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- VIDCHEAT.TXT - How to cheat videogame coinboxes
-
-
-
- Arcade Game Strategies
- By: Count Zero Interrupt
- 6-1-90
-
- Back in my adventurous youth, I discovered a very addictive activity.
- This was way back in the bicentennial year of 1976, a year when some of
- you young rascals out there hadn't even been conceived yet (still just
- daddy's little squirt, as it were...), there came upon the average
- American household a very strange phenomenon. The television had long
- since put a stranglehold on the American family, and by and large, we
- all watched. Now, as a tyke of 11, I actually became bored with tv.
- After all, there we re many other things that seemd more fun to me. You
- know, riding bikes, playing outside, teasing girls, all that nice clean
- fun that we look back on so fondly during our twilight years. But one
- day, I went over to a friend's house (his name was Guy Mason, and I knew
- you were just dying to know that) and he was staring at the screen of
- his tv, concentrating VERY hard. Now, Guy wasn't normally prone to
- concentrate very hard at anything. In fact, except for the occassional
- drool or unint elligible mumble, G uy didn't have much to concentrate
- on... But as I looked at the screen, I discovered something very
- strange. He was making a bar of light move up and down on one half of
- the screen, in an attempt to keep a small blip of light from getting
- past it. I couldn't believe it! This mindless joker was CONTROLLING
- the TV! I'd never seen anything like this before. I asked him what he
- was doing, and he said, "I'm playing this cool game I just got. It's
- called Pong." And thus, the revolution had become.
-
- As the years flew rapidly by, the sophistication of these video games
- became more and more intriguing. In fact, the games became so popular
- that they began to spring up in Pinball Arcades. Except soon there were
- so many of the video games that soon outnumbered the pinball machines,
- and pinball parlors came to be called video arcades. Whatever you
- called them, they became a multi-million dollar business by the early
- 1980's.
-
- So how did they become such succesful businesses? Well, because you
- couldn't play these cool games for free. They actually charged you
- $.25 for every game you wanted to play. Hardly seemed fair to an 11
- year old with a very limited disposable income. So over the course of
- a summer spent in the dimly lit Golfland miniature golf course arcade
- in Stanton, California (located at the corner of Beach Blvd. and
- Lampson St., for those of you who wish to pay homage to my
- inspirational environment), I had come up with ways to cheat the
- machines, and play as many video games as I wanted.
-
- The first method is very crude, and works only after repeated tries. I
- discovered this method after a frustrating game of Avalanche (a very
- primitive videogame circa 1977). I scored very low, and lost to my
- friend Randy Owens, with whose help I discovered these methods. In my
- anger at having lost, I gave a quick kick to the machine with my knee.
- When I did my knee jerk, it hit squarely between the coin slots on the
- coin box on the front of the machine. Lo and behold, there were 2
- credits on the machine ! Now, this method has worked for me as recently
- as 1987 in an arcade in Phoenix, Arizona. The types of coinboxes that
- work with this method are the old Atari ones with the ROUND coin slots;
- the ones where you put in the coins flush with the front of the machine.
- NOT the kind with actual SLOTS where you put in the coins perpindicular
- to the front of the machine. See the illustration below:
-
- +--------------------+
- | |
- | (_) (_) <-|--- coin slot
- | o o |
- | | O <-- coin goes in flat, like this
- | __ __ | | <-- not sideways, like this
- | |__| |__| |
- | /\ |
- +--------------|||----+
- coin return
-
- There are some fundamental problems with this method, as I'm sure you've
- already realized. It takes a very strong jolt to register a credit, it
- hurst your knee after a while, and most importantly, the arcade
- attendant will eventually wander around to find out why you're kicking
- the machine so hard, and ask you to pleas stop. Also, in recent years
- some of these machines have a tilt mechanism that resets the videogame
- if the coinbox is hit too hard. Be that as it may, it IS a valid
- method, so I had to ment ion it.
-
- The most reliable (and time-tested) method is what I call
- "penny-flicking." After I got kicked out of Golfland for about the 23rd
- time in a week for kicking machines, I decided to try to find a new (and
- hopefully less painful) method to get video games for free. Being the
- bright and resourceful lad that I was, I went to the local library.
- While I was looking around, my friend Randy asked the librarian about
- pinball machines, and she showed him a book that would prove to be our
- ticket to video overload. It had the complete schematic and cutaway
- drawings of the typical coinbox, used in vending machines, phones, and
- yes indeedy....video games. Using the diagrams, we tried various ways
- to cheat the mechanism. I thought the obvious way would be slugs, but
- after many unsuccessful and time-consuming attempts to make a good slug,
- I gave up. I learned that foreign currency often works in the typical
- coin mechanisms, and since my mom is Japanese, I tried out various
- Japanese coins we h ad laying around. I found that the 100 yen piece
- works in about 80% of the coinboxes I tried until I ran out of 100 yen
- pieces. My mom wasn't too happy about that. And now with the yen so
- strong against the dollar, it's probably about the same price (that is
- $.25) anyway. You're welcome to try other types of coins. I hear pesos
- are going cheap.
-
- As a coin passes down the coin chute, I found it must set off a
- hair-trigger switch just before it drops into the coin box. Just above
- this switch is an alternate path (activated by the coin return button on
- the front) which diverts the coin past the switch and down the coin
- return chute, where you retrieve it. So, if you can get a coin to go
- backwards, that is, UP the coin return chute, it will go up past the
- alternate path, and then go down the chute that leads to the coinbox
- inside the machine, and set ting off the trigger switch in the process.
- You will lose the coin, but gain a credit. Well, since I wasn't going
- to wast a perfectly good quarter to try a method I wasn't sure would
- work, I used pennies. And it worked.
-
- Wht you have to do is to take the penny, push it up into the slot from
- underneath (in the coin return) and flick it up the slot from the
- bottom. This isn't as hard as it sounds, and I'll show you idfferent
- methods that work well for me, as well as the different kinds of
- coinboxes you'll encounter.
-
- What kinds of coinboxes will this method work on? Well, I've used them
- on ALL of the, and WIHTOUT EXCEPTION, they all work. The only problem
- is that some coinboxes have little swinging doors on the coin return box
- to keep you from getting your fingers in there. Either go to a machine
- that has the door broken off or removed, or try another game. In any
- arcade there are ALWAYS machines that will work with this method.
-
- The easiest kind of coinbox to penny-flick is the kind you'll find on
- Pac-Man machines (or Ms. Pac-Man, whatever). They are quite common, and
- are also found on many other machines. There are no doors on the coin
- return on these machines, so look for these first. The front panel of
- the machine seems to be punched from a single sheet of metal, so the
- doors are simply cutouts that are pushed back to make room for the coin
- return opening. You'll know what I mean when you see one. See the
- illustration belo w:
-
- Side view of Pac-Man type coinbox
-
- |
- |<--- front of coinbox
-
- | / <-- coin slot
- | |
- coin trigger --- / |
- /| | | |
- / | | ||<----+-- penny in slot, on top of finger(s)
- / | | || | |
- / | | || | /
- / | | || | / //||\
- / | | || | / /// \
- -----+ | | ((((((((((((((((())))))) fingertip, palm up
- coin | |__________ in coin return slot
- box | /\ |
- || |
- bottom of coin return opening
-
- FIGURE 1
-
- As you can see in figure 1, you put your finger(s) in the coin slot,
- palm up, with a penny balancing on your finger tips. I use two fingers,
- my index finger and middle finger, to flick the penny. Do whatever is
- more comfortable. In the Pac-Man type machines, there are usually 2-3
- slots you can feel. Use your fingertips to carefully roll a penny into
- the slot. I do this by putting the penny flat on the tip of my middle
- finger, and by using the ledge of the top of the coin return slot, roll
- the penny unt il it's vertical in the slot in the middle. The slot in
- the back works, but not as well as the middle slot or the front slot.
- The middle one is also the easiest to get the penny into. Now that you
- have the penny in the middle slot, just flick your finger(s) and shoot
- that penny up the slot. It has to go up about 3-5 inches, so give it as
- strong a flick as you can. If you have thick fingers, this may prove
- difficult. Not a whole lot I can do about that. I find it tougher to
- do now at 25 t hen I did whe n I was a skinny runt at 11, but I can
- still do it quite easily. Usually just by flicking upward, I can
- generate enough velocity to propel the penny up the coin return chute
- and get a credit. But especially your first several tries, you'll find
- the coin doesn't go up far enough, and just lands back on your
- fingertips. You'll just have to flick harder. You might try wedging
- the penny against the sides of the slot, and by squeezing it until the
- pressure causes it to squirt up t he chute (kind of like squee zing a
- bar of soap hard enough until it shoots out of your hand). This
- technique works for me when my fingers get tired. Another way is to
- press your finger(s) against the back wall of the coin return slot with
- the penny in the slot, of course, and build upward pressure, while still
- keeping your fingers pressed against the back wall of the coin return.
- Then by releasing the pressure against the back wall quickly, your
- fingers will snap up, sho oting the penny. Don't give up. It took me a
- whole afternoon of solid flicking before I perfected it.
-
- I've found that nickels work much better than pennies, by the way. it's
- just a matter of whether or not you want to risk losing pennies or
- nickels. Because while this method works, it doesn't work every time.
- A lot fo times the penny will squirt up the chute, and fall back into
- the coinbox inside the machine without registering a credit. The
- problem is that a penny isn't wide enough to set off the trigger switch
- every time. So I sometimes lose 3-4 pennies to get a credit. Still not
- a bad deal. With p ractice you'll get better. Nickels work almost
- every single time. I can't remembre the last time I tried a nickel that
- didn't work. So get a roll of pennies, and hit the arcade!
-
- I would practice on the Pac-Man type coinboxes first, ince they're the
- easiest. Get to learn how each coin return slot feels, and feel how
- many slots there are. The middle slots generally work the best. What
- you will soon find is that even though some coin returns don't have
- little doors on them,, the tab in the opening is bent down so far you
- can't get your fingers into them to feel the slots and get your penny in
- there. The simple solution is to bend the coin return tab up far enough
- so you can feel t he slots. The metal is strong, so I suggest using a
- strong lever to bend it up. I use a piece of steel rod the size and
- shape of a pencil. Just a quick motion should bend up the coin return
- opening large enough for you to feel the slots. This doesn't even
- damage the machine, it just makes the coin return opening a bit bigger,
- and the arcade attendant won't even notice it. Just make sure you do
- this on a machine that isn't in direct line of sight of the arcade
- attendant, or he'll ask wh at you're doing. A method I've used in
- crowded arcades is to get 2 or 3 friend to surround the machine, while I
- flick the pennies and get all of us credits. No one is the wiser...
-
- You will find that other types of coinboxes have slots going the other
- way, that is, perpindicular to the front of the machine. They work
- EXACTLY the same way. Just put the penny in the slot(s) and flick it up
- there, dude. As long as the coin return doesn't have a door, or the tab
- isn't bent down too far, you're all set.
-
- That's all there is to it. The toughest part of the whole process is to
- practice. Find a machine that fits the criteria (ie coin return slot
- with no door, and big enough to get your fingers into) that's in the
- back of the arcade, or out of sight of the attendant. I wouldn't worry
- too much about other people. They usually think you're just trying to
- get a quarter back out of the coin return. And even if they ask you
- what you're doing, they are usually sympathetic and may give you a few
- pennies to rack u p some games for them after you're done. So keep
- practicing, and once you've rung up your first credit with a
- penny/nickel, you'll know how it's done, and will be able to duplicate
- the feat much easier. It's hard to describe the physical motion of the
- flick without actually showing it to you, so you'll have to learn as you
- go. Use your fingers and your wrist in combination to get the most
- powerful flick.
-
- I hope that this helps you out the next time you're strapped for
- quarters and you have that videogame jones. If you've any questions on
- how this works, feel free to leave me email on Just Say Yes bbs (415)
- 922-2008 in San Francisco. I'll be around somewhere.
-
- Adios, Amigos....
-
- Count Zero Interrupt
- jmg
- June 6, 1990
-