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- Unprotecting Broderbund's Ancient Art of War
-
-
- To unprotect the Ancient Art of War:
-
- 1. Make a copy of the original distribution diskette using
- the DISKCOPY command. Put your original away, and work
- on the copy. Steps 2 to 6 assume that a disk containing
- DEBUG.COM is in drive A:, and your working WAR disk is
- in drive B:
-
- 2. From the A> prompt, type:
-
- RENAME B:WAR.EXE WAR.SAV
-
- Followed by, of course, hitting the Return key.
-
- 3. Now, start up DEBUG with:
-
- DEBUG B:WAR.SAV
-
- 4. From the '-' DEBUG prompt, enter:
-
- E8BD8
-
- 5. DEBUG will display:
-
- xxxx:8BD8 CD-
-
- The 'xxxx' will vary for your system, but if everything
- from the colon (:) onward doesn't look the same, DON'T
- continue - either you have another version, or something
- is wrong.
-
- Enter 'F8', and hit the space bar. DEBUG will display:
-
- 13-
-
- Enter '90', and hit the space bar. DEBUG will display:
-
- 73-
-
- Enter 'EB', and hit the space bar, and then Return.
-
- 6. Now, from the '-' DEBUG prompt, enter 'W', and hit the
- Return key. This will write the file back to disk.
-
- 7. Enter 'Q' to leave DEBUG, and from the A> prompt, enter:
-
- RENAME B:WAR.SAV WAR.EXE
-
- and hit the Return key.
-
-
- Your working copy of WAR will now run, and can, itself, be
- backed up using the DOS DISKCOPY or COPY commands.
-
- Note: if you use WAR on a fixed disk, you will not be able
- to save a game in progress, due to a small bug - WAR tests the
- default disk for the presence of a file named "M", instead of the
- selected data disk, the intent being to prevent saving a game on
- the same disk as that file. To disable this test, after
- completing step 5, patch the following location:
-
- xxxx:3B1D 0B-
-
- replace the '0B' with '31'. This will allow you to save a game
- on a floppy disk in the A: drive; Note, however, that this
- removes a small margin of safety (if you save a new campain and
- a game to the same disk, the game reloader will get confused).
-