want morals from a guy who sucks
- necks? You want meaning? (tosses paper to floor)
- This is art. It doesn't need meaning.
-
- October 31, Halloween Eve(Black Angel Cemetery,
- Council Bluffs, Iowa)
-
- ACC: I'm not too comfortable here, Bob.
-
- BOB: (amused) Hey, Chill. You're with me, man. That
- counts for something around here. (looks into eyes
- of interviewer) Are you getting sleepyyet? Sleepy?
- Sleepy?
-
- ACC: Hey.
-
- BOB: Just kidding, man.
-
- ACC: Well, let's get to business. We've come to the last
- session. You've been quoted in the media as saying,
- "There's a certain percussive rush that only an artillery
- fusillade can give you." Can you be more specific?
-
- BOB: Sure. It goes back to that last day at Killbragant.
- I'm wandering the parapets, mooning around, feeling
- depressed. But then I step in the Third Tower and ...
-
-
- well, youknow what's in there. I burned to light
- that cannon wick. Yeah, sure, fire's scarce in
- Killbragant. And when you do find it (in an obvious
- enough place - a hearth kind of place),how the hell
- do you take it? I spent a lot of time
-
- Page 15 follows:
-
- running around slaying things before i flashed on
- the answer. Torture Chamber. An instrument -
-
- Bob is interrupted at this point by a howling cacophony
- at a nearby crypt. Despite Bob's hopes andmy fears,
- it is merely a catfight. After regaining some composure,
- we continue.
-
- BOB: What was I saying?
-
- ACC: I don't remember. I sort of don't care about any-
- thing at this point.
-
- BOB: Relax. You have immunity. Even the spirit world
- respects the role of the media.
-
- ACC: Let's move quickly, shall we? Where's the Fifth
- Key?
-
- BOB: OK. OK. Anything to keep you from mewling again.
- The key's behind a key in the Stable. Which
- stone? If my buddy Carl were here today, he'd tell
- you. Of course, he might also rend you into twitch-
- ing gobbets of meat. Werewolves are funny guys.
- If you don't know how to get one off your back yet,
- you weren't paying attention to art in Montana.
-
-
- There is now only one key left to obtain. The Captain of
- the Guard ... yeah, the toughest motherbiter of them all.
- You're gonna need armor,pal- but first suck up all the
- strength you can.
- Drop unnecessary items. Enter Captain's Room
- and weaken him before you go hand-to-hand. Then
- take the bulletin off the guy's bulletin board.
- Guess what shows up?
-
- ACC: Great. So now you have all they keys?
-
- BOB: Bingo. Now you need to find the chest, and -
-
- Weird fluttering noises distract us.
-
- Page 16 follows:
-
- BOB: (looking around) Uh
- ... I can't tell you exactly where, but - (makes hand
- gestures that indicatesa
-
-
- recently destroyed structure of some kind) - you
- get the idea. In the chest you'll find what you need.
- Take it ... but don't use it yet.
-
- ACC: And then Elvira
-
- BOB: Elvira. Go to the Catacombs and keep a good eye
- on thefloor. Remember that stone you took from
- the monster? It's a key. Use it, my friend.
- Use it and pray.
-
- ACC: That's it?
-
- BOB: Yeah. And may the Force be with you.
-
- ACC: (paging through notes) In other publications,
- you've been quoted as saying: "If you meet
- Elvira's handmaidens, they can only be destroyed
- by magic."
-
- BOB: No comment.
-
- ACC: You spoke voluminously of your encounterwith Elvira.
- You seemed to indicate that -
-
- BOB: I've got nothing to say about Elvira.
-
- ACC: But what about the Holy Sword of the Crusader?
-
- BOB: (holds up five fingers) The smart man will play all
- the angles.
-
- ACC: And thecontents of the chest?
-
- BOB: Use one, then the other. But isn't that a bit obvi-
- ous?
-
- ACC: OK, then. One last thing. Do you have any advice
- for those who might perhaps, like you, fail Elvira
- and be cast into Undeath as bloodsucking creatures of
- the night?
-
-
-
- Page 17 follows:
-
- BOB: Yeah I do. It's this: Telemarketing is the wave of
- the future. (laughs hideously) Or maybe holography,
- I don't know.
-
- ACC: Thanks, Bob. You've been a good sport. Listen,
- how do we get out of here?
-
- BOB: (sprouts wings) We?
-
- PART TWO
-
-
-
- Walkthrough
-
- Ok, we realize that Bob can be oblique to say the least.
- Sothis section charts the most direct path to the "solution"
- for Elvira. The path takes you from room to room, listing
- what you must do in the most efficient "chronological"
- order.
-
- Solutions are hidden under the weird red ectoplasm that
- Elvira smeared on the pages. Just slide the enclosed Magic
- Viewer slowly down over the involves quantum physics and
- theexact weight of protons, the solutions will appear.
-
- NOTE: Decisions concerning (1) how to collect magic
- ingredients and (2) when to use them are left to you.
- For general guidelines see Bob's advice on pages 4
- and 5 in Part One. Choose spells wisely.
-
-
-
- Page 18 follows:
-
- Souvenir Shop
-
- Proceed to the Souvenir Shop. Collect some hay
- from outside the stable on the way. At the Souvenir Shop,
- takethe large (not the small) shield andUSE it. Once
- activated, the shield will remain inuse until it is
- dropped or replaced with a largershield.
-
- Armoury
-
- Enter the castle and go to the Armoury. Obtain aweapon.
- (A sword is best) Also take thecrossbow.
-
- Library
-
- Go to the Library. Take the magic book.
-
- Kitchen
-
- Go to the Kitchen. Take honey from the pantry.
- Mix honey and hay to make the Herbal Honey spell.
- USE spell. (It allows you to recognize all herbs in
- the Gardens)
-
- Upstairs Bedrooms
-
-
- Go upstairs and search bedrooms for crossbowbolts. Don't
- go into the Vampire's room yet.
-
- Garden Shed
- Go to Garden Shed and collect key, hammer andsilver cross.
-
-
-
- Also, collect magic ingredients
- (poppy maggots, etc) both there and along the way
- .
-
- Page 19 follows:
-
- Herb Garden
-
- Leave Garden Shed and go to Herb Garden, collecting
- ingredients (mushrooms, etc) along the way.
- En route to Herb Garden, take opportunity to
- improve bow skills by using Archery Target until
- "message of improvement" is received. You will
- have to fight to enter Garden. Open the Gardengate with
- the key you found in the Garden Shed.
-
- Living Room
-
- Return to castle and enter Living Room to get stake
- - and of course, more ingredients (fern, etc).
-
- Upstairs (Vampire's Room)
-
- Go upstairs and enter the Vampire's Room. USE stake
- and then obtainvampire's dust and crossbow bolts.
-
- Upstairs (Blue Bedroom)
-
- Go into Blue Bedroom.Search drawers to find a
- bible. In the bible is a prayer scroll. (Note about
- Upstairs. You'll find more crossbow bolts in some
- of the other rooms.)
-
- Kitchen
-
- Return to the Kitchen and MIX as many spells as
- possible. If the cook is there, she must be de-
- stroyed. You need salt to do this, salt is found in
- the Torture Chamber
- . When the cook is dead, Elvirawill take her place
- in the kitchen. At this point, turnto face the
- dumbwaiter. Give Elvira a Glowing Pridespell, then
- wait for her to get the FIRST KEY for you.
-
- Page 20 follows:
-
- Meadow (Outside Herb Garden)
-
- Go to Meadow and kill Falcon with crossbow. Take
- the SECOND KEY, the feather and retrieve your
- crossbow bolt.
-
- Maze:Enter the maze and obtain bird's egg. Make way
- towardscenter of maze. Do not enter into hand-to-hand
- combat withmaze creatures.
- Either use the crossbow or magic spells tofight them
-
-
- otherwise, avoid them altogether. Find thelily pond in
- the center of the maze, and take all items.
- Now find the nest, which is nearby. Maze creatures are
- sneaky, notorious thieves. Take back any items that
- might have been stolen from you en route - they will
- be in the nest. You'll also find Elvira's lost ring in the
- nest. If there are "eyes" in the nest when you arrive,
- casta spell on the nest to destroy remaining creatures.
-
- Chapel
-
- Make your way back downstairs to the Chapel.Insert
- Elvira's ring in the cross. Take the prayerbook with
- the Manticore Hide inside.
-
- Underground Chamber
-
- Enter the Chamber under the altar in the Chapel.Face the
- Crusader Wall and USE the prayer scroll.Put crown on
- crusader's head and take the holysword. USE the holy
- sword.
-
- Page 21 follows:
-
- Battlements
-
- Go up to the battlements and fight until you meet
- the Grey Knight (an archer) who has another key.
- Fire a crossbow bolt at him. He will fall over the
- battlements into the moat below. (Note thislocation.)
- You'll need to find him later in the moat.)
-
- (If necessary: Return to castle to replenish magic
- spells and/or make up new ones.)
-
- Dungeon
-
- Enter the Dungeon. Searchfor magic ingredients
- (earwigs, caterpillars, etc.) in the jail cells.
- Enter theTorture Chamber and lift the ring on the
- floor. Touchnothing else. Take the bones and the
- THIRD KEY.
-
- Catacombs
-
- Enter the Catacombs and explore the various Burial
- Chambers. Find the coffin containing the iron key.
- and take the key. In another chamber find the empty
- coffin and put bones in it. Note: The other coffin in
- this same room is the entrance to the moat - but do
- not open this coffin until you have the iron key.
-
- Torture Chamber
-
- Return to Torture Chamber. Take the tongs.
-
-
-
- Well Room
-
- Go to the Well Room. Check to make sure the wellrope is
- in the "Down" position.
-
-
- Page 22 follows:
-
- Catacombs
-
- Make way back to catacombs. If you meet themonster with
- the stone, slay him and take thestone. Enter the Burial
- Chamber whereyou left thebones.Now you can open the
- other coffin. The room willflood. Swim down and then
- swim until you find aplace to swim up (i.e., the
- up arrow is highlighted).
- This is the bottom of the Well. Swim up for air or
- you will drown.
-
- Swim down again, then to the grill at the other end
- of the tunnel. Unlock the grill. Enter the moat.
- (find the slain Grey Knight and obtain FOURTH KEY.
- Return to bottom of well and go up. Take the moss
- from the Well.
-
- Foundry
-
- Go to Foundry. Findthe crucible in the wooden
- box, and take it. Place silver cross in crucible, then
- place crucible in fire to melt the cross. Dip acrossbow
- bolt in the molten silver.
-
- Kitchen
-
- Go back to the Kitchen and USE tongs to take hot
- coal from fire. Then make way immediately to the
- Third Tower.
-
- Third Tower
-
- Light cannon wick with coal. It will fire, blasting
- the Fourth Tower to smithereens.
-
-
-
- Page 23 follows:
-
- Stable
-
- Go to Stable. Kill werewolf with silver bolt and
- obtain FIFTH KEY from behind stone in last stall.
- (The stone with the ring.)
-
- There is now only one key left to obtain. This you
- must take from the Captain of the Guard.
-
-
-
- Armoury
-
- Go to Armouryand get armor. (CONSUMEstrength potions
- before you put it on, or you maybe left immobile.)
- Drop unnecessry items CONSUME dexterity potions.
- Enter Captain's Roomand attack the captain with magic
- to reduce hiseffectiveness. Use any magic that increases
- yourhit points - Palmlight, Fingerlight, Demon's Brew,
- anything to weaken him. Then defeat him in hand-to-hand
- combat. Take bulletin off Captain's bulletin board then
- take the SIXTH KEY.
-
- YOU SHOULD NOW HAVE ALL THE KEYS.
-
- Destroyed Tower (Fourth Tower)
-
- Go to the destroyed tower ... the one you blew awaywith
- the cannon. You will find a chest. Open thechest using
- the keys in the correct order. (This canbe determined by
- examining each key.) In thechest you'll find a dagger and
- a scroll. Take them(but do not use them yet.)
-
-
- Page 24 follows:
-
- Catacombs
-
- Go to the Catacombs and find the stone impression on the
- floor (located at the "Y" juncture in thepassageway)
- where you can insert the stone keyobtained from the monster
- This will open a secretpassageway. Enter the passageway
- but be sureyou've taken all available health potions first!
- (You wantto boost your LIF quotient: a good potion for
- this isWooden Heart.) If you meet Emelda'shandmaidens,
- they can only be destroyed by magic.
- At the end of the corridor, Emelda will confrontyou.
- If you do nothing, she will drain your LifeForce. To kill
- her, place the crusader's sword in thepentangle, then
- USE the scroll you found in thechest. Finally, stab
- Emelda with the dagger.
-
- THE GAME IS NOW WON, AND ELVIRA WILL REWARDYOU WITH A
- DISPLAY OF GRATITUDE.
-
-
- Page 25 follows:
-
- PART THREE
-
- Location of Magic Ingredients
-
- This section lists, in alphabetical order, all magic
- ingredients and their locations in Elvira, Mistress
- of the Dark.
-
-
-
-
- INGREDIENT LOCATION
-
- Absinthe Bar
- Aconite Herb Garden
- Algae Center of Maze
- Beetles Dungeon
- Belladonna Garden Path
- Bird's Feather Falcon
- Bleeding Heart Flower Herb Garden
- Bird's Egg Maze
- Black Lotus Center of Maze
- Blood Lily Center of Maze
- Bloodroot Herb Garden
- Centipedes Dungeon
- Dandelion Herb Garden
- Dogwood Garden Path
- Dragon's Blood BurialChamber
- (hole in skullabovedoor)
-
- Earwigs Dungeon
- Elderberries Herb Garden
- Fern Living Room
-
-
- Page 26 follows:
-
- INGREDIENT LOCATION
-
- Flame Flower Backyard Path
- Firethorn Backyard Path
- Four Leaf Clover Backyard Path
- Hawthorn Backyard Path
- Hay Outside Stables
- Hellabore Herb Garden
- Honey Pantry
- Horsehair Stables
- Ivy Battlements
- Laudnum Bathroom
-
- (Hole in Wall)
- Lily Center of Maze
- Lily Leaf Center of Maze
- Maiden Tree Leaves Backyard Path
- Maggot Garden Shed(Dead Gardener's
- throat)
- Manticore Hide Chapel(Prayer Book)
- Mistletoe Backyard Path
- Monsters Living Room
- Moss Well
- Mushrooms Backyard Path
-
- Nettles Maze
- Nightshade Backyard Path (by Shed)
-
- Page 27 follows:
-
-
-
- INGREDIENT LOCATION
-
- Parsley Herb Garden
- Plantain Herb Garden
- Poppy Outside Herb Garden
- Red Wine Kitchen (Pantry)
- Rose Herb Garden
- Spider Webs Dungeon
- Thistle Maze
- Vampire's Dust Vampire's Room
- (left after vampire killed)
- White Wine Kitchen (Pantry)
- Witch Hazel Herb Garden
-
-
- SKID ROW
-