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- Computer Gaming World (Golden Empire Publications)
- June, 1990, Number 72, Page 8
- Editorial by Johnny L. Wilson
-
- It CAN Happen Here
-
- Although Nobel Prize-winning novelist Sinclair Lewis is probably best known
- for 'Main Street', 'Babbitt', 'Elmer Gantry', and 'Arrowsmith', my personal
- favorites are 'It Can't Happen Here' and 'Kingsblood Royal'. The latter is an
- ironic narrative in which who suffers from racial prejudice toward the black
- population discovers, through genealogical research, that he himself has black
- ancestors. The protagonist experienced a life-challenging discovery that
- enabled Lewis to preach a gospel of civil rights to his readership.
-
- The former is, perhaps, Lewis' most lengthy novel and it tells how a radio
- evangelist was able to use the issues of morality and national security to form
- a national mandate and create a fascist dictatorship in the United States. As
- Lewis showed how patriotic symbolism could be distorted by power-hungry elite
- and religious fervor channeled into a political movement, I was personally
- shaken. As a highschool student, reading this novel, for the first time, I
- suddenly realized what lewis intended for his readers to realize. "It" (a
- dictatorship) really CAN happen here, There is an infinitesimally fine line
- between protecting the interests of society and encumbering the freedoms of the
- self-same society in the name of protection.
-
- Now it appears that the civil liberties of game designers and gamers
- themselves are to be assaulted in the name of protecting society. In recent
- months two unrelated events have taken place which must make us pause: the
- raiding of Steve Jackson Games' offices by the United States Secret Service,
- and the introduction of A.B. 3280 into the California State Assembly by
- Assemblyperson Tanner.
-
- On March 1, 1990, Steve Jackson Games (a small pen and paper game company)
- was raided by agents of the United States Secret Service. The raid was
- allegedly part of an investigation into data piracy and was, apparently,
- related to the latest supplement from SJG entitled, GURPS Cyberpunk (GURPS
- stands for Generic Universal Role-Playing System). GURPS Cyberpunk features
- rules for a game universe analogous to the dark futures of George Alec Effinger
- ('When Gravity Fails'), William Gibson ('Neuromancer'), Norman Spinrad ('Little
- Heroes'), Bruce Sterling ('Islands in the Net'), and Walter Jon Williams
- ('Hardwired').
-
- GURPS Cyberpunk features character related to breaking into networks and
- phreaking (abusing the telephone system).Hence, certain federal agents are
- reported to have made several disparaging remarks about the game rules being a
- "handbook for computer crime". In the course of the raid (reported to have
- been conducted under the authority of an unsigned photocopy of a warrant; at
- least, such was the only warrant showed to the employees at SJG) significant
- destruction allegedly occurred. A footlocker, as well as exterior storage
- units and cartons, were deliberately forced open even though an employee with
- appropriate keys was present and available to lend assistance. In addition,
- the materials confiscated included: two computers, an HP Laserjet II printer, a
- variety of computer cards and parts, and an assortment of commercial software.
- In all, SJG estimates that approximately $10,000 worth of computer hardware and
- software was confiscated.
-
- The amorphous nature of the raid is what is most frightening to me. Does
- this raid indicate that those who operate bulletin board systems as individuals
- are at risk for similar raids if someone posts "hacking" information on their
- computer? Or does it indicate that games which involve "hacking" are subject
- to searches and seizures by the federal government? Does it indicate that
- writing about "hacking" exposes one to the risk of a raid? It seems that this
- raid goes over the line of protecting society and has, instead, violated the
- freedom of its citizenry. Further facts may indicate that this is not the
- case, but the first impression strongly indicates an abuse of freedom.
-
- Then there is the case of California's A.B 3280 which would forbid the
- depiction of any alcohol or tobacco package or container in any video game
- intended primarily for use by minors. The bill makes no distinction between
- positive or negative depiction of alcohol or tobacco, does not specify what
- "primarily designed for" means, and defines 'video game' in such a way that
- coin-ops, dedicated game machines, and computer games can all fit within the
- category.
-
- Now the law is, admittedly, intended to help curb the use and abuse of
- alcohol and tobacco among minors. Yet the broad stroke of the brush with which
- it is written limits the dramatic license which can be used to make even
- desirable points in computer games. For example, Chris Crawford's 'Balance of
- the Planet' depicts a liquor bottle on a trash heap as part of a screen talking
- about the garbage problem. Does this encourage alcohol abuse? In 'Wasteland',
- one of the encounters involves two winos in an alley. Does their use of
- homemade white lightening commend it to any minors that might be playing the
- game?
-
- One of the problems with legislating art is that art is designed to both
- reflect and cast new light and new perspectives on life. As such, depiction of
- any aspect of life may be appropriate, in context. Unfortunately for those who
- want to use the law as a means of enforcing morality, laws cannot be written to
- cover every context.
-
- We urge our California readers to oppose A.B. 3280 and help defend our basic
- freedoms. We urge all of our readers to be on the alert for any governmental
- intervention that threatens our freedom of expression. "It" not only CAN
- happen here, but "it" is very likely to if we are not careful.
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