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- DEADLINE
- Part One
- Here is the solution for solving Infocom's mystery game,
- Deadline. All commands which should be typed in exactly as you
- see them are in quotes. Directional movements are in brackets.
- E.g., "OPEN DOOR" and [N,N,E].
- Robin Hood did an excellent job of explaining the solution, but
- because of typos or perhaps because of different versions of
- Deadline, it didn't work on my copy. So, the corrections are
- attributable to me, Tamerlane of the Ring.
- From the front path of the Robner's estate, go [N] to the front
- door of the house. Type "OPEN DOOR" and go [N] into the
- Robners' house. From inside the door, go [N,E] and type "CLIMB
- STAIRS" twice (or you can just go [U,U]) to get to the second
- level of the estate. From there, go [W,W,W,W,N] to the library
- where you will start the first of a series of Sherlock
- Holmes-type activities.
- In Deadline, you need to establish the motive and method for the
- murder beyond all reasonable doubt before you can arrest the
- guilty party. If you don't have an air-tight case, the jury
- will acquit the defendant. It is here in the library where we
- go about establishing the method by which poor Mr. Robner was
- done in.
- First off, type "EXAMINE RUG" (or just "LOOK RUG"). You will
- find some mud spots which is your first clue. Now, "GET THE
- CUP, PAD, CALENDAR AND PENCIL" and "RUB PENCIL ON PAD" and then
- "TURN PAGE OF CALENDAR." Aha! Perhaps a clue as to the motive?
- Let's see if we can substantiate the method a little more...that
- mud on the rug was very interesting. Type "OPEN BALCONY DOOR"
- and go [N] onto the balcony. Check out the railing by typing
- "EXAMINE RAILING" and you will see some scratches, lending
- credence to the theory that perhaps the murderer climbed up the
- balcony from the ground below where he (or she) got mud on his
- shoes. Let's have a look below and check for some indication
- that the murderer was indeed below the balcony.
- Part Two
- To leave the balcony, go [S,S,E,E,E,E,D,D,W,S]. Type "OPEN
- DOOR" and go [S] back to the front door. Now go [E,E,SE] to the
- shed where you will see a ladder. Type "EXAMINE LADDER." Hmmm!
- This ladder- and-balcony theory is looking good! Let's see if
- we can prove the ladder was below the balcony. This will have
- to wait a while, though, because it's getting late in the
- morning and we have to do some more checking in the house before
- the reading of the will takes place. And besides that, we need
- to talk to Mr. McNabb and he doesn't seem to be in the mood
- right now.
- Go back to the house by heading [N,S,N] and head back upstairs
- with [N,N,E,U,U]. Let's see what else we can find upstairs. Go
- [S,S] into Dunbar's bathroom. Type "OPEN CABINET" and "EXAMINE
- LOBLO." Aha, again! Now we go back downstairs and see if we
- can find Mr. McNabb to see if he knows anything about a ladder
- under the balcony. Go [N,N,D,D,W,S,S]. Let's take a break for
- a while. Type "WAIT UNTIL 11:30."
- And now for Mr. McNabb. Let's try the garden path first with
- [E,NE,E,W]. If McNabb is not around, just wait for a while or
- snoop around the area and he will soon show up. Deadline is
- very unpredictable when it comes to the various characters
- moving around the scenario. Once you spot McNabb, go to him and
- say "HEY MCNABB" followed by "WHAT IS WRONG." He will tell you
- about some holes he found in his garden so, naturally, you say
- "SHOW ME THE HOLES." He will take off and you "FOLLOW HIM."
- When he stops, type "EXAMINE HOLES." Eureka! The ladder was
- here and the depth of the holes proves somebody climbed it up to
- the balcony!
- To make sure we cover every angle, type "EXAMINE GROUND" and
- "DIG AROUND HOLES." Hmmm...wonder what this could be about? To
- find out, type "ANALYZE FRAGMENT FOR LOBLO." Oops, it's later
- than we thought! Back to the house for the reading of the will.
- Go [N,SW,SE,E] to the house and [N,N,W] into the living room.
- Now just "WAIT" for the will to be read.
- Part Three
- After the will is read, you decide to see if you can roust some
- of those present into giving you some clues as to the guilty
- party and, perhaps, the motive for the crime. Let's start with
- George. Type "SHOW GEORGE THE CALENDAR." He will get very
- nervous and start heading out of the room. Type "FOLLOW HIM"
- until he finally goes to his room. He will keep telling you to
- leave him alone, but just keep following him until he enters his
- room. At this point, you decide to see if George knows more
- then he's telling. You aren't going to get anything from him
- here, so let's go to the balcony and wait to see if he does
- anything. Go [W,N,N] to the balcony and type "WAIT 10 MINUTES."
- Voila! Here he comes! Wait until he goes behind the bookshelf
- and then type "WAIT 4 MINUTES" to give him time to really get
- his hands into the cookie jar.
- When your 4 minutes are up, go [S], "EXAMINE BOOKSHELF," "PRESS
- BUTTON," and go [E]. Ha! Caught him red-handed!! Type "GET
- WILL," "LOOK SAFE," "GET PAPERS," and "READ PAPERS." Things are
- beginning to look up! Let's see if we can substantiate some of
- this stuff. Go back to the living room with
- [W,S,E,E,E,E,D,D,W,W]. My, isn't this cozy! Type "HEY BAXTER,"
- "WHAT ABOUT FOCUS." You know he's lying so you "SHOW PAPERS TO
- BAXTER." Ah, that's better! Now for some clever
- psycho-detective work. Type "SHOW LAB REPORT TO DUNBAR" and
- "SHOW LAB REPORT TO BAXTER." Whip around and "ACCUSE DUNBAR."
- Hmmm...a tad nervous, isn't she? Perhaps we should go off and
- wait to see what develops.
- Go [E] to leave the room and "WAIT FOR DUNBAR." Just as we
- suspected! When she passes you, type "FOLLOW HER." Once
- outside the house, she will drop a ticket. Type "GET TICKET"
- and "READ TICKET." WOW! This is getting good! Type "SHOW
- TICKET TO DUNBAR." You know you've got her on the run now so
- head off to the shed to wait and see what develops. Go [E,E,SE]
- and "WAIT FOR BAXTER." When they both show up, "SHOW TICKET TO
- BAXTER" and "ARREST BAXTER AND DUNBAR." You didn't believe them
- for a minute, did you?
- Due to the dynamic nature of Deadline
-