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FOODFITE.HIS
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1995-10-31
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10KB
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216 lines
FOODFITE REVISION HISTORY
═════════════════════════
June 17, 1992 Version 1.0
Initial Release
June 24, 1992 Version 1.1
1. Better date control on the DAILY.LOG file
2. Better display of the DAILY.LOG file
3. Option to Abort looking for money
4. Added "nothing happened today" to log days where
nothing happened
5. Changed Arena screen to allow only A-J food letters
June 29, 1992 Version 1.2
1. Added the USER LIST function to the sysop menu allowing
sysops to review a player, and find out the real name of any
player.
July 17, 1992 Version 2.0
1. Added the option to Buy Protection
2. Added sysop's option to Broadcast a Message
3. Fixed bug in the View Scores Option
4. Highlight foods and protection that the caller can afford
and use low intensity for the one's he cannot afford
5. Highlight the Sysop bulletin option if there is one,
use low intensity if there is not.
6. If the user is in graphics mode, and SBULL.SCR does not
exist, but SBULL.BBS does, display SBULL.BBS.
7. Rework of the time and date functions
8. Check to see if the player is below LOW_SCORE at login.
9. Fixed arena screen display in non-color mode
10. Added Message Line-Length Markers
11. Rework of sort routines
12. Added sort to Choose Foe screen.
13. Redesign of Choose Foe screen including addition of Relist
14. Various cleanups, debugs, rewrites and internal changes.
15. Added FAST Login option
16. Added Food Fight Lottery
July 29, 1992 Version 2.1
1. Fixed a few misspellings
2. Cleaned up the final screen a little bit
3. Added the ability for the sysop to enter a won game and
reset the door from within
4. Fixed a bug when there was only 1 player in the game
5. Warn users who have NO ANSI control that this door relies
heavily on them, and that things might look odd
6. Added line 18 to the config file, limiting lotto tickets
or disabling the lottery totally
7. Added the option for players to steal from each other
8. Limit players from carrying more than 500 items. This fixes a
number of bugs with integer manipulation and was the easiest
way out of the problem
REVISION HISTORY (continued)
════════════════
August 10, 1992 Version 2.2
1. Fixed a bug in the [R]ob another player where you just hit
enter and steal nothing (bug or feature?)
2. Fixed the [R]ob another player screen, centering and such
3. Improved decoding of the configuration file
4. Progressive lottery jackpot
5. Automatically exit the food store when you are out of money
6. Made [R]ob another player optional in the config file
7. Added ability to sell protection back to the store
8. First attempt at full screen ANSI pictures
September 22, 1992 Version 2.3
1. Removed a bug that allowed duplicate alias names
2. Added the Bank
3. Added EMS and EXT overlays
4. Better display of daily log and view scores
5. Fixed date alignments in sysop's user list
6. Added the number of players and bank stats to the sysop's
door stats
7. Added sponsor listing
8. Modified lottery so that the jackpot does not grow so fast
October 1, 1992 Version 2.4
1. Fixed bug with alias names longer than 30 characters
2. Modified how bank interest was calculated
3. Made lottery winnings more "realistic"
4. Added Block purchase of lottery tickets
5. Added tax of lottery winnings
6. Made individual and global message up to 5 lines
7. Added ability to throw all food at once
8. Added ability to throw all of 1 type of food
9. Added loan due date to ATM screen
10. Modified colors and order of options in the Arena
11. Increased to lottery ticket limit to 32,000
12. Check for carrier in all minor loops
13. General screen cleanup
October 13, 1992 Version 2.5
1. Fixed a bug that always displayed starting money as $20 no matter
what the sysop had it set to (only effected registered users)
2. Guido will not attach your bank account if you are past due on a
loan. This gives at least some chance of catching up.
3. Display last winner as part of the logon.
4. Fixed bug that did not accurately display time left in BBS while
in door. Some users were given 0 time left in the door.
5. If you go past the losing score, you cannot play until the next
day.
6. Fixed "endless loop" hang when using Sponsor.dat file
7. More compact usage of ANSI screens
8. Split FFBULL program out of main program
REVISION HISTORY (continued)
════════════════
November 19, 1992 Version 3.0
1. Fixed bug that would mess up the screen if you chose a new
opponent in battle, and pressed 'Q'
2. Fixed bug with long food names, and hitting a Policeman
3. Guido has become a little softer when loans are due...Sometimes
4. No longer show "loser" scores when [V]iewing Scores
5. No longer show negative numbers on the top ten bulletin
6. Added option for users to kill themselves
7. Added Share support for Multi-node systems
8. Door exits with a low intensity white (07)
9. Increased information in Examine Configuration
December 21, 1992 Version 3.1
1. Fixed bug with single letter alias names
2. Fixed bug with long list of names in stealing
3. Fixed bug with similar alias names (rare)
4. Added support for Digiboard Intelligent Async boards
5. Added support for higher IRQs and comm ports greater than 8
February 4, 1992 Version 3.2
1. Fixed a bug in Robbing another player
2. Fixed some spelling errors
March 11, 1993 Version 3.3
1. Altered the way the Tax Man shows up when winning the lottery.
2. Created the SYSOP.LOG file
3. Made Loans optional
August 24, 1993 Version 4.0
1. Robberies are now reported in the SYSOP.LOG
2. When a player is deleted or kills self, bank account is
now deleted
3. Better display of food names in arsenal
4. A few spelling corrections
5. Better wording when all food or all of a specific type is thrown
6. Attempt at removing all "sexist" language
-Food Fight is now politically correct and gender neutral-
7. Fixed a bug confusing upper and lower case names
8. Fixed display bug in lottery
9. New message system, 150 lines max, word wrap, upper and lower case
10.Added the Spy
11.Tax man is now optional
12.Increased information in Examine Configuration
13.Various modifications to accomidate the editor
October 28, 1993 Version 4.1
1. Added Environment variable support for drop file name/location
2. Added command line support for drop file name/location
3. Fixed a bug with starting money
4. Fixed a bug with regard to interest
5. Added better drop carrier detection
6. fixed some bugs in the message system
7. No longer bundling FFEDIT in the same zip file.
REVISION HISTORY (continued)
════════════════
December 16, 1993 Version 4.2
1. Fixed a bug in the grocery store
2. Added limits to number of daily plays
December 17, 1993 Version 4.3
1. Fixed a bug with the daily plays counter
March 11, 1994 Version 4.4
1. Players can now rob the bank's vault
2. Players can now rob other player's accounts
3. Fixed game reset from the sysop menu
4. Added support for multiple sysops in SYSOP.LST
July 1, 1994 Version 4.5
1. Complete rewrite of multi-node and share routines
2. Spelled "later", not "latter" correctly
3. Modified how bank is robbed
4. Targets may now throw food back!
5. Callers can choose their own bank password
6. Fixed a bug with the "Q=Quit" routine in the bank
7. Better handling of those pesky Dropped Carriers
8. Better (in some people's opinion) Bank robberies
June 13, 1995 Version 4.6
1. Fixed a bug when using the LINE option in the config file
2. You can now say NO to robbing the bank
3. Fixed the Battle Message to really tell what happened
4. Fixed case sensistive S when viewing scores
5. Fixed bug with more than 36 players and choosing foe
6. Fixed a problem with aliases of more than 26 characters
7. Reduced the number of defenses from 10 to 9 - easier to handle
8. Attempt to fix the slowness with some "fast" modems
9. Display Lotto Jackpot as part of game configuration
10. Fixed a bug with the player money making it go negative
11. Fixed a bug where players could get 65,000 lottery tickets
12. Added Daily Interest
13. Sysop can now specify stealing options
October 13, 1995 Version 4.61
1. Fixed bug with line 19: BankOnly, NoBank, etc