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- Title: *** DOOM II Apocrypha ***
- Date: 3 Oct 1994 16:19:44 +0930 (5 days old)
- Origin: adam.com.au (Unknown) [?]
- From: rot13 @adam.com.au Internet
-
- Path: comair!nntp.crl.com!decwrl!decwrl!spool.mu.edu!agate!msuinfo!harbinger.cc.monash.edu.au!yarrinonnect.com.au!eve.adam.com.au!eve.adam.com.au!not-for-mail
- From: rot13@adam.com.au (Jas Przychodzen)
- Newsgroups: alt.games.doom
- Subject: *** DOOM II Apocrypha ***
- Message-ID: <36o9i8$1k7@eve.adam.com.au>
- Date: 3 Oct 1994 16:19:44 +0930
- Organization: ADAM Pty Ltd.
- Lines: 372
- NNTP-Posting-Host: eve.adam.com.au
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-
- DOOM II - The apocrypha.
-
- This document details my personal opinion on
- DOOM II. No correpondence will be entered into and flames will be
- cheerfully obliterated from my immediate cyberspace.
-
- I have been watching
- with distaste what is happening to people who publish ANY text on DOOM II
- (pre-release). The person who even remotely hints at playing a
- pre-release version of DOOM II is immedietly crucified by the jelous
- have-nots. The argument is usually so malodourous and saturated with
- para-sexual references that it poster deserves an immediate kill file. Its
- core argument is piracy. To all those I have the following things to say:
- 1) Show me receipts for ALL your software on your HDDs.
- Including your shareware,utilities and op-sys.
- If you can not. Can it, you hypocrite!
- 2) I pirated WING COMMANDER, I also pirated DOOM (1).
- I also purchased the software afterwards.
- If I believe software is good enough *I* will pay for
- it (funds permitting).
- 3) All those vegetables who think DOOM II is not worth the money
- fall into one or more of the categories below.
- a) They play DOOM (or DOOM II) on the
- "Don't hurt me, Im a gonad-less coward" setting.
- - The levels are DIFFERENT on more challenging to play
- on ULTRAVIOLENCE - the "Testoterone soaked mucho bloodbath"
- setting. It makes a world of difference to your gameplay,
- tactics, logistics and adrenaline level whether you
- face a DEMON MASTERMIND or an EMPTY FLOOR (as is the case
- in "THE CRUSCHER").
- b) They have no-clue what it takes to design a level.
- And DOOM II levels are very, very good. Allmost worth
- the price alone. Not only in the general feel (very important)
- but also in gameplay, design, monster placement,
- execution and new textures.
- c) Because of (a) they missed all of the new monsters.
- The monsters are what makes the game. Show me someone who
- didn't get
- scared the first time a pink deamon jumped at you from around
- a corner, roaring its digitally enhanced roar, and Ill show
- you a mental cripple. Well, the new monsters are WAY better.
- d) So there aren't any new weapons but one. The new twin-barrel
- shotgun is a killer short range weapon. And a makes a usefull
- nuisance weapon at long range. (Duh, You *DID* know that
- effectiveness of the shotgun varies with range!)
- BUT - If you ever get bored with existing weapons try using them
- imaginatively! Try:
- * Using the bazooka to kill monsters in confined spaces.
- I dont mean 'rebound' shots. I mean using it as your stock
- weapon.
- * Take on the big guys using a chainsaw or berserker fists
- ONLY.
- * Use the chaingun to snipe at enemies at long range.
- * Use the chaingun as a torch! Yes boys and girls!
- When in dark tunnels firing the chaingun will light
- up the corridor for a brief instant so you can acquire
- the bandits. (BTW. The pistol doesnt do as well
- but it uses the same ammo. Hmmm...)
-
- A word about the new monsters.
-
- HEAVY WEAPON DUDE - The Seargants older
- brother. Stockier,
- bolder (hairwise:), wears red pyjamas and carries the working equivalent
- of your Chaingun. Bad news at long range or snuggled up in a nook
- somewhere. Close up no problems. One shot does the job.
-
- HELL KNIGHT - A wannabee BARON of HELL. Shorter and wussier. Fires same
- bolts as his big
- bro though. Paler in color too. The quickiest way to tell it apart from
- the BARON is to wipe it out. If its quick. It was a HELL KNIGHT. If youre
- dead, its the BARON :-)
-
- THE REVENANT - A tall skeleton, wears football
- armour vest with an illegall, shoulder mounted missile set. The missiles
- are hero-seeking. In crowded areas you can wipe them off on corners. But
- do not be surprised when running on a big level one of these babies will
- fly up your anal passage just when you though you lost it (Large turning
- circle :). Good news, when you fight them up close, they dont fire
- missiles. Bad news, they are very good and fast with their fists :) Good
- news, because they have little flesh on their umm... skeletons they get
- real co-operative after a relatively brief dance. Called Revenant cause
- you wanna fall on your knees and pray the first time you see it.
-
- PAIN ELEMENTAL - What happens when ugly Cocodemons are ostrecised from
- their
- peer group. Looks like a Coco with a real bad complexion , ugly attitude
- and peculiar dietary habits. It spews lost souls. You want to negotiate a
- settlement REAL QUICK with this guy. Just when you thought your worries
- are over it EXPLODES 2-3 lost souls who fly at warp factor 9, SURPRISE!!!!
- right at you.
-
- NANCUBUS - Build like a brick outhouse, and the color of
- its contents. This guy seems to use his body fat to fuel his
- flamethrowers. This is deduced from his cyber enhanced grunts, pipes out
- of his back and the gurgly sound his body makes when it hits the ground.
- Not a good plan to stick around its front. When it fires, it fires a fan
- of flames about 30-45 degrees. Good idea to be behind a piece of furniture
- when it greets you warmly.
-
- ARACHNOTRON - A juvenile DEAMON MASTERMIND
- (Final level of doom) with pretty Bambie blue eyes and a frigging plasma
- rifle between its legs and a goddamned fussion power plant somewhere in
- its body. How else do you explained unlimited full auto fire! These guys
- DO NOT conserve energy. Takes about 3 grenades to dis-assemble.
-
- ARCH-VILE
- - Ugh! I hate this evil-dude! The mad exhibistionist runs around naked,
- very quickly around the place. Giggles then proceeds to set you on fire.
- Then to ruin your day BIGTIME, it lifts you into the air and throws you.
- REAL annoying when you just spend 10 sweat and blood soaked minutes to get
- on that ledge. This bad dude is REAL bad because a) It doesnt have to AIM
- and you cant dodge its fire (unless you get out of line of sight). b) It
- spoils your placement. c) Its real hard to quick. The best time to shoot
- it is when youre burning. Not good for aim :-) As far as I could
- ascertain, there is no truth in the pre-pre-release rumour that ARCHVILE
- resurrects monster.
-
- ICON OF SIN - There were are arguably two genuienly
- scary sounds in DOOM 1 and 2. The first is the walk of a Cyberdeamon the
- second the spitting sound this momma makes when it ejects a cube. Icon of
- sin is a big (4-5 stories) high deamon head spitting magical cubes. The
- cubes convert to monsters. Any monsters but Cyberdeamons and Masterminds
- (Although I would not vouch for this on NIGHMARE, but then who will
- complete DOOM 2 on nightmare!!!) Some helpful (Hopefully) hints and info.
-
- * Do not shoot everything in sight. Kill only immediate threats
- or threats you know you will have to face. Gratituous firing
- will mean you will run out of ammo. I did this at level 10.
- Another player got to 12 and got stuck.
- Use your chainsaw and barzerker wherever reasonably possible.
-
- * The first 5 levels make for great deathmatches. Later
- the meat is just too hard to find.
-
- * Strafe.
-
- * I will give all my earthly possesion to the person who completes
- DOOM 2 without loosing a life, without prior knowledge of the
- levels. The warped people at ID came up with some really ugly
- surprises.
- a) If its too good to be true, it probably is.
- b) Greed kills
- c) Watch your back. Things happen behind it.
-
- * Whenever possible, stirup the monsters then close the lid
- and let the soup simmer for a while. Why do all the hard work
- yourself. Fact: Cyberdeamon and Mastermind do not work
- well as a team, especially when one is firig into the other
- (Lv:GOTCHA!). Fact: A herd of Arachnotrons will fry a Mastermind.
- (Score Arachnotrons:1 Mastermind:4 - Arachnotrons WIN!)
-
- * Think - Some levels are puzzles. Took me a while to crunch
- the CRUSHER (pun intended, sue me).
-
- * Real men (and persons, sorry perdoughters, sorry perperso... Aw!)
- play ULTRAVIOLENCE setting.
-
- * One little publicised cheat setting is
- IDFA (Same as IDKFA but
- without the keys). Another is IDMUSsomething - lets you change
- the music. Though it keeps crashing my doom :-(.
- All the other cheats are as in DOOM but IDSPISPOPD became
- (thank god) IDCLIP.
- ==================================================
- Freelance Information Technology Consultant - Real world computer hexpertise
- Cyberspace : jas.przychodzen@adam.com.au and 3:800/805
- Copperspace: +61-15393904
- GCM/P d++(--) h++ s++:++ p1++ au+ !v C++>++++ VC++(++++$) N++ V-- po++
- D++
- Disclaimer: If I had an employer his opinions would be mine, and mine alone
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