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GIF2JPG.CTL
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Text File
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1993-11-26
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5KB
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84 lines
; This is the screen control file. The commands in this file will tell
; Labtest what and where to place remarks on the user's screen.
;
; NOTE CHANGES FROM PREVIOUS VERSIONS! The order of the keywords are no
; longer relevant. Each line of this file consists of nine parts:
; Process identifier, text to display, ANSI row/column coordinates of where
; the text should be displayed on screen, the color code (for ANSI) to display
; the text in, the RIP row, column and color codes.
; The text to display must be only one word.
;
; ANSI Color codes are made up of foreground and background colors.
; RIP color codes consist of only a foreground color. Below
; is a table of color codes that you can use:
;
; ANSI RIP
;
; Color Value Color Value Color Value
; Black 00
; Black 0 Blue 01 L. Blue 09
; Blue 1 Green 02 L. Green 0A
; Green 2 Cyan 03 L. Cyan 0B
; Cyan 3 Red 04 L. Red 0C
; Red 4 Magenta 05 L. Magenta 0D
; Magenta 5 Brown 06 Yellow 0E
; Brown 6 L. Grey 07 White 0F
; Grey 7 D. Grey 08
;
; For ANSI:
; To make a color bright, add 8 to the foreground color value
; To make a color blinking, add 8 to the background color value
; For example, to make the Working_Text color bright green on a black
; background with blinking on, you would use a value of 10 (Green is 2+8
; for bright) for the foreground, and a value of 8 (Black is 0+8 for
; blinking) for the background.
;
; For Rip:
; For simplicity sake, Labtest will display the text in the Default
; (8x8) font, using a magnification factor of 1. Refere to your
; RIPSCRIP document for information on Rip colors and numbering system.
;
; The Working_Text will be displayed during the actual processing of
; each phase of Labtest. It will be displayed in place of the Pass or
; Fail text at the given coordinates for each phase. The Row and Col
; for Working_Text is ignored, but should be set to 1, not 0.
;
;
; To disable displaying of an item, set the row and col to 0.
;
; Rip Rip Rip
; Keyword Text Row Col Fore Back Row Col Color
Working_Text Working 1 1 10 8 1 1 0E
File_Name_Display @ 6 19 11 0 0 0 00
File_Date_Pass Ok 8 7 10 0 3B 1L 0A
File_Date_Fail Old 8 7 12 8 3B 1L 0C
Unpack_Pass Ok 11 7 10 0 58 1L 0A
Unpack_Fail Fail 11 7 12 8 58 1L 0C
Imbedded_Files_Pass Ok 12 7 10 0 5V 1L 0A
Imbedded_Files_Fail Fail 12 7 10 0 5V 1L 0A
Remove_Unwanted_Pass Ok 13 7 10 0 6I 1L 0A
Remove_Unwanted_Fail Fail 13 7 12 8 6I 1L 0C
Add_Files_Pass Ok 8 45 10 0 3B 9H 0A
Add_Files_Fail Fail 8 45 12 8 3B 9H 0C
Virus_Scan_Pass Ok 9 45 10 0 3Y 9H 0A
Virus_Scan_Fail Ouch! 9 45 12 8 3Y 9H 0C
Repack_Pass Ok 10 45 10 0 4L 9H 0A
Repack_Fail Fail 10 45 12 8 4L 9H 0C
Add_Comment_Pass Ok 11 45 10 0 58 9H 0A
Add_Comment_Fail Fail 11 45 12 8 58 9H 0C
Remove_Work_Dir_Pass Ok 12 45 10 0 5V 9H 0A
Remove_Work_Dir_Fail Fail 12 45 12 8 5V 9H 0C
Gif_Resolution_Pass Ok 9 7 10 0 3Y 1L 0A
Gif_Resolution_Fail Ugly 9 7 12 8 3Y 1L 0C
Update_RA_Pass Ok 13 45 10 0 6I 9H 0A
Update_RA_Fail Fail 13 45 12 8 6I 9H 0C
ExitBefore_Pass Ok 0 0 0 0 0 0 0
ExitBefore_Fail Fail 0 0 0 0 0 0 0
ExitAfter_Pass Ok 0 0 0 0 0 0 0
ExitAfter_Fail Fail 0 0 0 0 0 0 0
Compress_Gif_Pass Ok 10 7 10 0 4L 1L 0A
Compress_Gif_Fail Fail 10 7 12 8 4L 1L 0C
Uncompress_JPG_Pass Ok 0 0 10 0 0 0 0A
Uncompress_JPG_Fail Ok 0 0 12 0 0 0 0C