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Text File  |  1996-07-27  |  1MB  |  1 lines

  1. @START@ATW BBS List                                                                        BBS's Proudly Carrying "Across The Wire" Magazine                               ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^                    NOTE: It is important to run the UPLOAD.EXE MONTHLY and to not keep                   uploading the same *.ATW file every month. Running the UPLOAD.EXE               file ensures us of having the most recent information from                      the readers!!                                                                                                                                             All BBS's with a date of 3/96 will be removed from the Sep 96 Listing           unless we receive your log files.                                                                                                                               Alabama                                                                         ~~~~~~~                                                                         UP ALL NIGHT BBS            MAX2000                334-347-3001   8/96          @Liberty                    Alan Albert            205-245-9139   6/96                                                                                          Alaska                                                                          ~~~~~~                                                                          Arkansas                                                                        ~~~~~~~~                                                                        Arizona                                                                         ~~~~~~~                                                                         PharmAZcy Online!           Michael Guzzo          602-955-3835   5/96          American Travelers BBS      Larry Crabbe           602-978-6505   8/96                                                                                          California                                                                      ~~~~~~~~~~                                                                      The Launch Pad BBS          Rick Olsen             805-734-3878   5/96          Alberhill Online!           Jeremy Preece          909-245-2232   6/96          ATTENTION to Details BBS    Clint Bradford         909-681-6221   6/95          The LOONEY BBS              Dan Looney             916-366-0375   8/96          Omni                        Charles Meadows        916-388-0905   8/96          WEST LOS ANGELES BBS        Gary Inman             310-559-5333   8/96          Community Access BBS        Mark Liddington        510-679-8858   3/96          In The Heat Of The Nite                                                           Net                       Dracula                209-383-4121   6/96          Computer One                Ed Baker               818-763-0678   4/96          A Helping Hand BBS!         Scott & Alice                                                                     Leighton             714-951-7311   8/96          Voyager BBS                 Ron Ferdick            209-388-0385   5/96          Knothole                    Floyd Shell            916-726-4098   7/96          The Village                 Michael Wilson         408-229-0706   8/96          California Online           Direct Line            209-383-4121   8/96                                                                                          Colorado                                                                        ~~~~~~~~                                                                        The Mars Hotel              Cap Bateman            303-360-6626   8/96          The Saturday Knights BBS    Don Johnson            303-420-8927   8/96          NetComm BBS                 Bill Watts             303-730-7045   8/96                                                                                          Connecticut                                                                     ~~~~~~~~~~~                                                                     Needful Things              Delton Perez           203-756-1105   5/96          The Light bbs...            Dennis Coyle           203-230-8204   7/96                                                                                          Delaware                                                                        ~~~~~~~~                                                                        Renegade's Cove             Dave Osburn            302-653-1467   8/96                                                                                          Florida                                                                         ~~~~~~~                                                                         Jupiter BBS Services        Ted Parsons            407-575-3853   8/96          Treasure Coast Online       Dean May               407-878-0790   5/96          The Dark Side BBS!          Aubrey Presha          813-582-9214   7/96          Flapping Jack's Place       Phil Edwards           904-563-1580   4/96          Wrinkles & Feathers BBS     Marty Barel            904-939-8404   4/96          THE HANGOUT BBS             Robin Gibson           904-651-5112   6/96          Mario's BirdHouse BBS       Mike Maggi             941-498-5707   4/96          Communication Port BBS      Dale Dumont            813-545-0111   8/96          Freddie's Nightmare         Fred Pope              904-457-8929   5/96          The Higher Power            Ralph Allen            407-466-1661   6/96          RICK'S FANTASY LAND BBS     Richard Sollers        904-664-6582   8/96                                                                                          Georgia                                                                         ~~~~~~~                                                                         MainStreet Family Online    Donald and Tami                                     Service                     Lumpkins               706-660-1131   6/96          The Eagle's Nest            Keith Pointdexter      706-279-2911   6/96                                                                                          Hawaii                                                                          ~~~~~~                                                                          Sparks!BBS                  Anthony McCullough     808-682-9402   8/96          Tatt Chat!                  Steve Cotten           808-969-3698   6/96                                                                                          Idaho                                                                           ~~~~~                                                                           The UPPER ROOM BBS          Steve McNutt           208-331-0082   7/96          Anita's Place BBS           Anita Nikiforuk        208-666-4010   5/96                                                                                          Illinois                                                                        ~~~~~~~~                                                                        The Sojourner BBS           Rick Flint             708-872-4096   8/96          The Trading Post BBS        Ken & May Streetz      708-941-7095   7/96          The Snuffy BBS              Marty Buchaus          815-464-0136   4/96          The Gamers Edge             Gary Allgood           217-528-1427   7/96          AUDIO-VIDEO Concepts Online Greg Zoll              217-529-0239   6/96          The Darkroom BBS            Dave Davidson          618-345-3663   6/96          The Mysterious Seas         Bill Mapp              217-629-7336   7/96                                                                                          Indiana                                                                         ~~~~~~~                                                                         Nerdville BBS               John Guarnero          219-736-4957   8/96          The Right Choice BBS        Skip Howard            219-962-2132   6/96          The CyberSpace BBS          Charlie Smith          317-856-9020   8/96          Graphic Station             Tony Hite              812-426-0477   3/96          Indianapolis Computer                                                              Society BBS              Dennis Teague          317-861-5739   5/96                                                                                          Iowa                                                                            ~~~~                                                                            Horseless Carriage          Warren Miller          515-752-6554   8/96          Confession Corner BBS       Jon Clemons            515-753-1106   5/96          The Proteus BBS (RBBS-PC)   Robert Vander Broek    515-432-1965   8/96          Bear Facts ][               Bob Hindal             515-287-2008   8/96          Computer Support Hot-Line   Robert McVey           515-246-1353   6/96                                                                                          Kansas                                                                          ~~~~~~                                                                          501 EnterPrises BBS         David Kreifels         316-326-3906   4/96                                                                                          Kentucky                                                                        ~~~~~~~~                                                                        The Little Bitty BBS        Louis Luxemburg        502-933-7241   8/96          The REBEL BBS               Mike James             502-633-7133   8/96          Mister Rogers'                                                                    Neighborhood              Doug Rogers            606-271-6611   6/96          The PartTime BBS!           Travis Basham          502-241-6536   8/96          Empyrean Plains             Lance Radebaugh        606-272-6696   7/96                                                                                          Louisiana                                                                       ~~~~~~~~~                                                                       Maine                                                                           ~~~~~                                                                           Diamond Viper BBS           Glenn T. Rioux         207-783-8320   5/96                                                                                          Maryland                                                                        ~~~~~~~~                                                                        CRANk                       cRUz                   410-377-2559   4/96          The Last DX Connection      Pete Huber, K3ZR       301-805-8921   3/96          Bifrost                     Kevin Carlin           301-779-8375   4/96          Pooh's Corner BBS           Pooh Bear              410-284-1158   7/96                                                                                          Massachusettes                                                                  ~~~~~~~~~~~~~~                                                                  Nocturnal                   Charlie Kaczor         508-943-8411   3/96          ARCHIVES                    John Viera             508-995-0085   4/96          Horsin' Around! BBS         Marie Plasse           413-731-5342   3/96          FourPlay BBS                John Martin            508-372-1126   5/96          The Twilight Zone BBS       Ronald Allen           508-643-3253   8/96                                                                                          Michigan                                                                        ~~~~~~~~                                                                        The Intensive Care Unit     Ben Shaver             906-428-3250   6/96          ...No Carrier...            Charon Cook            810-949-3809   8/96          Games World Online BBS      Joker                  810-792-1986   7/96          Prometheus BBS              John Gazdowicz         313-782-5817   8/96                                                                                          Minnesota                                                                       ~~~~~~~~~                                                                       Middle Earth BBS            Bruce Toothman         612-722-0623   8/96                                                                                          Mississippi                                                                     ~~~~~~~~~~~                                                                     The Eagles Den BBS          Gary Trivanovich       601-396-9811   8/96          Under The Moon BBS          Ken Boyink             601-686-7744   3/96                                                                                          Missouri                                                                        ~~~~~~~~                                                                        The Parson's Toys           Bill Turner            314-774-3047   8/96          Adventure Zone BBS          Keith Tiggemann        573-346-9644   7/96                                                                                          Montana                                                                         ~~~~~~~                                                                         GENESIS                     Steve Geberth          406-761-2434   5/96                                                                                          Nebraska                                                                        ~~~~~~~~                                                                        Castle Keep BBS/Internet                                                         Services                   Jim Kerber             402-292-0789   8/96          Mid-West BBS                Ernie Hundt            402-585-4482   8/96                                                                                          Nevada                                                                          ~~~~~~                                                                          Virtual Partners BBS        Scott & Cindy Ramer    702-644-1731   6/96          The Music Hall II           Paul Rudolf            702-356-5867   3/96                                                                                          New Hampshire                                                                   ~~~~~~~~~~~~~                                                                   New Jersey                                                                      ~~~~~~~~~~                                                                      The Waterside BBS           Darrin Hentze          201-641-5375   7/96          Space Station II            Bob Meany              609-665-0969   6/96          The Spinning Wheels BBS     Ken Bourke             908-781-0232   3/96          The Waste Land BBS          Tom Stasyshyn          908-782-4974   8/96          PC Users Group of South                                                          Jersey                     Bob Meany              609-662-6923   6/96          Veterans Club               George Siegrist        609-861-0329   7/96                                                                                          New Mexico                                                                      ~~~~~~~~~~                                                                      New York                                                                        ~~~~~~~~                                                                        The Sanatorium!             Barry Bogart           607-648-8565   5/96          Go Diamond! BBS             Curtis Brewington      914-665-1725   6/96          Hidden Paradise BBS         Dean Brooks            716-345-9800   8/96          People Places & Things      Lori Weinstein         718-837-0220   8/96                                                                                          North Carolina                                                                  ~~~~~~~~~~~~~~                                                                  Gentle Breeze BBS           Larry Beheler          704-657-6898   8/96          The Pig-Pen BBS             Boss Hog               910-324-1703   6/96          Mayberry BBS                Randy Culler           910-789-8183   4/96          Digital Visions BBS         Chad Hedrick           919-492-6760   3/96          Tri County Online           Rick McWilliams        919-492-4956   6/96                                                                                          North Dakota                                                                    ~~~~~~~~~~~~                                                                    Daedalus Online             Davis Robinson         701-857-6090   4/96                                                                                          Ohio                                                                            ~~~~                                                                            The Edge of Insanity        Dale Miracle           216-896-4251   7/96          Hall of Fame BBS            Dennis Haddox          216-456-8856   8/96          The Light of Day BBS        Eric Supple            216-327-1423   7/96          The Trading Post            Frank McCourry         216-284-3025   7/96          Pegasus ]I[                 Bob Delugach           216-677-3437   5/96          The NEST BBS                Bruce Reusch           513-583-7574   8/96          Data Stream                 Ace                    330-929-9097   7/96          The Other Side              Karen Long             330-832-0565   6/96          FIRST TRY                   Ken Mathews            614-685-3013   8/96          Dark Lands BBS              Jerre Rose             330-773-2744   8/96                                                                                          Oklahoma                                                                        ~~~~~~~~                                                                        Oregon                                                                          ~~~~~~                                                                          Emerald Online BBS          Chuck Orton            503-343-1420   6/96                                                                                          Pennsylvania                                                                    ~~~~~~~~~~~~                                                                    T&J Software BBS            Tom & Jane Wildoner    717-325-9481   8/96          The FreeLand BBS            Marty Cox              717-636-0936   3/96          Stimpy's Sandbox            Mark Friend            717-730-8504   8/96          The Northeast File Bank     Stuart Wilson          717-876-0152   8/96          Centinel                    Eric Lanius            717-852-8121   8/96          The Summit SearchLight      Richard Lis            814-886-2563   8/96          Frank's Place BBS           Frank Lisak            412-422-8246   5/96          The DataWerks               Tom Czachor            717-489-0862   3/96          The Seeker's Place          Anthony Phillips       610-237-6628   7/96          The Gutter                  D D Trikk              717-346-3034   6/96          Bird Brains                 Fernando Robles        610-437-4438   4/96          Swamp Gas's Saloon          Sam Michaels           717-652-4382   8/96          The Magic Attic             Larry Mitchell         412-229-8631   8/96                                                                                          South Carolina                                                                  ~~~~~~~~~~~~~~                                                                  South Dakota                                                                    ~~~~~~~~~~~~                                                                    South Dakota's first Rush                                                          Room                     Gaylen Hintz           605-793-2506   7/96          StarGate BBS                Denny Kakacek          605-882-2458   8/96                                                                                          Tennesee                                                                        ~~~~~~~~                                                                        The Registry BBS            Bill Kern              615-870-0794   8/96          Asgard BBS                  Eddie Nelson           423-878-8226   5/96          GameLand/2 BBS              Michael Walker         423-977-9385   5/96                                                                                          Texas                                                                           ~~~~~                                                                           Tin Can BBS                 Rickey Starling        409-544-7098   8/96          Casa De La Luz              Chuck Haynes           512-219-9853   3/96          Ralph                       Cody                   512-339-7838   7/96          Dingle Delaware             Cathy Keller           512-442-8145   7/96          Rusted Shut                 Eugene Lee             817-778-2828   8/96          The Cracker Box             Bruce Goode            817-737-5436   5/96          WYCKED WAYZ!                Jaymz Sommers          512-276-7470   5/96                                                                                          Utah                                                                            ~~~~                                                                            Virginia                                                                        ~~~~~~~~                                                                        Servant of the Lord BBS     Charles Wootten        804-590-2161   8/96          PowerBase BBS               Chris Elliott          804-793-3618   5/96          EduComm BBS                 Keith Wright           804-838-1245   3/96          Little America BBS          Tom Barstow            804-564-9013   3/96          The Northern Lights         J.D. Barnidge          804-526-8278   7/96          Blue Mountain B.B.S.        David Gillenwater      703-551-3067   8/96                                                                                          Washington                                                                      ~~~~~~~~~~                                                                      Tacoma Recovery             Jim Short              206-589-3820   7/96          WARRIOR'S PATH ONLINE!      Sifu Calvin            206-431-6897   8/96                                                                                          West Virginia                                                                   ~~~~~~~~~~~~~                                                                   Wisconsin                                                                       ~~~~~~~~~                                                                       The BIRCH BARK BBS          James Fish             414-242-5070   3/96          The Binary Bicycle          Scott Daniels          414-375-1877   8/96          MarLyn's Manor              Marve & Lynn Heisler   414-432-1393   6/96          K-9 Korner RBBS             Ron Mainguth           608-849-9796   4/96          NIKOhost BBS                Christopher Nikolai    715-675-5756   8/96          The Buy and Sell BBS        Ronald Hansen          414-764-9500   5/96          The Burlington BBS          Gary R. Oaks           414-763-7834   8/96                                                                                          Puerto Rico                                                                     ~~~~~~~~~~~                                                                     Hurricane BBS               Luis Benitez           809-781-4207   6/96          Puerto Rico Online          Rafael Alcocer         809-745-1157   8/96                                                                                          Canada                                                                          ~~~~~~                                                                          The Midnight Oil BBS        John Wagontall         403-329-3381   8/96          THN Systems Canada          Dave Turner            416-255-2484   6/96          Playtime II BBS             John Farrow            613-546-6604   6/96          The BBS Encounter           Glenn Woerffel         905-737-4639   3/96          Powerline                   Riptide                519-884-6106   3/96          Platinum Communications     Glenn Jarvis           905-770-9540   4/96          PiRATe iSLeS                Dom Tetreault          905-608-2880   4/96          Games Galore BBS            Tim Sparrow            905-404-1802   8/96          Infinite Confusion          Tyler Cranston         306-955-0993   6/96          Space STation SST           Floffy                 514-333-0862   8/96          ElectroBlast BBS            Jean Letourneau        506-459-5090   8/96          News Carrier BBS            Bernard King           905-428-2213   8/96                                                                                          Australia                                                                       ~~~~~~~~~                                                                       Wicked City                 Jeff Ainsworth         +61 7 273 3931               Music Talk                  Steve Gasson           +61 8 327 0249               Ace BBS                     Peter Nitschke         +61 8 357 8775               PC-Endeavour BBS            Andy Hancock           +61 8 725 4686               ICBBS - Australia           Bobby Tan              +61 2 9484 9430                                                                                              United Arab Emirates                                                            ~~~~~~~~~~~~~~~~~~~~                                                            NPCserv BBS                 Elias Khoury           011971-5005-207              The Dream Land BBS          Ibrahim Omar           009714-5005-419                                                                                              Japan                                                                           ~~~~~                                                                           HoneyTree BBS               Dwight Collins         011-81-3117-62-8914                                                                                          Portugal                                                                        ~~~~~~~~                                                                        VISUS BBS                   Jose Camara            351-1-7968168                                                                                                United Kingdom                                                                  ~~~~~~~~~~~~~~                                                                  The Juke Joint BBS          Kurt Adkins            +44-(0)161-230 6369          The Hairy Troll BBS         Richard Dutton         +44 (0)151-604 1921                                                                                          New Zealand                                                                     ~~~~~~~~~~~                                                                     InverNet BBS                Keiran O'Regan         643-2130-959                                                                                                 Netherlands                                                                     ~~~~~~~~~~~                                                                     DISCOVERY BBS               Marco Hiemstra         +31-55-5431332                                                                                               Mexico                                                                          ~~~~~~                                                                          Mercurio BBS                Victor Ramirez         +52-28-40-14-12                                                                                              How to get your BBS listed:                                                                                                                                     1.  Run the program UPLOAD.EXE which is included with the ATW                       door. This program will ask you for some information and                        will then ZIP up the information and log file. The file created                 will be called xxxxxxxx.ATW - simply upload this file to T&J                    Software!                                                                                                                                                       T&J Software BBS    717-325-9481  3 Nodes - 28.8k                                                   Upload to ATW SUBMISSION file area.                                                                                                         E-Mail to: tjsoft@postoffice.ptd.net                                                                                                                            Crash it to Fido 1:268/400                                                                                                                                  2.  Your BBS will remain on the list indefinitely as long as the log files          are sent to T&J Software at least ONCE every SIX months.                                                                                                    3.  After lapsing for SIX months, your BBS listing will be removed.             @START@Brief Note from Tom                                                      Greetings!                                                                                                                                                      Summer is upon us, and yes, the articles are a little on the short              side this month. Time to take a bit of a break! Be back next month              with more!                                                                                                                                                      Something new:                                                                                                                                                  Try our new web site at:                                                                                                                                                    http://home.ptd.net/~tjsoft/default.htm                                                                                                             This is a temporary site until our "commercial" site is developed.              The site has links to all our programs and ATW!                                                                                                                 ...Tom                                                                          @START@WarPinger BETA Program - Help Needed!                                    To get your beta copy of this program, send email to:                                    tjsoft@postoffice.ptd.net                                              This program is not available via any other route. Please                       send all comments and suggestions to the above address.                         ==========================================================================      WarPinger v0.6 COPYRIGHT 1996 T&J Software                                      BBS: 717.325.9481 USR Dual Standards-33.6k                                      FIDO: 1:268/400 FREQ WARPING for the latest version.                            FTP: ftp.thekeep.com /TJ-Software                                               FTP: ftp.europa.com /outgoing/DOORS/tj-software                                 WWW: http://home.ptd.net/~tjsoft/default.htm                                    Release Date: July 27, 1996                                                     Version Info: v0.60                                                             Voice Support: No voice support available for this program.                     Short Desc: WarPinger v0.60b Finds FTP sites via IP Numbers.                    Language: Microsoft PDS v7.1 (BasCom) 16-bit                                    Future: Visual Basic 4.0 (16/32 bit) versions.                                  ==========================================================================                                                                                      Release Notes:                                                                  --------------                                                                  This is a beta product, although thoroughly tested prior to release             the only thing we gaurantee is that this program will take up space             on your hard drive. Please send email to:                                                                                                                       tjsoft@postoffice.ptd.net                                                                                                                                       ...if you have any problems.                                                                                                                                    Requirements:                                                                   -------------                                                                   WarPinger is written in Microsoft PDS v7.1 and requires the following:           - Windows 95                                                                    - Internet Connection via dial-up, network, etc.                                - PING.EXE (should be in your \Windows directory)                               - FTP.EXE (should be in your \Windows directory)                                                                                                               What It Does:                                                                   -------------                                                                   WarPinger is designed to ping Internet IP address's within a range              of numbers you set. If there is a successful ping event, WarPinger              then attempts an FTP connection. It will then attempt an anonymous              logon. WarPinger logs connected IP's, FTP Servers Found, and                    directories located on the remote Server. It will also attempt                  to enter the /pub directory on any servers found and capture the                directory names.                                                                                                                                                The overall purpose of WarPinger is to find FTP sites just like the             old WarDialer programs.                                                                                                                                         Files Created:                                                                  --------------                                                                                                                                                  The PINGER.INI File:                                                            ~~~~~~~~~~~~~~~~~~~~                                                            The first four lines in this .INI file is where you set the                     information on IP numbers to scan:                                                                                                                              204 to 204                                                                      186 to 186                                                                      005 to 005                                                                      056 to 255                                                                                                                                                      These numbers equate to IP address's to scan. The above example means:                                                                                          204.186.5.0 to 255                                                                                                                                              So, it will check 255 IP address's in that range.                                                                                                               Each set must be formatted for 3 digits (i.e. 1 is entered as 001).             To scan the range 204.185.0.0 to 204.186.255.255 would be entered               like this:                                                                                                                                                      204 to 204                                                                      185 to 186                                                                      000 to 255                                                                      000 to 255                                                                                                                                                      This example would scan roughly 130,000 IP address's.                                                                                                           The FTP.LOG File:                                                               ~~~~~~~~~~~~~~~~~                                                               This .LOG file is created for you to view all FTP sites found!                  Here is a sample listing from an actual FTP.LOG file:                                                                                                           ------------------------------------                                            IP:204.186.5.2                                                                  Connected to 204.186.5.2.                                                       220 uslaw1 Microsoft FTP Service (Version 1.0).                                 User (204.186.5.2:(none)):                                                      331 Password required for anonymous.                                            530 User anonymous cannot log in.                                               ftp> ftp>                                                                       dir                                                                             200 PORT command successful.                                                    530 Please login with USER and PASS.                                            ftp> cd pub                                                                     530 Please login with USER and PASS.                                            ftp> dir                                                                        200 PORT command successful.                                                    530 Please login with USER and PASS.                                            ftp> bye                                                                        221 Good-Bye                                                                    -----------------------------------                                             As you can see, this particular FTP site does not allow anonymous               logins.                                                                                                                                                         The COMMAND.TXT file:                                                           ~~~~~~~~~~~~~~~~~~~~~                                                           This command has 6 lines it, described below:                                                                                                                   anonymous                                                                       tjsoft@postoffice.ptd.net                                                       dir                                                                             cd pub                                                                          dir                                                                             bye                                                                                                                                                             These are the commands issued when trying to FTP to a found site.               Line 1 attempts an "anonymous" username. Line 2 is the password line            for the anonymous attemp - normally an email address. Line 3 is the             "dir" command to capture the current directory listing. Line 4                  attempts to switch to a /pub directory. Line 5 attempts to capture the          directory listing under /pub. Line 6 issues the "bye" statement to              logoff the ftp site.                                                                                                                                            Though there are 6 lines, you may edit/add/change any of them as you            wish!                                                                                                                                                           The PING.FND File:                                                              ~~~~~~~~~~~~~~~~~~                                                              This file holds all IP address's which had a "positive" result. They            may warrant additional investigation using a telnet or http program as          WarPinger only checks for FTP.                                                                                                                                  The PING.FND and FTP.LOG files are "appended" files. This means                 evey time you run WarPinger it will append information to these files.          Simply delete the files if you wish to remove them, they'll be                  recreated with the next run.                                                                                                                                    Version History:                                                                ~~~~~~~~~~~~~~~~                                                                v0.5  07.21.96  Initial test.                                                   v0.6  07.27.96  Updated screens and added a counter to let you know                             how many IP address's are left to check.                        --------------------------------eof---------------------------------------      @START@ ATW Policy                                                              Policy Statement for Across The Wire Monthly BBS Magazine:                      ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~                      POLICY DATE: May 27, 1996                                                       ~~~~~~~~~~~~~~~~~~~~~~~~~                                                       General Policy:                                                                 ~~~~~~~~~~~~~~~                                                                 1.  No charge will be collected for access to this magazine.  The                   door/magazine may be run on a pay BBS, but no additional charge                 will be claimed for access to this information.                                                                                                             2.  Individual articles may contain there own copyright information.                                                                                            3.  The copyright notice on Across The Wire magazine is on source code              and the door reader only.                                                                                                                                   The following rules shall apply to all articles/screens submitted:              ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~              1.  T&J Software retains the right to refuse any article submitted for              publication in Across The Wire magazine.                                                                                                                    2.  T&J Software reserves the right to modify/change the text of any                articles submitted (for spelling and clarity only) for the magazine.                                                                                        3.  T&J Software reserves the right to refuse any ANSI screen submitted             for publication in the magazine. BBS ANSI screens will be                       displayed pending room in the database. We don't want a bloated                 database filled strictly with BBS ads <G>.                                                                                                                  4.  BBS advertisements will only be included if the subject BBS is                  an active BBS carrying the magazine (regular uploading of the                   log file).                                                                                                                                                  5.  ANSI screens in "bad taste" will be rejected.                                                                                                               How to Submit Articles:                                                         ~~~~~~~~~~~~~~~~~~~~~~~                                                         1.  Articles should be uploaded to T&J Software BBS by the 21st of                  each month to be included in the next month's magazine.  Articles               can be uploaded to the following locations:                                                                                                                     T&J Software BBS    717-325-9481  3 Nodes - 28.8k                                                   Upload to ATW SUBMISSION file area.                                                                                                         E-Mail to: tjsoft@postoffice.ptd.net                                                                                                                            Crash it to Fido 1:268/400                                                                                                                                  Submitting your BBS Name and Number for inclusion in the magazine:              ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~              1.  A BBS will only be added to the magazine BBS Listing if the sysop               of the submitting BBS uploads the magazine log files on a monthly               basis.                                                                                                                                                      2.  After six months of no magazine log files being sent to T&J Software,           the BBS listing will be removed from the list.                                                                                                              3.  No charges will be collected to include a BBS name in the listing               or for advertising in an ANSI screen.                                                                                                                           Tom & Jane Wildoner                                                             T&J Software                                                                @START@Picture Books ages 4-8                                                   *  Rachel Fister's Blister by Amy MacDonald.  Illustrated by Marjorie              Priceman                                                                        Cousin Ruth's Tooth by Amy MacDonald.  Illustrated by Marjorie                  Priceman                                                                     *  The Ring illustrated by Lisa Maizlish                                           The Fabulous Four Skunks by David Fair.  Illustrated by Bruce                   Koscielniak                                                                  *  The River and the Rain: The LordUs Prayer illustrated by Bijou Le               Tord                                                                            Come Back, Jack! written and illustrated by Catherine and Laurence              Anholt                                                                                                                                                       NOTES FROM THE WINDOWSILL                    ISSN 1078-8697                           An electronic journal of book reviews.  Copyright 1996 Wendy E. Betts.          Reproduction for personal and non-profit use is permitted only if this          copyright notice is retained.  Any other reproduction is prohibited             without permission. Mail web@armory.com with comments or questions.                                                                                             For info and archives, see http://www.armory.com/~web/notes.html                                                                                                Vol. 4, No. 6f        Picture Books, ages 4-8            6/22/96                                                                                                __ Rachel Fister's Blister_ by Amy MacDonald.  Illustrated by Marjorie          Priceman.  Houghton Mifflin, 1990; Sandpiper, 1996 (0-395-65744-X)              $4.95 pb; (0-395-77978-2) $8.95 pb and cassette                                                                                                                 When Rachel Fister finds a blister on her toe, it sends her father              into a panic that soon involves their whole town.  Everyone thinks              they have the sure cure for Rachel's blister, but neither Doctor                Proctors herbal remedy, Farmer Chalmer's broccoli or even the combined          prayers of a priest and rabbi can fix it.  It's up to smart Queen               Alice to find the obvious answer--a kiss from Rachel's mother.  Fast            and furious rhymes keep this delightfully absurd story moving swiftly,          although readers will probably find themselves forced to stop for               uncontrollable laughter.  Whimsical, slapdash watercolors full of               frenzied activity reinforce the lively motion of the story and the              ridiculous sense of manic urgency that causes the hilarity to build to          the comic anti-climax of the end.                                                                                                                               The book and cassette package, which comes in a plastic "carry along"           case, features an expressive reading set to a jolly tune.  One side             includes "turn the page" signals for beginning readers.  But this is            one story most parents won't mind reading to their kids over and over.          *                                                                                                                                                               Also available:  __ Cousin Ruth's Tooth_ by Amy MacDonald.  Illustrated         by Marjorie Priceman.  Houghton Mifflin, 1996 (0-395-71253-X) $14.95                                                                                            In much the same style as _Rachel Fister's Blister_, but equally funny in       its own right, this is the side-splitting story of the Fister's search          for Cousin Ruth's missing tooth.  The rhyme scheme isn't quite as               faultless as in the first book, but the sophisticated use of                    unexpected words and phrases is unusual and brilliant.                                                                                                          __ The Ring_ illustrated by Lisa Maizlish.  Greenwillow, 1996                   (0-688-14217-6) $15.00                                                                                                                                          When a little boy finds a yellow plastic ring in the park, his dull             winters day is suddenly filled with excitement.  Not only does looking          through the ring change his black & white world to color, but wearing           it takes him on a flying journey around New York City, over trees and           buildings, even past the face of the Statue of Liberty!  Landing once           again in the park, the boy thoughtfully leaves the ring behind, so              that another bored child can find a more colorful world.                                                                                                        Beautifully designed and executed, this wordless book of photographs            is exciting and captivating.  The digitally enhanced photographs                provide numerous magical visions:  the boy seeing a small circle of             color through the ring, although the surrounding  world is still in             black & white; his sneakers and heavy coat falling away from                    him--right at us--as he flies; the lost balloon he encounters over the          majestic New York skyscrapers.  Many subtle, fascinating details make           this a book worth looking at again and again.  *                                                                                                                __ The Fabulous Four Skunks_ by David Fair.  Illustrated by Bruce               Koscielniak.  Houghton Mifflin, 1996 (0-395-73572-6) $14.95                                                                                                     The Four Skunks--Stenchy, Reeky, Smelly and Stinky--think their band            is pretty good, and the manager of the teen center loved their tape.            But when they shows up for an audition, the manager tells them they             stink!  "We're just beginners," admits Smelly, and the band prepares            to leave--but to their surprise, the manager still wants to hire them.          And when the Four Skunks finally perform, the audience doesn't think            they stink at all--as long as the crowd keep their clothespins on               their noses.  A lighthearted look at "a band that should go far. . .            and the farther the better," this is a fun, likeable read, with some            nice comic touches in the pictures, like the manager introducing the            band while standing on a case of tomato juice.  The gender-neutral              watercolors are lively and enjoyable.                                                                                                                           __ The River and the Rain: The Lord's Prayer_ illustrated by Bijou Le           Tord.  Doubleday, 1994 (0-385-32034-5) $15.95; 1996 (0-440-41215-3)             $5.99 pb                                                                                                                                                        (reprinted from the hardcover review, volume 2, number 97)                                                                                                      Soft and glowing pastel watercolors provide a exquisite setting and an          environmental subtext for this lovely rendition of the Lord's prayer.           Delicately tinted rainforest creatures illustrate the words of praise,          while deforestation and a sad, crumpled animal under a broken tree              accompany the verse translated here as "forgive us our wicked ways, as          we forgive the wicked ways of others."  Ending with tranquil pictures           of animals harmoniously enjoying the beautiful earth, the book conveys          an overall atmosphere of serene rejoicing.  *                                                                                                                   __ Come Back, Jack!_ written and illustrated by Catherine and Laurence          Anholt.  Candlewick, 1994 (1-56402-313-3) $12.95; 1996 (1-56402-686-8)          $5.99 pb                                                                                                                                                        (reprinted from the hardcover review, volume 2, number 61)                                                                                                      Every book lover's fantasy comes true for a lucky toddler named Jack,           when he literally crawls inside the pages of a book of nursery rhymes.          But Jack's book-hating older sister, who was supposed to be keeping an          eye on him, is dismayed.  Crawling in after him, she follows his trail          down a hill, past a house, over a candlestick and into a giant's                castle, where she finally finds him eating a Christmas pie.  Before             she can tell him to take his thumb out and eat politely, the giant              appears--very hungry.  Just in time, the two manage to slid down a              beanstalk and right out of the book, banging it shut on the giantUs             huge, hairy hand.  "Well," says Jack's sister, "perhaps books aren't            boring after all!"                                                                                                                                              Filled with amusing references to the many nursery rhymes and fairy             tales starring "Jack," _Come Back Jack_ will be most enjoyed by children        who know them well. (The rhymes are obligingly provided on the end              papers.)  Light, airy watercolors of plump, rosy children and dreamy            fairy tale landscapes are a pleasant accompaniment to the story                 (perhaps too pleasant at times, as the incongruously bland, happy               expressions of almost all the characters keep the book from                     maintaining any real excitement.)  A nice choice for sibling reading.                                                                                           * indicates a book the reviewer feels is outstanding in its genre                                                                                               @START@Picture Books ages 3-10                                                  Mouse Magic written and illustrated by Michelle Cartlidge                       Crawlies Creep written and illustrated by David Pelham                          Dance! written and illustrated by Ward Schumaker                                A Princess in Boxland written and illustrated by Tanja Szekessy                 Shapes, Shapes, Shapes photographed by Tana Hoban                               Making Faces written and illustrated by Nick Butterworth                                                                                                        NOTES FROM THE WINDOWSILL                    ISSN 1078-8697                           An electronic journal of book reviews.  Copyright 1996 Wendy E. Betts.          Reproduction for personal and non-profit use is permitted only if this          copyright notice is retained.  Any other reproduction is prohibited             without permission. Mail web@armory.com with comments or questions.                                                                                             For info and archives, see http://www.armory.com/~web/notes.html                                                                                                Vol. 4, No. 6f        Picture Books, ages 3-10         6/23/96                                                                                                  __ Mouse Magic_ written and illustrated by Michelle Cartlidge.  Dutton,         1996 (0-525-45592-2) $4.99                                                                                                                                      A little magic show is performed by a mouse magician, who (through the          magic of pop-ups and pull-tabs) makes a bouquet of flowers appear,              teleports a rabbit and disappears at the end.  As always, Cartlidge's           tiny drawings are charming; the brief text is nothing special, but              reasonably nimble young children can enjoy this small book by                   themselves.  (3-6)                                                                                                                                              __ Crawlies Creep_ written and illustrated by David Pelham.  Dutton,            1996 (0-525-45576-0) $9.99                                                                                                                                      The latest technique in novelty books--pop-ups that simulate                    movement--is playfully and effectively used in this small book about            animal movements.  The simple text is formed of four-word rhyming               couplets:  "Owls. . . blink, foxes . . slink."  To complete each                phrase the reader opens an inner page, and the movement is revealed.            (I especially enjoyed the owl, blinking wisely.)  Fun for reading               aloud or for children to enjoy on their own.  (3-6)                                                                                                             __ Dance!_ written and illustrated by Ward Schumaker.  Harcourt Brace,          1996 (0-15-20046-1) $12.00                                                                                                                                      A joyous, albeit slightly satirical celebration of the delights of              dancing, this plotless book follows "Tonight's Dancers:  Timothy                Piggot-Smythe, Sylvie LeChat, Irene Pupp, Bruno Pupp and the                    Zoological Society Dancers" through a dazzling display of different             kinds of dance.  The bright, bouncy text is accompanied by unusual pen          & ink pictures, whose elongated lines and fairly minimal use of color           gives them a sophisticated, even adult quality.  But children can               certainly enjoy the lively motions of the animals dancers, and their            goofy parody of human movements; the plump, cheerful pig and dainty             cat are an especially charming couple.  (3-8)                                                                                                                   __ A Princess in Boxland_ written and illustrated by Tanja Szekessy.            North-South, 1996 (1-55858-539-7) $15.95                                                                                                                        Finding a box with a red umbrella on its side begins a surreal journey          for Marie, who finds herself in the strange world of Boxland.  She              travels down a stream in a paper hat and gets washed up, falls down a           cascade of apples, and awakens the King and Queen of Boxland's royal            lion.  But no matter what happens to her, Marie--like her literary              predecessor Alice--always tries to do what's proper.  After all,                even though she looks like an ordinary little girl, she must be a               princess--or why would unusual things keep happening to her?  Absurd,           cheerful illustrations accompany this playfully odd tribute to the              imagination.  (3-8)                                                                                                                                             __ Shapes, Shapes, Shapes_ photographed by Tana Hoban.  Greenwillow,            1986; 1996 (0-688-14702-2) $4.95 pb                                                                                                                             This wordless book of color photographs invites us to look for                  different shapes in some of the unlikeliest places:  a soaped-up                window, a building covered with peeling paint, a full lunchbox.                 Hoban's skill at capturing small slices of life make this exercise              quite effective, drawing the viewer into the photos to see things they          might never have noticed otherwise.  It's an excellent introduction to          the aesthetics of photography, as well as to the concept of standard            shapes.  (3-10)                                                                                                                                                 __ Making Faces_ written and illustrated by Nick Butterworth.  Candlewick,      1993 (1-56402-212-9) $12.95; 1996 (1-56402-846-1) $7.99 pb                                                                                                      (reprinted from the hardcover review, volume 1, number 42)                                                                                                      Your mom gives you a spoonful of Dr. Jollie's Strengthening Medicine,           which is green and lumpy and tastes disgusting.  What does your                 disgusting medicine face look like?  Find out with this ingenious               novelty book, which comes with a built-in mylar mirror.  As the book            describes various situations, the reader is instructed to try out all           kinds of different, interesting faces, including an "asking nicely"             face, an "Auntie kisses you" face and a "trying not to laugh" face.             Delightfully silly, this book will be especially fun for children in            groups.  (3-10/5-10)                                                                                                                                            @START@Children's Fiction ages 7-13                                                                                                                             *  The Losers Fight Back by Barbara M. Joosse.  Illustrated by Sue              Truesdell                                                                          Ready, Set--Regina by Lynn Cullen                                               Night of the Living Yogurt by William L. DeAndrea and Matthew DeAndrea          Funny Stories edited by Michael Rosen.  Illustrated by Tony Blundell            The Most Wonderful Movie in the World by Barbara Ford                           Freak Show by Don Whittington                                                                                                                                NOTES FROM THE WINDOWSILL                    ISSN 1078-8697                           An electronic journal of book reviews.  Copyright 1996 Wendy E. Betts.          Reproduction for personal and non-profit use is permitted only if this          copyright notice is retained.  Any other reproduction is prohibited             without permission. Mail web@armory.com with comments or questions.                                                                                             For info and archives, see http://www.armory.com/~web/notes.html                                                                                                Vol. 4, No. 6h        Children's Fiction, ages 7-13       6/25/96                                                                                               __ The Losers Fight Back_ by Barbara M. Joosse.  Illustrated by Sue             Truesdell.  Clarion, 1994 (0-395-62335-9) $13.95                                                                                                                Good friends Willie and Lucy from _Wild Willie and King Kyle                    Detectives_ (reviewed volume 4, number 3d), have problems: their                soccer team the Bruisers is rapidly acquiring a new nickname--The               Losers--and bully Chuckie Herman is teasing them with the "K-I-S-S-I-N-G"       song.  For Willie, trying to solve the first problem is hampered by the         second: how can he make plans with Lucy when he doesn't dare be seen with       her? But as Willie discovers, having fun can be more important than             winning--and giving in to a bully is no way to have a good time.  This          is a delicious story about boy-girl friendships and team spirit,                peopled with very appealing characters--except for Chuckie Herman, of           course.  The text is inseparable from Truesdell's sharp, wacky                  drawings, which appear on almost every page, making this a comfortable          step up from easy readers. *  (7-10)                                                                                                                            __ Ready, Set--Regina_ by Lynn Cullen.  Avon Camelot, 1996 (0-380-78427-0)      $3.99 pb                                                                                                                                                        Ten-year-old class-clown Regina Calhoun has never had a problem with            self-esteem.  After all, she reasons, "if you didn't think you could            do something, who would?" She just knows that she'll win the school             talent show:  she's a Calhoun, and "Calhouns always ended up on top."           But when she accidentally cuts off most of her hair, her best friend            Margaret makes a new friend and the boy who has always liked her                suddenly stops, Regina's supreme self-confidence begins to feel a               little shaken.  Then she discovers that her unemployed father has a             new job--as a janitor.  It seems more important than ever to prove              herself by winning the talent show--but what if her big idea is a big           flop?                                                                                                                                                           In the tradition of Mary Calhoun's _Honestly, Katie John_ and Nancy             Robinson's _Veronica the Show-Off_, this is an appealing portrait of a          very individual girl, as she begins the sometimes uncomfortable                 process of figuring out where she fits in the world.  Although she's            brash, foolhardy and often obnoxious--and what's worse, completely              oblivious about it--Regina is so strongly herself, it's hard not to             like her; Cullen's does a nice job of subtly revealing Regina's                 self-delusions without ever destroying our sympathies.  The ending is           especially positive, as Regina realizes that even if she doesn't                always come out on top, some people will still like her just the way            she is:  in spite of everything, "she was Regina--if not The Great, at          least a survivor."  (8-12)                                                                                                                                      __ Night of the Living Yogurt_ by William L. DeAndrea and Matthew               DeAndrea.  Avon Camelot, 1996 (0-380-78358-4) $3.99                                                                                                             When bizarre things start happening around their school, Jon, his best          friend Gemma and his genius little brother Michael fear that their old          enemies, the alien Twisters, are once again trying to conquer the               earth.  Their worst fears are confirmed when a vat of yogurt, capable           of oozing through almost anything, takes on a human shape and goes              after them.  Michael suspects that the yogurt is harboring more than            healthful bacteria--but can they destroy it before it destroys them?            This sequel to _When Dinosaurs Ruled the Basement_ (reviewed volume 4,          number 1a) is another light, easy-to-read fantasy, with likeable                characters and very little gore or violence.  The action scenes are             rather awkwardly written but the humor of Jon's narrative is bright             and appealing.  (8-12)                                                                                                                                          __ Funny Stories_ edited by Michael Rosen.  Illustrated by Tony Blundell.       Kingfisher, 1993 (1-85697-883-4) $6.95 pb                                                                                                                       One of the best in Kingfisher's "Story Library" series, this is a               generous collection of lighthearted, silly and funny stories and folk           tales.  There are fairy tale parodies, Brer Rabbit tales (Julius                Lester's accessible retellings) and even a little James Thurber.                Almost all the stories were new to  me, and almost all provoked at              least a smile.  (9-13)                                                                                                                                          --Briefly Noted--                                                                                                                                               __ The Most Wonderful Movie in the World_ by Barbara Ford.  Dutton, 1996        (0-525-45455-1) $14.99                                                                                                                                          Eleven-year-old Moira Flynn must decide whether or not to disobey the           Catholic Legion of Decency and see the movie of her absolutely favorite         book, _Gone With the Wind_.  A good-natured but overly effusive                 slice-of-life story about growing up Catholic in pre-World War II America.      (8-12)                                                                                                                                                          __ Freak Show_ by Don Whittington.  Avon Camelot, 1996 (0-380-78412-2)          $3.50 pb                                                                                                                                                        Winston and Broccoli from _Spook House_ (reviewed volume 3, number 10g)         return for their fifth spooky, oddball, fantasy adventure.  (9-13)                                                                                              * indicates a book the reviewer feels is outstanding in its genre                                                                                               @START@Picture Books ages 3 & up                                                                                                                                   Now I'm Big written and photographed by Margaret Millar                         Once There Were Giants by Martin Waddell.  Illustrated by Penny Dale            When I Was Little by Jamie Lee Curtis.  Illustrated by Laura Cornell         *  I Meant to Tell You written and illustrated by James Stevenson                                                                                               NOTES FROM THE WINDOWSILL                    ISSN 1078-8697                           An electronic journal of book reviews.  Copyright 1996 Wendy E. Betts.          Reproduction for personal and non-profit use is permitted only if this          copyright notice is retained.  Any other reproduction is prohibited             without permission. Mail web@armory.com with comments or questions.                                                                                             For info and archives, see http://www.armory.com/~web/notes.html                                                                                                Vol. 4, No. 6i    Picture Books:  Growing Up, ages 3 & up   6/28/96                                                                                             __ Now I'm Big_ written and photographed by Margaret Millar.                    Greenwillow, 1996 (0-688-14077-7) $15.00                                                                                                                        Babies sleep in cribs, wear diapers and crawl, but big kids sleep in            beds, wear underwear and climb and jump--these are just a few of the            differences that children notice about themselves, now that they're             "big." This cheerful book takes a positive, matter-of-fact approach to          growing up, with lively photographs of babies and preschoolers                  illustrating their differences.  It's a nice way to remind children             they've come a long way and accomplished a lot since they were babies;          children expecting new siblings may especially enjoy hearing about the          positive aspects of being older.  (3-6)                                                                                                                         __ Once There Were Giants_ by Martin Waddell.  Illustrated by Penny Dale.       1989; Candlewick, 1995 (1-56402-612-4) $15.95                                                                                                                   A girl describes the different phases of her life, from her earliest            days when "there were giants in our house"--Mom and Dad and Jill and            John and Uncle Tom--through the different phases of her childhood, to           the day when the giants return to care for her own baby daughter, and           she realizes that "one of the giants is. . .ME!"  Parents will be               especially touched by this lively and warm look at the cycle of family          life, but children will also enjoy learning about the heroine's                 important changes; a cute trick of the text is the way the narrator             identifies herself in each scene--"the one throwing oatmeal is me"--so          that we can always recognize her.  Softly colored but animated pencil           and watercolor illustrations show the passing of seasons as well as             time and believably age the characters, with the last picture a                 charming almost-repeat of the first.  (3-6)                                                                                                                     __ When I Was Little_ by Jamie Lee Curtis.  Illustrated by Laura Cornell.       HarperCollins, 1993 (0-06-021078-8); HarperTrophy, 1995                         (0-06-443423-0) $4.95 pb                                                                                                                                        Similar to _Now I'm Big_, but with a less developmental, more fanciful          approach, _When I Was Little_ is narrated by a little girl who is               joyously proud of the many ways in which she has changed since she was          a baby.  Exuberant, crowded, wildly colored watercolors bring a lot of          absurd humor to the simple, occasionally clunky text.  (4-8)                                                                                                    __ I Meant to Tell You_ written and illustrated by James Stevenson.             Greenwillow, 1996 (0-688-14177-3) $15.00                                                                                                                        The final book in Stevenson's autobiographical picture book series              (see the review of _Fun/No Fun_, volume 2, number 92) is a tender,              simply evocative memoir of a young girl's childhood, as seen by her             father.  He remembers "some nights when you were small, you never went          to sleep," and "how you laughed when I threw flapjacks in the air,"             and how when it snowed "we played board games and listened to music."           The words, focusing solely on their relationship, create a special              "just us" father-daughter world; the pictures of faceless but very              alive people enhance our perception of that bond.  Never syrupy or              mawkish, this is one of the few picture books I've seen that captures           the companionship that a parent and child can share, especially when            it's just the two of them.  *  (4 & up)                                                                                                                         * indicates a book the reviewer feels is outstanding in its genre                                                                                               @START@YA Fiction                                                                                                                                               *  Who Killed Mr. Chippendale?  by Mel Glenn                                    *  Thwonk by Joan Bauer                                                                                                                                         NOTES FROM THE WINDOWSILL                    ISSN 1078-8697                           An electronic journal of book reviews.  Copyright 1996 Wendy E. Betts.          Reproduction for personal and non-profit use is permitted only if this          copyright notice is retained.  Any other reproduction is prohibited             without permission. Mail web@armory.com with comments or questions.                                                                                             For info and archives, see http://www.armory.com/~web/notes.html                                                                                                Vol. 4, No. 6j      Young Adult Fiction           6/29/96                                                                                                       __ Who Killed Mr. Chippendale?_  by Mel Glenn.  Lodestar, 1996                  (0-525-67530-2) $14.99                                                                                                                                          This unusual "mystery in poems" is less a mystery than a part cynical,          part tender look at teenagers and their feelings about life and high            school.  Told in free verse, the book details the reactions of the              faculty and students of Tower High School to the murder of English              teacher Mr. Chippendale.   Some remember him with gratitude, some with          anger, many with indifference.  Through their internal musings, which           portray Mr. Chippendale through the lens of their own preoccupations,           a portrait begins to emerge of him--although primarily a symbolic one.          We see Mr. Chippendale as a teacher who truly cared about his                   students, and was able to help some of them a great deal:  pushing              Hermonio Perez to apply to an Ivy League college and showing him he's           "not a joke"; seeing the "tumbling and sloshing" behind June Hogarth's          quiet persona and helping her substitute Snapple for Seagram's.  But            always and inevitably there were students he couldn't help--because of          who they are or just how the world is.  Kiki Martin dropped out                 despite his advice, because "School has never asked me anything, Has            never demanded anything except Blind obedience and mindless                     repetition."  Frank Vopucelli got into college because Mr. C "was               always on my case," but couldn't handle it.  Clarissa Whitfield, tired          of "always lookin' over my shoulder in the hallways," thinks she might          be better off on the streets than in school.  "It's probably a lot              safer there."  And John Bellerus knew better than to believe "that              creep Chippendale saying That the whole world is waiting for us.                Yeah, right.  Waiting for us to fall flat on our asses."                                                                                                        Similar in style to Cynthia RylantUs _Soda Jerk_, but more strikingly           imagistic, _Who Killed Mr. Chippendale?_ shows us the often painful             realities of high school life, briefly examining the many jumbled               factors that determine whether or not a student will find it a                  stepping stone or a road to nowhere.  Although the poems are short and          occasionally glib, their revelations almost always hit home.  *                                                                                                 __ Thwonk_ by Joan Bauer.  Delacorte, 1995 (0-385-32092-2) $14.95;              Laurel-Leaf, 1996 (0-440-21980-9) $3.99 pb                                                                                                                      (reprinted from the hardcover review, volume 3, number 2b)                                                                                                      It's always difficult for a writer to follow their first big success:           perhaps that's why Joan Bauer's second young adult novel doesn't have           quite the effortless magic of her first, the wise and wonderful                 _Squashed_.  But it suffers mainly in comparison:  taken on its own,            it's a sparklingly funny, irresistibly narrated story, a far-out                fantasy with a believable humanity.                                                                                                                             "Thwonk" is the sound a cupid's arrow makes when it hits its target.            Not a sound anyone would normally expect to be familiar with, but A.J.          McCreary comes to know it well, when she finds herself blessed with             what appears to be a tiny guardian cupid right before Valentine's Day.          Despite the traditional calling of cupids, this one--named                      Jonathan--seems more interested in helping A.J. develop her skills as           a photographer than in improving her utterly pathetic love life.  But           when Jonathan reluctantly admits that A.J. gets to choose whether to            be helped artistically, academically or romantically, A.J. insists              that all she wants is for gorgeous hunk Peter Terris to fall in love            with her.  And with the one little "Thwonk," A.J. gets the most                 ardently devoted boyfriend in the world.  Is it any real surprise that          he is also soon the most utterly maddening?                                                                                                                     Just in terms of the writing, _Thwonk_ is marvelous, scattered with             brilliant juxtapositions of words and throw-away gags that are                  laugh-out-loud funny.  And there is more to it than humor:  it is               also, like _Squashed_, a terrific depiction of what it means to care            deeply about something, to be utterly committed to a form of                    self-expression... another wonderful portrait of the artist as a young          girl.  If _Thwonk_ fails to be completely satisfying, it's in a lack of         subtlety:  the  inevitable outcome of A.J.'s wish and the intended              lesson are just too obvious, and there are too many characters doing            their best to get the moral across.                                                                                                                             _Thwonk_ also suffers from a certain narrowness of vision in its                narration--also a flaw in _Squashed_, yet leavened by the overall warmth        of that book.  Bauer's narrators seem to rigidly divide people into             "us" and "them"; an unspoken part of the lesson A.J. learns is that             Peter Terris was really a "them" all along.   Bauer's "beautiful                people" characters are given no humanity, existing only to be sneered           at by the people who feel less beautiful; this is terribly at odds              with the generosity of spirit the books otherwise display.  Perhaps it          wouldn't be believable for a teenage narrator to be tolerant and                understanding about the popular crowd, but I like Bauer's heroines              so much, I want them to be nicer people--and I think she's talented             enough to pull it off.  Maybe in the next book, which I look forward            to eagerly.  *                                                                                                                                                  * indicates a book the reviewer feels is outstanding in its genre                                                                                               @START@YA Series Fiction                                                        The Hunter by L.J. Smith                                                        Secret Vampire by L.J. Smith                                                    Eyes of the Tarot by Bruce Coville                                              Into the Wind by Jean Ferris                                                                                                                                    NOTES FROM THE WINDOWSILL                    ISSN 1078-8697                           An electronic journal of book reviews.  Copyright 1996 Wendy E. Betts.          Reproduction for personal and non-profit use is permitted only if this          copyright notice is retained.  Any other reproduction is prohibited             without permission. Mail web@armory.com with comments or questions.                                                                                             For info and archives, see http://www.armory.com/~web/notes.html                                                                                                Vol. 4, No. 6k   Young Adult Fiction: Series Paperbacks  6/29/96                                                                                                __ The Hunter_ ("The Forbidden Game" #1) by L.J. Smith.  Archway, 1994          (0-671-87451-9) $3.99 pb                                                                                                                                        One of Smith's most popular series, "The Forbidden Game" is also one of         her most relentlessly chilling.  The first book introduces Jenny                Thornton, whose innocent quest for a game for her boyfriend's birthday          party traps her and her closest friends in a terrifying contest.  The           task is to face their most horrible, private nightmares; the goal is            to escape alive.  But there's more than just their lives riding on              this game, because it's been set up by an impossibly beautiful demon            named Julian, whose sole purpose is to win Jenny--forever.  Although            it occasionally teeters on the edge of absurdity, _The Hunter_ taps into        some fascinating fears--especially that of being loved by someone               bewitching and deadly.  It's a spellbinding vision of evil at its most          seductive.                                                                                                                                                      __ Secret Vampire_ ("Night World") by L.J. Smith.  Archway, 1996                (0-671-55133-7) $3.99 pb                                                                                                                                        It's the first day of summer vacation, and Poppy is looking forward to          months of lazy days spent with James, her best friend--and secret               love.  Until the pain hits, and Poppy learns that this summer will be           the last one of her life.  Then James tells her his incredible                  secret:  he is a vampire, a member of the inhuman "Night World," and            he can save her life by making her one of them.  Thinking anything              must be better than dying, Poppy accepts--and discovers that the                sharing of their blood brings James and her together in a glorious              psychic bond.  But what will Poppy be like when she's no longer                 human?  And what will become of James, who has now broken both of the           cardinal rules of the "Night World":  never to tell humans that it              exists, and never to fall in love outside of it?                                                                                                                In the first book set in the Night World, Smith skillfully exploits             our culture's romantic fascination with the vampire, deftly combining           horror, romance and even humor to create a gripping, evocative story.           This title is complete in itself, but readers will still be eager for           the next installment in the series.                                                                                                                             __ Eyes of the Tarot_ ("Bruce Coville's Chamber of Horrors" #3) by Bruce        Coville.  Archway, 1996 (0-671-53637-0) $3.99                                                                                                                   Although her grandmother warns her not to touch them, Bonnie is                 irresistibly drawn to the beautiful tarot deck she found in the attic.          The eyes on the cards seem to stare straight into hers.  But when she           starts to use the deck to tell the future, they seem to work almost             too well.  Bonnie has unleashed a power she had forgotten she had, a            power that could destroy her.   A revised version of a title                    originally published in 1983, _Eyes of the Tarot_ is a loosely plotted,         fairly run-of-the-mill but intriguingly mystical horror story.                                                                                                  __ Into the Wind_ ("American Dreams") by Jean Ferris.   Avon Flare, 1996        (0-380-78198-0) $3.99 pb                                                                                                                                        Set in Mexico in 1814, this romance follows the adventures of Rosie, a          beautiful, lonely orphan and Captain Raider Lyons, an American                  privateer obsessed with finding his twin brother, who was impressed             into the British Navy.  Left homeless and fatherless after a fire,              Rosie finds her fortunes inextricably linked with Raider's--but can             she ever win his heart?  The plot is fairly conventional and                    implausible--particularly the frequent, always foiled attempts on the           heroine's virtue--but the smooth writing and exotic setting and                 characters make this historical romance enjoyable light reading. Two            lesser sequels follow:  _Song of the Sea_ and _Weather the Storm_.                                                                                              @START@Clasic Children's Books ages 8 & up                                                                                                                      Tik-Tok of Oz by L. Frank Baum.  Illustrated by John R. Neill                   Eight Cousins and Rose in Bloom by Louisa May Alcott                            Treasure Island by Robert Louis Stevenson.  Illustrated by Francois             Place                                                                                                                                                           NOTES FROM THE WINDOWSILL                    ISSN 1078-8697                           An electronic journal of book reviews.  Copyright 1996 Wendy E. Betts.          Reproduction for personal and non-profit use is permitted only if this          copyright notice is retained.  Any other reproduction is prohibited             without permission. Mail web@armory.com with comments or questions.                                                                                             For info and archives, see http://www.armory.com/~web/notes.html                                                                                                Vol. 4, No. 6l   Children's Fiction:  Classics, ages 8 & up   6/29/96                                                                                                                                                                           (note: because of their unique position in children's literature,               "classics" are not assigned star ratings.)                                                                                                                      __ Tik-Tok of Oz_ by L. Frank Baum.  Illustrated by John R. Neill.              Reilly, 1914; Books of Wonder/Morrow, 1996 (0-688-13355-X) $22.00                                                                                               Always one of my favorite Oz books as a child, _Tik-Tok of Oz_ still            strikes me as being particularly funny and charming.  It features many          of Baum's best characters: the gentle Shaggy Man, Polychrome, the               lighthearted Rainbow's daughter, and the irascible Nome King and his            long-suffering steward. There are plenty of strange new characters              too, but--unlike some of the lesser books-- they seem to be truly part          of the story, not just invented to astonish the reader.                                                                                                         Baum's wonderful sense of humor and penchant for satire are also out            in full force in this book.  The military, always a popular target, is          represented by Queen Ann of Oogaboo and her cowardly Army of officers:          "She. . . looked so royal and dignified that everyone in Oogaboo                except the Army was glad she was going.  The Army was sorry she was             not going alone."  Baum also lightly plays with political ideology,             sending his characters to a land in which "all Kings and Queens are             equal, and it is our privilege to bow before one supreme Ruler--the             Private Citizen."                                                                                                                                               This Books of Wonder edition appears to be a complete replica of the            first:  uncensored  (unlike the Books of Wonder "facsimile" of _The             Patchwork Girl of Oz_), with colored maps on the end pages and the              twelve original color plates--a decided improvement over editions               which reproduce them in black & white.  (8 & up)                                                                                                                __ Eight Cousins_ and _Rose in Bloom_ by Louisa May Alcott.  Little,            Brown, 1874; 1996 (0-316-03779-6; 0-316-03089-9) $17.95 each; 1996              (0-316-03086-4; 0-316-03089-9) $8.95 & $9.50 trade pb                                                                                                           Unlike Alcott's best-known book _Little Women_, which is about four             girls who are poor but happy, _Eight Cousins_ is about Rose, a girl who         is rich but unhappy--until she meets her seven exuberant boy cousins            and her loving, unconventional Uncle Alec, who proceed to turn her              elegant, ladylike life upside down.  Originally written as a serial,            it's an episodic story with some continuity errors--but captivated              readers have been cheerfully overlooking those flaws for over a                 hundred years.  The sequel, in which Rose grows up and falls in love,           is considerably dated but still a must-read for Alcott fans.  Indeed,           the age of the books is one of their greatest attractions--they're              such an unusual, fun and unabashedly sentimental glimpse at another             world.  These are elegant new editions, although sadly unillustrated.           (9 & up)                                                                                                                                                        __ Treasure Island_ by Robert Louis Stevenson.  Illustrated by Francois         Place.  1883; Viking, 1996 (0-670-86920-1) $23.99; (0-670-86795-0)              $15.99 trade pb                                                                                                                                                 While watching the movie "Muppet Treasure Island" recently, I kept              thinking that there was probably a damn good story in there, if only            those stupid muppets would get out of the way.  And indeed, the book            is an exciting adventure, with a fascinating villain in smarmy pirate           Long John Silver, and a first-hand look at the era which can't be               matched today.  Although leisurely told, it's also still surprisingly           readable.                                                                                                                                                       You might wonder why a book like this, a classic already available in           many different editions, is so expensive.  This is a special edition,           one in a series called "The Whole Story."  Not only are these books             lavishly illustrated, in color and black & white, but their margins             include all sorts of historical information related to their stories;           _Treasure Island_ includes numerous annotated photographs and drawings          of items such as ships' biscuits, pirate weapons and types of sailing           ships.  In a time when "retold" classics have become commonplace--              almost always disguised as the genuine books--I have to admire the              ingenuity of this "value added" approach to making the original,                unedited works more interesting and accessible.  (Some readers may find         the additions distracting, but modern readers are generally skilled at          dividing their attention; I found it quite easy to read both story and          annotations or to ignore the additions at exciting moments.)  "The Whole        Story" series is especially appropriate for teachers, who can supplement        reading aloud with factual information and easily answer questions without      a great deal of extra research.  Also available in "Whole Story" editions:      _Around the World in Eighty Days_, _The Call of the Wild_ and _The Jungle       Book_.  (11 & up)                                                               @START@ EPA Internet News Brief July 19, 1996                                   INTERNET NEWSBRIEF                         July 18, 1996                                                                                                        **  EPA INFORMATION  **                                                                                                                                         EPA, Region 3 Air, Radiation and Toxics Division                                http://www.epa.gov/reg3artd/index.html                                                                                                                               This site presents Region 3 statistics and initiatives related to indoor 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                                                  The site represents one chapter of  Science and the Environment (S&E), a   cyberspace journal created for teachers and students.  Every issue offers 80    relevant news stories on important environmental topics --8 chapters with 10    stories each. Editors review magazines, specialized journals and newspapers to  produce each bi-monthly issue.  Topics in clean air include urban smog, air     quality updates, acid rain, reformulated gasoline, automobile fuel efficiency   standards, air pollution trading and the effects of fossil fuel burning (coal,  oil, gas).                                                                                                                                                                                                                                      DISCLAIMER                                                                                                                                                      The information provided in Internet Newsbrief was correct, to the best of our  knowledge, at the time of publication.  It is important to remember, however,   the dynamic nature of the Internet.  Resources that are free and publicly       available one day may require a fee or restrict access the next, and the        location of items may change as menus and homepages are reorganized.                                                                                            @START@Rachel #499: Chemicals and The Brain, Part 1                             =======================Electronic Edition========================               .                                                               .               .           RACHEL'S ENVIRONMENT & HEALTH WEEKLY #499           .               .                      ---June 20, 1996---                      .               .                          HEADLINES:                           .               .                CHEMICALS AND THE BRAIN, PART 1                .               .                          ==========                           .               .               Environmental Research Foundation               .               .              P.O. Box 5036, Annapolis, MD  21403              .               .      Fax (410) 263-8944; Internet: erf@rachel.clark.net       .               .                          ==========                           .               .  Back issues available by E-mail; to get instructions, send   .               .   E-mail to INFO@rachel.clark.net with the single word HELP   .               .    in the message; back issues also available via ftp from    .               .    ftp.std.com/periodicals/rachel and from gopher.std.com.    .               .   Permission to repost, reprint or quote is hereby granted.   .               . Subscribe: send E-mail to rachel-weekly-request@world.std.com .               .  with the single word SUBSCRIBE in the message.  It's free.   .               =================================================================                                                                                               CHEMICALS AND THE BRAIN, PART 1                                                                                                                                 An international group of scientists and physicians --including                 U.S. government scientists --issued a consensus statement May 30,               1996, expressing great concern about the effects of                             hormone-disrupting chemicals on the brain and central nervous                   system.  The new statement resulted from a workshop Nov. 5-10,                  1995 at Erice, Italy.  Therefore, we will refer to this as the                  Erice Statement.[1]                                                                                                                                             Hormones are chemical messengers that travel in the blood stream,               turning on and off critical bodily functions to maintain health                 and well being.  Hormones control growth, development, and                      behavior in birds, fish, reptiles, amphibians, and mammals,                     including humans.  In humans, 100 different hormones have been                  identified.  Taken together, the tissues and organs that produce,               and respond to, hormones are called the endocrine system.  In                   1991, an international group of 23 scientists issued a consensus                statement, expressing great concern that many synthetic                         (human-created) industrial chemicals can interfere with hormones                in wildlife and humans. (See REHW #263, #264).  The 1991                        statement focused on the ability of industrial chemicals to                     interfere with sexual development and behavior in wildlife and                  humans.  The Erice Statement issued last month focuses attention                on industrial chemicals that can interfere with the development                 of the brain and other parts of the central nervous system.  The                statement is not easy reading, but it is important, so we present               it verbatim.                                                                                                                                                    The Erice Statement begins with a paragraph labeled "background,"               which says, in part:                                                                                                                                            Research since 1991 has reinforced concerns over the scope of the               problems posed to human health and ecological systems by                        endocrine-disrupting [hormone-disrupting] chemicals.  New                       evidence is especially worrisome because it underscores the                     exquisite sensitivity of the developing nervous system to                       chemical perturbations [disturbances] that result in functional                 abnormalities.  Moreover, the consequences of these perturbations               depend upon the stage of development during which exposure occurs               and are expressed in different ways at different times in life,                 from birth through to advanced age. This work session was                       convened because of the growing concern that failure to confront                the problem could have major economic and societal implications.                                                                                                CONSENSUS STATEMENT                                                                                                                                             The following consensus was reached by participants at the                      [Erice] workshop.                                                                                                                                               1. We are certain of the following:                                                                                                                             ** Endocrine-disrupting chemicals can undermine neurological and                behavioral development and subsequent potential of individuals                  exposed in the womb or, in fish, amphibians, reptiles, and birds,               the egg. This loss of potential in humans and wildlife is                       expressed as behavioral and physical abnormalities.  It may be                  expressed as reduced intellectual capacity and social                           adaptability, as impaired responsiveness to environmental                       demands, or in a variety of other functional  guises.  Widespread               loss of this in nature can change the character of human                        societies or destabilize wildlife populations. Because profound                 economic and social consequences emerge from small shifts in                    functional potential at the population level, it is imperative to               monitor levels of contaminants in humans, animals, and the                      environment that are associated with disruption of the nervous                  and endocrine systems and reduce their production and release.                                                                                                  ** Because the endocrine system is sensitive to perturbation, it                is a likely target for disturbance.  In contrast to natural                     hormones found in animals and plants, some of the components and                by-products of many manufactured organic compounds that interfere               with the endocrine system are persistent and undergo                            biomagnification in the food web, which makes them of greater                   concern as endocrine disruptors.                                                                                                                                ** Man-made endocrine-disrupting chemicals range across all                     continents and oceans.  They are found in native populations from               the Arctic to the tropics, and, because of their persistence in                 the body, can be passed from generation to generation.  The                     seriousness of the problems is exacerbated by the extremely low                 levels of hormones produced naturally by the endocrine system                   which are needed to modulate [change] and induce [cause]                        appropriate responses.  In contrast, many endocrine disrupting                  contaminants, even if less potent than the natural products, are                presented in living tissue at concentrations millions of times                  higher than the natural hormones.  Wildlife, laboratory animals,                and humans exhibit adverse health effects at contemporary                       environmental concentrations of man-made chemicals that act as                  endocrine disruptors. New technology has revealed that some                     man-made chemicals are present in tissue at concentrations                      previously not possible to measure with conventional analytical                 methods, but at concentrations which are biologically active.                                                                                                   ** Gestational exposure to persistent man-made chemicals reflects               the lifetime of exposure of females before they become pregnant.                [Gestation is the period of development, from conception through                birth; in the case of eggs, it is the incubation period.]  Hence,               the transfer of contaminants to the developing embryo and fetus                 during pregnancy and to the newborn during lactation is not                     simply a function of recent maternal exposure.  For some                        egg-laying species, the body-burden of the females just prior to                ovulation [egg production] is the most critical period.  For                    mammals, exposure to endocrine disruptors occurs during all of                  prenatal and early postnatal development because they are stored                in the mother.                                                                                                                                                  ** The developing brain exhibits specific and often narrow                      windows during which exposure to endocrine disruptors can produce               permanent changes in its structure and function.  The timing of                 exposure is crucial during early developmental stages,                          particularly during fetal development when a fixed sequence of                  structural change is occurring and before protective mechanisms                 have developed.  A variety of chemical challenges [exposures] in                humans and animals early in life can lead to profound and                       irreversible abnormalities in brain development at exposure                     levels that do not produce permanent effects in adults.                                                                                                         ** Thyroid hormones are essential for normal brain functions                    throughout life.  Interference with thyroid hormone function                    during development leads to abnormalities in brain and behavioral               development.  The eventual results of moderate to severe                        alterations of thyroid hormone concentrations, particularly                     during fetal life, are motor dysfunction of varying severity                    including cerebral palsy, mental retardation, learning                          disability, attention deficit hyperactivity disorder,                           hydrocephalus, seizures and other permanent neurological                        abnormalities. Similarly, exposure to man-made chemicals during                 early development can impair motor function [ability to move],                  spatial perception, learning, memory, auditory development, fine                motor coordination [for example, coordinating movement of the                   hands and eyes], balance, and attentional processes; in severe                  cases, mental retardation may result.                                                                                                                           ** Sexual development of the brain is under the influence of                    estrogenic (female) and androgenic (male) hormones.  Not all                    endocrine disruptors are estrogenic or anti-estrogenic.  For                    example, new data reveal that DDE, a breakdown product of DDT,                  found in almost all living tissue, is an anti-androgen in                       mammals.  Man-made chemicals that interfere with sex hormones                   have the potential to disturb normal brain sexual development.                  Wildlife studies of gulls, terns, fishes, whales, porpoises,                    alligators and turtles link environmental contaminants with                     disturbances in sex hormone production and/or action.  These                    effects have been associated with exposure to sewage and                        industrial effluents, pesticides, ambient ocean and freshwater                  contamination, and the aquatic food web.                                                                                                                        ** Commonalties across species in the hormonal mechanisms                       controlling brain development and function mean that adverse                    effects observed in wildlife and in laboratory animals may also                 occur in humans, although specific effects may differ from                      species to species.  Most important, the same man-made chemicals                that have shown these effects in mechanistic studies in                         laboratory animals also have a high exposure potential for humans.                                                                                              ** The full range of substances interfering with natural                        endocrine modulation of neural and behavioral development cannot                be entirely defined at present.  However, compounds shown to have               endocrine effects include dioxins, PCBs, phenolics, phthalates,                 and many pesticides. Any compounds mimicking or antagonizing                    actions of, or altering levels of, neurotransmitters, hormones,                 and growth factors in the developing brain are potentially in                   this group.                                                                                                                                                     [The Erice Statement continues; we will present the remainder in                a future issue of REHW.]                                                                                                        --Peter Montague                                 (National Writers Union, UAW Local 1981/AFL-CIO)               ===============                                                                 [1] The Erice Statement was signed by: Dr. Enrico Alleva (Head,                 Section of Behavioral Pathophysiology; Institute of Neurobiology;               Rome, Italy); Dr. John Brock (Chief -PCBs and Pesticides                        Laboratory; Center for Environmental Health; Centers for Disease                Control; Atlanta, Georgia); Dr. Abraham Brouwer (Associate                      Professor and Toxicology and Research Coordinator; Department of                Toxicology; Agricultural University; Wageningen, The                            Netherlands); Dr. Theo Colborn (Senior Program Scientist;                       Wildlife and Contaminants Project; World Wildlife Fund;                         Washington, D.C.;) Dr. M. Cristina Fossi (Professor, Department                 of Environmental Biology; University of Siena; Siena, Italy); Dr.               Earl Gray (Section Chief; Developmental and Reproductive                        Toxicology Section; U.S. Environmental Protection Agency [EPA]                  Research Triangle Park, North Carolina); Dr. Louis Guillette                    (Professor; Department of Zoology; University of Florida;                       Gainesville, Florida); Peter Hauser, M.D. (Chief of Psychiatry                  Service [116A]; Baltimore Veterans Administration Medical Center;               10 North Greene Street; Baltimore, Maryland); Dr. John                          Leatherland (Professor, Chair; Department of Biomedical Sciences;               Ontario Veterinary College; University of Guelph; Guelph,                       Ontario, Canada); Dr. Neil MacLusky (Professor; Director of Basic               Research; Division of Reproductive Science; Toronto Hospital;                   Toronto, Ontario, Canada); Dr. Antonio Mutti (Professor;                        Laboratory of Industrial Toxicology; University of Parma Medical                School; Parma, Italy); Dr. Paola Palanza (Researcher; Department                of Biology and Physiology; University of Parma; Parma, Italy);                  Dr. Susan Porterfield (Associate Professor and Associate Dean of                Curriculum; Medical College of Georgia; Augusta, Georgia); Dr.                  Risto Santti (Associate Professor; Department of Anatomy;                       Institute of Biomedicine; University of Turku; Turku, Finland);                 Dr. Stuart A. Stein (Associate Professor of Neurology, Medicine,                Pediatrics, OB-GYN, and Molecular and Cellular Pharmacology;                    University of Miami School of Medicine; Miami, Florida; and Chief               of Neurology Children's Hospital of Orange County, Orange,                      California); Dr. Frederick vom Saal (Professor; Division of                     Biological Sciences, University of Missouri; Columbia, Missouri);               Dr. Bernard Weiss (Professor, Department of Environmental                       Medicine; University of Rochester School of Medicine and                        Dentistry; Rochester, New York).                                                                                                                                Descriptor terms: hormones; endocrine disrupters; brain; central                nervous system; erice statement; wildlife; human health; thyroid;               cerebral palsy; mental retardation; learning disability;                        attention deficit hyperactivity disorder; hydrocephalus;                        seizures; sexual development; estrogen; androgen; sewage;                       pesticides; pcbs; phenolics; phthalates;                                                                                                                        ################################################################                                             NOTICE                                             Environmental Research Foundation provides this electronic                      version of RACHEL'S ENVIRONMENT & HEALTH WEEKLY free of charge                  even though it costs our organization considerable time and                     money to produce it.  We would like to continue to provide this                 service free.  You could help by making a tax-deductible                        contribution (anything you can afford, whether $5.00 or                         $500.00).  Please send your contribution to: Environmental                      Research Foundation, P.O. Box 5036, Annapolis, MD 21403-7036.                                                           --Peter Montague, Editor                ################################################################                                                                                                @START@Rachel #500: Where We Are Now                                            =======================Electronic Edition========================               .                                                               .               .           RACHEL'S ENVIRONMENT & HEALTH WEEKLY #500           .               .                      ---June 27, 1996---                      .               .                          HEADLINES:                           .               .                       WHERE WE ARE NOW                        .               .                          ==========                           .               .               Environmental Research Foundation               .               .              P.O. Box 5036, Annapolis, MD  21403              .               .      Fax (410) 263-8944; Internet: erf@rachel.clark.net       .               .                          ==========                           .               .  Back issues available by E-mail; to get instructions, send   .               .   E-mail to INFO@rachel.clark.net with the single word HELP   .               .    in the message; back issues also available via ftp from    .               .    ftp.std.com/periodicals/rachel and from gopher.std.com.    .               .   Permission to repost, reprint or quote is hereby granted.   .               . Subscribe: send E-mail to rachel-weekly-request@world.std.com .               .  with the single word SUBSCRIBE in the message.  It's free.   .               =================================================================                                                                                               WHERE WE ARE NOW                                                                                                                                                Half of the American people believe in lucky numbers.[1]  We do                 not count ourselves in that half, yet a nice round number like                  500 invites us to reflect on events of the 500 weeks that have                  passed since we began publishing RACHEL'S ENVIRONMENT & HEALTH                  WEEKLY.  Much that has happened has been powerfully positive,                   uplifting and inspiring, but it has occurred chiefly in response                to events and trends that are decidedly dangerous and                           disheartening.                                                                                                                                                  In the past decade, new, serious threats to human health, and to                the natural environment have emerged.  We won't catalog them here               because we have done so in past issues which are available free                 to anyone who has access to electronic mail.  (To learn more, or                to get a complete index to all past issues, send the word HELP by               itself in an E-mail message to info@rachel.clark.net.)                                                                                                          Suffice it to say that the juggernaut of toxic technologies                     (including traditional petro-chemicals, and now                                 genetically-engineered organisms intended for use in non-medical                environments), combined with growing human populations and the                  "development" mentality (which views the Earth and all its                      inhabitants, including humans, merely as objects to be                          manipulated for private gain), threaten the fundamental bases of                life as we know it.                                                                                                                                             The response to these growing problems has been a massive                       outpouring of thought and effort by people working mainly at the                local level. Starting with Lois Gibbs's fight for her family at                 Love Canal in 1978, an enormous social movement has emerged to                  confront toxic technologies. It is still a youthful, even an                    infant movement.  (For comparison, recall that in this country it               took a century of struggle to overcome slavery, and women had to                fight nearly a century for the right to vote.)  Yet during the                  past decade this social movement has had phenomenal successes.                  It has severely limited radioactive waste burial in the ground;                 killed 80% of all planned municipal incinerators; closed at least               90% of all solid waste landfills and dumps; cast a pall of                      suspicion over, and forced much tighter regulation of, boilers                  and industrial furnaces, cement kilns, and medical waste                        incinerators; forced new regulations on solid waste and hazardous               waste incinerators; severely curbed and regulated international                 commerce in hazardous wastes; forced a virtual end to the                       licensing of new toxic waste dumps; stopped ocean dumping of                    radioactive wastes, sewage sludge and dredge spoils; ended                      ocean-going incinerator ships for hazardous wastes; stopped the                 dumping of garbage by naval vessels and ocean-going ships; curbed               the dumping of raw sewage into the oceans; forced the agriculture               establishment to at least pay lip service to integrated pest                    management and, more importantly, convinced a significant                       proportion of the American people that pesticides are dangerous                 and unnecessary; forced legislation and billion-dollar                          expenditures to clean up old toxic dumps; killed food                           irradiation; killed sewage sludge irradiation; passed laws                      requiring corporate polluters to self-report the immense tonnages               of toxics they dump routinely into communities (via air, sewage                 treatment plants, and direct discharges to local streams); and on               and on.                                                                                                                                                         This is clearly a powerful movement that is changing the way                    industrial people relate to the Earth.  School children growing                 up today view the Earth totally differently from the way it was                 viewed even 10 years ago --children are now taught that the Earth               is something to respect and protect, not to "develop" and use up.               (When they grow up and go to work for corporations, these                       children's views must be sublimated and suppressed, but that is a               different problem.  Those views now reside in the hearts of an                  overwhelming majority of young people, and the corporate form                   that keeps those views from fruition is, itself, now targeted for               change.)                                                                                                                                                        Most importantly, this young new social movement now fully                      acknowledges that the most important issues are justice, power                  and control.  There is no more important question than, WHO GETS                TO DECIDE?  As a result of this awareness, what used to be the                  "environmental movement" is now the "environmental justice                      movement."  The landmark "People of Color Environmental                         Leadership Summit" in 1991, which formally adopted the                          "Principles of Environmental Justice," forever changed                          grass-roots activism in this country and probably in the world.                 Now it seems to us that the environmental justice movement itself               is broadening its field of vision to address economic justice and               local economic development and to demand corporate                              accountability, thus melding into something much larger, which we               call the democracy movement.  (There does still exist a remnant                 of the traditional environmental movement which does not                        particularly value democratic decision-making, which often works                at cross-purposes to community activists, and which, to maintain                its shrinking base of support, plagiarizes and takes credit for                 the accomplishments of grass-roots activists and adopts the                     language of environmental justice while forging alliances with                  anti-democratic corporate poisoners.  But their sun has set and,                unless they fully embrace democracy, they will not survive except               as toadies kept by corporate polluters.)                                                                                                                        This new environmental justice/democracy movement has no                        illusions about the power it confronts.  This movement knows that               federal elections this year will spend over $600 million to woo                 voters, and that such huge sums can only come from corporations                 (and their executives, lawyers, and consultants) who thus                       purchase and subvert government for their own selfish,                          anti-democratic purposes.                                                                                                                                       This new democracy movement knows well that the mass media are                  owned and controlled by the likes of Walt Disney, General                       Electric, and Westinghouse, and that therefore stories about our                anemic democracy, our disgracefully-apportioned economic pie, and               our dangerously degraded environment will generally be blacked                  out on the evening news. If an informed electorate is essential                 to democracy, the ultra-concentrated control of the mass media is               a clear and present danger.  On the bright side, an alternative                 media of astonishing skill and vigor has grown up to fill those                 yawning gaps with splashes of the truth.[2]                                                                                                                     Furthermore, this new environmental justice/democracy movement                  has reversed the trend of the '60s and '70s, recognizing that the               source of most of our ills is not government but is a legal                     entity called the corporation, an astonishingly powerful social                 invention that is now quite out of control, systematically                      pillaging the Earth, demolishing here and in Europe a century's                 worth of human-welfare institutions, and, most recently, even                   taking a wrecking ball to democracy itself, buying and                          dismantling governments to better serve the selfish demands of                  corporate marketeers.[3]  The ultimate struggle for democracy                   will be fought --probably fought to the death --over control of                 corporate behavior.  Can these entities be made truly accountable               to their neighbors, their compatriots, their shareholders, their                employees and their customers?  Or must they be dismantled and                  forever outlawed in their current form?  It is an open                          question.[4]  One thing is clear: we cannot have a government                   responsive to people's needs until we put corporations back into                their proper, subordinate place, where the Founding Fathers                     clearly wanted them.                                                                                                                                            Lastly the new environmental justice/democracy movement has given               rise to new criteria for decision-making.  Here Greenpeace has                  led the way. Under the direction of Peter Bahouth, Greenpeace                   staffers such as Dave Rapaport, Jim Vallette, Ken Bruno, Charlie                Cray, Bill Walsh, Jack Weinberg, Sebia Hawkins, Ann Leonard, Pat                Costner and others spent the 1980s developing what turned out to                be new technical criteria for decision-making.  Although the                    organization became known for its in-your-face, confrontational                 style, in actual fact Greenpeace became an intellectual                         powerhouse that drew together important new principles for                      decision-making.  Then in the early '90s ETHICAL criteria for                   decision-making emerged from the unlikliest of places, to                       complete a new system of decision-making for dangerous                          technologies.                                                                                                                                                   The new technical criteria include:                                                                                                                             ** The goal must be prevention because managing problems after                  they have been created is too costly.                                                                                                                           ** The only way to achieve prevention is to set a goal of zero                  discharge for persistent and/or bioaccumulative toxic substances.                                                                                               ** The only way to achieve zero discharge is to phase out and ban               toxic substances that are persistent and/or bioaccumulative; the                words toxic, persistent, and bioaccumulative are each defined, so               this adds up to a fairly rigorous prescription for sustainable                  industrial development.                                                                                                                                         ** To maximize the likelihood of prevention, chemicals of unknown               character are to be assumed harmful until shown to be otherwise.                (Limitations of science will prevent this from fully protecting                 human health and the environment; nevertheless, it offers a major               step toward sustainability, compared to the risk-assessment-based               decision-making techniques we rely upon today.)                                                                                                                 ** To maximize the likelihood of prevention, chemical-by-chemical               risk assessment shall be replaced by simulta-neous regulation of                whole classes of chemicals (e.g., chlorinated compounds with few                exceptions such as pharmaceuticals).                                                                                                                            These are the technical bases of a new regulatory approach to                   toxic materials.  In addition, a set of ethical principles for                  decision-making has also emerged in recent years:                                                                                                               ** The polluter shall pay.                                                                                                                                      ** The burden of proof for safety of a chemical, or of an                       activity or technology, rests with the proponents, not with the                 general public. (The principle of "reverse onus.")                                                                                                              ** To deal with scientific uncertainties, the principle of                      precautionary action shall be invoked.  As stated in the 1992 Rio               Declaration on Environment and Development, the precautionary                   principle says that, "Where there are threats of serious or                     irreversible damage, lack of full scientific certainty shall not                be used as a reason for postponing cost-effective measures to                   prevent environmental degradation."                                                                                                                             ** Lastly, Robert Goodland at the World Bank in 1993 developed                  the principle that, "To be ethical, the project with the least                  environmental impacts should be selected."[5]                                                                                                                   This last principle has the most far-reaching implications: it                  means that proponents of a new chemical, new process, new                       technology, or new project of any kind (even consumers making                   individual choices) have an ethical obligation to consider                      alternatives (including the alternative of doing nothing), AND TO               ADOPT THE LEAST-DAMAGING ALTERNATIVE.  Mary O'Brien of Eugene,                  Oregon has developed the case for "alternatives assessment" in a                new book, soon to be published.  The assessment of alternatives                 had previously been embodied in the National Environmental Policy               Act of 1969, but until now it has not been put forward as the                   basis of ETHICAL decision-making.  This is a new departure,                     exceedingly important.                                                                                                                                          These, then, are the main developments of the last 500 weeks, as                we see it.  They are exciting, far-reaching, and filled with                    hope, and we will continue to report on them. We thank our                      readers for their kind attention to our work, but most                          importantly for their own thought and action.  Together we can                  take back America from the poisoners.                                                                                           --Peter Montague                                 (National Writers Union, UAW Local 1981/AFL-CIO)                                                                                               ===============                                                                 [1] Poll reported in H.W. Lewis, TECHNOLOGICAL RISK (N.Y.: W.W.                 Norton, 1990), pg. 13.                                                                                                                                          [2] See THE WORKBOOK Vol. 21, No. 2 (Summer, 1996).  Available                  for $3.50 from Southwest Research and Information Center, P.O.                  Box 4524, Albuquerque, NM  87106.                                                                                                                               [3] Edward S. Herman, TRIUMPH OF THE MARKET (Boston: South End                  Press, 1995).  And see Herman E. Daly and John B. Cobb, FOR THE                 COMMON GOOD. Second edition. (Boston: Beacon Press, 1994).                                                                                                      [4] David C. Korten, WHEN CORPORATIONS RULE THE WORLD (West                     Hartford, Connecticut: Kumarian Press [phone: (203) 953-0214],                  1995).                                                                                                                                                          [5] Robert Goodland. "Ethical Priorities in Environmentally                     Sustainable Energy Systems: The Case of Tropical Hydropower."                   Paper prepared for International Colloquium on Energy Needs in                  the Year 2000 and Beyond: Ethical and Environmental Perspectives.               Montreal, May 13-14, 1993.                                                                                                                                      Descriptor terms:  overviews; environmental justice; democracy                  movement; successes; corporations; ethics; decision-making; risk                assessment; alternatives assessment; burden of proof; chemical                  safety; mass media; regulation;                                                                                                                                 ################################################################                                             NOTICE                                             Environmental Research Foundation provides this electronic                      version of RACHEL'S ENVIRONMENT & HEALTH WEEKLY free of charge                  even though it costs our organization considerable time and                     money to produce it.  We would like to continue to provide this                 service free.  You could help by making a tax-deductible                        contribution (anything you can afford, whether $5.00 or                         $500.00).  Please send your contribution to: Environmental                      Research Foundation, P.O. Box 5036, Annapolis, MD 21403-7036.                                                           --Peter Montague, Editor                ################################################################                                                                                                @START@Rachel #501: Chemicals & The Brain, Part 2                               =======================Electronic Edition========================               .                                                               .               .           RACHEL'S ENVIRONMENT & HEALTH WEEKLY #501           .               .                      ---July 4, 1996---                       .               .                          HEADLINES:                           .               .                CHEMICALS AND THE BRAIN, PART 2                .               .                          ==========                           .               .               Environmental Research Foundation               .               .              P.O. Box 5036, Annapolis, MD  21403              .               .      Fax (410) 263-8944; Internet: erf@rachel.clark.net       .               .                          ==========                           .               .  Back issues available by E-mail; to get instructions, send   .               .   E-mail to INFO@rachel.clark.net with the single word HELP   .               .    in the message; back issues also available via ftp from    .               .    ftp.std.com/periodicals/rachel and from gopher.std.com.    .               .   Permission to repost, reprint or quote is hereby granted.   .               . Subscribe: send E-mail to rachel-weekly-request@world.std.com .               .  with the single word SUBSCRIBE in the message.  It's free.   .               =================================================================                                                                                               CHEMICALS AND THE BRAIN, PART 2                                                                                                                                 (Continued from RACHEL'S #499.)                                                                                                                                 Here we continue our presentation of the Erice Statement, a                     consensus statement issued May 30, 1996, by an international                    group of scientists and physicians, including U.S. government                   scientists.  (The signers were listed and identified in RACHEL'S                #499.)  The statement expresses great concern about the effects                 of hormone-disrupting chemicals on the brain and central nervous                system.  The Erice Statement resulted from a workshop held                      November 5-10, 1995 at Erice, Italy.                                                                                                                            Hormones are chemical messengers that travel in the blood stream,               turning on and off critical bodily functions to maintain health                 and well being.  Hormones control growth, development, and                      behavior in birds, fish, reptiles, amphibians, and mammals,                     including humans.  In humans, 100 different hormones have been                  identified.  Taken together, the tissues and organs that produce,               and respond to, hormones are called the endocrine system.  In                   1991, an international group of 23 scientists issued a consensus                statement, expressing great concern that many synthetic                         (human-created) industrial chemicals can interfere with hormones                in wildlife and humans. (See REHW #263, #264).  The 1991                        statement focused on the ability of industrial chemicals to                     interfere with sexual development and behavior in wildlife and                  humans.  The Erice Statement issued last month focuses attention                on industrial chemicals that can interfere with the development                 of the brain and other parts of the central nervous system.  The                statement is definitely not easy reading, but it is important, so               we present it verbatim, with our explanations inside square                     brackets [].                                                                                                                                                    CONSENSUS STATEMENT (continued from Rachel's #499)                                                                                                              2. We estimate with confidence that:                                                                                                                            ** Every pregnant woman in the world has endocrine disruptors in                her body that are transferred to the fetus.  She also has                       measurable concentrations of endocrine disruptors in her milk                   that are transferred to the infant.                                                                                                                             ** There may not be definable thresholds for responses to                       endocrine disruptors [in other words, any amount may cause some                 effect].  In addition, for naturally occurring hormones, too much               can be as severe a problem as too little.  Consequently, simple                 (monotonic) dose-response curves for toxicity do not necessarily                apply to the effects of endocrine disruptors. [See REHW #490.]                                                                                                  ** Because certain PCBs and dioxins are known to impair normal                  thyroid function, we suspect that they contribute to learning                   disabilities, including attention deficit hyperactivity disorder                and perhaps other neurological abnormalities.  In addition, many                pesticides affect thyroid function and, therefore, may have                     similar consequences.                                                                                                                                           ** Some endocrine disruptors or their breakdown products are                    nearly equipotent to [as powerful as] natural hormones.  Even                   weak endocrine disruptors may exert potent effects because they                 can bypass the natural protection of blood binding proteins for                 endogenous [natural] hormones. Some disruptors also have a                      substantially longer biological half-life than naturally produced               hormones because they are not readily metabolized, and as a                     result are stored in the body and accumulate to concentrations of               concern.  Some man-made chemicals that appear non-toxic are                     converted by the liver to more toxic compounds.  Also, compounds                that are not toxic in the mother may be toxic to her developing                 embryo, fetus or newborn.  The exquisite vulnerability of the                   fetal brain to methylmercury and lead are prime examples of this                principle.                                                                                                                                                      ** Functional deficits are not as easily measured as physical                   anomalies or clinical disease, in part because they are typically               expressed as continuous measures, such as IQ, rather than the                   number of cases in a population.  Consequently, conventional                    population surveys may overlook the extent of such deficits.                    Moreover, because such surveys tend to express their findings as                shifts in mean [average] values even when they are based on                     appropriate measures, they tend to obscure influences on the more               susceptible members of the population.                                                                                                                          ** Large amounts of man-made chemicals capable of disrupting the                endocrine and nervous systems are sold to, or produced and used                 in, third world countries that lack the resources or technology                 to properly monitor and control exposure levels.  Insufficient                  and improper training in handling chemicals and ignorance                       concerning health effects and monitoring strategies leads to the                likelihood of very high levels of exposure.                                                                                                                     3. There are many uncertainties in our understanding because:                                                                                                   ** No one is exposure-free, thus confounding [confusing] studies                to determine what is normal.  Everyone is exposed at any single                 time and throughout life to large numbers of man-made chemicals.                Relatively few of the man-made chemicals found in human tissue                  have been identified. Lack of funding has seriously constrained                 testing these chemicals for their potential to disrupt natural                  systems.                                                                                                                                                        ** Sensitive parameters, including neurological abnormalities,                  behavioral and neuropsychiatric disorders, and neuroanatomical,                 neurochemical, and neurophysiologic endpoints need to be                        investigated. Most important, criteria at the population level                  need to include the social and economic costs of impairment                     because the true costs to society of such problems can be                       significant, e.g., the costs of a 5 point IQ loss across a                      population.  Investigation of potential toxicity typically                      includes laboratory, population and field studies, clinical                     reports, and accident reports.  However, developmental                          neurotoxicants produce a spectrum of effects that are not                       typically evaluated, such as the progression and latency of                     behavioral and neurological changes.  In addition, alteration of                other systems can produce subsequent cognitive, behavioral, and                 neurological dysfunction; i.e. diseases of other organ systems                  that influence the brain; non-CNS [central nervous system] drugs;               other foreign substances such as air pollutants; and immune                     system involvements that alter behavior.                                                                                                                        ** Trade secret laws afford industry confidentiality, depriving                 the consumer and public health authorities of the right to know                 the components of commercial products so they can be tested.                                                                                                    4. Our judgment is that:                                                                                                                                        ** The benefits of reduced health care costs could be substantial               if exposure to endocrine-disrupting chemicals were reduced.                                                                                                     ** A trivial amount of governmental resources is devoted to                     monitoring environmental chemicals and health effects.  The                     public is unaware of this and believes that they are adequately                 protected.  The message that endocrine disruptors are present in                the environment and have the potential to affect many people over               a lifespan has not effectively reached the general public, the                  scientific community, regulators, or policy makers.  Although                   this message is difficult to reduce to simple statements without                over- or under-stating the problem, the potential risks to human                health are so widespread and far-reaching that any policy based                 on continued ignorance of the facts would be unconscionable.                                                                                                    ** The outcome of exposure is inadequately addressed when based                 just on population averages.  Instead, risk should be based on                  the range of responses within a population --that is, the total                 distribution.  The magnitude of the problem can be better                       determined by knowing the distribution of responses to endocrine                disruptors by individuals within subsets of the population most                 at risk, such as pregnant women, developing embryos, fetuses, and               newborns, teens, the aged, the ill or those with pre-existing                   endocrine disorders.  The magnitude of the risks also depends                   upon the endpoint [health effect] under consideration.  For                     example, a variety of motor, sensory, behavioral, and cognitive                 functions, endpoints which are more sensitive than cancer, must                 be considered when assessing neurological function.   This holds                for wildlife and domestic animals, as well as human populations.                                                                                                ** Wildlife have been effective models for understanding                        endocrine disruption at the molecular, cellular, individual,                    population, and ecosystem levels.  Future research to examine                   diverse wildlife species at all levels of biological organization               must be broadened and adequately supported.                                                                                                                     ** Those responsible for producing man-made chemicals must assure               product safety beyond a reasonable doubt. [See REHW #491.]                      Manufacturers should be required to release the names of all                    chemicals used in their products with the appropriate evidence                  that the products pose no developmental health hazard.                                                                                                          ** Current panels of scientists who determine the distribution of               public research funds often have a narrow scope of expertise and                are thus ill-equipped to review the kind of interdisciplinary                   research that is necessary in this field.  Funding institutions                 should be encouraged to increase the scope of representation on                 review panels and to develop more appropriate mechanisms for                    interdisciplinary reviews. Governmental agencies should also                    increase funding for multidisciplinary extramural projects for                  surveillance of wildlife and human populations where neurological               damage is suspected and follow any leads with laboratory                        research.  In addition, populations of animals consuming the                    contaminated foods also eaten by humans should be studied for                   developmental health effects.  It is important to observe a                     variety of vertebrate species through multigenerational studies.                                                                                                ** Strategies for increasing interdisciplinary communication and                collaborations to optimize resources and future research are                    needed. Studies should be designed more economically to include                 the sharing of material among many collaborators.                               Interdisciplinary teams should explore neurological and other                   types of damage at all levels of biological organization from                   molecular through biochemical, physiological, and behavioral.                                                                                                   ** A concerted effort should be undertaken to deliver this                      consensus statement to the public, key decision makers, and the                 media.  In addition, specially designed messages should be                      developed for family physicians and others responsible for public               health who are often unaware of the possible role of occupational               and environmental chemical pollutants as agents underlying or                   constituting risk factors for "primary" human diseases.                         Physicians must be trained in medical school about often latent                 effects of pollutants on human development and health.  This                    training is currently inadequate.  A coordinated speakers bureau                and on-line systems such as a site on the World Wide Web for                    endocrine-disruptors should be established. [End of consensus                   statement.]                                                                                                                                                     The consensus statement developed at Erice has been all but                     blacked out by the U.S. media.  The LOS ANGELES TIMES and the                   SACRAMENTO (CAL.) BEE reported it May 31, but other papers                      ignored it entirely.  Perhaps the statement challenges too many                 of our pet assumptions about the safety of our children in this                 chemically-altered world.                                                                                                       --Peter Montague                                (National Writers Union, UAW Local 1981/AFL-CIO)                                                                                                Descriptor terms: erice statement; hormone disrupters; hormones;                brain; central nervous system; dose-response; pcbs; dioxin;                     attention deficit disorder; add; thyroid; development;                          methylmercury; mercury; lead; iq; third world; developing                       countries; trade secrecy; risk assessment; wildlife; burden of                  proof; right to know;                                                                                                                                           ################################################################                                             NOTICE                                             Environmental Research Foundation provides this electronic                      version of RACHEL'S ENVIRONMENT & HEALTH WEEKLY free of charge                  even though it costs our organization considerable time and                     money to produce it.  We would like to continue to provide this                 service free.  You could help by making a tax-deductible                        contribution (anything you can afford, whether $5.00 or                         $500.00).  Please send your contribution to: Environmental                      Research Foundation, P.O. Box 5036, Annapolis, MD 21403-7036.                                                           --Peter Montague, Editor                ################################################################                                                                                                @START@Rachel #502: Hazards of Corporate Donations                              =======================Electronic Edition========================               .                                                               .               .           RACHEL'S ENVIRONMENT & HEALTH WEEKLY #502           .               .                      ---July 11, 1996---                      .               .                          HEADLINES:                           .               .                HAZARDS OF CORPORATE DONATIONS                 .               .                          ==========                           .               .               Environmental Research Foundation               .               .              P.O. Box 5036, Annapolis, MD  21403              .               .      Fax (410) 263-8944; Internet: erf@rachel.clark.net       .               .                          ==========                           .               .  Back issues available by E-mail; to get instructions, send   .               .   E-mail to INFO@rachel.clark.net with the single word HELP   .               .    in the message; back issues also available via ftp from    .               .    ftp.std.com/periodicals/rachel and from gopher.std.com.    .               .   Permission to repost, reprint or quote is hereby granted.   .               . Subscribe: send E-mail to rachel-weekly-request@world.std.com .               .  with the single word SUBSCRIBE in the message.  It's free.   .               =================================================================                                                                                               AMERICA NEEDS A LAW PROHIBITING ALL CORPORATE DONATIONS                                                                                                         by Jane Anne Morris[1]                                                                                                                                          Corporate civic, charitable, and educational "donations" of all                 kinds should be banned. They strangle open public debate, and                   contribute to the corporate colonization of our culture.                        Life-or-death environmental issues are obscured, distorted, and                 trivialized by this waste stream of corporate dollars.                                                                                                          Yet, we often hear the praises of corporate contributions.                      Consider the headline, "Companies praised for making world                      better."[2]  A PR person's dream.                                                                                                                               The article goes on to name names. One corporation (soft drinks)                helps minorities and women; another (soap) donated more than half               a million dollars for projects like buying a dance floor for an                 arts school; a third corporation (shoes) teaches young people to                read and clean up trashy lots; yet another (photography) has an                 AIDS education program; a big pharmaceuticals corporation is                    helping preserve Central American rain forests. All five                        corporations are recipients of America's Corporate Conscience                   Awards.                                                                                                                                                         Media corporations constantly remind us of corporate "largesse"                 to everything from art museums to zoos, child care programs to                  senior citizens' conferences, war veterans to peace monuments.                                                                                                  With all this giving and giving and giving, why isn't the world a               better place than it is?                                                                                                                                        When there's an accident at the plant, or a conflict between                    management and labor, or a request for yet another corporate tax                break, or a dispute about environmental hazards --who will speak                out against the corporation?                                                                                                                                    Proponents of logical and overdue societal change are too often                 paralyzed by the fear that if they speak out, they will be left                 high and dry as corporate donation policies shift to favor more                 pliant constituencies. Grassroots activists --many whose issues                 have not been blessed as showcase causes by national or                         mainstream groups --run into this whenever they try to build                    support and make alliances. People who are even partly dependent                on corporations are hesitant to rock the boat.                                                                                                                  It seems that they have us by the pigtails, so to speak.                                                                                                        Corporate leaders are not unaware of the effect of a well-aimed                 sprinkling of corporate donations. Read any management textbook                 and you will see how it coaches would-be corporate officers to                  shamelessly court community support and pre-empt citizen                        criticism. Or, glance through the excellent TOXIC SLUDGE IS GOOD                FOR YOU! by John Stauber and Sheldon Rampton[3] for a detailed                  analysis of how corporate PR specialists manipulate their public                personas.                                                                                                                                                       We have succumbed to a Good Cop-Bad Cop routine where the                       government is the Bad Cop and corporations always play Good Cop.                The government collects taxes and enforces regulations: Bad Cop.                Then the corporations step in with violin music, sponsoring                     nature walks for the mentally retarded, and awarding plaques to                 conscientious recyclers. Obviously, Good Cops.                                                                                                                  Back at precinct headquarters we would learn that government                    enforcement of corporation operations is lax to nonexistent, and                that corporation tax rates are unconscionably low in view of                    their real income. This being the case, corporation expenditures                for good deeds are a pittance that discombobulate the public's                  ability to take a critical stance.                                                                                                                              For a historic view of how corporations fought for and won the                  right to contribute freely to community coffers, we can review                  court cases in which corporate lawyers eloquently pleaded their                 case.                                                                                                                                                           Contrasted with corporations' never-ending struggle to pay low                  (or no) taxes, deny workers their constitutional rights, reduce                 wages and benefits, cut corners on health and environmental                     standards, and wring financial "incentives" from municipal                      governments, the history of their pleas to be allowed to make                   charitable and civic donations makes interesting reading indeed.                                                                                                We the People, acting through legislatures, once prohibited                     corporations from doing anything not specifically allowed in                    their charters.[4]  In fact, if you read back to the early                      corporate charters granted by your state, you will find to your                 amazement that they were set up to address a specific public                    need.  Further, these corporations were to carry out their                      activities under the supervision of the legislature on penalty of               charter revocation if their directors stepped out of line.[5] The               prohibition against exceeding their chartered purpose included                  prohibiting donating money or things of value. It was intended to               discourage two things: the excessive or inappropriate influence                 of corporations on public policy, and the waste of stockholder                  resources.                                                                                                                                                      Only in 1935 did Congress begin allowing corporations a tax                     deduction for charitable contributions.[6]  But until the 1950s,                a corporation's right to donate to this and that at will was not                firmly established.                                                                                                                                             In a 1953 case widely accepted as the final word on the matter, a               New Jersey fire hydrant manufacturing corporation had decided to                donate $1500 to Princeton University (another corporation).[7]                  Several stockholders objected to this dissipation of their                      assets, and sued. Testimonials from the President of Princeton                  University and a former Chairman of the Board of U.S. Steel                     eloquently pleaded for a corporation's right to be "socially                    responsible," as they put it, and help out community                            institutions. It was also noted that closer to the bottom line,                 such contributions benefited the corporation indirectly by                      improving public relations and gaining favorable publicity.                                                                                                     In its ruling, the New Jersey Supreme Court set aside stockholder               complaints and commended corporations for their contributions to                the general social and economic welfare.                                                                                                                        Court cases like this one discussing the appropriateness of                     corporate donations do not fail to note large-scale changes                     occurring in the American economy.                                                                                                                              One such change is the dramatic shift in wealth during the first                half of this century from individuals to corporations, and a                    concurrent decline in the amount of charitable contributions                    coming from individuals. A second change noted is the increasing                strain on government to provide for its citizens' social,                       educational, and economic needs.                                                                                                                                Corporations' manipulation of elections, the legislative process,               the regulatory agencies and the courts has led to both of these                 problems. And yet in an underappreciated irony of massive                       proportions, corporation representatives swept in to offer                      themselves as selfless saviors, dabbing charitable salve on the                 very social, economic, and environmental wounds that they both                  inflict and profit from.                                                                                                                                        In the nineteenth century corporations got their way through                    outright bribes of public officials. That's why political                       contributions and other corporate donations were forbidden in                   many state corporation codes.  But in the U.S.A. today,                         corporations use a kinder and gentler strategy. Since the 1950s,                all state corporation codes contain an odd phrase specifically                  authorizing corporations to make civic, charitable, and other                   donations.[8]                                                                                                                                                   The strategic use of corporate "donations" has so muddled the                   issues that face us today that rarely if ever is a public policy                decision made on the basis of the merits of the issue at hand.                  Coupled with the impact of corporate political donations (made                  legal by means of PACs), the willingness of citizen groups and                  community organizations to accept corporate "donations" has made                a mockery of the democratic process.                                                                                                                            But in the end a bribe is a bribe is a bribe.                                                                                                                   A legislative package designed to put an end to the corporate                   bribery that is so debilitating to our democratic process would                 include:                                                                                                                                                        1. A ban on all corporate donations.                                                                                                                            2. Expansion of tax breaks and other incentives for charitable                  and civic donations by individuals.                                                                                                                             Other tax reforms, such as taxing individuals' and corporations'                real income, would work well with these proposals.                                                                                                              Those who would predict the imminent collapse of civilization as                we know it should such a ban (on corporate donations) be enacted                should note three points.                                                                                                                                       1. A law banning all corporate donations need not disrupt daily                 life rhythms. It could be designed to take effect gradually over,               for example, a five-year period during which time a baseline                    corporate donation amount would be reduced by 20% annually. In                  this manner, recipients of such donations could plan alternate                  funding.                                                                                                                                                        2. This nation scraped by until the 1950s without the massive                   amounts of legalized corporate bribery that corporations want us                to conclude we can't survive without.                                                                                                                           3. If we taxed corporate income fairly, stopped throwing money at               corporations through "incentives" and other surrenders to                       corporate extortion, and prevented corporations from ruining our                environment (and making costly programs like Superfund                          necessary), we would not feel the need for corporate "charity."                                                                                                 Corporate apologists will claim, as they have for over a century,               that corporations have certain "rights," including the "rights"                 to free speech, due process, and the like --in short the rights                 of PERSONS. But corporations are instrumentalities set up by the                sovereign people to perform specific functions. They no more have               intrinsic rights than wheelbarrows do. A nation that has an                     ongoing legal debate on whether Mexicans are PERSONS should ask                 itself why we don't give a second thought to the idea that                      corporations have constitutional rights.                                                                                                                        Is banning corporate donations a good idea? Try the ultimate                    test. Suggest it to a few corporate CEOs and they will cringe and               fight against it tooth and nail. It is a good idea,                             counterintuitive though it seems at first.                                                                                                                      Corporate donations are a brilliant strategy to frustrate                       discussion of underlying issues. They work as a carrot to                       encourage simplistic and short-term decisionmaking, as a stick                  for retaliation, and as a careening cart that so churns up our                  social terrain that we can't see a way out of the rut we are in.                Too often we are left fighting each other over the scraps doled                 out by the Company (Corporation) Store.                                                                                                                         Day care centers and art museums are things that citizens might                 choose to fund with taxes (from both individuals and                            corporations). If corporations paid their way through fair taxes                and exemplary behavior, citizens would be able to use the                       democratic process to make such decisions in a rational manner.                                                                                                 Why should aid to a battered women's shelter free corporations of               the need to pay workers fairly?  Why should corporations be                     allowed to pollute our air, land, and water because they support                the Girl Scouts? Why should corporations pay less than their fair               share of taxes because they give computers to the community                     college?                                                                                                                                                        We the sovereign people should allow corporations to exist if                   they serve public needs.  We the sovereign people need laws and                 regulations to direct corporate behavior.  We the sovereign                     people do not ask for their charity, but demand their obedience.                                                                                                We want corporations to gain the respect of communities in the                  old-fashioned way: we want them to earn it.                                                                                                                     ===============                                                                 [1] Jane Anne Morris, a corporate anthropologist, is the author                 of NOT IN MY BACK YARD: THE HANDBOOK (San Diego: Silvercat                      Publications [phone: 888-299-9119], 1994). She currently lives in               Madison, Wisconsin and is working on corporation issues as part                 of Democracy Unlimited of Wisconsin, 29 E. Wilson, Ste. 201,                    Madison WI 53703 -(608) 255-6629]. This article originally                      appeared in the Winter, 1996, issue of SYNTHESIS/REGENERATION 9,                A MAGAZINE OF GREEN SOCIAL THOUGHT, published by the Gateway                    Greens in St. Louis; phone (314) 727-8554.                                                                                                                      [2] David E. Kalish in an Associated Press story appearing 6-9-95               in the WISCONSIN STATE JOURNAL.                                                                                                                                 [3] Common Courage Press [phone: (800)497-3207], 1995.                                                                                                          [4] This concept is discussed in corporation law under the term                 ULTRA VIRES.                                                                                                                                                    [5] A discussion of this and related issues can be found in                     TAKING CARE OF BUSINESS: CITIZENSHIP AND THE CHARTER OF                         INCORPORATION, a pamphlet by Richard L. Grossman and Frank T.                   Adams, 1993, available for $4 from Charter, Ink., P.O. Box 806,                 Cambridge, MA 02140.                                                                                                                                            [6] Aug. 30, 1935, Chap. 829 Sec. 102(c); Vol. 49 Part I., Public               Laws U.S. 1016; See IRS Code, Sec. 170 (1958).                                                                                                                  [7] A.P. SMITH MFG. CO. v. BARLOW, 13. N.J. 145 (1953).                                                                                                         [8] FLETCHER CYCLOPEDIA OF THE LAW OF PRIVATE CORPORATIONS, 1989,               paragraph 2939.                                                                                                                                                 Descriptor terms:  jane anne morris; corporations; legislation;                                                                                                 ################################################################                                             NOTICE                                             Environmental Research Foundation provides this electronic                      version of RACHEL'S ENVIRONMENT & HEALTH WEEKLY free of charge                  even though it costs our organization considerable time and                     money to produce it.  We would like to continue to provide this                 service free.  You could help by making a tax-deductible                        contribution (anything you can afford, whether $5.00 or                         $500.00).  Please send your contribution to: Environmental                      Research Foundation, P.O. Box 5036, Annapolis, MD 21403-7036.                                                           --Peter Montague, Editor                ################################################################                                                                                                @START@Rachel #503: How They Lie, Part 1                                        =======================Electronic Edition========================               .                                                               .               .           RACHEL'S ENVIRONMENT & HEALTH WEEKLY #503           .               .                      ---July 18, 1996---                      .               .                          HEADLINES:                           .               .                     HOW THEY LIE, PART 1                      .               .                          ==========                           .               .               Environmental Research Foundation               .               .              P.O. Box 5036, Annapolis, MD  21403              .               .      Fax (410) 263-8944; Internet: erf@rachel.clark.net       .               .                          ==========                           .               .  Back issues available by E-mail; to get instructions, send   .               .   E-mail to INFO@rachel.clark.net with the single word HELP   .               .    in the message; back issues also available via ftp from    .               .    ftp.std.com/periodicals/rachel and from gopher.std.com.    .               .   Permission to repost, reprint or quote is hereby granted.   .               . Subscribe: send E-mail to rachel-weekly-request@world.std.com .               .  with the single word SUBSCRIBE in the message.  It's free.   .               =================================================================                                                                                               HOW THEY LIE, PART 1                                                                                                                                            For the past 25 years, bad news has been reported again and again               by the scientific community worldwide.  Ozone depletion.[1]                     Global warming.[2]  Certain cancers increasing.[3]  Dioxin and                  PCBs from industrial sources now found everywhere, including                    remote Pacific islands.[4]  Tuberculosis and other diseases                     re-emerging.[5]  Birth defects rising.[6]  Loss of species                      accelerating.[7]  Youthful suicides increasing.[8]  Common                      pesticides now thought to interfere with our sex hormones.[9]  A                large number of countries growing poorer instead of richer.[10]                 And on and on.  You know the litany.  It's depressing.                                                                                                          Now however, as you might expect from the most creative economy                 the world has ever known, a new industry has emerged to turn a                  profit from all this bad news.  You could call it the Good News                 industry.  Young writers are pumping out magazine articles and                  fat books claiming that these problems have all been dreamed up                 by hungry environmentalists who can't see beyond their next                     direct-mail funding appeal.                                                                                                                                     Indeed, the main message of the Good News industry is that none                 of these problems are very serious, if they exist at all.                       According to this industry's pundits, all these problems have                   been exaggerated, or even manufactured out of whole cloth, by                   out-of-work environmentalists desperate for a handout.  The                     Competitive Enterprise Institute, the Cato Institute, the Hudson                Institute, the Heritage Foundation, the American Enterprise                     Institute, the Reason Foundation, The American Freedom Coalition,               and the Pacific Research Institute for Public Policy (among                     others) now have scholar-in-residence programs staffed mainly by                former government officials.  These former bureaucrats spend                    their days arguing that all is well with the world and that                     things could get even better --indeed, a shining path of infinite               progress would unfold before our very eyes --if we would only                   come to our senses and get government off the backs of                          corporations.                                                                                                                                                   The unspoken belief that all government is harmful and that                     corporations are a boundless good --a kind of corporate                         libertarianism --is the thread that weaves all these groups and                 writers together. Naturally, this Good News industry is                         generously supported by donations from the likes of DuPont,                     Chevron, Mobil, Monsanto, the Chemical Manufacturers Association,               General Electric, General Dynamics, Philip Morris, Chemical Bank,               Texaco, Westinghouse, the Western Coal Council, and the Reverend                Sun Myung Moon, among many others, because it serves their                      interests perfectly, creating just enough doubt to deflect                      discussion of the need for real reforms.                                                                                                                        The Good News industry wasn't created by the NEW YORK TIMES.  The               TIMES merely made it respectable and lent it a certain cachet.                  The industry (at least its current surge) has its roots in the                  books of Dixie Lee Ray, former head of the Atomic Energy                        Commission, who wrote TRASHING THE PLANET in 1990 and                           ENVIRONMENTAL OVERKILL in 1993, the same year Elizabeth Whelan                  published TOXIC TERROR: THE TRUTH BEHIND THE CANCER SCARE and                   Michael Fumento published SCIENCE UNDER SIEGE.  In those early                  days the industry had a definite crackpot tinge to it.  The dust                jackets of Dixie Lee Ray's books carried glowing endorsements                   from Rush Limbaugh, Edward Teller (inventor of the hoaxey "star                 wars" missile defense system), and Margaret Maxey, who seems to                 have coined the phrase, "environmental terrorism."                                                                                                              Parts of the industry have been unable to shake their crackpot                  roots entirely. Dennis Avery of the Hudson Institute in 1995                    published SAVING THE PLANET WITH PESTICIDES AND PLASTIC.  Despite               such lapses, the Good News industry has matured considerably in                 recent years, chiefly because a stable of writers at the TIMES                  (and more recently the WASHINGTON POST and NEWSWEEK) have worked                hard to legitimize it and gave it a tony air. So far as we can                  tell, at the TIMES the intellectual roots of the Good News                      industry go no deeper than Keith Schneider's 1991 attempt to                    rehabilitate dioxin.  At that time, dioxin was known to be one of               the 2 or 3 most toxic chemicals ever discovered, but Schneider                  wrote in 1991 that "some experts" (unnamed) "now consider                       exposure to dioxin no more dangerous than spending a week in the                sun."  This declaration made Schneider famous within the                        environmental community, but, more importantly, within the                      anti-environmental community as well.  In 1993, in the TIMES'S                  news columns, Schneider boldly attacked many of the nation's                    environmental programs as an unnecessary and shameful waste.                    Shortly after that, Schneider began appearing as a speaker at                   industry-organized panels and symposia around the country,                      lecturing on the need for journalists to give credence to                       arguments that a damaged ozone layer and global warming weren't                 real problems.  Suddenly it was apparent that Good News                         anti-environment writing was a rewarding business.  Now that                    Schneider has retired to a more honest, earthy life in Michigan,                TIMES writers Jane Brody, Gina Kolata and John Tierney are                      working overtime to fill his tiny shoes.                                                                                                                        In 1995, NEWSWEEK writer Gregg Easterbrook published A MOMENT ON                THE EARTH, a 900 page book that contains nearly as many factual                 and conceptual errors as it has pages, but which appears                        convincing to naive readers because it is jammed with statistics.               Easterbrook's star has now fully risen in the firmament of the                  petrochemical and nuclear industries, which quote him regularly.                                                                                                The grandfather of the modern Good News industry is economist                   Julian Simon.  Simon is best known for his creative arguments                   showing that material resources such as copper and oil are                      infinite, and that running out of them is nothing to worry about.               In his 1981 book, THE ULTIMATE RESOURCE, Simon wrote, "The                      length of a one-inch line is finite in the sense that it is                     bounded at both ends.  But the line within the endpoints contains               an infinite number of points; these points cannot be counted                    because they have no defined size. Therefore, the number of                     points in that one-inch segment is not finite. Similarly, the                   quantity of copper that will ever be available to us is not                     finite, because there is no method (even in principle) of making                an appropriate count of it." (pg. 47)  In an interview with                     William F. Buckley, Jr., in 1982 Simon said, "You see, in the end               copper and oil come out of our minds.  That's really where they                 are," he said.[11]  In 1995, Simon expanded his vision to include               all of the world's problems, which he declared essentially solved               when he edited the encylopedic STATE OF HUMANITY.                                                                                                               By now, a pattern has become apparent in the work of the Good                   News industry.  Consistent themes and techniques have emerged.                  Simon's STATE OF HUMANITY demonstrates them all.                                                                                                                ** Technique 1.  Argue in great detail about three or four points               where data and reasoning allow you to make a good case, meanwhile               don't mention the really big point that undermines your entire                  thesis.                                                                                                                                                         Example: In Simon's STATE OF HUMANITY (pgs. 576-587), Bernard                   Cohen argues that nuclear power is an ideal way to generate                     electricity.  He insists that routine radiation releases are                    nothing to worry about, nuclear power plant accidents are a                     trivial concern, and radioactive waste is a non-problem.  Even if               one conceded all these points, Cohen's argument for nuclear power               would still not be persuasive because he fails to discuss the                   Achilles heel of nuclear technology: weapons proliferation.                     Spreading nuclear power plants around the globe puts nuclear                    weaponry within reach of countries and groups (and, conceivably,                even individuals) who will certainly be tempted to use it for                   nefarious purposes.[12]  Terrorism is with us.  Nuclear terrorism               cannot be too far over the horizon if we continue to spread                     civilian nuclear technology across the planet.  Therefore,                      nuclear power is inherently dangerous and anti-social because it                creates a whole new class of problems beyond anyone's control.                  Given that corporations are working aggressively, and                           successfully, to weaken both national governments AND                           international controls (NAFTA and GATT are good examples), it is                impossible to even CONCEIVE of a global social system that could                control the problem of weapons proliferation from nuclear power                 plants.  The only solution is prevention: stop making nuclear                   power plants.  But Bernard Cohen (and Julian Simon) ignore the                  proliferation problem entirely because it is fatal to their                     thesis.                                                                                                                                                         ** Technique 2.  If the truth is inconvenient, make up new facts                to support your argument.  In Simon's 1995 tome (pgs. 595-596),                 Elizabeth Whelan retells the story of Alar, simply re-writing                   history and making up details to suit her purposes.  Alar was a                 chemical sprayed on apples starting in 1968 to make them stay on                the tree longer and ripen, rather than fall off.  In use, Alar                  breaks down to a byproduct called UDMH. The first study showing                 that UDMH can cause cancer was published in 1973.  Further                      studies published in 1977, 1978, and 1984 confirmed that Alar or                UDMH caused tumors in laboratory animals.  EPA opened an                        investigation of Alar's hazards in 1980, but shelved the                        investigation after a closed meeting with Alar's manufacturer,                  Uniroyal.  In 1984, EPA re-opened its investigation of Alar.  In                1985, EPA concluded that both Alar and UDMH were "probable human                carcinogens."  However, buckling to pressure from Uniroyal, EPA                 allowed Alar to stay on the market.  In 1989, Natural Resources                 Defense Council (NRDC) conducted a media campaign against Alar.                 As a result, apple growers voluntarily stopped using Alar and                   have continued to grow apples profitably without Alar ever since.               Some apple growers lost considerable sums in 1989 because many                  people stopped buying apples.  Failure to consult with growers                  before launching the media campaign represented a major political               blunder by NRDC, but the science behind their campaign was sound.                                                                                               Whelan: "The EPA's [U.S. Environmental Protection Agency's]                     experts did not think Alar posed a threat to human health."                                                                                                     Actual fact:  Not only did EPA's Carcinogen Assessment Group                    label Alar a "probable human carcinogen" but the U.S. National                  Toxicology Program (NTP), representing 10 federal agencies, and                 the International Agency for Research on Cancer (IARC) concurred                in EPA's judgment.[13]  Several weeks before NRDC began its media               campaign, EPA sent a letter to Alar-using apple growers, saying,                "risk estimates based on the best available information at this                 time raise serious concern about the safety of continued,                       long-term exposure."  EPA's letter estimated that 50 out of every               million adults exposed to Alar long-term would get cancer from                  it, and that the danger to children was even greater. Whelan (and               Simon) simply ignore all these facts.                                                                                                                               [To be continued.]                                                                                                          --Peter Montague                                (National Writers Union, UAW Local 1981/AFL-CIO)                                                                                                ===============                                                                 [1] See REHW #258.                                                                                                                                              [2] See REHW #467.                                                                                                                                              [3] See REHW #462.                                                                                                                                              [4] Les Line, "Old Nemesis, DDT, Reaches Remote Midway                          Albatrosses," NEW YORK TIMES March 12, 1996, pgs. C1, C8.                                                                                                       [5] See REHW #402.                                                                                                                                              [6] See REHW #410, #411.                                                                                                                                        [7] See REHW #441.                                                                                                                                              [8] Jean-Claude Chesnais, "Worldwide Historical Trends in Murder                and Suicide," in Julian Simon THE STATE OF HUMANITY (Oxford,                    England: Blackwell, 1995), pgs. 91-97.                                                                                                                          [9] For example, see REHW #490.                                                                                                                                 [10] Barbara Crosette, "U.N. Survey Finds World Rich-Poor Gap                   Widening," NEW YORK TIMES July 15, 1996, reports that in 89                     countries, per-capita incomes in 1995 were lower than they had                  been a decade or more ago, citing THE HUMAN DEVELOPMENT REPORT                  1996, Oxford University Press.                                                                                                                                  [11] Quoted in Herman E. Daly and John B. Cobb, FOR THE COMMON                  GOOD. (Boston: Beacon Press, 1994), pg. 190, citing POPULATION                  AND DEVELOPMENT REVIEW (March, 1982), pgs. 205-218.                                                                                                             [12] See REHW #473.                                                                                                                                             [13] See Janet S. Hathaway, "Alar: The EPA's Mismanagement of an                Agricultural Chemical," in David Pimentel and Hugh Lehman,                      editors, THE PESTICIDE QUESTION; ENVIRONMENT, ECONOMICS, AND                    ETHICS (New York: Chapman & Hall, 1993), pgs. 337-343.  In 1993,                Hathaway was with the Natural Resources Defense Council (NRDC) in               Washington, D.C.                                                                                                                                                Descriptor terms:  libertarianism; corporations; new york times;                julian simon; elizabeth whelan; bernard cohen; keith schneider;                 jane brody; john tierney; gina kolata; nrdc; alar; uniroyal; epa;               nuclear power; nuclear weapons; nuclear proliferation; terrorism;               udmh; carcinogens; pesticides; growth regulators; apples;                       journalism; inequality; good news industry; dixie lee ray;                      michael fumento; rush limbaugh; edward teller; margaret maxey;                  dennis avery; dioxin; gregg easterbrook;                                                                                                                        ################################################################                                             NOTICE                                             Environmental Research Foundation provides this electronic                      version of RACHEL'S ENVIRONMENT & HEALTH WEEKLY free of charge                  even though it costs our organization considerable time and                     money to produce it.  We would like to continue to provide this                 service free.  You could help by making a tax-deductible                        contribution (anything you can afford, whether $5.00 or                         $500.00).  Please send your contribution to: Environmental                      Research Foundation, P.O. Box 5036, Annapolis, MD 21403-7036.                                                           --Peter Montague, Editor                ################################################################                                                                                                @START@SC Action #234 EPA BUDGET CLEARS HOUSE                                   Defending the Environmental Agenda                                              June 27, 1996                                                                                                                                                   "As we sing this song we remember that Mother Earth is very old.  She is        everywhere, she knows all men, she gave life to our fathers, she gives life to  us, and she will give life to our children."                                                            --TAHIRUSSAWHICHI, on the Pawnee Ritual of the "Hako"   ---------------------------------------------------------------------------     Sierra Club Legislative Hotline - 202-675-2394                                  Sierra Club World Wide Web - http://www.sierraclub.org                                                                                                          White House Comment Line - 202-456-1111                                         Pres. Clinton's E-mail - president@whitehouse.gov                               V.P. Gore's E-mail - vice.president@whitehouse.gov                                                                                                              White House Address - 1600 Pennsylvania Ave, Washington, DC 20500                                                                                               US Capitol Switchboard - 202-224-3121; 800-972-3524;800-962-3524.                                                                                               ---------------------------------------------------------------------------                                                                                     IN THE MAIN RING: EPA Budget Clears House                                                         Citizens Right to Know Program Gets Boost                                                                                                     IN THE FIELD:     Blute Greenscam Watch Kicks into High Gear                    ---------------------------------------------------------------------------     EPA BUDGET CLEARS HOUSE                                                                                                                                         On June 26 the House approved the 1997 VA-HUD                                   Appropriations bill, H.R. 3666, which includes funding                          for the Environmental Protection Agency (EPA).  The                             House passed the bill on a vote of 269-147.  The bill                           provides EPA with about $6.55 billion, 1% more than                             1996 funding levels, but still $500 million less than                           the president's request.  Read on for info on some of                           the amendments.                                                                                                                                                 An amendment by Rep. Durbin (D-IL) restored $1.5                                million in funding for the Right to Know Program, a                             valuable source of publicly accessible information on                           toxic chemicals that are being released and used in                             our communities.  The cut in funding would have                                 crippled the existing program as well as the expansion                          of this vital law.  The measure was approved on a                               voice vote.  Also approved on a voice vote was an                               amendment offered by Rep. Boehlert (R-NY) to prohibit                           funding for a "pay the polluter" rebate for superfund                           waste cleanups.  Also approved was Rep. Hefley's                                (R-CO) amendment to increase funding for EPA's Leaking                          Underground Storage Tank trust fund from $22 million                            to $68 million.                                                                                                                                                 Funding for the Safe Drinking Water State Revolving                             Fund is $100 million below the Administration's                                 request and $50 million below last year's funding                               levels.  This cut would impair implementation of the                            Safe Drinking Water reauthorization now going before a                          House-Senate conference committee.                                                                                                                              The Senate will now take up its bill.  Please urge                              your Senators to fully fund the EPA and strike any                              riders that may be offered.                                                                                                                                     CITIZENS RIGHT TO KNOW PROGRAM GETS BOOST                                                                                                                       On June 26, Vice President Gore announced major plans                           to expand the EPA Toxics Release Inventory (TRI), also                          known as the Community Right to Know Program.  The TRI                          lists by state the type and amount of toxic chemicals                           released by polluters.  The Administration's proposal                           would add 6,400 additional facilities, bringing the                             total to more than 31,000 facilities in all.  The                               number of industrial facilities required to make                                public the levels of toxic chemical released into the                           air, water, and land would increase by about 30                                 percent.  For the first time, industries such as metal                          and coal mining, electric utilities, incinerator                                operators, recyclers and incinerator operators will be                          required to report toxic and hazardous chemical                                 releases.                                                                                                                                                       Gore called the TRI "the single most effective, common                          sense tool for protecting human health and the                                  environment" and described it as an "outrage" that the                          House was ready to cut $1.5 million from the TRI's                              budget.  As mentioned above, Rep. Durbin's amendment                            to the 1997 EPA budget bill successfully restored                               those funds.                                                                                                                                                    The Vice President also released the latest national                            right to know update.  The data shows that for 1994,                            the most recent year with complete information, levels                          of toxic chemicals released into the environment                                declined by 8.6 percent, or 186 million pounds.  This                           continues a downward trend, although nearly 2.6                                 billion pounds of hazardous materials still went into                           the environment.                                                                                                                                                Right to Know Press Statement:                                                                                                                                               STATEMENT OF CARL POPE, EXECUTIVE DIRECTOR, SIERRA CLUB                                                on the                                                        Clinton Administration's Plan to Expand the                                              Toxics Release Inventory                                                              June 26, 1996                                                                                                                  "The much needed expansion of the Toxics Release                                Inventory slaps a stronger warning label on polluting                           factories.  This action will close the loophole that                            allowed mining and utility facilities to keep their                             toxics a secret.                                                                                                                                                "Today's move will help protect our children, cleanup                           our communities, and promote safer workplaces.                                  President Clinton's  efforts to expand the industries                           required to report toxic and hazardous chemical                                 releases will equip Americans with the tools they need                          to fight pollution.  The Administration's action to                             expand the Toxics Release inventory will include an                             additional 6,400 manufacturing sites beyond the 23,000                          that are currently covered.  Industries included for                            the first time would be mining and utilities.  Coal                             fired power plants are a major source of                                        mercury-tainted rain in the Great Lakes and Northeast.                                                                                                          "The Administration's proposal will help counteract                             chemical industry sponsored measures before Congress                            that would roll back the public's right to know about                           toxic pollution and chemical accidents.  Currently,                             polluters are pressuring Congress to undermine the                              public's already limited right to know through the                              budget process.  The House VA, HUD, Independent                                 Agencies Appropriations bill cuts $1.5 million from                             existing right to know programs and specifically                                undermines the Environmental Protection Agency's                                ability to expand our right to know.  An amendment                              expected to be offered by Representative Dick Durbin                            (D-IL) would help restore that cut in funding from the                          EPA budget.                                                                                                                                                     "Over 70,000 synthetic chemicals are in use today.                              Yet the public has little information about these                               chemicals, which may cause cancer, birth defects or                             learning disabilities.                                                                                                                                          "The Community Right to Know Act is one of the best                             sources of publicly available information on toxic                              chemical pollution and expanding this tool will                                 improve our environment, health, and safety.                                    Americans have a right to know how toxic chemicals are                          released in their communities to protect America's                              environment, for our families, for our future." ###                                                                                                                                                                                             BLUTE GREENSCAM WATCH KICKS INTO HIGH GEAR                                                                                                                      Massachusetts Sierrans are busy unveiling the truth                             about 3rd District Republican Peter Blute's voting                              record.  Recently, they issued a "Janus Hoodwink"                               greenscam alert on him and formed a Worcester                                   Grassroots Team to organize local Sierrans and set the                          record straight about what really happened during the                           104th Congress.  You all know Janus Hoodwink, the                               two-faced politician who portrays himself as                                    pro-environment despite his attempts to weaken                                  environmental safeguards.  Sound like any politicians                           you know?  Well, it's election season and there's a                             lot of it going around.  But you don't have to put up                           with it.  Just do like the Massachusetts Sierra Club.                                                                                                           Here are some excerpts from their alert:                                                                                                                        ITEM ONE: Peter Blute has the worst environmental                               record of anyone in the MA Congressional delegation.                            According to the League of Conservation Voters, Blute                           voted against the environment 62% of the time.  The                             rest of the MA delegation voted against the                                     environment only 7% of the time.                                                                                                                                Yet Charles Manning, Blute's political consultant,                              says Blute has a "terrific record on the environment."                          [The Sun Chronicle, Attleboro, Apr 17, 1996]                                                                                                                    ITEM TWO: Peter Blute voted for clean water                                     legislation that, according to MA Audubon Society,                              reverses over 20 years of steady progress in water                              quality improvement and wetlands protection...                                                                                                                  But in a magazine article, Blute said "I am proud of                            my efforts to make the Clean Water Act work better."                            [Worcester Magazine, Apr 1996]                                                                                                                                  ITEM THREE: Peter Blute has tried to imply that the                             Sierra Club finds his performance satisfactory.                                 Writing in Worcester Magazine he claimed that "the                              Sierra Club, in its recent assessment of environmental                          legislation, lists me in a moderate bloc of                                     legislators on the environment."                                                                                                                                The Sierra Club office responsible for evaluating                               voting records says that the Sierra Club never issued                           such an assessment.                                                                                                                                             %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%                                                                                                         This environmental alert was produced by the Sierra Club                        Legislative Office, 408 C Street, N.E., Washington, D.C.                        20002, Tel: (202) 547-1141, Fax: (202) 547-6009.  Sierra                        Club 24-Hour Legislative Hotline: (202) 675-2394.                                                                                                               The Sierra Club electronic mailing list is for legislative                      alerts and other important information.  If you want to                         join our list, send e-mail to: majordomo@igc.apc.org with                       the following command in the body of your e-mail message:                                                                                                       subscribe sc-action                                                                                                                                             Commands in the "Subject:" line are not processed.                              If you have any questions or problems regarding the mailing                     list, please send a message to sf.moderator@sierraclub.org.                                                                                                     For more information on becoming a member of the Sierra                         Club, or for information our Books and Outings programs,                        contact our national headquarters. Sierra Club, 730 Polk                        Street, San Francisco, CA 94109. Tel: (415) 776-2211 or                         e-mail to information@sierraclub.org, or....                                                                                                                    The Sierra Club also has a "home page" on the                                   "World-Wide-Web".  The web server is at the URL:                                http://www.sierraclub.org/                                                                                                                                      The Sierra Club Home Page gives access to much information,                     including: an overview of the Sierra Club and its history; a                    searchable collection of Sierra Club Conservation policies;                     descriptions of 1995 Outings; how to contact local Sierra Club                  Chapters throughout North America and Sierra Club membership                    information.                                                                                                                                                    @START@SC Action #235 AUBURN DAM DEFEATED!!                                     Defending the Environmental Agenda                                              June 29, 1996                                                                                                                                                   "A river seems a magic thing.  A magic, moving, living part of the very earth   itself-for it is from the soil, both from its depth and from its surface, that  a river has beginning."                                                                                             -- Laura Gilpin, The Rio Grande (1949)                                                                                      ******DUE TO THE JULY 4th CONGRESSIONAL RECESS, MONDAY, JULY 1 WILL BE THE      ONLY UPDATE NEXT WEEK******                                                     ---------------------------------------------------------------------------     Sierra Club Legislative Hotline - 202-675-2394                                  Sierra Club World Wide Web - http://www.sierraclub.org                                                                                                          White House Comment Line - 202-456-1111                                         Pres. Clinton's E-mail - president@whitehouse.gov                               V.P. Gore's E-mail - vice.president@whitehouse.gov                                                                                                              White House Address - 1600 Pennsylvania Ave, Washington, DC 20500                                                                                               US Capitol Switchboard - 202-224-3121; 800-972-3524;800-962-3524.                                                                                               ---------------------------------------------------------------------------                                                                                     IN THE MAIN RING: Auburn Dam Defeated!                                                            Global Warming Activist Alert                                                                                                                 IN THE PRESS:     Sterling Forest                                               IN THE WORLD:     WTO's at it Again - Hold Onto                                                   Your Eco-labels                                                                                                                               IN THE FIELD:     Janus Hoodwink Spotted MA03                                                     Home on the Range: Grazing Update                             ---------------------------------------------------------------------------     AUBURN DAM DEFEATED!                                                                                                                                            A VICTORY FOR THE AMERICAN RIVER -- AND FOR AMERICA!                                                                                                            On June 28, in a stunning victory, the House Committee on                       Transportation and Infrastructure *defeated* an amendment                       calling for the construction of the boondoggle 508-foot high                    Auburn Dam on the American River in California.                                                                                                                 Over the past several weeks, major editorials opposing the                      dam project have appeared in the Washington Post, the Los                       Angeles Times, and the San Francisco and Sacramento papers.                                                                                                     The Auburn dam project has been rejected by the Congress                        before, most recently in 1992.  At a pork-barrel cost of $1                     billion and with much cheaper and less environmentally                          destructive alternatives available, it's amazing that we have                   to keep revisiting the issue!  But Reps. John Doolittle                         (R-CA) Vic Fazio and Robert Matsui (both D-CA) insist on                        pushing ahead on this enviro/taxpayer disaster.  However, the                   T&I Committee rejected an amendment by Rep. Don Young (R-AK)                    to build the dam 35-28!                                                                                                                                         Better still, James Oberstar (D-MN) introduced the                              President's alternative proposal, $57 million for flood                         control improvements to levees in Sacramento, and it passed                     36-16.  Backers of Auburn Dam claim that the purpose is flood                   control, so this Oberstar alternative *should* put that bogus                   argument to rest (but of course it *won't*.)  As the Wash                       Post put it, "Critics suggest that the real purpose is to                       facilitate commercial development of the flood plain while                      adding to the future water supply that the development would                    require."                                                                                                                                                       Look for this "pork-that-won't-die" to come back when the                       Water Resources Development Act hits the House floor.  Rep.                     Doolittle seems intent on further embarrassing the 104th                        Congress by forcing still more anti-environmental, taxpayer                     rip-off votes on the floor.  However, Doolittle told the                        press, "the odds are not good...we'll have to wait for a                        calmer environment."                                                                                                                                            And the lack of a calm environment is one of the many reasons                   this project is a real stinker.  Construction of the dam                        actually started in 1967, but was halted in 1977 when a                         5.7-magnitude earthquake shook the area.  Not too surprising,                   when you consider there are 15 earthquake faults running                        through the proposed construction area.                                         **************************************************************************      On the Air: Global Warming Activist Alert (Part 1)                                                                                                                            "THE CLIMATE REPORT":  TV NEWS ABOUT GLOBAL WARMING                                                                                                               YOU CAN HELP EDUCATE MILLIONS:  ACT BY JULY 9TH                                                                                                 You can play a key role in getting a TV station near you to                     air "The Climate Report."  In six segments "The Climate                         Report" covers the latest science on global warming and what                    it will mean for our health and our environment.                                                                                                                The world's preeminent atmospheric scientists have confirmed                    that global warming has begun.  The report of the                               Intergovernmental Panel on Climate Change (IPCC) identifies                     carbon dioxide emitted from the burning of oil and coal in                      our cars, minivans, and power plants as the prime culprit.                                                                                                      In "The Climate Report" top scientists and experts on global                    warming explain the latest science from the IPCC Report.                        They describe how our health will be threatened as tropical                     diseases expand into new regions and as severe heat waves,                      like last summer's heat wave in Chicago, become more common.                    They explain how global warming will affect our weather and                     cause sea levels to rise putting our coasts at risk.  The                       final segment reports on how we can curb global warming by                      reducing carbon dioxide emissions.                                                                                                                              How Can Weathercasters get the Climate Report video news                        series?                                                                                                                                                         We will send "The Climate Report" to television                                 weathercasters by satellite on July 9th and 11th.  The                          satellite feed includes both the broadcast-ready series and                     the "B-Roll," excerpts from the interviews, the animated                        graphics, narration scripts, and other materials used in the                    series.  This will allow meteorologists to run the series "as                   is" or to produce their own stories.                                                                                                                            What You Can Do                                                                                                                                                 Activists will play a key role in getting the global warming                    news series on the air.  This is an opportunity to educate                      millions of people across the country about global warming.                                                                                                     Inform weathercasters about "The Climate Report" and urge                       them to put it on the air!                                                                                                                                      Call or visit your local TV weathercasters before July 9th.                     Tell them you are concerned about global warming and want to                    learn more about it and how it will affect weather, coasts,                     and health.  This series offers them an opportunity to                          present their viewers with solid information from top                           scientists and experts along with animated graphics that                        explain the greenhouse effect.  Make sure weathercasters know                   the details about getting the series (see below).                               Weathercasters can also get information on the Report by                        visiting Sierra Club's home page: http:\\www.sierraclub.org.                    Please call or e-mail Ann Mesnikoff for information on how to                   visit weathercasters.                                                                                                                                           A public educated about the threats of global warming and the                   importance of taking steps to curb it will be crucial to                        implementing effective national policies.  With your help,                      our series will go a long way in getting out the news on                        global warming and the importance of taking steps to reducing                   greenhouse gas emissions now.                                                                                                                                   *************************BY JULY 9TH********************************                                                                                            WHAT WEATHERCASTERS MUST KNOW ABOUT THE SATELLITE FEED: Call                    or visit your local weathercasters and tell them this                           important information! 1st feed:   July 9, 1996 2nd feed:                       July 11, 1996 Feed time:  2:00-3:00 PM EST Coordinates:                         telstar 402/transponder 20                                                                                                                                      If a weathercaster can't get the feed they can call Aurora                      Dennis at 1-800- 843-0677 x338 for a tape.                                                                                                                                                                                                      World Trade Organizations At it Again - Hold on to your                         Ecolabels                                                                                                                                                       On July 24, the United States Trade Representative plans to                     ask the World Trade Organization at a meeting in Geneva to                      adopt a long list of industry drafted ecolabeling principles.                   These principles would deny the American people the                             information they need to be responsible consumers in today's                    global marketplace.                                                                                                                                             Adoption of the principles would set a dangerous precedent by                   giving the WTO power to review the operation of important                       voluntary, market-based environmental programs.  Among the                      many programs that might be adversely effected are the                          government's Energy Star label, Smart Wood, California's Prop                   65 toxics labeling program, and organic food labels.  The                       same type of principles could eventually be applied to labels                   that identify products made with good labor practices.  The                     result?  Consumers might not know about the pesticides used                     to put food on their table or whether the rug they bought was                   produced with child labor.                                                                                                                                      Drafted in secret by industry without the input of                              environmentalists or public health experts, the proposed                        ecolabeling principles are seriously flawed.  They use                          ambiguous terms that special interests can use to slow and                      cripple ecolabeling initiatives.  Moreover, the criteria                        would give decisionmaking power over ecolabeling to WTO                         dispute panels that have no experience or expertise on                          environmental issues.                                                                                                                                           What's more, the proposed ecolabel criteria are unnecessary.                    The US government can assure that ecolabels do not restrict                     trade by insisting that label programs involve public                           decisionmaking.                                                                                                                                                 The Clinton Administration assured Americans that the WTO and                   the NAFTA would not compromise environmental protection.  It                    is about to badly disappoint those hopes.  We urge the                          Administration to reject the proposed list of vague                             ecolabeling principles and instead support the consensus                        position that mandates openness and public participation when                   our trading partners are designing new ecolabels.                                                                                                               Action Needed: Please fire off a Letter to the Editor today!                                                                                                    STERLING FOREST PRESS EVENT                                                                                                                                     On Tuesday, June 25, the Sierra Club held a major press event                   in Sterling Forest on the New York - New Jersey border to                       highlight the plight of this endangered forest.  Sierra Club                    President Adam Werbach, US  Rep. Bill Martini (R-NJ), Club                      Board Member Susan Holmes, Club NJ Lobbyist Tim Dillingham                      and other Club leaders and staff hosted a briefing in                           Sterling Forest that was well attended by regional and                          national press.  The speakers made it clear that Sterling                       Forest legislation needs to pass the Congress now, or a deal                    could fall apart and this potential public park could be                        destroyed by the building of subdivisions, offices, and golf                    courses.  The speakers also made it clear that the Sierra                       Club is unwilling to accept any Sterling Forest legislation                     that is hitched to the Dominici Grazing Bill, the Utah                          anti-wilderness bill or any other package that involves                         anti-environmental legislation.  The event was attended by                      People Magazine, Family Circle, the Village Voice,                              Mademoiselle, and others.  Local Club volunteers appeared for                   the cameras on the shores of Sterling Lake carrying signs                       saying Save Sterling Forest and Save Utah Wilderness.  Thanks                   to all involved.                                                                                                                                                Janus Hoodwink Spotted in MA03                                                                                                                                  To follow up the June 28 update  of Janus Hoodwink's                            appearence in Massachusetts' third district, there was an                       article in the Providence Journal-Bulletin that talked about                    Peter Blute's water record.  Peter Blute is a perfect example                   of a Janus Hoodwink; someone who says one thing but does                        another.  Blute attempted to say that he was a proponent of                     clean water by supporting the recent Safe Drinking Water Act                    when he has previously voted against clean water 8 out of 10                    times.  Sierra Club organizer, Daniel Boulton, was quoted                       saying, "His two votes for clean water in an election year                      comes as no surprise.  Only the enormous amount of pressure                     caused by the upcoming elections has persuaded Representative                   Blute to vote in favor of clean water." The Providence                          Journal reaches constituents in the Fall River area of the                      third district.                                                                                                                                                 GRAZING UPDATE                                                                                                                                                  The House and Senate conference committee may still spike the                   Omnibus Parks and Public Lands bill (HR 1296), which includes                   the Presidio protection bill, by forcing the attachment of                      Sen.  Domenici's (R-NM) environmentally destructive and                         fiscally irresponsible grazing bill.  There is also talk that                   they may hold the good Sterling Forest bill hostage to this                     bad grazing bill, by also adding in a provision for Sterling                    Forest protection in an attempt to swing Northeast                              Representatives' votes.  The House is still considering the                     grazing bill under it's Senate number, S. 1459.                                                                                                                 The grazing bill firmly designates the livestock industry as                    the dominant user of our public lands.  It erodes public                        participation, exempts all grazing actions and decisions from                   NEPA regulations, limits land management agencies' authority                    to address damage from overgrazing, grants livestock                            producers a host of new rights that severely restricts other                    uses of public lands and continues to subsidize public land                     grazing through a fee system that cost taxpayers millions of                    dollars.                                                                                                                                                        Action NEEDED: As both the House and Senate will be on recess                   through July 8, now is the time to pressure your                                Representatives and Senators to oppose this detrimental                         linkage while they are at home.  In addition, let them know                     that if the grazing bill is linked, you will ask that they                      oppose the omnibus parks and public land bill.                                                                                                                  Please take the time to set up an appointment with your                         Representative and Senator, write a letter to the editor of                     your local paper, or otherwise spread the word.  The next two                   weeks are crucial in preventing the attachment of this bad                      grazing bill to the omnibus bill and potentially losing the                     Presidio Park bill in the process.                                                                                                                                                                                                              %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%                                                                                                         This environmental alert was produced by the Sierra Club                        Legislative Office, 408 C Street, N.E., Washington, D.C.                        20002, Tel: (202) 547-1141, Fax: (202) 547-6009.  Sierra                        Club 24-Hour Legislative Hotline: (202) 675-2394.                                                                                                               The Sierra Club electronic mailing list is for legislative                      alerts and other important information.  If you want to                         join our list, send e-mail to: majordomo@igc.apc.org with                       the following command in the body of your e-mail message:                                                                                                       subscribe sc-action                                                                                                                                             Commands in the "Subject:" line are not processed.                              If you have any questions or problems regarding the mailing                     list, please send a message to sf.moderator@sierraclub.org.                                                                                                     For more information on becoming a member of the Sierra                         Club, or for information our Books and Outings programs,                        contact our national headquarters. Sierra Club, 730 Polk                        Street, San Francisco, CA 94109. Tel: (415) 776-2211 or                         e-mail to information@sierraclub.org, or....                                                                                                                    The Sierra Club also has a "home page" on the                                   "World-Wide-Web".  The web server is at the URL:                                http://www.sierraclub.org/                                                                                                                                      The Sierra Club Home Page gives access to much information,                     including: an overview of the Sierra Club and its history; a                    searchable collection of Sierra Club Conservation policies;                     descriptions of 1995 Outings; how to contact local Sierra Club                  Chapters throughout North America and Sierra Club membership                    information.                                                                                                                                                    @START@SC Action #236 Dir. Beattie Dies                                         Defending the Environmental Agenda                                              July 1, 1996                                                                                                                                                    "She was the number one advocate for our national wildlife                      refuges."                                                                                                                                                            President Clinton, remembering Mollie Beattie, former Fish                 and Wildlife Service Director, who died of brain cancer on 6/27                 ---------------------------------------------------------------------------     Sierra Club Legislative Hotline - 202-675-2394                                  Sierra Club World Wide Web - http://www.sierraclub.org                                                                                                          White House Comment Line - 202-456-1111                                         Pres. Clinton's E-mail - president@whitehouse.gov                               V.P. Gore's E-mail - vice.president@whitehouse.gov                                                                                                              White House Address - 1600 Pennsylvania Ave, Washington, DC 20500                                                                                               US Capitol Switchboard - 202-224-3121; 800-972-3524;800-962-3524.                                                                                               ---------------------------------------------------------------------------                                                                                     ***IN MEMORY: Fish and Wildlife Service Director Beattie dies**                                                                                                 MAIN RING: Fuel efficiency standards under fire                                 GOOD NEWS DEPARTMENT: Clean Air Act passing acid test                           LETTER TO THE EDITOR: Don't freeze efficiency standards!                        REAL WORLD: Maine Sierrans make waves                                                                                                                           ***Last WOE issue until July 8*****                                             -----------------------------------------------------------------                                                                                                                                                                               Mollie Beattie, Fish & Wildlife Service Director, dies of cancer                                                                                                Wild animals and lovers of nature lost a friend on June 27                      when former director of the U.S. Fish and Wildlife Service                      Millie Beattie died of brain cancer. A strong advocate of                       the Endangered Species Act, and the first woman to head the                     agency, Beattie oversaw the creation of 15 new national                         wildlife refuges. She was also a driving force in the final                     stages of the effort to reintroduce wolves into Yellowstone                     National Park.                                                                                                                                                                                                                                  MAIN RING: Congress attacks CAFE standards -- You can                           help!!!                                                                                                                                                         It may be getting hot outside, but Congress has a plan to                       freeze fuel efficiency standards CAFE).  As faithful WOE                        readers will remember, on June 27th, the House passed the                       1997 Transportation Appropriations bill, legislation that                       includes an anti-environmental rider that would freeze CAFE                     standards. Next, the bill moves to the Senate, where we may                     have a chance to defeat this destructive "rider." We've                         maintained our alliance with strong CAFE supporters Sens.                       Gorton (R-WA) and Hatfield (R-OR), who are working to block                     the anti- environmental CAFE rider, as they have in the                         past.  If you're having a sense of deja vu, you're not                          alone. Last year, the House attached a rider that froze CAFE                    standards for 1996, and although we won the battle in the                       Senate, where CAFE champions Sens. Gorton and Hatfield kept                     the rider out of the Senate bill, we lost in Conference --                      by a single vote.  That attack on CAFE in 1996 had immediate                    detrimental effects, putting a halt to the process to raise                     fuel economy standards for minivans, sport/utility vehicles,                    and other gas guzzling light trucks.  Light trucks average                      only 20.7 miles per gallon and comprise over 40% of the new                     passenger vehicle market, a segment of the market where fuel                    economy has been virtually stagnant for 10 years.  A                            continued freeze will mean that existing fuel efficiency                        technologies that could save consumers money at the pump and                    reduce pollution would sit on the shelf for another year.                       We can't afford that kind of stalling. Let's win the battle                     this year!  You can help, by calling your Senator to resist                     the push to freeze CAFE standards. If your Senator serves on                    the Transportation Appropriations Subcommittee or the full                      Appropriations Committee, then your voice is especially                         important.  Those Senators are: Transportation Subcommittee:                    Mark Hatfield (Chair), Arlen Specter (R-PA), Pete Domenici                      (R-NM), Phil Gramm (R-TX), Christopher Bond (R-MO), Slade                       Gorton (R-WA), Robert Byrd (D-WV), Frank Lautenberg (D-NJ),                     Tom Harkin (D-IA), Barbara Mikulski (D-MD), and Harry Reid                      (D-NV).  Full Appropriations Committee:  Stevens (R-AK),                        Thad Cochran (R-MS), McConnell (R-KY), Mack (R-FL), Burns                       (R-MT), Shelby (R- AL), Jeffords (R-VT), Gregg (R-NH),                          Bennett (R-UT), Inouye (D- HI), Hollings (D-SC), Johnston                       (D-LA), Leahy (D-VT), Bumpers (D- AR), Kerrey (D-NE), Kohl                      (D-WI), and Murray (D-WA).  See tonight's Letter to the                         Editor for a sample to send to your newspaper.                                                                                                                                                                                                  GOOD NEWS DEPARTMENT: Clean Air Act passes acid test                                                                                                            The U.S. Geological Survey released a study that shows acid                     rain has "declined substantially" in 1995 in the eastern                        U.S. particularly in the mid-Atlantic region and Ohio River                     Valley.  The report showed that 62 eastern sites                                experienced, on average, a 13.8 percent decline in sulfur                       compounds and an 8 percent drop in hydrogen ions, which                         contribute to the formation of acid rain. Nitrate levels did                    not decline during 1995.  The study reported that the                           reductions are "greater than anticipated" and claimed they                      are the result of the implementation of the Phase I of the                      1990 Clean Air Act Amendments, which required certain                           electric utilities to scale back emisssions of sulfur                           dioxide by January 1995.                                                                                                                                                                                                                                                                                                        MAINE SIERRANS MAKE WAVES WITH MESSAGE                                                                                                                                                                                                          The medium really was the message in Maine, where Sierrans                      held their Congressional Representative accountable -- by                       attending a boat race and getting a Clean Water message out                     to the public.  This past weekend, Maine Sierrans made their                    presence felt at the annual Great Kennebec Festival Race, a                     waterborne celebration of recreation and conservation.                          Sierra Club activists distributed more than 700 bumper                          stickers bearing the message, "Protect America's Environment                    for our families for our future." But besides automobile                        bumpers, Sierrans had nine boats flying flags emblazoned                        with the message.  Maine Sierrans haven't forgotten that a                      year ago, Rep. Jim Longley chose the festival to announce to                    the press that the Clean Water Act needed to be repealed.                       Hats off to the Maine chapter for continuing to educate                         citizens about the importance of Clean Water to their state!                                                                                                                                                                                                                                                                                                                                                    %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%                                                                                                         This environmental alert was produced by the Sierra Club                        Legislative Office, 408 C Street, N.E., Washington, D.C.                        20002, Tel: (202) 547-1141, Fax: (202) 547-6009.  Sierra                        Club 24-Hour Legislative Hotline: (202) 675-2394.                                                                                                               The Sierra Club electronic mailing list is for legislative                      alerts and other important information.  If you want to                         join our list, send e-mail to: majordomo@igc.apc.org with                       the following command in the body of your e-mail message:                                                                                                       subscribe sc-action                                                                                                                                             Commands in the "Subject:" line are not processed.                              If you have any questions or problems regarding the mailing                     list, please send a message to sf.moderator@sierraclub.org.                                                                                                     For more information on becoming a member of the Sierra                         Club, or for information our Books and Outings programs,                        contact our national headquarters. Sierra Club, 730 Polk                        Street, San Francisco, CA 94109. Tel: (415) 776-2211 or                         e-mail to information@sierraclub.org, or....                                                                                                                    The Sierra Club also has a "home page" on the                                   "World-Wide-Web".  The web server is at the URL:                                http://www.sierraclub.org/                                                                                                                                      The Sierra Club Home Page gives access to much information,                     including: an overview of the Sierra Club and its history; a                    searchable collection of Sierra Club Conservation policies;                     descriptions of 1995 Outings; how to contact local Sierra Club                  Chapters throughout North America and Sierra Club membership                    information.                                                                                                                                                    @START@SC Action #237 BOATERS NOT MOTORS!!!                                     Defending the Environmental Agenda                                              July 8, 1996                                                                                                                                                                                                                                          "What I should have done is repealed the whole act.                         ... Right quick.  Before anybody realized what had happened."                                                                                                  -- House Resources Cmte. Chairman Don Young (R-AK), expressing                 regret that he chose to pursue a rewrite of the Endangered                      Species Act rather than work for its repeal.                                    ---------------------------------------------------------------------------     Sierra Club Legislative Hotline - 202-675-2394                                  Sierra Club World Wide Web - http://www.sierraclub.org                                                                                                          White House Comment Line - 202-456-1111                                         Pres. Clinton's E-mail - president@whitehouse.gov                               V.P. Gore's E-mail - vice.president@whitehouse.gov                                                                                                              White House Address - 1600 Pennsylvania Ave, Washington, DC 20500                                                                                               US Capitol Switchboard - 202-224-3121; 800-972-3524;800-962-3524.               ---------------------------------------------------------------------------     IN THE MAIN RING: Boaters, not Motors                                                             Climate change may have health impacts                                                                                                        IN THE FIELD:     Westerners not persuaded                                                                                                                      -----------------------------------------------------------------                                                                                               BOATERS, NOT MOTORS!                                                                                                                                            This just in from the land of ten thousand lakes, where                         Sierrans report great success with their 21 canoe salute, an                    effort to raise awareness about the Boundary Waters Canoe Area                  Wilderness (BWCAW). The BWCA is threatened by wacky proposals                   from the 104th Congress that would allow motorboats into parts                  of the area. More than 100 activists with 34 (they went                         overboard on the guns) gathered on the banks of Old Man River                   on Saturday Jun 29.  The group formed a flotilla that paddled a                 few miles downriver, with the five lead canoes sporting signs                   that read, "SAVE THE BWCA AND VNP"                                                                                                                              For readers who don't know, VNP is the Voyageur's National                      Park. The flotilla was a highly visible event on a gorgeous                     day.  And two folks on a fishing boat motored at the trail end                  to show placards that read:                                                                                                                                     "BOATERS FOR NO MOTORS IN THE BWCA."                                                                                                                            The rally included our Protect America's Environment for our                    families, for our future theme and featured eight-year old Ben                  Rom, who told the group about his grandpa - - who has been to                   the BWCAW 60 times. Ben has been there twice and he's insisting                 the area be preserved.  Bruce Vento (D-MN) longtime BWCA                        defender, joined the group too.  The White Canoe, donated by                    Dagger, was present and signed by everyone. The Canoe Petition                  will be traveling to Washington, D.C. in time for the first                     round of hearings July 11.  Media coverage was great. All four                  major metro TV stations covered the event and there was also                    print coverage.  Hats off (until late August in Minnesota) to                   the Stars in our North Star Chapter.                                                                                                                                                                                                                                                                                            U.N. STUDY LINKS HEALTH DANGERS TO CLIMATE CHANGE                                                                                                                                                                                               U.N. health and environmental agencies "are warning of                          serious threats to public health" if the international community                does not move fast enough to deal with global climate change.                                                                                                   The report covered in a recent issue of the New York Times,                     considered to be "one of the most thorough examinations of the                  issue to date," will be issued by three UN agencies -- the World                Health Organization, the World Meteorological Organization and                  the UN Env't Program -- during the int'l climate change                         negotiations starting today in Geneva.                                                                                                                          According to the UN report, warming trends induced by air                       pollution "could have a wide range of impacts on human health,                  most of which would be adverse."  Major cities could see                        "thousands" of additional deaths each year during heat waves.                   For example, heat-related deaths in New York could rise by three                to six times their current annual level by 2050.  In addition,                  tens of millions more people around the globe could face malaria                in parts of the world where the disease does not now occur.                                                                                                     While conceding that there are many uncertainties, the                          report seems to "come down squarely on the side of those who are                calling for early action" on climate change.  From the report:                  "If adverse population health impacts are likely to result from                 climate change, we do not have the usual option of seeking                      definitive empirical evidence before acting. ... A wait-and-see                 approach would be imprudent at best and nonsensical at worst."                                                                                                  But rapid reductions in greenhouse gas emissions "may not be                    politically achievable," the report said.  "It says that paying                 more attention to health risks might help galvanize public opin-                ion for taking quicker action."                                                                                                                                                                                                                 WESTERNS AREN'T PERSUADED                                                                                                                                                                                                                                                                                                       If a recent article in the New York Times Magazine is on                        target, there's a great deal of evidence that says the                          "wise use" movement may be in trouble. Across the West groups                   of locals are denying the wise-use agenda and following a more                  conservation-minded agenda of their own.  And they're seeing                    more and more chances to find common ground with                                environmentalists.                                                                                                                                              An example: Environmentalists and loggers in Idaho are                          meeting at a coffee house to develop a plan to reintroduce the                  grizzly while making sure the loggers keep their jobs -- and all                parties believe that a sound economy and a healthy environment                  can go hand in hand.  These meetings infuriated" Rep. Helen                     Chenoweth (R-ID) as she compared the loggers to prey lying down                 with a predator before a kill.  She has also promised to do all                 she can to destroy the efforts of these meetings.                                                                                                               Another example:  Phil Brick of Whitman College in                              Washington took a poll in 1994 of voters in Hell's Canyon,                      Oregon.  Hell's Canyon is supposed to be one of the hearts of                   wise use supporters.  The poll found that "66% believe that land                development should be restricted even if it harms individual                    property owners."  These results seem to suggest that Westerners                are in favor of the environmentalist agenda.                                                                                                                    A third: GOP supporters of wolf reintroduction in Yellowstone                   last year worked with Dems to raise $40,000 to keep the program                 on track after Sen. Conrad Burns (R-MT) cut its funding.  And                   neighbors of Rep. Rick Pombo (R-CA), one of the main forces                     behind GOP moves to rewrite the Endangered Species Act, are                     opposing his efforts.                                                                                                                                           And this: Merlin McColm of Elko, NV, a self-described                           "Gingrich Republican," who last year went to court to force                     ranchers who use US Forest Service lands to meet certain enviro                 standards: "[The] party wishes I would go away.  But there are a                lot of people out there just like me, and we aren't going away."                But some players never change, regardless of the team or the                    season. Ron Arnold, considered by many to be the wise use "guru",               says that he believes that his movement will eventually be                      victorious.  Arnold says it will take three full election cycles                to completely dismantle the major environmental regulations.                                                                                                                                                                                                                                                                    %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%                                                                                                         This environmental alert was produced by the Sierra Club                        Legislative Office, 408 C Street, N.E., Washington, D.C.                        20002, Tel: (202) 547-1141, Fax: (202) 547-6009.  Sierra                        Club 24-Hour Legislative Hotline: (202) 675-2394.                                                                                                               The Sierra Club electronic mailing list is for legislative                      alerts and other important information.  If you want to                         join our list, send e-mail to: majordomo@igc.apc.org with                       the following command in the body of your e-mail message:                                                                                                       subscribe sc-action                                                                                                                                             Commands in the "Subject:" line are not processed.                              If you have any questions or problems regarding the mailing                     list, please send a message to sf.moderator@sierraclub.org.                                                                                                     For more information on becoming a member of the Sierra                         Club, or for information our Books and Outings programs,                        contact our national headquarters. Sierra Club, 730 Polk                        Street, San Francisco, CA 94109. Tel: (415) 776-2211 or                         e-mail to information@sierraclub.org, or....                                                                                                                    The Sierra Club also has a "home page" on the                                   "World-Wide-Web".  The web server is at the URL:                                http://www.sierraclub.org/                                                                                                                                      The Sierra Club Home Page gives access to much information,                     including: an overview of the Sierra Club and its history; a                    searchable collection of Sierra Club Conservation policies;                     descriptions of 1995 Outings; how to contact local Sierra Club                  Chapters throughout North America and Sierra Club membership                    information.                                                                                                                                                    @START@SC Action #238 ALASKA'S NATURAL HERITAGE AT RISK                         Defending the Environmental Agenda                                              July 9, 1996                                                                                                                                                    "We shall never achieve harmony with the land, any more than we                 shall achieve absolute justice or liberty for people.  In these                 higher aspirations, the important thing is not to achieve, but                  to strive."                                                                                                                                                     -- Aldo Leopold                                                                 ---------------------------------------------------------------                 Sierra Club Legislative Hotline - 202-675-2394                                  Sierra Club World Wide Web - http://www.sierraclub.org                                                                                                          White House Comment Line - 202-456-1111                                         Pres. Clinton's E-mail - president@whitehouse.gov V.P.                          Gore's E-mail - vice.president@whitehouse.gov                                                                                                                   White House Address - 1600 Pennsylvania Ave,                                                          Washington, DC 20500                                                                                                                      US Capitol Switchboard - 202-224-3121;                                                                   800-972-3524;800-962-3524.                                                                                                             ---------------------------------------------------------------                                                                                                                                                                                 IN THE MAIN RING:       Alaska's Natural Heritage at Risk                                                                                                       ON THE CAMPAIGN TRAIL:  The First Family Plans An Enviro                                                           Holiday                                                                                                                      CORRECTIONS:            Western Communities Building Common                                                        Ground                                                                                                                       ---------------------------------------------------------------                                                                                                 IN THE MAIN RING:                                                                                                                                               ALASKA'S NATURAL HERITAGE AT RISK.                                                                                                                              Despite repeated assurances that Congressional leaders will                     fend off any further attacks on the environment this year, the                  Alaska delegation is clearly playing by different rules.  Just                  before the July 4th break, Senator Murkowski introduced S.1920.                 S. 1920 is designed to amend the Alaska National Interest Lands                 Conservation Act (ANILCA), one of the preeminent conservation                   laws of all time. The bill is an all-out attack on the vision                   of ANILCA and on the wilderness and parks it protects.  Among                   other things, the bill would:                                                                                                                                   * prevent the Secy of Interior from preserving the wilderness                   values of any wilderness study areas in Alaska until the                        Congress acts on those lands, including 16 million acres of                     wilderness-quality lands in National Parks and 52 million acres                 on National Wildlife Refuges, all deserving official wilderness                 protection.                                                                                                                                                     * authorize the Secy of Agriculture to allow helicopter                         landings for tourists in designated wilderness in the Tongass                   Forest, and amends many management provisions to allow the use                  of *any* motorized equipment on *all* federal lands including                   wilderness for the taking of fish and wildlife.                                                                                                                 * restricts the authority of the administration to use any more                 restrictive land protection category than currently exists (for                 instance, designating the Arctic Refuge as wilderness!)                                                                                                         Senator Murkowski's Senate Energy Committee *has already                        scheduled a hearing* on the bill for July 17th.  The same week                  that House and Senate committees are holding hearings on bills                  to open Voyageurs National Park and Boundary Waters Canoe Area                  Wilderness to motors and other intrusions!                                                                                                                      **** Take Action **********                                                     Please call your senators.  Ask them to oppose these new                        attacks on our nation's parks and wilderness.  Tell them to                     oppose S. 1920 because it destroys the wilderness and park                      protection values in Alaska.  In addition, ask your senators to                 oppose S. 1805 and S. 1738 which threaten Northern Minnesota's                  parks and wilderness.                                                                                                                                                                                                                           ON THE CAMPAIGN TRAIL:                                                                                                                                          THE FIRST FAMILY:                                                                                                                                               Summer's here, which means it's vacation time for many                          Americans -- even the First Family, the Clintons will be going                  on holiday soon.  According to Washington Post writer, Al                       Kamen, the Clintons are having a little difficulty deciding                     where to go this summer.  Last year, you may recall, the                        Clintons' went to Jackson Hole, Wyoming.  This year,                            speculation has it that Lake Tahoe may be high on the Clintons'                 list -- it offers "pleasant Northern California climate, enough                 hotels, lots of electoral votes and a way to respond to and                     divert attention from the Republicans down in San Diego.                        Clinton also could do a Yosemite enviro stop -- just for fun of                 course, not for campaigning, not to once again blast the                        Republicans on the environment." (Wash Post, 7/8/96). Kamen's                   piece ends by requesting readers' to send in suggestions on                     where the Clinton's should go on their vacation.                                                                                                                Sticking with the electorally-important California theme,                       Clintons could visit the Dillon Creek timber sale in the                        beautiful Klamath National Forest in California.  Dillon Creek                  is a proposed Wild & Scenic River, and the fishing should be                    good as fifteen percent of California's steelhead spawns in the                 Dillon Creek watershed.  The Clintons would have to get there                   quickly, though, because due to the Logging Without Laws Rider,                 35 million board feet will soon be logged!                                                                                                                      Let President Clinton know what areas of our national forests,                  public grasslands, deserts, waterways or coastlines you think                   would be good for the Clintons to see on their summer vacation!                                                                                                                                                                                 CORRECTION:                                                                                                                                                     As noted in the latest SC Action, members of small Western                      communities have been building common ground with                               environmentalists regarding the reintroduction of the grizzly.                  Conversations between loggers and environmentalist have been                    taking place, there is however, some doubt that consensus is or                 will be reached.                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%                                                                                                         This environmental alert was produced by the Sierra Club                        Legislative Office, 408 C Street, N.E., Washington, D.C. 20002,                 Tel: (202) 547-1141, Fax: (202) 547-6009.  Sierra Club 24-Hour                  Legislative Hotline: (202) 675-2394.                                                                                                                            The Sierra Club electronic mailing list is for legislative                      alerts and other important information.  If you want to join                    our list, send e-mail to: majordomo@igc.apc.org with the                        following command in the body of your e-mail message:                                                                                                           subscribe sc-action                                                                                                                                             Commands in the "Subject:" line are not processed.                              If you have any questions or problems regarding the mailing                     list, please send a message to sf.moderator@sierraclub.org.                                                                                                     For more information on becoming a member of the Sierra Club,                   or for information our Books and Outings programs, contact our                  national headquarters. Sierra Club, 85 Second Street, Second                    Floor, San Francisco, CA 94105. Tel: (415) 977-5500 or e-mail                   to information@sierraclub.org, or....                                                                                                                           The Sierra Club also has a "home page" on the "World-Wide-Web".                  The web server is at the URL: http://www.sierraclub.org/                                                                                                       The Sierra Club Home Page gives access to much information,                     including: an overview of the Sierra Club and its history; a                    searchable collection of Sierra Club Conservation policies;                     descriptions of 1995 Outings; how to contact local Sierra Club                  Chapters throughout North America and Sierra Club membership                    information.                                                                                                                                                    @START@SC Action #239 SIERRA CLUB-VICTORIOUS IN GEORGIA                         Defending the Environmental Agenda                                              July 10, 1996                                                                                                                                                   "No beast has ever conquered the earth; and the natural world                   has never been conquered by muscular force."                                                                                                                    -- Liberty Hyde Baily                                                           ---------------------------------------------------------------                 Sierra Club Legislative Hotline - 202-675-2394                                  Sierra Club World Wide Web - http://www.sierraclub.org                                                                                                          White House Comment Line - 202-456-1111                                         Pres. Clinton's E-mail - president@whitehouse.gov V.P. Gore's                   E-mail - vice.president@whitehouse.gov                                                                                                                          White House Address - 1600 Pennsylvania Ave,                                    Washington, DC 20500                                                                                                                                            US Capitol Switchboard - 202-224-3121;                                          800-972-3524;800-962-3524.                                                                                                                                      ---------------------------------------------------------------                                                                                                                                                                                 IN THE MAIN RING:       SENATE SUBCOMMITTEE TO ACT ON THE                                               INTERIOR APPROPRIATIONS BILL JULY 12                                                                                                                            TRANSPORTATION APPROPRIATIONS BILL                                              SCHEDULED FOR SUBCOMMITTEE                                                                                                                                                                                              ON THE CAMPAIGN TRAIL:  SIERRA CLUB VICTORIES IN GEORGIA                                                                                                        IN THE FIELD:           SIERRA CLUB HITS HARD IN NC, SC, and GA                 ---------------------------------------------------------------                                                                                                                                                                                 IN THE MAIN RING:                                                                                                                                               SENATE SUBCOMMITTEE TO ACT ON THE INTERIOR APPROPRIATIONS BILL                                                                                                  The Senate Interior Appropriations Subcommittee is scheduled to                 markup The Interior Appropriations bill this Friday, July 12                    with the full committee markup tentatively scheduled for                        Tuesday, July 16.  Appropriations Committee Chair Senator Mark                  Hatfield (R-OR) is pushing to get the bill signed by the                        President before October 1.  Hatfield is also apparently asking                 the members of the committee not to add riders to the bill but                  it is likely that other Senators will try to attach riders when                 the bill goes to the floor.  It is also clear that the Senate                   allocation will be higher than the House version while still                    making cuts.  The House version of the bill not only made cuts                  in allocation levels but also contained the Mt. Graham                          telescope permit exemption rider and a negative RS 2477/rights                  of way on public land provision which limits the authority of                   the Secretary of the Interior.                                                                                                                                  Action:  Call your Senator if he/she is on the Interior                         Appropriations subcommittee and urge them to support adequate                   interior funding levels and to oppose any anti-environmental                    riders to the bill.                                                                                                                                             US Capitol Switchboard - 202-224-3121; 800-972-3524;                            800-962-3524.                                                                                                                                                                                                                                   TRANSPORTATION APPROPRIATIONS BILL SCHEDULED FOR SUBCOMMITTEE                                                                                                   The 1997 Transportation Appropriations Bill is scheduled to go                  to the Transportation Appropriations Subcommittee on July 16th.                 Call your Senator and urge them to oppose efforts to include an                 anti-environmental rider freezing miles per gallon (CAFE)                       standards for a second year.  Tell them that CAFE standards                     save three million barrels of oil every day.  By reducing the                   amount of fuel refined, transported, and pumped into gas tanks,                 CAFE plays a critical role in reducing carcinogenic hydrocarbon                 emissions -- improving the quality of the air we breathe and                    helping cities and states working to meet Clean Air Act                         requirements.  CAFE standards contribute to national energy                     security by reducing oil imports.  And, they keep millions of                   tons of carbon dioxide, the prime greenhouse gas, out of the                    atmosphere.                                                                                                                                                     Urge your Senator to act on behalf of our health, environment                   and energy security by opposing another freeze. US Capitol                      Switchboard - 202-224-3121; 800-972-3524; 800-962-3524.                                                                                                                                                                                         ON THE CAMPAIGN TRAIL:                                                                                                                                          SIERRA CLUB VICTORIES IN GEORGIA                                                                                                                                Sierra Club endorsed candidate, Rep. Cynthia McKinney (D-11)                    emerged the victor in yesterdays' Democratic primary.  Due to                   redistricting, Rep. McKinney was forced to run in the new 4th                   congressional district. She overwhelmingly defeated her three                   challengers, ex-Rep. Comer Yates, ex-state Sen. Ron Slotin and                  David Hughes.  McKinney's 11th CD seat was 60% black, the new                   4th is 32% black.  Her League of Conservation Voters score is                   92%. In the general she will face attorney John Mitnick (R) who                 handily defeated consultant Ron Brown and businessman Cameron                   Crowley.  Special thanks to Sam Collier, Janie Branscomb, Norm                  Slawsky, Vinnie Metzger, Judy Jennings, Jennifer Cahiofalo, and                 Margie and Lou Davis for their hard work in helping Rep.                        McKinney through a highly contested primary.                                                                                                                    DEM PRIMARY    VOTES      %        GOP PRIMARY    VOTES     %                   McKinney       42,023    67%       Mitnick        15,718    54%                 Yates          15,108    24        Brown           7,541    26                  Slotin          3,978     6        Crowley         6,053    21                  Hughes          1,367     2                                                                                                                                                                                                                     In the 6th district Sierra Club endorsee, Michael Coles,                        crushed businessman Cliff Oxford in the Democratic primary to                   face Speaker Newt Gingrich in the fall.  Results with 97%                       reporting:                                                                                                                                                      DEM PRIMARY    VOTES      %                                                     Coles          11,929    86%                                                    Oxford          1,981    14                                                                                                                                                                                                                     IN THE FIELD:                                                                                                                                                   SIERRA CLUB HITS HARD IN  NC, SC, and GA                                                                                                                        The Sierra Club volunteers and staff in the south east have                     been hitting their local anti-environmentalists hard in the                     media while successfully educating the public.  In North                        Carolina, the Club's Clean Rivers campaign volunteer-staff team                 designed a media campaign targeted at key members of the NC                     Legislature who left the 1996 legislative session without                       fulfilling their pledge to curb the catastrophic animal waste                   spills which killed many fish in NC coastal rivers last year.                                                                                                   The campaign enlisted a well-known fishing guide from an area                   that was hardest hit by the spills, Captain George Beckwith,                    who narrated a radio ad that urged citizens to call specific                    legislators telling them to get back to Raleigh and finish the                  job to clean up the rivers and the hog industry.  The first                     radio station we contacted was so enamored of the ad that it                    asked to cosponsor the ad with us.  The ad was also sponsored                   by the NC Wildlife Federation and the NC BASS Federation among                  other groups.  These radio and print ads are now up and running                 in 3 key media markets in eastern NC.  The ads are getting an                   additional kick from earned media outlets that have picked up                   the story.                                                                                                                                                      In South Carolina, the chapter got PBS TV naturalist Rudy                       Mancke, long a favorite in his native SC, to narrate a Club PSA                 urging protection of all SC's rivers, for our families and our                  future.  Among the principles Rudy espouses is that polluters                   must pay to clean up their messes.                                                                                                                              In GA, frequent faxing of accountability press releases into                    Nathan Deal's rural mountain district appear to be paying off.                  When staffer Jennifer Chiofalo called to inquire about ad rates                 at one country station, the radio man said, "Well, we've been                   using all the stuff you've sent us so far, so maybe you can                     advertise with us now."  Challenger Ken Poston has also picked                  up on the Deal accountability press himself, calling on Deal to                 vote right on drinking water so he can be 1 for 10.                                                                                                             Many thanks to the NC, SC, and GA volunteers, to the chapter                    staff, to Sam Collier, and staffers Jennifer Chiofalo, Greg                     Lytle, and Steve Pedery.  Keep up the great work!                                                                                                               %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%                                                                                                         This environmental alert was produced by the Sierra Club                        Legislative Office, 408 C Street, N.E., Washington, D.C. 20002,                 Tel: (202) 547-1141, Fax: (202) 547-6009.  Sierra Club 24-Hour                  Legislative Hotline: (202) 675-2394.                                                                                                                            The Sierra Club electronic mailing list is for legislative                      alerts and other important information.  If you want to join                    our list, send e-mail to: majordomo@igc.apc.org with the                        following command in the body of your e-mail message:                                                                                                           subscribe sc-action                                                                                                                                             Commands in the "Subject:" line are not processed.                              If you have any questions or problems regarding the mailing                     list, please send a message to sf.moderator@sierraclub.org.                                                                                                     For more information on becoming a member of the Sierra Club,                   or for information our Books and Outings programs, contact our                  national headquarters. Sierra Club, 85 Second Street, Second                    Floor, San Francisco, CA 94105. Tel: (415) 977-5500 or e-mail                   to information@sierraclub.org, or....                                                                                                                           The Sierra Club also has a "home page" on the "World-Wide-Web".                 The web server is at the URL: http://www.sierraclub.org/                                                                                                        The Sierra Club Home Page gives access to much information,                     including: an overview of the Sierra Club and its history; a                    searchable collection of Sierra Club Conservation policies;                     descriptions of 1995 Outings; how to contact local Sierra Club                  Chapters throughout North America and Sierra Club membership                    information.                                                                                                                                                    @START@SC Action #240-GOV'S GO TO THE BEACH                                     Defending the Environmental Agenda                                              July 11, 1996                                                                                                                                                   "High horns, low horns, silence, and finally a pandemonium of                   trumpets, rattles, croaks, and cries that almost shakes the bog                 with its nearness, but without yet disclosing whence it comes.                  At last a glint of sun reveals the approach of a great echelon                  of birds.  On motionless wing they emerge from the lifting                      mists, sweep a final arc of sky, and settle in clangorous                       descending spirals to their feeding grounds.  A new day has                     begun on the crane marsh."                                                                                                                                      -- Aldo Leopold                                                                 ---------------------------------------------------------------                 Sierra Club Legislative Hotline - 202-675-2394                                  Sierra Club National Headquarters - 415-776-2211                                Sierra Club World Wide Web - http://www.sierraclub.org                                                                                                          White House Comment Line - 202-456-1111                                         White House Fax Line - 202-456-2461                                             Clinton's e-mail - president@whitehouse.gov                                     Gore's e-mail - vice.president@whitehouse.gov                                   White House Address - 1600 Pennsylvania Ave, Washington, DC                     20500                                                                                                                                                           US Capitol Switchboard - 202-224-3121                                           ---------------------------------------------------------------                                                                                                 ---------------------------------------------------------------                 Contents:                                                                       IN THE MAIN RING:       JUST SAY NO TO WETLANDS DESTRUCTION                                                                                                                             GOVERNORS GO TO THE BEACH TO VOTE FOR                                           DIRTY WATER                                                                                                                             ON THE CAMPAIGN TRAIL:  MORE ON McKINNEY                                                                                                                                                                                                        IN THE NEWS:            NORTH CAROLINA PAPERS CALL FOR STRONGER                                         ENVIRONMENTAL LAWS                                                                                                                      -------------------------------------------------------------                   IN THE MAIN RING                                                                                                                                                JUST SAY NO TO WETLANDS DESTRUCTION                                                                                                                             Rep. Walter Jones (R-NC) has introduced H.R. 3692, the Wetlands                 Restoration and Improvement Act of 1996, a bill that will                       promote the use of wetlands mitigation banks, with very little                  safeguards required.  The way mitigation banking works is a                     developer is allowed to destroy a natural wetland if they pay                   someone (a mitigation banker) to restore, preserve or create                    another wetland somewhere else.                                                                                                                                 Although many mitigation banks currently exist in our country,                  there is no record of how (or if) they are working.  And there                  is no law that spells out how this speculative concept should                   go forward.  Although the Jones bill proposes putting rules on                  this practice, the bill is flawed and should be opposed by all                  who care about the environment.                                                                                                                                 As you may know, a wetland is that transitional area between                    water and land that purifies our water by filtering out                         sediments; protects our homes from flood waters and coastal                     storms; and provides habitat to thousands of shellfish and                      waterfowl.  Wetlands science is still in its infancy as each                    year we learn more about these valuable resources.  We do know                  that our country has lost over half of its original wetlands                    and that we lose over 290,000 acres of wetlands each year.  Now                 Rep. Jones wants to make it even easier to destroy a natural                    wetland with his damaging bill.                                                                                                                                 Problems with the Jones bill include:                                                                                                                           *  Allowing developers to destroy wetlands if they pay someone                  else not just to restore degraded wetlands but to create a                      wetland or preserve one somewhere else.  We know that no human                  being can "create" a wetland like Mother Nature can and no                      developer should get "credit" for preserving a wetland that is                  already supposed to be protected by law;                                                                                                                        *  Allowing natural wetlands to be destroyed YEARS before                       requiring restoration in the wetland bank to be completed or                    even begun;                                                                                                                                                     *  Trading of wetlands credits across state lines.  So a                        developer can destroy a flood plain wetland in Ohio and pay to                  "save" a habitat wetland in Florida.  This will help the                        developers but not the Ohio homeowners or the Florida                           flamingos; and                                                                                                                                                  *  Failing to require safeguards that will protect against                      banks that fail, as many across our country have done.                                                                                                          So call your representative today.  Tell her or him that we                     want to protect our country's remaining wetlands for clean                      water, safe homes, and fish and waterfowl.  Urge your                           legislator to oppose H.R. 3692, the Jones Wetlands Mitigation                   Banking Bill.                                                                                                                                                                                                                                   GOVERNORS GO TO THE BEACH TO VOTE FOR DIRTY WATER                                                                                                               This weekend, your governor is heading for Puerto Rico for the                  annual meeting of the National Governors Association.  On their                 agenda is fun time in the sun and a vote on a new clean water                   policy.  Unfortunately, the policy advocates WEAKENING the                      Clean Water Act!                                                                                                                                                Here's what your governor will vote on this weekend:                                                                                                            * More gridlock by requiring the Clean Water Act to be based on                 spurious Cost Benefit/Risk Assessment provisions that would                     force EPA to "certify that all benefits justify costs."  This                   section would also allow industry to challenge in court any and                 all assessments, causing even more delay in the law;                                                                                                            * Weaker wetlands protection by removing EPA's ability to                       review individual wetlands permits the Agency believes are                      problematic while allowing the wetlands protection program to                   be turned over to the states with little federal oversight; and                                                                                                 * Huge delays in deadlines for states to meet water quality                     standards for stormwater and polluted runoff.  States would be                  allowed between 15 and 20 years to show any progress in                         cleaning up their waters; and                                                                                                                                   *  Opposition to ANY national fish consumption or beach                         advisory standards.  This would allow any state to declare that                 their dirty beaches were safe for swimming and their polluted                   fish were fine to eat.                                                                                                                                          CALL YOUR GOVERNOR!!!  Tell him or her that you too want to                     swim in clean oceans, eat safe fish, and have clean water.                      Tell them to vote against this proposed policy and join you in                  our fight for clean water.                                                                                                                                                                                                                      ON THE CAMPAIGN TRAIL::                                                                                                                                         MORE ON McKINNEY                                                                                                                                                More Kudos for the definitive win by Georgia's Cynthia McKinney                 in today's New York Times.  The Times featured Rep. McKinney's                  overwhelming victory in the Democratic primary in newly drawn                   white-majority districts this past Tuesday. Despite the fact                    that many analysts predicted her to loose or face a run off,                    McKinney garnered 67% of the vote and, "had support from the                    AFL-CIO, the Sierra Club, and the National Abortion Rights                      Action League, all potent forces in Democratic primaries."                      Thanks to the $250,000 raised by McKinney's campaign, she was                   able to stay competitive and received enough votes from all                     groups to win an extremely impressive victory.  On to victory                   this Fall!!!                                                                                                                                                                                                                                    IN THE NEWS:                                                                                                                                                    NORTH CAROLINA PAPER CALLS FOR STRONGER ENVIRONMENTAL LAWS                                                                                                      The Fayetteville Observer-Times ran an excellent editorial                      about the need for strong environmental protection laws.  Here                  it is for your reading pleasure:                                                                                                                                                                                                                "FAIRCLOTH'S LESSON:  Strong Public Whip is Only Pollution                      Protector"                                                                                                                                                      Lauch Faircloth as U.S. senator spent much of last year trying                  to drown public wetlands-protection laws.  This year, as farmer                 Faircloth, he claims the mantle of environmentalist, taking                     reporters on a tour of a 10,000-acre Sampson County farming                     operation that he says is so clean not even a "scrap of paper"                  is allowed to intrude.                                                                                                                                          Not quite.                                                                                                                                                      A valve on a giant sludge pit is left open and 250,000 gallons                  empty into the Great Coharie Creek.  A fish kill results -- not                 as bad as two other such kills on the same waterway in 1994 and                 1995, but bad enough.                                                                                                                                           Faircloth says it is a terrible accident.  A farm worker didn't                 close a valve that carries sludge from a huge pit of feeding                    canals.  It won't happen again because he plans to shut down                    the potato-sludge feeding operation.  If state environmental                    officials decide to levy a fine, he'll pay.                                                                                                                     However it plays out, millionaire-farmer Faircloth has provided                 U.S. Sen. Faircloth a sound argument for the necessity of                       strong environmental protection laws applied to big private                     industries, which is what Faircloth's farming operations are.                                                                                                   Big private enterprises will not, on the whole, protect the                     environment unless forced to do so.  North Carolina's history                   is replete with proof:                                                                                                                                          *  Champion Paper Co. and other paper companies didn't lift a                   finger to control their river-killing wastes until the public                   stepped in and demanded it.                                                                                                                                     *  Massive corporate farms were content to destroy millions of                  acres of coastal wetlands until a few modest regulatory laws                    were put in place.                                                                                                                                              *  Lumber companies emptied Sandhills pine forests, Roanoke                     River bottomlands, and mountain slopes of water-protecting                      trees without regard to environmental concerns until other                      modest regulations were brought into play.                                                                                                                      The list could go on, naming most of the state's corporate                      giants -- textiles, furniture, mining.                                                                                                                          And now in the last years of the 20th century, it is giant                      livestock operations -- usually hogs; in Faircloth's case,                      cattle.                                                                                                                                                         They are having their way without much regard for the                           weak-as-water regulatory powers the state has in place so far.                  As it stands now, the public pretty well must depend on the                     sufferance of the potential polluters to protect the                            environment.                                                                                                                                                    In this latest example, Faircloth was warned nearly a year ago                  that an accident was likely unless he voluntarily put locks on                  the valves.  A state environmental official said there was no                   evidence of that recommendation's being heeded until last week,                 after news of the latest fish-kill agony of the Great Coharie.                                                                                                  Ordinary North Carolinians will continue to pay the price of                    environmental degradation until the public demands strong                       accountability in the public interest applied to big private                    enterprises whose greater profits are so often derived from the                 messes they make.                                                                                                                                               Let's hope this lesson will lead U.S. Sen. Faircloth to become                  in deed as well as in word the environmentalist he claims to                    be, by taking the public's side in the battle for safeguards                    and accountability.                                                                                                                                                                                                                             %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%                                                                                                         This environmental alert was produced by the Sierra Club                        Legislative Office, 408 C Street, N.E., Washington, D.C. 20002, Tel: (202)      547-1141, Fax: (202) 547-6009.  Sierra Club 24-Hour Legislative                 Hotline: (202) 675-2394.                                                                                                                                        The Sierra Club electronic mailing list is for legislative alerts               and other important information.  If you want to join our list,                 send e-mail to: majordomo@igc.apc.org with the following                        command in the body of your e-mail message:                                                                                                                     subscribe sc-action                                                                                                                                             Commands in the "Subject:" line are not processed.                              If you have any questions or problems regarding the mailing list, please send a message to sf.moderator@sierraclub.org.                                                                                                                         For more information on becoming a member of the Sierra                         Club, or for information our Books and Outings programs,                        contact our national headquarters. Sierra Club, 85 Second                       Street, Second Floor, San Francisco, CA 94105. Tel: (415)                       977-5500 or e-mail to information@sierraclub.org, or....                                                                                                        The Sierra Club also has a "home page" on the                                   "World-Wide-Web". The web server is at the URL:                                 http://www.sierraclub.org/                                                                                                                                      The Sierra Club Home Page gives access to much information,                     including: an overview of the Sierra Club and its history; a                    searchable collection of Sierra Club Conservation policies;                     descriptions of 1995 Outings; how to contact local Sierra Club                  Chapters throughout North America and Sierra Club membership                    information.                                                                                                                                                    @START@SC Action #241-POISION PILL TO APPROP BILL                               Defending the Environmental Agenda                                              July 12, 1996                                                                                                                                                   "Bob, are you just happy to see me, or is that a tobacco                        lobbyist in your pocket?"                                                                                                                                       --David Letterman on Bob Dole                                                   (quoted in the Washington Post, June 22, 1996)                                                                                                                  --------------------------------------------------------------                  Sierra Club Legislative Hotline - 202-675-2394                                  Sierra Club National Headquarters - 415-977-5500                                Sierra Club World Wide Web - http://www.sierraclub.org                                                                                                          White House Comment Line - 202-456-1111                                         White House Fax Line - 202-456-2461                                             Clinton's e-mail - president@whitehouse.gov                                     Gore's e-mail - vice.president@whitehouse.gov                                   White House Address - 1600 Pennsylvania Ave, Washington, DC                     20500                                                                                                                                                           US Capitol Switchboard - 202-224-3121                                           --------------------------------------------------------------                  Contents:                                                                       IN THE MAIN RING:   CLOTURE VOTE ON DUMP NUCLEAR WASTE ON                                           TUESDAY!                                                                                                                                                        SENATORS ADD POISION PILL TO INTERIOR                                           APPROPS BILL                                                                                                                                                    INDUSTRY CEOs URGE INACTION ON CLIMATE                                          CHANGE                                                                                                                                                                                                                                                                                                      IN THE FIELD:       GREENING THE SENATE: SC SHOWS OPPOSITION                                        TO MINNESOTA WILDERNESS PROPOSAL                                                                                                                                                                                            IN THE PRESS:       TV AND RADIO ADS TURN UP THE HEAT                           --------------------------------------------------------------                  IN THE MAIN RING:                                                                                                                                               CLOTURE VOTE ON DUMP NUCLEAR WASTE ON TUESDAY!                                                                                                                  The Nuclear Waste Policy Act, now numbered S. 1936 instead of                   S. 1271, is coming to the Senate floor on Tuesday morning.                      Though the number has changed, the bill is still an effort by                   the nuclear industry to slash environmental standards and                       begin the unprecedented transportation of high-level nuclear                    waste.  The bill would transfer title and liability for these                   materials to taxpayers before a long-term solution to the                       nuclear waste problem exists.                                                                                                                                   The Tuesday vote will be a cloture motion to bring the bill up                  for a vote. If the motion fails to receive 60 votes, the bill                   will be dead.                                                                                                                                                   Please call or fax your Senator and ask him/her to oppose S.                    1936 and support the Bryan/Reid (both D-NV) filibuster against                  the bill. If your Senator is already opposed to S. 1936, ask                    him/her to speak against the bill during floor debate.                                                                                                          S. 1936 would:                                                                                                                                                  - Mandate the transportation of radioactive waste through                       communities across the country                                                  - Establish a repository radiation exposure standard that                       allows members of the public to receive radiation doses four                    times that allowed by current regulations for radioactive                       waste storage facility.  The standard set by S. 1936 poses a                    lifetime risk of one cancer death for every 286 exposed                         individuals                                                                     - Forbid the Environmental Protection Agency from issuing                       standards for a repository                                                      - Transfer title and liability for high-level waste to the                      taxpayer before a repository opens                                              - Eliminate repository site suitability standards                               - Carve loopholes in the National Environmental Policy Act -                    Preempt local and state laws                                                    - Preempt or curtail all federal and state environmental laws                   - Order the DOE to begin interim storage construction without                   NRC approval                                                                    - Curtail public participation                                                                                                                                                                                                                  SENATORS ADD POISON PILL TO INTERIOR APPROPRIATIONS BILL                                                                                                        The Senate Interior Appropriations Subcommittee marked up                       their FY97 spending bill this morning.   Unlike the House,                      which passed their bill last month, it seems the Senators                       couldn't resist tacking a few controversial riders onto the                     spending bill.  A destructive rider backed by Senator Ted                       Stevens (R-AK) regarding the Tongass National Forest was                        included in the bill considered by the committee.  The                          language would halt all funding for the implementation of the                   Tongass Land Management Plan (TLMP) pending completion of a                     General Accounting Office study.  The TLMP is only out in                       draft form, open for public comment.  Stopping the planning                     process for the Tongass now is inappropriate and undermines                     the Administration's authority to manage our public lands.                                                                                                      However, the Interior bill does provide $500 in budget                          authority and $400 in outlays more than the House-passed                        measure.  This means more money for many of the programs we                     care about like implementation of the Endangered Species Act.                   In fact, the US Fish and Wildlife Service was given $70.5                       million for ESA activities overall.  This number represents a                   $4.2 million increase over the House levels and $10.2 million                   over FY 1996 enacted.  In addition, the Land and Water                          Conservation Fund received an earmark of $165 million.                                                                                                          Despite these improvements in funding levels, the inclusion of                  the Tongass rider (as well as controversial language regarding                  the Bureau of Indian Affairs) is potential veto bait.  The                      Administration has made it very clear that Tongass Forest is a                  high-priority environmental issue, and President Clinton                        vetoed the Interior Appropriations bill last year because of                    bad Tongass provisions.                                                                                                                                         There will be at least two opportunities to strike the Tongass                  rider from the bill before it goes to the President.  The most                  likely option would be on the Senate floor as a motion to                       "instruct conferees" to delete the language in the                              House/Senate conference.                                                                                                                                        The Interior funding bill now moves to full committee where it                  is expected to be marked up on Tuesday.  Chairman Mark                          Hatfield (R-OR) has expressed a desire to promptly bring the                    bill to the floor shortly thereafter.  Though other spending                    bills queued up ahead of it have run into some delays, we                       should act under the assumption that the Interior                               Appropriations bill could be brought up as early as the end of                  next week.                                                                                                                                                                                                                                      INDUSTRY CEOs URGE INACTION ON CLIMATE CHANGE                                                                                                                   Despite the recent conclusion of 2500 of the world's leading                    scientists that global warming has begun and that it will have                  severe impacts on public health and the environment, auto,                      oil, and other industries are urging the United States to                       delay action at next week's international negotiations on                       reducing emissions of greenhouse gases.                                                                                                                         In a letter to the President, the CEOs of General Motors,                       Chrysler, Ford, Amoco, Exxon, Occidental Petroleum Corp.,                       Shell Oil, Chevron, Texaco, Barrick Gold, Entergy and others,                   claim that making progress at UN sponsored international                        negotiations will "cost jobs, retard economic growth or damage                  U.S. competitiveness."  They are wrong!  For example, raising                   miles per gallon (CAFE) standards using existing technologies                   will dramatically cut U.S. carbon dioxide emissions and                         generate 244,000 jobs for Americans and help the auto industry                  compete with foreign automakers.                                                                                                                                The companies signing this letter are the reason why the U.S.                   is the world's biggest emitter of carbon dioxide and the other                  gases that cause global warming.  It is no surprise that they                   are in such a hurry to tell the President to do nothing.                                                                                                        In response, Sen. Lieberman (D-CT) is circulating a letter to                   Secretary of State Christopher, urging that the U.S. not                        ignore the findings of the UN Intergovernmental Panel on                        Climate Change and calling for the U.S. to take a leadership                    role to ensure progress at next week's negotiations.  CALL                      YOUR SENATORS TODAY AND URGE THEM TO SIGN THE LIEBERMAN LETTER                  BY JULY 16TH!                                                                                                                                                   IN THE FIELD:                                                                                                                                                   GREENING THE SENATE: SC SHOWS OPPOSITION TO MINNESOTA                           WILDERNESS PROPOSAL                                                                                                                                             The Sierra Club and other Wilderness supporters showed up on                    July 11th, outfitted in beautiful green t-shirts for the                        Senate Subcommittee on Forest and Public Land Management to                     show their opposition to S. 1738, sponsored by Sen. Rod Grams                   (R-MN).  This proposed legislation would dramatically increase                  motorized use of the Boundary Waters Canoe Area (BWCA)                          Wilderness, and shift management of the BWCAW from the U.S.                     Forest Service and National Park Service to local pro- motor                    politicians.                                                                                                                                                    The visual effect was quite impressive, highlighting the                        relative lack of presence of supporters of S. 1738.  The                        "greenies" boasted shirts reading "Protect Parks and                            Wilderness, For Our Families & Our Future."                                                                                                                     Senators Tom Harkin (D-IA) and Russ Feingold (D-WI) spoke up                    for wilderness, explaining the importance of Minnesota's wild                   areas to the people of surrounding states.  Rep. Bruce Vento                    (D-MN) opposed Gram's bill, while Rep. James Oberstar (D-MN)                    spoke in support of it.  Oberstar has proposed a similar bill                   in the House.  After listening to the panel it was clear that                   this is a very controversial issue.                                                                                                                             Look for the green shirts again next week.  On Tuesday, July                    16th, our own Robbie Cox will be testifying at a House hearing                  and on Thursday, the Senate will hold a hearing on a bill to                    weaken protection for Voyageurs National Park.                                                                                                                                                                                                  IN THE PRESS:                                                                                                                                                   TV AND RADIO ADS TURN UP THE HEAT                                                                                                                               The Sierra Club, Citizen Action, and the League of                              Conservation Voters began broadcasting grassroots lobbying TV                   and radio ads in 13 districts on Wed, July 10th.  The ads will                  run for one to two weeks.                                                                                                                                       These are lobbying ads on clean water issues in the FY'97 EPA                   appropriations bill, HR 3666.  The bill would cut funding for                   clean water enforcement and drinking water.  The House could                    vote again on this bill right before the August recess,                         although this action could slip until September.                                                                                                                (See below for sample TV and radio scripts)                                                                                                                     Thanks to all of our hard working organizers and activists....                  Reports are still coming in on tv, radio, and print coverage                    and many more thank yous' will be in order as we gather the                     information.  Below is a small sampling of quotes and a                         preliminary summary of Sierra Club's work on the ground.                                                                                                        Right on Target! - Sierra Club quote:                                                                                                                           "'Congress is messing with the air we breath and the water we                   drink.  Rep. Baker should show he cares about our health by                     voting to protect the  San Francisco Bay Area environment for                   our families and our future," Jackie McCort, a Sierra Club                      field associate, said at an Orinda news conference." The                        Contra Costa Times.                                                                                                                                             Getting their backs up -  Representatives' responses:                                                                                                           >From the Wisconsin State Journal:                                                                                                                              "Think about it," he [Neumann] said. "My wife and children                      live in Wisconsin. Why would I want radioactive material in                     drinking water?"   Why indeed!                                                                                                                                  "'Brett Halsey [sic] is nothing but a hatchet man for the                       Clinton White House,' said Pugh [spokesman for the state Rep.                   party]".                                                                                                                                                        >From Rep. Ensign: "The Sierra Club is an extreme, liberal                      environmental group. I'm sorry to see that they have become                     involved in politics rather than sound policy.  In fact I have                  worked to introduce a local ESA that would protect southern                     Nevada's wildlife." - Channel 13, ABC News.                                                                                                                     Baker/CA10                                                                                                                                                      According to Jackie McCort, they had great media response and                   consider the press conference to have been a success.                           Although they had no TV, they got coverage from 7 papers,                       including the SF Chronicle/SF Examiner and Contra Costa Times,                  and 1 radio station.                                                                                                                                            Ganske/IA04                                                                                                                                                     Julianna Johnston, ICAN Program Director and Debbie Neustad,                    Sierra Club IA spoke at event on July 10th.  Coverage was good                  and included 1 TV station (WOI-Channel 5), 3 radio stations,                    AP, and the Des Moines Register.                                                                                                                                Tiahrt/KS04                                                                                                                                                     Press conference turned out 1 TV station and 2 radio stations,                  but no newspapers.  KS papers, however, have a general policy                   of not covering this kind of press conference, so turnout was                   considered quite good by Wichita standards.  Paper releases                     were distributed by volunteers to the newspapers - no                           confirmed coverage at this point.  '96 Project organizer, Joy                   Ginsberg says that Tiahrt's lack of response is "eerie."                                                                                                        Blute/MA03                                                                                                                                                      The press event was covered by the Boston Globe and the                         Worcester Telegram- Gazette.  Broadcast coverage was                            non-existent so they are working on getting some interest in                    the follow-up.  The Telegram-Gazette piece features Sierra                      Club statements and Blute's spokesperson focused on Harbor                      cleanup and Safe Drinking Water as a counter to the criticism                   as well as calling us "left wing wackos from Washington who                     can't stand that Peter is Congressman for the people of this                    district and not theirs."                                                                                                                                       Longley/ME03                                                                                                                                                    Coverage included three radio stations, but no TV or                            newspapers.  TV Channel 8, however, did a piece last night.                     Since Longley has been a focus of so many ad campaigns, this                    is not considered "new" news to the local media.  Although the                  message was good, the saturation level is pretty heavy in that                  market.                                                                                                                                                         Christensen/NE02                                                                                                                                                The event drew four radio stations and an AP reporter, but no                   TV stations. Sierra Club organizer Stephanie Ortiz-Cidlik was                   the lead speaker on the event with Lisa Williams, Nebraska                      Citizen Action; and Isabel Cohen, Missouri Valley, Sierra                       Club.                                                                                                                                                           Ensign/NV01                                                                                                                                                     Speakers included Sierra Club organizer Jennifer Witherspoon.                   Coverage included ABC (Channel 13), 105.1 radio news, and the                   Las Vegas Sun.  Several sound bites from Jennifer along with                    responses from Ensign were included in coverage.                                                                                                                Bunn/OR05                                                                                                                                                       Coverage was light, however, Oregon Public Broadcasting                         attended the event and the Oregonian is writing a story.                        According to Jonathon Poisner, OPB ran quite a good story on                    the release which included a sound bite from Jonathon pointing                  out that Bunn was horribly out of step with his district on                     the environment.  They then quoted Bunn responding that his                     record was balanced and that the 12 votes chosen by LCV don't                   reflect all the important ones.                                                                                                                                                                                                                 * Ads also ran in CA22 (Seastrand), MI08 (Chrysler), NC04                       (Funderburk), TX09 (Stockman), WA05 (Nethercutt) and WI01                       (Neumann) which were led by Citizen Action.  Ads will run in                    OK04 (Watts) next week.                                                                                                                                         SAMPLE TV AD:                                                                                                                                                   "It's our land; our water.  America's environment must be                       protected.  But in just 18 months, Congressman Stockman has                     voted 11 out of 11 times to weaken environmental protections.                                                                                                   Congressman Stockman even voted to let oil corporations                         continue releasing cancer-causing pollutants into our air.                                                                                                      He voted for the corporations who lobbied these bills and gave                  him thousands of dollars.                                                                                                                                       Call Congressman Stockman and tell him to protect America's                     environment.  For our families.  For our future."                                                                                                               SAMPLE RADIO AD:                                                                                                                                                "It's our land...                                                               and our water.                                                                                                                                                  America's environment must be protected.                                                                                                                        But in just 18 months, Congressman Stockman voted 11 out of 11                  times to weaken clean water, clean air and other environmental                  protections.                                                                                                                                                    On July 31, 1995, he voted to limit your right to know about                    toxic chemicals released into your community's air and water.                                                                                                   On November 2, Congressman Stockman even voted to let oil                       corporations continue releasing cancer-causing pollution into                   our air.  A vote the Wall Street Journal called 'a concerted                    effort to restrict enforcement of clean air and clean water                     rules.'                                                                                                                                                         Congressman Stockman voted for the big oil and chemical                         corporations who lobbied these bills and gave him thousands in                  campaign contributions.                                                                                                                                         Call Congressman Stockman, and tell him this time to vote for                   our environment, our families, and our future by voting for                     clean water in HR 3666."                                                                                                                                        %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%                                                                                                         This environmental alert was produced by the Sierra Club                        Legislative Office, 408 C Street, N.E., Washington, D.C. 20002, Tel: (202)      547-1141, Fax: (202) 547-6009.  Sierra Club 24-Hour Legislative                 Hotline: (202) 675-2394.                                                                                                                                        The Sierra Club electronic mailing list is for legislative alerts               and other important information.  If you want to join our list,                 send e-mail to: majordomo@igc.apc.org with the following                        command in the body of your e-mail message:                                                                                                                     subscribe sc-action                                                                                                                                             Commands in the "Subject:" line are not processed.                              If you have any questions or problems regarding the mailing list, please send a message to sf.moderator@sierraclub.org.                                                                                                                         For more information on becoming a member of the Sierra                         Club, or for information our Books and Outings programs,                        contact our national headquarters. Sierra Club, 85 Second                       Street, Second Floor, San Francisco, CA 94105. Tel: (415)                       977-5500 or e-mail to information@sierraclub.org, or....                                                                                                        The Sierra Club also has a "home page" on the                                   "World-Wide-Web". The web server is at the URL:                                 http://www.sierraclub.org/                                                                                                                                      The Sierra Club Home Page gives access to much information,                     including: an overview of the Sierra Club and its history; a                    searchable collection of Sierra Club Conservation policies;                     descriptions of 1995 Outings; how to contact local Sierra Club                  Chapters throughout North America and Sierra Club membership                    information.                                                                                                                                                    @START@SC Action#242-EPA FUNDING CLEARED                                        Defending the Environmental Agenda                                              July 15, 1996                                                                                                                                                   "When you're hanging off a bridge and the protest banner is                     flapping out of control, the climbing must be second nature."                                                                                                         -- Ingrid Gordon of Action Camp, a week-long training                     session that teaches the basics of radical enviro protest. (#4)                                                                                                 ---------------------------------------------------------------                 Sierra Club Legislative Hotline - 202-675-2394                                  Sierra Club National Headquarters -                                             415-977-5500 Sierra Club World Wide Web -                                       http://www.sierraclub.org                                                                                                                                       White House Comment Line - 202-456-1111 White                                   House Fax Line - 202-456-2461                                                   Clinton's e-mail - president@whitehouse.gov                                     Gore's e-mail - vice.president@whitehouse.gov                                   White House Address - 1600 Pennsylvania Ave, Washington, DC                     20500                                                                                                                                                           US Capitol Switchboard - 202-224-3121                                           --------------------------------------------------------------                  Contents:                                                                                                                                                                                                                                       IN THE MAIN RING:       EPA FUNDING CLEARED COMMITTEE, ONTO                                             FULL SENATE                                                                                                                             IN THE FIELD:           SURFERS, SIERRANS MAKING WAVES OVER                                             BILBRAY RECORD                                                                                                                                                  ACTION CAMP IS NOT YOUR USUAL VACATION.                                                                                                                         WISE USE WATCH - TONGASS CAMPAIGN IN                                            ALASKA                                                                                                                                                          SOOT PRINTS TRACK DOWN AIR POLLUTERS                                                                                                                                                                                    ---------------------------------------------------------------                                                                                                                                                                                 MAIN RING:                                                                                                                                                      EPA FUNDING CLEARED COMMITTEE, ONTO FULL SENATE                                                                                                                                                                                                 The EPA spending bill, a bitterly contentious struggle                          last year, was approved last week by the Senate's                               Appropriations Committee, with little controversy surrounding                   it.                                                                                                                                                             Like the House bill, this funding vehicle was designed to                       avoid the stand-off that characterized last year's budget and                   spending bill debates.                                                                                                                                          Senator Kit Bond (R-MO), subcommittee chair last week said                      that the bill represents "a fair and balanced approach," given                  the tight "budget allocation." Bond said it was his goal to get                 the bill enacted swiftly and sidestep "unless all else fails" a                 continuing resolution, or measure that would set in if the                      funding process bogs down.                                                                                                                                      The ranking Democrat, Barbara Mikulski, called the bill                         "fair and reasonable," though she did point to some programs                    that didn't meet the Administration's request, such as climate                  change programs and a program that would encourage                              environmentally sound technologies (EIT).                                                                                                                       Under the bill, the EPA would be funded at $6.6 billion,                        some $30 million more than the House and about $75 million more                 than FY 96 enacted levels, but still $430 million less than the                 president's request. For that reason, the Clinton                               administration was opposing the bill.                                                                                                                           As the bill moved to the floor, to be considered next                           week, there were NO plans for legislative riders. But there                     were rumors that a few members of the Senate just couldn't                      resist. So it's time for another call to your Senator. Urge him                 or her to support full funding of the EPA this year -- and                      while you're at it, tell your Senator to oppose any riders.                                                                                                                                                                                                                                                                     IN THE FIELD:                                                                                                                                                   SURFERS, SIERRANS MAKING WAVES OVER BILBRAY RECORD                                                                                                              A San Diego, California-area surf shop owner is running a                       campaign attacking the environmental record of Rep. Brian                       Bilbray, (R-CA) including bumper stickers and a singing toilet.                                                                                                 Harry's Surf Shop in Pacific Beach has been distributing                        bumper stickers that say "Another Surfer Against Bilbray and                    for Clean Water."                                                                                                                                               According to National Journal's Congress Daily, Donna                           Frye,a co-owner of Harry's Surf Shop, said the store had the                    stickers printed after Bilbray voted last year for the House                    bill, strenuously opposed by environmental groups, to revise                    the Clean Water Act. Frye said she and the other shop owners                    became angry because the water around San Diego has become so                   polluted it is making surfers sick.                                                                                                                             The shop also displays a toilet with an effigy of Bilbray                       climbing out of it singing a song about dirty water.                            "You've got to laugh so you don't cry," said Frye. She                          ridiculed Bilbray's identification as a surfer, saying                          surfers should support clean water.                                                                                                                             Lori Saldana, chair of our local chapter, has put up a                          personal internet home page mocking Bilbray's surfer                            credentials and his advocacy of an exemption from EPA treatment                 standards for a local sewage plant to allow it to pump                          artificially treated waste to deep water in the Pacific.                                                                                                        In response, Bilbray spokeswoman Melissa Dollaghan said Bilbray                 has a strong environmental record, including voting for a                       permanent ban on offshore oil drilling. In addition, Dollaghan                  said pumping the sewage to the ocean would be cheaper and                       result in cleaner water than the secondary treatment advocated                  by the Sierra Club.                                                                                                                                             Sounds like surfers and Sierrans (and surfing Sierrans, too)                    have Bilbray in an undertow.                                                                                                                                    Keep it up!                                                                                                                                                                                                                                     ACTION CAMP IS NOT YOUR USUAL VACATION.                                                                                                                         What is it about Montana, anyway? In the state's Bitterroot                     Mountains, five experienced environmental protestors have                       launched Action Camp, a week-long training session in the                       techniques of radical environmentalists, according to an                        article in Greenwire.                                                                                                                                           "The training takes 125 students through all the basics,"                       from media spin control to climbing. Camp instructor Ingrid                     Gordon tells students as they climb a 60-foot training tower:                   "When you're hanging off a bridge and the protest banner is                     flapping out of control, the climbing must be second nature."                                                                                                   The camp leaders -- including Mike Roselle, co-founder of                       Earth First! -- maintain that "eco-rad tactics are needed now                   more than ever."  Their program is based on the assumption that                 "the old, discredited 'monkey wrenching' tactics of Earth                       First! -- spiking trees, wrecking heavy equipment -- can be                     updated with the, nonviolent protest gestures that will capture                 the public's heart"                                                                                                                                                                                                                                                                                                             WISE USE WATCH - TONGASS CAMPAIGN IN ALASKA                                                                                                                     Wise use groups have formed a new group, Concerned citizens for                 Resources and the Environment (CARE). And they've hired veteran                 rabble-rouser Chuck Cushman to help them get more than their                    share of the Tongass National Forest.                                                                                                                           In an article in the Ketchikan Daily News, CARE was described                   as a coalition of 50 businesses and individuals that have                       raised $175,000 to fund a campaign for increased logging in the                 Tongass. The article described CARE as an affiliate of                          Cushman's American Land Rights Association, a Battle Ground,                    Washington-based group, and said Cushman had been visiting a                    number of communities encouraging local wise users to establish                 CARE-like organizations. Cushman's Ketchikan appearance                         reportedly drew more than 700 people. A parade through town                     prior to the rally included more than 70 vehicles festooned                     with yellow ribbons and pro-logging banners. Another meeting in                 Sitka, however, drew only 10 people, a turnout that prompted a                  local environmentalist who attended the meeting to call it a                    dismal failure."                                                                                                                                                                                                                                SOOT PRINTS TRACK DOWN AIR POLLUTERS                                                                                                                            Three scientists at the Massachusetts Institute of Technology                   have devised a way to show exactly where particulate air                        pollution is coming from. The scientists have developed a                       technique for tracking soot -- airborne particles that are                      mainly carbon -- to its original source. The technique would                    allow for a much more targeted approach to air pollution, both                  in regulation and in enforcement.                                                                                                                               Soot is a product of nearly all combustion, it's found in                       factory smoke, car exhaust, even in emissions of such "clean                    burning fuels as natural gas. Such particulate emissions are                    serious pollutants; soot itself has been linked to respiratory                  disease and cancer. The new technique uses an electron                          microscope to show exactly how the carbon atoms are arranged in                 particular combustion process as a fingerprint is to a person.                                                                                                  The technique could eventually be used to determine exactly how                 much a specific factory is contributing to a city's particulate                 air pollution.                                                                                                                                                                                                                                  %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%                                                                                                         This environmental alert was produced by the Sierra Club                        Legislative Office, 408 C Street, N.E., Washington, D.C. 20002,                 Tel: (202)                                                                      547-1141, Fax: (202) 547-6009.  Sierra Club 24-Hour Legislative                 Hotline: (202) 675-2394.                                                                                                                                        The Sierra Club electronic mailing list is for legislative                      alerts                                                                          and other important information.  If you want to join our list,                 send e-mail to: majordomo@igc.apc.org with the following                        command in the body of your e-mail message:                                                                                                                     subscribe sc-action                                                                                                                                             Commands in the "Subject:" line are not processed.                              If you have any questions or problems regarding the mailing                     list, please send a                                                             message to sf.moderator@sierraclub.org.                                                                                                                         For more information on becoming a member of the Sierra                         Club, or for information our Books and Outings programs,                        contact our national headquarters. Sierra Club, 85 Second                       Street, Second Floor, San Francisco, CA 94105. Tel: (415)                       977-5500 or e-mail to information@sierraclub.org, or....                                                                                                        The Sierra Club also has a "home page" on the                                   "World-Wide-Web". The web server is at the URL:                                 http://www.sierraclub.org/                                                                                                                                      The Sierra Club Home Page gives access to much information,                     including: an overview of the Sierra Club and its history; a                    searchable collection of Sierra Club Conservation policies;                     descriptions of 1995 Outings; how to contact local Sierra Club                  Chapters throughout North America and Sierra Club membership                    information.                                                                                                                                                    @START@SC Action#243 - AMERICA'S GREEN - CANDIDATES LOOK OUT!                   Defending the Environmental Agenda                                              July 16, 1996                                                                                                                                                   "I find that it is not the circumstances in which we are                        placed, but the spirit in which we meet them, that constitutes                  our comfort."                                                                   -- Elizabeth T. King                                                                                                                                            ---------------------------------------------------------------                 Sierra Club Legislative Hotline - 202-675-2394                                  Sierra Club National Headquarters - 415-977-5500                                Sierra Club World Wide Web - http://www.sierraclub.org                                                                                                          White House Comment Line - 202-456-1111                                         White House Fax Line - 202-456-2461                                             Clinton's e-mail - president@whitehouse.gov                                     Gore's e-mail - vice.president@whitehouse.gov                                   White House Address - 1600 Pennsylvania Ave, Washington, DC                     20500                                                                                                                                                           US Capitol Switchboard - 202-224-3121                                           ---------------------------------------------------------------                 CONTENTS:                                                                                                                                                       IN THE MAIN RING:       NEVADA SENATORS FIGHT TO DEFEND THEIR                                           STATE'S PUBLIC HEALTH.                                                          SENATE SUBCOMMITTEE TO ENDORSE GAS                                              GUZZLERS???                                                                     INDUSTRY COALITION THREATENS ECO-LABELS                                                                                                 IN THE PRESS:           YOU!... DEFENDING OUR FORESTS.                                                                                                          ON THE CAMPAIGN TRAIL:  AMERICA'S GREEN - CANDIDATES LOOK OUT!                                                                                                                                                                                  ===============================================================                                                                                                                                                                                                                                                                 IN THE MAIN RING--                                                                                                                                              NEVADA SENATORS FIGHT TO DEFEND THEIR STATE'S PUBLIC HEALTH                                                                                                     Today the Senate voted to end the filibuster by Nevada Senators                 Richard Bryan and Harry Reid against the Nuclear Waste Policy                   Act, S. 1936.  The Nevadans needed 40 votes to sustain their                    talk-a-thon, but garnered only 34, while supporters of the                      anti-environmental bill got 65 votes.  But the good news is                     that the 34 votes will be enough to sustain a veto by President                 Clinton, which is expected to be forthcoming if the bill lands                  on his desk.                                                                                                                                                    Meanwhile, under the Senate rules, even though the Nevada                       senators lost the cloture vote, they had 30 hours to carry out                  their filibuster by talking non- stop.  They talked all                         afternoon until Majority Leader Trent Lott pulled the bill from                 consideration and another cloture vote has been scheduled for                   next Thursday July 25.                                                                                                                                          After that vote, the Nevadans will have 30 more hours to                        debate, and the Senate will be running out of time before the                   August recess.  Sens. Bryan and Reid have threatened to                         filibuster every bill that comes to the Senate floor (requiring                 more cloture votes and 30 hours of discussion for every single                  bill) until Majority Leader Trent Lott (R-MS) drops the nuclear                 waste bill for good.  Rep. Fred Upton (R-MI) says that he has                   been promised floor time in the House if the Senate passes the                  bill, but he may not have to trouble himself.                                                                                                                                                                                                   SENATE SUBCOMMITTEE TO ENDORSE GAS GUZZLERS???                                                                                                                  As you will recall, the House voted for a 1997 Transportation                   Appropriations bill that includes a rider freezing miles per                    gallon (CAFE) standards.  Today, the Senate subcommittee passed                 out a version of the funding bill that did *not* contain the                    CAFE freeze. However, the auto companies will have their                        opportunity on Thursday, July 18th, when the full Senate                        Appropriations Committee takes up the bill.  It is possible                     that Sen. Kitt Bond (R-MO) may contribute an amendment to                       freeze CAFE standards.                                                                                                                                          CAFE standards save 3 million barrels of oil every day and save                 all of us money at the gas pump.  They also reduce emissions of                 carbon dioxide, the gas primarily responsible for global                        warming.  The CAFE freeze rider would bar increases to miles                    per gallon standards -- meaning we won't see oil savings                        increase, more money saved at the pump, or further reductions                   in carbon dioxide emissions.                                                                                                                                    So, please call your Senator if they are on the Senate Approps                  Committee and ask them to oppose the Bond amendment to freeze                   auto fuel efficiency standards. US Capitol Switchboard -                        202-224-3121                                                                                                                                                                                                                                    INDUSTRY COALITION THREATENS ECO-LABELS                                                                                                                         The United States Trade Representative has come under pressure                  by a massive industry coalition to ask the World Trade                          Organization (WTO) to adopt a long list of restrictive rules on                 ecolabeling.  Ecolabels tell consumers that products were made                  in environmentally preferable ways.  But the coalition                          representing such industries as timber, chemicals, plastics,                    and grocers wants to deny you information you need to be                        responsible consumers in today's global marketplace.                                                                                                            The industry demands seem innocuous at first glance.  For                       instance, they want labels awarded only to products that offer                  conclusive scientific proof of their benefits.  But science                     cannot resolve environmental issues with the certainty that the                 industry coalition is demanding.  In any case, the WTO lacks                    the expertise to make judgments about scientific issues or                      environmental values.                                                                                                                                           In fact, the industry coalition admits that its real agenda is                  to eliminate ecolabeling altogether.  As a recent letter                        states, "[T]he concept of ecoseals is fundamentally flawed and                  cannot be fixed by modifying existing programs."                                                                                                                Among the many programs that might be undercut are Smart Wood                   and Scientific Certification Systems which award labels for                     sustainably produced wood, the Energy Department's Energy Star                  label which awards labels for energy efficient computers and                    other products, California's Prop 65 toxics labeling program,                   and organic food labels.  The same principles could eventually                  be used against labels that identify products made with good                    labor practices.                                                                                                                                                Help alert the Administration to avoid a major environmental                    blunder.  Call your representative today and ask them to sign                   Rep. George Miller's (D-CA) letter to defend ecolabels.  For                    more information, contact Dan Seligman, (202) 675-2387.                                                                                                                                                                                         IN THE PRESS --                                                                                                                                                 YOU!  DEFENDING OUR FORESTS                                                                                                                                     West Virginia citizens weighing in on the Craig Forest "Health"                 bill, S. 391:                                                                                                                                                   In a July 11 letter to the editor in the Charleston Gazette,                    activist Charley Kincaid wrote the following: "If you've ever                   walked through majestic West Coast redwoods or seen old photos                  of the giant trees that once adorned West Virginia's hills and                  mountains, their stately presence invites one to pause and                      reflect.  Probably most of us would approach cautiously the                     idea of cutting vast swaths of these giants.  Once their gone,                  part of our natural legacy will have disappeared.  Reflection                   is the last thing on the minds of the backers of Senate Bill                    391...already the profiteers' friends in Congress have provided                 a virtual blank check.  A similar bill, enacted for one year,                   is due to expire in a few months."                                                                                                                              Charley wasn't alone in the Charleston Gazette.  Mike Forman,                   VP of the Huntington Tri-State Audubon Society had an op-ed                     published about the Craig bill the following day, July 12,                      entitled "Bill Would Sharpen Timber Axes." In a moving story                    about the forests have meant to his family, Mike personalizes                   the war on our National Forests.                                                                                                                                He points out that "under the hoax of a 'forest health crisis,'                 this bill stands to overturn 75 years of progressive timberland                 management land belonging to you and me.  They would have us                    believe that these great forests, survivors for thousands of                    years without the 'help' of the timber industry, are suddenly                   in grave danger.  This industry wants the public to believe                     that the cure for our 'diseased' woodlands is                                   clearcutting...This legislation will place the rights of the                    timber industry above all others.  Clearcutting will be valued                  over fishing, hunting, hiking, boating and camping.  The legacy                 to succeeding generations will be pitiful anecdotes and                         memories."                                                                                                                                                      A Call For Action--                                                                                                                                             You *can* make a difference -- Ask your fellow citizens to                      weigh in by calling reps and senators and telling them to                       repeal the logging without laws clearcut rider before another                   tree falls.  And then, ask them to call the White House and                     urge the President to cancel all remaining sales under the                      clearcut rider. Don't delay.                                                                                                                                                                                                                    IN THE POLLS --                                                                                                                                                 AMERICA IS GREEN -- CANDIDATES LOOK OUT!                                                                                                                        A St. Louis Post-Dispatch poll published in May showed 41% of                   Missourians think the environment is a "very important" issue                   in the 1996 political campaign.  They ranked it ahead of                        abortion (37%) and right behind economic security (46%).                        According to the paper, "Environmental issues came to the                       forefront in the past year when Republicans in Congress                         proposed basic changes in resource management and pollution                     control.  Among those approaches were cuts in environmental                     spending and the opening of more lands for logging, mining and                  development.  The salvage timber amendment is among the                         environmental issues that could influence how Missourians view                  their choices in November."                                                                                                                                     And...a recent survey shows that nearly 75% of respondents                      think the state of the environment is getting worse or staying                  the same.  Fifty-seven percent think environmental issues are                   "very or extremely serious," compared to 66% who listed the                     economy as their major concern.  The study shows that worries                   about the economy fluctuate, while environmental concerns                       remain constant.                                                                                                                                                On a 1-10 scale, they ranked hazardous waste as their most                      serious concern, at about 8.5.  Air and water pollution and                     depletion of forests and natural resources followed.  Global                    warming weighed in at 6.2  The survey included 1,000 people,                    and was designed to provide insight into environmental concerns                 of consumers.  It was conducted by the NJ-based Environmental                   Research Associates.                                                            @START@*** INTERNET PC GAMES CHARTS * EDITION 185 ***                              This file only includes the latest Games Charts, but we have much more.        Go to http://www.xs4all.nl/~jojo if you want to see other charts and info.    ==============================================================================  |       * * *  I N T E R N E T   P C   G A M E S   C H A R T S  * * *        |  |----------------------------------------------------------------------------|  | (c) 1996 World Charts                  Issue 185 - Week 29 - July 15, 1996 |  |----------------------------------------------------------------------------|  | This week the votes from 2501 people have been used to compile this chart. |  | The charts are checked out weekly by most game developers and publishers.  |  | Let them know what games you like and start voting for this list now!      |  | Send your votes to pcgames@worldcharts.nl and you'll get the next chart    |  | sent to you personally. Ask for the document that tells how to vote. Just  |  | send a message with subject line 'send doc' and you'll know all about it.  |  | The format for every line with a vote is:  points title [ ID ]             |  | YOU MUST INCLUDE THE ID NUMBER, and between brackets! It is NOT optional.  |  | You can allocate a maximum of 20 points, BUT NOT MORE THAN 5 FOR ONE GAME. |  | An example can be found at the bottom of this list. LOOK AT IT FIRST!      |  |----------------------------------------------------------------------------|  | Votes to pcgames@worldcharts.nl and comments to ahk@gas.uug.arizona.edu.   |  | Send a message with #nolist in the body if you don't want to receive this  |  | list anymore. Send a message with #nocall if you don't want the reminders. |  | Don't send your mail to top100@xs4all.nl. That address must not be used.   |  ==============================================================================                                                                                           Which is better: Duke Nukem 3D or Quake? This has been a heavily        debated issue on the newsgroups for quite some time. We all have our own        tastes, so you'll just have to try them both out for yourself! What is the      consensus? With thousands of voters casting ballots every week, we ought        to be able to come to some objective conclusions.                                       Duke Nukem 3D entered the charts 24 weeks ago and was #1 in it's        4th week on the charts. Duke Nukem 3D peaked with 1184 points in it's 11th      week. The registered version entered the charts in the 14th week, and Duke      had dropped below 500 points by week 19.                                                Quake by contrast entered the charts 20 weeks ago, and did not          reach #1 until it's 18th week. We'll see if Quake ever gets more than 1184      points. Quake took longer to reach #1 and last week still had fewer points      than Duke Nukem 3D had at it's peak. By this analysis, Duke Nukem 3D wins!      But wait...                                                                             The full shareware release of Quake did not occur until 3 weeks         ago! Prior to that time, Quake was just a deathmatch only test version.         Quake was #1 in it's first week as a full shareware version, and it's got       plenty of time to reach it's peak! By this analysis, the jury is still          out. We'll have to see how high Quake goes before it peaks, and the             release of the registered version will have an impact as well.                          Whichever game is your favorite, there are ways of interpreting         the data to support your position. We will total up everything into a best      of 1996 chart at the end of the year. If you don't agree with the year end      chart, you can always wait until 1999 or so. When Quake and Duke Nukem 3D       are both off the charts, we'll know which one lasted longer. :)                                                                                                                                 Santiago                                                                        http://gas.uug.arizona.edu/~ahk                                                                                                 (Note: Right before publication it now appears that Quake has accumulated a     massive amount of 1614 points, surpassing the peak of Duke Nukem 3D, and        almost four times as much as DN3D has now. However, Duke also has a retail      version in the Commercial Top 100, probably taking away many votes from the     shareware version. For the final decision we'll have to wait until Quake has    its registered version released too. - Jurgen)                                                                                                                                                                                                  The following Top 40 contains the best download PC games in the world.          The list includes demo versions, shareware versions and freeware games.         Vote for a game in this chart if you think other people should download it.    ==============================================================================   Download Top 40                         Edition 55 - Week 29 - July 15, 1996   ==============================================================================   TW  LW  NW Title                      Developer/Publisher(s) Cat HI ID Points  ------------------------------------------------------------------------------    1   1  20 Quake {share}                                  Id AC  1 [1876]1614    2   2  24 Duke Nukem 3D {share}                   3D Realms AC  1 [1863] 440    3   3  55 Nethack 3 {free}                          DevTeam RP  1 [1186] 340    4   4  36 Warcraft 2: Tides of D. {demo}           Blizzard ST  2 [1774] 226    5   5  55 Angband {free}                Robert Alan Koeneke RP  2 [1255] 212    6   6  30 Descent 2 {demo}               Parallax/Interplay AC  1 [1821] 159    7   7  30 Stars! 2.0/2.5 {W} {share}           Star Crossed ST  3 [1816] 143    8   8  55 Descent {share}                Parallax/Interplay AC  1 [1644] 116    9   9  55 Doom {share}                                   Id AC  4 [1645] 107   10  12^ 31 Toyland {O} {share}                 Rainald Menge AC  9 [1813] 118   11  10  40 Hexen: Beyond Heretic {demo}             Raven/Id AC  1 [1751]  75   12  11  55 VGA Planets {share}                  Tim Wisseman ST  7 [1651]  77   13  15^ 14 Exile 2: Crystal Souls {share}          Spiderweb RP 13 [1914]  91   14  16^ 55 FreeCell {W} {free}                     Microsoft ST  5 [1660]  81   15  14  51 MechWarrior 2: The Clans {demo}        Activision AC 10 [1696]  53   16  17^  7 Yendorian Tales: Chapter 2 {share}      SmithWare RP 14 [1929]  61   17  13  10 Mixman {share}                             Mixman AD 10 [1928]  21   18  26*  4 SubSpace {share}                           Virgin AC 18 [1955]  72   19  18  55 Slicks 'n' Slide {share}           Timo Kauppinen SP 11 [1659]  40   20  19  45 Abuse {share}                       Crack Dot Com AC  6 [1715]  40   21  21  36 Wolfenstein 3D {share}                  Id/Apogee AC 14 [1658]  45   22  22  35 Extreme Pinball {share}      Epic/Electronic Arts AC  4 [1776]  41   23  20   6 Randzu {share}                               Wolf ST 19 [1935]  32   24  23  52 Rise of the Triad: The Hunt Begins {share} Apogee AC 10 [1668]  38   25  27^ 52 Heretic {share}                          Raven/Id AC  7 [1648]  39   26  24  55 One Must Fall: 2097 {share}                  Epic AC  8 [1647]  30   27  29^ 27 Exile: Escape from the Pit {W} {share}  Spiderweb RP 24 [1724]  40   28  25  43 Tyrian {share}                       Eclipse/Epic AC  3 [1725]  26   29  38^  2 So Far {free}                      Andrew Plotkin AD 29 [1974]  46   30  28  55 Scorched Earth {share}             Wendell Hicken AC  7 [1673]  19   31  35^ 55 Terminal Velocity {share}   Terminal R./3D Realms AC  3 [1646]  32   32  32   3 EITTris {free}                     Eric Jorgensen AC 32 [1954]  24   33  31  55 Minesweeper {W} {free}                  Microsoft ST  5 [1184]  19   34  33  15 Star Quest 1 {share}           Virtual Adventures AC 20 [1890]  21   35  30  55 Jazz Jackrabbit {share}                      Epic AC 13 [1652]  14   36   -^  1 Close Combat {W} {demo}          Atomic/Microsoft ST 36 [1978]  25   37   -^  7 Mine Bombers {share}                       Skitso AC 37 [1921]  32   38  34   6 Afterlife {demo}                        LucasArts ST 32 [1944]  18   39  40^  2 Ancient Dungeons of Mystery {free}  Thomas Biskup RP 39 [1976]  25   40  39   2 Krypton Egg {share}                         C y V AC 39 [1946]   6                                                                                      Dropped Out:                                                                                                                                                     36   2 Spin                                    Ground Up AC 36 [1956]           37  53 Sherlock                            Everett Kaser ST 11 [1654]                                                                                       The following games have not yet received enough points to enter the chart:    ==============================================================================    Runners Up for Download Top 40         Edition 55 - Week 29 - July 15, 1996   ==============================================================================           NW Title                         Developer/Publisher(s) Cat  ID        ------------------------------------------------------------------------------   Tip  1   2 Bug Eyed Monsters {O} {demo}         Grinning Lizard AC [1984]       Tip  2   7 WinWar II 3.0 {W} {share}          Silicon Commander ST [1943]       Tip  3   2 Operation Carnage {S} {share}               Beaucomm AC [1983]       Tip  4   6 Four Hills {share}                    Jukka Hakosalo SP [1957]       Tip  5   3 Ultizurk 3 {share}                  Robert McGryphon RP [1975]       Tip  6   7 Fire and Ice {share}                      Streetwise AC [1945]       Tip  7   3 Black Knight {share}                         FormGen SI [1977]                                                                                                                                                                       The following Top 100 contains the best full price PC games in the world.       The list includes commercial retail games and registered shareware games.       Vote for a game in this chart if you think other people should buy it too.     ==============================================================================   Commercial Top 100                     Edition 185 - Week 29 - July 15, 1996   ==============================================================================   TW  LW  NW Title                      Developer/Publisher(s) Cat HI ID Points  ------------------------------------------------------------------------------    1   1  19 Civilization 2 {W}                     MicroProse ST  1 [1879]1299    2   2  10 Duke Nukem 3D {reg}                Apogee/FormGen AC  2 [1923]1150    3   4^ 32 Warcraft 2/add-on: Tides of Darkness     Blizzard ST  2 [1817]1009    4   3  42 Command & Conquer/Covert Ops.     Westwood/Virgin ST  1 [1729] 948    5   6^ 29 Galactic Civilizations 2 {O}             Stardock ST  3 [1828] 482    6   5  18 Descent 2                      Parallax/Interplay AC  5 [1891] 477    7   8^ 50 MechWarrior 2/NetMech: The Clans       Activision AC  6 [1697] 354    8   7  21 Wing Commander 4           Origin/Electronic Arts AC  4 [1867] 314    9   9  92 Doom 2: Hell on Earth                Id/GT/Virgin AC  1 [1502] 371   10  10  41 Heroes of Might and Magic               New World ST 10 [1737] 234   11  11  81 Descent {reg}                  Parallax/Interplay AC  1 [1565] 271   12  12  92 Master of Magic                 SimTex/MicroProse ST  3 [1501] 252   13  13  73 Dark Forces                      LucasArts/Virgin AC  2 [1585] 221   14  15^ 28 Gabriel Knight 2: The Beast Within         Sierra AD 14 [1832] 190   15  14  41 Need for Speed        Distinctive/Electronic Arts AC 12 [1738] 169   16  17^ 39 Steel Panthers                      SSI/Mindscape ST 16 [1757] 163   17  16 145 Master of Orion                 SimTex/MicroProse ST  2 [1344] 285   18  24^ 33 Stars! 2.0/2.5 {W} {reg}             Star Crossed ST 18 [1786] 195   19  18  33 Worms/Reinforcements                Team 17/Ocean AC 17 [1784] 156   20  19  85 Panzer General                      SSI/Mindscape ST 11 [1522] 162   21  21 131 SimCity 2000                      Maxis/Mindscape ST  2 [1399] 242   22  22  32 Fifa Soccer 96          EA Sports/Electronic Arts SP 20 [1787] 145   23  30^  4 The Settlers 2/Die Siedler 2            Blue Byte ST 23 [1953] 181   24  20  83 Wing Commander 3: Heart of the Tiger       Origin AC  6 [1562] 143   25  33^ 28 Avarice Preview {O}                  CSS/Stardock AD 14 [1837] 180   26  23  39 NHL Hockey '96                    Electronic Arts SP 23 [1748] 130   27  26  67 X-COM 2: Terror f.t. Deep       Mythos/MicroProse ST  8 [1600] 156   28  25 185 Civilization/CivNet                    MicroProse ST  1 [1002] 312   29  29  16 Fantasy General                     SSI/Mindscape ST 29 [1900] 117   30  28  40 Crusader: No Remorse       Origin/Electronic Arts AC 14 [1741] 111   31  27  86 Warcraft: Orcs and Humans      Blizzard/Interplay ST  4 [1528] 121   32  31  32 The Dig                                 LucasArts AD 21 [1798] 118   33  35^ 91 Galactic Civilizations/Shipyards {O}     Stardock ST  1 [1508] 163   34  34  35 Hexen: Beyond Heretic                 Raven/Id/GT AC  8 [1775] 123   35  41^ 44 Star Emperor {O}                         Stardock ST  4 [1716] 143   36  37^ 63 Full Throttle                           LucasArts AD 10 [1612] 123   37  36 117 U.F.O./X-Com: Enemy Unknown     Mythos/MicroProse ST  1 [1437] 152   38  32  93 Colonization                           MicroProse ST  5 [1496] 112   39  44^ 32 Capitalism              Enlight/Interactive Magic ST 39 [1806] 110   40  38 104 Tie Fighter/add-on               LucasArts/Virgin AC  3 [1473] 134   41  51^  4 AH-64D Longbow             Origin/Electronic Arts SI 41 [1965] 112   42  47^135 Doom/Ultimate Doom {reg}                       Id AC  1 [1386] 173   43  43  10 Conquest of the New World   Quicksilver/Interplay ST 39 [1853]  89   44  45^ 87 Transport Tycoon/deluxe                MicroProse ST 14 [1521] 112   45  40  35 Stonekeep                               Interplay RP 21 [1779]  80   46  39  20 Indycar Racing 2                   Papyrus/Sierra SI 35 [1862]  75   47  52^ 54 Star Trek TNG: A Final Unity    Spectrum Holobyte AD 16 [1641]  85   48  48   8 Chaos Overlords                         New World ST 48 [1937]  72   49  54^ 19 NBA Live 96             EA Sports/Electronic Arts SP 34 [1871]  82   50  53^121 Myst {W}          Cyan/Broderbund/Electronic Arts AD 11 [1426] 125   51  42  39 Championship Manager 2                     Domark SP 35 [1746]  60   52  49  37 Caesar 2                       Impressions/Sierra ST 34 [1742]  73   53  46  14 Zork Nemesis                   Infocom/Activision AD 45 [1906]  68   54  68^  3 Marathon 2: Durandal                       Bungie AC 54 [1960]  88   55  55  14 Advanced Tactical Fighter  Origin/Electronic Arts SI 53 [1907]  73   56  50  86 Nascar Racing                      Papyrus/Virgin SI 21 [1529]  72   57  56  22 Anvil of Dawn                DreamForge/New World RP 55 [1819]  66   58  58  17 Terra Nova: Strike Force C.   LookingGlass/Virgin AC 46 [1883]  63   59  57  32 11th Hour: Be Afraid of the Dark Trilobyte/Virgin AD 15 [1809]  58   60  62^ 74 Rise of the Triad: Dark War {reg}          Apogee AC 18 [1564]  70   61  67^ 32 Rebel Assault 2: The Hidden Empire      LucasArts AC 40 [1795]  59   62  65^112 Ultima Underworld       Blue Sky/Origin/Mindscape RP 62 [1009]  82   63  59  31 TFX 2: EF2000                           DID/Ocean SI 53 [1797]  51   64  63  46 Phantasmagoria                             Sierra AD 19 [1712]  52   65  81^  2 You Don't Know Jack {W}                  Berkeley AC 65 [1790]  63   66  60  27 Monopoly                          Westwood/Virgin ST 29 [1841]  49   67  61  38 Ascendancy                   Logic Factory/Virgin ST 22 [1753]  49   68  73^ 30 Extreme Pinball {reg}        Epic/Electronic Arts AC 68 [1789]  55   69  66  65 Jagged Alliance                Sir-Tech/Mindscape ST  9 [1605]  54   70  70 184 Dune 2: Building of a Dynasty     Westwood/Virgin ST  4 [1110] 155   71  75^ 81 Heretic/Shadow of the Serpent Rider {reg}Raven/Id AC  4 [1566]  63   72  79^ 37 Microlearn Game Pack 2 {O}      Microlearn Nordic AC 38 [1764]  52   73  83^182 VGA Planets {reg}                    Tim Wisseman ST  3 [1131] 148   74  86^ 94 System Shock  LookingGlass/Origin/Electronic Arts AC 11 [1438]  63   75  64  52 Buried in Time     Presto/Sanctuary Woods/US Gold AD 42 [1687]  42   76  72 158 Betrayal at Krondor                Dynamix/Sierra RP  6 [1275]  87   77  74  31 Advanced Civilization                 Avalon Hill ST 65 [1803]  38   78  69  11 3D Lemmings                        Psygnosis/Sony AC 63 [1918]  40   79  77  33 Destruction Derby           Reflections/Psygnosis AC 46 [1788]  39   80  76  26 Shivers {W}                                Sierra AD 39 [1791]  36   81  84^ 65 NBA Live 95                Hitmen/Electronic Arts SP 34 [1602]  41   82  71  31 Screamer                          Graffiti/Virgin AC 44 [1801]  30   83  85^  8 Big Red Racing                     Big Red/Domark AC 73 [1917]  38   84  88^ 13 Spycraft: The Great Game {W}           Activision AD 80 [1897]  40   85  92^184 Star Control 2: Ur-Quan Masters          Accolade AC  3 [1116] 117   86  94^120 Gabriel Knight: Sins of the Fathers        Sierra AD 25 [1377]  57   87   -^  1 Mission Force: Cyber Storm                 Sierra ST 87 [1986]  35   88  93^134 Sam & Max Hit the Road          LucasArts/US Gold AD 11 [1379]  61   89  90^ 41 Fade to Black            Delphine/Electronic Arts AC 54 [1740]  35   90  87   7 Sensible World of Soccer        Sensible/Renegade SP 73 [1912]  33   91  89 142 Day of the Tentacle             LucasArts/US Gold AD  6 [1268]  60   92  97^176 X-Wing/Imperial Purs.,B-Wing    LucasArts/US Gold AC  1 [1169]  93   93   -^  1 Battleground: Waterloo                  TalonSoft ST 93 [1961]  31   94  80 102 The Settlers/Serf City              Blue Byte/SSI ST  6 [1458]  38   95 100^  2 Romance of the Three Kingdoms: Wall of Fire  Koei ST 95 [1948]  32   96  95 151 Ind. Jones: Fate of Atlantis    LucasArts/US Gold AD  3 [1003]  61   97  78  35 3D Ultra Pinball {W}                       Sierra AC 61 [1754]  26   98  82  27 Allied General {W}                  SSI/Mindscape ST 52 [1829]  25   99   -^  1 Afterlife                               LucasArts ST 99 [1980]  25  100   -^  1 Wizardry Gold                            Sir-Tech RP100 [1972]  25                                                                                      Dropped Out:                                                                                                                                                     91   5 Battle Arena Toshinden    Digital Dialect/Funsoft AC 83 [1933]           96  40 Magic Carpet 2: The Netherworlds      Bullfrog/EA AC 57 [1739]           98   1 Virtual Snooker                 Celeris/Interplay SP 98 [1949]           99  20 Full Tilt! Pinball {W}        Cinematronics/Maxis AC 74 [1856]                                                                                       The following games have not yet received enough points to enter the chart:    ==============================================================================   Runners Up Commercial Top 100          Edition 185 - Week 29 - July 15, 1996   ==============================================================================           NW Title                         Developer/Publisher(s) Cat  ID        ------------------------------------------------------------------------------   Tip  1   8 Warbirds                                         ICI SI [1942]       Tip  2   7 TacOps {W}                                   Arsenal ST [1947]       Tip  3   8 Swords of Xeen                             New World RP [1940]       Tip  4   2 Monty Python: Quest for the Holy Grail     7th Level    [1988]       Tip  5   5 Tony LaRussa 1996 edition                 StormFront SP [1970]       Tip  6   3 Front Page Sports: Baseball 96                Sierra SP [1981]       Tip  7   5 Toon Machine                                  Sierra PU [1969]       Tip  8   1 Close Combat                        Atomic/Microsoft ST [1990]       Tip  9   1 Rise and Rule Ancient Empires                 Sierra ST [1991]       Tip 10   7 Deathkeep                              SSI/Mindscape RP [1950]       Tip 11   2 Euro '96                                     Gremlin SP [1987]       Tip 12   1 Fire Fight            Epic MegaGames/Electronic Arts AC [1992]       Tip 13   4 Rise 2: Resurrection                          Mirage AC [1973]       Tip 14   6 Witchaven 2: Blood Vengeance      Capstone/Intracorp AC [1966]       Tip 15   5 Indiana Jones: His Desktop Adventures      LucasArts PU [1967]       Tip 16   7 Total Mayhem                        Cinematix/Domark AC [1952]       Tip 17   8 Football Limited                               Ocean SP [1939]       Tip 18   1 Lighthouse                                    Sierra AD [1993]       Tip 19   1 Gender Wars                                          ST [1994]       Tip 20   2 Triple Play '97                      Electronic Arts SP [1989]       Tip 21   6 Wetlands                          Hypnotix/New World AC [1964]       Tip 22   2 Silent Thunder: A-10 Tank Killer {W}  Dynamix/Sierra    [1985]       Tip 23   5 Manic Karts                       Manic Media/Virgin AC [1968]       Tip 24   3 NHL Powerplay '96                             Virgin SP [1982]       Tip 25   6 Kingdom O'Magic                          Sales Curve AD [1963]       Tip 26   6 Shockwave Assault                    Electronic Arts AC [1959]       Tip 27   5 Big Hurt Baseball                                    SP [1971]       Tip 28   6 Bermuda Syndrome                         Century/BMG AD [1962]       Tip 29   3 Shell Shock                      Core Design/US Gold AC [1979]       Tip 30   1 Space Hulk 2                Key Game/Electronic Arts AC [1995]                                                                                                                                                                                                                                                      ==============================================================================  | TW : This Week          | The Internet PC Games Charts are compiled using  |  | LW : Last Week          | votes sent by gamers from all over the world.    |  | NW : Number of Weeks    | The latest charts are published every Monday on  |  | HI : Highest Position   | Usenet in the comp.sys.ibm.pc.games.* newsgroups.|  |  ^ : Climbing           |--------------------------------------------------|  |  * : Bullet             | If you send your votes, do it like this:         |  | AC : Action             | > 5  Dark Invader  [1435]                        |  | AD : Adventure          | > 4  Mysterious Forces 2  [1322]                 |  | PU : Puzzle             | > 5  Super Fighter  [1502]                       |  | RP : Role-Playing       | > 2  Magic of Zuul 4  []                         |  | SI : Simulation         | > 4  The Lost Tycoon  []                         |  | SP : Sports             |--------------------------------------------------|  | ST : Strategy           | (c) 1996 all rights reserved |      World Charts |  | {free}  Freeware        | Distribution of these charts | Balderikstraat 16 |  | {demo}  Demo Version    | is granted only by written   | 3032 HC Rotterdam |  | {share} Shareware       | permission.                  |   The Netherlands |  | {reg}   Registered      |--------------------------------------------------|  | {W}     Windows Only    | Download Top 40:         ahk@gas.uug.arizona.edu |  | {O}     OS/2 Only       | Commercial Top 100:       pcgames@worldcharts.nl |  |                         | On the WorldWideWeb:  http://www.xs4all.nl/~jojo |  |                         |      Supported by XS4ALL Internet Provider       |  ==============================================================================                                                                                  @START@Gamesmania Launches July1                                                                                                                                Check out the Web's first weekly PC games e-zine, called Gamesmania, which      launches July 1, from Toronto. Featuring news, reviews and a searchable         database of  PC games, the e-zine will publish in five languages - English,     French, German, Italian and Japanese. It is an e-zin devoted to uncovering      news  about  games-related technology, market trends, events and the best new   computer games. A searchable database allows users to find information about    individual games, including hardware requirements; tricks and tips to win;      cheat codes; downloadable demos and FAQs.                                                                                                                       The site is at http://www.gamesmania.com                                                                                                                        @START@DOOM to VRML 2.0 converter!                                              Hey everyone,                                                                                                                                                   Ever want to explore your DOOM worlds in full 3D on your PC? Ken                Russell, the madman who brought us WADtoIV, just completed his latest           masterpiece, doomToVrml2!                                                                                                                                       Check out http://vrml.sgi.com/tools/doomtovrml2/index.html                                                                                                      His converter goes directly from DOOM WAD format to VRML 2.0 with new,          more accurate translation and moving doors! Source and executables for          both PC and Silicon Graphics are provided.                                                                                                                      To enter your new VRML 2.0 DOOM worlds, download the Cosmo Player VRML          2.0 plug-in to Netscape Navigator                                                                                                                               http://vrml.sgi.com/cosmoplayer/download.html                                                                                                                   Send me a pointer to any levels you convert to VRML 2.0 and I will put a        link to them on the Silicon Graphics VRML 2.0 index.                            (http://vrml.sgi.com/worlds)                                                                                                                                    Thanks!                                                                                                                                                         --                                                                              David Frerichs               Silicon Graphics                                   Product Manager - VRML       http://vrml.sgi.com                                frerichs@sgi.com         http://www.sgi.com/Products/WebFORCE                      415/933-5290                 http://reality.sgi.com/frerichs_esd                "Coffee Boss" - Sugoi Oishii!"                                                                                                                                  @START@DOOM: FTP and WWW Sites . . (96/07/16)                                                                                                                                         - * < DOOM FTP/WWW Site List > * -                                                         Jul 16, 1996                                                                                                                     May 21 - Added Australian powerup.com and Illinoisian (:D) ais.net mirrors,              Added long overdue link to the html-ized RGCD FAQ, + 7 more URLs.               Frans de Vries is the maintainer during JVE's absence this summer.     Jun 04 - Updated 7 entries, added 4 new ones, including Deathmatch Tips                  and Death Tag pages, and returned one previous link (WadEd page).      Jun 25 - DoomGate move from cs.buffalo.edu to gamers.org almost complete.                Added 6 new URLs and updated one.  Updated two IP addresses.         | Jul 16 - The Doom Help Service moved to DoomGate.  Added 3 new ftp mirrors    |          and 1 new page, removed Deth's "The Deathmatch Pages".                                                                                                 NOTE: Various WWW versions of this document are available, including one at           http://www.cdrom.com/pub/idgames/docs/rgcd-pips/FTP_WWW_sites.html                                                                                                                                                                      Primary DOOM FTP Sites and Mirrors                                              ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^                                                The "Primary" site contains the "master copy" of the DOOM FTP Archive.          Contributions can be uploaded to the /pub/idgames/incoming directory,           but LMPs should be uploaded to the /pub/idgames/lmps/incoming directory.        "Mirror" sites each have a duplicate of the primary's idgames hierarchy         (sometimes with a different name) that is updated on a daily basis.             If a mirror site is closer to you, please use it instead of the primary.        Log in as "anonymous" or "ftp".  Use your e-mail address as the password.                                                                                        California: ftp://ftp.cdrom.com/pub/idgames/ (Primary Site) 165.113.58.253                 http://ftp.cdrom.com/pub/idgames/                                        Oregon: ftp://ftp.orst.edu/pub/doom/                    128.193.128.6          Arizona: ftp://ftp.infomagic.com/pub/mirrors/doom/       165.113.211.2    |        Utah: ftp://ftp.cyber-naut.com/pub/idgames/           204.118.47.14        Wisconsin: ftp://ftp.uwp.edu/pub/games/id/id-mirror/       206.230.220.2                  http://ftp.uwp.edu/pub/games/id/id-mirror/                        |    Illinois: ftp://ftp.cso.uiuc.edu/pub/games/idgames/       128.174.5.14          Illinois: ftp://ftp.ais.net/pub/idgames/                  199.0.154.8           Virginia: ftp://mirrors.aol.com/pub/pc_games/doom/        152.163.200.5         New York: ftp://ftp.gamers.org/pub/games/idgames/         128.205.37.150                 http://ftp.gamers.org/pub/games/idgames/                                England: ftp://sunsite.doc.ic.ac.uk/packages/idgames/    193.63.255.1                   http://sunsite.doc.ic.ac.uk/packages/idgames/                           England: ftp://ftp.dungeon.com/pub/msdos/games/IDgames/  193.130.144.3           France: ftp://ftp.calvacom.fr/pub/pc/doom/              194.2.168.3             France: ftp://ftp.jussieu.fr/pub/idgames/               132.227.77.2           Belgium: ftp://ftp.linkline.be/mirror/idgames/           194.51.224.5           Germany: ftp://ftp.fu-berlin.de/pc/msdos/games/doom/     160.45.10.6            Austria: ftp://flinux.tu-graz.ac.at/pub/idsoftware/      129.27.3.237     |    Portugal: ftp://ftp.telepac.pt/pub/idgames/               194.65.5.98             Sweden: ftp://ftp.luth.se/pub/games/doom/               130.240.16.39           Sweden: ftp://ftp.sunet.se/pub/pc/games/idgames/        130.238.253.4                  http://ftp.sunet.se/pub/pc/games/idgames/                          South Africa: ftp://ftp.sun.ac.za/pub/msdos/idgames/          146.232.212.21          Taiwan: ftp://nctuccca.edu.tw/PC/games/DOOM/            140.111.1.10         Australia: ftp://ftp.dstc.edu.au/pub/idgames/              130.102.181.31       Australia: ftp://ftp.powerup.com.au/pub/games/doom/        203.2.122.72                                                                                     =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=                                                                                       NOTE: World Wide Web surfers can use http://www.cdrom.com to browse the               /pub/idgames directories.  Unfortunately, file HREFs use ftp:, so               copy, paste, and edit the link to use http: for faster access. :)                                                                                         SPECIAL NOTE: John Van Essen (that's me!) created a WWW page showing the              www.gamers.org/pub/games/idgames hierarchy in a graphical directory             tree format with hyperlinks to each directory at www.gamers.org.                http://www.gamers.org/ftp/ftptree.html has full tree.                           http://www.gamers.org/ftp/ftpbush.html has fewer subdirs.                                                                                                                                                                               Other DOOM-Related FTP Sites                                                    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^                                                            Texas: ftp://ftp.idsoftware.com/idstuff/               206.86.0.31                         -Official id Software Distribution Site                        N. Carolina: ftp://sunsite.unc.edu/pub/Linux/games/doom/     152.2.254.81                        -Official Linux DOOM Distribution Site                          California: ftp://playground.sun.com/pub/doom/              192.9.5.5                           -Official Sun DOOM Distribution Site                            California: ftp://ftp.activesw.com/pub/doom/                205.158.31.66                       -Official DoomArena Distribution Site                              England: ftp://ftp.mantis.co.uk/pub/doom/                193.129.10.1                        -Archive of rec.games.computer.doom.announce                                                                                                                                                                                 DOOM-Related WWW Sites                                                          ^^^^^^^^^^^^^^^^^^^^^^                                                          General DOOM Info                                                               -----------------                                                                 http://www.idsoftware.com/                                                           -Id Software Inc. homepage (creators of DOOM)                                                                                                              http://doomgate.gamers.org/                                                          -DoomGate Index                                                                                                                                            http://www.mantis.co.uk/doom/                                                        -"Mantis DOOM page" - home of rgcd.announce archive                                                                                                        http://www.gtinteractive.com/                                                        -GT Interactive Software Inc. homepage (distributors of DOOM)                                                                                              http://www.gamers.org/~rogue/strife.html                                             -"Strife" homepage                                                                                                                                         http://www.ravensoft.com/                                                            -Raven Software Corp. - Creaters of Hexen and Heretic                                                                                                      http://www.cam-orl.co.uk/~fms/dht.html                                               -"Doom Honorific Titles"                                                                                                                                   http://www.complang.tuwien.ac.at/misc/doombench.html                                 -DOOM Benchmark - system performance using Doom as benchmark                                                                                               http://www.omnigroup.com/Software/Doom/                                              -OMNI Development Inc's DOOM II for NEXTSTEP                                                                                                               http://www.yahoo.com/Recreation/Games/Computer_Games/Titles/Doom/                    -Yahoo's list of DOOM-related links                                                                                                                        http://www.ypn.com/games2/a659.html                                                  -"Your Personal Network" DOOM page (wide range of info)                                                                                                    http://www.ypn.com/games2/a662.html                                                  -"Your Personal Network" Other 3-D games page (Heretic/Hexen/Quake)                                                                                                                                                                      DOOM Help and FAQ's                                                             -------------------                                                             | http://doomgate.gamers.org/dhs/                                                      -DOOM Help Service (DHS)                                                                                                                                   http://www.happypuppy.com/hleukart/                                                  -Hank's Official DOOM FAQ + "DOOM Hacker's Guide" book info + more                                                                                         http://www.gamers.org/docs/FAQ/doomfaq/                                              -HTML version of the DOOM FAQ                                                                                                                              http://www.cdrom.com/pub/idgames/docs/rgcd-pips/RGCD_FAQ.html                        -Rec.Games.Computer.Doom FAQ - Up-to-date info on DOOM + addons                                                                                            http://www.cmpharm.ucsf.edu/~troyer/sgidoomfaq.html                                  -SGI DOOM FAQ                                                                                                                                              http://jcomm.uoregon.edu/~stevev/Linux-DOOM-FAQ.html                                 -Linux DOOM FAQ                                                                                                                                            http://www.gamers.org/~rkinion/faq.html                                              -MacDOOM FAQ                                                                                                                                               http://www.gamers.org/docs/FAQ/bfgfaq/                                               -Tony Fabris' BFG FAQ                                                                                                                                      http://www.globalnews.com/cgi-bin/sidney/support.cgi                                 -"GT Interactive Software Inc." General and troubleshooting Doom FAQs                                                                                      http://www.voicenet.com/~reeltime/mdr.html                                           -"MacDoom Review" e-zine homepage                                                                                                                          http://www.mindspring.com/~wcarter/hexen.html                                        -"The Unofficial MacHexen Homepage" - info about Mac version of Hexen                                                                                      http://www.pi.net/~javanree/doom.html                                                -"JAB van Ree Doom Page" - home of the DOOM Editing Guide                                                                                                  http://www.geocities.com/hollywood/2979/                                             -Michael Kelsey's beginner's guide to Doom editing with DEU                                                                                                                                                                              Hook Up With Other DOOM'ers                                                     ---------------------------                                                       http://dirac.bcm.tmc.edu/ifrag.html                                                  -iFrag FAQ (IHHD information)                                                                                                                              http://www.dwango.com/                                                               -DWANGO page                                                                                                                                               http://www.teleport.com/~caustic/                                                    -Multiplayer Combat Simulations page                                                                                                                       http://minyos.xx.rmit.edu.au/~s9407330/list.html                                     -Australian deathmatcher's list                                                                                                                            http://www.universal.nl/USERS/Anneveldt/default.htm                                  -Dutch/European Modemfunsters                                                                                                                              http://www.embratel.net.br/infoserv/graphus/doom/doom2.htm                           -"Level Seven" - Doom II Deathmatch in Brazil (Portuguese)                                                                                                 http://www.xmission.com/~morrison/IMPL/home.html                                     -Tom Morrison's Internet Modem Player's List                                                                                                               http://www.u-net.com/~pubnet/                                                        -"BytesEyes" APCI Doom Server in the UK                                                                                                                    http://www.bogo.co.uk/gamesnet/home.htm                                              -UK Games Net page                                                                                                                                         http://www.demon.co.uk/greyroom/homep/darrens/dazzdoom.html                          -Information on IFRAG multiplayer DOOM in the UK                                                                                                           http://www.ucl.ac.uk/~fdwtrig/multi.html                                             -UK Multiplayers list                                                                                                                                      http://web.ukonline.co.uk/members/g.ogden/ypage.htm                                  -UK Modem Players Yellow Pages                                                                                                                             http://www.ablecom.net/~billc/                                                       -"Dr_FunFrocks Ifrag HomePage"                                                                                                                             http://www.mcp.com/brady/connect/                                                    -Brady Games Gamer Connection                                                                                                                              http://clever.net/visiongrafx/gamers.html                                            -"The Gamer's Connection" - Listing service for multiplayer games                                                                                          http://www.zorda.com/playlst/                                                        -Hexen Players List                                                                                                                                        http://www.azstarnet.com/~doomgod/                                                   -Modem games Yellow pages                                                                                                                                  http://gramercy.ios.com/~pbcalex/gamers.html                                         -"The Gamer's Connection" - Modem player list by areacode                                                                                                  http://www.pegasus.oz.au/~forager/doom/                                              -"Sunshine Coast Modem Deathmatch Players Haunt"                                                                                                           http://www.users.fast.net/~cpishock/cgifrag.html                                     -Coach Gripsky's "Ifragger's Corner"                                                                                                                       http://www.rockisland.com/~phook/                                                    -IRC #Deathmatch Channel homepage - profiles, pwads, links                                                                                                 http://www.sscf.ucsb.edu/~duncan/doom/tips.html                                      -Doom and Doom 2 Deathmatch Tips page                                                                                                                      http://www.panix.com/~sheaslip/3d/doom.shtml                                         -blue's Deatmatch page - Original wads & comprehensive DM Strategy Guide                                                                                 | http://www.aloha.net/~ethan/Hexen.html                                        |      -Mac to PC Hexen Deathmatches FAQ                                                                                                                                                                                                        Editors and Utilities                                                           ---------------------                                                             http://www.umich.edu/~gregl/dhe.html                                                 -Greg Lewis' official DeHackEd homepage                                                                                                                    http://www.montefiore.ulg.ac.be/~quinet/games/doom-en.html                           -Raphael Quinet's DOOM page (DEU stuff, etc.)                                                                                                              http://www.stud.montefiore.ulg.ac.be/ftp-mirror/olivier/                             -Archive of Olivier's Lair, Home of WinTex 4.0                                                                                                             http://www.agt.net/public/allang/DoomEd.html                                         -DoomEd homepage                                                                                                                                           http://www.cdrom.com/~ayres/waded/waded.html                                         -WadEd official homepage                                                                                                                                   http://www.mmmutants.com/~renegade/main.html                                         -Renegade Graphics homepage - EgoED & DoomED Deluxe editors                                                                                                http://csntitas.cs.utas.edu.au/ed-209/                                               -The official ED-209 (Doom/Doom II editor) homepage                                                                                                        http://www.wolfenet.com/~sbs/                                                        -"Official DeeP homepage" - DOOM/DOOM II/HERETIC/HEXEN/STRIFE editor                                                                                       http://www.ai.mit.edu/people/jknight/demon.html                                      -James Knight's DEU-based editor for the Mac (was MacDeu)                                                                                                  http://www.umn.edu/nlhome/g253/hoffo002/dmapedit/                                    -DMapEdit homepage                                                                                                                                         http://www.cis.ufl.edu/~thoth/purplefrog/editor.html                                 -Purple Frog Mission Editor homepage                                                                                                                       http://www.pennet.com/drsleep/                                                       -Dr Sleep's DOOM Apothecary - Home of DETH and HETH                                                                                                        http://www.geocities.com/hollywood/2298/                                             -Djinni's Hexen-editing page                                                                                                                               http://www.cs.utah.edu/~blood/triad.html                                             -"Triad Games" - Doom E2 (Easy Edit) editor                                                                                                                http://www.io.org/~mikado/deimos.html                                                -Doom Editor Interface for the Macintosh Operating System Home Page                                                                                        http://www.cybernet.dk/users/jensh/doom/special/                                     -Reject Map Builder and special effects                                                                                                                    http://www.iscs.nus.sg/~siakaili/dman.html                                           -Official web page of the Doom II utility "DMan"                                                                                                           http://www.dallas.net/~captain/                                                      -Valet Web Site (DOOM front end)                                                                                                                           http://www.xs4all.nl/~jwkorver/                                                      -Ruud van Gaal's official DoomShell page - Doom/Hexen/Heretic front-end                                                                                    http://www.prima.ruhr.de/home/slop/r-u-n.html                                        -R-U-N v2.0 - a frontend for DOOM II                                                                                                                       http://fly.hiwaay.net/~jfdement/jserve/                                              -Multi-player (up to four players possible) serial driver                                                                                                  http://www.poly-eng.uakron.edu/~hermann/ser7/ser7.html                               -DOOM, DOOM ][, HERETIC and HEXEN Serial Device Driver                                                                                                     http://www.psinet.net.au/~stokfam/                                                   -SuperSer II homepage (Serial Device Driver)                                                                                                               http://tph100.physik.uni-leipzig.de/~girlich/doom/                                   -LMP format description & LMP utils                                                                                                                        http://www.db.dk/student/k93/1/urn/doom.htm                                          -"The Doom Editing Page at Wolfland" - links to editing info                                                                                                                                                                             WADs and Patches                                                                ----------------                                                                  http://www.teleport.com/~pcwace/                                                     -"Doom II Underground" - Lots of info and WADs - a VERY well-done page                                                                                     http://www.msen.com/~psteele/dhaven/dhaven.html                                      -Patrick Steele's DeathMatch Levels, HTML version of this article                                                                                          http://www.cen.uiuc.edu/~cf9038/simpdoom/                                            -Chuck Fuoco's Official Simpsons DOOM site                                                                                                                 http://www.umn.edu/nlhome/m206/chasa001/raven/                                       -Raven Levels homepage                                                                                                                                     http://www.interlog.com/~symcon/levelnet.html                                        -The Bitchin' Series of PWADs                                                                                                                              http://www.island.net/~idendy/                                                       -Rogue Enterprises (original wads and deathmatch database)                                                                                                 http://www.cris.com/~gala/doom.html                                                  -"DOOM/SNAKE.WAD Home Page"                                                                                                                                http://www.linefeed.com/linefeed/alek/dario/dmatch.html                              -Dario's Deatchmatch Levels                                                                                                                                http://yoyo.cc.monash.edu.au/~dbiggs/                                                -Dave Bigg's homepage with "Chook Doom" stuff                                                                                                              http://www.tisl.ukans.edu/~sparks/DOOM.html                                          -"Craig and Brian Sparks' Doom Page" - Over 50 of their own WADs                                                                                           http://pwp.usa.pipeline.com/~pcupka/doom.htm                                         -Patrick Cupka's DOOM II levels                                                                                                                            http://www.cstone.net/~mbreeden/pages/punishr.html                                   -The Punisher's "Casualties of War" levels                                                                                                                 http://users.aol.com/mreed3015/                                                      -Mike Reed's DOOM2 Page - original PWADs, including Hoover Dam                                                                                             http://www.neosoft.com/~teamtnt/                                                     -"TeamTNT Home Page" - The New Technology WADs                                                                                                             http://www.gamers.org/~williams/                                                     -Lists and links to the "best" pwad files                                                                                                                  http://cres1.lancs.ac.uk/~esasb1/doom/                                               -"The Wadster's Guide"                                                                                                                                     http://www.welch.jhu.edu/homepages/samtay/html/handbook.html                         -Sam Taylor's html version of Bill McClendon's Wad Designer's Handbook                                                                                     http://mcmsmo.usmc.mil/doom/doom.html                                                -Marine Doom homepage (co-op DOOM II levels simulate fireteam concept)                                                                                     http://www.geocities.com/hollywood/2299/                                             -"The innocent Crew Homepage" - also home of Memento Mori and MM II                                                                                        http://mailer.fsu.edu/~mwiskema/doom.html                                            -"TiC's WAD Reviews"                                                                                                                                       http://unix.hacks.arizona.edu/~heretic/heretic.html                                  -"Heretic's Dungeon of Doom" - DooM and Heretic wads and reviews                                                                                           http://www.geocities.com/hollywood/1757/                                             -"The Best of the Internet (Levels for Doom and Doom 2)"                                                                                                   http://www.serve.com/SpookU/doom7734/doom7734.htm                                    -Home of Doom 7734 ("30 levels of pure insanity")                                                                                                          http://www.cybercity.dk/users/ccc2112/home.html                                      -Copenhagen Central Station wad                                                                                                                            http://www.pcug.org.au/~dean/                                                        -Home of the TriO series - "the HOTTEST DooM II DeathMatches!"                                                                                             http://www.calyx.com/~njj/                                                           -Doom "Legalize It" theme page                                                                                                                             http://www.geocities.com/siliconvalley/2145/                                         -Happy Napalm Software - Creators of DOOM Gore                                                                                                             http://users.aol.com/ruffian16/rambutt.html                                          -"The Official Home Of Rambutt's Doom Collection"                                                                                                          http://www.geocities.com/siliconvalley/2636/                                         -"Doom II levels by Luca Mugnaini - Florence - Italy"                                                                                                      http://www.public.asu.edu/~ermac/mk/doom.html                                        -Mortal Kombat pwads                                                                                                                                       http://www.cris.com/~driller/                                                        -Driller's Deathmatch PWADs                                                                                                                                http://www2.best.com/~smmcnutt/smhexen.html                                          -Scott McNutt's "SM Levels for Hexen"                                                                                                                      http://www.worldaccess.nl/~redhouse/doom2.htm                                        -"DOOMIE Brothers Info and Links" - including DOOMIE levels                                                                                                http://205.198.115.66/html/doom/                                                     -TSS Online Doom Page - lots of WADS (many with ratings)                                                                                                   http://www.mainelink.net/~elf66/                                                     -MacDOOM WAD of the Day page                                                                                                                               http://www.gamers.org/wtf/                                                           -"?!WTF Productions!? Home Page" - D.J. Quad's DOOM 2 support group                                                                                        http://www.radware.net/users/giboney/                                                -Thomas Giboney's "Project: DOOM II" - His WADs + Wad of the Week                                                                                          http://www.usa.net/~mustaine/mtn_king.html                                           -"Doom II Mountain King" - based on "Capture the Flag" concept                                                                                             http://www5.ios.com/~rhentz/doompage.html                                            -Flagg's Doom page - his own WADs                                                                                                                          http://www.maverick.org/maverick/twc/twc.shtml                                       -The Wad Crew - monthly packages of Deathmatch WADs                                                                                                        http://www.cs.mcgill.ca/~martins/invasion/invasion.html                              -Home of the Invasion series of WADs for DOOM and DOOM II                                                                                                  http://www.sound.net/~cyberdmn/                                                      -"Davey's Kick-Ass Doom Links" - Wads, screen shots, utilities                                                                                             http://members.aol.com/wadpaks/page.html                                             -"The Wadpaks Page" - Doom II Deathmatch levels                                                                                                            http://www.netins.net/showcase/zero/doom.htm                                         -"Count Zero's Doom Page" - Original and modified WADs                                                                                                     http://junior.wariat.org/~rgp/                                                       -"I, ANUBIS" total conversion for DOOM II (loosely based on Stargate)                                                                                      http://www.devlab.com/kronos/                                                        -Home Page of The Kronikil's Deathmatch Series                                                                                                             http://server.berkeley.edu/~thomasm/dmatch/                                          -"TJM's Deathmatch Addiction" - Original + favorite deathmatch wads                                                                                        http://chat.carleton.ca/~pderbysh/fury.html                                          -"Doom II: The Devil's Fury" - 9 original PWADs                                                                                                            http://www.math.purdue.edu/~clever/DOOM/doom.html                                    -Single-player PWADs                                                                                                                                       http://alpha.ok.ae.wroc.pl/~slon/                                                    -Grzegorz Werner's WAD Download Page                                                                                                                       http://netnow.micron.net/~bober/doomlvr.htm                                          -Doom Lover Brucer's Deathmatch WADs                                                                                                                       http://www.pacifier.com/~cjones/                                                     -"Dark Moon Software" homepage - Doom/Heretic PWADs                                                                                                        http://www.geocities.com/timessquare/2598/                                           -"Cyberdemon's Doom2 and Hexen page" - Hexen and DOOM II pwads                                                                                             http://www.ozemail.com.au/~brockhoa/                                                 -"Doctor Who Doom2" - changes graphics/sounds to Dr. Who theme                                                                                             http://members.aol.com/aries88229/public/dm2_1.htm                                   -"The Doom2 Nightmare" - Doom/Doom2/Quake info - home of 7SINS.WAD                                                                                         http://www.eskimo.com/~mtomas/DoomWADCheats.html                                     -Doom WAD Cheat Page - various techniques for 'helpful' effects                                                                                            http://www.cyberportal.net/jwarren/doom/                                             -MacDOOM WAD pages - news and info, Mac-made WADs, editing tools                                                                                           http://www.ocnus.com/models/Doom/                                                    -VRML models for DOOM - modified E1Mx levels                                                                                                               http://www.umr.edu/~coleman/genwad/                                                  -Strafe's "Genwad Homepage" - random map generator for Doom/II/Heretic                                                                                     http://www.megamedia.com/doom.html                                                   -Monolith DOOM page - lists of favorite PWADs, LMPs, macros, etc                                                                                           http://www.tfm.com/~squick/doom/doommortals.html                                     -Doom Mortal's reviews of User-submitted PWADs                                                                                                             http://www.idiom.com/~bilofsky/doom.htm                                              -Walt Bilofsky's "Doom Reviews for the Recreational User"                                                                                                  http://www.vivanet.com/~pecora19/dwyp/dwyp.htm                                       -"The Doom Wad Yellow Pages" - annotated index of downloadable WADs                                                                                        http://individual.puug.pt/~lll/abwadind.htm                                          -Another 'The Best' PWADs list, HTML version                                                                                                               http://members.tripod.com/~Spook/doom.html                                           -"Spook's Doom page" - Top Ten lists, wads, links                                                                                                          http://www.geocities.com/siliconvalley/1186/                                         -Death Tag homepage - rules and deathtag pwads                                                                                                             http://info.ox.ac.uk/~sjoh0108/sjcdoom/sjcdoom.html                                  -St. John's College Doom page                                                                                                                              http://www.ozemail.com.au/~grok/                                                     -GROKNet homepage - home of GROKDoom                                                                                                                                                                                                     Miscellaneous                                                                   -------------                                                                     http://www.cu-online.com/~solso/doom.html                                            -Stan Olson's DOOM page - HTML version of this list                                                                                                        http://www3.hmc.edu/~tkelly/docs/doom/                                               -Pherion's DOOMWeb Node                                                                                                                                    http://www.cis.ksu.edu/~trm/doom.html                                                -Tim's DOOMWeb Node                                                                                                                                        http://www.eecs.wsu.edu/~rkinion/doom.html                                           -Ron's DOOMWeb Node (with links to MacDOOM page and many others)                                                                                           http://web.one.net/~cjs/doom.html                                                    -"CJS's Original Unoffical DOOM WWW page" (originally by vhold)                                                                                            http://www.megsinet.net/barr/Doom.html                                               -Michael Barr's DOOM page - DOOM, DOOM II, & Heretic info                                                                                                  http://www.PooterMan.com/doom.html                                                   -Todd Potter's Doom page                                                                                                                                   http://www.tach.net/public/doom.html                                                 -Info and ftp links                                                                                                                                        http://haven.ios.com/~bookers/Doom.html                                              -Suphi's Hell On Mac page (Mac Doom II stuff)                                                                                                              http://www.borg.com/~chris/                                                          -Mohawk Valley Society of Doom Page                                                                                                                        http://www.cs.tulane.edu/www/Ward/doom.html                                          -Tom Ward's Doom page - links for Macs, wads, other doomers                                                                                                http://norden1.com/~bielby/id/heretic.main.html                                      -Brett Bielby's Heretic page                                                                                                                               http://www.csv.warwick.ac.uk/~phuer/                                                 -"Descent into Doom" page (Doom & Descent)                                                                                                                 http://www.erie.net/~mrdoom/                                                         -Tom Sanner's multimedia doom page                                                                                                                         http://www.via.nl/cgi-bin/ssis/users/jaspars/Welcome.html                            -Richard Jaspar's "Hell on Earth" page                                                                                                                     http://www.mindport.net/~ptrainor/doom.html                                          -Pat Trainor's "Amazingly Stupid Doom Page"                                                                                                                http://weber.u.washington.edu/~hodges/doom2.html                                     -Doom2 animation over Netscape 1.2n (interesting...)                                                                                                       http://ourworld.compuserve.com/homepages/The_Williamsons/                            -Adam Williamson's Home Page - Wolfenstein 3D FAQ                                                                                                          http://www.vidgames.com/ps/software/doom.html                                        -"The Unofficial PlayStation Homepage" - info on PlayStation Doom                                                                                          http://www.zensoft.com/Raven/Hexen.html                                              -"The Wacky Hexen Page" - offbeat + animation on homepage                                                                                                  http://www.gac.edu/~bgustafs/macdoom_park.html                                       -Brent Gustafson's "MacDOOM Park" page - MacDOOM/MacHexen, etc. info                                                                                       http://www.li.net/~dsquid/doom/doom.html                                             -"Datasquid's Assortment of Doom (tm) Paraphanalia" (Bill Bessette)                                                                                        http://www.pavilion.co.uk/bdd/                                                       -"Brighton's Dungeon of DOOM"                                                                                                                              http://www.best.com/~lyle/doombook.shtml                                             -"Lyle's Doom Deathmatcher's Bible" - Strategy, Tips and Tricks                                                                                            http://www2.islandnet.com/~ccaird/idgames/                                           -"Colin's DOOM, DOOM ][, Heretic, HEXEN, Strife and Quake WWW Site"                                                                                        http://home.earthlink.net/~doomer/                                                   -"Doomer's House of Carnage" - New wads, Hints, Tips, DM Secrets                                                                                           http://www.dragonfire.net/~KingStevie/doom2.html                                     -"DOOM II: The King Stevie Way" - His majesty holds court...                                                                                               http://users.aol.com/johnjankow/electric.htm                                         -"Electric Pancake" - Doom/Hexen levels, reviews, links                                                                                                    http://www.mm.com/user/tcdmntia/wwd/                                                 -"World Wide Dementia" doom page                                                                                                                           http://www.geocities.com/timessquare/1863/                                           -The Official Hexen Club homepage                                                                                                                          http://www.sonic.net/~mortlgrn/doom.html                                             -"the M J Doom Page" - allround Doom/Heretic/Hexen/Quake page                                                                                              http://www.erols.com/ismail/dcdoom.htm                                               -The Living End - DCdoom Scene page                                                                                                                                                                                                      -----------------------------------------------------------------------------                                                                                       Special thanks to Mike Newton, Frans de Vries, Doug Barton,                     Piotr Kapiszewski and joost schuur for their invaluable help                    checking out the FTP and WWW URLs in this list.                                                                                                             =>  Want to have your entry added?  Mail me your URL and a short,          <=   =>  one-line description similar to those above.  I'm looking for          <=   =>  original content - levels, guides, reviews, players lists, etc.        <=                                                                                           Frans P. de Vries <fpv@xymph.iaf.nl>, summer-time maintainer.                   John Van Essen <vanes002@maroon.tc.umn.edu> (no mail please)                                                                                            @START@Gaming news update!                                                      *GameWire news release -- 6/7/96*                                               http://www.gamepen.com/gamewire/                                                                                                                                     The GameWire web site (http://www.gamepen.com/gamewire/) has recently      exploded online. Among those items featured from June and July are an           interview with Paradigm Simulations, over 30 pages of complete E3               coverage, a preview of Crash Bandicoot, over 20 reviews of the latest           gaming products, the latest news, stunning graphics, new and better links,      great software downloads, and more. We even gave our homepage a new look!       Check it out today.                                                                                                                                             The entire GamePen server (GameWire's host) got over 1.4 million hits in        the last week alone, and usually gets close to 70,000 a day! That many          people can't be wrong. This is the site for you; we've got over 1000 HTML       documents (not to mention graphics, etc.) for your enjoyment.                                                                                                        And be sure to get your subscription; check out the subscription form      on our page. Because of recent changes, it will now cost $8 for 12 months       to subscribe. Potential advertisers should also contact us at:                  GameWireSE@aol.com. We've got a great pricing plan!                                                                                                             -GameWire Web department                                                                                                                                        @START@QUAKE_SW SECRETS!!!                                                      Here are the SECRETS of QUAKE_SW                                                                                                                                This Cheat Code list is from The Adrenaline Vault (http://www.avault.com)             This file was obtained from The Adrenaline Vault  (http://www.avault.com)                  THE UNOFFICIAL LIST OF QUAKE SECRETS                                 Quake Shareware E1M1 Secrets: Slipgate Complex  (6 out of 6)                                                                                              1. At the beginning of this level, there is a flashing computer console. Jump onit and shoot at the wall. Then when you approach it, it opens a secret room thatcontains *shotgun shells.                                                                                                                                       2. When first approaching the bridge jump in the water on the right side        and in the tunnel you will find a *health pack. Once on the platform you will   find a *green armor.                                                                                                                                            NOTE: The locked door can be only opened at the end of the level                near the Exit.  Shoot at a wall to your right as you enter the Exit room.                                                                                       3. By the first slime pit there is a bright red symbol on a wall. You should    see it once the platform is fully extended. Aim well and shoot it to reveal     a secret room with a *super shotgun.                                                                                                                            4. Before the slopping stairs there is a wall with a different texture to your  right. Shoot it to enter a secret room that contains a *Quad Damage (weapon     power-up).                                                                                                                                                      5. This one was the hardest to find.  By the third switch on the slopping       stairs there is a secret room above you. The only way to get there is:            a. Jump on the ledge                                                            b. Jump on the pyramid light.                                                   c. Jump on the actual switch.                                                 Look carefully and you will see three blocks attached to the wall. You'll need  to jump on the one at the far right. (You may want to save the game before      attempting this jump)  Now you can use the blocks as steps to enter the         secret room for a super health pack.                                                                                                                            6. Once you get the hidden Biosuit, jump into the slime over that ledge. To the far right there is a long tunnel that leads to a secret room you will find      *health packs and a *yellow armor.                                                                                                                              You used the Biosuit and you don't want to start again?                         Then press the ~ key to quickly open the Command Console, type "God", press     Enter and then press the ESC or ~ key again.   Now jump into the slime! :)                                                                                             Quake Shareware E1M2 Secrets: Castle of the Damned  (3 out of 3)                                                                                         1. At the start of this level jumped into the water on the right side. You will see a green colored wall, shoot it and go through the passage until it leads    to a secret room with *health packs and *shotgun shells.                                                                                                        2. There is a hallway with spikes that shoot from the wall and right after      that a sloped path. On the sloped path shoot the bright red plaque on the       wall and grab the armor. Then jump into the water and a secret room opens       with *nailgun ammo and a *health pack.                                                                                                                          3. Close to the silver key door there is a wall that is slightly out, push it   to open a secret room with a *Quad Damage (weapon power-up).                                                                                                          Quake Shareware E1M3 Secrets: The Necropolis  (3 out of 3)                                                                                                1. Jump over the left side of the bridge. You will find a small entrance on     your left, shoot the wall to reveal a secret room that contains *rockets        and *health pack.  Then exit the room and take the elevator up for a *green     armor.                                                                                                                                                          2. One of the flat walls by the shallow water area (where the gold key is       located) has an underwater hole.  You'll find a secret room with the *Ring      of Shadows.                                                                                                                                                     3. In the Gold Key area after the shallow water area you'll find a room with    two huge doors, before going in, climb the blocks on the wall behind you and    press the block image on the wall to reveal some doors containing *health       packs, *shotgun shells and *nailgun ammo. Once you go through the doors         you'll need to shoot all the enemies, including the ones above you, this        seems to open the cell that contains the *armor. Shoot the back wall of         the cell to reveal a teleporter that takes you to the secret area above         containing *rockets.                                                                                                                                                  Quake Shareware E1M4 Secrets: The Grisly Grotto  (3 out of 3)                                                                                             1. Enter the circular staircase and shoot the two red markings on the wall      for a *yellow armor.                                                                                                                                            2. Dive in the slime and swim towards the right and you'll see a small          opening in the rocks. Enter the opening and swim up to enter a secret           room with *rockets.                                                                                                                                             3. After completing the sequence by pushing down the blocks that trigger        the spikes, jumping through both side openings and pressing the small blocks    on the walls. You'll see a message saying "A secret cave has just opened".      Now dive back in the slime and you'll find a big cave opening that leads to     a secret room with a *grenade launcher.  ** Going through the teleporter in     the secret room leads to the secret level!                                                                                                                           **Secret Level E1M8: Ziggurat Vertigo  (0 of 2)                                                                                                            There are two secrets in this level but I won't spoil the fun.  Be prepared     for lot's of flying... and hot weather (hint).                                                                                                                        Quake Shareware E1M5 Secrets: Gloom Keep  (5 out of 5)                                                                                                    1. Jump from the right side of the bridge into the slime.  On your right        there is a small cave in the rocks that leads to a secret room containing       *health packs and *nailgun ammo.                                                                                                                                2. After exiting the slime enter through the side small entrance. From the      top of the stairs, jump to the stairs ledge, then 'fast-jump' to the "L"        shaped ledge and then jump across to the top of the structure held by three     columns on the far corner. This secret area has a *green armor and *shotgun     shells.                                                                                                                                                         3. Through the main entrance take the right path, there is a room on your       right with a single torch on a pillar. Jump under the torch.  The wall behind   the pillar opens revealing a *yellow armor.  (thanks to Ruari at Gaming         Central)                                                                                                                                                        4. Now go up the stairs to a circular room with a fading shadow of Quake on     the floor and a floating teleporter.  Enter the teleporter from behind to       enter a secret area and obtain a *Quad damage (weapon power-up).                                                                                                5. In the final exit room there is a wall that seems slightly out of place.     Shoot the wall to enter a secret room containing a *green armor.                                                                                                      Quake Shareware E1M6 Secrets: The Door to Chthon  (4 out of 4)                                                                                            1. From start of level go down the corridor to your left until you see a small  box on the floor with a yellow light on it.  Turn right and walk towards the    second small box with the yellow light.  Look up and shoot the red Quake        symbol, this opens a room with a lift in it. Go up and you will be on a ledge.  Look down and you'll see another ledge on the left, jump on it. This secret     area contains the *Quad Damage (weapon power-up). (thanks to Ruari at Gaming    Central)                                                                                                                                                        2. Behind the moving wall of spikes there is a hidden teleporter that leads     to secret area that has the *super nailgun and *nailgun ammo.                                                                                                   3. Once you obtain the Silver Key.  Go through the room with a maze ledge       (used to be dark) and press the Quake symbol.  You will now find a glowing      red symbol on a pillar.  Shoot it and the steps quietly fold down. This         leads to secret room with *rockets.                                                                                                                             4. Wait until the steps fold back up revealing a teleporter with another        secret area. Obtain *nailgun ammo and then fast-jump the ledge for *super       health.                                                                                                                                                         NOTE:                                                                           All secrets were obtained by Enigma from the Adrenaline Vault (http://www.      avault.com) and Ruari from Gaming Central (http://www.mcb.net/parsec/           Welcome.html) during actual game play.                                                                                                                          Finished 5:04 PM CST 6/24/96                                                                                                                                    @START@QUAKE: The Definitive Review                                                                                                                             Pompous title aye?                                                              If you read this your gonna see some good and bad things.                                                                                                       THE WORD:                                                                                                                                                       The SVGA PC still isn't ready for Poly Prime Time Action yet. Quake is          limited IMO in several reasons just because they went the polygon road.         The PC can't turn enough per second to erase sprite based games from            our memories. But hopefully this will soon be ole lore.                                                                                                         Let's go from the start.                                                                                                                                        Boots up quickly. Thumbs up.                                                                                                                                    Menu's are horrible and all the arcaic command lines are just utter             nonsense. This is the worst part of Quake and it's a royal pain and             stupid why gamers have to deal with this.                                                                                                                       How do you save you keyboard configurations? You can't. Plus without            going to Quake programming school the key config's are very limited.            You can't map Caps lock and you can't have left (ctrl./alt./shifts)             seperated for the right side. Lame.                                                                                                                             To change graphics modes, which you better do or Quake is a definate            waste takes either a batch file command line or a console command line.         Either way it's userfreindly hell. What a joke, they should have hired          a part-time programmer for a week to make a good menu system that's             about what it would take and makes me scratch and wonder who's on the           ball at id. This whole procedure at first takes the user a bit to               figure out and understand properly and many people here haven't figured         it out yet. Not a good sign.                                                                                                                                    Help/Txt files should only be used for compatibility issues not for             menu commands. To many and to long help files and not that good in              detail where detail is needed sometimes.                                                                                                                        Setting up multiplayer. Not completely intuitive. For Ex. how many              mom's and pop's are gonna know that the hostname has to be the same on          each system. Why not have a help button right there with you when your          selecting this stuff. Easy stupid things I'm talking here.                                                                                                      LET'S GET TO THE GAME ALREADY.                                                                                                                                  The System the performance:                                                                                                                                     I'm playing between 640x400 and 640x480 on a P-90 and P133. Not glass           smooth in fact it has a faint gimp. So right off the bat you know               there's gonna be a legion of FPS people going nuts. IMO the speed is            fine but I'm sure my taste is different than the Doom crowd. I like a           slower paced game with more stradegy even though slow glass smooth              would be better.                                                                                                                                                Multiplayer Setup and Stuff:                                                                                                                                    I tried the hard mode only. Played IPX and Direct Connect. I did find a         bug that crashed the game everytime. That being using the run button.           Yep. Works fine in single games but in co-op everytime I tried to run           it crashed. I did this about 5 times before I tired. The worst part was         that I had to remap the key configuration because I couldn't save it.           Dumb de dumb dumb. I still haven't played the game yet as well. Not             what you call good first impressions.                                                                                                                           Couldn't save a multiplayer game period. Oh great the continuation of a         poor Duke legacy.                                                                                                                                               It's nice to jump in anytime though. Really nice feature. Thanks.                                                                                               So I pretty much mapped the run out of the game and played on.                  Performance dropped every so slightly from single player with two over          a IPX connection. The game ran flawlously from that point. I'll try the         run feature again tonight to see if it's a consistent problem.                                                                                                  Gameplay:                                                                                                                                                       I like it. We have Doom and Duke which were mindless frag fests and             that's nice. But again I'm into variety and stradegy and the latter             needs a slower pace. I wouldn't say Quake hit's a perfect mark however          since the variety and combo's are limited. With the graphics and                gameplay stlye of this game it should have been a Dungeon Hack                  Adventure. In reality it has Dungeon Hack Speed with Action weapons and         Action limited monster. I say this last statment in jest because for            some reason Action 3D games like suck in weapon in monster variety and          I still don't understand why.                                                                                                                                   I like the monsters overall. The Ogre and those Baboons really add new          life to the genre. The poly's give them a neat and interesting twist            and they each have interesting characteristics about them. Variety is           limited however and they're on the stupid side but that's normal right?                                                                                         The weapons are typical doom style the only thing that stands out               really is the gernade launcher. What a unpredictable weapon, shucks             half the time you do yourself in and I like that. It makes you think a          bit before weilding that beast. With zombies they are required!                                                                                                 Id should have seen that this game couldn't be Doom and it isn't. The           graphics are to demanding for the sheer speed rush. They really needed          to go RPG style all the way. Quake is nice but doesn't fill the need in         either catergory to it's fullest. For a RPG style we need about 50 more         monster varieties. About 20 more weapons and about 25 spells. Plus the          trait that every weapon can't harm every monster. Again this element            adds stradegy and some adventure to a game. The Zombie does have a              limited version of this stlye built into it since you can't kill it             with say a nail-gun, you need the granades.                                                                                                                     Auto Door/Use is fine but I can't believe to many people complained             about it like id said.                                                                                                                                          Underwater control I found to be good.                                                                                                                          Ducking is missed, Interactivity with enviroment is missed as is always         nice to have even if it's trivial crap. Oh the dungeons could have had          some more objects in them.                                                                                                                                      Graphics                                                                        Low res. awful. gag, puke and I apologize to anybody that has to deal           with it. You deserve better!                                                                                                                                    640x400 up. Nice but limited to dungeon textures. Again making this             game more a candidate for a RPG style game. Dark is a good word to. The         feel of the graphics though are very good and gives you the sense of            what the future has in store for us. The style of true 3D does feel             more robust.                                                                                                                                                    Underwater is neat. Although your guy can only hold there breath for 10         seconds. What a wimp.                                                                                                                                           Monsters are detailed and have some character. Pretty good here.                                                                                                Weapons look weak and are animated weakly. A step backwards from id's           prior efforts.                                                                                                                                                  2nd Worst Part of Quake - The blood. Eeww, can you say Atari 2600.              There must be some technical reason why it's so blocky. But being a             game player it's technically not my problem why it's so but it's so             badddddd. I just smacked myself for looking at it. :)                                                                                                           Sound                                                                                                                                                           Weapon sounds are weak. You got me on where they went wrong here. Doom          was better and that shouldn't happen. Sounds like I heard this before a         couple of sentences ago.                                                                                                                                        Misc. sounds are usually on the good side however. Picking things up,           underwater ect.                                                                                                                                                 Trent as stated in the help files did the effects and to my knowledge           didn't do the unheard of music on the CD. Can anyone confirm this               100%?? If so Trent could have been Bob good but nothing to make you say         wow I'm glad I paid that guy mucho dinero.                                                                                                                      MISC.                                                                                                                                                           Everybody is saying this is shareware and ID do this and do that before         final. But when was the last time you seen any real change between the          Shareware version and the final. Unless ID got scared from all the              posts this is it folks with more levels.                                                                                                                        Oh ya when ou start over you get 66% health. Cute. This really does go          hand in hand with what others are starting to say about id programmers          being Satan worshippers. Not really a trait I would like to be known            by.                                                                                                                                                             OVERALL:                                                                                                                                                        This game really isn't what it was supposed to be. It's fun to me and I         like it. But it really doesn't know what it is. I personally want a RPG         game with tremendous weapon and monster variety. Why we can't get this          I don't know. But this has a RPG feel IMO but is lacking in variety.                                                                                            This game probably won't sit well with a lot of people because it               really is DOOM 1, 2 or 3. It's Quake and it's not a fast paced bruhaha          like the predecessors were.                                                                                                                                     Final:                                                                                                                                                          It feels rushed because:                                                                                                                                        1. The menus suck.                                                              2. Multiplayer difficulties.                                                                                                                                    But it does give a different feel then the other games in it's genre.           Duke people do have legitimate gripes as interactivity in Quake is              nonexistent compared to Duke but Quake does have a more robust feel but         it is limited.                                                                                                                                                  Well this review isn't definitive afterall. But does pretty much parlay         the way I felt after one night of Quake. I'll probably buy it once              released because I'm a sucker for good high res. multiplayer games,             esp. of the first person perspective and Quake is just that.                                                                                                    BH                                                                                                                                                              @START@Quake Console Commands List.                                             Ok I decided it was time someone compiled a Quake console commands list.        I hacked together a crude list of everyone I know about. Can people             _email_ any additions and add them to the list and repost it every              so often (rfairlie@extro.ucc.su.oz.au).                                                                                                                         Happy Quaking ...                                                                   = Robert =                                                                     -----------------------------------------------------------------------         this is my "still haven't bothered to copy over my sig" sig. :)                 -----------------------------------------------------------------------                                                                                         Quake Console Commands List                                                     ---------------------------                                                     by Robert Fairlie-Cuninghame                                                                                                                                    NB: This is _very_ _very_ prelim version, just to get a few commands flowing    in so I can make a complete list. The commands below are the ones I know        about.                                                                                                                                                          Note this is a draft version - I haven't got around to:                                 1) testing quake alpha commands                                                 2) adding defaults                                                              3) determining ranges                                                           4) adding wether the command has KEYUP & KEYDOWN events defined, etc.           5) add more notes.                                                          6) may add command line parameters.                                                                                                                            If you have anymore to add please email me them (rfairlie@extro.ucc.su.oz.au).  Please "QUAKE COMMAND LIST" as the subject. I will post the list to the quake   newsgroups.                                                                                                                                                     Format: command [optional parameter] <required parameter>                       (usually if no parameter supplied the current value will be shown)                                                                                              General Commands                                                                ----------------                                                                                                                                                Command                                Notes                                    -----------------------------------------------------------------------------   ALIAS <name> <"commands">                                                       BIND <keyname> <"commands"|aliasname>                                           CLEAR                                                                           EXEC <filename>                                                                 HELP                                                                            LOAD <savename>                                                                 MENU_SAVE                                                                       MENU_LOAD                                                                       MENU_OPTIONS                                                                    MENU_NET                                                                        PAUSE                                                                           QUIT                                                                            SAVE <savename>                                                                 SCREENSHOT                                                                      SHOWSCORES                                                                      SIZEUP                                                                          SIZEDOWN                                                                        SCR_CONSPEED <#>                       Console raise/lower speed.               TOGGLECONSOLE                                                                   TOGGLEMENU                                                                      VIEWSIZE <40-120>                                                               WAIT                                   Wait until last action completed.                               (very useful in aliases).                                            ZOOM_IN                                                                         ZOOM_OUT                                                                                                                                                        Control Commands                                                                ================                                                                                                                                                General Commands                       Notes                                    -----------------------------------------------------------------------------   IMPULSE <0-8|9|10>                     IMPULSE 10 toggles through weapons       CENTERVIEW                                                                      CL_BACKSPEED <>                                                                 CL_FORWARDSPEED <>                                                              CL_SIDESPEED <>                                                                 KLOOK                                                                           LOOKSPRING <0,1>                                                                LOOKSTRAFE <0,1>                                                                M_PITCH <#>                            Vertical mouse sensivity                 MLOOK                                                                           SENSITIVITIY <number>                                                           SPEED                                  Double Speed                                                                                                             Movement  Command                      Notes                                    -----------------------------------------------------------------------------   ATTACK                                                                          BACK                                                                            FORWARD                                                                         JUMP                                                                            LEFT                                                                            LOOKDOWN                                                                        LOOKUP                                                                          MOVEDOWN                                                                        MOVELEFT                                                                        MOVERIGHT                                                                       MOVEUP                                                                          RIGHT                                                                           STRAFE                                                                                                                                                          Sounds Commands                                                                 ===============                                                                                                                                                 BGMVOLUME <>                                                                    CD <on|off|reset|play <#>|loop <#>|stop|resume|eject|remap <#><#>..|info>       DECIMATE_SFX <0,1>                                                              DECIMATE_SFX_SPEED <#>                                                          DECIMATE_SFX_WIDTH <#>                                                          NOSOUND                                                                         NUMCHANNELS <#>                                                                 PLAY <path>                                                                     PLAYVOL <path> <0.0-1.0> [<path2> <0.0-1.0>]                                    SAVESND <path>                                                                  SBINFO                                                                          SOUNDINFO                                                                       SOUNDLIST                                                                       STOPSOUNDS                                                                      VOLUME <0-1.0>                                                                                                                                                  Video Commands                                                                  ==============                                                                                                                                                  GAMMA <>                                                                        R_SPEEDS <0,1>                          Display drawing speeds.                 R_DRAWFLAT <0,1>                                                                R_CLEARCOLOR <0-255>                                                            VID_MODE <#>                                                                    VID_NOPAGEFLIP                                                                  VID_TESTMODE <#>                                                                VID_DESCRIBEMODES                                                               VID_DESCRIBECURRENTMODE                                                         VID_NUMMODES                                                                    VID_WAIT <0,1,2>                                                                                                                                                Multiplayer Commands                                                            ====================                                                                                                                                            Server commands                        Notes                                    -----------------------------------------------------------------------------   COOP <0,1>                                                                      DEATHMATCH <0,1,2>                     DEATHMATCH 2 has no item respawn.        FRAGLIMIT <fraglimit>                                                           HOSTNAME <name>                                                                 HOST_FRAMERATE <0-0.01>                                                         MAP <name>                             Restarts server on new level             MAXPLAYERS <number>                                                             NET_MESSAGETIMEOUT <time>                                                       NET_STATS                                                                       NET_SPEEDS                                                                      PAUSEABLE <0,1>                                                                 RESTART                                Restarts level with new values.          SKILL <0-3>                                                                     SV_GRAVITY <800>                                                                SV_MAXSPEED <320>                                                               SYS_TICRATE <interval>                 (dedicated only)                         TEAMPLAY <0,1>                                                                  TIMELIMIT <time>                                                                                                                                                Modem commands                         Notes                                    -----------------------------------------------------------------------------   (didn't bother finishing this section yet .. so don't mail me)                  _COM_BAUD <#>                                                                   _COM_INIT <" ">                                                                 _COM_TYPE <#>                                                                   COM1                                                                            COM2                                                                            DIAL,ANSWER                                                                     DISABLE,ENABLE                                                                  MODEM,DIRECT                                                                    PORT <#>                                                                        IRQ <#>                                                                         RESET                                                                                                                                                           Client commands                        Notes                                    -----------------------------------------------------------------------------                                                                                   _CL_NAME <name>                                                                 _CL_COLOR <0-15> [0-15]                                                         NAME <name>                                                                     COLOR <0-15> [0-15]                                                             CONNECT [name|phonenumber|ethernet address|#]                                   DISCONNECT                                                                      HOST_SPEEDS <0,1>                                                               MESSAGEMODE                                                                     SLIST                                                                                                                                                           Cheats                                                                          ======                                                                                                                                                          FLY                                                                             GOD                                                                             MAP <START|ExMy>                                                                IMPULSE 9                                                                       NOCLIP                                                                                                                                                          @START@A treatise on Quake improvements                                                                                                                         The problem about these senseless comparisons between Quake and Duke            3D is that Id didn't make the best out of Quake's 3D engine's                   potential. Duke3D is a very cool game, but it's engine is mostly (like          75%) bitmap-based! The guys at Id didn't make it clear to everybody             that a full-3D engine is *much* more than just being able to look up &          down without distortion and having poligon-based monsters and objects.                                                                                          I once read a message where John Carmack said he was willing to make            "reasonable user suggested improvements" to the game. I think the best          improvements are the ones that would first *knockout* Duke3D as a               worthy competitor. So I came up with some ideas:                                                                                                                Players must be able to see other player's selected weapon in                   multiplayer mode                                                                -----                                                                               I don't think I'm asking too much. In Duke3D, this would be a                  foolish impossibility since it would require over 50/80 ugly bitmaps            for *every* different weapon Duke could be using. Quake can do that             without any sacrifice since players are all polygon-based (I've                 already seen the player change from axe to a sort of "anygun" in a              deathmatch);                                                                                                                                                    It would be cool if the water's surface had shadow mapping                      -----                                                                               The water's surface waving effect is amazing, but it seems to                  me that this makes it impossible for the engine to render a "shadow             map" onto it like it does with the floor. That gives the water/slime a          Duke3D-cartoonish look to it. I vote for it being *real-like* with              shadows and everything.                                                                                                                                         Player should be able to see some of his own body parts when looking            down or swimming                                                                -----                                                                               This is something NO Duke3D-like game could ever do, and it                    would really add to realism. Looking down and seeing your feet, legs            and torso, your arms holding the gun, could make you stop feeling like          you're there only in spirit.                                                                                                                                    Players and monsters should project simple shadows on their                     surroundings                                                                    -----                                                                               I've seen explosions and rockets project light on the walls in                 an awesome spherical fashion. As a result, the opposite effect                  (shadowing) must be completely possible, and it should be used on the           proximity of a monster/player, especially on the floor.                                                                                                         Moving walls and objects should have their shadow map unpegged                  -----                                                                           (so a door or bridge won't move like the shadow's *painted* over it)                Something that's been annoying me since the first time I                       noticed it. It's an enhancement that seems a little hard to make.               Anyway, it should be done for the sake of realism.                                                                                                              Water's too crystal clear                                                       -----                                                                               A simple change of palette and a wavy screen effect is good                    but not enough. I'm sure Id's programmers can do better than that.              Look at ROTT's *fog* effect (level 2, first episode). If they'd make a          thick hazy *underwater* atmosphere, it would be totally awesome!                                                                                                Dead bodies look awful when they hang over edges or when half stuck in          a wall                                                                          -----                                                                               There's gotta be a way outta this. Dead bodies look like                       statues when hanging on edges, with, like, 5%-45% of their bodies on a          ground and the rest hanging stiff in midair. It looks so stupid I               sometimes wish I hadn't killed it.                                                  I was wandering about a solution for that. Some calculations                   could be made in order to prevent this from happening. Be it by                 sliding the body gently until it falls again (or gets out of a wall),           making it roll over the edge or even making his limbs hang down to the          floor if they're in midair -- with blood dripping from them, of                 course.                                                                             If the body started twisting and twitching in agony just after                 being shot or blown away, it could serve as an excuse for sliding and           falling again.                                                                                                                                                  Big pixels                                                                      -----                                                                           I like the way Quake uses those big pixels to represent bullet puffs,           explosions and bloodbaths -- they make these animations a lot simpler.          So I came out with some new ideas for them:                                                                                                                     * Splash animation - I was horrified to witness that, when I shot the           water's surface, there wasn't a hint of splash! It is imperative that,          when something jumps in or out of water, when you're swimming on its            surface, or when someone leaves the water dripping (or leaving wet              footprints) there's gotta be water pixels all over!                             * Bubbles - simple underwater pixels should be produced when you jump           in, when you're gasping for air or when someone tries to shout in pain          (And I don't want those ugly blue bitmapped bubbles from E1M4). By the          way, rockets make bubbles underwater, not smoke.                                * Sparks - should occasionally jump out of lava pits and other fire             sources (like torches, for example).                                            * Blood - We all love seeing blood and it should be used in abundance.          They can also appear when a monster/player is severely damaged --               spilling out of his body, leaking from a wound or in a death sequence.          * Dust - when walls or moving objects move or touch each other, they            should produce sparks or dust from friction; when something lands on            the floor or when the player is sliding by a wall.                              * Fire - How about this: what if monsters get *on fire* if they're              directly damaged by explosion? Wouldn't it be cool? Their bodies could          get filled with massive spots of bright orange/yellow pixels for fire           and exhaling gray ones for smoke.                                                                                                                               One mad idea: moving walls and objects could have a sorta'                      pre-programmed shadow animation (read this!)                                    -----                                                                               What if, from a well-lit place, a door opens and gives access                  to a darker room? Shouldn't the darker room get illuminated now that            the door is open? And what about a horizontally moving elevator?                shouldn't it's draw a shadow on the floor while it's moving?                        It's obvious that Quake engine does not compute light                          projections at real-time -- and I'm not asking it to do so, the engine          is very good as it is. Those shadows are probably composed right after          the level is finished, using some kind of software that calculates the          projections and provides them as a fixed map for every wall, floor and          ceiling of the level.                                                               What I'm saying is that, when moving objects (like a door, an                  elevator, retractable bridges, etc.) are designed, they have a                  specific path to cover once they are activated. So what if each of              these objects had a complete *animation of shadow maps* in which each           frame would be used in a determined point of this path? The object              would project a pre-defined shadow while it moves, giving an awesomely          realistic effect!                                                                   But, anyway, it would be asking too much from Id's programmers                 (and it could slow down the game a lot). Just a thought.                                                                                                        Duke3D-based improvements                                                       -----                                                                                                                                                           These are some ideas that I borrowed from that Duke3D game that would           help Quake's engine look a little better:                                       * Torches and other fire sources should hurt the player if he gets too          close.                                                                          * The water surface should block or distort ambient sounds from                 outside -- underwater should have it's own sound ambience with lots of          water/bubble-related noises.                                                    * Sound should behave differently underwater -- It should be damp and           low.                                                                            * Underwater hearing range has to be increased -- since sound waves             propagate farther and faster through water.                                     * Sound echoing and reverb in some places.                                      * When a door opens in a dark room, it should light up the room a               little.                                                                         * Ask if player wants to start from previous savegame after he dies in          single-player mode.                                                             * Player view should bounce when he lands and before he jumps.                  * Special items and powerups should be kept in an inventory and used            only by user's request (optional).                                              * The **duck** command.                                                                                                                                         Some extra details                                                              -----                                                                                                                                                           * Critical messages shouldn't appear in the middle of the screen,               their position could be user-definable -- although they're important,           they're not as important as spotting an incoming rocket.                        * Special sound effects and ambient sounds should have their volume             set separately -- sound ambience is good for immersion and realism,             but adds nothing to playability.                                                * Status bar could have a timer indicating how much the power-up will           last or how much oxygen you have left -- sometimes staying underwater           is critical, a timer or percentage bar could help you know when it's            time for some air.                                                              * Explosions should be faster, produce an intense lightning, project            some particles that damage and leave smoke -- that would make it look           more like real ones.                                                            * Nails should ricochet sometimes -- I hear them doing so, don't you?           * Coop view.                                                                                                                                                    Monster-related details                                                         -----                                                                           I considered monster-related suggestions as details, since I believe            this game is mostly concerned with deathmatching.                                                                                                               * Monsters should die if they fall in lava -- self-explanatory.                 * Monsters should swim underwater, instead of walk -- I've seen a               fiend underwater; believe me, it's ridiculous. They should also reach           for air sometimes.                                                              * Monsters should be able to look up and down and attack in any                 direction -- those fiends are stupid; they can jump far but they don't          jump up when I'm shooting them from above neither can those ogres hit           me with grenades.                                                               * Wild monsters, like fiends, could eat dead body parts -- just an              idea.                                                                           * Dead bodies should float on the water surface;                                * Smarter monsters -- being polygon-based, I know there's a certain             limit for the number of monsters in a room or level; so if there can't          be monsters in quantity to make the game harder (like Duke3D does),             why not make them brighter? I've some suggestions for things that               monsters could do to make them *look* like they have some IQ: dodge,            avoid player's aim (or field of vision), pretend dead, get pissed off,          panic, beg for mercy, run after enemy (if he's running away), run from          a grenade/rocket, run away if damaged, run away to call others, react           if he sees a fellow monster being attacked, celebrate after killing             his enemy, worship a boss-monster or an image, etc.                                                                                                             These ideas are open for discussions and I hope guys from Id agree              with at least some 25% of them. I definitely think Quake is a game              that can perfectly KICK ASS of any of these BITMAP-BASED 3D-WANNABES            of the market!                                                                                                                                                  Daniel Gomes                                                                    danielfg@openlink.com.br                                                                                                                                        @START@QUAKE Mini-FAQ . . (96/07/19)                                                                                                                                 r      'm                                                                     d          ^b                                                                  $            '$                        e                  d                    JF             4r     $$     $E        4$L         9$    :P       $$   `$       $L             J$     $$     $k        F`$.        d$  .$"        $$            R$             $L     $$     $F       @  $$        9$*'*$$.       $$*           '$F    3$F    @$      $$     $F      J" `"$N       @$    ^$L      $$             `$i   4$r  .dE       '$    .$      xF     $L      9$      $      "$    :$         *$$$@$b@$$"          '" ^                               '        "`'"             ^"*$P"                                                                            '$r          m     i     n     i     -     f     a     q                         $                                                                               $                                                                               *                          by Tom Wheeley <tomw@tsys.demon.co.uk>                                                                                                                                                                        Table of Contents.  (Some changed sections prefixed with '|')                                                                                                     Intro                                                                                                                                                           1 - What is QUAKE?                                                          |       1.1   Overview of QUAKE.                                                |       1.2   Playability issues                                                |       1.3   What platforms will QUAKE run on?                                         1.4   Hardware requirements.                                                    1.5   How well do network games run                                                                                                                     |   2 - Where can I get Quake?                                                                                                                                      3 - FAQs regarding the Quake Shareware (temporary Quake FAQ)                                                                                                    4 - Further Information on QUAKE.                                                   4.1   Documents with QUAKE information.                                         4.2   Newsgroups and IRC.                                               |       4.3   A full QUAKE FAQ.                                                         4.4   Running a QUAKE server.                                                                                                                               5 - Popular Quake Internet sites.                                                   5.1   FTP sites                                                                 5.2   WWW sites                                                                                                                                         * Intro                                                                    *                                                                                         The purpose of this document is to inform people about the game Quake        and to reduce the amount of frequently asked questions to the relevant        | Usenet newsgroups.  It is *not* a source of information on Quake itself,      | for that see the Quake FAQ (section 4.3)                                                                                                                           This FAQ may be distributed freely, provided it remains unaltered,           and the original author is mentioned.  It is forbidden to redistribute          this FAQ commercially in the form of magazines, books, CDs or other pay         services without prior permission of the author, Tom Wheeley                                                                     <tomw@tsys.demon.co.uk>                                                                                           This mini FAQ will be reposted weekly to relevant gaming Usenet news         groups and it's latest version can be retrieved from:                                                                                                                 ftp://ftp.mantis.co.uk/pub/quake/periodic/mini_faq                                                                                                           Thank you to joost schuur (jschuur@globalnews.com), who originally           wrote the mini FAQ.                                                                                                                                                                                                                           * 1 *  What is QUAKE?                                                      *                                                                                    1.1 Overview of QUAKE                                                                                                                                                QUAKE is a 3D 'point of view' action orientated game with                    certain role playing elements from id Software. It is the successor             to DOOM and features an engine with many enhancements, such as:                                                                                                  . full six degrees of freedom. no more 4.5 degrees as in DOOM                   . polygon based, texture mapped items                                           . environmental sound effects                                                   . jumping and looking keys but no use key                                       . several different death scenes                                                . highly advanced networking capabilities:                                                                                                                         + QUAKE servers that can be linked among each other                             + dozens of players in one game (over network)                                  + leave/join games in progress                                                  + source code availability for the server. make your                              own modifications and recompile on other platforms.                                                                                                        . QUAKE will come with its own C like programming language,                       allowing you to create add-ons to the game never before possible                                                                                                Quake is centred round a medieval / sci-fi theme, with `slip gates',         teleportation machines being used for malignant purposes by the evil            Quake from another dimension.                                                                                                                                      All the sounds for Quake are being done by Trent Reznor, of Nine             Inch Nails fame.  There are also some music tracks supported by Quake,          more information on these will be revealed when someone has a Quake CD.                                                                                            The specification for QUAKE has changed many times and this has drawn        criticism to id for 'lying'.  Remember it is often very difficult to            implement all the great ideas that you may have for a game.  To quote:                                                                                          "We're often wrong about what we think is going to happen".  ddt on IRC                                                                                                                                                                       1.2 Playability issues                                                                                                                                             o  Control                                                                                                                                                      .  JUMP control.  Jump over knee high obstacles at last (unlike DOOM)           .  LOOK control.  Hold down the look control, and you can effectively              turn your head with the direction keys / mouse                               .  No USE control.  Switches are `switched' by walking/shooting.                                                                                                o  Movement                                                                                                                                                     .  No Strafe-Running bug (It may feel slow when you run diagonally)             .  In general, the speed is slower                                           |  .  Always-run menu opion                                                                                                                                        o  Weapons                                                                                                                                                         QUAKE will be using military style weapons instead of Medieval ones:         .  Shotgun           Super Shotgun                                              .  Nailgun           Super Nailgun    (Ammo has NiN logo on it)                 .  Rocket Launcher   Grenade Launcher                                        |  .  Lightning Gun (not in the shareware maps)                                                                                                                 |     The hand to hand weapon is an Axe                                                                                                                            o  Deathmatch                                                                                                                                                   .  Quake Deathmatch is far superior to DOOM Deathmatch due to the                  enhanced control system and the gallons of blood which fly everywhere.          The registered version of Quake also comes with 6 special DM levels!         .  Standard deathmatch is 'altdeath'                                                                                                                            o  Tricks and Traps                                                                                                                                             .  With the enhanced engine that Quake offers, there are a greater                 range of devious traps, mainly involving spikes, lava and crushing              ceilings.                                                                                                                                                    .  Secret areas are designed to be either hard to find or to be behind             shootable doors.                                                                                                                                             .  No longer are doors and moving items restricted to up and down                  movements.  For example, one door is designed from four triangles,              which open out from the centre.                                                                                                                              o  Miscellaneous                                                                                                                                                .  Lava is much more dangerous than before                                      .  Armour is much more useful                                                   .  There is now water and realistic swimming.  It is now possible to               `run out of breath' whilst underwater.                                                                                                                                                                                                    1.3 What platforms will QUAKE run on?                                                                                                                                There has been great debate on which platform QUAKE will arrive              first.  Due to the larger market, this is DOS.                                                                                                                  Dos + Windows95:                                                                   Quake is designed to run in DOS, but will run in Windows95 if you            have 16Mb of Memory.  A native Windows 95 version of Quake should be            released sometime after the DOS release.                                                                                                                        OS/2:                                                                              Quake will run in an OS/2 Dos box if you give it 8Mb of DPMI memory.         One warning : Quake takes all DPMI memory that is given.  So don't give it      512MB of DPMI, since your swapfile will grow until that 512MB is full or        your harddrive goes berserk (read full).                                                                                                                      | Linux:                                                                        |    A port by ddt for the X Window System has been done.  Note that you        | need a recent kernel to run Quake, but you should really think about          | getting Linux 2 anyway.                                                                                                                                            id intend to release the source code for the low level parts of the          game, so that 3rd parties may write their own device drivers.  (This            enables hardware manufacturers to enable QUAKE support for their                devices).                                                                                                                                                                                                                                     1.4 Hardware Requirements                                                                                                                                            This is probably the question that's going through everyone's minds          the most. 'How will QUAKE perform on my system?' and 'Will I need a             pentium system?'.                                                                                                                                                  The minimum system for QUAKE is really a 60MHz Pentium.  QUAKE will          not be a Pentium only game, but comparisons of Quake on a 486 have been         made to Doom on a 386.  A P-75 will yield a reasonable frame rate, and a        P-100 was stated as a _good_ system to play QUAKE on.                                                                                                              Quake *requires* a floating point unit, and so people with 486sx             systems or NexGen Pentium class systems will not be able to run Quake.          Note that although a 486DX4/100 sounds faster than a Pentium 60, the            latter has a far superior FPU, so is faster than the 486!                                                                                                          As far as RAM is concerned, indications are that 8 megs will                 probably be the minimum specification for QUAKE.  12 or more megs will          certainly help make playing QUAKE *much* more enjoyable.  Quake is very         memory hungry, and you may get a reduced game if playing with 8Mb.                                                                                                 QUAKE will support the new 3D accelerator cards, but no concrete             information is available at the moment regarding which ones.  id                have said that it will be easy for manufacturers of any product to              write drivers for QUAKE.                                                                                                                                           Hints have been made that a 3D accelerator card will greatly affect the      performance of QUAKE.  It is uncertain whether an accelerator card will         have the desired effect on a 486 at this time.                                                                                                                                                                                                1.5 How well do network games run                                                                                                                                    For some weeks now, people have been envisioning huge interconnected         worlds with 'Bands of roving QUAKE Gods' in them.  Unfortunately, real          life has to intervene somewhere.                                                                                                                                   QUAKE will be able to support unlimited numbers of players in theory,        but bandwidth considerations are paramount here.  Network Quake games           can have between 2 and 16 people in them.  Team games are possible via          colour co-ordinated pants (`trousers' for wondering Brits ;)                                                                                                       Over modems, id say that they are aiming for 3 players over a 14,400bps      connection, and 5 players over a 28,800bps connection.                                                                                                             QUAKE is no longer expected to have the live voice system into the           world, even over ethernet.                                                                                                                                                                                                                    * 2 *  Where can I get Quake?                                              *                                                                                         Quake is available in 7 disk sized .zip files:                                                                                                             | qsw101_1.zip, qsw101_2.zip, ..., qsw101_7.zip                                                                                                                      or alternatively one big file:                                                                                                                             | quake101.zip                                                                                                                                                  |    Version 1.01 is the current release proper of Quake.  Note that you        | *cannot* play your own maps with this version, as you could with v0.9x                                                                                                                                                                             Quake is available from the following FTP sites; please choose the           site closest to you:                                                                                                                                            ftp.idsoftware.com/idstuff/quake/                  (California, USA) *                                                                                          ftp.cdrom.com/pub/idgames/idstuff/quake/           (California, USA) *          quake.best.com/mirrors/idsoftware/                 (California, USA) *          ftp.gamesdomain.com/pub/companies/id/quake/        (Tennessee, USA) *           ftp.cssweb.com/pub/games/idstuff/quake/            (Kentucky, USA) *            sparky.bright.net/quake/                           (Ohio, USA) *                ftp.stomped.com/pub/idstuff/quake/                 (Minnesota, USA) *           www.pht.com/pub/gamehead/id/                       (USA) *                      ftp.technomancer.com/pub/idstuff/quake/            (Virginia, USA) *            ftp.infomagic.com/pub/mirrors/doom/idstuff/quake/  (Arizona, USA) *             ftp.feist.com/pub/pc/games/quake/                  (Kansas, USA) *              ftp.ameritel.net/idsoftware/quake/                 (Maryland, USA) *            ftp.getquake.com/pub/quake/                        (Kansas, USA) *              quake.osiriscorp.com/pub/idstuff/quake/            (New York, USA) *            iclass.com/pub/quake/                              (Utah, USA) *                ftp.islandnet.com/mirrors/idsoftware/              (Victoria, Canada)           ftp.orst.edu/pub/doom/idstuff/quake/               (Oregon, USA)                ftp.ais.net/pub/idgames/idstuff/quake/             (Illinois, USA)              ftp.gamers.org/pub/games/idgames/idstuff/quake/    (New York, USA)              mirrors.aol.com/pub/pc_games/doom/idstuff/quake/   (Virginia, USA)                                                                                              garfield.sch.bme.hu/pub/idstuff/quake/             (Budapest, Hungary)          idmirror.netvision.be/idstuff/quake/               (Heverlee, Belgium)          ftp.flexnet.net/pub/quake/                         (England)                    ftp.passagen.se/pub/idstuff/                       (Sweden)                     ftp.pk.edu.pl/pub/games/id/idstuff/quake/          (Cracow, Poland)             camel.frtk-campus.mipt.ru/pub/idstuss/quake/       (Moscow, Russia)             rulhmpc49.LeidenUniv.nl/pub/mirrors/idsoft/        (Leiden, Holland)            ftp.gig.nl/pub/idstuff/quake/                      (Amsterdam, Holland)         ftp.volftp.vol.it/pub2/idstuff/quake/              (Cagliari, Italy)            ftp.origo.telenor.no/pub/quake/                    (Oslo, Norway)               ftp.spel.postnet.se/pub/games/id/                  (Sweden)                     ftp.bnd.de/pub/quake/                              (Berlin, Germany)            ftp.fu-berlin.de/pub/pc/msdos/games/doom/idstuff/quake/ (Berlin, Germany)       ftp.luth.se/pub/games/doom/idstuff/quake/          (Sweden)                     ftp.sunet.se/pub/pc/games/idgames/idstuff/quake/   (Sweden)                     flinux.tu-graz.ac.at/pub/idsoftware/idstuff/quake/ (Austria)                    ftp.calvacom.fr/pub/pc/doom/idstuff/quake/         (France)                                                                                                     nctuccca.edu.tw/PC/games/DOOM/idstuff/quake/       (Taiwan)                                                                                                     hyperactive.com.au/pub/games/idstuff/quake/        (Sydney, Australia)          ftp.powerup.com.au/pub/games/doom/idstuff/quake/   (Australia)                                                                                                  ftp.sun.ac.za/pub/msdos/idgames/idstuff/quake/     (South Africa)                                                                                               (sites marked with a * will get quake uploaded directly by idsoftware.           others are mirroring sites)                                                                                                                                    [thanks to joost schuur for this list]                                                                                                                             Make sure you read the documentation before playing.  Especially the         README.TXT and MANUAL.TXT                                                                                                                                     |    The Linux version is still at 0.91, and can be found at:                   |                                                                               | ftp.lek.net/pub/linux/quake/intel_linux_quake091.tgz                                                                                                                                                                                          * 3 * FAQs regarding the Quake Shareware                                   *                                                                                     Q.  There is no music!                                                          A.  The shareware version of Quake downloadable from the 'net does not              have any music.  This is because the music, done by Trent Reznor and            Nine inch Nails, is on CD only.  This results in far better quality             music.                                                                          If you put any music CD in your CD-ROM drive, then Quake will play              that CD for you, changing tracks when you change levels.                                                                                                    Q.  How can I change the screen resolution?                                     A.  First of all, if your video card doesn't support VESA 2.0, you should           get UNIVBE from Scitech  (http://www.scitechsoft.com).  Run this                according to the instructions before playing Quake.                             In Quake, go to the console and type:                                             `vid_describemodes'                                                           This will list all the available video modes (you can scroll the                console display with Page Down and Page Up).  To select a video mode,           type:                                                                             `vid_mode 11'                                                                 or whatever video mode you want instead of 11.                                                                                                              Q.  Is there a close-up key?                                                    A.  Yes.  Hitting F11 will zoom the display tremendously.  Try this when            looking at a far away monster or power-up.                                                                                                                  Q.  Why doesn't my joystick work?                                               A.  Do you have version 0.92 yet?  If not, see section 2.  Note also that           your joystick must be plugged in when Quake launches.                                                                                                       Q.  How do I kill Chthon?                                                       A.  Some hints:                                                                     .  Don't waste your ammo                                                        .  Take a look round the mechanics (and more) of the level first.                                                                                                                                                                          * 4 * Further Information on QUAKE                                         *                                                                                    4.1 Documents with QUAKE information                                                                                                                                 You can get up-to-date information from the horses mouth, so to              speak, by accessing John Carmack's (lead programmer at id) work logs. You       can do this using finger:                                                                                                                                        finger johnc@idsoftware.com                                                                                                                                       Also on display is John Cash's (network programmer at id) work logs.                                                                                          finger jcash@idsoftware.com                                                                                                                                                                                                                  4.2 Newsgroups and IRC                                                                                                                                               A new rec.games.computer.quake newsgroup hierarchy consisting of             three groups (rgcq.announce, rcgq.editing, rgcq.misc) successfully              passed the Usenet Call for Votes procedure on 16th November 1995.               These newsgroups were finally created on January 8th 1996, despite              uncertainty regarding the final name of QUAKE.                                                                                                                     Should your newsserver not carry these groups, ask your newsadmin to         add them.  Until then, QUAKE can also be discussed on the groups                comp.sys.ibm.pc.games.action and rec.games.computer.doom.misc.                                                                                                     Please note that alt.games.quake (a.g.q) is now obsolete, and all            QUAKE discussion should be within the rec.games.computer.quake                  hierarchy.  For some of the more general discussion typical of a.g.q,           a new newsgroup, alt.games.upcoming-3d has been created.                                                                                                           For more information on why alt.games.quake is obsolete (and why             alt.games.quake cannot just be left alone), read:                                                                                                                 http://www.cdrom.com/pub/idgames2/docs/faqs/agqr_faq.html                                                                                                     The main groups for QUAKE discussion are now the 'rec groups':                                                                                                         news:rec.games.computer.quake.announce (moderated)                              news:rec.games.computer.quake.misc                                              news:rec.games.computer.quake.editing                                                                                                                    and the new groups:                                                                                                                                                    news:rec.games.computer.quake.playing                                           news:rec.games.computer.quake.servers                                                                                                                       On IRC (the Internet Relay Chat), QUAKE enthusiasts already meet on          the #quake channel.                                                                                                                                                                                                                           4.3 A full QUAKE FAQ                                                                                                                                            |    Toby Goldstone <toby@inferno.prestel.co.uk> is currently maintaining       | the full Quake FAQ.  He currently posts it in:                                |                                                                               |   rec.games.computer.quake.announce                                           |                                                                               | and there should be a WWW address for it shortly.                                                                                                                                                                                             4.4 Running a QUAKE server                                                                                                                                           There is not much information regarding QUAKE Servers at the moment,         but id may be releasing the source code for the QUAKE Server.  This             should mean that you will be able to compile it for many platforms, as          well as adjust it to suit your means.                                                                                                                              The Quake Servers mailing list has restarted at a new location.  The         address is now <quake-servers@premier.net>.  To subscribe, send mail to         <mailto:quake-servers-request@premier.net> with `subscribe' in the body         of the mail.                                                                                                                                                  |    Both <http://www.stomped.com> and <http://citrix.progress.com> have          frequently updated databases of servers, and can give you information           on currently running games.                                                                                                                                                                                                                   * 5 * Popular Quake Internet sites.                                        *                                                                                    5.1 FTP sites                                                                                                                                                        There are two main FTP sites with all the latest utilites and maps.                                                                                           - ftp://ftp.cdrom.com/pub/idgames2                                                                                                                              - ftp://ftp.stomped.com                                                           The best of what is here is available at <http://www.stomped.com>                                                                                                                                                                          5.2 WWW sites                                                                                                                                                        Here is a list of some of the larger and more famous sites dedicated            to Quake.  There are many links to other pages from both Aftershock             and The Quake Stomping Grounds.                                                                                                                               - id Software's site:                                                             http://www.idsoftware.com                                                       If you have problems accessing this site, then try:                             http://206.61.48.163                                                                                                                                          - The QUAKE MiniFAQ on the Web                                                    http://doomgate.cs.buffalo.edu/docs/FAQ/djmfaq/dj-quakefaq                      http://home.pages.de/~helmberg/Quake-Mini-FAQ.html                                                                                                         |  - Aftershock, where Quake awoke - Sadly, this site was closed down for       |    all but the files section :(                                                    http://www.nuqneH.org/aftershock                                                                                                                              - The Quake Stomping Grounds                                                      Screenshots, Maps, Utilities, Benchmarks, Hacks, Monsters, Console cmds         http://www.stomped.com                                                                                                                                        - The Quake Development support pages.  (For people *writing* Quake utils)        http://www.gamers.org/dEngine/quake                                                                                                                        ****************************************************************************    Please send suggestions for the FAQ to the maintainer: tomw@tsys.demon.co.uk    Mail regarding the HTML-izing of the FAQ should go to the respective author                                                                                     @START@Quake FTP list (repost)                                                                                                                                  For those having hard time trying to access id's page....                                                                                                       From www.idsoftware.com                                                                                                                                         We split QUAKE into files that will fit on 1.44 mb floppies so you can copy     each file to a disk for backup purposes, or to give to a friend who doesn't     have internet access (just in case you need someone to beat on in deathmatch).  All seven disks are required to install QUAKE.                                  The filenames for the 7 disks are: qsw091_1.zip to                              qsw091_7.zip. Alternatively you can download one huge .zip                      file called quake091.zip.                                                                                                                                       Now available at:                                                                                                                                               ftp://ftp.idsoftware.com/idstuff/quake/                                                                                                                                                                                                         Require:                                                                                                                                                        Personal Computer with a Pentium Processor.                                     8 megabytes of RAM to play in DOS, 16 megabytes to run in a Win95 DOS Box.      A Sound Blaster or 100% compatible sound card is highly recommended.            40 megabytes available hard disk space.                                                                                                                                                                                                         Installation tips                                                                                                                                               Unzip all Quake archive files into a temp dir.                                  Type INSTALL at the DOS prompt and follow instructions.                                                                                                         Mirroring sites                                                                                                                                                 The following mirror sites also carry QUAKE. Sites with an asterisk (*) will    have QUAKE directly uploaded by id software the day it's released                The site name links to the entire Quake directory:                                                                                                             ftp://ftp.cdrom.com/pub/idgames/idstuff/quake/       Walnut Creek CDROM            (California, USA) *                                                                                                                                             ftp://quake.best.com/pub/idsoftware/quake/  Best                                (California, USA) *                                                                                                                                             ftp://ftp.stomped.com/pub/idstuff/quake/    Stomped                             (Minnesota, USA) *                                                                                                                                              ftp://ftp.gamesdomain.com/pub/idsoftware/quake/   Gamesdomain                   (Tennesee, USA) *                                                                                                                                               ftp://ftp.cssweb.com/pub/games/idstuff/quake/   Custom Software Solutions       (Kentuky, USA) *                                                                                                                                                ftp://sparky.bright.net/quake/   Com Net Inc.                                   (Ohio, USA) *                                                                                                                                                   ftp://ftp.technomancer.com/pub/idstuff/quake/   Technomancer                    (Virginia, USA) *                                                                                                                                               ftp://ftp.infomagic.com/pub/mirrors/doom/idstuff/quake/   Infomagic             (Arizona, USA) *                                                                                                                                                ftp://ftp.feist.com/pub/pc/games/quake/   Feist Connections                     (Kansas, USA) *                                                                                                                                                 ftp://ftp.ameritel.net/idsoftware/quake/   Ameritel                             (Maryland, USA) *                                                                                                                                               ftp://ftp.getquake.com/pub/quake/   Getquake                                    (Kansas, USA) *                                                                                                                                                 ftp://quake.osiriscorp.com/pub/idstuff/quake/   Osiris Corporation              (New York, USA) *                                                                                                                                               ftp://iclass.com/pub/quake/   Iclass                                            (Utah, USA) *                                                                                                                                                   ftp://www.pht.com/pub/gamehead/id/   Pacific HiTech                             (Utah, USA) *                                                                                                                                                   ftp://ftp.islandnet.com/mirrors/idsoftware/   Islandnet                         (Victoria, Canada)                                                                                                                                              ftp://ftp.orst.edu/pub/doom/idstuff/quake/   Oregon State University            (Oregon, USA)                                                                                                                                                   ftp://ftp.ais.net/pub/idgames/idstuff/quake/   American Information Systems     (Illinois, USA)                                                                                                                                                 ftp://ftp.gamers.org/pub/games/idgames/idstuff/quake/   gamers.org              (New York, USA)                                                                                                                                                 ftp://mirrors.aol.com/pub/pc_games/doom/idstuff/quake/   America Online         (Virginia, USA)                                                                                                                                                                                                                                 ftp://ftp.nuqneH.org/pub/quake/idsoftware/   Aftershock                         (London, UK) *                                                                                                                                                  ftp://ftp.flexnet.net/pub/quake/   Flexnet                                      (London, UK) *                                                                                                                                                  ftp://idmirror.netvision.be/idstuff/quake/   Netvision                          (Heverlee, Belgium) *                                                                                                                                           ftp://ftp.passagen.se/pub/idstuff/quake/   Passagen                             (Sweden) *                                                                                                                                                      ftp://garfield.sch.bme.hu/pub/idstuff/quake/   'Garfield'                       (Budapest, Hungary) *                                                                                                                                           ftp://ftp.pk.edu.pl/pub/games/id/idstuff/quake/   Cracow University of          Technology                                                                      (Cracow, Poland) *                                                                                                                                              ftp://camel.frtk-campus.mipt.ru/pub/idstuff/quake/   'Camel'                    (Moscow, Russia) *                                                                                                                                              ftp://rulhmpc49.LeidenUniv.nl/pub/mirrors/idsoft/quake/   Leiden University     (Leiden, the Netherlands) *                                                                                                                                     ftp://ftp.gig.nl/pub/idstuff/quake/   Gig                                       (Amsterdam, the Netherlands) *                                                                                                                                  ftp://ftp.volftp.vol.it/pub2/idstuff/quake/   Vol                               (Cagliari, Italy) *                                                                                                                                             ftp://ftp.origo.telenor.no/pub/quake/   Origo                                   (Oslo, Norway) *                                                                                                                                                ftp://ftp.spel.postnet.se/pub/games/id/   Postnet                               (Sweden) *                                                                                                                                                      ftp://ftp.bnd.de/pub/quake/   BND                                               (Berlin, Germany) *                                                                                                                                             ftp://ftp.fu-berlin.de/pub/pc/msdos/games/doom/idstuff/quake/   Free            University Berlin                                                               (Berlin, Germany)                                                                                                                                               ftp://sunsite.doc.ic.ac.uk/packages/idgames/idstuff/quake/   Sunsite,           Imperial College                                                                (London, England)                                                                                                                                               ftp://ftp.sunet.se/pub/pc/games/idgames/idstuff/quake/   Sunet                  (Sweden)                                                                                                                                                        ftp://ftp.luth.se/pub/games/doom/idstuff/quake/   Luth                          (Sweden)                                                                                                                                                        ftp://flinux.tu-graz.ac.at/pub/idsoftware/idstuff/quake/   Technical            University Graz                                                                 (Graz, Austria)                                                                                                                                                 ftp://ftp.calvacom.fr/pub/pc/doom/idstuff/quake/   Calvacom                     (France)                                                                                                                                                        ftp://PC/games/DOOM/idstuff/quake/   National Chiao Tung University             (Taiwan)                                                                                                                                                        ftp://hyperactive.com.au/pub/games/idstuff/quake/   Hyper@ctive Games           (Sidney) *                                                                                                                                                      ftp://ftp.powerup.com.au/pub/games/doom/idstuff/quake/   Powerup                                                                                                ftp://ftp.sun.ac.za/pub/msdos/idgames/idstuff/quake/   Stellenbosh Archive      (South Africa)                                                                                                                                                                                                                                             |  _  |                      Ka On Lee                                          |_(0)_|                                                                        ------==<[\-(.)-/]>==------            kolee@chat.carleton.ca                          ^ \#/o o\#/ ^                   al555@freenet.carleton.ca                          '     `                                                                                                                                              @START@Mini-Review Modem DM: Quake 0.92 vs Duke 1.3D                                                                                                            This is my little review of Quake 0.92 DM vs. Duke 1.3D DM over a modem         connection.   This is probably the most common way people will be able          to play DM's.  (Not everybody has access to a local area network.)                                                                                              NOTE:  This is just my opinion on MODEM DM's.  DM play is *completely*          different from single player play IMHO.  When I'm playing single player,        I can blast a monster, then walk around and explore the area I just             cleared with *no* chance of another monster walking in on me.  When I'm         playing in a DM, I don't have time to stand there and admire the                scenery.  I'm usually running for my life. :-O                                                                                                                  I've played about two hours each on Quake 0.92 DM and Duke3D 1.3D DM.           The systems used in the DMs were as follows:                                                                                                                    Server:                                                                             P90 with 16 MB (Neptune Chipset)                                                   ATI Graphics Expression 2MB Video Card                                             GVC 28.8 kbps Internal Modem                                                                                                                                   Client:                                                                             P100 with 32 MB (Triton Chipset)                                                   ATI Graphics Expression 2MB Video Card                                             USR Sportster Vi 28.8 Internal Modem                                               Gravis Ultrasound 2.4 (1MB) and SB Clone                                                                                                                       The reason I was the client, was because the USR would not connect              properly with the GVC modem when receiving calls.                                                                                                               Both were tested with the first supplied level.  So eventhough I was            using Duke3D registered, it would have been the same as if I were using         Duke3D shareware.                                                                                                                                               Summary:                                                                        Quake:  Nice dark atmosphere, extremely jerky movement (I was the               client, remember) at 320x200, little interactivity with the environment         that other player can see.                                                      Duke3D:  Great Interactive Environment, nice weapons for DM,  smooth            movement at 640x480, you can crouch, and vid-cameras.                                                                                                           The winner is:                                                                           Duke3D                                                                                                                                                           hands down modem DM champ.  For now ;-)                                                                                                                     For overall deathmatch modem gaming enjoyment with the hardware I have,         Duke3D is the best;  However, I do agree that Quake is a technically            superior game with *much* more potential.  But unfortunately, potential         doesn't help improve game play.  (If I always waited for the better             thing to come out, I wouldn't have a computer.  Every month newer and           better things come out.)  Even if Quake had a decent frame rate on my           machine, the lack of DM Game features in Quake would make my DM                 experience much less enjoyable.  The inclusion of pipe bombs, holodukes,        trip bombs, jet packs, crouching and vid-cameras to Duke3D adds more            strategy to the DM.  You can set traps, crouch behind items and then pop        up to surprise your enemy.  You can close doors to fool others into             thinking you're in the room when in fact you're not.  Or set up a               holoduke to confuse your foe to allow you to get that extra shotgun             blast in.                                                                                                                                                                                                                                       The Grim Details: (In general order of importance to me)                                                                                                                                       Duke3D 1.3D       Quake 0.92                     Important Items                ============================                      1. Response Time:                Great            Lame                          2. DM Game Features:             Great            Fair                          3. Graphics Resolution:          Good             Bad                           4. Sound Effects:                Average          Great                         5. Graphics Quality:             Good             Great                         6. Music:                        Okay             None                         ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~                Secondary Items                                                                  7. Linux Support:                Never            Extraordinary                 8. Ease of Setup:                Fair             Lame                          9. Quirks that pick me:          A Few            A Few More                                                                                                   1. Response Time                                                                Duke3D rules.  I know Quake's Client/Server architecture is more elegant        and allows net and modem play at the same time.  Plus will not degrade          everybody's performance because of one slow client.                             BUT I don't care when I'm connected one on one by modem.  All I noticed         were that my movements were extremely jerky even at minimum resolution          in Quake, and there were only slight pauses infrequently running Duke3D         640x480.                                                                                                                                                        2. DM Game Features                                                             Duke3D wins again, no comparison.  Vid-cameras, pipebombs, doors that           you can leave open, holoduke, trip bombs, things in the environment that        you can break that others can see, user changeable lighting (eg light           switches) and finally crouching.  None of these *very* useful features          are available in Quake.  These features add ALOT to the DM experience.                                                                                          3. Graphics Resolution                                                          Duke3D wins again.  This is closely related to response time, but is a          separate aesthetic consideration.  I find 640x480 *much* more pleasing          than 320x200.  Quake is unplayable at 640x480 in a modem DM on my               machine, but Duke3D is great.                                                                                                                                   4. Sound Effects                                                                Quake wins.  The overall quality of the sound effects in quake is               superior.  For example the "tinking" of the nails as they hit stone are         a nice touch.  For me (I have a Gravis Ultrasound and a SB clone) the           sound driver quality of both were about the same.  Duke3D 1.3D has              problems with the Gravis when I try to enable MIDI music and sound              effects at the same time, I only get the right sound channel. :-(  <This        problem was not there in the previous versions of Duke3D.>  And what can        I say, quake only supports SB, and since I have a mono SB card, it's all        in mono.                                                                                                                                                        5. Graphics Quality                                                             Quake wins.  The 3D polygon character never looks bad.  (However it             doesn't look great either.)  The character bitmaps in Duke3D can look           bad especially when you run around a holoduke.  The background graphics         contribute more to the atmosphere in Quake then in Duke3D.  But in              deathmatch, I'm too busy trying to blow my opponent away, or dodging his        shots, I don't have time to admire the fact that he is 3D polygon object        or a 2D sprite.  A 2D sprite is more than adequate for an enjoyable DM          gaming experience.                                                                                                                                              6. Music                                                                        Duke3D wins for now.  There is no music in Quake.  I can pop in a CD and        play it when I'm playing Duke3D as well as choosing to go with the              supplied MIDI music.  I don't like the midi music that comes with duke3D        much, but it does blend in nicely with the levels.                                                                                                              7. Linux Support                                                                Quake rules.  Yeah, yeah, I know this has little to do with modem DM            play with DOS programs, but hey, I'm  a linux junkie.  I use it for all         my internet browsing.  It was a blast playing Doom2 in a separate X             window *while* ftping with little effect on the transfer rate.  Let's           see anybody do that with Win95 or Win3.1. ;-)                                                                                                                   8. Ease of Setup                                                                Duke3D wins just because Quake 0.92 is worse.  Duke3D has a fairly              straight forward modem setup menu.  It would be better if it were better        integrated into the game.  Quake 0.92 on the other hand, has integrated         setup, but it is very confusing to get working.  Hopefully both                 companies will improve on their interfaces.  A complete list of console         commands for Quake to be included with the distribution should be               mandatory.  Built in help for console commands would be ideal.                                                                                                  9. Quirks that Pick Me                                                          Duke3D has less.                                                                First Duke3D.  The talk is limited to one short line at a time.  The            surroundings are too cartoonish, not as enveloping as Quake.  No direct         internet support.  The rest are minor complaints.  If you choose your           "mighty foot" as your weapon, press "fire" and press the quick kick key,        "`" you can see both legs kicking.  And finally distortion when looking         up.                                                                                                                                                             Now Quake.  The POV of the character is wrong.  It's as if I were a             midget.  The character *still* can't jump worth anything on the normal          levels.  I can pound monsters into submission with my Axe, but still            can't climb up onto something higher than my head.  Stupid auto open            doors.  Doors that need to be *shot* to be open.  What's wrong with a           use key?  And push-only switches that can't be activated by a shot.                                                                                                 Wilson                                                                      ======================================================================          Wilson Seto   w.seto@ieee.org, wseto@iossvr.gm.hac.com   Vancouver, BC                                                                                          Disclaimer:  This message contains my personal opinions.  It is in no           way representative of the views of the Hughes Aircraft Company.                                                                                                 @START@Quake Shareware Secrets 1.1                                              Quake Shareware Secrets 1.1                                                                                                                                     An HTML version of this list is available right <A                              HREF="http://www.crl.com/~rhofmann/secrets.html">here</A>.                                                                                                      Table of Contents:                                                                                                                                                Introduction                                                                    The Secrets                                                                       Introduction                                                                    E1M1: The Slipgate Complex                                                      E1M2: Castle of the Damned                                                      E1M3: The Necropolis                                                            E1M4: The Grisly Grotto                                                         E1M5: Gloom Keep                                                                E1M6: The Door to Chthon                                                        E1M7: The House of Chthon                                                       E1M8: Ziggurat Vertigo                                                        Contributors                                                                                                                                                  Introduction                                                                    ------------                                                                                                                                                    The purpose of this list is to provide instructions on how to find the          secrets in the game Quake.  Currently, the shareware version is the only        legal version which the general public can possess, so only secrets from the    shareware version will be provided.  When I get the registered version, I       will begin adding secrets from there.  (NB: I'm only 14, and my parents         may not get me the registered version for a while.  If that is the              case, I will either accept detailed descriptions on how to get to secrets       or have someone else take over.  And no, they don't let me mail order $50       software anytime I want to.)                                                                                                                                      If you have a comment, suggestion, or addition, e-mail me at                  rhofmann@crl.com.  MAIL REGARDING CHEAT CODES, COMMANDS IN THE CONSOLE,         OR ASKING HOW TO GET TO A SECRET LISTED IN HERE MAY BE DELETED WITHOUT          NOTICE.                                                                                                                                                         Secrets                                                                         -------                                                                                                                                                         Level: Introduction                                                                                                                                             #1 - From the start of the level: Enter one of the difficulty selection         slipgates.  Walk towards episode 4.  There will be a pool of water.             Jump into the pool and duck underneath the platform you were just               standing on.  Drop through the water.   You will land on a beam of wood         above the floor.  Walk along the beam into an archway (on your left             looking in the direction you walk down the hall to reach episode 4).            Walk through the archway and through another slipgate to reach Nightmare        mode!                                                                                                                                                           #2 - The 'Super Secret' (also known as the 'Dopefish Secret') talked            about by one of the beta testers.  It has been moved from its previous          location in the Introduction.  For now, the only clue comes from                shooting a box on the wall on the way to the Nightmare skill level: "The        Well of Wishes awaits in the Crypt of Decay!"  Note that this is NOT the        staircase underneath the episode selection area.                                                                                                                Level: E1M1 - The Slipgate Complex                                                                                                                              #1 - Forward and to the right of the start is a ledge with flashing             lights.  Shoot the wall nearest the start on that ledge (the one with the       red design on it).  There will be a box of shells behind it.  Also, the         guys at id are nice enough to tell you to shoot this one if you try to          use it.                                                                                                                                                         #2 - Underneath the first bridge you come to is a river.  It flows into a       cavern.  Enter this cavern and walk through it.  As you pass by a set of        steps containing a 100 health item and a door to the end of the level           (which cannot be opened from this side), the game will register a               secret.  At the end of the cavern is a lift taking you back up to the           blue armor at the start.                                                                                                                                        This secret can also be accessed at the end of the level.  Climb up             the ramp to the room right before the slipgate out of the complex.  Turn        to the right.  There should be a column on the wall. Shoot it.  Shoot the       wall to the right of the column.  It will open, revealing the river and         100 health box.                                                                                                                                                 #3 - Past the first bridge is a door.  Enter the door and kill the              monsters.  To the right of the entrance is a column and a ledge.  Go to         the corner between the ledge and the column.  Shoot the globe texture           high up on the column.  A platform will rise and you will be on the             ledge.  Turn to your right and shoot the globe texture on the ledge.  The       wall behind the globe will open, leading to a quad damage item.                                                                                                 This secret can also be accessed from hall after the platform that              extends over the pool of slime (See secret #4).  Walk to the end of that        hall, right before the walkway with the three buttons.  To the right            should be a red wall.  Shoot it.  It will open, allowing access to the          quad damage.                                                                                                                                                    #4 - To the left of the door past the bridge is a large hall.  Follow it        to the right.  There will be a large, shallow pool of slime and a button        on the wall.  Push the button and a platform will slide out from the            wall.  Halfway across the platform, turn to your left.  There will              be a red target in a depression slightly above your the level of                your head.  Shoot it and turn to your left.  A door in a wall will              open, revealing a double barreled shotgun.                                                                                                                      #5 - Past the platform over the pool is a hall.  Walk down the hall.  You       will reach a walkway.  Go down the walkway and turn left.  Go down the          walkway again and turn left.  There will be a button and a light in front       of you.  Jump onto the bannister.  Jump onto the light.  Either step or         jump onto the button (sometimes you fall off when you step, but jumping         is very difficult).  Look at the wall in front of you.  There will be a         ledge and two blocks jutting out.  Jump to the lowest block.  Jump up to        the next block and to the ledge.  Inside is a 100 health item.                                                                                                  #6 - Go all the way down the walkway.  There will be a door.  To the            right and behind a column will be a biosuit.  Take it.  Don't dawdle now,       as the biosuit doesn't give you much more time than you need.  Jump into        the slime.  Swim underneath the door.  Follow the tunnel to where it            opens into a slightly larger area.  There will be a platform overhead.          You won't be able to see it unless you try to surface.  There will be a         boxed in area of the platform that you can see, however.  Swim up that          opening.  If you are running low on air, you can swim up to the platform        from the tunnel, but you must step over the opening before the game             registers the secret.  There should yellow armor and some health on the         platform.  There is also a slipgate to the area over the door past the          bridge (back around secret #3)                                                                                                                                  Level: E1M2 - Castle of the Damned                                                                                                                              #1 - At the start, walk down the stairs and jump off to the right into          the water.  There should be a green, lit wall in front of you.  Shoot it        and it will open.  Walk along the passage until you surface.                                                                                                    This secret can also be accessed by the area near the bridge with the big       red symbol over it.  Jump off the bridge and swim underneath it, going away     from the symbol.  You will swim under an arch and come into a small room.       There will be a ramp on the left.  Walk up the ramp.                                                                                                            #2 - From the start, go forward until you reach the wall.  Turn right.          Forward again.  Turn left.  There will be a bridge over a pool of               water.  There will also be a large red symbol on an archway over the            bridge.  Go onto the bridge.  To the left, there will be a double               barrelled shotgun.  Jump off and swim underneath the area of the                gun.  Swim under an arch and to the right.  Follow the passage.                 There will be a bridge above you all the way.  You will eventually              reach a pool.  To the left of the entrance will be a wall with a                symbol high up on it.  Walk in front of it and it will open up.                 There will be 25 health, a box of nails, and a slipgate to the ledge            opposite the one containg the double barreled shotgun.                                                                                                          #3 - Cross the bridge with the red symbol.  Turn to the right and walk          through the door.  Turn to the left.  Climb the staircase.  There               will be a column to your right and midway across the room.  Go to               the side of the column facing outward.  A small plate of stone is on            the column.  Push it.  A door to the right will open to give you a              quad damage item.                                                                                                                                               Level: E1M3 - The Necropolis                                                                                                                                    #1 - From the start: Forward and to the left.  Get the grenade launcher.        Turn to the left. There will be an ogre behind a set of bars and a              couple of other monsters.  There will be two paths: one through the             door to the left and a set of steps leading down and to the right.  Take the    steps.  Go along the passage until you reach a bridge.  Jump down.  To          the left of the bridge and behind where you came from is an alcove.             Shoot the back of the alcove and the wall will open.  There will be rockets     and health inside.                                                                                                                                              #2 - Starting from the same bridge from which you jumped down in #1, cross      the bridge and turn right.  There will be a short passage, two sets of          stairs, and a platform down.  Go down and turn to face the left wall of         the passage you just went down.  There will be a short corridor there.  Go      down the corridor until you reach a shallow lake.  To your left will be         the gold key.  Take it.  Turn slightly to the left.  There will be an           area of the wall darker and with a slightly different texture from the          rest.  Go right up to it.  You will fall beneath the water.  Ahead is a         short passage.  Swim through it and up to land.  There will be a ring of        the shadows there.                                                                                                                                              #3 - From the area with the ogre behind bars (described in secret #1),          take the door.  Get the nailgun and shoot the symbol.  Go down the              steps and follow the passage.  There will be a series of platforms.             Go across the platforms.  You will reach a locked door.  Open it (it            uses the key described in secret #2).  Follow the passage.  Jump                down to a set of tunnels filled with slime.  Go forward, turn left,             forward again, left, first tunnel on the right, and up the ramp.                Open the door.  Above you will be two ogres on platforms.  To your right        is a yellow armor blocked by two sets of two bars each.  Killing the            ogres above removes the bars.  Shoot the wall behind the armor.  A wall         will open, revealing a slipgate.  Go through the slipgate.  You will be         on the platforms that the ogres were standing on.  There are rockets here.                                                                                      E1M4 - The Grisly Grotto                                                                                                                                        #1 - Through the door at the start there is a set of spiral stairs.  On         the left and right at the top are two red symbols.  Shoot them.  The            celing will fall, revealing a yellow suit of armor.  The knight below is        sometimes crushed by the celing.                                                                                                                                #2 - From the bottom of the stairs, go through the passage.  You will come      upon a deep lake.  Get the biosuit.  Dive into the water.  Directly to          your right should be a small ledge where you can surface.  Go up and you        will get a box of rockets.                                                                                                                                      #3 - From the pier with the silver key:  Jump off and swim in the               direction of the pier.  Surface on the other side.  Go through the              silver key door and to the left.  Follow the passage.  You should reach a       small body of blue slime with a bridge over it.  Go to the end of the           bridge and ride the platform up.  Step on all the touchplates.  Two             doors wil open in the walls.  Enter both and press the buttons.  The            game should tell you that a secret cave has opened.  Jump onto the              bridge and head back out to the deep pool where you got the silver              key.  Along the right wall of the cave will be a large, bright                  circular opening.  Enter it.  Swim up.  Inside a little room is a               grenade launcher, health, and a slipgate to the secret level.                                                                                                   E1M5 - Gloom Keep                                                                                                                                               #1 - Jump to the right and off the bridge you start on.  There will be an       area sticking out of the wall, almost like a column.  Beneath the water         is an opening to a ledge with a box of nails and 100 health.                                                                                                    #2 - Cross the bridge at the start and turn right.  Follow the walkway and      pass through the gate.  There should be a stairway forward and to the           right.  Jump onto the bannister of the stairway.  Jump across to a ledge        that juts out from the wall.  Run along the ledge to the platform with          an ogre.  Jump across.  There are rockets and armor on the platform.                                                                                            #3 - Cross the bridge at the start and go through the gate.  Walk along         the passageway until you reach a room where you are standing on a               Y-shaped platform.  From there, take the right fork.  Follow the passage        and you will come into a large room.  Forward and to the left is a              staircase.  On the right will be a square area with a column in the             center.  Walk up to the column.  Jump up and hit the torch with your            head.  Behind the column, a door will open in the wall, revealing yellow        armor and a touchplate to open the wall if it closes on you.                                                                                                    #4 - From the same large room described in secret #3, climb the                 staircase.  To the right is another set of stairs and an octogonal room         with a slipgate to the gold key.  Go behind the slipgate and step               through.  You will end up near the start on top of the building you             enter.  There is a quad damage nearby.                                                                                                                          #5 - When you fall down the passage to the exit slipgate, turn around.          The wall will look turned --- it has roll added to it.  Shoot the wall.         The wall will open, leading to a slipgate back to the gold key doors.                                                                                           E1M6 - The Door to Chthon                                                                                                                                       #1 - From the start, jump down.  To the left will be a corridor.  At the        end is a design suspended over lava.  Ahead of that is a door which opens       as you walk down the corridor, and to the left is another door. Enter the       door ahead of you.  Turn to the right.  There should be an obvious, but         still hidden door ahead and a room forward and to the right.  Walk in           front of that room.  Turn to face away from the room and look up.  There        will be a red Q symbol.  Shoot it.  The hidden door, now to your right,         will open.  Ride the lift up onto the air ducts.  Walk to the edge and          look down and to your left.  You should see the celing of the room              below.  Jump onto the celing.  There will be a quad damage powerup there.                                                                                       #2 - Go to the room to the left of the design suspended over lava.  Push        the button with the Q.  Fall into the pit that opens behind you.  Wait          for the stairs to form and then walk down them.  There is a passage with        useful 100 health item at one end and a spiked wall at the other.  As you       walk down the hall, bars come down and block your exit, a wall opens,           revealing several ogres, and the spiked wall begins to come towards you.        Kill the ogres and escape using a lift that becomes unbarred with their         death.  Jump down onto the stairs into the middle of the lava.  These are       the same stairs you just went down.  The bars will go up at some point and      you will be able to enter.  This time, the bars will not go down, and           the spiked wall will move as soon as you enter.  Trigger the wall and go        back.  Wait for the wall to pass and go behind it.  There will be a slipgate    which leads to a super nailgun and a box of nails.  You will also be able       to jump to a landing with a 100 health box.                                                                                                                     #3 - Below the start is a completely dark room.  Once you get the silver        key, this room lights up.  Cross the pit in this room and go to the end         of the passage.  Turn left.  You should be facing a set of stairs with a        closed door at the top.  To the right of the stairs is a column and a           large chamber with a big switch in it.  Hit the switch.  Go to the side         of the column that points away from the chamber.  A red symbol will have        been uncovered.  Shoot it.  The stairs with the closed door will lower.         At the bottom is a box of rockets.                                                                                                                              #4 - Stay at the bottom of the stairs in #3 until they rise again.  There       will be a slipgate down a small flight of stairs.  Walk through.  You will      be on a ledge.  On another ledge across from the one you are on is a 100        health box.                                                                                                                                                     E1M7 - The House of Chthon                                                                                                                                      There are no secrets on this level.                                                                                                                             E1M8 - Ziggurat Vertigo                                                                                                                                         #1 - At the start, you should see a Pentagram of Protection.  Get the           pentagram and dive into the lava by the bridge. Swim beneath the bridge         away from the ziggurat and you will emerge in a small room.  There is a         quad damage powerup, health, and a slipgate to the bridge in front of the       ziggurat.                                                                                                                                                       #2 - Behind the silver key door, there is a passage forward and to the          left and one to the right.  Take the one on the left.  Follow it to the         end.  On your right should be a wall with a dark border on one section.         Shoot that section.  A door in the wall will open, leading to two boxes         of nails.                                                                                                                                                       Contributors                                                                    ------------                                                                                                                                                    Author: Kyle R. Hofmann                                                                                                                                         Secrets:                                                                          E1M1 #3                                                                           Mike Simpson                                                                    Matt Hudson                                                                     Bryce E. Maryot                                                               E1M1 #4                                                                           Bryce Maryot                                                                  E1M2 #1                                                                           Enigma from the Adrenaline Vault                                              E1M2 #3                                                                           Greg Wood                                                                       Aftershock                                                                    E1M5 #3                                                                           Jim Bucher                                                                    E1M5 #4                                                                           Jim Bucher                                                                    E1M6 #1                                                                           Jim Bucher                                                                    E1M6 #3                                                                           Jim Bucher                                                                    E1M6 #4                                                                           Jim Bucher                                                                  @START@*** INTERNET MOVIES TOP 100 * EDITION 030 ***                               This file only includes the latest Movies Chart, but we have much more.        Go to http://www.xs4all.nl/~jojo if you want to see other charts and info.    ==============================================================================  |         * * *  I N T E R N E T   M O V I E S   C H A R T S  * * *          |  |----------------------------------------------------------------------------|  | (c) 1996 World Charts                   Issue 30 - Week 30 - July 22, 1996 |  |----------------------------------------------------------------------------|  | This week the votes from  387 people have been used to compile this chart. |  | Send your votes to movies@worldcharts.nl and you'll get the next chart     |  | sent to you personally. Ask for the document that tells how to vote. Just  |  | send a message with subject line 'send doc' and you'll know all about it.  |  | The format for every line with a vote is:  points title [ ID ]             |  | YOU MUST INCLUDE THE ID NUMBER, and between brackets! It is NOT optional.  |  | Use [] or [0000] as the ID number for albums not yet listed in the chart.  |  | You can allocate a maximum of 20 points, BUT NOT MORE THAN 5 FOR ONE MOVIE.|  | An example can be found at the bottom of this list. LOOK AT IT FIRST!      |  |----------------------------------------------------------------------------|  | Send a message with #nolist in the body if you don't want to receive this  |  | list anymore. Send a message with #nocall if you don't want the reminders. |  | Don't send your mail to top100@xs4all.nl. That address must not be used.   |  ==============================================================================                                                                                   As could be expected, Independence Day (or ID4) made it to #1 this week,        making it the most popular movie in the world at this moment. The other #1      hits this year were Apollo 13, Toy Story, Pulp Fiction and of course            Braveheart, which held the top slot for no less than 14 weeks. Let's wait       and see if Indepence Day can do better than that.                                                                                                               There's not much else happening on the list this week, with the exception of    Courage Under Fire being a respectable new entry at #67. Some other things      are interesting to note however: Pocahontas has almost dropped off the list,    having reached its peak position at #35 many weeks ago. You can see that the    newest Disney movie The Hunchback of Notre Dame is already at #23 in its        4th week, thereby proving to be a better movie than Pocahontas was. Do you      see how interesting the Movies Top 100 can be? You just need to learn how to    read the data.                                                                                                                                                  One of the fastest dropping movies is Executive Decision (or Critical           Decision in some countries). This film had a quite favourable peak position     at #28 and has now already dropped to #97 after only 18 weeks. This is          perhaps the best example of a movie that was great to watch, but not worth      keeping in your mind after you've seen it. Like a good snack, but nothing       more.                                                                                                                                                           BTW, I've added an extra column with the number of points received for each     movie. The movies in the Top 100 are *not* sorted by this raw data only.        There are some more complex algorithms at work behind the scenes to produce     this weekly chart. You can read about that at our web site. However, the        points do give you an indication of how well a movie will be doing in the       next few weeks. Those with very few points are dropping, and those with many    points keep climbing. For example: You can see that Star Trek at #12 has        more points than GoldenEye at #11. This will probably make Star Trek            overtake GoldenEye next week, if their totals don't change significantly.                                                                                       Just so you know that compiling the weekly Movies Top 100 takes a lot more      than just adding votes!  See you next week for the next list.                                                                                                                                                                                   The following Top 100 contains the best movies and videos in the world.         Vote for a movie in this chart if you think other people should see it too.    ==============================================================================   Internet Movies Top 100                 Edition 30 - Week 30 - July 22, 1996   ==============================================================================   TW  LW  NW Title Category                       Label/Publisher HI  ID Points  ------------------------------------------------------------------------------    1   3^  3 Independence Day  AC/SF             20th Century Fox  1 [1253] 386    2   1  30 Braveheart  AC/AD   Icon/Ladd/20th Century/Paramount  1 [1002] 214    3   2  10 Twister  AC/AD             Universal/Warner Brothers  2 [1218] 167    4   4   9 Mission: Impossible  AC                    Paramount  4 [1227] 155    5   5  30 Pulp Fiction  DR                             Miramax  1 [1102] 149    6   7^  6 The Rock  AC/AD                            Hollywood  6 [1241] 153    7   6  30 Forrest Gump  CO/RO                        Paramount  2 [1101] 126    8   8  30 Apollo 13  DR/RO                   Imagine/Universal  1 [1001] 132    9   9  28 12 Monkeys  SF             Atlas/Paramount/Universal  2 [1126] 128   10  10  30 Se7en  TH                                   New Line  4 [1006] 105   11  11  30 GoldenEye  AC/AD              Eon/MGM/United Artists  3 [1011]  73   12  14^ 15 Star Trek: Generations  SF                 Paramount 12 [1169]  85   13  15^ 30 Speed  AC/TH                            20th Century  9 [1103]  78   14  13  30 Babe: The Gallant Pig  CO   Kennedy Miller/Universal 10 [1039]  61   15  12  30 Ace Ventura: When Nature Calls  CO   Warner Brothers  8 [1060]  50   16  16  30 Toy Story  AN                           Pixar/Disney  1 [1013]  54   17  19^ 15 The Shawshank Redemption  DR             Castle Rock 17 [1180]  67   18  17  29 Jumanji  AD/FA                      TriStar/Columbia 15 [1111]  54   19  20^ 30 The Net  TH                         Winkler/Columbia  9 [1010]  61   20  18  30 Clueless  CO                               Paramount 15 [1021]  49   21  22^ 30 Natural Born Killers  AC             Warner Brothers 19 [1108]  47   22  21  30 Batman Forever  AC/AD                Warner Brothers  7 [1005]  34   23  29^  4 Hunchback of Notre Dame  AN              Walt Disney 23 [1245]  58   24  23  30 Waterworld  AC/AD             Davis/Gordon/Universal 10 [1009]  38   25  24  30 Die Hard: With a Vengeance  AC/TH       20th Century  6 [1007]  35   26  25  19 The Birdcage  CO                  MGM/United Artists 23 [1171]  32   27  36^  4 Eraser  AC                           Warner Brothers 27 [1248]  57   28  28  21 Rumble in the Bronx  AC/AD   Golden Harvest/New Line 17 [1163]  33   29  26  17 Fargo  CO/TH                       Gramercy/PolyGram 21 [1173]  24   30  30  30 Mortal Kombat  AC/AD              Threshold/New Line 14 [1022]  35   31  32^ 30 Interview with the Vampire  DR/HO             Geffen 13 [1104]  35   32  27   7 Dragonheart  FA                            Universal 23 [1235]  22   33  33  22 Il Postino/The Postman  DR/RO    Cecchi Gori/Miramax 33 [1144]  34   34  38^ 30 The Usual Suspects  AC/TH          Gramercy/PolyGram 12 [1003]  38   35  31  30 Heat  AC/TH         Monarchy/Regency/Warner Brothers 15 [1109]  25   36  35  30 Get Shorty  CO/DR          Jersey/MGM/United Artists 10 [1016]  29   37  46^  5 The Cable Guy  CO                           Columbia 37 [1243]  47   38  45^ 30 Hackers  TH                           United Artists 38 [1059]  42   39  37  11 Truth About Cats & Dogs  CO/RO          20th Century 36 [1204]  30   40  39  30 Strange Days  AC             Lightstorm/20th Century 23 [1035]  30   41  34  23 Broken Arrow  AC                    20th Century Fox 12 [1152]  19   42  42  24 Dead Man Walking  DR               Gramercy/PolyGram 32 [1130]  30   43  48^ 30 Casino  DR                                 Universal 39 [1055]  35   44  44  30 While You Were Sleeping  CO/RO     Caravan/Hollywood  6 [1004]  29   45  41  27 Mr. Holland's Opus  DR Interscope/PolyGram/Hollywood 21 [1131]  25   46  40  30 Crimson Tide  TH                           Hollywood  6 [1008]  22   47  52^ 30 First Knight  AC/AD            First Knight/Columbia 15 [1031]  32   48  49^ 16 Clerks  CO                                   Miramax 34 [1179]  27   49  47  29 Sense and Sensibility  CO/RO         Mirage/Columbia 29 [1120]  24   50  55^ 30 Judge Dredd  AC/SF               Cinergi/Buena Vista 25 [1032]  27   51  65^  2 Phenomenon  DR                            Touchstone 51 [1254]  29   52  43  30 Casper  AD/FA                Amblin/Harvey/Universal 11 [1024]  13   53  67^ 30 The American President  CO/RO   Castle Rock/Columbia 33 [1040]  34   54  53  30 Showgirls  DR                   Vegas/United Artists 25 [1044]  22   55  60^ 30 Bad Boys  AC                                Columbia 20 [1025]  24   56  56  22 Happy Gilmore  CO                          Universal 38 [1159]  21   57  58^ 26 From Dusk Till Dawn  CO/HO     Los Hooligans/Miramax 43 [1133]  20   58  51   7 Spy Hard  CO                               Hollywood 43 [1232]  14   59  64^  5 Striptease  TH                         Columbia/Sony 59 [1242]  21   60  50  30 Outbreak  DR/TH                Punch/Warner Brothers 14 [1012]   9   61  54  30 La Cite des Enfants Perdus  AD   Lumiere/Sony/Canal+ 29 [1045]  14   62  61   7 The Arrival/Shockwave  AC/SF                    Live 56 [1234]  17   63  71^ 27 Tommy Boy  CO                              Paramount 38 [1092]  20   64  57  30 Congo  AC/AD              Kennedy Marshall/Paramount 20 [1026]  15   65  62  30 Assassins  AC/TH       Donner/Silver/Warner Brothers 39 [1057]  16   66  72^ 25 A Little Princess  DR                  Baltimore/Fox 54 [1085]  19   67   -*  1 Courage Under Fire  DR              20th Century Fox 67 [1256]  21   68  70^ 30 Dangerous Minds  DR               Via Rosa/Hollywood 30 [1048]  17   69  63  30 Desperado/El Mariachi 2  AC/CO              Columbia 22 [1019]  13   70  59  21 Muppet Treasure Island  AD/CO      Jim Henson/Disney 49 [1162]  10   71  77^  2 The Juror  TH                          Columbia/Sony 71 [1157]  16   72  69  30 Copycat  TH              New Regency/Warner Brothers 50 [1052]  12   73  74^ 30 The Brady Bunch Movie  CO                  Paramount 57 [1053]  14   74  66  19 Powder  DR/FA                      Caravan/Hollywood 58 [1046]  10   75  73  29 Leaving Las Vegas  DR     Initial/MGM/United Artists 30 [1124]  11   76  68   3 The Nutty Professor  CO                MCA/Universal 68 [1250]   9   77  88^ 14 Ghost in the Shell/Koukaku Kidoutai  AN/SF     Manga 77 [1192]  12   78  97^ 30 A Walk in the Clouds  DR/CO      Zucker/20th Century 43 [1038]  14   79  87^ 30 Englishman Who Went Up a Hill  CO/RO         Miramax 47 [1056]  13   80  96^ 30 Rob Roy  DR/RO           Talisman/MGM/United Artists 22 [1015]  14   81   -^ 11 To Die For  CO                              Columbia 50 [1036]  19   82  81  20 Black Sheep  CO                            Paramount 56 [1158]  11   83  92^  3 Lone Star  DR                            Castle Rock 83 [1244]  12   84  99^  2 Horseman on the Roof/Hussard sur le Toit  DR Miramax 84 [1231]  12   85  85  30 Johnny Mnemonic  SF/TH   Alliance/Cinevision/TriStar 30 [1028]  10   86  82   6 Welcome to the Dollhouse  CO                    Sony 71 [1237]   9   87  98^ 30 Species  SF                       MGM/United Artists 35 [1017]  10   88  76  30 Under Siege 2: Dark Territory  AC    Warner Brothers 21 [1037]   8   89  86  26 Billy Madison  CO                          Universal 41 [1077]   9   90  89  14 Trainspotting  CO/DR   Figment/Channel Four/PolyGram 57 [1167]  10   91  75  30 To Wong Foo, Julie Newmar  CO       Amblin/Universal 30 [1062]   7   92  93^  5 Empire Records  CO                            Warner 82 [1142]  10   93  78  12 Kids in the Hall: Brain Candy  CO          Paramount 61 [1200]   8   94   -^  1 Harriet the Spy  CO                        Paramount 94 [1255]   9   95   -^  1 Cold Comfort Farm  CO                       Gramercy 95 [1224]  10   96  95  14 Primal Fear  DR                            Paramount 61 [1193]   8   97  83  18 Executive Decision/Critical Decision  AC/TH   Warner 28 [1176]   6   98  91   2 Flipper  AD/CO                             Universal 91 [1221]   8   99  80   4 Vampire in Brooklyn  HO                    Paramount 77 [1247]   5  100  90  22 Pocahontas  AN/RO                             Disney 35 [1030]   7                                                                                      Dropped Out:                                                                                                                                                     79   6 I Shot Andy Warhol  DR                             Orion 64 [1233]       84   2 Nelly et Monsieur Armand  CO/DR           Artificial Eye 84 [1236]       94   9 Mystery Science Theater 3000  CO    Best Brains/Gramercy 52 [1212]      100   3 Hamsun  DR                                        Nordic 89 [1211]                                                                                   The following movies have not yet received enough points to enter the chart:   ==============================================================================   Runners Up Internet Movies Top 100      Edition 30 - Week 30 - July 22, 1996   ==============================================================================           NW Title Category                              Label/Publisher   ID    ------------------------------------------------------------------------------   Tip  1   1 The Frighteners  TH                               Universal [1257]   Tip  2   4 Stealing Beauty/Beaute Volee  DR           20th Century Fox [1252]   Tip  3   9 Jack and Sarah  CO                        Gramercy/PolyGram [1230]   Tip  4   5 Moll Flanders  DR                        MGM/United Artists [1246]   Tip  5   4 Heavy  DR/RO                                       Cineplex [1249]   Tip  6   4 The Young Poisoner's Handbook                          Mass [1251]   Tip  7   1 Fled  AC                                                MGM [1258]   Tip  8   1 Multiplicity  CO                              Columbia/Sony [1259]   Tip  9   1 Werner: Das Muss Kesseln                                    [1260]                                                                                  ==============================================================================  | TW : This Week          | The Internet Movies Charts are compiled using    |  | LW : Last Week          | votes sent by people from all over the world.    |  | NW : Number of Weeks    | The latest charts are published every Monday on  |  | HI : Highest Position   | Usenet in rec.arts.movies.lists+surveys.         |  |  ^ : Climbing           |--------------------------------------------------|  |  * : Bullet             | If you send your votes, do it like this:         |  | AC : Action             | > 5  The Trousers [1034]                         |  | AD : Adventure          | > 4  Eighty-Four []                              |  | AN : Animation          | > 4  Revenge of the Net [1087]                   |  | CO : Comedy             | > 3  Adelaine [1049]                             |  | DR : Drama              | > 4  Hot-spots! []                               |  | FA : Fantasy            |--------------------------------------------------|  | HO : Horror             | (c) 1996 all rights reserved |      World Charts |  | RO : Romance            | Distribution of these charts | Balderikstraat 16 |  | SF : Science Fiction    | is granted only by written   | 3032 HC Rotterdam |  | TH : Thriller           | permission.                  |   The Netherlands |  |----------------------------------------------------------------------------|  |                        Email: movies@worldcharts.nl                        |  |              On the WorldWideWeb:  http://www.xs4all.nl/~jojo              |  |                   Supported by XS4ALL Internet Provider                    |  ==============================================================================  @START@THE HUNCHBACK OF NOTRE DAME (1996)                                                                                                                                                   THE HUNCHBACK OF NOTRE DAME                                                A film review by James Berardinelli                                              Copyright 1996 James Berardinelli                                                                                                       RATING (0 TO 10): 7.0                                                           Alternative Scale: *** out of ****                                                                                                                              United States, 1996                                                             U.S. Release Date: 6/21/96 (wide)                                               Running Length: 1:30                                                            MPAA Classification: G                                                          Theatrical Aspect Ratio: 1.66:1                                                                                                                                 Featuring the voices of Tom Hulce, Tony Jay, Demi Moore, Kevin Kline,                 Paul Kendall, Jason Alexander, Charles Kimbrough, Mary Wickes,                  David Ogden Stiers                                                        Directors: Gary Trousdale and Kirk Wise                                         Producer: Don Hahn                                                              Story for the Screen by Tab Murphy, freely adapted from the novel by                  Victor Hugo                                                               Music: Alan Menken                                                              Lyrics: Stephen Schwartz                                                        U.S. Distributor: Walt Disney Pictures                                                                                                                               Out of respect for the stunning visuals and family entertainment           value of Disney's 34th animated feature, I can do no less than recommend        THE HUNCHBACK OF NOTRE DAME.  Sadly, however, this is the least-                enjoyable animated feature to come from the studio since its 1989               rebirth.  THE HUNCHBACK OF NOTRE DAME is a notch below last year's              POCAHONTAS, which, in turn, was a drop from the previous year's THE LION        KING.  Apparently, Disney's new wave of animation peaked early; their           releases have been in a slow-but-steady decline since the delightful            BEAUTY AND THE BEAST.                                                                                                                                                Still, all things considered, THE HUNCHBACK OF NOTRE DAME isn't            bad, it's just a little disappointing.  Despite the over-hyped and              overexaggerated "darkness" of the production, kids will love it, so a           box office success is assured.  And those who carefully review the              family entertainment competition this summer will rightfully conclude           that HUNCHBACK is the surest bet.                                                                                                                                    It's curious that the movie to use the most adult source material          has yielded the least potent results.  Obviously, Victor Hugo's vision          of THE HUNCHBACK OF NOTRE DAME couldn't be made into a Disney cartoon --        it violates almost every aspect of the studio's traditional, feel-              good/happy ending formula.  So, predictably, the screenwriters diluted          it, but, in doing so, they siphoned off the elements that give the story        its unique power.  With the darkest and most unpleasant aspects of              Hugo's tragedy eradicated, there's not much left.  The poorly-focused           remains are likely to appeal most strongly to the under-12 crowd.               Unlike past efforts, there aren't many in-jokes and double-entendres to         catch the attention of the adults in the audience.                                                                                                                   The film loosely follows Hugo's narrative.  After opening with a           six-minute prologue describing how Judge Claude Frollo (voice of Tony           Jay) becomes the guardian of the deformed bell-ringer of Notre Dame,            Quasimodo (voice of Tom Hulce), HUNCHBACK launches into the meat of its         story, which involves a curious love quadrangle.  The center of                 attention is the gypsy Esmeralda (who looks and sounds like Demi Moore).        Frollo, a powerful magistrate in 15th century Paris, whose self-                proclaimed duty is to eradicate sin, wants all the gypsies dead,                including Esmeralda.  At the same time, however, he's having trouble            fighting a lustful desire for her.  The captain of his guards, Phoebus          (voice of Kevin Kline), has fallen madly in love with the gypsy girl, as        has Quasimodo, who becomes her friend and confidante.  In Hugo's book,          the interaction between these characters fuels a complex and multi-             layered drama.  Not so in this movie, where Quasimodo's three talking           gargoyle companions (Victor, Hugo, and Laverne; voiced by Charles               Kimbrough, Jason Alexander, and Mary Wickes, respectively) exhibit more         personality than the humans.  For, although we come to feel for "Quasi",        neither Esmeralda nor Phoebus makes a dent in our sympathy.                                                                                                          With his twisted back and distorted features, Quasimodo is an              atypical Disney hero.  However, to avoid giving children nightmares, the        animators have softened his appearance.  He's not monstrous or ugly;            he's just different.  Children who consider themselves oddballs or              outcasts will likely identify with the hunchback.  And the life-lesson          about tolerance and respect for others will be understood by nearly             everyone who watches the film.                                                                                                                                       According to Disney, Frollo is the most conflicted and complex             villain to have ever been brought to the animated screen.  I suppose            that's true on one level -- after all, he's tormented by his own lustful        impulses, and acts out of religious zeal rather than plain nastiness --         but I doubt many viewers will notice.  Ultimately, Frollo comes across          as a bigoted, intolerant, but not overly-frightening, bad guy.  The most        impressive thing about him is Tony Jay's deep, resonant voice.                                                                                                       From a musical standpoint, THE HUNCHBACK OF NOTRE DAME is lifeless.        The songs, co-written by composer Alan Menken and lyricist Stephen              Schwartz, lack energy.  There are no show-stopping, toe-tapping numbers.        In fact, there's nothing remotely memorable about any aspect of                 HUNCHBACK's soundtrack -- it's easily the poorest effort to come from           Menken since he started churning out scores for Disney (he's done all of        the new wave animated features except THE LION KING).                                                                                                                On the other hand, the animation is crisper and more impressive            than anything since BEAUTY AND THE BEAST, and certain computer-aided            sequences are even more eye-popping than BEAUTY's sterling ballroom             scene.  The Festival of Fools, where Quasimodo first ventures out of the        bell tower, is a riot of color and movement, with intricately-animated          backgrounds that are more interesting than the foregrounds.  Later in           the film, when Paris is burning, the audience is treated to a stunning          display of crimson and orange.  And the sequence where Frollo confronts         his lustful inner demons, with images of Esmeralda painted by tongues of        fire, is inspired.                                                                                                                                                   If you believe that the primary purpose for animated films is to           enthrall children, THE HUNCHBACK OF NOTRE DAME is an unquestionable             success.  If you're looking for entertainment for the whole family, this        movie will fit the bill.  But if you're anticipating something that's as        diverting for adults as for younger viewers, HUNCHBACK may disappoint.          Since the release of THE LITTLE MERMAID, Disney has set a high standard         for its animated work, and, for the first time, one of the studio's             releases struggles to distinguish itself.                                                                                                                       - James Berardinelli                                                            e-mail: berardin@bc.cybernex.net                                                ReelViews web site: http://www.cybernex.net/~berardin                                                                                                           @START@ERASER (1996)                                                                                                 ERASER                                                            A film review by James Berardinelli                                              Copyright 1996 James Berardinelli                                                                                                       RATING (0 TO 10): 6.5                                                           Alternative Scale: **1/2 out of ****                                                                                                                            United States, 1996                                                             U.S. Release Date: 6/21/96 (wide)                                               Running Length: 1:55                                                            MPAA Classification: R (Violence, profanity)                                    Theatrical Aspect Ratio: 2.35:1                                                                                                                                 Cast: Arnold Schwarzenegger, Vanessa Williams, James Caan,                            Robert Pastorelli, James Coburn, James Cromwell                           Director: Charles Russell                                                       Producers: Arnold Kopelson and Anne Kopelson                                    Screenplay: Tony Puryear and Walon Green                                        Cinematography: Adam Greenberg                                                  Music: Alan Silvestri                                                           U.S. Distributor: Warner Brothers                                                                                                                                    The release of ERASER begs the question:  haven't there been enough        action films already this summer?  With the likes of TWISTER, MISSION           IMPOSSIBLE, THE PHANTOM, DRAGONHEART, and THE ROCK floating around, do          we really need ERASER?  Probably not, but Hollywood has decided to give         us this film, anyway.  Besides, no one does it quite like Arnold                Schwarzenegger -- or at least that's what Warner Brothers would have us         believe.  And, until fans stop flocking to see the latest offering from         this human tree trunk, he'll keep coming back.                                                                                                                       ERASER is the latest in a growing number of "high tech" action             flicks (THE NET, HACKERS, and MISSION IMPOSSIBLE all fit into that              category).  It takes the usual chases, explosions, and shoot-outs, and          places them in plot that involves all sorts of computerized and                 electronic gadgetry.  Often, as is the case here, not much attention is         paid to whether the "science" is technologically feasible, but if               something looks and sounds neat, why not use it?                                                                                                                     ERASER will hearten the group of Schwarzenegger fans who have been         depressed by their favorite star's ventures beyond the action realm             (such as the bloated parody LAST ACTION HERO and the completely unfunny         JUNIOR).  This is Arnold at his muscle-bound, gun-toting best, mowing           down bad guys without taking much of a breather.  And, while                    Schwarzenegger is more of a personality than an actor, he has a solid           supporting cast this time around, including Vanessa Williams, James Caan        (thoroughly enjoying himself as the bad guy), Robert Pastorelli in the          Joe Pesci-type sidekick role, and James Coburn.                                                                                                                      The premise is moderately intriguing.  Schwarzenegger is John              Kruger, a Federal Marshal working for the Witness Security Department.          It's his job to "erase" the identities of Federally-protected witnesses         so that they survive long enough to testify in court.  Occasionally, the        job requires him to go to excessive lengths to keep someone alive, and          Kruger frequently leaves a trail of bodies behind him.  Not only that,          but he's got more stamina than the Energizer Bunny.  He can get stabbed         through the hand and shot in the shoulder and still use that arm to do          some amazing things.                                                                                                                                                 Things heat up for Kruger when his latest client, a former employee        of Cyrez Technology named Lee Cullen (Williams), is attacked and nearly         killed by a group of assassins packing a "rail gun" -- a nasty weapon           that uses electromagnetic pulses to propel projectiles at incredibly            fast rates of speed.  Cullen has in her possession a disk crammed with          information that could incriminate a number of highly-placed government         officials in an illegal gun running operation, including the                    Undersecretary of Defense, several crooked FBI agents, and Kruger's             boss, Robert Deguerin (Caan).  As soon as Kruger takes the woman into           his protection, he finds himself framed for murder and on the run from          just about every law enforcement agent.  His only hope -- unlock the            disk's secrets and prove his innocence to his boss' boss (Coburn).                                                                                                   There are some definite similarities between ERASER and MISSION            IMPOSSIBLE.  Both involve betrayals and government cover-ups, both have         plots that revolve around information contained on disks, both feature a        break-in to a supposedly-secure installation, and both contain several          high-energy action sequences.  Ultimately, however, ERASER is marginally        more enjoyable.  Not only is Schwarzenegger a better action hero than           Tom Cruise, but the plotline of this film, while far from a masterpiece         of originality, isn't filled with the silly, convoluted twists that             choked MISSION IMPOSSIBLE.  And, perhaps best of all, ERASER has a lot          of delightfully corny dialogue (including Arnold calmly telling a dead          alligator, "You're luggage").                                                                                                                                        While most of ERASER is pretty standard stuff, there are a few fun         variations.  One big chase sequence takes place in a zoo, and involves a        showdown with some hungry alligators.  There's also an exciting                 skydiving scene that has Schwarzenegger playing chicken with a crippled         727 while unable to get his parachute to function properly.  Finally,           several of the gun fights, because they feature rail guns, are a little         more interesting than standard shoot-outs.  The movie also consciously          avoids several of the worst action-film standbys:  the lead male and            female do not fall in love, and, thankfully, they aren't always at each         other's throats.  Cullen accepts that Kruger is trying to help her, and         decides not to fight him every step of the way.                                                                                                                      It will be interesting to see how this film fares, emerging as it          does in the wake of so much previous chaos and mayhem, not to mention           going toe-to-toe with THE HUNCHBACK OF NOTRE DAME (although I'm sure the        target audiences are vastly different).  Frankly, I'm getting tired of          all this action -- ERASER is fun in a limited sort of way, but it would         have been more enjoyable if it had come out in a less-crowded market.           Regardless, the film is available now, and if you're on the lookout for         another loud roller-coaster movie ride, or if you consider yourself a           Schwarzenegger fan, it's worth a look.                                                                                                                          - James Berardinelli                                                            e-mail: berardin@bc.cybernex.net                                                ReelViews web site: http://www.cybernex.net/~berardin                                                                                                           @START@Switchblade Sisters                                                      ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~          eye WEEKLY                                               July 04, 1996          Toronto's arts newspaper                      .....free every Thursday          ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~          ON SCREEN                                                    ON SCREEN                                                                                                                    SWITCHBLADE SISTERS                                                                                                                   Starring Robbie Lee and Joanne Nail. Screenplay by F.X. Maier.                  Directed by Jack Hill.  Opens July 5.                                                                                                                                                      (eee of 5 eyes)                                                                                                                                                        by                                                                        ALEX PATTERSON                                                                                                                      The toughest gang of teenage girls ever to slash their way across a             motion-picture screen!" So shrieked the ads when Switchblade Sisters            assaulted audiences two decades ago. Despite its seemingly-                     irresistible come-on, this lurid chixploitation cheapie bombed back in          '75. Now, however, Switchblade Sisters has been exhumed by Quentin              Tarantino's Rolling Thunder label (Chungking Express) and they're               charging $8 to see it -- which is roughly what the thing grossed on             the drive-in circuit back in the day.                                                                                                                           No, Quentin hasn't discovered some lost masterpiece, but he has                 unearthed a rancid blast from the past. Think of Sisters as a women-            in-prison movie without the prison (although it does have a lesbian             reform-school warden conducting gratuitous body-cavity searches). Or            as Welcome Back Kotter set in the eighth circle of Hell. Or, better             yet, Russ Meyer's Faster, Pussycat! Kill! Kill! with breast-reduction           surgery and Color By Movielab.                                                                                                                                  In a decrepit section of what appears to be L.A., a moronic gaggle of           male delinquents call themselves the Silver Daggers; their grrrls run           a ladies auxiliary, the Dagger Debs. Head Deb is strawberry-blond               cutie Lace (Robbie Lee), lover to leader of the pack Dominic (Asher             Brauner). Between razzing teachers and playing "chicken" with lit               cigarettes, Lace locks horns with new gal Maggie (Joanne Nail), whom            Lace suspects of trying to steal Dom away from her. (If you recognize           any of these actors' names, you have too much free time. The closest            thing to a star here is Lenny Bruce's daughter, Kitty Bruce, as a               fleshy doormat deb nicknamed "Donut.")                                                                                                                          Although eminently cheesy and not even particularly violent by today's          standards, it's not difficult to picture the teenaged Tarantino                 pulling his pud to this stuff. What Sisters has on its side is a                dedication to forward momentum: the pacing's brisk, and every plot              twist has been calculated for maximum mayhem. The acting, it's only             fair to warn you, is uniformly atrocious -- no dialogue is spoken when          it can be snarled instead -- but poverty-row director Jack Hill's               (Coffy, Foxy Brown) visual sense is mostly adequate and occasionally            even good.                                                                                                                                                      I'm not convinced there's any point to all this, except perhaps to              perpetuate pathology among underclass adolescents. It's the cinematic           equivalent of the Runaways' Queens Of Noise elpee: ragged to the point          of amateurish, but with a strong pop sensibility. (Runaways Joan Jett           and Cherie Currie, come to think of it, would've been great as Lace             and Maggie; they could even have done "Cherry Bomb" on the                      soundtrack.) Switchblade Sisters is a low-art high point: it may be             garbage, but it at least has the decency to be lively garbage.                                                                                                  ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~          Retransmit freely in cyberspace        Author holds standard copyright          http://www.eye.net                              Mailing list available          collected reviews --------------------> http://www.eye.net/Arts/Movies          eye@eye.net          "...Break the Gutenberg Lock..."     416-971-8421                                                                                          @START@All Things Fair                                                          ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~          eye WEEKLY                                               July 04, 1996          Toronto's arts newspaper                      .....free every Thursday          ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~          ON SCREEN                                                    ON SCREEN                                                                                                                      ALL THINGS FAIR                                                                                                                     Starring Johan Widerberg and Marika Lagercrantz. Written and directed           by Bo Widerberg. Swedish with subtitles.  Opens July 5.                                                                                                                                     (ee of 5 eyes)                                                                                                                                                        by                                                                          KATHE GRAY                                                                                                                        This film's original title -- Lust och FSgring Stor -- is taken from a          classic Swedish psalm that is traditionally sung by students on the             last day of school. I have no idea what the translation might be.               However, All Things Fair sums things up rather nicely. First, consider          a school full of beautiful nordic adolescents, fair of face despite             the ravages of puberty. Then think of the fair-haired Scandinavian              women, with clear complexions and warm smiles.                                                                                                                  Mostly, though, think of that old adage: all's fair in love and war.            This latest offering from Bo Widerberg (Elvira Madigan, The Man On The          Roof) shows us just how nasty the battles in both can be. War, in               fact, comes across as much less painful.                                                                                                                        Set in a high school during the winter term of 1943, All Things Fair            depicts the relationship that develops between a 37-year-old teacher            and one of her 15-year-old pupils. Viola (Marika Langercrantz) Lolita-          izes Stig (the director's own son, Johan Widerberg) in the school map           room one afternoon, then undertakes to tutor him in the finer points            of anatomy. Stig is an apt student with a voracious appetite for                knowledge.                                                                                                                                                      Oddly, when Viola's husband Kjell, a travelling lingerie salesman,              discovers the tryst, he copes admirably, likely due to the oceans of            homemade gin he regularly swims in. He and Stig become friends,                 frequenting the kitchen, where they listen to Mahler and Beethoven.                                                                                             Meanwhile, there's a war going on in the outside world. Downed planes           sometimes land in the field outside the schoolyard. The Swedish                 submarine, The Wolf, has disappeared during its trial run -- Stig's             beloved older brother is aboard.                                                                                                                                I find it strange that a film so filled with excellent performances             from the leads (though the peripheral characters are left mostly                undeveloped) could leave me feeling so lukewarm. To a number, the               characters are aloof, the relationships marked by distance and                  restraint. The conversations are fill-in-the-blanks exercises -- no             one says what they mean to say; only the silences speak.                                                                                                        In the end, All Things Fair strikes me as a kind of romantic comedy             without the funny bits and the happy ending.                                                                                                                    The characters are overly enigmatic and the situations totally                  implausible and yet we were expected to believe. I just couldn't.                                                                                               ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~          Retransmit freely in cyberspace        Author holds standard copyright          http://www.eye.net                              Mailing list available          collected reviews --------------------> http://www.eye.net/Arts/Movies          eye@eye.net          "...Break the Gutenberg Lock..."     416-971-8421                                                                                          @START@Independence Day                                                         ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~          eye WEEKLY                                               July 04, 1996          Toronto's arts newspaper                      .....free every Thursday          ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~          ON SCREEN                                                    ON SCREEN                                                                                                                     INDEPENDENCE DAY                                                                                                                     Starring Will Smith and Bill Pullman. Screenplay by Dean Devlin and             Roland Emmerich. Directed by Roland Emmerich. (PG)                                                                                                                                         (eee of 5 eyes)                                                                                                                                                        by                                                                         DENIS SEGUIN                                                                                                                       Independence Day lasts about two-and-a-half hours and the glow lasts            long enough for the drive home. Dodging alien cabbies on Yonge St., I           was ready for anything. But that was last night. What to say in the             cold light of day?                                                                                                                                              Mostly good things. While it's no surprise that actors are here                 secondary to technical wizardry, Independence Day -- directed by                Stargate's Roland Emmerich -- keeps its human wits about it. As the             great vessels from beyond settle overhead like storm clouds, there are          some nice touches of human folly -- like the newscast that reminds Los          Angelenos not to fire handguns at the visiting spaceships. If Bill              Pullman has the thankless job of playing the rock-jawed President of            the U.S.A. calmly warning against panic, Jeff Goldblum is a comforting          presence in his usual laconic egghead role.                                                                                                                     When the visitors betray their belligerent nature -- by vaporizing the          world's major cities -- and the military beat ineffectual fists                 against the alien juggernaut, we're treated to some slick cameo turns           including Brent "Data" Spiner as an alienologist and jet pilot Will             Smith in a close encounter with a crash-landed space beast.                                                                                                     As usual, once you've gotten over the initial SFX awe, there's a                palpable falling-off of intensity, as you feel the plot pendulum begin          its swing back to truth, justice and the American way. The aliens seem          too impressive as adversaries -- they communicate through telepathy             and their ships have A-bomb resistant force fields -- so much so that           the inevitably successful human counterstrike contradicts much of what          we learned about the invaders' military might. The alien antidote               isn't half as clever as the film deserves.                                                                                                                      Similarly, the effects are on so vast a scale they actually trip up             the show. The ships hang in the sky like stretches of Grand Canyon              cliffside, so when it comes time to blow them up, the pyrotechnic               process is almost tedious.                                                                                                                                         The day after Independence Day, I can't help thinking of the line from          David Bowie's "Starman": "You know he'd love to meet us but he knows            he'd blow our minds." But until someone blows my mind, this one will            do.                                                                                                                                                             ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~          Retransmit freely in cyberspace        Author holds standard copyright          http://www.eye.net                              Mailing list available          collected reviews --------------------> http://www.eye.net/Arts/Movies          eye@eye.net          "...Break the Gutenberg Lock..."     416-971-8421                                                                                          @START@Phenomenon                                                               ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~          eye WEEKLY                                               July 04, 1996          Toronto's arts newspaper                      .....free every Thursday          ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~          ON SCREEN                                                    ON SCREEN                                                                                                                        PHENOMENON                                                                                                                        Starring John Travolta, Kyra Sedgwick, Forest Whitaker and Robert               Duvall. Screenplay by Gerald DiPego. Directed by Jon Turteltaub. (PG)                                                                                                                       (ee of 5 eyes)                                                                                                                                                        by                                                                         MARK DILLON                                                                                                                        I wonder if it's just coincidence that Phenomenon's release coincides           almost exactly with the Golden Anniversary of It's A Wonderful Life.            The similarities are obvious: in each film, an average small town man           (George Malley in the former, George Bailey in the latter) is                   enlightened through seemingly divine intervention, and in the end we            see what a strong effect each has had on the lives of the local                 townsfolk. The major difference is that, suffice it to say, half a              century from now Phenomenon will be all but forgotten (not to mention           halfway into next week).                                                                                                                                        You can't blame the cast, though. Travolta, stepping away from the              gangster roles that have marked his comeback, makes a quite likable             George Malley. A mechanic in the fictional Northern California town of          Harmon, George goes out boozing to celebrate his 37th birthday with             buddy Nate (Forest Whitaker) and Doc (Robert Duvall), the fatherly              town physician. Wasted, George steps outside to toast the stars, and            is knocked unconscious by a mysterious light in the sky. When he                awakes, his friends dismiss his story as a suds-induced hallucination.          But when George, a chess ignoramus, easily defeats Doc, the town                champ, people realize something's up.                                                                                                                           George's whole life changes. He becomes obsessed with knowledge,                reading four books a day, decoding Morse code messages, and turning             his living room into a lab for scientific experiments (we had a word            for him in high school -- "nerd"). Things really get weird when he              starts predicting earthquakes and moving objects with his mind. His             newfound intelligence and appetite for life attract the previously              unreceptive object of his desire, a single mother of two named Lace             (Kyra Sedgwick). I guess that name is supposed to tip us off that               she's really not as cold as she seems to be.                                                                                                                    Directed by Jon Turteltaub (While You Were Sleeping, Cool Runnings),            Phenomenon is pleasant for its first hour, but then there's just                nowhere for it to go. It opts for that time-worn "people-won't-accept-          what-they-can't understand" scenario, and descends into an                      interminable gabfest about spirituality. We even get a cop-out medical          explanation for George's behavior, something about a dubious tumor              that stimulates brain activity -- fatal diseases never sounded so               good.                                                                                                                                                           The film also takes potshots at the heartless men of science that see           George not as a role model but as a freak of nature. ("No wonder you            hide behind masks," Doc remarks to one of them.) But in Phenomenon,             the only professionals that come off as foolish are soft-headed                 Hollywood filmmakers.                                                                                                                                           ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~          Retransmit freely in cyberspace        Author holds standard copyright          http://www.eye.net                              Mailing list available          collected reviews --------------------> http://www.eye.net/Arts/Movies          eye@eye.net          "...Break the Gutenberg Lock..."     416-971-8421                                                                                          @START@The Nutty Professor                                                      ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~          eye WEEKLY                                               July 04, 1996          Toronto's arts newspaper                      .....free every Thursday          ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~          ON SCREEN                                                    ON SCREEN                                                                                                                    THE NUTTY PROFESSOR                                                                                                                   Starring Eddie Murphy and Jada Pinkett. Screenplay by David Sheffield,          Barry W. Blaustein, Tom Shadyac and Steve Oedekerk. Directed by Tom             Shadyac. (AA)                                                                                                                                                                              (eee of 5 eyes)                                                                                                                                                        by                                                                       SEAN BALLANTYNE                                                                                                                      Eddie Murphy, the man who revolutionized comedy by laughing himself to          tears before telling us the punchline, has been waiting for a comeback          movie for some time now.                                                                                                                                        His latest endeavor, The Nutty Professor, shows us that he's still got          it -- if 'it' is a manic style that can still please a crowd. It also           shows us that he's still got a weakness for movies with flimsy                  scripts.                                                                                                                                                        The Nutty Professor, a remake of the 1963 Jerry Lewis comedy, follows           the story of a lonely and very obese university professor, Sherman              Klump (Murphy), who invents a potion to turn himself into the svelte            Buddy Love in order to court the lovely chemistry instructor Ms. Purty          (Menace II Society's Jada Pinkett).                                                                                                                             Before anyone can say Jekyll and Hyde, Buddy Love's testosterone level          goes off the scale, causing him to run amok and make the professor's            life even worse.                                                                                                                                                The story follows the plot of the original fairly closely and offers            no real surprises -- right up to the proverbial moment when Klump               realizes that he should like himself for who he is, and not worry               about what other people think.                                                                                                                                  But it's Murphy who carries the film. His wild antics as the                    oversexed, uncontrollable Buddy Love provide some good chuckles, and            Murphy's performance(s) as the dysfunctional Klump family offers                enough fart jokes to shake a Bic at. (Yes, even the mother of all blue          angels.)                                                                                                                                                        The outrageous dinner sequence has Murphy playing five out of six               members of the Klump clan -- all at once.                                                                                                                       It's a good thing that Murphy is so much fun, because he distracts us           long enough to realize that the other characters aren't particularly            interesting -- from the luscious Carla Purty to the bootlicking dean            of the university (Larry Miller).                                                                                                                               Let's hope that The Nutty Professor is sign of finer things to come             from Murphy, films like 48 Hours and Beverly Hills Cop, or maybe even           back to laughing at his jokes before the punchline -- now those were            the good old days.                                                                                                                                              ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~          Retransmit freely in cyberspace        Author holds standard copyright          http://www.eye.net                              Mailing list available          collected reviews --------------------> http://www.eye.net/Arts/Movies          eye@eye.net          "...Break the Gutenberg Lock..."     416-971-8421                                                                                          @START@CARRIED AWAY (1996)                                                                                        CARRIED AWAY                                                         A film review by James Berardinelli                                              Copyright 1996 James Berardinelli                                                                                                       RATING (0 TO 10): 8.5                                                           Alternative Scale: ***1/2 out of ****                                                                                                                           United States, 1996                                                             Release date: beginning 4/96 (limited)                                          Running Length: 1:44                                                            MPAA Classification: R (Nudity, sex, profanity)                                 Theatrical Aspect Ratio: 1.85:1                                                                                                                                 Cast: Dennis Hopper, Amy Locane, Amy Irving, Gary Busey, Hal Holbrook,=20             Julie Harris                                                              Director: Bruno Barreto                                                         Producers: Lisa M. Hansen and Paul Hertzberg                                    Screenplay: Ed Jones and Dale Herd based on the novel FARMER by=20                    Jim Harrison                                                              Cinematography: Declan Quinn                                                    Music: Bruce Broughton                                                          U.S. Distributor: Fine Line Features                                                                                                                                 For the most part, Dennis Hopper is known as a psycho villain of=20        the first order.  Consider this resume:  the off-the-wall sleazeball in=20      BLUE VELVET, the mad bomber in SPEED, and the nutcase gang leader in=20         WATERWORLD.  It seems that when you want a really over-the-top bad guy,=20      Hopper's the one to get.  So it comes as something of a surprise to find=20     him playing completely against type in CARRIED AWAY.  Here, he's Joseph=20      Svenden, a shy, insecure school teacher who probably couldn't kill=20           anyone if pushed into it.  Most amazing is that Hopper not only succeeds=20     in the role, but thrives.  Giving his best performance since 1991's=20          PARIS TROUT, Hopper immerses himself in Joseph so completely that the=20        actor's own personality, along with his considerable baggage, becomes=20        submerged. =20                                                                                                                                                       It's difficult to say what CARRIED AWAY is primarily about, because=20     it deals with so many issues:  how we view sexuality, how love compares=20      to lust, and how everyone -- men and women -- have a tendency to become=20      stale and complacent with the approach of late middle age.  Joseph knows=20     about this latter issue first-hand.  At age 47, he's dissatisfied with=20       his life, but doesn't know what to do about it.  He's engaged to a=20           woman, Rosealee Henson (Amy Irving), whom he has loved since high=20            school, but something lifeless in their relationship keeps him from=20          actually tying the knot.  He hasn't found anything that he's truly good=20      at -- he's a mediocre teacher and a worse farmer.  He lives with his=20         dying mother (Julie Harris) in the house where he has spent his entire=20       life.  Joseph is trapped, both in an infirm body (a childhood accident=20       caused serious damage to one foot), and in his village. =20                                                                                                          Relief -- or at least a modicum of excitement -- arrives in the=20         person of Catherine Wheeler (Amy Locane), a sexually precocious 17-year=20      old with a killer body.  Her parents move into one of Joseph's=20               neighboring houses, and she becomes his student at the small two-               classroom school where he teaches.  In her own way, Catherine feels as=20       trapped as Joseph.  Her mother is a drunk and her father is more=20             interested in shooting pheasants than caring for her.  So, looking for=20       an escape, she discovers her teacher, whom she clumsily seduces.  An=20         expert touch isn't needed, however.  Joseph is quite willing, and,=20           though he feels guilty at first, he gradually comes to view his=20              relationship with Catherine as a liberating experience=85 until she begins=     =20                                                                             to fantasize about marrying him.                                                                                                                                     At its heart, CARRIED AWAY is a love story.  It's about Joseph and=20      Rosealee, and how Catherine's presence in their lives invigorates their=20      relationship.  Through his affair with Catherine, Joseph discovers what=20      it means to be alive.  He wakes up.  In his own words, he is "carried=20        away", and, in a poignant, touching scene with Rosealee, he shows her=20        the joys of letting go.  "I want us to change," he says, "before we get=20      too old and die."                                                                                                                                                    In addition to Hopper's fine job, the principal supporting players=20      are solid.  Amy Irving (CROSSING DELANCEY) bears all (literally and=20          figuratively) in a performance of surprising emotional depth.  Rosealee=20      is a sad figure who, like Joseph, wants something that she doesn't=20           understand and can't put into words.  As Catherine, Amy Locane (BLUE=20         SKY) exudes not only sexuality, but vulnerability.  Despite frequently=20       appearing as the vixen temptress (like when she's imitating Lady=20             Godiva), Locane offers us glimpses of the hurt, confused child carefully=20     concealed beneath the brazen exterior.  Gary Busey, as Catherine's=20           father, is uncharacteristically restrained, and Hal Holbrook provides=20        most of the comic relief as a small town doctor.                                                                                                                     One of the things I found most refreshing about CARRIED AWAY is how=20     little melodrama there is for such a potentially-controversial issue. =20       When Joseph's relationship with Catherine comes into the open, as it=20         surely must, we're not treated to histrionic displays by distraught=20          parents and neighbors.  In fact, director Bruno Barreto has a little fun=20     with the audience concerning the reaction of Catherine's father.  But,=20       ultimately, the one who has the most difficulty coping with the thought=20      of a 47-year old man sleeping with a 17-year old student is Joseph=20           himself. =20                                                                                                                                                         Although Catherine is developed as a real character with real=20           problems, CARRIED AWAY isn't as much about her as it is about Joseph's=20       reaction to her.  This is, after all, his story.  Although these two=20         profess to love one another, they are both lying, perhaps as much to=20         themselves as to each other.  Their reasons for having sex are far more=20      complex than simple "love", and Barreto's film has the courage to=20            examine those reasons.  CARRIED AWAY is erotic, but it's also thoughtful=20     and intelligent, and, coupled with Hopper's extraordinary performance,=20       that's reason enough to be carried away by this motion picture.                                                                                                 - James Berardinelli                                                            e-mail: berardin@bc.cybernex.net                                                ReelViews web site: http://www.cybernex.net/~berardin                                                                                                           @START@MULTIPLICITY (1996)                                                                                         MULTIPLICITY                                                        A film review by James Berardinelli                                              Copyright 1996 James Berardinelli                                                                                                       RATING (0 TO 10): 6.5                                                           Alternative Scale: **1/2 out of ****                                                                                                                            United States, 1996                                                             Release date: 7/17/96 (wide)                                                    Running Length: 1:55                                                            MPAA Classification: PG-13 (Sexual situations)                                  Theatrical Aspect Ratio: 2.35:1                                                                                                                                 Cast: Michael Keaton, Andie MacDowell, Harris Yulin, Richard Masur,                   John DeLancie, Eugene Levy                                                Director: Harold Ramis                                                          Producers: Trevor Albert and Harold Ramis                                       Screenplay: Mary Hale & Chris Miller and Lowell Ganz & Babaloo Mandel           Cinematography: Laszlo Kovacs                                                   Music: George Fenton                                                            U.S. Distributor: Columbia Pictures                                                                                                                                  At one time or another, we've probably all wished that there was           more than one of us.  MULTIPLICITY taps into this  universal fantasy,           using it as the premise for the latest comedy from director Harold Ramis        (GROUNDHOG DAY).  The involvement of both Ramis and actress Andie               MacDowell may recall the 1993 Bill Murray hit, but there really aren't          many other intersections or similarities.  MULTIPLICITY is more of a            "gimmick" motion picture.  While GROUNDHOG DAY was a lighthearted fairy         tale, this excursion is more like the Michael Keaton show.  It's a              straight comedy, a great deal of which is of the physical variety.  So,         although MULTIPLICITY is funny, it's not as heartwarming or inventive as        GROUNDHOG DAY.                                                                                                                                                       I give Michael Keaton the lion's share of the credit for                   MULTIPLICITY's success.  The script may contain the puns, double                entendres, slapstick, and other forms of humor, but Keaton delivers them        flawlessly, playing four variations of the same everyday sort of                character.  The visual effects that place two, three, or four Keatons           together are seamless, but it's not difficult to imagine the challenge          that performing in some of these scenes can present for an actor.  After        all, it's not easy to play off of empty space.  See Eddie Murphy in the         recent updating of THE NUTTY PROFESSOR for another example of this sort         of multi-character tour de force.                                                                                                                                    I have never been one to sing Andie MacDowell's praises, and I'm           not going to start now.  She's had a few solid performances (SEX, LIES,         AND VIDEOTAPE and UNSTRUNG HEROES spring to mind), but, in general, I           find her to be irritating.  Nothing in MULTIPLICITY encourages me to            change this point-of-view.  At best, it could be argued that she does an        adequate job, but this is far from a clinic in the art of acting or             capturing the audience's sympathy.                                                                                                                                   I suppose it's necessary to briefly note that MULTIPLICITY is              seriously flawed from a technological perspective, but this "unreality"         doesn't detract from the film's pure entertainment value.  MULTIPLICITY         opens by introducing us to Doug Kinney (Keaton), a construction manager         for a company whose motto is fast becoming, "If you don't come in on            Saturday, don't bother coming in on Sunday."  In Doug's words, "Work is         first, my family is a close second, and I'm a distant third."  He's             feeling tired and burnt-out, and, when his wife, Laura (MacDowell),             expresses a desire to go back to work, Doug can't figure out how they're        going to manage two careers and two children.                                                                                                                        Enter the mysterious Dr. Leeds (Harris Yulin), who has the answer          to all of Doug's problems:  cloning.  Soon, there are no less than four         Dougs running around.  In addition to the original, there's #2, the             workaholic; #3, the anal retentive; and #4, an imperfect copy of #2 who         is affectionately referred to as "Rain Man."  And, even though Doug is          becoming very productive, things are getting progressively more                 confusing with each additional copy.                                                                                                                                 MULTIPLICITY is an uncomplicated comedy with a lot of big laughs           and a disappointingly weak framing story.  Do we ever really care about         any of the characters or their situations?  With the exception of Doug          #1, not really.  As far as the promise of MULTIPLICITY is concerned,            this script gives us a fertile field only half-tilled.  There are               moments of near-brilliance, but, for the most part, MULTIPLICITY falls          into the "above average, but not great" category.                                                                                                                    The jokes, which are frequent and frequently successful, make this         motion picture worth sitting through, even though, at nearly two hours,         it runs on for far too long.  For those who are just looking for a movie        that scores high on the feel-good comedy scale, MULTIPLICITY is a can't-        miss choice.  In the end, however, I couldn't help wishing that Ramis           had tried for something a little more ambitious, rather than settling           for a multiplicity of laughs without much genuine substance.                                                                                                    - James Berardinelli                                                            e-mail: berardin@bc.cybernex.net                                                ReelViews web site: http://www.cybernex.net/~berardin                                                                                                           @START@House                                                                    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~          eye WEEKLY                                               July 18, 1996          Toronto's arts newspaper                      .....free every Thursday          ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~          ON SCREEN                                                    ON SCREEN                                                                                                                           HOUSE                                                                                                                          Starring Daniel MacIvor, Patricia Collins, Stephen Ouimette and Ben             Cardinal. Screenplay by Daniel MacIvor and Laurie Lynd. Directed by             Laurie Lynd. (PG) Opens July 19.                                                                                                                                                           (eeee of 5 eyes)                                                                                                                                                       by                                                                         GEMMA FILES                                                                                                                        "My mother is possessed by the Devil, my father is the Saddest Man In           The World, my sister is in love with a dog, the one I love does not             love me, and I got no place to live!"                                                                                                                           Thus declares Victor (Daniel MacIvor), a deranged ex-septic tank                salesman, a crazy man with a crazy plan, determined to tell a group of          bored, increasingly worried, seemingly "normal" small-town citizens at          a church exactly how completely his life has fallen apart (whether              they want to hear about it or not).                                                                                                                             And so begins House, the blackly hilarious and indisputably unusual             first feature by Toronto filmmaker Laurie Lynd, best known for his '93          Genie-award winning short film The Fairy Who Didn't Want To Be A Fairy          Anymore. Adapted from the '92 Chalmers Award-winning play of the same           name by Mr. Toronto Theatre Guy himself, Daniel MacIvor (The Lorca              Play, White Trash Blue Eyes, 2-2 Tango, to name only a few), House is           a tour de force of verbal assault and minimalist imagery.                                                                                                       But what are these people doing here in the first place, you may ask?           And why don't they just leave, once they realize their designated host          is less entertaining than palpably nuts?                                                                                                                        Having just seen Victor putting up posters all over Main St. that               simply say, "House, tonight here" with an arrow pointing to a church,           they probably assumed his presentation -- whatever it might me --               could be an entertaining alternative to yet another trip to the                 laundromat. What they get, though, is a long, rambling story about how          Victor's attempts to impress his boss led directly to the loss of               home, marriage and sanity alike. It's punctuated by side trips into             eerily intimate tales -- dramatized through a series of vignettes --            all of which eventually turn out to star none other than the audience           members themselves.                                                                                                                                             And as for why they keep sitting there, long after the evening's                turned from merely silly to borderline scary... well, they are                  Canadians, after all.                                                                                                                                           Funded by the Canadian Film Centre's Feature Film Project, House the            film, which premiered at last year's Toronto International Film                 Festival, manages to both stay Canadian in a good way -- freakish,              slyly self-deprecating -- and still give open-minded audiences outside          of Ontario a deft mix of spectacle and story to catch hold of, neatly           skirting the inherent pitfalls most stage-to-screen translations fall           right into.                                                                                                                                                     "Our first impulse was always to communicate the experience of seeing           House live," says the 37-year-old Lynd, interviewed along with co-              writer MacIvor, 34, during dinner at a downtown restaurant. "We wanted          to show even the people who never got a chance to experience it first-          hand what it was like to have Daniel right there in front of you,               leaping around and gesticulating -- the danger and inventiveness of it          -- where you could never be sure he wasn't going to suddenly jump               offstage and sit in your lap. Or worse."                                                                                                                        So unlike, say, Denys Arcand's enjoyable but somewhat misconceived              cinematic adaptation of Brad Fraser's Unidentified Human Remains And            The True Nature Of Love, House opens up MacIvor's original production           just enough to turn it into a bonafide movie, yet retain the essential          experience of watching the play being performed, instead of conjuring           up a new screenplay version virtually from scratch while using roughly          the same characters and plot.                                                                                                                                   "The key," says MacIvor, "was when we figured out that the small town           audience should be made up of the people Victor tells little anecdotes          about, whenever he breaks off from his main story -- the guy who was            supposed to tell his brother's lover that his brother had died, and             didn't, the janitor who was supposed to throw a bunch of kids off a             bridge because the teacher he loved told him to, the girl who had a             dog that laughed."                                                                                                                                              By forcing people to listen to his story, Victor is able to regain              control of his wreck of a life; and conversely by hearing their                 stories told and being forced to listen, the audience is finally able           to deal with their own problems -- long after Victor has gone back to           wherever the hell he came from.                                                                                                                                 Adds Lynd: "They don't quite get it, until they realize they are it."                                                                                           Lynd and MacIvor combined the initial House script with characters              from Humans, a book of short stories MacIvor published around the same          time House first began to play. They created an onscreen audience for           the movie's audience to identify with, people who are transfixed by             Victor's apparent ability to, as Lynd puts it, "see inside their                brains, and make them part of his narrative."                                                                                                                   "We spent three years trying to get it made into a film," Lynd says.            "At one point, we even wanted to mount it as a TV special, because              people kept telling us it was 'uncinematic.' "                                                                                                                  "Yeah," MacIvor puts in, deadpan. "Maybe we should've just played up            the recurring image of me driving the bus, and pitched it as 'a cross           between My Dinner With Andre and Speed.' "                                                                                                                      He adds, however, "Can I make a confession? I never actually thought            making House into a movie was going to work out."                                                                                                               "Which he didn't tell me until we were finished," Lynd says. "Thank             God."                                                                                                                                                           MacIvor shrugs. "House on stage was a barely reined in improvisation,           an explosion of self. I was really afraid it wouldn't translate, that           it would become just a series of flat images with no power. But the             fact was, I just didn't know enough about film to see how it would              eventually turn out, that it would become something I could never have          anticipated."                                                                                                                                                   "Like a metaphor about the transforming power of art."                                                                                                          "Or whatever. And now I love it so much, even though I know that if             I'd understood what he was doing, I would've been fighting it every             step of the way. 'Sound effects? Lighting tricks? What are you talking          about, Laurie? You can't do that. That's not real.' "                                                                                                           "Well, none of it's real, Daniel," Lynd points out, delicately.                                                                                                 Still, in a summer when Independence Day rules the screens, it's a lot          realer than anything you're likely to see.                                                                                                                      ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~          Retransmit freely in cyberspace        Author holds standard copyright          http://www.eye.net                              Mailing list available          collected reviews --------------------> http://www.eye.net/Arts/Movies          eye@eye.net          "...Break the Gutenberg Lock..."     416-971-8421                                                                                          @START@My Life & Times With Antonin Artaud                                      ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~          eye WEEKLY                                               July 18, 1996          Toronto's arts newspaper                      .....free every Thursday          ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~          ON SCREEN                                                    ON SCREEN                                                                                                          MY LIFE AND TIMES WITH ANTONIN ARTAUD                                                                                                           Starring Sami Frey and Marc Barbe. Screenplay by Gerard Mordillat and           Jerome Prieur. Directed by Gerard Mordillat. French with subtitles.             Opens July 19 -- Bloor Cinema, 506 Bloor St. W. 532-6677.                                                                                                                                   (ee of 5 eyes)                                                                                                                                                        by                                                                         DENIS SEGUIN                                                                                                                       Gerard Mordillat's My Life And Times With Antonin Artaud looks like             the ultimate in pretentious French art films, and in a sense it is.             Luscious black and white photography, a groovy jazz score, plenty of            chain smoking, a struggling writer with a blond mistress and a                  brunette wife, and a drug-addled poet who sports a beret. You sit in a          kind of stupor watching as these hedonistic Parisians live, love,               drink and argue the finer points of artistic arcana.                                                                                                            From everything I've read, Artaud was nothing if not remarkable: a man          who lived so far beyond the perimeter that Jim Morrison wouldn't have           seen him. But the film isn't much help to the uninitiated. Forewarned           is forearmed: You're strongly advised to read up on ol' Antonin before          stepping into the cinema or else subject yourself to 100-plus minutes           of head scratching.                                                                                                                                             Born in 1896, Artaud suffered spinal meningitis as a child and, as a            result, spent his entire life in a hellish spell of headaches.                  Clearly, he was destined to be an artist -- he started suffering for            his art before he knew what his art would be. An actor-director-poet,           his most notable contribution (at least here in the film) was the               Theatre of Cruelty. This theory held that the theatre was the ideal             medium for psychically assaulting spectators and thereby exposing to            them their own demons. I should point out that Artaud was no fan of             such traditional theatrical props as, say, the script. Neither is               director Mordillat.                                                                                                                                             The film floats in a phantasmal Paris that mixes the 1946 meeting of            Artaud and an aspiring poet named Jacques Prevel (whose diaries                 inspired the film) and the beatnik-era Paris that was years away. The           egocentric Prevel (Marc Barbe) meets his match in the decaying Artaud           (Sami Frey), who has passed the previous nine years confined to an              asylum but now enjoys the relative freedom of a convalescent home. The          two develop a relationship that sees Prevel ferrying Artaud drugs               while bowing submissively at the madman's every squawk. "You're not             rebellious enough," says Artaud, and Prevel nearly has a heart attack.          As the acolyte dashes from wife to mistress, his mentor (he looks like          Buster Keaton on a bad day) terrorizes a young actress in his vast and          decrepit room, exercising the last gasps of his dramaturgical                   theorizing.                                                                                                                                                     As a representation of the artistic angst the film is by no means as            obnoxious as the traipsing poets of Agnieska Holland's Total Eclipse.           You couldn't ask for a better slice of atmospherics but, dramatically           and narratively, it remains a hermetic outpost open only to those               willing to meet the film halfway. The performances, with the notable            exception of the mesmerizing Frey, are too stylized to stand out from           the already overwrought milieu. There are rewards along the way -- the          score brilliantly accentuates the syncopation of the editing -- but             not enough to merit the adoration that Artaud craved. But then he               could never get enough.                                                                                                                                         ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~          Retransmit freely in cyberspace        Author holds standard copyright          http://www.eye.net                              Mailing list available          collected reviews --------------------> http://www.eye.net/Arts/Movies          eye@eye.net          "...Break the Gutenberg Lock..."     416-971-8421                                                                                          @START@The Frighteners                                                          ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~          eye WEEKLY                                               July 18, 1996          Toronto's arts newspaper                      .....free every Thursday          ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~          ON SCREEN                                                    ON SCREEN                                                                                                                     THE FRIGHTENERS                                                                                                                      Starring Michael J. Fox and Trini Alvarado. Screenplay by Fran Walsh            and Peter Jackson. Directed by Peter Jackson. (AA) Opens July 19.                                                                                                                           (ee of 5 eyes)                                                                                                                                                        by                                                                        ALEX PATTERSON                                                                                                                      As a fan of everything the outlandish New Zealand horror-comedy                 specialist Peter Jackson has directed until now -- Bad Taste, Meet The          Feebles, Dead-Alive, Heavenly Creatures -- I really wanted to like his          first big-budget production, The Frighteners. But The Frighteners just          wouldn't let me like it.                                                                                                                                        Frank Bannister (Michael J. Fox) and a couple of phantom pals run a             crooked business ridding houses of paranormal infestations that they            themselves have installed: he's a kind of a supernatural ambulance-             chaser. But now his soggy Northern California town is being overrun             with occult-oriented serial slayings that are not Frank's doing. But            as he's known as the local phantom-hunter, Frank becomes prime                  suspect.                                                                                                                                                        Evidently aiming to be an eye-popping F/Xtravaganza combining                   Ghostbusters with Natural Born Killers, The Frighteners only                    demonstrates how boring vanguard movie magic can be when it's                   bombastic rather than wondrous. Starting with Danny Elfman's                    bludgeoning score, The Frighteners is Overkill City.                                                                                                            The Frighteners is also apparently intended as a comeback for former            little-big-guy Fox, who's been watching his stock plummet through bomb          after bomb like The Hard Way, Greedy and Life With Mikey. Fox does a            creditable job, but the sheer relentlessness of the whole exercise              makes it too difficult to care much about him or any of his co-stars            (including Trini Alvarado, The Addams Family's John Astin and Full              Metal Jacket's R. Lee Ermey).                                                                                                                                   I'd been counting on Jackson to be one of those rare foreign                    filmmakers who makes a happy and successful transition to America,              perhaps carving himself out a nice niche a little further down the              drain from Tim Burton. But instead of another Beetlejuice -- and it             hurts me to say this -- the no-fun Frighteners is closer to 1988's              haunted-house mess High Spirits. And, since Jackson seems to have been          given free rein, I can't even blame Hollywood.                                                                                                                  ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~          Retransmit freely in cyberspace        Author holds standard copyright          http://www.eye.net                              Mailing list available          collected reviews --------------------> http://www.eye.net/Arts/Movies          eye@eye.net          "...Break the Gutenberg Lock..."     416-971-8421                                                                                          @START@A TIME TO KILL (1996)                                                                                     A TIME TO KILL                                                        A film review by James Berardinelli                                              Copyright 1996 James Berardinelli                                                                                                       RATING (0 TO 10): 7.5                                                           Alternative Scale: *** out of ****                                                                                                                              United States, 1996                                                             Release date: 7/24/96 (wide)                                                    Running Length: 2:29                                                            MPAA Classification: R (Profanity, violence, mature themes)                     Theatrical Aspect Ratio: 2.35:1                                                                                                                                 Cast: Matthew McConaughey, Samuel L. Jackson, Sandra Bullock,                         Kevin Spacey, Oliver Platt, Brenda Fricker, Charles S. Dutton,                  Ashley Judd, Donald Sutherland, Kiefer Sutherland,                              Patrick McGoohan, M. Emmett Walsh, Kurtwood Smith                         Director: Joel Schumacher                                                       Producers: Arnon Milchan, Michael Nathanson, Hunt Lowry, and                          John Grisham                                                              Screenplay: Akiva Goldsman based on the novel by John Grisham                   Cinematography: Peter Menzies Jr.                                               Music: Elliot Goldenthal                                                        U.S. Distributor: Warner Brothers                                                                                                                                    Consider this situation:  your daughter has just been raped and            beaten.  The two men who attacked her have been apprehended, but are            likely to be set free.  You are a Vietnam vet with combat training and          have access to an M-16.  What do you do?  Sit by and hope that the              fickle American courts decide the issue based on who has the best               lawyer, or take decisive action now?  Author John Grisham recognized            that this scenario would make for a compelling tale, so, during the late        1980s, after spicing it up by including themes of racial tension and            capital punishment, he wrote A TIME TO KILL.  Seven years later, the            film version of the writer's first book has reached the screen.                                                                                                      Grisham has stated publicly that A TIME TO KILL has the most               personal meaning of any of his works, and, as a result, he demanded a           measure of creative control in the movie-making process.  So, with Joel         Schumacher (THE CLIENT, BATMAN FOREVER) at the helm and Akiva Goldsman          (THE CLIENT) credited with the screenplay, Grisham is listed as one of          four producers.  And, while aspects of the script differ from details in        the book, the overall storyline is very similar.  This is fortunate,            because, of all Grisham's novels, A TIME TO KILL is the one best suited         to generating a compelling motion picture.                                                                                                                           It's possible to argue all day about how much of the race issue in         A TIME TO KILL is a legitimate exploration of black/white tension, and          how much is sensationalism used to spice up the story.  The KKK has a           prominent role, but couldn't a more moderate, less universally-despised         group have filled a similar function?  There are times when A TIME TO           KILL preaches, but isn't Schumacher aiming the sermon at the converted?         The movie clearly touches on some important social issues, but it's up          to the viewer to dig beneath the propaganda and unearth the messages            that mean something.  Then again, it's worth noting that this Hollywood         production is actually saying something, rather than just churning out          eye-popping special effects while relying on a regurgitated plot.                                                                                                    The basic setup has 10-year old Tonya Hailey, the daughter of Carl         Lee Hailey (Samuel L. Jackson), being raped and beaten by two rednecks.         Taking the law into his own hands, Carl Lee guns down the pair in front         of dozens of witnesses in the Canton, Mississippi courthouse.  In the           process, he also seriously injures a local deputy (Chris Cooper, star of        John Sayles' LONESTAR).  Carl Lee is arrested for the double murder, and        faces trial.  For his attorney, he chooses a local white lawyer, up-and-        coming hotshot Jake Brigance (Matthew McConaughey).  With a team that           includes a sleazy divorce specialist, Harry Rex Vonner (Oliver Platt),          an energetic assistant, Ellen Roarke (Sandra Bullock), and his old              mentor, Lucien Wilbanks (Donald Sutherland), Jake goes up against the           local DA (Kevin Spacey).  When the KKK become involved, Jake discovers          that his life, and the lives of everyone close to him, including his            wife (Ashley Judd) and daughter, are in danger.  And the defense of Carl        Lee Hailey has just begun...                                                                                                                                         Even with a one-hundred fifty minute running time, A TIME TO KILL          is perhaps too ambitious.  In remaining faithful to the novel, the movie        gives us too many characters and themes, and some of both get lost in           the cracks.  Take Jake's secretary (played by Brenda Fricker), for              example.  She's superfluous -- remove her and nothing changes.  Then            there's the issue of capital punishment.  Jake and Ellen debate the             subject, but it's a perfunctory argument that doesn't do much for either        side.                                                                                                                                                                Still, despite my reservations, it's impossible to deny that A TIME        TO KILL is well-directed, expertly paced, and largely entertaining.             Thankfully, grandstanding during the trial is kept to a minimum.                Hollywood loves all sorts of twists and surprises in court dramas;              Grisham has kept these to a minimum.  There are a few, primarily to keep        the audience interested, but nothing so outlandish that we leave the            theater shaking our heads in disbelief.  With respect to the filmed             versions of Grisham's other novels (THE FIRM, THE PELICAN BRIEF, and THE        CLIENT), there's no comparison -- this one is much better.                                                                                                           The most compelling question raised by the film is whether Carl            Lee, as a black man, can get a fair trial from a white judge and jury.          As it turns out, he hires Jake because Jake is white.  "You see me as           they see me," he tells the attorney.  "If you was on that jury, what            would it take for you to set me free?"  Ultimately, A TIME TO KILL shies        away from offering a definitive answer.  Perhaps, under the                     circumstances, it's not a question that can be answered definitively.                                                                                                A TIME TO KILL attracted a top-notch cast with star power and              ability to match.  Sandra Bullock, as appealing as ever, gets top               billing, but the real lead is Matthew McConaughey, who mixes intensity          and natural talent with good looks.  Samuel L. Jackson is excellent as          Carl Lee, radiating a palpable outrage and grief.  The supporting cast          includes such luminaries as Ashley Judd, Kevin Spacey, Donald                   Sutherland, Charles S. Dutton, and M. Emmett Walsh.  From top to bottom,        everyone does a credible job.                                                                                                                                        There's not a lot of real tension about what the verdict is going          to be, although the film unsuccessfully tries to lead us astray.  But           there are enough interesting side-issues going on that there's no fear          of a viewer losing interest.  Despite certain drawbacks, A TIME TO KILL         is involving, energetic, and occasionally thought-provoking.  All things        considered, this film will make for a worthwhile trip to the cinema for         all, not just those who have time to kill.                                                                                                                      - James Berardinelli                                                            e-mail: berardin@bc.cybernex.net                                                ReelViews web site: http://www.cybernex.net/~berardin                                                                                                           @START@KAZAAM (1996)                                                                                                KAZAAM                                                             A film review by James Berardinelli                                              Copyright 1996 James Berardinelli                                                                                                       RATING (0 TO 10): 2.0                                                           Alternative Scale: * out of ****                                                                                                                                United States, 1996                                                             U.S. Release Date: 7/17/96 (wide)                                               Running Length: 1:33                                                            MPAA Classification: PG (nothing offensive)                                     Theatrical Aspect Ratio: 1.85:1                                                                                                                                 Cast: Shaquille O'Neal, Francis Capra, Ally Walker, James Acheson,                    John Costello                                                             Director: Paul M. Glaser                                                        Producers: Scott Kroopf, Paul M. Glaser, and Bob Engelman                       Screenplay: Christian Ford & Roger Soffer based on a story by                         Paul M. Glaser                                                            Cinematography: Charles Minsky                                                  Music: Christopher Tyng                                                         U.S. Distributor: Touchstone Pictures                                                                                                                                Some motion pictures aren't worth the celluloid they're printed on.        KAZAAM, a genie-in-a-boombox fable featuring basketball superstar               Shaquille O'Neal, is such a film.  This is as witless as movies come --         an unamusing, moronic blend of horrible acting and inept screenwriting.         I doubt that many people born before 1987 will find anything worthwhile         about this, one of Disney's worst live-action offerings.                                                                                                             Those who endure KAZAAM's torturous ninety minutes will find               themselves desperately wishing that writers Christian Ford and Roger            Soffer had generated a script exhibiting a moment's intelligence or             originality.  Alas, this film doesn't even rise to the level of a bad           made-for-TV movie.  By comparison, the old Barbara Eden series, I DREAM         OF JEANNIE, was the height of wit and sophistication.                                                                                                                The story, which has loose connections to Disney's animated hit,           ALADDIN (but doesn't deserve to be mentioned in the same breath),               details the trials and tribulations of one young boy and his pet genie.         Max Connor (Francis Capra), an obnoxious, self-centered, twelve-year old        punk, finds Kazaam (Shaquille O'Neal), a genie confined in a boombox,           when some bullies from school chase him into an abandoned building.  At         first, Max doesn't believe in Kazaam's supernatural powers, but, when           the big, strangely-garbed man rains fast food all over the young boy, he        changes his mind.  So, as Max considers what his wishes should be, he           and Kazaam bond.  And, as the genie dabbles in rap music, Max defies his        long-suffering mother (Ally Walker) to track down his no-good father            (James Acheson), who abandoned him ten years ago.                                                                                                                    There's no doubt that KAZAAM was designed exclusively to draw upon         the popularity of O'Neal.  This is his second feature role (he played a         top basketball prospect in BLUE CHIPS), and he hams it up big time,             exhibiting a lot of energy, but not nearly as much talent.                      Unfortunately, O'Neal gives the best performance in the film, which says        all that's necessary about the level of acting.  Francis Capra, who was         believable in Robert De Niro's A BRONX TALE (he played the younger              version of the protagonist), is woeful here, apparently trying to do his        best to imitate Jonathan Taylor Thomas.  His Max is annoying from the           beginning, and it's difficult to imagine anyone caring about, let alone         sympathizing with, this kid.  Ally Walker and James Acheson, as the             divorced parents, are as flat and uninteresting as a blank sheet of             paper.                                                                                                                                                               KAZAAM, like most Disney live-action features, does its share of           too-obvious product placement.  Pepsi and M&M's both get a generous             number of shots.  Of course, the whole film is an ad for O'Neal --              basketball star, headline-grabber, rapper, movie producer (he gets an           "executive producer" credit), and actor.  Apparently, there's nothing           this guy can't do.                                                                                                                                                   KAZAAM consistently pushes all the wrong buttons.  The feeble              moralizing about friendship only speeds the curdling of an already              offensive mixture.  This is artificial, formulaic film making at its            most blatant, and far worse than anything previously turned out by              director Paul M. Glaser (who, after his stint as Starsky in STARSKY AND         HUTCH, directed THE CUTTING EDGE, among other efforts).  KAZAAM deserves        to be slam-dunked down a garbage chute, never to be heard from again.                                                                                           - James Berardinelli                                                            e-mail: berardin@bc.cybernex.net                                                ReelViews web site: http://www.cybernex.net/~berardin                           @START@ON DISC: Harry Connick Jr.                                               ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~          eye WEEKLY                                               July 04, 1996          Toronto's arts newspaper                      .....free every Thursday          ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~          ON DISC                                                        ON DISC                                                                                                                     HARRY CONNICK JR.                                                                 Star Turtle                                                                    Columbia/Sony                                                                                                                                                         by                                                                        MARC WEISBLOTT                                                                                                                      For starters, it's something of a shock -- not quite a Roth-rejoins-VH          shock, but startling all the same -- that Harry Connick Jr. has                 returned to assault modern pop with the Dr. Hook-meets-Dr. John                 finesse that he unleashed two years ago with She. While he eventually           managed to squeak out a minor hit with "(I Could Only) Whisper Your             Name," its airplay seemed more like a concession to a matinee idol who          managed to attach his voice to a jaunty tune.                                                                                                                   Connick's celebrity status still stands as a direct result of his days          as an ersatz Sinatra -- not as a pouty supporting actor, supermodel             husband or gun-toting neo-conservative pin-up. To a certain degree,             that's a crying shame -- at least since I assume I'm the only new fan           that he'd managed to earn after shifting musical gears.                                                                                                         Star Turtle is unabashedly branded as a concept album -- something              about a tortoise from outer space who crawls around Bourbon Street --           and, unlike the last time, Harry is serving as his own lyricist. Yet            he's continuing to operate on the premise that bourgeois rock is best           served in a Battlestar Galactica-inspired setting, while the voice of           the turtle itself is given a synthesized Lorne Greene-style timbre.                                                                                             Being split into three distinct sections helps Star Turtle's vamps to           flow in a more digestible fashion. The first cluster is the least               complicated, where Connick gets strangely comfortable spouting                  exhortations like "whacka-whacka-whacka-whacka-wham." Basically, he's           fashioning himself as a less anxiety-prone version of Billy Joel,               especially on "Hear Me In the Harmony." The proceedings get a lot more          blistering around the middle, as Harry breaks out the mini-Moog and             the guitars get much more intense -- that his vocals here are most              reminiscent of Barry Manilow is hardly a hindrance.                                                                                                             Conversely, the last few tracks reveal a Connick who's determined to            be mundane -- with an undercurrent of calculation that's destined to            be viewed with the same head-shaking inscrutability as, say, Michael            Jordan's baseball career. In the meantime, simply savor the fact that           Harry is an inveterate oddball: he's gone from being a 20-year-old who          preens like it's forever 1940 to a 30-year-old who's concluded that             the American popular song reached a state of stylistic perfection in            1980.                                                                                                                                                           ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~          Retransmit freely in cyberspace        Author holds standard copyright          http://www.eye.net                              Mailing list available          music archives at ---------------------> http://www.eye.net/Arts/Music          eye@eye.net          "...Break the Gutenberg Lock..."     416-971-8421                                                                                          @START@ON DISC: The Finn Brothers                                               ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~          eye WEEKLY                                               July 04, 1996          Toronto's arts newspaper                      .....free every Thursday          ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~          ON DISC                                                        ON DISC                                                                                                                     THE FINN BROTHERS                                                              The Finn Brothers                                                                Discovery/Warner                                                                                                                                                       by                                                                         ERIN HAWKINS                                                                                                                       If you were one of the sardines crammed into the Horseshoe last week            to see (or hear if you, like me, could only see Neil's bobbing moptop)          Crowded House's LAST SHOW EVER, you no doubt left the club thinking             something like: "My goodness, they sure wrote a few catchy pop songs            and ballads!" Or, "What a well-oiled hit machine!"                                                                                                              The good news for all those who were left crying in their Upper Canada          when they left the stage is that one-half of Crowded House circa                Woodface is back. Or is that two-fifths of Split Enz? Whichever way             you look at it, Neil and Tim Finn have written and performed a new              batch of well-crafted, hooky, melodic tunes.                                                                                                                    There are two classic weepers on this, their self-titled debut album            (said to be a one-off) -- the soft and introspective "Last Day Of               June" and "Only Talking Sense," a lazy lament awash in moody Lanois-            esque guitar ambience with Neil's voice stretching into that higher             range that chokes me up whenever I hear "Into Temptation."                                                                                                      Tim has always had a fine voice, but he's nowhere near as emotive as            his younger brother. Maybe it's for that reason that The Finn Brothers          is at its strongest when Neil is at the vocal helm, perhaps with the            exception of "Mood Swinging Man," a quirkier number which Tim sings in          a wobbly but hushed way. It's remarkable that they come from the same           family and continue to work together so well -- my brother sells                Chevys in Indiana.                                                                                                                                              Elsewhere, "Angels Heap" is a charming, strumming acoustic guitar               song, not too far away from the Go-Betweens' turnpike, but neither              Robert Forster nor Grant McLennan would ever mar such a pretty song             with a line like "Down the length and breadth of the motorway/ Down             the information highway." Go figure.                                                                                                                            All in all, a swell, lackadaisical summer kind of record that is bound          to tide over (Neil) Finn fanatics until he does the official solo               record that dyed-in-the-wool worshippers in the Temple of Low Men so            eagerly await. (The Finn Brothers play July 6 at the Concert Hall.)                                                                                             ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~          Retransmit freely in cyberspace        Author holds standard copyright          http://www.eye.net                              Mailing list available          music archives at ---------------------> http://www.eye.net/Arts/Music          eye@eye.net          "...Break the Gutenberg Lock..."     416-971-8421                                                                                          @START@ON DISC: Sloan                                                           ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~          eye WEEKLY                                               July 04, 1996          Toronto's arts newspaper                      .....free every Thursday          ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~          ON DISC                                                        ON DISC                                                                                                                           SLOAN                                                                   One Chord To Another                                                                 Murder/MCA                                                                                                                                                          by                                                                        JASON ANDERSON                                                                                                                      Better than it has any right to be, a cynic might say. After the                disappointing Stateside reaction (read: non-existent) to Twice Removed          and the subsequent dissolution/hibernation of Sloan, I'd expected the           kind of slick-ass pseudo-grunge they failed to deliver to the DGC crew          last time out. Or maybe they'd reinvent Euro like La Bouche did.                                                                                                But no! One Chord To Another, the Halifax quartet's third and                   certainly most accomplished album, is a trim 38 minutes that balance            the band's unabashed affection for late '60s Britpop with some real             ingenuity. The ideas come quick and don't stay long enough to seem              contrived or dull, an effect I last heard on the good half of                   Supergrass' I Should Coco (and wasn't it great that they tagged the             video for "Alright" onto the end of the Clueless video cassette?                Gosh).                                                                                                                                                          The "oohs" and hiccupping structure of "Junior Panthers" test my                trainspotting skills with references to the Beach Boys but elsewhere -          - like the shriller-than-Hollies and therefore terribly funny                   harmonies on "Anyone Who's Anyone" -- they go further into the                  recycling bin. With its chirpy horns, "Everything You Done Wrong"               tells of exposure to The Zombies' Odessy And Oracle -- a classic                example of what gifted though lesser talents did with the innovations           of the Beach Boys and the Beatles -- and "Take The Bench" messes with           a Marc Bolan groove well enough to top both Stone Temple Pilots'                "Pop's Love Suicide" and Imperial Drag's "Boy Or A Girl" (ain't it              weird that Slade would've been huge over here had they waited about 25          years?).                                                                                                                                                        On "A Side Wins" -- which touches on that correlation between the               rating of pop singles and girlfriends by record geeks so well                   encapsulated in Nick Hornby's High Fidelity -- the guitar line and              piano part vie over who sounds crankiest. While Twice Removed dragged           a bit in the second half, One Chord To Another stays limber 'til the            closer, "400 Metres," which messes up all of the aforementioned                 elements with a certain Beggars Banquet/third-side-of-The-White-Album           je ne sais quoi.                                                                                                                                                Best of all, One Chord To Another is so cheerful in a time when even            The Posies are driven to cuss. Boys this good deserve fudge. (Sloan             play the Eden Musicfest at Mosport July 12.)                                                                                                                    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~          Retransmit freely in cyberspace        Author holds standard copyright          http://www.eye.net                              Mailing list available          music archives at ---------------------> http://www.eye.net/Arts/Music          eye@eye.net          "...Break the Gutenberg Lock..."     416-971-8421                                                                                          @START@ON DISC: Pluto                                                           ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~          eye WEEKLY                                               July 11, 1996          Toronto's arts newspaper                      .....free every Thursday          ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~          ON DISC                                                        ON DISC                                                                                                                           PLUTO                                                                          Pluto                                                                         Virgin/EMI                                                                                                                        Dear Richard Branson,                                                                                                                                           Permit me to congratulate you on your company's recent acquisition of           the new pop group Pluto, whom I firmly believe will be an asset to the          corporation. As a band on an "indie rock" label, they afforded me many          seconds/ minutes/hours of enjoyment and I have every reason to believe          that given proper production, skilled marketing and watering at daily           intervals, this melodic power-pop combo should prove quite popular              with the New Rock market.                                                                                                                                       Though the original test-market model proved quite satisfactory and             left me with great anticipation and enthusiasm, I find I must express           certain reservations about Virgin's mass-market edition. To wit:                                                                                                * Although "recycling" is a key strategy in our field, I understand             the term to mean the resale of dead catalog in new packaging (e.g.,             the deft unloading of back George Harrison product as "Oasis") and had          not expected Pluto's own re-recorded "indie" material to form over              half the product.                                                                                                                                               * While I applaud the deployment of hot alternative producer(s) The             Butcher Brothers to "punch up" the aforementioned remakes, I question           their decision to replicate the production values of The Police.                                                                                                * How was the mediocre "Paste" chosen as radio single over the quite-           excellent-actually "Regenerate" or "Uncola"? Recent Forbes research             (4/8/95) found the time-honored roomful-of-marmosets strategy                   inefficient when selecting "emphasis tracks."                                                                                                                   As a loyal customer of Pluto for some years, I eagerly anticipate any           improvements my suggestions may introduce into the 1997 model.                                                                                                  Yours,                                                                                                                                                          C.J. O'Connor                                                                                                                                                   (a concerned consumer)                                                                                                                                          ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~          Retransmit freely in cyberspace        Author holds standard copyright          http://www.eye.net                              Mailing list available          music archives at ---------------------> http://www.eye.net/Arts/Music          eye@eye.net          "...Break the Gutenberg Lock..."     416-971-8421                                                                                          @START@ON DISC: Dead Can Walking                                                ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~          eye WEEKLY                                               July 11, 1996          Toronto's arts newspaper                      .....free every Thursday          ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~          ON DISC                                                        ON DISC                                                                                                                      DEAD CAN DANCE                                                                   Spiritchaser                                                                    4AD/PolyGram                                                                                                                                                         by                                                                         ERIN HAWKINS                                                                                                                       Most Dead Can Dance fans would probably have expected Brendan Perry's           long-awaited solo record to be this year's DCD-related release                  (especially after Lisa Gerrard's splendiferous Mirror Pool from last            year), but no, the duo have returned -- and what a fantastic, hoopla-           free surprise it is indeed.                                                                                                                                     Spiritchaser is very much a continuation of the hypnotic world rhythms          they touched upon with their last record, Into The Labyrinth. But               unlike that album, which came off quite drastically as Lisa's songs             vs. Brendan's songs, Spiritchaser has a sprawling, free-flowing feel            to it that is seamless by comparison.                                                                                                                           Rhythmically, the 12 new songs taste, smell and move like an open air           market in the Middle East or perhaps Eastern Europe. Colors, textures           and patterns weave so fluidly throughout that it's often impossible to          pinpoint the exact region of inspiration, which in itself makes this            disc so intriguing and ultimately their strongest overall work. No              small feat, considering their largely unflawed back catalog.                                                                                                    "Song Of The Stars" is a perfect example of how emotionally stirring            the melding of different cultures can be -- as opposed to the legion            of Euro studio tricksters who see fit to run every African voice                imaginable through the food processor. The song begins with Perry               reciting a poetic passage borrowed from the Algonquin. As the song              gradually builds, he is joined by a dazzling Gerrard, who wraps her             voice around him as they chant a mournful Haitian voodoo invocation.            Equally gorgeous is the dark and meditative "Indus," which Gerrard              gives a decidedly eerie East Indian feel and "Song Of The                       Dispossessed," which Perry sings in that sleepy, melancholy voice of            his which straddles the line between the achingly beautiful and the             mystical.                                                                                                                                                       Even on first listening, I fell hard for Spiritchaser -- mostly                 because of all the percussion, but it's the trance-inducing effect              that's kept me hitting the repeat button over and over again and each           time discovering something new. What better soundtrack to play over in          your head when you find yourself having a month full of Sundays or a            quiet night all to yourself? When the album ends, a soft light washes           over you that one wouldn't expect after such an introspective journey.          It's a strange light... and so it is. (Dead Can Dance play Massey Hall          July 15.)                                                                                                                                                       ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~          Retransmit freely in cyberspace        Author holds standard copyright          http://www.eye.net                              Mailing list available          music archives at ---------------------> http://www.eye.net/Arts/Music          eye@eye.net          "...Break the Gutenberg Lock..."     416-971-8421                                                                                          @START@ON DISC: Come                                                            ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~          eye WEEKLY                                               July 11, 1996          Toronto's arts newspaper                      .....free every Thursday          ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~          ON DISC                                                        ON DISC                                                                                                                           COME                                                                    Near Life Experience                                                                  Matador                                                                                                                                                          RUN ON                                                                      Start Packing                                                                      Matador                                                                                                                                                            by                                                                        JASON ANDERSON                                                                                                                      This hasn't been a great year for American indie rock, but then, it             hasn't been a great year for anything. Except maybe new sushi                   restaurants.                                                                                                                                                    But out of the red corner come Come, the Boston rockers who were given          an ecstatic reception when they debuted in 1992 but are now on to that          inevitably untrendy third album. Reduced to the core of                         guitarists/singers Thalia Zedek and Chris Brokaw with guests (like The          Jesus Lizard's Mac McNeilly) filling in for the rhythm section that             quit last summer, on Near Life Experience the band sound lean, cruel            and efficient. "Hurricane" and "Weak As The Moon" are all rasp and              ache from Zedek as the guitars bulk up to Crazy Horse-size, and                 Brokaw's "Shoot Me First" has enough laconic cool to rate with vintage          Dream Syndicate.                                                                                                                                                Come aren't nearly as keen on attempting spooky blues motifs as on              1992's Eleven: Eleven nor as prone to Zeppelin-on-a-budget stomp as on          1994's Don't Ask Don't Tell. So maybe it's their most conventional              record -- certainly a song as pretty as "Sloe-Eyed" would've been               intentionally mucked up on past recordings, and the majority of Near            Life Experience is sturdy midtempo rock -- but it's also the best and           least strained of the three.                                                                                                                                    Run On's debut Start Packing is all over the place. In touch with the           Thrill Jockey zeitgeist (which means Krautrock-style pacing in some             songs, synth effects and loopy percussion) but still willing to drop            everything if a gnarly riff comes along, these New Yorkers are 1996-            style progressive but refrain from trading the song for the                     soundscape. On "Go There," they come up with a more engaging reworking          of the Ege Bamyasi-era Can shuffle than Anglo counterparts Laika.               Elsewhere there are echoes of Throwing Muses and the Feelies, the one           problem being that Run On have one great singer (Sue Garner could be            indie rock's Suzi Quatro) and then some guys who failed that audition           for The Ass Ponys. In essence, they're your classic egghead New York            rock band.                                                                                                                                                      Good to know that even in these tough times, the art schools are                keeping up their end. (Come and Run On play The Rivoli with The Sonora          Pine July 12.)                                                                                                                                                  ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~          Retransmit freely in cyberspace        Author holds standard copyright          http://www.eye.net                              Mailing list available          music archives at ---------------------> http://www.eye.net/Arts/Music          eye@eye.net          "...Break the Gutenberg Lock..."     416-971-8421                                                                                          @START@SPINcycle -- July 11                                                     ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~          eye WEEKLY                                               July 11, 1996          Toronto's arts newspaper                      .....free every Thursday          ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~          SPINcycle                                                    spinCYCLE                                                                                                                            by                                                                        MARC WEISBLOTT                                                                                                                      This week: R&B&R&B&R&B -- why do you think they call it dope?                                                                                                   * TONI BRAXTON/Secrets (LaFace/Arista/BMG): Oof! This woman has                 dropped the ball big time -- the lack of tactile inspiration in her             second collection is staggering. Not even in the custody of Tony Rich           is her generic cooing given a memorable context. Sure, "You're Making           Me High" slinks along suitably well, but principal producer Babyface's          atrophy has never seemed more imminent.                                                                                                                         * PUFF JOHNSON/Miracle (Work/Sony): A debutante album done up right,            more or less. There's a sense of something monumental going on here,            in a wistful Celine Dion sort of way. As manipulators, Narada Michael           Walden and Jermaine Dupri make strange bedfellows, but at least Puff's          voice can transcend 'em all.                                                                                                                                    * TEVIN CAMPBELL/Back To The World (Qwest/Warner): The assumption that          he peaked at age 14 is not all that ludicrous. The title track                  glistens, but everything else just lumbers along. Five years later,             his awkward adolescence has given way to libidinous ambivalence: no             Stevie Wonder-style revelations here. The Brady Kids said it best--             when it's time to change, you've got to re-a-rrange.                                                                                                            * KEITH SWEAT/Keith Sweat (Elektra/ Warner): His entire career seems            to have been inspired by Eddie Murphy's albums, the singing ones and            the comedy ones. Sure, Mr. Sweat remains ever the staunch seducer --            when his nasal tones get intertwined with a female temptress, the               results are always amusing. Playing it straight, however, he's always           been a real big bore -- at least his remake of the pulsating Slave              song "Just a Touch" is real silly fun.                                                                                                                          * MONIFAH/Moods... Moments (Uptown/MCA): Mary J.'s bilge water.                                                                                                 * L.V./I Am L.V. (Tommy Boy/Denon) The inevitable one-man version of            "Gangsta's Paradise" is the big bombastic diversion in a sea of lots            of funk-laden stuff -- he might sing like an angel, but the scenarios           are largely devoid of the divine. An intriguing perspective is "Fire            From The Gun," which revives the multi-part approach of the late-'60s           Temptations -- certainly, L.V. is large enough to do the job all by             himself.                                                                                                                                                        * QUAD CITY DJs/Get On Up and Dance (Big Beat/Atlantic/Warner) "C'mon           N' Ride It (The Train)" actually advances the "Whoomp! (There It Is)"           trend of three summers ago. The secret ingredient here is the Little            Eva-like singing -- the only unfortunate thing is how it precludes              "The Loco-Motion" from ever becoming a Top 10 hit in the 1990s.                 (Naturally, the other 11 tracks are totally repetitive throbbing                filler.)                                                                                                                                                        * THE ISLEY BROTHERS/Mission To Please (T-Neck/Island/PolyGram): It             seems that whenever it starts to drag -- like almost all albums of              this genre are wont to do -- Ernie picks up his axe just in the nick            of time. R. Kelly's songwriting skills fall short of the ideal setting          for Ronald's charms -- his falsetto is better served by a weak-in-the-          knees candidate like Simply Red's "Holding Back The Years." Still,              these siblings have got plenty of potential -- remember their names.                                                                                            ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~          Retransmit freely in cyberspace        Author holds standard copyright          http://www.eye.net                              Mailing list available          music archives at ---------------------> http://www.eye.net/Arts/Music          eye@eye.net          "...Break the Gutenberg Lock..."     416-971-8421                                                                                          @START@ON DISC: De La Soul                                                      ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~          eye WEEKLY                                               July 18, 1996          Toronto's arts newspaper                      .....free every Thursday          ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~          ON DISC                                                        ON DISC                                                                                                                        DE LA SOUL                                                                    Stakes Is High                                                                Tommy Boy/PolyGram                                                                                                                                               VARIOUS ARTISTS                                                             Schoolhouse Rock! Rocks                                                           Lava/Atlantic/Warner                                                                                                                                                     by                                                                        MARC WEISBLOTT                                                                                                                      When De La Soul surfaced in 1989 with 3 Feet High And Rising, what              they pioneered on record is commonplace today -- they were the first            to set the inspired nihilism of a suburban generation's conversations           to a backbeat. Their lexicon -- interpreted as some sort of hippie              revivalism at the time -- became branded as the mindset of                      twentysomethings, Gen-Xers, whatever. In hindsight, it's easy to                forget that De La Soul were the first to portray a world where Steely           Dan and Hall & Oates were regarded as nothing more than perfectly               pliable department store P.A. fodder and Schoolhouse Rock! was the              music that warranted real reverence.                                                                                                                            "Three Is A Magic Number" was the central signifier on De La Soul's             debut, and more recently warranted a second reading -- as, presumably,          the last-ever recording by Blind Melon. They turned out to be the most          commercially successful contributors in a sea of drudging garage                rockers (Better Than Ezra et al.) and assorted phenomena most people            aren't allowed to understand (Pavement et al.). This collection of              full-fledged readings of ABC's '70s cartoon cornerstones is made                marginally unique by its hip-hop input -- however, one of those                 artists is Skee-Lo. At least it delivers on "The Energy Blues" by Biz           Markie, who always sounded like a reincarnation of these vignettes'             mopey-dopey vocalist.                                                                                                                                           But nothing shimmers like the Blind Melon number -- the band had                shaken off the brittleness that made their original offerings                   unlistenable and this became the only occasion that Shannon Hoon                allowed himself the indulgence of lyrics basic enough to keep pace              with his inherent flakiness. It's as if Shannon is speaking from the            afterworld -- true to form, its single release went unheralded,                 rendering Schoolhouse Rock! Rocks another anticlimactic concept.                                                                                                De La Soul were proclaiming their own death as soon as they witnessed           their insouciant approach being turned into the stuff of sociological           studies and marketing schemes -- for the long haul, they had no                 choice. But the couple of albums they produced in the post-D.A.I.S.Y.           Age offered little more reward than the persistence to try again -- as          Stakes Is High cryptically asserts, "the native tongues has officially          been reinstated." This year's campaign includes snagging seats in the           same movie theatre as the Fugees -- but De La's Long Island lethargy            resonates more with what it isn't than what it actually is.                                                                                                     The problem is that the De Las are too self-conscious about                     functioning on their original foundation -- as a result, their anxious          anti-angst has no place to go. When they latch on to something catchy,          it's always part of something sardonic -- whether it's with song                titles along the lines of "Baby Baby Baby Baby Ooh Baby" or playing up          the ridiculous paradox of a phrase like "fucking my love in all the             wrong places." Sure, it's a treat to hear these guys extolling the              virtues of getting high on sunshine, but not beyond serving as a                pleasant fin de siecle diversion. So Stakes Is High is more or less             dank, but it's definitely not diggity-dan, you know what I'm sayin'?                                                                                            ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~          Retransmit freely in cyberspace        Author holds standard copyright          http://www.eye.net                              Mailing list available          music archives at ---------------------> http://www.eye.net/Arts/Music          eye@eye.net          "...Break the Gutenberg Lock..."     416-971-8421                                                                                          @START@ON DISC: Patti Smith                                                     ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~          eye WEEKLY                                               July 18, 1996          Toronto's arts newspaper                      .....free every Thursday          ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~          ON DISC                                                        ON DISC                                                                                                                       PATTI SMITH                                                                                                                                                      Gone Again                                                                    Dream Of Life                                                                        Wave                                                                           Easter                                                                      Radio Ethiopia                                                                      Horses                                                                        Arista/BMG                                                                                                                                                          by                                                                        BILL REYNOLDS                                                                                                                       Comeback No. 2 in 1996 is going much better for Patti Smith than                Comeback No. 1 in 1988. It's just too bad she had to lose her husband           before anyone started paying attention again. Smith shows much courage          in her return to rock life after an appropriate amount of grieving              over the death of ex-MC5 co-lead guitarist Fred "Sonic" Smith. As if            any more inspiration in recording her first CD in eight years was               needed, Smith contemplated the passings away of artist buddy Robert             Mapplethorpe, Patti Smith Group pianist Richard Sohl and everyone's             favorite suicide boy, Kurt Cobain. Although downspirited in tone and            tempo, Smith's voice sounds sure, the wisdom of motherhood weighs               heavy and her message of life and love rings clear.                                                                                                             Having said that, I'd like to pee in everyone's "Big Patti Comeback"            Corn Flakes. Nothing against the woman, you understand, it's just that          when these Big Media Circle Jerks happen I wonder a few things. Like            where were you guys eight years ago when Dream Of Life came out? And            why does someone have to die for people to take notice of their next            of kin? And why are successful artistic people either fawned over or            forgotten, and either way, why do people fail to exercise any of the            famous healthy skepticism that good, solid, liberal democratic                  institutions like high school, college and university are supposed to           impart?                                                                                                                                                         When Smith played here last summer at the Phoenix, people/critics               couldn't stop themselves from frothing about the return of the Great            Punk Poet. In fact, she had saddled herself with a horrendous band --           the Detroit Energy Asylum (if they ever come cross the border again,            shoot 'em on sight), plus a rusty Lenny Kaye -- and the gig was often           embarrassingly amateurish and trite.                                                                                                                            Anyway, Smith came back, and the people raved. It was the picture-              perfect set-up for Arista boss Clive Davis to launch a new album from           the woman who had made it known in the press that now, as a single              mother, she had to go back to work to earn enough money to send her             two kids to college. And the results? Not a knockout. Not a TKO. Maybe          a win on points, but the little judges in my head are still bickering           as to whether the punch in round 10 landed or not.                                                                                                              Aside from the pair of routine Patti-style rockers co-written with her          husband, plus a magnetic, hard-rock reading of Bob Dylan's "Wicked              Messenger" (though Smith sounds waaaaaay more like Dylan on her own             "Dead To The World"), this CD is wisdom-of-the-ages dreary a little             too often. "Fireflies" (the aforementioned round 10) is a simple dirge          that seems to go absolutely nowhere until Tom Verlaine's unique                 chicken-scratching makes itself heard and then felt. "About A Boy"  --          so named, one would guess, after Nirvana's "About A Girl" -- is                 dedicated to Cobain. Near the end of her admonishment of The Famous             Boy Who Shot Himself In The Head And So Became A Martyr For A                   Generation, she audibly almost breaks down weeping. It's a stirring             performance, but, on the other hand, it's only the third track, and             the listener isn't quite prepared for that level of anguish so early            and the album never regains momentum. The disc's main course consists           of Dylanesque folk balladry, covering subjects like the death of a              loved one, being in the presence of a spirit, perhaps of a loved one,           and dealing with grief. Having fun yet?                                                                                                                         One way of looking at it is that the parts of Gone Again are much               greater than the sum. This may be the one record of Smith's that will           be famous more for the story of her grace than her music -- older fans          doubtless will return to the earlier material (cue BMG's remastering            of her early work). And after blasting through the just-reissued back           catalog one more time I'd say Gone Again may be her weakest album               (although every one except Horses is inconsistent).                                                                                                             Dream Of Life, criticized for being self-consciously motherly (not hip          in '88), is nowhere near as precious in this quality as the new CD and          has at least double the hooks. It's her most underrated work by                 default, and "Up There Down There" takes its place among Top 5 Patti            Songs Ever. The Todd Rundgren-produced Wave (1979) was recorded after           Smith met Fred, and instead of the Wild Patti, happily and expertly             melding the disciplines of poetry and rock performance, her exhaustion          is expressed through the cover of The Byrds' "So You Want To Be A Rock          'N' Roll Star." You get the impression the boys in the PSG are nothing          but go-betweens in a love affair about to bloom, but it includes Patti          Classics "Dancing Barefoot" and "Frederick."                                                                                                                    Easter (1978) is probably best-known for "Because The Night," but its           consistency is marred by the fact that it contains nothing as                   mesmerizing as the best songs on albums one and two (except "Ghost              Dance"). Radio Ethiopia (1976) was produced by Jack Douglas (who had            just made stars out of Aerosmith), giving the PSG a much harder rock            sheen. RE opens with perhaps their most powerful guitar riff, "Ask The          Angels," and ends with a pretentious 12-minute Black Sabbath-like               freak-out, "Radio Ethiopia"/"Abyssinia," that has its moments of                guitar squall bliss.                                                                                                                                            The first Big Statement, Horses (1975), is the one that rocked the              critics. Her re-definition of Them's "Gloria (In Excelsis Deo)" was             like a shock-shot of gender-fuck punk, and set the tone. Combining              '50s pop kitsch and adrenalized rockers, Horses also served noticed             that Smith was also interested in using sprawling nine-minute musical           backdrops in the service of A-R-T. This effect has been revisited on            Gone Again with "About A Boy" and "Fireflies" -- with one significant           exception... songs like "Land" had a much faster tempo.                                                                                                         While there is no doubt the long recording and performing layoff has            had some effect, it is refreshing to have Smith again in the public             arena, as opposed to, say, the innumerable riot grrrls or post-grunge           female phonies. Call me a generational chauvinist, but other than               Chrissie Hynde and Johnette Napolitano, who out there who is female             can rock these days? Garbage? Uh, well, I think it's collection time.           Tori Amos? Go milk a cow. jale? Do not collect $200. Joan Osborne?              Please, God. Alanis? Ottawa Valley Girl with Rock Production Values.            And on and on it goes.                                                                                                                                          So, Patti... yes! By any and all means, come back. But please, next             time, more rockers, OK?                                                                                                                                         ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~          Retransmit freely in cyberspace        Author holds standard copyright          http://www.eye.net                              Mailing list available          music archives at ---------------------> http://www.eye.net/Arts/Music          eye@eye.net          "...Break the Gutenberg Lock..."     416-971-8421          @START@Create A Muffin                                                          Create a Breakfast Muffin                                                                                                                                       Learn to create your own muffins.  This recipe will make 12 muffins.  Save      energy and time by making a double batch and freeze the extra muffins.          Each muffin will ultimately cost you about 4 cents each to make.                                                                                                To make muffins, combine dry ingredients, and then mix in wet ingredients       until just combined; the batter should be lumpy.  Grease muffin tin and         fill cups two thirds full.  Bake in a preheated oven at 400 degrees for         15-25 minutes.                                                                                                                                                  The following ingredients are required:                                                                                                                         Grain:                                                                            Use 2 to 2-1/2 cups of white flour.  Or substitute oatmeal, cornmeal,         whole-wheat flour, rye flour, or flake cereal for 1 cup of the white            flour.  Or substitute 1 cup leftover cooked oatmeal, rice, or cornmeal for      1/2 cup of the white flour and decrease liquid to 1/2 cup.                                                                                                      Milk:                                                                             Use 1 cup.  Or substitute buttermilk or sour milk (add a tbsp.  of            vinegar to 1 cup milk).  Or substitute fruit juice for part or all of the       milk.                                                                                                                                                           Fat:                                                                              Use 1/4 cup vegetable oil or 4 tbsp. melted butter or margarine.  Or          substitute crunchy or regular peanut butter for part or all of the fat.         The fat can be reduced or omitted with fair results if using a "wet             addition."                                                                                                                                                      Egg:                                                                              Use 1 egg.  Or substitute 1 heaping tbsp. of soy flour and 1 tbsp. of         water.  If using a cooked grain, separate the egg, add the yolk to the          batter, beat the white until stiff, and fold into the batter.                                                                                                   Sweetener:                                                                        Use between 2 tbsp. and 1/2 cup sugar.  Or substitute up to 3/4 cup           brown sugar.  Or substitute up to 1/2 cup honey or molasses, and decrease       milk to 3/4 cup.                                                                                                                                                Baking Powder:                                                                    Use 2 tsp.  If using whole or cooked grains or more than 1 cup of             additions, increase to 3 tsp.  If using buttermilk or sour milk, decrease       to 1 tsp. and add 1/2 tsp baking soda.                                                                                                                          Salt:                                                                             Use 1/2 tsp., or omit if you have a salt-restricted diet.                                                                                                                       ****                                                          The following ingredients are optional.  Additions can be used in any           combination, up to 1-1/2 cups total.  If using more than 1 cup of wet           additions, decrease the milk to 1/2 cup:                                                                                                                        Dry Additions:                                                                    Nuts, sunflower seeds, raisins, coconut, and so on.                                                                                                           Moist Additions:                                                                  Blueberries, chopped apple, freshly shredded zucchini,                        shredded carrot, and so on.                                                                                                                                     Wet Additions:                                                                    Pumpkin puree; applesauce; mashed, cooked sweet potato; mashed banana;        mashed, cooked carrot, and so on.  If using 1/2 cup drained, canned fruit       or thawed shredded zucchini, substitute the syrup or zucchini liquid for        all or part of the milk.                                                                                                                                        Spices:                                                                           Use spices that complement the additions, such as 1 tsp.  cinnamon with       1/4 tsp nutmeg or cloves.  Try 2 tsp. grated orange or lemon peel.                                                                                              Jellies and Jam:                                                                  Fill cups half full with a plain batter.  Add 1 tsp. jam or jelly and         top with 2 more tbsp. batter.                                                                                                                                   Topping:                                                                          Sprinkle cinnamon sugar on the batter in the tins.                                                                                                                                                                                            Nonsweet Combinations:  Use only 2 tbsp. sugar and no fruit.  Add               combinations of the following:  1/2 cup shredded cheese, 3 strips               fried-and -crumbled bacon, 2 tbsp. grated onion, 1/2 cup shredded               zucchini, 2 tbsp Parmesan cheese.  Spices could include a tsp. of parsley       and a pinch of marjoram.                                                                                                                                        Once you learn the basic combinations, here is your recipe:                                                                                                     2 to 2-1/2 cups grain                                                           1 cup milk                                                                      Up to 1/4 cup fat                                                               1 egg                                                                           Up to 1/2 cup sweetener                                                         2 tsp. baking powder                                                            1/2 tsp. salt                                                                   Up to 1-1/2 cups additions                                                      --                                                                              Paula in Manhattan                                                              paulab@nyc.pipeline.com                                                                                                                                         @START@Gooseberry Pie                                                                                                                                           Fresh Gooseberry Pie                                                                                                                                            Almond Pastry for a 2-crust pie*                                                3 c. fresh gooseberries                                                         1 1/2 c. sugar                                                                  3 Tbls. quick-cooking tapioca                                                   1/8 tsp. salt                                                                   2 Tbls. butter or margarine                                                                                                                                     Crush 3/4 c. gooseberries & add to sugar, tapioca & salt. Stir in               remaining berries. Cook & stir until mixture thickens. Turn into                pastry-lined 9-inch pie pan. Dot with butter. Adjust top crust & flute          edges; cut vents. Brush with milk. Bake at 425 degrees F for 35-45 minutes      or until crust is golden brown.  Serve slightly warm.                                                                                                           *Almond Pastry: Before adding water to blended flour & shortening when you      are making the pastry, add 1 tsp. almond extract. Also good for peach or        cherry pie.                                                                                                                                                     @START@Seafood & Artichoke Casserole                                                                                                                            Seafood & Artichoke Casserole                                                   -----------                                                                     1 14-oz. can artichokes, drained                                                1 pound fresh medium shrimp                                                     1 pound fresh crab meat, picked over for shell bits                             1/2 pound fresh mushrooms, sliced                                               6-1/2 tablespoons butter, divided                                               4-1/2 tablespoons all-purpose flour                                             1-1/2 cups half and half cream                                                  1 tablespoon Worcestershire sauce                                               1/4 dry sherry                                                                  Salt & White Pepper to taste                                                    1/4 cup freshly grated Parmesan Cheese                                          Paprika, to taste                                                               Chopped Parsley                                                                                                                                                 Arrange artichokes in a buttered 3-quart baking dish. Spread shrimp and         crab meat over them. Saute mushrooms in 2 tablespons butter for about 5         minutes. Arrange evenly over seafood. In a large heavy saucepan, melt           4-1/2 tablespoons butter and blend in flour.  Cook and stir 5 minutes.          Slowly add cream, cooking and stirring constantly, until thickened and          smooth. Stir in Worcestershire sauce, sherry, salt, and white pepper.           Pour over ingredients in casserole. Sprinkle with cheese and paprika.           Bake in a preheated 375 degree oven for 20 minutes. Sprinkle with chopped       parsley and serve with or without rice. Recipe found in Atlanta Cooknotes       Junior League Cookbook Recipe by Nancy Hall Green                                                                                                               @START@Honey Almond Chicken                                                                                                                                     1.5 lbs boneless, skinless chicken (white or dark)                              1 + .5 cups almonds                                                             .25 + .25 cups honey                                                            2 tbls lemon juice                                                              1 tbls sherry, white wine, or vinegar                                           .5 cup bread crumbs                                                             .5 cup flour                                                                                                                                                    Marinate chicken in lemon juice, sherry, and .25 c honey for about 1            hour, unrefrigerated.  Pulverize 1 cup almonds in food processor or by          hand and mix with flour and bread crumbs.  Drag chicken through almond          mixture, coating thoroughly, then place chicken in a shallow baking             dish.  Use any remaining mixture to cover chicken in dish.  Bake at 350         degrees for about 40 minutes or until almost done.  Drizzle remaining           honey over chicken and decorate with remaining whole almonds, then              replace for an additional 10 minutes.  You can also drizzle honey-mustard       over chicken for a spicier flavor.                                              --                                                                              Larry Miller                                                                    a.k.a. Lawrence D. Miller                                                       Web Services Coordinator, Dynanet Internet Services                             lmiller@dynanet.com || http://www.dynanet.com                                                                                                                   @START@Beef Sukiyaki                                                                                                                                            BEEF SUKIYAKI                                                                   from:round the world cook book(1969)                                            1 tablespoon cooking oil                                                        2 pounds beef tenderloin, cut into strips                                       12 scallions, cut into 2 inch strips                                            1/2 chinese cabbage, cut into 1 inch strips                                     2 cups tofu(soybean curd)                                                       12 large mushrooms, sliced                                                      1 can bambo shoots, drained and cut into bite-sized pieces                                                                                                      sauce:                                                                          1/2 cup  soy sauce                                                              1/4 cup sake or dry sherry                                                      3 tablespoons sugar                                                                                                                                                Heat oil in large skillet. Brown the meat on all sides only till it loose    red colour. Meanwhile prepare sauce by combining soy, sake or sherry and        sugar. Place tofu,                                                              mushrooms and bamboo shoots, on top of beef slices and cook quickly, about 2    minutes. . Then transfer beef to top of vegetables. Cook over medium heat       only until vegetables are barely tender.  Serve hot                             note: Meat may be dipped in freshly prepared mustard, made by combining dry     mustard with warm water enough to make a sauce about the same consistency as    ketchup.                                                                                                                                                        @START@Long John Silver's Batter Dipped Fish                                                                                                                    Long John Silver's Batter Dipped Fish                                                                                                                           3 cups soybean oil (I used store-brand vegetable oil)                           2 pounds fresh cod fillets (I used defrosted frozen)                            1 1/3 cups self-rising flour                                                    1 cup water                                                                     1 egg                                                                           2 teaspoons sugar                                                               2 teaspoons salt                                                                                                                                                1. Heat oil in deep pan to about 400 degrees F.                                 2. Cut fish into approximately 7x2-inch wedges.                                 3. With mixer, blend flour, water, egg, sugar, and salt.                        4. Dip each fillet into the batter, coating generously, and                        quickly drop into oil.                                                       5. Fry each fillet until dark golden brown, about 5 minutes.                    6. Remove from oil and place on paper towels or metal rack to drain.                                                                                            @START@Swedish Nut Ring                                                                                                                                         Nut-Filled Coffee Ring                                                                                                                                          DOUGH                                                                           2 c. sifted flour                                                               1 pkg. granular yeast                                                           2 tbsp. warm water                                                              6 tbsp. scalded milk, cooled                                                    1 1/2 tbl. sugar                                                                2 eggs, slightly beaten                                                         1/2 tsp. salt                                                                   grated rind of 1/2 lemon                                                        1/2 c. raisins                                                                                                                                                  FILLING                                                                         1/2 c. brown sugar                                                              2 tbsp. soft butter                                                             1 tsp. cinnamon                                                                 1/2 c. chopped nuts                                                                                                                                             ICING                                                                           1 tbsp. milk                                                                    1/4 tsp. vanilla                                                                1/8 tsp. salt                                                                   5 tbsp. confectioners sugar                                                                                                                                     Cut butter into flour.  Dissolve yeast in water.  Add to butter mixture.         then, add milk, sugar, eggs, salt, lemon rind, and raisins.  Beat until        smooth.  turn out on floured pastry cloth (use six add'l tbsp. flour);          knead until smooth and eleastic.  Place in greased bowl, cover, and let         rise until doubled in bulk.  Roll into a 9 x 18 rectangle.  Spread with         filling.  Roll dough tightly, beginning at wide side.  Place sealed edge        down.  With scissors, cut roll in 2 long strips; do not cut through one         end.  Bring one strip crosswise over the other, keeping cut side up.            Cross strips several times.  Bring ends together to form a ring.  Place in      a greased 10" tube pan.                                                          Let rise until doubled in bulk.  Bake at 375 degrees for 35 minutes.            Drizzle thin confectioners'  sugar icing on top of cake while it is still      warm.                                                                                                                                                           @START@Pasta with Amatriciana                                                                                                                                   Pasta with Amatriciana sauce (serves 4-6 depending on how hungry you are)                                                                                       2 med  onions, finely chopped                                                   7 lrg  plum tomatoes, peeled, seeded and chopped (about 25-30oz)                1 oz   butter                                                                   4 tbl  olive oil (pref extra virgin)                                            8 oz   smoked bacon, diced very small (1/4 - 1/8 inch)                          2 clov garlic, finely chopped                                                   2 floz red wine                                                                 2 tbl  tomato puree                                                             6 tbl  passata (seived tomatoes)                                                2 tsp  salt (according to taste)                                                2      fresh red chiles (according to taste)                                    freshly grated Parmigiano Reggiano or Pecorino Romano cheese                                                                                                    Combine the bacon, onion and garlic with the butter and oil and saute gently    over a light heat until the onion is transparent and the bacon cooked.                                                                                          Add the tomato and chile (how much will depend on (a) the type of chile and     (b) your chile-tolerance - if using habaneros, then one will be plenty          otherwise two milder ones should be OK), stir and gently cook for a few         minutes.                                                                                                                                                        Add the wine, passata and puree, adjust seasoning and let cook (covered)        slowly for about an hour, stirring from time to time.  Remove lid towards       end of cooking if sauce is too thin.                                                                                                                            Serve with fresh pasta of your choice (spaghetti or ziti would be nice)         topped with cheese and a little freshly ground black pepper.  A nice light,     fruity red wine goes very well with this.                                                                                                                       @START@No Bake Cookies                                                                                                                                          2 cups sugar or sugar substititue.                                              1/2 cup milk                                                                    1/2 cup cocoa                                                                   1/4 tsp salt                                                                    1/2 tsp vanilla                                                                 1+ cups peanut butter (1+ means a hefty, overflowed cup)                        2 + cups oatmeal                                                                                                                                                Cook sugar, milk, cocoa and salt in saucepan, Bring to boil and boil for 1      min. remove from heat, Mix in vanilla, mix in peanut butter, and mix in         oats. Pour in buttered pan and let harden.                                                                                                                      @START@Onion Soup(Soupe a l'Oignon Gratinee)                                                                                                                    Onion Soup (Soupe a l'Oignon Gratinee)(french)                                                                                                                  4 small onions,sliced                                                           3 tablespoons butter                                                            1 tablespoon flour                                                              1 quart brown stock(recipe follows)                                             4 slices dry toast                                                              2 tablespoons grated cheese                                                                                                                                     Saute Onions in butter until transparent. Sprinkle flour over onions. cook      for 1 minute. Add brown stock. Cook for 10 minutes Place 1 slice of dry         toast in bottom of soup bowl Pour soup into each bowl over the toast            Sprinkle with grated cheese. Brown quickly under broiler. serves 4                                                                                              Brown Stock:fond brun                                                           2 pounds beef bones                                                             2 pounds veal bones                                                             1 large carrot,sliced                                                           2 onions, sliced                                                                3 quarts water                                                                  10 peppercorns                                                                  1 thyme sprig                                                                   1 bay leaf                                                                      4 celery stalks                                                                 4 parsley sprigs                                                                1/2 tablespoon salt                                                                                                                                             Place bones in roasting pan. cover with carrots and onions. Roast in 400        deg F. Oven until dark brown. transfer to large soup pot. Add                   water,peppercorns, thyme, bay leaf, celery, parsley, and salt. cook slowly      for 4 hours. Skim stock when ever necessary. strain stock through cheese        cloth. Store in refridgerator until needed. yield : 2 1/2 quarts                @START@June 1996 National Weather Summary                                                                                                                       Vol. 12 No. 6       NATIONAL WEATHER SUMMARY                                                                                                                                                JUNE 1996                                                                                                                           1st-8th...Thunderstorms snapped power lines with wind up to 70 mph              this morning in Texas, and heavy rain caused street flooding on                 Tuesday.  No injuries were reported.  Heavy rain flooded streets                and underpasses in Brownwood, southwest of Fort Worth, and the wind             broke power lines and trees, police said.  Another upper-level                  disturbance moving across the Plains set off showers and                        thunderstorms during the morning across southern Kansas.  In the                East, a cold front moving slowly through the Appalachians produced              some scattered showers across Pennsylvania and West Virginia this               morning.  Moist air flowing behind the front also touched off some              showers in the Ohio Valley.  Elsewhere, an upper level disturbance              over the Pacific Northwest moved light rain and thundershowers into             the Cascades and northern Washington.  Very warm weather was likely             over the western half of the nation, with temperatures hitting the              90's and above 100°F across the Great Basin and the desert                      Southwest.                                                                         Wet, stormy weather was scattered across the central part of the             nation Wednesday from Tennessee to the Dakotas, and thunderstorms               also extended over parts of New England.  The weather in the                    central states developed along a stationary front that looped from              Alabama through western Tennessee and across parts of Oklahoma and              Kansas into Nebraska and the Dakotas.  Elsewhere, a few                         thunderstorms developed along a cold front stretching across New                England.                                                                           Rain stretched from the Gulf Coast to the Great Lakes on Friday,             with as much as 4 inches falling on drought-parched sections of                 Texas.  That heaviest rain in Texas fell overnight between Waco and             Brownwood, with 3-inch downpours from Denton to Sherman.  Farmers               welcomed the rain and the break from the drying heat, said Doug                 Andrews, extension agent for McLennan County, Texas.  The moisture              came in time to benefit growers of corn, he said.   During the                  afternoon, thunderstorms extended from the lower Mississippi Valley             across the Tennessee and Ohio valleys to the lower Great Lakes.                    In the West, showers and thunderstorms covered parts of western              Washington, northwestern Montana, California's Sierra Nevada and                the southern Rockies.                                                                                                                                           9th-15th...Thunderstorms were scattered across the East on Monday,              dumping more than 6 inches of rain on Florida and causing flooding              in southern Virginia.  In the West, melting snow sent rivers out of             their banks in Montana.  The heaviest rain fell overnight in                    southern Florida, where Hollywood had street flooding after 5.35                inches of rain fell in the 24 hours up to 8 a.m.  More                          thunderstorms moved across central and eastern Pennsylvania, and                heavy rain fell along the coast of North Carolina.  In the West, a              few thunderstorms developed across the Rocky Mountain states,                   generally producing lots of lightning and gusty wind but little                 rain.                                                                                                                                                           16th-22nd...Thunderstorms with locally heavy rain and damaging wind             were scattered over the lower Great Lakes and along the Gulf Coast              states on Saturday.  Scattered thunderstorms moved along the Great              Lakes from Ohio through Pennsylvania and upstate New York, with                 showers extending into New England.  More thunderstorms developed               along the coast of the Gulf of Mexico, especially in Texas and                  Florida.  In the West, thunderstorms gathered along the eastern                 slopes of the Rockies in Colorado and New Mexico.  Showers rolled               across sections of central and eastern Montana and headed into the              western Dakotas.  Elsewhere, a low-pressure system from the Gulf of             Alaska is moving toward California carrying winter-like weather.                                                                                                23rd-30th...Thunderstorms stretched across the Ohio Valley to the               East Coast on Monday dumped torrents of rain, while temperatures                slid to record lows in the Rockies and upper Great Lakes.  Chilly               air flowed along parts of the Rockies and across the upper Great                Lakes and Northwest.  Alamosa, CO cooled to a morning low of just               36°F, Sault Ste. Marie MI chilled to 37°F.                                         Heavy rain fell in northern Minnesota and flooded some roads                 Wednesday.  Storms also developed in the central part of the nation             and scattered showers trickled across the West.  Storms also struck             parts of Texas, Oklahoma, Arkansas and Louisiana, with some minor               flooding.  Scattered showers fell across parts of Southern                      California, Nevada, New Mexico, Utah and Arizona, keeping                       temperatures well below normal.  It was calm in the East, with fair             skies prevailing over the region.  Temperatures ranged from the                 middle 70's in New York to the lower 80's in Ohio and Indiana.                     Thunderstorms and rain showers swept through parts of the upper              Midwest and Rocky Mountain states on Friday, and morning fog                    enshrouded much of the West Coast.  It was clear in the East.                   Scattered showers and thunderstorms erupted through portions of                 Idaho, Colorado, Wyoming and Montana, while a severe thunderstorm               with winds gusting to near 60 mph in northwestern Utah.  A cold                 front pushing down from Canada brought showers to northwestern                  Minnesota and much of North Dakota.  Rain also was expected from                northern Wisconsin to Nebraska.  Most of the East remained calm and             clear, with the exception of Florida, where afternoon thunderstorms             accompanied by winds in excess of 55 mph and heavy rain fell.                                                                                                   *Note: This report and others are available on the Internet                     Florida State University                                                        FTP.FTP.met.fsu.edu  cd/pub/weather/summaries                                   Michican State University                                                       gopher.madlab.umich.edu                                                         National Atmospheric Research Center Newsgroup                                  sci.geo.meteorology                                                             Northeast Weather Newsgroup                                                     ne.weather                                                                      Wx-Talk                                                                         vmd.cso.uiuc.edu                                                                Wx-natnl                                                                        http://www.infi.net/~bsmoot/munley.htm                                          http://www.met.rds.ac.uk/data/world95.html                                      Compuserve Aviation Forum  (go AVSIG)                                                                                                                           Jim Munley Jr.                                                                  Internet: munleyj@gbn.net                                                       CompuServe: 71435.211@compuserve.com                                                                                                                            @START@Hubble Deep Field Home in on Distant Galaxies                            Don Savage                                                                      Headquarters, Washington, DC                  June 26, 1996                     (Phone:  202/358-1547)                                                                                                                                          Tammy Jones                                                                     Goddard Space Flight Center, Greenbelt, MD                                      (Phone:  301/286-5566)                                                                                                                                          Ray Villard                                                                     Space Telescope Science Institute, Baltimore, MD                                (Phone:  410/338-4514)                                                                                                                                          RELEASE:  96-123                                                                                                                                                FINDINGS FROM HUBBLE DEEP FIELD HOME IN ON DISTANT GALAXIES                                                                                                            Astronomers analyzing the Hubble Deep Field -- the                       faintest view of the universe taken with NASA's Hubble Space                    Telescope -- have identified what may prove to be the most                      distant objects observed to date.                                                                                                                                      Scattered among the nearly 2,000 galaxies in the                         Hubble images, which were taken last December, researchers                      at the State University of New York at Stony Brook (SUNY)                       and collaborators found several dozen galaxies they believe                     exhibit characteristics which make them appear to be more                       distant than any seen previously.  Six of the galaxies                          appear to be more distant than the farthest quasars, the                        current distance record holders.  Their results are being                       published in the June 27 edition of the British science                         journal Nature.                                                                                                                                                        The candidate galaxies are so far away they may have                     existed when the universe was less than five percent its                        present age.  If this early galaxy population can be                            confirmed through further observations, it means that such                      galaxies would have formed remarkably early in the history                      of the universe, only a few hundred million years after the                     Big Bang.  The images also give an estimate of how many                         galaxies were forming at this time in the very early universe.                                                                                                         In one of the first detailed studies of the                              statistical properties of these distant galaxies, Kenneth                       Lanzetta and Amos Yahil, of SUNY at Stony Brook, and Alberto                    Fernandez-Soto, of the University of Cantabria, Spain, have                     attempted to determine the distance of each of the galaxies                     based on their colors.                                                                                                                                                 "Since light travels at a finite speed, the galaxies                     are seen as they were in the distant past, allowing us to                       study the birth and growth of galaxies versus time," says                       Lanzetta.  "Our results have implications bearing not only                      on the formation and evolution of galaxies but also on the                      ultimate fate of the universe," adds Yahil.                                                                                                                            The team's distance estimates rely on the                                relationship between speed and distance in the expanding                        universe.  The expansion of the universe causes the light                       from distant galaxies to be "redshifted."  This means that                      light which leaves a distant galaxy as blue arrives at                          Hubble as red because of the expansion of space.  For a                         nearby galaxy the shift from blue to red is relatively                          small, but for a distant galaxy the shift is dramatic,                          because the light is crossing a larger volume of space.                                                                                                                The researchers took the colors of different kinds of                    nearby galaxies and redshifted them on a computer to compare                    with the colors of galaxies observed by Hubble.  For each                       galaxy they assigned a "most probable" redshift based on                        the best match to the "spectral templates" they developed.                                                                                                             While the procedure is not definitive for any                            individual galaxy, the authors contend that it is correct                       for the majority of galaxies and gives a good overall view                      of the distribution of distances of the galaxies seen in the                    Hubble image.  If the redshifts are correct, then the light                     from these galaxies was emitted when the universe was far                       less than one billion years old.                                                                                                                                       "I am delighted to see the images being used for                         such studies.  The discovery of very high-redshift galaxies                     is a very provocative result, and extremely interesting if                      it is right," says Harry Ferguson of the Space Science                          Telescope Institute in Baltimore, MD, a member of the team                      that obtained the Deep Field Observations.  "It's going to                      be extremely difficult to confirm, but that will be a high                      priority for the new infrared camera that is going on the                       telescope next February."                                                                                                                                              The Hubble Space Telescope spent ten days in December                    1995 observing a single tiny patch of sky.  These                               observations resulted in the deepest image of the sky,                          revealing galaxies fainter than had ever been seen before.                      The striking full-color image of the distant universe was                       unveiled at the American Astronomical Society Meeting in                        January 1996, and for the last six months has been the                          subject of intense study worldwide.                                                                                                                                    The Space Telescope Science Institute is operated by                     the Association of Universities for Research in Astronomy,                      Inc. (AURA), for NASA, under contract with the Goddard Space                    Flight Center, Greenbelt, MD.  The Hubble Space Telescope is                    a project of international cooperation between NASA and the                     European Space Agency (ESA).                                                                                                                                    @START@Julian Dates                                                             Recently, in another newsgroup, someone asked if anyone had any BASIC           language source code for a routine that would interconvert dates between        their conventional (Gregorian calendar) format and the "Julian Day"             notation that is used by astronomers and others. Essentially, the Julian        Day system just counts days from a starting point in the distant past,          4000+ years BCE. In this form, dates can easily be used in calculations,        subtracted from each other, have numbers of days added or subtracted,           and so on.                                                                                                                                                      Well, I did write a BASIC program, long ago, that does this, so, in case        anyone may be interested, I'll append it to this message. It was written        in an old (mid-1980s) version of Microsoft BASIC for the Macintosh, and         should run just fine under other similar implementations, such as               GW-BASIC for IBM-type machines. More modern BASICs may require it to be         slightly "polished", but this should be easy.                                                                                                                   The calendar-handling algorithms are quite interesting!                                                                                                         E-mail correspondence about it is welcome: David.Williams@Westonia.Com                                                                                                                     dow                                                                                                                                  Program follows:                                                                                                                                                100 CLS:PRINT "Julian Day converter"                                            110 ON ERROR GOTO 960                                                           120 'time-zone offset                                                           130 PRINT:PRINT "Enter local time offset (in hours) from GMT/UTC"               140 PRINT "(Examples: -5 for EST, -3.5 for NST, 0 for GMT/UTC)"                 150 GOSUB 930:INPUT "Offset ";LT#                                               160 IF LT#<-12 OR LT#>=12 THEN PRINT "Excessive offset!":GOTO 150               170 LT#=LT#/24                                                                  180 'offset to March 1, year zero, 0h UTC                                       190 ZD#=1721119.5#                                                              200 'useful functions                                                           210 DEF FNQ%=FNR%(4)-FNR%(100)+FNR%(400)                                        220 DEF FNS%(V%)=INT(30.6*V%+.5)                                                230 'menu and main loop                                                         240 PRINT:PRINT "To quit, press RETURN (or ENTER). Otherwise:"                  250 PRINT "Enter Julian Day or Gregorian date (Y#,M#,D#) ";                     260 GOSUB 710:IF I$="" GOTO 1010                                                270 IF C1%=0 GOTO 520                                                           280 'Gregorian to Julian                                                        290 Y%=O1%:M%=O2%:D%=O3%                                                        300 'check date entry for legality                                              310 IF Y%>=1582 AND Y%<=9999 GOTO 330                                           320 PRINT "Gregorian year range: 1582 to 9999":GOTO 240                         330 IF M%<1 OR M%>12 THEN PRINT "Illegal month!":GOTO 240                       340 IF M%=2 THEN DEF FNR%(V%)=SGN(Y% MOD V%):L%=29-FNQ%                         350 M%=M%-3:IF M%<0 THEN M%=M%+12:Y%=Y%-1'shift New Year                        360 IF M%<11 THEN L%=FNS%(M%+1)-FNS%(M%)                                        370 IF D%<1 OR D%>L% THEN PRINT "Illegal day!":GOTO 240                         380 'do conversion - New Year shift already done                                390 DEF FNR%(V%)=INT(Y%/V%)                                                     400 JD#=ZD#+D%-1+365*Y%+FNQ%+FNS%(M%)                                           410 PRINT "Press RETURN (or ENTER) for Julian Day starting on this"             420 PRINT "date. Otherwise: Enter Time (H,M,S) (24-hr notation) ";              430 GOSUB 710                                                                   440 IF I$="" THEN JD#=INT(JD#+1):GOTO 490 ELSE IF C1%=0 GOTO 410                450 IF ABS(O1%-11.5)>12 THEN PRINT "Illegal hour!":GOTO 410                     460 IF ABS(O2%-29.5)>30 THEN PRINT "Illegal minute!":GOTO 410                   470 IF ABS(O3%-29.5)>30 THEN PRINT "Illegal second!":GOTO 410                   480 JD#=JD#-LT#+O1%/24+O2%/1440+O3%/86400!                                      490 PRINT "Julian Day is: ";JD#                                                 500 GOTO 240                                                                    510 'Julian to Gregorian                                                        520 N#=LT#+VAL(I$)-ZD#+1/172800! 'add 0.5 sec for roundoff later                530 IF N#>=577754! AND N#<3652365# GOTO 550                                     540 PRINT "Input out of range!":GOTO 240                                        550 D#=146097!:GOSUB 850:Y%=400*X%                                              560 D#=36524!:GOSUB 820:Y%=Y%+100*X%                                            570 D#=1461:GOSUB 850:Y%=Y%+4*X%                                                580 D#=365:GOSUB 820:Y%=Y%+X%                                                   590 D#=153:GOSUB 850:M%=5*X%                                                    600 D#=61:GOSUB 850:M%=M%+2*X%                                                  610 D#=31:GOSUB 850:M%=M%+X%                                                    620 M%=M%+3:IF M%>12 THEN M%=M%-12:Y%=Y%+1'New Year shift                       630 GOSUB 900:D%=X%+1                                                           640 PRINT "Gregorian date is: ";Y%;",";M%;",";D%                                650 F%=24:GOSUB 890:H%=X%                                                       660 F%=60:GOSUB 890:M%=X%                                                       670 GOSUB 890:S%=X%                                                             680 PRINT "Time:  ";H%;" hours,  ";M%;" minutes,  ";S%;" seconds"               690 GOTO 240                                                                    700 'input and parse                                                            710 GOSUB 930:LINE INPUT I$                                                     720 IF I$<>"" THEN C1%=INSTR(2,I$,",") ELSE GOTO 800                            730 IF C1%=0 GOTO 800                                                           740 C2%=INSTR(C1%+2,I$,",")                                                     750 IF C2%>0 AND C2%<LEN(I$) GOTO 770                                           760 PRINT "Incomplete entry. Start again! ";:GOTO 710                           770 O1%=VAL(LEFT$(I$,C1%-1))                                                    780 O2%=VAL(MID$(I$,C1%+1,C2%-C1%-1))                                           790 O3%=VAL(MID$(I$,C2%+1))                                                     800 RETURN                                                                      810 'short division                                                             820 X%=INT(N#/D#):IF X%=4 THEN X%=3                                             830 GOTO 860                                                                    840 'division and remainder                                                     850 X%=INT(N#/D#)                                                               860 N#=N#-D#*X%                                                                 870 RETURN                                                                      880 'multiplication and integer                                                 890 N#=(N#-X%)*F%                                                               900 X%=INT(N#)                                                                  910 RETURN                                                                      920 'clear keyboard buffer                                                      930 IF INKEY$<>"" GOTO 930                                                      940 RETURN                                                                      950 'error trap                                                                 960 RESUME 970                                                                  970 PRINT:PRINT CHR$(7);"Overflow!  Caused by excessive input!"                 980 PRINT "Re-starting program."                                                990 CLEAR: GOTO 110                                                             1000 'exit                                                                      1010 PRINT "Are you sure you want to QUIT? (y/n)  ";                            1020 GOSUB 930                                                                  1030 I$=INKEY$:IF I$<>"y" AND I$<>"n" GOTO 1030                                 1040 PRINT I$                                                                   1050 IF I$="n" GOTO 240                                                         1060 PRINT:PRINT "Comments, correspondence, etc.:":PRINT                        1070 PRINT "David Williams"                                                     1080 PRINT "P.O. Box 48512"                                                     1090 PRINT "3605 Lakeshore Blvd. West"                                          1100 PRINT "Toronto, Ontario"                                                   1110 PRINT "Canada, M8W 4Y6"                                                    1120 PRINT                                                                      1130 CLEAR:END                                                                                                                                                  End of program.                                                                                                                                                 @START@Precocious Structures Found                                                                                                                                To astronomers, the story of how structures formed in the universe is         like a movie with most of the frames missing. They can view at least            some of the first scene, 15 billion years ago, in the cosmic microwave          background, which retains an imprint of the universe's primordial               fluctuations in density. And they know the denouement in today's                universe: great clusters, filaments, and walls of galaxies. Because of          the difficulty of surveying galaxies billions of light-years away,              however, the period in between is largely a blank. Now their best look          yet at the missing footage has left them more puzzled than ever.                   What is confusing them is the timing of the tale. New observations           made by a Caltech team with the Keck 10-meter telescope in Hawaii               suggest that walls and voids may have already been common in the                universe billions of years ago, when the conventional accounts of               structure formation say the process was just getting started. The team,         Judith Cohen, David Hogg, Michael Pahre, and Roger Blandford, reported          in ASTROPHYSICAL JOURNAL LETTERS last month that 60% of the galaxies            they charted in a deep, narrow sky survey fell within five wall-like            structures spaced at irregular intervals over roughly 5 billion                 light-years. If that conclusion stands up -- and new, unpublished data          suggest it will -- it "extends the formation of these structures way            back in time," says Cohen.                                                         It may also conflict with the kind of universe favored by many               theorists: one that contains enough mass to bring its expansion to a            halt, given infinite time. In more tenuous universes, cosmic expansion          quickly weakens the long-range gravitational interactions by which              structures coalesce, so they have to form early. But a heavier cosmos           can be more patient in pulling together the filaments and walls seen            today. "If you've got large-scale structure early on," says Margaret            Geller of . . "you've got a problem" with a heavy cosmos.                          Sky surveys use "redshifts" -- the increasing displacement of                galaxies' light toward the red end of the spectrum as they get farther          away -- to add depth to the two-dimensional pattern of galaxies dotting         the heavens. Ten years ago, Geller and her colleague John Huchra used a         redshift survey to discover the Great Wall, a sheetlike collection of           galaxies stretching over hundreds of millions of light-years in the             nearby universe. More recent surveys (SCIENCE, 7 June, p. 1436) have            shown that somewhat smaller walls, filaments, and voids -- vast regions         nearly empty of galaxies -- are common in our cosmic neighborhood.                 Such nearby surveys say nothing about how the structures got there.          Several years ago a team including David Koo at . .; Alexander Szalay           at . .; Thomas Broadhurst of . .; and Richard Ellis at . . began                looking for clues by making "pencil beam" surveys that measured the             redshifts of galaxies out to more than a billion light-years away. They         found clumpy structure as far as they could see, far enough to make             theorists uncomfortable.                                                           The discomfort abated, however, with the larger and deeper                   Canada-France Redshift Survey (CFRS), a multi-institutional effort in           five different parts of the sky, which surveyed 600 galaxies out to             distances roughly three times farther than those in the survey by Koo           and colleagues. Although CFRS found at least one coherent structure in          deep space, says team member Simon Lilly at . ., " the [distant]                clustering was quite weak." That implied that the pronounced clumping           seen today must have developed relatively quickly since then -- in              general accord with theorists' expectations.                                       The Caltech results, however, turn up the discomfort level again.            The group relied on a so-called "multislit spectrograph" built by Cohen         and Beverley Oke, which can make 30 of the time-consuming redshift              measurements at once, to chart 106 galaxies out to slightly greater             distances than those of the CFRS. Instead of choosing their galaxies            from images made in visible light, they used infrared images. In the            nearby universe, the cooler, older galaxies seen in such images tend to         by more clustered, perhaps because gravity has had longer to draw them          together, and the group wondered whether this tendency would persist at         greater distances.                                                                 It did. "By just looking at [the data] in a very cursory way, you            can immediately see what we are calling large-scale structures," says           Pahre: five peaks in the density of galaxies along the line of sight.           The team argues that the peaks are likely to indicate structures the            size and shape of the Great Wall, but dozens of times further away.                Early clustering is also turning up in several other patches of the          sky, where members of the Caltech team along with Lennox Cowie,                 Antoinette Songaila, and Esther Hu at . . are using the Keck to collect         redshifts. The results have yet to be published, but the clustering is          emerging in one patch, mapped by the Hubble Space Telescope, that               includes the faintest and most distant galaxies ever observed (SCIENCE,         26 January, p.450). For Szalay, the conclusion is clear: "On very large         scales, there is much more structure than anybody thought."                        Whether the red galaxies that show this distant clustering really            are the best tracers of the rest of the universe's matter, most of              which is unseen, or "dark," is still an open question. But if they have         revealed the basic cosmic architecture, it may by an emptier universe           than theorists would like.                                                                                                                                        Anyone know if the Dirac Equation allows the dots of the electron             cloud to be sheetlike structure spaced? Does anyone know if the Dirac           Equation allows clumpiness and large voids? Those are the type of               questions to be asking.                                                                                                                                           I find it rather silly in these important science reports to be               talking about whether the expansion will come to a halt, or unseen dark         matter, or fluctuations in the background microwave radiation. Silly to         discuss anything else but the fact of clustering and voids. It is poor          science writing to discuss speculative outside garbage when the main            topic is the fact of clustering. The topic is not related to whether            the cosmos will halt in expansion or thin out, because, because that is         all speculative. You cannot go into astronomy assuming the Big Bang             theory is correct and then hold hostage every fact reported. In fact            the opposite stance should be taken. Hold the data as correct and               question the Big Bang theory and gravity-on-a-cosmic-scale.                                                                                                     @START@Future Topographic Radar Shuttle Mission                                 Douglas Isbell                                                                  Headquarters, Washington, DC             July 15, 1996                          (Phone:  202/358-1753)                                                                                                                                          Mary Hardin                                                                     Jet Propulsion Laboratory, Pasadena, CA                                         (Phone:  818/354-5011)                                                                                                                                          Kathleen Neary                                                                  Defense Mapping Agency, Fairfax, VA                                             (Phone:  703/275-8677)                                                                                                                                          RELEASE  96-140                                                                                                                                                 FUTURE TOPOGRAPHIC RADAR SHUTTLE MISSION WILL MAP 80 PERCENT OF THE EARTH                                                                                               A Space Shuttle mission scheduled to be flown in May                    2000 will carry a specially modified radar system that will                     produce the most accurate and complete topographic map of                       the Earth's surface ever assembled.                                                                                                                                     The planned 11-day mission, called the Shuttle Radar                    Topography Mission (SRTM), is a cooperative project between                     NASA and the Defense Mapping Agency of the U.S. Department                      of Defense.  A formal memorandum of understanding to develop                    and conduct the mission was finalized on July 8.                                                                                                                        The mission is designed to collect three-dimensional                    measurements of nearly 80 percent of the Earth's land                           surface, except near the poles, with an accuracy of better                      than 53 feet.  The regions to be mapped are home to about 95                    percent of the world's population.                                                                                                                                  SRTM will use the same radar instrument that comprised                         the Spaceborne Imaging Radar-C (SIR-C) that flew twice on                       the Shuttle Endeavour in 1994.  To collect the topographic                      images, engineers will add an almost 200-foot long mast,                        additional C-band imaging antennae, and improved tracking                       and navigation devices.                                                                                                                                             The mast, which was developed using the design for the                         truss structure of the International Space Station, will                        extend sideways from the orbiter's cargo bay.  The antennae                     at the tip will allow the system to acquire stereo-like                         radar images of the Earth's surface through a technique                         called interferometry.  Such Shuttle-based interferometry                       was successfully tested during SIR-C's second flight.                                                                                                                   Scientists will then use the 3-D images to generate                     computer versions of topographic maps, called digital                           elevation models, that can be used for a large number of                        scientific, civilian and military applications.                                                                                                                     "Excepting measurements from weather satellites, the                           topographic information produced from this mission will be                      the most universally useful data set about the Earth that                       NASA has ever produced," according to NASA Program Scientist                    Dr. Miriam Baltuck.  "Possible applications range from                          scientific uses such as planetary geophysics or hydrologic                      drainage system modeling, to more realistic flight                              simulators for military aircraft, to commercial uses like                       better locations for cellular phone towers and improved maps                    for backpackers."                                                                                                                                                       Traditionally, topographic maps have been generated                     from stereo pairs of photographs acquired from high-altitude                    aircraft and satellites.  However, such optical systems                         cannot penetrate the cloud cover that blankets nearly 40                        percent of the Earth's surface.  In some tropical regions                       the cloud cover is virtually continuous and, as a result,                       significant portions of our planet's surface have never been                    mapped in detail.                                                                                                                                                       "We have a better global map of Venus than we do for                    the Earth," said Dr. Michael Kobrick, co-originator of the                      SRTM mission concept at NASA's Jet Propulsion Laboratory,                       Pasadena, CA.  "Since radars can see right through clouds,                      SRTM's 11-day flight will give us enough data to produce an                     image of the Earth 30 times more precise than any that                          currently exist--and the best part is that the image will be                    in 3-D."                                                                                                                                                                The Defense Mapping Agency (DMA), Fairfax, VA, plans                    to use the radar data to fulfill a joint defense requirement                    for a digital global terrain elevation map with data points                     spaced approximately every 100 feet (30 meters).  The DMA                       currently holds a digital terrain map over 65 percent of the                    Earth's land mass with data points every 330 feet (100                          meters).  Completion of this data set has been hampered by a                    lack of cloud-free photos over major portions of the world.                                                                                                             The SRTM mission will be implemented by the Jet                         Propulsion Laboratory for NASA's Office of Mission to Planet                    Earth, Washington, DC.                                                                                                                                          @START@20th Anniversary of Viking 1 Landing                                     Douglas Isbell                                                                  Headquarters, Washington, DC                   July 15, 1996                    (Phone:  202/358-1753)                                                                                                                                          Tammy Jones                                                                     Goddard Space Flight Center, Greenbelt, MD                                      (Phone:  301/286-5566)                                                                                                                                          Diane Ainsworth                                                                 Jet Propulsion Laboratory, Pasadena, CA                                         (Phone:  818/354-5011)                                                                                                                                          Catherine Watson                                                                Langley Research Center, Hampton, VA                                            (Phone:  757/864-6122)                                                                                                                                          RELEASE:  96-141                                                                                                                                                ACTIVITIES PLANNED TO COMMEMORATE 20TH ANNIVERSARY OF FIRST MARS LANDING                                                                                               Twenty years ago, on July 20, 1976, the Viking 1                         lander became the first spacecraft to successfully land on                      the surface of Mars.  Several events this week will examine                     the legacy and impact of Viking on future international Mars                    missions and the two U.S. robotic missions scheduled for                        launch to Mars in November and December.  The events are:                                                                                                            -  NASA Administrator Daniel Goldin and Dr. Chris McKay                    of NASA's Ames Research Center, Mountain View, CA, will                         discuss the history and future of Mars exploration in a                         public lecture organized by The Planetary Society at 7 p.m.,                    Thursday, July 18, at the National Academy of Sciences (NAS)                    in Washington, DC.                                                                                                                                                   -  NASA, The Planetary Society and the Lockheed Martin                     Corp. are co-hosting a symposium entitled, "Mars Revisited: A                   Look Forward" at the NAS from 9 a.m. to 4 p.m., Friday, July                    19.                                                                                                                                                                  -  The Smithsonian Institution's National Air and Space                    Museum in Washington, DC, will present "Mars Day," a day-long                   family program offering hands-on activities and science                         demonstrations from 10 a.m. to 4 p.m., Saturday, July 20.                       Events and activities include views of the Martian surface                      and Viking landing sites in 3-D, one-on-one talks with                          experts about the Viking landing sites and NASA's upcoming                      Mars Surveyor program, an interactive computer flyover of                       Valles Marineris in the 'Mars Virtual Exploration Control                       Center,' and other activities.                                                                                                                                         The Viking 1 lander operated on the Plain of Chryse                      (Chryse Planitia) until November 1982.  The Viking 2 lander                     set down on the Plain of Utopia (Utopia Planitia) on Aug. 7,                    1976, and operated until April 1980.  The two landers took                      4,500 unprecedented images of the surrounding surface and                       radioed more than 3 million weather-related measurements back                   to Earth, while their two companion orbiters took 52,000                        images of sections of the Martian globe, imaging 97 percent                     of it.                                                                                                                                                                 The Viking missions provided numerous new insights                       into the nature and history of Mars, producing a vivid                          overall picture of a cold weathered surface with reddish                        volcanic soil under a thin, dry carbon dioxide atmosphere,                      clear evidence for the existence of ancient river beds and                      vast floods, and no detectable seismic activity.                                                                                                                       Viking probably will be most remembered for its                          tantalizing search for signs of life on Mars.  Each Viking                      lander conducted experiments using cameras, a gas                               chromatograph/mass spectrometer and a suite of biology                          instruments capable of detecting evidence of life in the                        Martian soil.  State-of-the-art at the time, the biology                        experiment package contained instruments that searched the                      Martian soil for evidence of metabolic processes like those                     found in bacteria, green plants and animals on Earth.                                                                                                                  "Scientists finally concluded that we found no                           evidence of life on Mars," said Viking Project Scientist Dr.                    Gerald Soffen, now director of the Office of University                         Programs at NASA's Goddard Space Flight Center, Greenbelt,                      MD.  "But this doesn't prove there is not life on Mars.  It                     simply says that, in the two distinct places on the planet                      that we landed, there are probably no living organisms."                                                                                                               Although no traces of life were found, analysis of the                   Martian atmosphere and soil indicated that all elements                         essential to life on Earth -- carbon, nitrogen, hydrogen,                       oxygen and phosphorus -- were present on Mars.  Liquid water                    is also considered an essential requirement for life.  Viking                   found ample evidence of water in two of its three phases --                     vapor and ice -- and evidence for large amounts of                              permafrost.  But it is impossible for water to exist in its                     liquid phase on the surface of Mars under current conditions.                                                                                                          NASA's Langley Research Center, Hampton, VA, had                         overall responsibility for managing Project Viking, based                       partly on the center's successful management of the Lunar                       Orbiter project.  James Martin, who had been the assistant                      project manager for the Lunar Orbiter project, was chosen to                    lead the Viking project.  Israel Taback was chosen as deputy                    project manager.                                                                                                                                                       "One of the biggest engineering challenges of the                        Viking project was designing and testing the flight computer                    on Viking," Taback said.  "In those times the computers were                    a lot more difficult to obtain than they are now.  In fact,                     we battled for about three years to get about 18,000 words                      into the computer.  Nowadays, of course, you can get                            megabytes for just a few pennies."                                                                                                                                     Langley turned Project Viking over to NASA's Jet                         Propulsion Laboratory (JPL), in Pasadena, CA, in April 1978.                    Today, JPL is leading the development of the Mars Global                        Surveyor orbiter, due for launch on November 6, and the Mars                    Pathfinder lander and rover, due for launch on December 2,                      with landing in July 1997.                                                                                                                                             The Mars Global Surveyor and the Mars Pathfinder                         lander and rover missions begin a decade-long program of Mars                   exploration designed to answer key questions about the role                     of water in Mars' early evolution, and whether the planet                       could have supported life very early in its history.  The                       missions will measure elements in the Martian atmosphere to                     help deduce conditions in the planet's early history, and                       observe surface volatiles such as frosts and dust as they                       migrate from the northern to the southern hemisphere.                                                                                                                  "This time we will go back to make a detailed survey                     of the planet over an entire Martian year, to observe changes                   in the surface and atmosphere as Mars goes through seasonal                     cycles," said Dr. Arden Albee, Project Scientist on the Mars                    Global Surveyor mission.                                                                                                                                               "We'll get down to a new level of detail about Mars,                     understanding the planet rather than simply observing it,"                      said Dr. Daniel McCleese, chief scientist for the decade-long                   Mars Surveyor program.  "We've got fantastic reconnaissance                     data from Viking to work with, and with modern technologies                     emerging in the next 10 years, we will be able to address a                     variety of topics about Mars in depth."                                                                                                                         @START@Hubble Takes 100,000th Exposure                                          FOR RELEASE:  July 18, 1996                                                                                                                                     CONTACT:  Donna Weaver                                                                    Space Telescope Science Institute                                               (Phone: 410-338-4493)                                                                                                                                 PRESS RELEASE NO.: STScI-PR96-25                                                                                                                                                                                                                HUBBLE ACHIEVES MILESTONE: 100,000TH EXPOSURE                                                                                                                                                                                                   The Hubble Space Telescope reached a milestone several                          years sooner than scientists expected when it snapped its                       100,000th exposure June 22.  The six-year-old orbiting                          observatory has averaged 1,389 exposures a month, an amount                     that would make any photographer envious.                                                                                                                       Space Telescope Science Institute officials                                     largely attribute the achievement to better management of                       telescope observing time.  In fact, Hubble has been using its                   time so wisely that it has posted a 55 percent observing                        efficiency over the past eight weeks, beating pre-launch                        expectations by 20 percent.                                                                                                                                     Without the improved scheduling efficiency, "it                                 would have taken us at least 10 years to reach 100,000                          exposures," says Institute Director Robert Williams. "This                      means that we're putting out more interesting scientific                        results to more astronomers and to the public.                                                                                                                  Adds Peg Stanley, the Institute's head of PRESTO                                (Project to Re-Engineer Space Telescope Observing): "We're                      getting more than one and a half times the science we                           originally anticipated.  We're getting more science each                        orbit and are able to accept larger programs."                                                                                                                  More than 25 percent of the exposures were spent                                probing galaxies and galaxy clusters, and another 25 percent                    on stars and star clusters.  The 24-hour observatory has                        taken images of about 10,000 objects.  Hubble's images of                       galaxies and planets represent a travelogue of exotic                           celestial places.  Jupiter and Saturn top Hubble's favorite                     target list.                                                                                                                                                    "Achieving 100,000 exposures this soon is really a                              remarkable achievement," Williams says, "especially when you                    take into account Hubble's low-Earth orbit and that it                          cannot observe for about 50 percent of each orbit because of                    the Earth's occultation (when Earth blocks Hubble's view)                       and the South Atlantic Anomaly (a high radiation belt                           through which Hubble cannot observe)."                                                                                                                          Stanley - whose group oversees telescope science                                proposals and selection, flight preparation, and planning                       and scheduling - cites two examples for the improvement in                      observing efficiency.  In July 1993, scientists began using a                   second tape recorder aboard the telescope to store science                      data.  With just one science tape recorder, science                             observations had to be halted every few orbits to download                      the data.  One tape recorder, for example, can store only 10                    to 14 images from the Wide Field and Planetary Camera 2.                                                                                                        A second example is the addition of new software in                             1995 that allows Hubble to make better use of its observing                     time for every 96-minute orbit around the Earth.  The                           software allows scientists to obtain more scientific data                       per orbit.                                                                                                                                                      Before Hubble was launched in space in 1990, scientists                         had predicted a 35 percent observing efficiency.  But the                       telescope had eclipsed that milestone by posting a 38                           percent rating in October 1992, one and one-half years after                    launch.  The percentage has been rising steadily ever since.                    Last year's average was 47 percent; from January to April of                    this year, 52 percent.                                                                                                                                          The highest posting was 74 percent last December when                           scientists, including Institute Director Williams, used                         Hubble almost continuously for 10 straight days to obtain a                     deep view of the universe, called the Hubble Deep Field.                        Again, planning was the key to success.  The Hubble Deep                        Field science team and PRESTO's planning group worked                           together to identify the best time and conditions for taking                    the deep view images.                                                                                                                                                                    * * * *                                                                                                                                The Space Telescope Science Institute is operated by the                        Association of Universities for Research in Astronomy, Inc.,                    for NASA, under contract with the Goddard Space Flight Center,                  Greenbelt, MD.  The Hubble Space Telescope is a project of                      international cooperation between NASA and the                                  European Space Agency (ESA).                                                                                                                                    Press release text and other information may be accessed on                     Internet via anonymous ftp from ftp.stsci.edu in /pubinfo.                                                                                                      Press release text and other information are also available via                 World Wide Web at URLs:                                                         http://www.stsci.edu/pubinfo/PR/96/25.html and via links in:                    http://www.stsci.edu/pubinfo/Latest.html or                                     http://www.stsci.edu/pubinfo/Pictures.html.                                                                                                                     @START@Online From Jupiter - Update #36                                         " O N L I N E   F R O M   J U P I T E R "             U P D A T E  # 3 6                                                                                        Part 1: Galileo WebChat tonight                                                 Part 2: New on Galileo's web site: instrument info and color Io image           Part 3: Preparing for the Ganymede encounter                                    Part 4: Jubilant engineers and scientists                                       Part 5: A great team delivers precious jewels                                   Part 6: Galileo spacecraft makes new discoveries at Ganymede                    Part 7: Physics news update: Io may generate a magnetic field of its own                                                                                        ______________________________________________________________________                                                                                          GALILEO WEBCHAT SCHEDULED FOR JULY 18                                                                                                                           Got a question about Galileo's first science results from Ganymede?                                                                                             Key members of Galileo's engineering and science teams will be                  available for an interactive on-line question-and-answer period on              Thursday, July 18, from 4:00-8:00PM PDT (PDT = UTC - 7 hours).                                                                                                  The discussion will take place at a special WebChat area made just for          this purpose. The URL is                                                                                                                                        http://www.jpl.nasa.gov/galileo/chat/                                                                                                                           To participate on that night, you need only to have a forms-capable Web         browser.                                                                                                                                                        Please join us with some well thought-out questions.                                                                                                            ______________________________________________________________________                                                                                          NEW ON GALILEO'S WEB SITE: INSTRUMENT INFO AND COLOR IO IMAGE                   Ron Baalke                                                                                                                                                      Visit the Galileo home page at http://www.jpl.nasa.gov/galileo/                 for the following information:                                                                                                                                  Detailed descriptions of each of the 12 science experiments carried on the      Galileo orbiter is now available on the Galileo home page, including              - Photograph of the instrument                                                  - Mission objectives                                                            - Instrument summary and description including diagram                          - Design Details                                                                - Instrument parameters                                                                                                                                                                                                                       Galileo's First Io Color Image (P-47109 color)                                                                                                                  The mottled face of Jupiter's volcanically active moon Io [pronounced           "EYE-oh" or "EE-OH"], viewed by the camera onboard NASA's Galileo               spacecraft, shows dramatic changes since it was seen 17 years ago by            the exploratory NASA spacecraft Voyagers 1 and 2. This Galileo image,           taken on June 25, 1996 at a range of 2.24 million kilometers (1.4               million miles), is centered on the Media Regio area and shows details of        the volcanic regions and colored deposits that characterize Io. North is        at the top of the picture and the Sun illuminates the surface from the          east (right). The smallest features that can be discerned here are              approximately 23 kilometers (14 miles) in size, a resolution comparable         to the best Voyager images of this face of Io.                                                                                                                  Io's surface is covered with volcanic deposits that are thought to contain      ordinary silicate rock, along with various sulfur-rich compounds that give      the satellite its distinctive color. In the brighter areas the surface is       coated with frosts of sulfur dioxide. Dark areas are regions of current or      recent volcanic activity. Planetary scientists say many changes are evident in  the surface markings since this region of Io was imaged 17 years ago by the     Voyager spacecraft. The bright regions near the eastern limb of the moon are    much more prominent in the Galileo images than they were previously. Surface    details have also changed dramatically in the vicinity of the eruptive volcano  Masubi (the large, predominantly white feature seen near the 6 o'clock          position in this view).  Masubi was discovered as an active volcano during the  Voyager encounters of Io in 1979.                                                                                                                               ______________________________________________________________________                                                                                          PREPARING FOR THE GANYMEDE ENCOUNTER                                            June 25, 1996                                                                                                                                                   NASA's Galileo spacecraft proceeded toward its first close flyby of             Jupiter's big moon, Ganymede, scheduled to occur at 6:29 a.m. Universal         Time on June 27, 1996 (11:29 p.m. on June 26 Pacific Daylight Time).            One-way light time from the spacecraft to Earth at that time will be 35         minutes, so the spacecraft's signal showing that the closest approach           has occurred will be received on Earth at 12:04 a.m. PDT June 27.                                                                                               Initial observations of the Io plasma tours by the ultraviolet experiment       are complete and the first remote observations of Io by the camera              were done today. Tomorrow, Galileo's instruments will be looking at             both Ganymede and Jupiter's Great Red Spot.                                                                                                                     Yesterday afternoon, Galileo's energetic particle detector (EPD) was            autonomously turned off by the spacecraft and placed in a "safe" mode.          This is a standard safety feature built into the particle detector's            operating software and is triggered if the instrument's own computer            detects that any one of a number of readings are above or below pre-            determined limits. The automatic turn-off allows EPD engineers to               search for the cause of the anomaly and determine whether the                   instrument can safely be turned on.                                                                                                                             To avoid interfering with the Ganymede encounter sequence now                   being executed by the spacecraft, Galileo engineers have decided to             leave the EPD instrument off until at least a day or two after the              Ganymede flyby is completed. Meanwhile, engineering data being                  received from the spacecraft may point toward the problem that                  initiated the instrument's automatic shut-off. No other scientific              instruments are affected and all of Galileo's other observations are            proceeding as planned.                                                                                                                                          The EPD is one of several instruments on Galileo that measure Jupiter's         magnetic fields and particles. Systematic measurements of the Jovian            magnetic environment and particle population began on Sunday. The               instruments will continuously send data back to Earth during Galileo's          close passes of Jupiter, the moons and from other specially chosen              locations within the planet's magnetic environment.                                                                                                             Today Galileo is 1.3 million kilometers (862,000 million miles) from            Ganymede and 627 million kilometers (389 million miles) from Earth.             One-way communication time is about 35 minutes. Galileo's is                    approaching Ganymede at a speed of 16 kilometers per second (30,900             miles per hour).                                                                                                                                                ______________________________________________________________________                                                                                          JUBILANT ENGINEERS AND SCIENTISTS                                               June 27, 1996                                                                                                                                                   Engineers and scientists on NASA's Galileo mission were                         jubilant early this morning as the spacecraft completed the first               targeted encounter of its orbital tour at Jupiter, a close flyby                of the giant planet's moon Ganymede.                                                                                                                            Galileo flew by the icy moon at 06:29 Universal Time today                      (11:29 p.m. Pacific Daylight Time on June 26), passing within 832               kilometers (517 miles) of Ganymede at a relative speed of 7.8                   kilometers per second (about 17,400 miles per hour). One-way                    light time from the spacecraft to Earth at that time was 35                     minutes, so the spacecraft's signal showing that the closest                    approach has occurred was received on Earth at 12:04 a.m. PDT                   today.                                                                                                                                                          "The data tell us that we had an excellent flyby," said                         Galileo Project Manager William J. O'Neil. Ground controllers                   detected changes in the frequency Galileo's radio signal as it                  swung by Ganymede due to the Doppler effect, confirming that the                flyby took place as planned. In addition, configuration changes                 executed by the spacecraft shortly after the flyby confirmed that               it was executing its command sequence as planned.                                                                                                               Team members expect to receive additional, detailed telemetry from              Galileo today with more information on performance of various                   spacecraft systems during the flyby.                                                                                                                            The first images and other scientific data from the flyby                       will be sent to Earth during the following days. If all goes                    well, the first images will be released at a news briefing                      tentatively scheduled for July 10.                                                                                                                              ______________________________________________________________________                                                                                          A GREAT TEAM DELIVERS PRECIOUS JEWELS                                           Greg LaBorde                                                                                                                                                    June 28, 1996                                                                   "Jubilant" is a good word describing how *I* felt last night. Prior to          January of this year, my involvement with Galileo has revolved around           the engineering challenges of the delivery of the Probe to Jupiter and          orbit insertion. Since then I have worked more with the Science Team in         testing the software and strategies that comprise "Phase 2A", and have          come to respect this very dedicated group of people. I have been, am, and       will be very excited for them to at last see the collection of data for         which they have been working for more than a decade, rising to                  overcome many obstacles along the way. I am proud that our test team            has and continues to support this effort. The encounter is filling a            treasure-chest with an astonishing variety of precious jewels. When             playback starts Monday, we will start taking those jewels out one-by-           one with plenty of time to "oooh.." and "aaaah..." as we examine each one       of them. It would have been NICE to be able to dump them all out on the         floor at once, but they are still beautiful jewels...                                                                                                           Project personnel have been monitoring the progress of the spacecraft, and      collecting the small amount of real-time (live) science data being              transmitted to the ground. The G1B sequence, which will control the start       of the playback of collected data, has been loaded aboard the spacecraft.       Commands were transmitted last night to adjust the tape recorder position       so that data recording did not jeopardize the recorded "markers" that           define the end of the usable tape area. (A personal note here, despite the      fact that IMHO this encounter is the real "maiden voyage" of the new flight     software, and I expected we would find some shoals along the way, this is       the only such adjustment I know of so far, indicating that the Flight,          Science, and Sequence Teams have done an excellent job of understanding         how to use it.).                                                                                                                                                Final preparations for OTM-7 are underway in preparation for loading its        controlling sequence tomorrow afternoon (PDT) and for execution just after      midnight Saturday night (PDT). Commands slated for uplink tomorrow morning      will modify operation of the "Playback Manager" to avoid some problems that     were discovered in system testing in the Galileo Testbed. In the meantime,      the SSI camera will image volcano plumes and then join the Near-Infrared        Mapping Spectrometer and Photopolarimeter to observe the Io eclipse.            Finally tomorrow evening around 7:30pm (Saturday PDT, 0230 Sunday UTC) F&P      instruments will record the plasma sheet crossing, and the encounter will       be over. Playback should begin around 9:30pm Sunday night (PDT). I can't        wait...                                                                                                                                                         ______________________________________________________________________                                                                                          GALILEO SPACECRAFT MAKES NEW DISCOVERIES AT GANYMEDE                            July 10, 1996                                                                                                                                                   NASA's Galileo spacecraft has returned stunning close-                          ups of Jupiter's moon Ganymede revealing that the face of the                   huge satellite has been extensively bombed by comets and                        asteroids and dramatically wrinkled and torn by the same                        forces that make mountains and move continents on Earth.                                                                                                        "These images have exceeded our wildest                                         expectations," said Dr. Michael Belton of the National Optical                  Astronomy Observatories, who leads Galileo's imaging team.                                                                                                      At the same time, scientists studying data from space                           physics instruments on the spacecraft have made the major                       discovery that planet-size Ganymede possesses its own                           magnetosphere -- a bubble-shaped region of charged particles                    that surrounds many of the planets but has never been found                     to exist around a moon. The finding indicates that Ganymede,                    which is three-quarters the size of Mars, very likely creates                   its own magnetic field. Possible sources of a magnetic field                    include a molten iron core or even a thin layer of conducting                   salty water underneath its icy crust.                                                                                                                           "What we've found is a magnetosphere within a                                   magnetosphere," said Galileo Project Scientist Dr. Torrence                     V. Johnson at NASA's Jet Propulsion Laboratory, Pasadena, CA.                   "While we expected some degree of interaction between                           Ganymede and Jupiter's magnetic environment, the size and the                   effect at Ganymede were completely unexpected," he said.                                                                                                        The crisp new images and magnetospheric findings were                           revealed in data returned by Galileo in the days since its                      first flyby of Ganymede on June 27, when the spacecraft came                    within just 519 miles of the big moon. Ganymede is the                          largest moon in the solar system. It is made of about equal                     proportions of rock and water ice. It is one of Jupiter's                       four large satellites that will be repeatedly visited by the Galileo            spacecraft over the course of its two-year mission in orbit                     around the giant planet. Galileo entered orbit around                           Jupiter on December 7 last year. The spacecraft was launched                    The discoveries announced today are based on just a                             small portion of the data gathered and returned from the                        Ganymede flyby and mark the start of a steady stream of                         images and other information to be returned from Galileo over                   the next 18 months. The data were returned using new                            software radioed to the spacecraft earlier this year that                       allows Galileo to send back its scientific findings in                          shorthand form. This helps compensate for the loss of the                       use of Galileo's high-gain antenna and allows Galileo to                        return its findings via the smaller low-gain antenna also on                    the spacecraft.                                                                                                                                                 These first images show two of the regions selected                             for close photographic study on Galileo's first pass of                         Ganymede yielded surprising new information about its                           geological past. The areas, called Galileo Regio and Uruk                       Sulcus, both show ancient cratered ice fields adjacent to or                    overlain by younger ice volcanic plains, ridged ice                             mountains, deep furrows and smooth broad basins that are                        products of tectonic forces. About half of Ganymede's older                     cratered surface appears to have been resurfaced by younger                     volcanic and tectonic activity.                                                                                                                                 "These images reveal fundamental details about how                              features seen by Voyager formed and show us age relationships                   and sequences that turn our previous thinking upside down,"                     said imaging team member Dr. James Head of Brown University.                                                                                                    The discovery of Ganymede's magnetosphere was made by                           space physicists using data from Galileo's plasma wave                          spectrometer, which measures variations in electromagnetic                      waves in Jupiter's environment and from the magnetometer,                       which measures the strength and direction of magnetic fields.                   Both instruments were sending data to Earth during the                          Ganymede flyby while recording even more detailed information                   to be returned later this month.                                                                                                                                The plasma wave spectrometer also showed that the                               densities of charged particles around Ganymede increased by a                   factor of more than 100 near Galileo's closest approach.                        "This indicates that Ganymede is surrounded by a thin                           ionosphere," said Dr. Donald A. Gurnett of the University of                    Iowa and principal investigator on the plasma wave                              spectrometer experiment. "The existence of an ionosphere                        suggests that Ganymede also probably has a tenuous                              atmosphere," he said.                                                                                                                                           As the spacecraft approached Ganymede, the                                      magnetometer found the measured field was as expected at that                   position in Jupiter's powerful field -- fairly uniform and                      pointed in a southerly direction. But as the spacecraft                         crossed into the region where the plasma wave spectrometer                      sensed signals characteristic of a magnetosphere, the field                     increased in strength by a factor of nearly five and abruptly                   changed direction to "point" at Ganymede itself, said Dr. Margaret              Kivelson of the University of California at Los Angeles, principal              investigator of the magnetometer experiment.                                                                                                                    Taken together, these two measurements strongly                                 suggest that Ganymede is the first known moon with its own                      magnetosphere and the first example ever seen of a                              "magnetosphere within a magnetosphere."                                                                                                                         "We knew Ganymede was an interesting place," said                               Johnson. "What we have just found makes it even more exciting."                                                                                                 The new discoveries will be quickly followed up by                              other data to be returned by the spacecraft this summer. All                    the experiments on Galileo that measure magnetic fields and                     particles recorded detailed data during the close approach,                     and these data will be played back from the tape recorder in                    the next two months. "With all the data in hand, we will                        gain better insight into what is causing the strange                            environment around this moon," said Johnson. The Galileo                        science and engineering teams are planning three more close                     flybys of Ganymede over the next 18 months, which will take                     the spacecraft to different regions of the big moon's                           magnetosphere and allow close study of other regions of its surface.                                                                                            ______________________________________________________________________                                                                                          PHYSICS NEWS UPDATE: IO MAY GENERATE A MAGNETIC FIELD OF ITS OWN                Phillip F. Schewe and Ben Stein                                                 Number 276  June 21, 1996                                                                                                                                       The Galileo spacecraft recently measured the magnetic field in the              vicinity of Jupiter's moon Io and found the field strength to be                approximately 38% lower than the 1860 nanotesla expected if only                the field originating at Jupiter itself were present. Researchers have          previously speculated that additional fields may be generated near              Io by the presence of accelerating ions in the moon's neighborhood.             But at the May meeting of the American Geophysical Union in                     Baltimore, Margaret Kivelson of UCLA suggested that even the                    most charitable estimates on the numbers of ions encountered by                 Galileo during the measurements could not account for this sharp                dip in the magnetic field. The most likely way to explain the                   results, Kivelson said, would be if Io's core (known to be heavy and            currently believed to consist of iron or an iron-iron sulfide mixture)          generates a magnetic field, perhaps through the sloshing of molten              fluid in the core; this is essentially what happens inside Earth and            Mercury. If this hypothesis holds up to more detailed analyses of               Galileo's ion flux measurements, Io would be the first moon known               to produce its own magnetic field. (Upcoming article in Physics                 Today, July 1996).                                                                                                                                              ______________________________________________________________________          ______________________________________________________________________                                                                                          If this is your first message from the updates-jup list, welcome!               We are presently in a down mode where an update will be sent about              once per month. We hope to reactivate the project more fully                    after a variety of science data begins streaming in. The likely                 timeframe for any such reactivation is early 1997.                                                                                                              To catch up on back issues, please visit the following Internet URL:            http://quest.arc.nasa.gov/galileo/journals                                                                                                                      If you have Web access, please come visit at                                    http://quest.arc.nasa.gov/jupiter.html                                                                                                                          @START@Short Bibliography on Martian Exploration                                In commemoration of the twentieth anniversary of the Viking landing on Mars,    July 20, 1976, I am forwarding this short bibliography on Martian               exploration.  Your comments are welcome.                                                                                                                        Roger D. Launius                                                                NASA Chief Historian                                                            rlaunius@hq.nasa.gov                                                            _____________________                                                                      A Short Bibliography on Martian Exploration                                                                                                                                                                                          Baker, Victor R. The Channels of Mars. Austin: University of Texas              Press, 1982. A detailed scientific study of the features seen from              Earth that were first popularized as canals.                                                                                                                    Bradbury, Ray; Clarke, Arthur C.; Murray, Bruce C.; and Sagan,                  Carl. Mars and the Mind of Man. New York: Harper and Row, 1973. A               superb analysis by a stellar collection of authors, this book                   discusses the place of the planet Mars in the mythology and science             of humanity from the ancients to the late twentieth century.                                                                                                    Braun, Wernher von. The Mars Project. Urbana: University of                     Illinois Press, 1953. Originally published in Germany the year                  before, this important study describes in some detail the technical             and scientific attributes of a human expedition to Mars that the                authors says was feasible in the mid-1950s.                                                                                                                     Burgess, Eric. To the Red Planet. New York: Columbia University                 Press, 1978. A very good general interest discussion of what had                been learned about Mars from several probes, including the Viking               mission if the 1970s.                                                                                                                                           Burrows, William E. Exploring Space: Voyages in the Solar System                and Beyond. New York: Random House, 1990. A very well-written and               insightful discussion of the robotic probes sent to the planets and             what scientists learned from their encounters.                                                                                                                  Carr, Michael H. The Surface of Mars. New Haven, CT: Yale                       University Press, 1981. A scientific investigation of the                       geological features of Mars.                                                                                                                                    Collins, Michael. Mission to Mars: An Astronaut's Vision of Our                 Future in Space. New York: Grove Weidenfeld, 1990. A very fine                  argument on behalf of an aggressive exploration of the Red Planet,              including a recapitulation of the earlier advocacies of this                    effort.                                                                                                                                                         Cooper, Henry S.F. The Search for Life on Mars: Evolution of an                 Idea. New York: Holt, Rinehart, & Winston, 1980. An excellent                   encapsulation of the lure of Mars for Americans because of the hope             that life might presently, or at some time in the past, be found.                                                                                               Ezell, Edward Clinton, and Ezell, Linda Neumann. On Mars:                       Exploration of the Red Planet, 1958-1978. Washington, DC: NASA                  Special Publication-4212, 1984. A detailed study of NASA's efforts              to send space probes to Mars, culminating with the soft-landing of              the two Viking spacecraft in the mid-1970s.                                                                                                                     Glasstone, Samuel. The Book of Mars. Washington, DC: NASA Special               Publication-179, 1968. This important book explores the development             of human knowledge about Mars separating what was known through                 science, especially space science, and what had been handed down in             myth. An excellent point of departure for any investigation of the              scientific understanding of the planet, but now outdated because of             the results of probes since 1968.                                                                                                                               Hartmann, William K., and Raper, Odell. The New Mars: The                       Discoveries of Mariner 9. Washington, DC: NASA Special                          Publication-337, 1974. A reasonably well-done description of the                mission to Mars by Mariner 9 in the early 1970s.                                                                                                                Hoyt, William Graves. Lowell and Mars. Tucson: University of                    Arizona Press, 1976. An outstanding biography of Percival Lowell,               pioneering American astronomer, and his lifelong fascination with               Mars and the possibility that it had once been the home of                      intelligent life that had built canals observable from Earth.                                                                                                   Keiffer, H.H.; Jakosky, B.M.; Snyder, C.W.; and Matthews, M.S.                  Editors. Mars. Tucson: University of Arizona Press, 1992. A                     detailed collection of scientific papers on the makeup and                      evolution of the red planet.                                                                                                                                    Matsunaga, Senator Spark M. The Mars Project: Journeys Beyond the               Cold War. New York: Hill and Wang, 1986. Written by the then                    senator from Hawaii, the author posits that in the post-Cold War                era cooperation rather than competition should inform space policy.             In that context, he advocates the development of a cooperative                  mission to Mars with the United States and the Soviet Union/Russia.                                                                                             Murray, Bruce C. Journey into Space: The First Three Decades of                 Space Exploration. New York:  W.W. Norton and Co., 1989. This book              is an excellent discussion of the planetary science program written             by the former director of the Jet Propulsion Laboratory.                                                                                                        National Commission on Space. Pioneering the Space Frontier: The                Report of the National Commission on Space. New York: Bantam Books,             1986. Published within a few months after the Challenger accident,              although underway for more than a year before the tragedy, this                 report reflected the perspective of the presidentially-appointed                commission's chair, former NASA administrator Thomas O. Paine, in               its endorsement of an exceptionally aggressive space exploration                agenda that called for a space station, a permanent colony on the               Moon, and a mission to Mars before the end of the century.                                                                                                      Neal, Valerie. Editor. Where Next, Columbus? The Future of Space                Exploration. New York: Oxford University Press, 1994. An excellent              collection of essays linking the voyage of discovery by Columbus                with exploration of space.                                                                                                                                      Putnam, W.L. Editor. The Explorers of Mars Hill: A Centennial                   History of Lowell Observatory. Phoenix, AZ: Phoenix Publishing,                 1994. No observatory in the United States has been more significant             than the Lowell established in the last decade of the nineteenth                century outside Flagstaff, Arizona. This centennial history                     describes the origins and development of the observatory from its               founding by Percival Lowell to the 1990s.                                                                                                                       Stoker, Carol A., and Emmart, Carter. Editors. Strategies for Mars:             A Guide to Human Exploration. San Diego, CA: Univelt, Inc., 1996.               The most up-to-date and useful of several books related to Mars                 exploration, this collection of essays provides a rationale,                    technology assessment, and political analysis of the endeavor                   through the lens of quite a lot of historical perspective.                                                                                                      Washburn, Mark. Mars at Last! New York: G.P. Putnam, 1977. The                  first popular account of the Viking mission to Mars that landed                 probes on the planet's surface.                                                                                                                                 Wilford, John Noble. Mars Beckons: The Mysteries, the Challenges,               the Expectations of Our Next Great Adventure in Space. New York:                Alfred A. Knopf, 1990. A superior explanation of the possibilities              of Mars exploration, including a discussion of earlier plans to                 send humans to the red planet.@START@Java Animation WEB Authoring Tool                                                                                          Check out the NEW and Improved http://www.ezwebtools.com for easy Online        Java Applet development for Non-Programmers.                                                                                                                    EZWEBAnimator is an EZ to-use Java Animation WEB Authoring Tool designed        for NON PROGRAMMERS who want to easily add Java Applets to their                homepages or develop Java-based HTML pages. The concept of EZWEBAnimator        is to allow users to create Java Applets by simply inputting various            variables or parameters related to the desired animaton. Upon completing        inputs, an HTML file with the appropriate tags is created. The HTML is          saved, then the EZWEBAnimator Applet (or class) may be downloaded and           saved. The Applet and HTML file can then be added to the users URL or           Homepage.                                                                                                                                                       As easy as that. No programming is necessary. So it is easy to create           Applets such as slideshow and banner with EZWEBAnimator.  PLEASE NOTE           EZWEBAnimator was tested solely on a Windows 95 platform so                     there may be some discrepancy in the way it is run on other platforms.          Your comments would be appreciated. Send any email to:                          president@ezwebtools.com. Please check this homepage for new features           which are planned for the near future.                                                                                                                          For customized Sun Java, Microsoft Visual Basic, HTML, CGI, or plain old        C++ development please send email with your requirements to:                                                        development@ezwebtools.com                                                  copyright (c) 1996 EZWEBtools LLP, NJ,                                                                                          @START@Web Site Statistical Logging                                                                                                                             What's In A Number?                                                             You can use the more popular counter on your pages like this:                                                                                                                                   You are visitor #1053.                                                                                                          But What If You Want A Counter That Does More?                                                                                                                  The htmlZine counter is an alternative to other counters available.             Ask yourself if you want real-time statistics that can help you manage          your site or do you want your pages to look like a calculator or the            dashboard of a 57' Chevy? We don't return fancy graphic numbers                 but provide you with the best invaluable site management statistics             available. The statistics you view are real-time calculations that              give you more than just a number.                                                                                                                               - Shows you the peak times of the month. Great way to track results of                                                                                          promotional advertising, newsgroup posting and search engine                    submissions.  You can view your entire site's statistics in a glance            and then choose a date or page and see how they compare. You can                define your own background, text and link colors.                                                                                                               - Hits/Percentages by Day of Week which will tell you what days of the          week are hot which helps in planning updates.                                                                                                                   - Hits/Percentages by Hour letting you know the peak times your pages           are being viewed. We display the statistics in your configurable local          time zone.                                                                                                                                                      - Hits/Percentages of all your Site's Pages lets you know what pages            are hits and which ones are stale. You'll see that not all accesses             are from your front door.                                                                                                                                       - Hits/Percentages of Browser Types lets you know what types of                 browsers are accessing your pages. This is a must for those wanting to          customize their sites for different folks of different strokes.                                                                                                 - Know where your visitors are from. This helps you in planning                 foreign currency conversion plans and gives you a general idea what             types of visitors your getting.                                                                                                                                 - Where They Come From! If your pages support SSI (Server Side                  Includes), we can tell you where your pages are being accessed from.            Wouldn't it be nice to see how many hits you are getting from Yahoo!            without having to ask your visitors where they heard about you? We can          tell you where your visitors are coming from and we don't have to ask           anyone.                                                                                                                                                         The htmlZine Counter is unlike the other online counter services.               We don't just record a number but we record the data behind the                 numbers. Our counter is the next best thing to accurately tracking              hits to your pages outside of your own server's access log.                                                                                                     The cost for the counter is currently $1.00 per page per year, but              will change to $1.00 per page per month starting July 15, so act fast.                                                                                          To find out more, go to http://www.radix.net/~centrex/htmlzine/ to              start your new counter account.  You'll be glad you did.                                                                                                        Chuck Spafford - centrex@radix.net                                                                                                                                * CenTrex Computer Services                                                     * http://www.radix.net/~centrex/                                                * Web Site Design                                                               * Database / Mailing List Clean-Up                                              * Advertising Layout and Design                                                                                                                               Member - HTML Writer's Guild                                                    ------------------------------------                                                                                                                            @START@NCSA--A Beginner's Guide to HTML                                                                                                                                                  A Beginner's Guide to HTML                                                                                                             This is a primer for producing documents in HTML, the hypertext markup          language used on the World Wide Web. This guide is intended to be an            introduction to using HTML and creating files for the Web. Links are            provided to additional information. You should also check your local            bookstore; there are many volumes about the Web and HTML that could be          useful.                                                                                                                                                            * Getting Started                                                                    o Terms to Know                                                                 o What Isn't Covered                                                            o HTML Version                                                             * HTML Documents                                                                     o What an HTML Document Is                                                      o HTML Editors                                                                  o Getting Your Files on a Server                                                o Tags Explained                                                                o The Minimal HTML Document                                                     o A Teaching Tool                                                          * Markup Tags                                                                        o HTML                                                                          o HEAD                                                                          o TITLE                                                                         o BODY                                                                          o Headings                                                                      o Paragraphs                                                                    o Lists                                                                         o Preformatted Text                                                             o Extended Quotations                                                           o Addresses                                                                     o Forced Line Breaks/Postal Addresses                                           o Horizontal Rules                                                         * Character Formatting                                                               o Logical Versus Physical Styles                                                o Escape Sequences                                                         * Linking                                                                            o Relative Pathnames Versus Absolute Pathnames                                  o URLs                                                                          o Links to Specific Sections                                                    o Mailto                                                                   * Inline Images                                                                      o Image Size Attributes                                                         o Aligning Images                                                               o Alternate Text for Images                                                     o Background Graphics                                                           o Background Color                                                              o External Images, Sounds, and Animations                                  * Tables                                                                             o Table Tags                                                                    o General Table Format                                                          o Tables for Nontabular Information                                        * Fill-out Forms                                                                * Troubleshooting                                                                    o Avoid Overlapping Tags                                                        o Embed Only Anchors and Character Tags                                         o Do the Final Steps                                                            o Commenting Your Files                                                    * For More Information                                                               o Style Guides                                                                  o Other Introductory Documents                                                  o Additional Online References                                                  o Thanks                                                                                                                                                ----------------------------------------------------------------------------    ----------------------------------------------------------------------------                                                                                    @START@--- Getting Started                                                                                                                                      Terms to Know                                                                                                                                                   WWW  World Wide Web                                                             Web  World Wide Web                                                             SGML                                                                                 Standard Generalized Markup Language--a standard for describing markup          languages                                                                  DTD  Document Type Definition--this is the formal specification of a markup          language, written using SGML                                               HTML                                                                                 HyperText Markup Language--HTML is an SGML DTD                                  In practical terms, HTML is a collection of platform-independent styles         (indicated by markup tags) that define the various components of a              World Wide Web document. HTML was invented by Tim Berners-Lee while at          CERN, the European Laboratory for Particle Physics in Geneva.                                                                                              What Isn't Covered                                                                                                                                              This primer assumes that you:                                                                                                                                      * know how to use NCSA Mosaic or some other Web browser                         * have a general understanding of how Web servers and client browsers             work                                                                          * have access to a Web server (or that you want to produce HTML documents         for personal use in local-viewing mode)                                                                                                                    HTML Version                                                                                                                                                    This guide reflects the most current specification--HTML Version 2.0-- plus     some additional features that have been widely and consistently implemented     in browsers. Future versions and new features for HTML are under                development.                                                                                                                                                    @START@--- HTML Documents                                                                                                                                       What an HTML Document Is                                                                                                                                        HTML documents are plain-text (also known as ASCII) files that can be           created using any text editor (e.g., Emacs or vi on UNIX machines; BBEdit on    a Macintosh; Notepad on a Windows machine). You can also use word-processing    software if you remember to save your document as "text only with line          breaks."                                                                                                                                                        HTML Editors                                                                                                                                                    Some WYSIWYG editors are available (e.g., HotMetal, which is available for      several platforms or Adobe PageMill for Macintoshes). You may wish to try       one of them after you learn some of the basics of HTML tagging. It is useful    to know enough HTML to code a document before you determine the usefulness      of a WYSIWYG editor.                                                                                                                                            If you haven't already selected your software, refer to an online listing of    HTML editors (organized by platform) to help you in your search for             appropriate software.                                                                                                                                           Getting Your Files on a Server                                                                                                                                  If you have access to a Web server at school or work, contact your webmaster    (the individual who maintains the server) to see how you can get your files     on the Web. If you do not have access to a server at work or school, check      to see if your community operates a FreeNet, a community-based network that     provides free access to the Internet. Lacking a FreeNet, you may need to        contact a local Internet provider that will post your files on a server for     a fee. (Check your local newspaper for advertisements or with your Chamber      of Commerce for the names of companies.)                                                                                                                        Tags Explained                                                                                                                                                  An element is a fundamental component of the structure of a text document.      Some examples of elements are heads, tables, paragraphs, and lists. Think of    it this way: you use HTML tags to mark the elements of a file for your          browser. Elements can contain plain text, other elements, or both.                                                                                              To denote the various elements in an HTML document, you use tags. HTML tags     consist of a left angle bracket (<), a tag name, and a right angle bracket      (>). Tags are usually paired (e.g., <H1> and </H1>) to start and end the tag    instruction. The end tag looks just like the start tag except a slash (/)       precedes the text within the brackets. HTML tags are listed below.                                                                                              Some elements may include an attribute, which is additional information that    is included inside the start tag. For example, you can specify the alignment    of images (top, middle, or bottom) by including the appropriate attribute       with the image source HTML code. Tags that have optional attributes are         noted below.                                                                                                                                                    NOTE: HTML is not case sensitive. <title> is equivalent to <TITLE> or           <TiTlE>. There are a few exceptions noted in Escape Sequences below.                                                                                            Not all tags are supported by all World Wide Web browsers. If a browser does    not support a tag, it (usually) just ignores it.                                                                                                                @START@--- The Minimal HTML Document                                                                                                                            Every HTML document should contain certain standard HTML tags. Each document    consists of head and body text. The head contains the title, and the body       contains the actual text that is made up of paragraphs, lists, and other        elements. Browsers expect specific information because they are programmed      according to HTML and SGML specifications.                                                                                                                      Required elements are shown in this sample bare-bones document:                                                                                                     <html>                                                                          <head>                                                                          <TITLE>A Simple HTML Example</TITLE>                                            </head>                                                                         <body>                                                                          <H1>HTML is Easy To Learn</H1>                                                  <P>Welcome to the world of HTML.                                                This is the first paragraph. While short it is                                  still a paragraph!</P>                                                          <P>And this is the second paragraph.</P>                                        </body>                                                                         </html>                                                                                                                                                     The required elements are the <html>, <head>, <title>, and <body> tags (and     their corresponding end tags). Because you should include these tags in each    file, you might want to create a template file with them. (Some browsers        will format your HTML file correctly even if these tags are not included.       But some browsers won't! So make sure to include them.)                                                                                                         Click to see the formatted version of the example. A longer example is also     available but you should read through the rest of the guide before you take     a look. This longer-example file contains tags explained in the next            section.                                                                                                                                                        A Teaching Tool                                                                                                                                                 To see a copy of the file that your browser reads to generate the               information in your current window, select View Source (or the equivalent)      from the browser menu. The file contents, with all the HTML tags, are           displayed in a new window.                                                                                                                                      This is an excellent way to see how HTML is used and to learn tips and          constructs. Of course, the HTML might not be technically correct. Once you      become familiar with HTML and check the many online and hard-copy references    on the subject, you will learn to distinguish between "good" and "bad" HTML.                                                                                    Remember that you can save a source file with the HTML codes and use it as a    template for one of your Web pages or modify the format to suit your            purposes.                                                                                                                                                       @START@--- Markup Tags                                                                                                                                          HTML                                                                                                                                                            This element tells your browser that the file contains HTML-coded               information. The file extension .html also indicates this an HTML document      and must be used. (If you are restricted to 8.3 filenames (e.g.,                LeeHome.htm, use only .htm for your extension.)                                                                                                                 HEAD                                                                                                                                                            The head element identifies the first part of your HTML-coded document that     contains the title. The title is shown as part of your browser's window (see    below).                                                                                                                                                         TITLE                                                                                                                                                           The title element contains your document title and identifies its content in    a global context. The title is displayed somewhere on the browser window        (usually at the top), but not within the text area. The title is also what      is displayed on someone's hotlist or bookmark list, so choose something         descriptive, unique, and relatively short. A title is also used during a        WAIS search of a server.                                                                                                                                        For example, you might include a shortened title of a book along with the       chapter contents: NCSA Mosaic Guide (Windows): Installation. This tells the     software name, the platform, and the chapter contents, which is more useful     than simply calling the document Installation. Generally you should keep        your titles to 64 characters or fewer.                                                                                                                          BODY                                                                                                                                                            The second--and largest--part of your HTML document is the body, which          contains the content of your document (displayed within the text area of        your browser window). The tags explained below are used within the body of      your HTML document.                                                                                                                                             Headings                                                                                                                                                        HTML has six levels of headings, numbered 1 through 6, with 1 being the most    prominent. Headings are displayed in larger and/or bolder fonts than normal     body text. The first heading in each document should be tagged <H1>.                                                                                            The syntax of the heading element is:                                           <Hy>Text of heading </Hy>                                                       where y is a number between 1 and 6 specifying the level of the heading.                                                                                        Do not skip levels of headings in your document. For example, don't start       with a level-one heading (<H1>) and then next use a level-three (<H3>)          heading.                                                                                                                                                        Paragraphs                                                                                                                                                      Unlike documents in most word processors, carriage returns in HTML files        aren't significant. So you don't have to worry about how long your lines of     text are (better to have them fewer than 72 characters long though). Word       wrapping can occur at any point in your source file, and multiple spaces are    collapsed into a single space by your browser.                                                                                                                  In the bare-bones example shown in the Minimal HTML Document section, the       first paragraph is coded as                                                                                                                                         <P>Welcome to the world of HTML.                                                This is the first paragraph.                                                    While short it is                                                               still a paragraph!</P>                                                                                                                                      In the source file there is a line break between the sentences. A Web           browser ignores this line break and starts a new paragraph only when it         encounters another <P> tag.                                                                                                                                     Important: You must indicate paragraphs with <P> elements. A browser ignores    any indentations or blank lines in the source text. Without <P> elements,       the document becomes one large paragraph. (One exception is text tagged as      "preformatted," which is explained below.) For example, the following would     produce identical output as the first bare-bones HTML example:                                                                                                      <H1>Level-one heading</H1> <P>Welcome to the world of HTML. This is the         first paragraph. While short it is still a                                      paragraph! </P> <P>And this is the second paragraph.</P>                                                                                                    To preserve readability in HTML files, put headings on separate lines, use a    blank line or two where it helps identify the start of a new section, and       separate paragraphs with blank lines (in addition to the <P> tags). These       extra spaces will help you when you edit your files (but your browser will      ignore the extra spaces because it has its own set of rules on spacing that     do not depend on the spaces you put in your source file).                                                                                                       NOTE: The </P> closing tag can be omitted. This is because browsers             understand that when they encounter a <P> tag, it implies that there is an      end to the previous paragraph.                                                                                                                                  Using the <P> and </P> as a paragraph container means that you can center a     paragraph by including the ALIGN=alignment attribute in your source file.                                                                                           <P ALIGN=CENTER>                                                                This is a centered paragraph. [See the formatted version below.]                </P>                                                                                                                                                        @START@--- Lists                                                                                                                                                HTML supports unnumbered, numbered, and definition lists. You can nest lists    too, but use this feature sparingly because too many nested items can get       difficult to follow.                                                                                                                                            Unnumbered Lists                                                                                                                                                To make an unnumbered, bulleted list,                                                                                                                             1. start with an opening list <UL> (for unnumbered list) tag                    2. enter the <LI> (list item) tag followed by the individual item; no              closing </LI> tag is needed                                                  3. end the entire list with a closing list </UL> tag                                                                                                          Below is a sample three-item list:                                                                                                                                  <UL>                                                                            <LI> apples                                                                     <LI> bananas                                                                    <LI> grapefruit                                                                 </UL>                                                                                                                                                       The output is:                                                                                                                                                     * apples                                                                        * bananas                                                                       * grapefruit                                                                                                                                                 The <LI> items can contain multiple paragraphs. Indicate the paragraphs with    the <P> paragraph tags.                                                                                                                                         Numbered Lists                                                                                                                                                  A numbered list (also called an ordered list, from which the tag name           derives) is identical to an unnumbered list, except it uses <OL> instead of     <UL>. The items are tagged using the same <LI> tag. The following HTML code:                                                                                        <OL>                                                                            <LI> oranges                                                                    <LI> peaches                                                                    <LI> grapes                                                                     </OL>                                                                                                                                                       produces this formatted output:                                                                                                                                   1. oranges                                                                      2. peaches                                                                      3. grapes                                                                                                                                                     Definition Lists                                                                                                                                                A definition list (coded as <DL>) usually consists of alternating a             definition term (coded as <DT>) and a definition definition (coded as <DD>).    Web browsers generally format the definition on a new line.                                                                                                     The following is an example of a definition list:                                                                                                                   <DL>                                                                            <DT> NCSA                                                                       <DD> NCSA, the National Center for Supercomputing Applications,                      is located on the campus of the University of Illinois                          at Urbana-Champaign.                                                       <DT> Cornell Theory Center                                                      <DD> CTC is located on the campus of Cornell University in Ithaca,                   New York.                                                                  </DL>                                                                                                                                                       The output looks like:                                                                                                                                          NCSA                                                                                 NCSA, the National Center for Supercomputing Applications, is located           on the campus of the University of Illinois at Urbana-Champaign.           Cornell Theory Center                                                                CTC is located on the campus of Cornell University in Ithaca, New York.                                                                                    The <DT> and <DD> entries can contain multiple paragraphs (indicated by <P>     paragraph tags), lists, or other definition information.                                                                                                        The COMPACT attribute can be used routinely in case your definition terms       are very short. If, for example, you are showing some computer options, the     options may fit on the same line as the start of the definition.                                                                                                <DL COMPACT>                                                                    <DT> -i                                                                         <DD>invokes NCSA Mosaic for Microsoft Windows using the                         initialization file defined in the path                                         <DT> -k                                                                         <DD>invokes NCSA Mosaic for Microsoft Windows in kiosk mode                     </DL>                                                                                                                                                           The output looks like:                                                                                                                                          -i   invokes NCSA Mosaic for Microsoft Windows using the initialization file         defined in the path.                                                       -k   invokes NCSA Mosaic for Microsoft Windows in kiosk mode.                                                                                                   Nested Lists                                                                                                                                                    Lists can be nested. You can also have a number of paragraphs, each             containing a nested list, in a single list item.                                                                                                                Here is a sample nested list:                                                                                                                                       <UL>                                                                            <LI> A few New England states:                                                      <UL>                                                                            <LI> Vermont                                                                    <LI> New Hampshire                                                              <LI> Maine                                                                      </UL>                                                                       <LI> Two Midwestern states:                                                         <UL>                                                                            <LI> Michigan                                                                   <LI> Indiana                                                                    </UL>                                                                       </UL>                                                                                                                                                       The nested list is displayed as                                                                                                                                    * A few New England states:                                                          o Vermont                                                                       o New Hampshire                                                                 o Maine                                                                    * Two Midwestern states:                                                             o Michigan                                                                      o Indiana                                                                                                                                               @START@--- Preformatted Text                                                                                                                                    Use the <PRE> tag (which stands for "preformatted") to generate text in a       fixed-width font. This tag also makes spaces, new lines, and tabs               significant (multiple spaces are displayed as multiple spaces, and lines        break in the same locations as in the source HTML file). This is useful for     program listings, among other things. For example, the following lines:                                                                                             <PRE>                                                                             #!/bin/csh                                                                      cd $SCR                                                                         cfs get mysrc.f:mycfsdir/mysrc.f                                                cfs get myinfile:mycfsdir/myinfile                                              fc -02 -o mya.out mysrc.f                                                       mya.out                                                                         cfs save myoutfile:mycfsdir/myoutfile                                           rm *                                                                          </PRE>                                                                                                                                                      display as:                                                                                                                                                           #!/bin/csh                                                                      cd $SCR                                                                         cfs get mysrc.f:mycfsdir/mysrc.f                                                cfs get myinfile:mycfsdir/myinfile                                              fc -02 -o mya.out mysrc.f                                                       mya.out                                                                         cfs save myoutfile:mycfsdir/myoutfile                                           rm *                                                                                                                                                      The <PRE> tag can be used with an optional WIDTH attribute that specifies       the maximum number of characters for a line. WIDTH also signals your browser    to choose an appropriate font and indentation for the text.                                                                                                     Hyperlinks can be used within <PRE> sections. You should avoid using other      HTML tags within <PRE> sections, however.                                                                                                                       Note that because <, >, and & have special meanings in HTML, you must use       their escape sequences (<, >, and &, respectively) to enter these     characters. See the section Escape Sequences for more information.                                                                                              Extended Quotations                                                                                                                                             Use the <BLOCKQUOTE> tag to include lengthy quotations in a separate block      on the screen. Most browsers generally change the margins for the quotation     to separate it from surrounding text.                                                                                                                           In the example:                                                                                                                                                     <BLOCKQUOTE>                                                                    <P>Omit needless words.</P>                                                     <P>Vigorous writing is concise. A sentence should contain no                    unnecessary words, a paragraph no unnecessary sentences, for the                same reason that a drawing should have no unnecessary lines and a               machine no unnecessary parts.</P>                                               --William Strunk, Jr., 1918                                                     </BLOCKQUOTE>                                                                                                                                               the result is:                                                                                                                                                       Omit needless words.                                                                                                                                            Vigorous writing is concise. A sentence should contain no                       unnecessary words, a paragraph no unnecessary sentences, for the                same reason that a drawing should have no unnecessary lines and a               machine no unnecessary parts.                                                                                                                                   --William Strunk, Jr., 1918                                                                                                                                @START@--- Addresses                                                                                                                                            The <ADDRESS> tag is generally used to specify the author of a document, a      way to contact the author (e.g., an email address), and a revision date. It     is usually the last item in a file.                                                                                                                             For example, the last line of the online version of this guide is:                                                                                                  <ADDRESS>                                                                       A Beginner's Guide to HTML / NCSA / pubs@ncsa.uiuc.edu / revised April 96       </ADDRESS>                                                                                                                                                  The result is:                                                                  A Beginner's Guide to HTML / NCSA / pubs@ncsa.uiuc.edu / revised April 96                                                                                       NOTE: <ADDRESS> is not used for postal addresses. See "Forced Line Breaks"      below to see how to format postal addresses.                                                                                                                    Forced Line Breaks/Postal Addresses                                                                                                                             The <BR> tag forces a line break with no extra (white) space between lines.     Using <P> elements for short lines of text such as postal addresses results     in unwanted additional white space. For example, with <BR>:                                                                                                         National Center for Supercomputing Applications<BR>                             605 East Springfield Avenue<BR>                                                 Champaign, Illinois 61820-5518<BR>                                                                                                                          The output is:                                                                                                                                                  National Center for Supercomputing Applications                                 605 East Springfield Avenue                                                     Champaign, Illinois 61820-5518                                                                                                                                  Horizontal Rules                                                                                                                                                The <HR> tag produces a horizontal line the width of the browser window. A      horizontal rule is useful to separate sections of your document. For            example, many people add a rule at the end of their text and before the         <address> information.                                                                                                                                          You can vary a rule's size (thickness) and width (the percentage of the         window covered by the rule). Experiment with the settings until you are         satisfied with the presentation. For example:                                                                                                                   <HR SIZE=4 WIDTH="50%">                                                                                                                                         displays as:                                                                                       --------------------------------------                                                                                                       @START@--- Character Formatting                                                                                                                                 HTML has two types of styles for individual words or sentences: logical and     physical. Logical styles tag text according to its meaning, while physical      styles indicate the specific appearance of a section. For example, in the       preceding sentence, the words "logical styles" was tagged as a "definition."    The same effect (formatting those words in italics) could have been achieved    via a different tag that tells your browser to "put these words in italics."                                                                                    NOTE: Some browsers don't attach any style to the <DFN> tag, so you might       not see the indicated phrases in the previous paragraph in italics.                                                                                             Logical Versus Physical Styles                                                                                                                                  If physical and logical styles produce the same result on the screen, why       are there both?                                                                                                                                                 In the ideal SGML universe, content is divorced from presentation. Thus SGML    tags a level-one heading as a level-one heading, but does not specify that      the level-one heading should be, for instance, 24-point bold Times centered.    The advantage of this approach (it's similar in concept to style sheets in      many word processors) is that if you decide to change level-one headings to     be 20-point left-justified Helvetica, all you have to do is change the          definition of the level-one heading in your Web browser. Indeed many            browsers today let you define how you want the various HTML tags rendered       on-screen.                                                                                                                                                      Another advantage of logical tags is that they help enforce consistency in      your documents. It's easier to tag something as <H1> than to remember that      level-one headings are 24-point bold Times centered or whatever. For            example, consider the <STRONG> tag. Most browsers render it in bold text.       However, it is possible that a reader would prefer that these sections be       displayed in red instead. Logical styles offer this flexibility.                                                                                                Of course, if you want something to be displayed in italics (for example)       and do not want a browser's setting to display it differently, use physical     styles. Physical styles, therefore, offer consistency in that something you     tag a certain way will always be displayed that way for readers of your         document.                                                                                                                                                       Try to be consistent about which type of style you use. If you tag with         physical styles, do so throughout a document. If you use logical styles,        stick with them within a document. Keep in mind that future releases of HTML    might not support physical styles, which could mean that browsers will not      display physical style coding.                                                                                                                                  Logical Styles                                                                                                                                                  <DFN>                                                                                for a word being defined. Typically displayed in italics. (NCSA Mosaic          is a World Wide Web browser.)                                              <EM>                                                                                 for emphasis. Typically displayed in italics. (Consultants cannot reset         your password unless you call the help line.)                              <CITE>                                                                               for titles of books, films, etc. Typically displayed in italics. (A             Beginner's Guide to HTML)                                                  <CODE>                                                                               for computer code. Displayed in a fixed-width font. (The <stdio.h>              header file)                                                               <KBD>                                                                                for user keyboard entry. Typically displayed in plain fixed-width font.         (Enter passwd to change your password.)                                    <SAMP>                                                                               for a sequence of literal characters. Displayed in a fixed-width font.          (Segmentation fault: Core dumped.)                                         <STRONG>                                                                             for strong emphasis. Typically displayed in bold. (NOTE: Always check           your links.)                                                               <VAR>                                                                                for a variable, where you will replace the variable with specific               information. Typically displayed in italics. (rm filename deletes the           file.)                                                                                                                                                     Physical Styles                                                                                                                                                 <B>  bold text                                                                  <I>  italic text                                                                <TT>                                                                                 typewriter text, e.g. fixed-width font.                                                                                                                    Escape Sequences (a.k.a. Character Entities)                                                                                                                    Character entities have two functions:                                                                                                                             * escaping special characters                                                   * displaying other characters not available in the plain ASCII character          set (primarily characters with diacritical marks)                                                                                                          Three ASCII characters--the left angle bracket (<), the right angle bracket     (>), and the ampersand (&)--have special meanings in HTML and therefore         cannot be used "as is" in text. (The angle brackets are used to indicate the    beginning and end of HTML tags, and the ampersand is used to indicate the       beginning of an escape sequence.) Double quote marks may be used as-is but a    character entity may also be used (").                                                                                                                     To use one of the three characters in an HTML document, you must enter its      escape sequence instead:                                                                                                                                        <                                                                                 the escape sequence for <                                                  >                                                                                 the escape sequence for >                                                  &                                                                                the escape sequence for &                                                                                                                                  Additional escape sequences support accented characters, such as:                                                                                               ö                                                                               the escape sequence for a lowercase o with an umlaut: ÷                    ñ                                                                             the escape sequence for a lowercase n with an tilde: ±                     È                                                                             the escape sequence for an uppercase E with a grave accent: ╚                                                                                              You can substitute other letters for the o, n, and E shown above. Check this    online reference for a longer list of special characters.                                                                                                       NOTE: Unlike the rest of HTML, the escape sequences are case sensitive. You     cannot, for instance, use < instead of <.                                                                                                                 @START@--- Linking                                                                                                                                              The chief power of HTML comes from its ability to link text and/or an image     to another document or section of a document. A browser highlights the          identified text or image with color and/or underlines to indicate that it is    a hypertext link (often shortened to hyperlink or link).                                                                                                        HTML's single hypertext-related tag is <A>, which stands for anchor. To         include an anchor in your document:                                                                                                                               1. start the anchor with <A (include a space after the A)                       2. specify the document you're linking to by entering the parameter                HREF="filename" followed by a closing right angle bracket (>)                3. enter the text that will serve as the hypertext link in the current             document                                                                     4. enter the ending anchor tag: </A> (no space is needed before the end            anchor tag)                                                                                                                                                Here is a sample hypertext reference in a file called US.html:                                                                                                      <A HREF="MaineStats.html">Maine</A>                                                                                                                         This entry makes the word Maine the hyperlink to the document                   MaineStats.html, which is in the same directory as the first document.                                                                                          Relative Pathnames Versus Absolute Pathnames                                                                                                                    You can link to documents in other directories by specifying the relative       path from the current document to the linked document. For example, a link      to a file NYStats.html located in the subdirectory AtlanticStates would be:                                                                                         <A HREF="AtlanticStates/NYStats.html">New York</A>                                                                                                          These are called relative links because you are specifying the path to the      linked file relative to the location of the current file. You can also use      the absolute pathname (the complete URL) of the file, but relative links are    more efficient in accessing a server.                                                                                                                           Pathnames use the standard UNIX syntax. The UNIX syntax for the parent          directory (the directory that contains the current directory) is "..". (For     more information consult a beginning UNIX reference text such as Learning       the UNIX Operating System from O'Reilly and Associates, Inc.)                                                                                                   If you were in the NYStats.html file and were referring to the original         document US.html, your link would look like this:                                                                                                                   <A HREF="../US.html">United States</A>                                                                                                                      In general, you should use relative links because:                                                                                                                1. it's easier to move a group of documents to another location (because           the relative path names will still be valid)                                 2. it's more efficient connecting to the server                                 3. there is less to type                                                                                                                                      However use absolute pathnames when linking to documents that are not           directly related. For example, consider a group of documents that comprise a    user manual. Links within this group should be relative links. Links to         other documents (perhaps a reference to related software) should use full       path names. This way if you move the user manual to a different directory,      none of the links would have to be updated.                                                                                                                     URLs                                                                                                                                                            The World Wide Web uses Uniform Resource Locators (URLs) to specify the         location of files on other servers. A URL includes the type of resource         being accessed (e.g., Web, gopher, WAIS), the address of the server, and the    location of the file. The syntax is:                                                                                                                            scheme://host.domain [:port]/path/ filename                                                                                                                     where scheme is one of                                                                                                                                          file                                                                                 a file on your local system                                                ftp  a file on an anonymous FTP server                                          http                                                                                 a file on a World Wide Web server                                          gopher                                                                               a file on a Gopher server                                                  WAIS                                                                                 a file on a WAIS server                                                    news                                                                                 a Usenet newsgroup                                                         telnet                                                                               a connection to a Telnet-based service                                                                                                                     The port number can generally be omitted. (That means unless someone tells      you otherwise, leave it out.)                                                                                                                                   For example, to include a link to this primer in your document, enter:                                                                                              <A HREF="http://www.ncsa.uiuc.edu/General/Internet/WWW/HTMLPrimer.html">        NCSA's Beginner's Guide to HTML</A>                                                                                                                         This entry makes the text NCSA's Beginner's Guide to HTML a hyperlink to        this document.                                                                                                                                                  For more information on URLs, refer to:                                                                                                                            *  WWW Names and Addresses, URIs, URLs, URNs                                    *  A Beginner's Guide to URLs                                                                                                                                Links to Specific Sections                                                                                                                                      Anchors can also be used to move a reader to a particular section in a          document (either the same or a different document) rather than to the top,      which is the default. This type of an anchor is commonly called a named         anchor because to create the links, you insert HTML names within the            document.                                                                                                                                                       This guide is a good example of using named anchors in one document. The        guide is constructed as one document to make printing easier. But as one        (long) document, it can be time-consuming to move through when all you          really want to know about is one bit of information about HTML. Internal        hyperlinks are used to create a "table of contents" at the top of this          document. These hyperlinks move you from one location in the document to        another location in the same document. (Go to the top of this document and      then click on the Links to Specific Sections hyperlink in the table of          contents. You will wind up back here.)                                                                                                                          You can also link to a specific section in another document. That               information is presented first because understanding that helps you             understand linking within one document.                                                                                                                         Links Between Sections of Different Documents                                                                                                                   Suppose you want to set a link from document A (documentA.html) to a            specific section in another document (MaineStats.html).                                                                                                         Enter the HTML coding for a link to a named anchor:                                                                                                                  documentA.html:                                                                                                                                                 In addition to the many state parks, Maine is also home to                      <a href="MaineStats.html#ANP">Acadia National Park</a>.                                                                                                    Think of the characters after the hash (#) mark as a tab within the             MaineStats.html file. This tab tells your browser what should be displayed      at the top of the window when the link is activated. In other words, the        first line in your browser window should be the Acadia National Park            heading.                                                                                                                                                        Next, create the named anchor (in this example "ANP") in MaineStats.html:                                                                                           <H2><A NAME="ANP">Acadia National Park</a></H2>                                                                                                             With both of these elements in place, you can bring a reader directly to the    Acadia reference in MaineStats.html.                                                                                                                            NOTE: You cannot make links to specific sections within a different document    unless either you have write permission to the coded source of that document    or that document already contains in-document named anchors. For example,       you could include named anchors to this primer in a document you are writing    because there are named anchors in this guide (use View Source in your          browser to see the coding). But if this document did not have named anchors,    you could not make a link to a specific section because you cannot edit the     original file on NCSA's server.                                                                                                                                 Links to Specific Sections within the Current Document                                                                                                          The technique is the same except the filename is omitted.                                                                                                       For example, to link to the ANP anchor from within MaineStats, enter:                                                                                               ...More information about <A HREF="#ANP">Acadia National Park</a>               is available elsewhere in this document.                                                                                                                                                                                                    Be sure to include the <A NAME=> tag at the place in your document where you    want the link to jump to (<H2><A NAME="ANP">Acadia National Park</a></H2>).                                                                                     Named anchors are particularly useful when you think readers will print a       document in its entirety or when you have a lot of short information you        want to place online in one file.                                                                                                                               Mailto                                                                                                                                                          You can make it easy for a reader to send electronic mail to a specific         person or mail alias by including the mailto attribute in a hyperlink. The      format is:                                                                                                                                                      <A HREF="mailto:emailinfo@host">Name</a>                                                                                                                        For example, enter:                                                                                                                                             <A HREF="mailto:pubs@ncsa.uiuc.edu">NCSA Publications Group</a>                                                                                                 to create a mail window that is already configured to open a mail window for    the NCSA Publications Group alias. (You, of course, will enter another mail     address!)                                                                                                                                                       @START@--- Inline Images                                                                                                                                        Most Web browsers can display inline images (that is, images next to text)      that are in X Bitmap (XBM), GIF, or JPEG format. Other image formats are        being incorporated into Web browsers [e.g., the Portable Network Graphic        (PNG) format]. Each image takes time to process and slows down the initial      display of a document. Carefully select your images and the number of images    in a document.                                                                                                                                                  To include an inline image, enter:                                                                                                                                  <IMG SRC=ImageName>                                                                                                                                         where ImageName is the URL of the image file.                                                                                                                   The syntax for <IMG SRC> URLs is identical to that used in an anchor HREF.      If the image file is a GIF file, then the filename part of ImageName must       end with .gif. Filenames of X Bitmap images must end with .xbm; JPEG image      files must end with .jpg or .jpeg; and Portable Network Graphic files must      end with .png.                                                                                                                                                  Image Size Attributes                                                                                                                                           You should include two other attributes on <IMG> tags to tell your browser      the size of the images it is downloading with the text. The HEIGHT and WIDTH    attributes let your browser set aside the appropriate space (in pixels) for     the images as it downloads the rest of the file. (Get the pixel size from       your image-processing software, such as Adobe Photoshop.)                                                                                                       For example, to include a self portrait image in a file along with the          portrait's dimensions, enter:                                                                                                                                       <IMG SRC=SelfPortrait.gif HEIGHT=100 WIDTH=65>                                                                                                              NOTE: Some browsers use the HEIGHT and WIDTH attributes to stretch or shrink    an image to fit into the allotted space when the image does not exactly         match the attribute numbers. Not all browser developers think                   stretching/shrinking is a good idea. So don't plan on your readers having       access to this feature. Check your dimensions and use the correct ones.                                                                                         Aligning Images                                                                                                                                                 You have some flexibility when displaying images. You can have images           separated from text and aligned to the left or right or centered. Or you can    have an image aligned with text. Try several possibilities to see how your      information looks best.                                                                                                                                         Aligning Text with an Image                                                        By default the bottom of an image is aligned with the following text, as     shown in this paragraph. You can align images to the top or center of a         paragraph using the ALIGN= attributes TOP and CENTER.                                                                                                              This text is aligned with the top of the image (<IMG SRC =                   "BarHotlist.gif" ALIGN=TOP>). Notice how the browser aligns only one line       and then jumps to the bottom of the image for the rest of the text.                                                                                                And this text is centered on the image (<IMG SRC = "BarHotlist.gif"          ALIGN=CENTER>). Again, only one line of text is centered; the rest is below     the image.                                                                                                                                                      Images without Text                                                             To display an image without any associated text (e.g., your organization's      logo), make it a separate paragraph. Use the paragraph ALIGN= attribute to      center the image or adjust it to the right side of the window as shown          below:                                                                                                                                                          <p ALIGN=CENTER>                                                                <IMG SRC = "BarHotlist.gif">                                                    </p>                                                                                                                                                            which results in:                                                                                                                                               The image is centered; this paragraph starts below it and left justified.                                                                                       Alternate Text for Images                                                                                                                                       Some World Wide Web browsers--primarily those that run on VT100                 terminals--cannot display images. Some users turn off image loading even if     their software can display images (especially if they are using a modem or      have a slow connection). HTML provides a mechanism to tell readers what they    are missing on your pages.                                                                                                                                      The ALT attribute lets you specify text to be displayed instead of an image.    For example:                                                                                                                                                        <IMG SRC="UpArrow.gif" ALT="Up">                                                                                                                            where UpArrow.gif is the picture of an upward pointing arrow. With              graphics-capable viewers that have image-loading turned on, you see the up      arrow graphic. With a VT100 browser or if image-loading is turned off, the      word Up is shown in your window.                                                                                                                                You should try to include alternate text for each image you use in your         document, which is a courtesy for your readers.                                                                                                                 Background Graphics                                                                                                                                             Newer versions of Web browsers can load an image and use it as a background     when displaying a page. Some people like background images and some don't.      In general, if you want to include a background, make sure your text can be     read easily when displayed on top of the image.                                                                                                                 Background images can be a texture (linen finished paper, for example) or an    image of an object (a logo possibly). You create the background image as you    do any image.                                                                                                                                                   However you only have to create a small piece of the image. Using a feature     called tiling, a browser takes the image and repeats it across and down to      fill your browser window. In sum you generate one image, and the browser        replicates it enough times to fill your window. This action is automatic        when you use the background tag shown below.                                                                                                                    The tag to include a background image is included in the <BODY> statement as    an attribute:                                                                                                                                                   <BODY BACKGROUND="filename.gif">                                                                                                                                Background Color                                                                                                                                                By default browsers display text in black on a gray background. However, you    can change both elements if you want. Some HTML authors select a background     color and coordinate it with a change in the color of the text.                                                                                                 Always preview changes like this to make sure your pages are readable. (For     example, many people find red text on a black background difficult to read!)                                                                                    You change the color of text, links, visited links, and active links using      attributes of the <BODY> tag. For example, enter:                                                                                                               <BODY BGCOLOR="#000000" TEXT="#FFFFFF" LINK="#9690CC">                                                                                                          This creates a window with a black background (BGCOLOR), white text (TEXT),     and silvery hyperlinks (LINK).                                                                                                                                  The six-digit number and letter combinations represent colors by giving         their RGB (red, green, blue) value. The six digits are actually three           two-digit numbers in sequence, representing the amount of red, green, or        blue as a hexadecimal value in the range 00-FF. For example, 000000 is black    (no color at all), FF0000 is bright red, and FFFFFF is white (fully             saturated with all three colors). These number and letter combinations are      cryptic. Fortunately an online resource is available to help you track down     the combinations that map to specific colors:                                                                                                                      * ColorPro Web server                                                                                                                                        External Images, Sounds, and Animations                                                                                                                         You may want to have an image open as a separate document when a user           activates a link on either a word or a smaller, inline version of the image     included in your document. This is called an external image, and it is          useful if you do not wish to slow down the loading of the main document with    large inline images.                                                                                                                                            To include a reference to an external image, enter:                                                                                                                 <A HREF="MyImage.gif">link anchor</A>                                                                                                                       You can also use a smaller image as a link to a larger image. Enter:                                                                                                 <A HREF="LargerImage.gif"><IMG SRC="SmallImage.gif"></A>                                                                                                   The reader sees the SmallImage.gif image and clicks on it to open the           LargerImage.gif file.                                                                                                                                           Use the same syntax for links to external animations and sounds. The only       difference is the file extension of the linked file. For example,                                                                                               <A HREF="AdamsRib.mov">link anchor</A>                                                                                                                          specifies a link to a QuickTime movie. Some common file types and their         extensions are:                                                                                                                                                 File Type       Extension                                                       plain text      .txt                                                            HTML document   .html                                                           GIF image       .gif                                                            TIFF image      .tiff                                                           X Bitmap image  .xbm                                                            JPEG image      .jpg or .jpeg                                                   PostScript file .ps                                                             AIFF sound file .aiff                                                           AU sound file   .au                                                             WAV sound file  .wav                                                            QuickTime movie .mov                                                            MPEG movie      .mpeg or .mpg                                                                                                                                   Keep in mind your intended audience and their access to software. Most UNIX     workstations, for instance, cannot view QuickTime movies.                                                                                                       @START@--- Tables                                                                                                                                               Before HTML tags for tables were finalized, authors had to carefully format     their tabular information within <PRE> tags, counting spaces and previewing     their output. Tables are very useful for presentation of tabular information    as well as a boon to creative HTML authors who use the table tags to present    their regular Web pages. (Check out the NCSA Relativity Group's pages for an    excellent, award-winning example.)                                                                                                                              Think of your tabular information in light of the coding explained below. A     table has heads where you explain what the columns/rows include, rows for       information, cells for each item. In the following table, the first column      contains the header information, each row explains an HTML table tag, and       each cell contains a paired tag or an explanation of the tag's function.                                       Table Elements                                                                                                                        Element                            Description                              <TABLE> ...    defines a table in HTML. If the BORDER attribute is              </TABLE>       present, your browser displays the table with a border.          <CAPTION> ...  defines the caption for the title of the table. The default      </CAPTION>     position of the title is centered at the top of the table.                      The attribute ALIGN=BOTTOM can be used to position the                          caption below the table.                                                        NOTE: Any kind of markup tag can be used in the caption.         <TR> ... </TR> specifies a table row within a table. You may define                            default attributes for the entire row: ALIGN (LEFT, CENTER,                     RIGHT) and/or VALIGN (TOP, MIDDLE, BOTTOM). See Table                           Attributes at the end of this table for more information.        <TH> ... </TH> defines a table header cell. By default the text in this                        cell is bold and centered. Table header cells may contain                       other attributes to determine the characteristics of the                        cell and/or its contents. See Table Attributes at the end                       of this table for more information.                              <TD> ... </TD> defines a table data cell. By default the text in this cell                     is aligned left and centered vertically. Table data cells                       may contain other attributes to determine the                                   characteristics of the cell and/or its contents. See Table                      Attributes at the end of this table for more information.                                                                                                                       Table Attributes                                                                                                                 NOTE: Attributes defined within <TH> ... </TH> or <TD> ... </TD> cells          override the default alignment set in a <TR> ... </TR>.                                     Attribute                                                                                                             Description                      * ALIGN (LEFT, CENTER, RIGHT)                                                                                                                                   * VALIGN (TOP, MIDDLE, BOTTOM)                                                                                                                                  * COLSPAN=n                                                                                                                                                     * ROWSPAN=n                                                                                                                                                     * NOWRAP                                                                                                         * Horizontal alignment of a cell.                                                                                                                               * Vertical alignment of a cell.                                                                                                                                 * The number (n) of columns a cell spans.                                                                                                                       * The number (n) of rows a cell spans.                                                                                                                          * Turn off word wrapping within a cell.                                                                                    General Table Format                                                                                                                                            The general format of a table looks like this:                                                                                                                  <TABLE>                                     <== start of table definition                                                                                       <CAPTION> caption contents </CAPTION>       <== caption definition                                                                                              <TR>                                        <== start of first row definition   <TH> cell contents </TH>                    <== first cell in row 1 (a head)                                                                                    <TH> cell contents </TH>                    <== last cell in row 1 (a head)     </TR>                                       <== end of first row definition                                                                                     <TR>                                        <== start of second row definition  <TD> cell contents </TD>                    <== first cell in row 2                                                                                             <TD> cell contents </TD>                    <== last cell in row 2              </TR>                                       <== end of second row definition                                                                                    <TR>                                        <== start of last row definition    <TD> cell contents </TD>                    <== first cell in last row          ..                                                                              <TD> cell contents </TD>                    <== last cell in last row           </TR>                                       <== end of last row definition                                                                                      </TABLE>                                    <== end of table definition                                                                                         The <TABLE> and </TABLE> tags must surround the entire table definition. The    first item inside the table is the CAPTION, which is optional. Then you can     have any number of rows defined by the <TR> and </TR> tags. Within a row you    can have any number of cells defined by the <TD>...</TD> or <TH>...</TH>        tags. Each row of a table is, essentially, formatted independently of the       rows above and below it. This lets you easily display tables like the one       above with a single cell, such as Table Attributes, spanning columns of the     table.                                                                                                                                                          Tables for Nontabular Information                                                                                                                               Some HTML authors use tables to present nontabular information. For example,    because links can be included in table cells, some authors use a table with     no borders to create "one" image from separate images. Browsers that can        display tables properly show the various images seamlessly, making the          created image seem like an image map (one image with hyperlinked quadrants).                                                                                    Using table borders with images can create an impressive display as well.       Experiment and see what you like.                                                                                                                               @START@--- Fill-out Forms                                                                                                                                       Web forms let a reader return information to a Web server for some action.      For example, suppose you collect names and email addresses so you can email     some information to people who request it. For each person who enters his or    her name and address, you need some information to be sent and the              respondent's particulars added to a data base.                                                                                                                  This processing of incoming data is usually handled by a script or program      written in Perl or another language that manipulates text, files, and           information. If you cannot write a program or script for your incoming          information, you need to find someone who can do this for you.                                                                                                  The forms themselves are not hard to code. They follow the same constructs      as other HTML tags. What could be difficult is the program or script that       takes the information submitted in a form and processes it. Because of the      need for specialized scripts to handle the incoming form information,           fill-out forms are not discussed in this primer. Check the Additional Online    Reference section for more information.                                                                                                                                                        Troubleshooting                                                                                                                  Avoid Overlapping Tags                                                                                                                                          Consider this example of HTML:                                                                                                                                      <B>This is an example of <DFN>overlapping</B> HTML tags.</DFN>                                                                                              The word overlapping is contained within both the <B> and <DFN> tags. A         browser might be confused by this coding and might not display it the way       you intend. The only way to know is to check each popular browser (which is     time-consuming and impractical).                                                                                                                                In general, avoid overlapping tags. Look at your tags and try pairing them      up. Tags (with the obvious exceptions of elements whose end tags may be         omitted, such as paragraphs) should be paired without an intervening tag in     between. Look again at the example above. You cannot pair the bold tags         without another tag in the middle (the first definition tag). Try matching      your coding up like this to see if you have any problem areas that should be    fixed before your release your files to a server.                                                                                                               Embed Only Anchors and Character Tags                                                                                                                           HTML protocol allows you to embed links within other HTML tags:                                                                                                     <H1><A HREF="Destination.html">My heading</A></H1>                                                                                                          Do not embed HTML tags within an anchor:                                                                                                                            <A HREF="Destination.html">                                                     <H1>My heading</H1>                                                             </A>                                                                                                                                                        Although most browsers currently handle this second example, the official       HTML specifications do not support this construct and your file will            probably not work with future browsers. Remember that browsers can be           forgiving when displaying improperly coded files. But that forgiveness may      not last to the next version of the software! When in doubt, code your files    according to the HTML specifications (see For More Information below).                                                                                          Character tags modify the appearance of the text within other elements:                                                                                             <UL>                                                                            <LI><B>A bold list item</B>                                                     <LI><I>An italic list item</I>                                                  </UL>                                                                                                                                                       Avoid embedding other types of HTML element tags. For example, you might be     tempted to embed a heading within a list in order to make the font size         larger:                                                                                                                                                             <UL>                                                                            <LI><H1>A large heading</H1>                                                    <LI><H2>Something slightly smaller</H2>                                         </UL>                                                                                                                                                       Although some browsers handle this quite nicely, formatting of such coding      is unpredictable (because it is undefined). For compatibility with all          browsers, avoid these kinds of constructs. (The Netscape <FONT> tag, which      lets you specify how large individual characters will be displayed in your      window, is not currently part of the official HTML specifications.)                                                                                             What's the difference between embedding a <B> within a <LI> tag as opposed      to embedding a <H1> within a <LI>? Within HTML the semantic meaning of <H1>     is that it's the main heading of a document and that it should be followed      by the content of the document. Therefore it doesn't make sense to find a       <H1> within a list.                                                                                                                                             Character formatting tags also are generally not additive. For example, you     might expect that:                                                                                                                                                  <B><I>some text</I></B>                                                                                                                                     would produce bold-italic text. On some browsers it does; other browsers        interpret only the innermost tag.                                                                                                                               Do the Final Steps                                                                                                                                              Validate Your Code                                                                                                                                              When you put a document on a Web server, be sure to check the formatting and    each link (including named anchors). Ideally you will have someone else read    through and comment on your file(s) before you consider a document finished.                                                                                    You can run your coded files through an HTML validation service that will       tell you if your code conforms to accepted HTML. If you are not sure your       coding conforms to HTML specifications, this can be a useful teaching tool.     Fortunately the service lets you select the level of conformance you want       for your files (i.e., strict, level 2, level 3). If you want to use some        codes that are not officially part of the HTML specifications, this latitude    is helpful.                                                                                                                                                     Dummy Images                                                                                                                                                    When an <IMG SRC> tag points to an image that does not exist, a dummy image     is substituted by your browser software. When this happens during your final    review of your files, make sure that the referenced image does in fact          exist, that the hyperlink has the correct information in the URL, and that      the file permission is set appropriately (world-readable). Then check online    again!                                                                                                                                                          Update Your Files                                                                                                                                               If the contents of a file are static (such as a biography of George             Washington), no updating is probably needed. But for documents that are time    sensitive or covering a field that changes frequently, remember to update       your documents!                                                                                                                                                 Updating is particularly important when the file contains information such      as a weekly schedule or a deadline for a program funding announcement.          Remove out-of-date files or note why something that appears dated is still      on a server (e.g., the program requirements will remain the same for the        next cycle so the file is still available as an interim reference).                                                                                             Browsers Differ                                                                                                                                                 Web browsers display HTML elements differently. Remember that not all codes     used in HTML files are interpreted by all browsers. Any code a browser does     not understand is usually ignored though.                                                                                                                       You could spend a lot of time making your file "look perfect" using your        current browser. If you check that file using another browser, it will          likely display (a little or a lot) differently. Hence these words of advice:    code your files using correct HTML. Leave the interpreting to the browsers      and hope for the best.                                                                                                                                          Commenting Your Files                                                                                                                                           You might want to include comments in your HTML files. Comments in HTML are     like comments in a computer program--the text you enter is not used by the      browser in any formatting and is not directly viewable by the reader just as    computer program comments are not used and are not viewable. The comments       are accessible if a reader views the source file, however.                                                                                                      Comments such as the name of the person updating a file, the software and       version used in creating a file, or the date that a minor edit was made are     the norm.                                                                                                                                                       To include a comment, enter:                                                                                                                                        <!-- your comments here -->                                                                                                                                 You must include the exclamation mark and the hyphens as shown.                                                                                                 @START@--- For More Information                                                                                                                                 This guide is only an introduction to HTML, not a comprehensive reference.      Below are additional online sources of information. Remember to check a         bookstore near you for Web and HTML books.                                                                                                                      Style Guides                                                                                                                                                    The following offer advice on how to write "good" HTML:                                                                                                            *  Composing Good HTML                                                          *  W3C's style guide for online hypertext                                                                                                                    Other Introductory Documents                                                                                                                                    These cover similar information as this guide:                                                                                                                     *  How to Write HTML Files                                                      *  Introduction to HTML                                                         * the Yale Center for Advanced Instructional Media pages                        * a compilation of WWW Authoring Resources from Yale                            *  The HTML Quick Reference Guide, which provides a comprehensive listing         of HTML codes                                                                                                                                              Additional Online References                                                                                                                                       *  Official HTML specification                                                  * A description of SGML, the Standard Generalized Markup Language               *  NCSA HTTPd server software information                                       * Tables on the Web                                                             * Background images                                                             * Forms and the essential scripts explained                                     * Java, snazzy stuff that is really perking up the Web                                                                                                       Thanks                                                                                                                                                          NCSA acknowledges and thanks the many Web users who have commented on this      guide. Your comments are useful, appreciated, and always welcome. Thanks        also to the NCSA reviewers and contributors as well as the author of the        first version of this guide.                                                    ----------------------------------------------------------------------------    A Beginner's Guide to HTML / NCSA / pubs@ncsa.uiuc.edu / revised April 96       edits: 7/96                                                                     @START@T&J Software BBS                                                         ████████╗██╗██╗███████████████████         ╚══██╔══╝██║██║██║████████╗██║     SysOp: Tom Wildoner    ██║██╔     ═██╔═╝████║(717)325-9481                     ██║██████║╚█████╔╝INTERNET: tjs     oft@postoffice.ptd.net    ╚═╝╚═════╝╚════╝     FIDO: 1:268/400   ███     ████╗██████╗███████╗████████╗██╗██╗     █████╗██████╗███████╗██╔════╝██╔═══██╗      ██╔════╝╚══██╔══╝██║██║██╔══██╗██╔═     ═██╗██╔════╝███████╗██║██║█████╗       ██║██║█╗██║███████║██████╔╝████     █╗╚════██║██║██║██╔══╝██║██║██     █╗██║██╔══██║██╔══██╗██╔══╝███████║        ╚██████╔╝██║██║╚███╔███╔╝██║██║     ██║██║███████╗╚══════╝╚═════╝╚═╝       ╚═╝╚══╝╚══╝╚═╝╚═╝╚═╝╚═╝╚══════╝        ██████╗██████╗███████╗             Specializing in DOORS and UTILITIES!██╔     ══██╗██╔══██╗██╔════╝█Our Doors      █are█informational,██     ████╔╝██████╔╝███████educational, or      just for fun. So██╔══██╗██╔══██╗╚════██          come█by█and relax        █at█a█place                ██████╔╝██████╔╝███████║where        █our DOORS█are█always open!     ╚═════╝╚═════╝╚══════╝             @START@Lemonade Door Update!                                                    Updated Door Release:  Lemonade Door v4.20                                          New Door Release:  Lemonade Door v1.00 (32-bit) for Wildcat! 5.0                                   BBS Platform (wcCode).                                                                                                                   GENERAL:  Supports most BBS's and various COM ports, non-standard IRQ's,                  fossil drivers, DESQview and network ready, and much more.                                                                                            BRIEF PROGRAM DESCRIPTION:                                                      ~~~~~~~~~~~~~~~~~~~~~~~~~                                                       T&J Software - 05/08/96 - LEMONADE is a fairly simple game. Your                mother has given you $1.00 to get your lemonade stand started. The              object of the game is to sell as many glasses of lemonade as possible           in a set number of days. After the user hits the 'N' key he will be             shown today's weather forecast. He will then be prompted to enter               how many glasses he wants to make followed by how much to charge per            glass. The weather and temperature have a direct bearing on how many            glasses will be sold. If it rains, none will be sold.                                                                                                           Fun for all ages on your system! 32-bit version includes Quick BBS              options within the door including Who's Online, Paging, Entering a              Message, etc.                                                                                                                                                                            16-bit Version                                                                  --------------                                                                                                                                 FILENAME:  LEMON42.ZIP                                                              SIZE:  149k                                                                    MAGIC:  LEMON from 1:268/400                                                  REG FEE:  $10                                                                                                                                                                   32-bit Version                                                                  --------------                                                                                                                                 FILENAME:  LEM10WC5.ZIP                                                             SIZE:  54k                                                                     MAGIC:  LEMON5 from 1:268/400                                                 REG FEE:  $10 (Upgrade from 16-bit for $5.00)                                                                                                          The T&J Software BBS                                                            (717)325-9481 3 Nodes - 28.8k                                                   Internet: tjsoft@postoffice.ptd.net                                             Fido: 1:268/400                                                                 FTP: ftp.thekeep.com /TJ-Software                                               FTP: ftp.europa.com /outgoing/DOORS/tj-software                                 @START@ Current versions of T&J Software Doors/Util's                             --== T&J Software ==--   Current versions of doors and utilities                                                                                                File Request from 1:268/400                                                                                                                                     Program                                 Version    MAGIC                        ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~                     * Announce!: Send screens prior to door.   v3.70     ANNOUNCE                     ANSI Vote Booth: Users vote on screens.  v2.60     ANSIVB                     * GoodUser: Good user door access only.    v1.70     GOODUSER                     Money Market: Stock market game.         v4.00     MONEYM                       OneRun: Set door entries.                v3.50     ONERUN                       T&J Lotto: Lotto number door.            v1.70     LOTTO                      * BadUser: Restricts door access.          v3.00     BADUSER                      Convince!: Convince users to reg doors.  v1.50     CONVINCE                   ! Dollarmania!: Online slot machine.       v3.00     DMANIA                       Lasso!: Classic online hangman door.     v1.50     LASSO                        Lemonade: Sell the most to win.          v4.20     LEMONADE                   % Lemonade (32-bit)                        v1.00     LEMON5                       Prize Vault: Guess the combination.      v4.60     PVAULT                       Scramble: Unscramble words 28,000+       v4.00     SCRAMBLE                     Bordello: Online whore house!            v1.51     BORDELLO                     Video Poker: Just like the casino's.     v1.71     VIDEOP                     * Ratio!: UL/DL ratio for door access.     v1.20     RATIO                        Studs!: Adult online action!             v1.50     STUDS                        Studette!: Adult online action!          v1.20     STUDETTE                     Strip Poker!: 5 card stud, male/female.  v1.31     SPOKER                       OnLine!: Text viewing/searching.         v1.90     ONLINE                       T&J Raffle!: Prize give-away door.       v1.10     RAFFLE                       On Line Legal Advisor Door               v1.10     OLA                        * AgeCheck!: Age limitations for doors.    v1.10     AGE                        * TJYesterday: Yesterday's callers WC!     v2.10     YEST                       * TJStat: Activity log analyzer WC!        v2.10     TJSTAT                     * TJTop30: Top Downloaded files WC!        v1.20     TOP30                      * WinCheck!: Add on for T&J Lotto.         v2.00                                  Bible Online: The complete Bible.        v1.00     BIBLE                        Business Cards: Share with other BBS's!  v1.00     BCARD                        LimitLog: Limits logs per day WC!        v1.00     LIMIT                      * WCAlarm: Alarms on ERROR.LOG WC!         v1.00     WCALARM                      JunkYard: Collect/Sell garbage.          v1.00     JUNKYARD                   * ExState: Business Cards utility.         v1.00                                * World Fact Book 1994                     v2.00     WORLDFB                      FedJobs: Online federal jobs.            v1.10     FEDJOB                          FREQ FJDATA for Database Updates!               FJDATA                       Apocrypha Door: Complete text.           v1.10     APOC                       * TJNew (WCX): New callers WC!             v1.00     NEWWCX                     * TopDL (WCX): Top downloaders WC!         v1.10     TOPDL                      * TopUL (WCX): Top uploaders WC!           v1.00     TOPUL                      * TJSLevel (WCX): Sec. level sorter WC!    v1.00     SLEVEL                     * TJBad (WCX): Bad user lister WC!         v1.00     BADWCX                     * TJGood (WCX): Good user lister WC!       v1.00     GOODWCX                    * TJTFiles (WCX): Top files WC!            v1.00     TFILE                      * TJMessage (WCX): Top message poster WC!  v1.00     TMESSAGE                   * TJWho? (WCX): Who's online? WC!          v1.00     TJWHO                      * FArea (WCX): File area lister WC!        v1.00     FAREA                        Consumer Information Door                v1.00     CINFO                           FREQ CINFOD for Database Updates!               CINFOD                     * U.S. Census Door                         v1.00     CENSUS                       Book of Mormon: Complete text.           v1.00                                  Consumer Product Safety Door             v1.20     CSAFETY                         FREQ CPSDATA for Database Updates!              CPSDATA                    % Consumer Product Safety Door (32-bit)    v1.00     CSAFETY5                   * Across The Wire Monthly magazine!        v1.20B2   ATW                             FREQ ATWBACK for back issue info!               ATWBACK                         FREQ ATWDATA for current Database!              ATWDATA                    * 144BBS Door: View/Search online.         v1.00     144BBS                     * InBetween: Classic online card game.     v1.00     TJINB                        Endangered Species Door                  v1.20     ESDOOR                          FREQ ESDATA for Database Updates!               ESDATA                     % Endangered Species Door (32-bit)         v1.00     ESDOOR5                      Hubble Space Telescope Info Door         v1.00     HST                             FREQ HSTDATA for Database Updates!              HSTDATA                      DogFAQ Info Door                         v1.00     DOGFAQ                       Finder Door                              v1.00     FINDER                          MNS Software Product! (Parole/T&J Software)                                                                                                                    * = Free door/utility program                                                 WC! = Wildcat! BBS Program                                                        ! = InterBBS Door!                                                              % = 32-bit Wildcat! 5.0 Door                                                                                                                                  All doors can be found on the T&J Software BBS at:                              (717)325-9481 28.8 (3 Nodes - 28.8k)                                            Internet: tjsoft@postoffice.ptd.net                                             FIDO: 1:268/400                                                                 FTP: ftp.europa.com /outgoing/DOORS/tj-software                                 FTP: ftp.thekeep.com /TJ-Software                                               WWW: http://home.ptd.net/~tjsoft/default.htm                                    FREQ: TJSOFT for a complete information package! (about 25k)                                                                                                    Visiting Sysops have instant access to all doors/utility programs.                                                                                              T&J Software                                                                  @START@T&J Software Program Descriptions                                                                --== T&J Software ==--                                                    Description of All Software Available                                           ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~                           INDEX:                                                                          ~~~~~~                                                                          Section 1.0 - Introduction                                                                                                                                      Section 2.0 - BBS Doors                                                                                                                                         Section 3.0 - Wildcat! Utility Programs                                                                                                                         Section 4.0 - DOS Utility Programs                                                                                                                              Section 5.0 - About T&J Software BBS and Accessing Files                                                                                                                                                                                        Section 1.0 - INTRODUCTION                                                      ~~~~~~~~~~~~~~~~~~~~~~~~~~                                                      Greetings! Thanks for taking the time to look at all the software               that is available from our company. Please feel free to access our              BBS for the latest versions, or call our voice support number if                you have and questions, comments, or concerns! See section 5.0                  for details!                                                                                                                                                    Our doors have been reviewed in numerous publications including:                                                                                                  "netgames - Your Guide to the Games People PLay on the                           Electronic Highway", Copyright 1994 by Michael Wolff &                          Company, Inc. Published by Random House.                                                                                                                       "BBS SECRETS", Copyright 1995 by IDG Books Worldwide, Inc.                       This 660+ page book also ships with a CD-Rom containing                         the majority of our software collection.                                                                                                                     Section 2.0 - BBS Doors                                                         ~~~~~~~~~~~~~~~~~~~~~~~                                                         This section details all the BBS doors programs we've created. To               the right of each description lists the Door Price.                                                                                                             ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~             Bordello: Online whore house!                                   $20                                                                                             Basically, you are running your own whore house and fighting against            other players to attain the most profitable house by the end of the             month (or past the end of the month depending upon how you have the             door configured)! You can search for whores to work in your house               (you may only have 10 at any one time), hire thugs to fight other               players and to help protect your house, and many other features you             will soon become very familiar with!                                                                                                                            "netgames" calls this - "A favorite on just about any BBS, Bordello             allows you to run your own house of ill repute. You'll need to hire             girls based on their attributes and see to it that they don't catch             any diseases or get roughed up by opposing players. You'll have to              slug it out with you enemies and plan your strategies for                       sabotaging their houses, breaking into their vault and other such               chicanery. Great fun and a quick and easy play!"                                ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~             Studs!: Adult online action!                                    $25                                                                                             We'll let "netgames" talk here! <G>                                                                                                                             "Perhaps the raunchiest game we've seen come down the Information               Superhighway, Studs! places you in the role of a male prostitute                on the prowl for a few good tricks. The main 'trick' is to please               your 'client' as much as possible. Don't be early. Don't be late.               And by all means, use protection or you're asking for trouble."                                                                                                 Voted "Raunchiest" door game in 1994 by netgames.                               ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~             Studette!: Adult online action!                                 $25                                                                                             Once again, let's hear from "netgames".                                                                                                                         "A sister game to Studs! In this version, the players are female                trying to keep their 'clients' happy."                                          ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~             Announce!: Send screens prior to door.                         FREE                                                                                             My users contribute to registering door programs. I made this                   simple door as a way for all users to see who payed to have each                door registered. There is no fee for this door. Basically, all the              door does is send an ANSI screen prior to a door loading or after a             door is terminated. The ANSI screen is edited by the sysop.                     ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~             ANSI Voting Booth: Users vote on screens.                       $10                                                                                             This is a fairly simple door program -- it allows you, the SysOp,               to setup up to 10 different ANSI screens for your users to vote on.             It's great for online competition between your users! Let your users            prepare ANSI screens, upload them to you, then let the other users              vote on their favorite ANSI screens! Shoot, offer a prize to the                winner!                                                                         ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~             GoodUser: Good user door access only.                          FREE                                                                                             This door works exactly opposite of BadUser (by T&J Software). By               editing the GOODUSER.LST file you can allow only your good users                to enter door games. Great for a tournament play between a select               group of users on your board. If a "Good User" is found, he is told             that his access has been granted to the selected door. If a person              is not listed in the GOODUSER.LST file, he is told that he does not             have access to the door.                                                        ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~             Money Market: Stock market game.                                $15                                                                                             The user gets a chance to buy stock in up to 10 different companies.            Once registered, you the SysOp can change the name of the companies             to anything you want. You are given a certain number of game days               (as set by the sysop) to make as much money as possible. Your final             score is determined by how much PROFIT you make. Your initial                   starting money (which is set by the sysop) is subtracted from your              ending money to determine your score. Any profits made will be                  carried over to the next day. This door resets every monday. Money              Market will reset the weekly scores every monday. Your profit will              be carried over to the next day (until the market resets). If you               have a negative profit, the following day you will be able to start             fresh.                                                                          ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~             OneRun: Set door entries.                                       $10                                                                                             ONERUN was made to help compliment other T&J Software doors games               and future utility programs. It allows you, the SysOp, to set up                door games or other door programs for limited access during the                 day. ONERUN creates a small player record file which contains the               players name, date, and number or plays during that day. This file              is checked during each play and the number of plays is adjusted. If             you say the player can only enter your door twice per day, OneRun               will only allow him to enter twice per day.                                     ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~             T&J Lotto: Lotto number door.                                   $15                                                                                             The T&J LOTTO Door allows your users to select numbers on a type of             lottery ticket. The number range is SysOp configurable along with               the number or tickets a person may enter per day. As the SysOp, you             can pick the prizes awarded for correctly getting 4, 5 or 6 digits              correct. The user gets a chance to pick 10 numbers per lottery                  ticket from the number range you specify. Running TJLOTTO with the              command line LOTTO (maintenance program) must be run each night. The            LOTTO command line picks the winning numbers (it selects 6 numbers              from the range you specify) and then reads each of the users lottery            tickets and checks for winners. It will LOG the PRIZE WINNING                   tickets to a special SYSOP.LOG file for your records. It will also              keep a listing of the last 7 days of winning tickets for the users              to check. The door also maintains a statitics file which will keep              track of how many times the door was played, how many tickets                   (total) have been purchased, and the total winning tickets (tickets             matching 4, 5, or 6 digits). The user can check all winning lottery             tickets from the previous night and a summation of all PRIZE                    WINNING tickets for the last week.                                              ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~             BadUser: Restricts door access.                                FREE                                                                                             Have you ever had users that constantly drop carrier in door games?             Do you have some users who cry over the scores etc..? Now you can               lock these users from the doors of your choice! BadUser will check              a text file maintained by you -- and will keep these unwanted users             from playing those selected games/programs. The nice thing is they              won't know what is wrong (if you select the STANDARD configuration).            BadUser sends them no sign that it is being run except for a fake               ERROR message which says "COM Port Error -- Returning to BBS". In               CUSTOM mode, you may make and send a ANSI screen to the user. If                BadUser finds a "bad user" it will create a file called BAD.BAD.                The DOOR.BAT file will see it and skip the main door program and                head back to the BBS (see the sample batch file included).                      ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~             Convince!: Convince users to reg doors.                         $10                                                                                             Convince! is a simple door program that you run before the real door            or after the real door. Convince! tracks the number of times a user             enters a door and after every 5 or 10 plays, presents him with a                message saying "User Name you have played this door xx times. Please            help contribute to register this door." You can configure Convince              to show this everytime (keeping tallies of all the plays), every 5              plays, or every 10 plays. Via the CONV!.SPE file you can include                "special users" that will not get the message. You may also bypass              users of specified security levels by adding the security level to              the SECURE.DAT file.                                                            ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~             Dollarmania!: Online slot machine.                              $15                                                                                             Dollarmania! is a simple slot machine door program -- Online help,              payoff tables and the alltime high scorer information is available              while the user is in the door. v3.00 is InterBBS capabale allowing              BBS users from various boards to compete with one another! The                  jackpot, player starting money and number of attempts per day                   is all sysop configurable! At the conclusion of play, the door also             creates a top 25 score file, both color and mono. The door resets               automatically every Monday with the help of a maintenance program               which is built-in to the main Dollarmania! program. The jackpot                 increases incrementally with every play! If the users spends all                of his/her money, he cannot play again until Monday when the door               resets!                                                                         ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~             Lasso!: Classic online hangman door.                            $10                                                                                             Lasso! is a "take off" of the popular hangman game. The door comes              with OVER 28,000 words in its word listing (your users should not               get bored very easily with this one)! The registered version allows             you to set the number of words per play a user may guess at, and                will also allow you to set the number of times a person may play per            day. Lasso! will keep track of how many times the door was opened,              how many "hangin's" there were, and the date of the last entry.                 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~             Lemonade: Sell the most to win.                                 $10                                                                                             LEMONADE is a fairly simple game. Your mother has given you $1.00               to get your lemonade stand started. The object of the game is to                sell as many glasses of lemonade as possible in a set number of                 days. After the user hits the 'N' key he will be shown today's                  weather forecast. He will then be prompted to enter how many                    glasses he wants to make followed by how much to charge per glass.              The weather and temperature have a direct bearing on how many                   glasses will be sold. If it rains, none will be sold.                           ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~             Prize Vault: Guess the combination.                             $10                                                                                             Prize Vault is a door program which allows callers to try and guess             a four number combination of vault. If they successfully guess the              combination, they win the listed prize. I usually enter a prize                 such as 500 fighters in Trade Wars, etc...  Other SYSOP's enter                 such things as "a free large pizza..", not a bad idea! What about               those long distance callers! <grin> Prize Vault will not allow any              one else to guess at the combination once somebody has won. It is               up to the SYSOP to reset the combination and prize after a win.                 Another item that was added are four "bar charts" to the right of               the screen. These bars will help users determine if they are                    getting NEAR the number or FAR away. Thus, you can use bigger                   numbers for the combination. There are four numbers to the                      combination and they can range from 1 to 999,999,999,999! You are               limited to 12 digits.                                                           ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~             Scramble: Unscramble words 30,000+                              $15                                                                                             Try to unscramble over 30,000 words! Varying modes of play including            easy, medium, and expert, tournament mode, and timer to unscramble              the words in. Bonus points are awarded for very complex words. With             30,000+ words to random test users, it will be a looong time before             they tire!                                                                      ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~             Video Poker: Just like the casino's.                            $15                                                                                             Video Poker is setup to duplicate the standard video poker type of              machine which are found in various locations. Basically, you select             your bet by pressing any of the number keys (from 1 to 9 or entering            your own bet if CUSTOM mode is seleceted) and the first set of five             cards appear. You then select the cards you wish to keep by                     selecting the card number (from 1 to 5). A yellow 'KEEP' will flash             below your choosen cards. You then select 'D' or simply hit the                 ENTER key for your second draw of cards. A small status display in              the upper right portion of then main screen tells you your current              hand status by placing a blinking check mark inside the brackets.               This door resets every monday during the BBS maintenance. So, if                you're running behind bet it all on Sunday evenings! You never                  know, you may catch up or surpass the leader! Each new bet starts               the turn with a new deck of cards. The status of the payoffs can                be viewed by pressing the 'P' key.  This will show you the payoff               versus what card combinations you have. On the right, it shows what             combinations had already come up. If you run out of money, you're               finished until monday when the door resets. So watch how much you               bet! This door also has a BONUS feature which your sysop may or                 may not choose to use. Basically, a certain amount of money is                  placed in the jackpot each time you play a hand of poker. The best              hand of the day will receive this jackpot money tomorrow! Be sure               to logon and claim the money, or you lose it!                                   ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~             Ratio!: UL/DL ratio for door access.     v1.20     RATIO                                                                                                        A simple door program to keep users out of doors if they don't keep             a good upload/download ratio. You set the ratio to maintain in the              SYSOP.CFG file. Let's say you put 20 in for the ratio. That means               you want your users to keep at least a 20 DL/1 UL ratio in order to             use the door. A special file called RATIO.USR is included. If you               have users who you want to bypass the ratio checking, just add their            name in this text file. If Ratio! finds a "bad user" it will create             a file called BAD.BAD. The DOOR.BAT file will see it and skip the               main door program and head back to the BBS (see the sample batch                file included).                                                                 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~             Strip Poker!: 5 card stud, male/female.                         $15                                                                                             In this door you may play against 20 computer players in Strip Poker!           (10 females and 10 males). When you logon initially, you are asked              which player you want to play against (male or female). A second                screen comes up asking which of the 10 players you wish to play                 against. Take a look at their stats! It shows how many hands each               one has won/lost, how many rounds they won/lost, and how much money             they've paid out or have taken in. After you select the player,                 you're off to the main menu where the competition starts.                       ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~             OnLine!: Text viewing/searching.                                $15                                                                                             OnLine! is basically a way for you, the SysOp, to setup your own                online type of magazine or your own online text search door. You can            make your own Hello and Goodbye screens, and you can have up to                 1600 articles/ANSI screens for your users to read/search online                 and have them broken down into 40 different sub-menus. OnLine also              supports downloading of articles/ansi screens right from within the             door itself. Users may download using X, Y, or ZModem transfer                  protocols. You have the option to turn the downloading flag ON or               OFF when you add an article to the database using OLSETUP. Speaking             of downloading, OLSETUP also allows you to turn GLOBAL downloading              on or off also! OnLine will also prompt the user if he/she would                like the file Zipped prior to transferring the file! Think of OnLine            as a "shell" for you to build on. You can customize it to your                  favorite colors, text files, ANSI screens etc. When viewing TEXT                files, you may SEARCH the text file for a KEYWORD, goto the next                page (like PAGE DOWN), and goto the previous page (like PAGE UP).               OnLine also has HELP available right from the main menu of the door             and the ability to generate STATISTICS on its usage.                            ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~            T&J Raffle!: Prize give-away door.                               $10                                                                                            T&J Raffle is an excellent door to use for GUARANTEED Prize                     Give Aways! You set the total number of tickets to give away, how               many tickets each person is allowed to have, and the date that the              door locks. After the total tickets are gone, or the date is reached,           run a simple utility program to pick the three winners! Bulletins               will be created showing the winners, and they will also be informed             inside the door. Includes special features such as giving certain               people more tickets, a status display, and a twit file to keep                  certain users out.                                                              ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~             On Line Legal Advisor Door                                      $35                                                                                             Many doors are fun and games. That's great! How about a new type of             door? A door which permits your Users to get answers to their legal             questions whenever your BBS is available! People hate (for good                 reason) getting legal advice from lawyers. They have to take time               off work, get a bill and are usually angry or scared anyhow! This               door, written by attorneys and paralegals, has the answer to all of             the most common questions which your Users have! You'll find that               those Users who are interested in their legal rights will read and              review ALL of the legal material. The program presently contains                helpful, straight talk answers about 49 of the most common legal                questions including:                                                            -->BBS losses tax deductibility          -->Lemon cars                          -->Bankruptcy                            -->Copyright                           -->Criminal problems, arrest             -->Estate tax                          -->Credit repair services                -->Jury duty                           -->Disputes with stock brokers           -->Handling insurance claims           -->Credit card bill errors               -->Bill collector harrassment          -->Buying or selling real estate         -->Incorporating a business            -->Disputes with co-owners of property   -->Child support                       -->Powers of attorney                    -->On the job injuries                 We haven't forgotten the gaming part of doors either! The OnLine                Legal Advisor contains a grueling true/false legal quiz. This quiz              has been carefully prepared to surprise your Users! Many persons                have misconceptions about the legal system, and the quiz will                   educate and entertain your Users!                                               ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~             AgeCheck!: Age limitations for doors.                          FREE                                                                                             AgeCheck is a door which checks the users age vs. your age                      limitation for the door in question. It will only run on BBS's that             support the DOOR.SYS file format and also contains the users date of            birth (such as Wildcat! BBS's). You may also bypass certain                     security levels from age checking.                                              ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~             Bible Online: The complete Bible.                               $20             Apocrypha Door: Complete text.                                                  Book of Mormon: Complete text.                                                                                                                                  Get the full text of ALL THREE of the above religious texts for                 $20. All three doors are mailed on 3HD 3.5" disks (no extra                     charge). Each door allows reading and searching while online!                   ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~             Business Cards: Share with other BBS's!                         $20                                                                                             Business Cards Online! is simply that, a way for your users to                  enter business card data on your BBS system. After registering,                 you may EXPORT your cards and share them with other system by                   IMPORTING them. Hopefully, Business Cards will lead to a large                  collection of business cards from around the country. Please                    EXPORT and UPLOAD your card set to our BBS and we'll make a                     "master" listing available to all registered users to import into               their card listing. Various COMMAND Line options including:                     IMPORT, EXPORT, PURGE, GLOBALUPDATE, FILELIST, CHECKADS, CLEAN,                 and UNDEMO. Each card can have an associated .ZIP/.GIF/.ANS                     for users to download. Cards and advertisements may be downloaded               by your BBS users. A FREE utility program called ExState will                   also allow you to export on single state to your BBS bulletin                   listing.                                                                        ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~             JunkYard: Collect/Sell garbage.                                 $20                                                                                             JunkYard is a game of scrounging landfills looking for items to                 sell. You may hire workers to help you search, attack other players,            and much more. Some items we will not discuss as it will take away              from the game (random events, special items you may find, etc.).                ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~             World Fact Book 1994                                           FREE                                                                                             The World Factbook Door is an online reference library which                    utilizes the World Factbook Data for 1994. Information is provided              on every country in the world.                                                  ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~             FedJobs: Online federal jobs.                                   $30                                                                                             FedJobs is provided for online access to 1000's of government jobs              open nation wide. The job database is updated every week to stay                current with new position availability and removal of closed                    positions. Weekly updates are available for File Request or                     downloading from our BBS. The sysop has the ability to only allow               certain users into the door - thus they may charge extra on their               BBS system for access to this data.                                             ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~             Consumer Information Door                                       $15                                                                                             The Consumer Info Door contains databases that your BBS users may               find beneficial. They may search the entire database online and                 also read the information online. Updated databases and additional              databases will be available on a monthly basis. Additional databases            will be available to download from our BBS in file area #1 as                   CID#x.ZIP where x=database update number. Updated or additional                 database .ZIP files must be unzipped in the order they are created.             ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~             U.S. Census Door                                               FREE                                                                                             The Census Door contains the results of the 1990 United States                  census. They may search the entire database online and also read                the information online.                                                         ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~             Consumer Product Safety Door                                    $15                                                                                             The Consumer Product Safety Door contains databases that your BBS               users may find beneficial dealing with important information on                 product recalls and safety. They may search the entire database                 online and also read the information online. Updated databases my               be downloaded from the T&J Software BBS free of charge! Database is             updated monthly. Now available in 32-bit wcCode for Wildcat! 5.0                BBS platforms.                                                                  ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~             Across The Wire Monthly magazine!                              FREE                                                                                             A free monthly magazine featuring 100's of articles on the latest               computer, science, products, software, etc....                                  ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~             144BBS Door: View/Search online.                               FREE                                                                                             This door was created to read/compile the 144BBS List compiled by               Ken Sukimoto. Permission has been granted from Ken to write and                 distribute this program. Simply grab the latest listing and place               the file 144BBS.TXT in the 144BBS List directory and run:                         144BBS COMPILE                                                                The text file will be compiled into a usable database for the door!             ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~             InBetween: Classic online card game.                                                                                                                            The object of this game (as you already know <G>) is to bet on if               the third card played will be between the two cards shown. Be warned,           if the third draw is equal to one of the two displayed - you will               lose double your bet! A percentage of each LOST hand goes into the              jackpot. To win the jackpot money, you must get three of a kind! If             the first two cards are a pair, you will be prompted to hit enter to            take a chance at winning the jackpot! This costs nothing. The amount            paid for a winning hand varies depending on the spread of the original          two cards shown. This is configured by your sysop. The larger the               spread between the cards, the lower the payoff will be! There are two           ways to play (as set by your sysop). Play Type #1: The sysop sets               the number of hands per day that you are allowed. Let's say your                sysop sets this at 50 - in play mode #1, the door multiplies 50 by              7 (since this door resets every monday) thus giving 350 total hands.            You may play these hands at your convenience, 45 hands today, 115               hands tomorrow, etc... Once you play your 350 hands, you are done               for the week. Play Type #2: Let's use the same schematic as above               and you have 350 total hands. You will know you are in mode #2 by               looking at the menu screen. It will say, "350 hands per week/50 for             today". In play mode #2, the door divides your total hands left by              the number of days left before the door resets. Let's say you couldn't          play the door on monday or tuesday, when you logon on wednesday, the            door divides 350 by 5 (5 days left before it resets) and allows you             to play 70 hands on wednesday.                                                  ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~             Endangered Species Door                                         $10                                                                                             The Endangered Species Door presents your callers with the latest               information on all endangered/threatened species broken down by                 catagory. You may also search the database online. Database will                be updated as species are listed or delisted. Also available in                 a 32-bit Wildcat! 5 format wcCode program!                                      ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~             Hubble Space Telescope Information Door                         $15                                                                                             The HST Info Door contains information on all the various HST                   findings and background information. Information may be viewed                  online and searched. Regular database updates will be available                 as the information is obtained.                                                 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~             DogFAQ Information Door                                        FREE                                                                                             I would like to thank Cindy Tittle Moore for allowing T&J Software              to bring you this FREE door! The FAQ file database will be maintained           by T&J Software and may be downloaded as DOG#xxxx.ZIP where xxxx will           equal the database update number. The updated database can be found             online in the T&J: Database Updates file area. 200+ topic areas!                ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~             Finder Door                                                     $30                                                                                             Finder! is designed for users wishing to search text files online.              Finder! will search entire subdirectories of your choice, for                   articles matching the user's specifications.                                                                                                                    Your user will be told how many text files are in the directory they            choose. They will be prompted for their keyword to search file                  followed by AND/OR/QUIT and then a second keyword. They may also                search the text files by the filedate associated with each file. A              bar graph will appear showing the status of the search and how many             matches were found.                                                                                                                                             Afterwards, they are prompted if they would like the matched text               files archived (Zip) for download and reading offline. This door                will make an excellent online library reference!                                                                                                                Section 3.0 - Wildcat! Utility Programs                                         ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~                                         We also maintain a collection of Wildcat! BBS utility programs!                                                                                                 TJNew (WCX): New callers WC!                                                    TopDL (WCX): Top downloaders WC!                                                TopUL (WCX): Top uploaders WC!                                                  TJSLevel (WCX): Sec. level sorter WC!                                           TJBad (WCX): Bad user lister WC!                                                TJGood (WCX): Good user lister WC!                                              TJTFiles (WCX): Top files WC!                                                   TJMessage (WCX): Top message poster WC!                                         TJWho? (WCX): Who's online? WC!                                                 FArea (WCX): File area lister WC!                                               TJYesterday: Yesterday's callers WC!                                            TJStat: Activity log analyzer WC!                                               TJTop30: Top Downloaded files WC!                                               WinCheck!: Add on for T&J Lotto.                                                LimitLog: Limits logs per day WC!                                               WCAlarm: Alarms on ERROR.LOG WC!                                                                                                                                                                                                                Section 4.0 - DOS Utility Programs                                              ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~                                              RBlank  - Removes blank lines from text files.                                  RanGen  - Random number generation program.                                     lcase   - Converts all text of a text file to lower case.                       FID!    - File_Id extraction program.                                           LTrim   - Removes left blanks from text files.                                  UCASE   - Converts all text of a text file to UPPER CASE.                       LFStrip - Removes line feeds from text files.                                                                                                                                                                                                   Section 5.0 - About T&J Software BBS and File Access                            ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~                            All doors can be found on the T&J Software BBS at:                                               (717)325-9481 28.8 Sportster                                                    (717)325-2054 28.8 Sportster                                                    (717)325-4369 28.8 USR DS                                                                                                                                       (717)325-9480 Voice Support                                                        6:00 to 8:00 p.m. EST Weekdays                                                  10:00 a.m. to 10:00 p.m. EST Weekends                                                                                                                        Internet: tjsoft@postoffice.ptd.net                                             FIDO: 1:268/400                                                                                                                                                 FREQ: TJMAGIC for a complete list of what is                                                  available.                                                                                                                                        FREQ: VERSIONS for a list of current door                                                      versions.                                                                                                                                        FREQ: TJDESC for this file!                                                                                                                                     FTP: ftp.europa.com   /outgoing/DOORS/tj-software                                                                                                               FTP: ftp.thekeep.com /TJ-Software                                                                                                                               WWW: http://home.ptd.net/~tjsoft/default.htm                                                                                                   Visiting Sysops have instant access to all doors/utility programs.                                                                                              Doors support various COM ports, baud rates to 115k, DV/Network ready,          fossil driver support, and much more! The doors easily setup, and               registration can be done online in DOOR #7 using VISA or MC!                                                                                                    T&J Software doors have been tested on nearly every BBS package on              on the market and uses beta test sites running various software                 and hardware setups.                                                                                                                                            ──┬──                                                                             │om   T&J Software                                                          @START@T&J Software Reg Form!                                                   ===========================================================================     Mail to:  Tom Wildoner              Make check or money order                             The T&J BBS               payable to JANE WILDONER                              397 West Broadway                                                               Jim Thorpe, PA 18229-1907 BBS: (717)325-9481 28.8k - 3 Nodes                    INTERNET: tjsoft@postoffice.ptd.net                                                                                                                             YOUR NAME:_________________________________________                             ADDRESS:___________________________________________                             CITY/STATE:___________________   ZIPCODE:__________                             BBS NAME:_________________________________REQUIRED!                             BBS NUMBER:_(______)________-_____________REQUIRED!                             BBS SOFTWARE:______________________________________                             If registered under an ALIAS name please indicate                               your ALIAS:________________________________________                             FIDO NUMBER:______________                                                      INTERNET ADDRESS:__________________________________                                                                                                    T&J SOFTWARE DOORS:                                                                                                                                             PRIZE VAULT!        $10 < >        LASSO!               $10 < >                 SCRAMBLE!           $15 < >        MONEY MARKET         $15 < >                 DOLLARMANIA SLOTS   $15 < >        ANSI VOTING BOOTH    $10 < >                 ONERUN              $10 < >        T&J LOTTO!           $15 < >                 CONVINCE            $10 < >        ONLINE!              $15 < >                 STUDS!              $25 < >        STUDETTE!            $25 < >                 BORDELLO!           $20 < >        VIDEO POKER!         $15 < >                 STRIP POKER!        $15 < >        T&J RAFFLE           $10 < >                 BIBLE ONLINE        $20 < >        ONLINE LEGAL ADVISOR $35 < >                 LEMONADE            $10 < >        BUSINESS CARDS       $20 < >                 CONSUMER INFO       $15 < >        LIMITLOG (WC)        $10 < >                 ENDANGERED SPECIES  $10 < >        JUNKYARD             $20 < >                 INBETWEEN           $15 < >        CONSUMER SAFETY      $15 < >                 HST INFO DOOR       $15 < >        FEDJOBS              $30 < >                 FINDER              $30 < >        CONSUMER SAFETY (32) $15 < >                 ENDANGERED SPEC (32)$10 < >        LEMONADE (32)        $10 < >                                                                                                 <32> Specifies 32-bit doors for Wildcat! 5.0 Systems                                                                                                            PAROLE SOFTWARE DOORS:                                                                                                                                          PURITY 500          $15 < >        PURITY 1000          $15 < >                 SUPER RASSLE        $15 < >        SEX TRIVIA           $15 < >                 ADOPT-A-DOOR        $15 < >        BABY DERBY           $15 < >                 FILE WISHING WELL   $15 < >        ONLINE TEXT READER   $15 < >                 ONLINE TRIVIA       $15 < >        NCAA SPORTS TRIVIA   $15 < >                 DIAMOND TRIVIA      $15 < >        ENT. AWARDS TRIVIA   $15 < >                 MOVIETIME TRIVIA    $15 < >        CELEBRITY TRIVIA     $15 < >                 STAR TREK TRIVIA    $15 < >        HISTORY TRIVIA       $15 < >                 QUOTES & QUIPS      $15 < >        US STATE TRIVIA      $15 < >                 WORLD GEOGRAPHY     $15 < >        POSTTIME             $15 < >                 TIME TRIALS         $15 < >        CLASSIFIED ADS       $15 < >                 CURRENT EVENTS      $15 < >        BBS HERALD           $15 < >                 ON LINE REVIEWS     $15 < >        ON LINE GRAFFITI     $15 < >                 ONLINE STOCK QUOTES $15 < >        PICK 7!              $15 < >                 QUARTER*SLOTS       $15 < >        CATLIST              $15 < >                                                                                                 Bible OnLine is shipped on 3HD 3.5" disks, disks included in price.             * Also includes Book of Mormon and Apocrypha Doors (FREE)                                                                                                       SUB-TOTAL (FROM ABOVE)-------------------------->>>>  +____________                                                                                             If you ordered from 2 to 9 doors deduct $3                                      for each door ordered! (CONNECT! not included)        -____________                           --=== OR ===--                                                    If you ordered 10 or more doors deduct $5                                       for each door ordered! (CONNECT! not included)        -____________                                                                                             TOTAL ------------------------------------------>>>>  =____________                                                                                             I would like to download my keys YES_____  NO_____                                                                                                              If you are not a user on our BBS, please indicate the                           filename and password for the file. If you are a user                           on our system, we'll leave you a message with the                               filename and password.                                                                                                                                          FILENAME:__________________.ZIP   Please be original!                           PASSWORD:__________________                                                                                                                                     Crash my keys to this FIDO address: ____:______/______                                                                                                          Additional Costs:                                                                                                                                               FOUR (4) 3.5" HD DISKS T&J DEMO DOORS ($5.00)         +____________             FOUR (4) 3.5" HD DISKS PAROLE DEMO DOORS ($5.00)      +____________                                                                                             Just my keys on (1) disk add $2.00                    +____________                                                                                             The Total amount of your order! --------------->>>>   =____________                                                                                            =======================================================================         CHARGE IT! (Card will be verified by Combined Warning Bulletin!)                                                                                                     NAME (as it appears on card) ______________________________________             EXPIRATION DATE: ____/_____                                                     CARD NUMBER: __________________________________                                 SIGNATURE: ____________________________________ DATE: ____________                                                                                         Comments or suggestions for any of the doors?                                                                                                                   _______________________________________________________________________                                                                                         _______________________________________________________________________                                                                                         _______________________________________________________________________                                                                                         _______________________________________________________________________                                                                                         Orders outside the United States, please use your credit card or                postal money order in U.S. Funds. Any checks received from outside              the U.S. will be returned!                                                                                                                                      Don't forget, you can always register these doors online in door #7             using your VISA or MASTERCARD by calling (717)325-9481. The same discounts      will apply if you order online! You may also order demo disks and such          as part of your order.                                                                                                                                          We also have some free doors and programs available to download from            our BBS, they include:                                                                                                                                             - Announce! which sends a one screen announcement to users                        before the actual door is run.                                                - Environmental Quick Tips which makes environmental type                         screens in rotation.                                                          - BadUser which prevents bad users from playing your doors.                     - GoodUser which only allows good users in your doors.                          - T&J Stat which is an activity log analyzer for Wildcat! 3.x.                  - T&J Top 30 which lists the top 30 downloads from your                           Wildcat! 3.x activity log.                                                    - T&J Yesterday! which makes a nice screen showing yesterday's                    callers. For Wildcat 3.xx only!                                               - Ratio!, keep users with bad UL/DL ratios from entering your                     doors!                                                                        - WinCheck! checks for winners in T&J Lotto door.                               - AgeCheck! checks users age before allowing door entry. Will                     only work with DOOR.SYS and BBS that users have a birthdate                     entry.                                                                        - 1994 CIA World Fact Book!                                                     - DogFAQ Door complete dog information!                                         - 144BBS List Door.                                                             - Various wcCode applications (free).                                        @START@The UPPER ROOM BBS                                                                    Boise & the Treasure Valley's Fir     st Christian BBS!             ▄                         Serving the Lord 24 hours since 1992                         ▀█▀                                                                                 ▀        The UPPER ROOM Bulletin Board                                  │                   208-33     1-0082   8-N-1   14.4kbps                                       │                   BBS Software:  Spitfi     re v3.5                             ▄▄                       Your Sysop:    Steve McNutt, BAC                 │  │         ╟|╢                            SFNet Hub_ID:  A0208000                         ·· ···█       ·█                                                                     ::::::██     ■■■               █                           │                        ░░░░░░░░░░" "" " ""█              .....█                        │ │                 ░░░░░░░░░░░░░░░░" """" """"█       :.:::█               │            " """    ░░░░░░░░░░░░░░░░░░░     ░░░░""" """"""" ░░::.::     █              ===     " """          ░░░░░:: : ░░░░░░░░░░░░░░░     "" """""" "" ░░:::.: ░                  = =   ░"""""            ░░░░░:::: ░░░░░░░▒▒▒▒▒▒▒▒        " """""""""" ░░.:::: ░░░░     ░░        ==== ░░░"" ""         ░░░░: :: ▒▒▒▒▒.                   ▓▓▓▓▓▓▓" """"  """" ░░:::::           ░░░░░░░░░░░░  ====                   ░░░"  "" . ░░░::::                    ▓▓▓▓:. . ███"""" """" "               ▒▒.:::: ░░░░░░░░░·· ·              ===""" . ▒..:: ::.██..::.     .  ▀   """ """""""" ▓▓::·······              ░░░░░:: :" " " "  ▒░░     ░::: * 30 Online Games   *         Online CD-Rom   * Christian Reading Room        * Across The Wire Magazine   * SFNet Interna     tional .QWK Net * 33 File Areas   *      sWORDnet - God & Country .QWK Net   * Man     y Other Features                                      @START@Servant of the Lord BBS                                                  World Religions and Cults┼Sensuality/Homos     exuality/AIDS┼Satan, Demons, AngelChristian Studies     ┼Prai▄▄▀Prayer Worship┼Music an     d Movie Reviews┼Church and BBible History┼       ProL▄▄██Life.Abor█       on┼Society.La█ Governmen     t┼Arguable.IssuesTrinity █                ▄███            ██                      ██        ▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄Newsletters █      ██  ▄██         ┼      ██                     ██   █ ┼         ██  Magazines N█          ██     ▄▄▄▄▄▄▀ ▄▄▄▄ ██                 ┼    ██  ██                    ██ █ █Love ┼           Family P█      █     █            █  █ ███       ██  █         █   █   █   ██ ██      █ParentBible St        ██   █▄     ▄▄▄▄  █  ██ ██     █          █ █   █  ██  ██  ██       █  █BiograFamous C█             ██     ██   █      █ ▄█             █ ██   ██ ██▄▄▄▄█         █ █ █▄██  ██ ██             █GraphiGame Pro█ ███                 ██▄█▄▄▄▄▄██▀█       █ ▀██  █   █      █      █  ██  ██ █┼               █PASTORVirus Pr█ ██           ┼      ██        ██   █  ▀█      ███          █   █          ██    █BIBLICBible Se█         █       ██                        ██        ┼        ███          █   █NOLOGYDungeons        █     █             of the Lord BBS                 █             █   █AlcohoForeign Lang                  ▄▄██┼Christian Networks List┼Tele     communications┼Rom█n CatholicsBible      Subject Word Searches┼Evangelism and Missions Texts      ┼Online Bible and SSeedMaster┼Antiqu     ity: 1st & 2nd Centuries┼Christian Research Institute       ┼Handicapped Information Bible               Home of the        Commentaries Sermons Apo     logetics┼Christian Poetr  CI On-Line Bib     le College  Bible Study Outlines┼Ba            ptism┼Books and Tracts┼Pr         804.590.2161 ┼ 804.590.2221Points to Ponder          ┼GeograArchaeology┼Prophecy┼      Holy Spirit┼Devotionals┼KJV Materi      als┼Inspiration┼Liter          @START@Ralph                                                                    ██           World's Largest Collection Of      Door Games Online!!██████████████████████     █████████████████████████████████████████████████                           ████████████▄ ▀▀█████████████     ██████▀▀▀████▄▄▄▀████████▀██                          ███████████████▄▄▄▄  ▀█▀▀▀▄ ▀██████▀▀█▄▀▀█▄ ██ ▀█▀      ▀█▀ ▀████████████████      ███████████        ███▀▀▀ ▄▄▄▄  ▀▄ ▀▄▄ █▄  ▄▄  ██ ██  █▄███     ███████████████████████████████████████▀█▄▄ ▀█▄  ██     ██  ▀▄██████████████████████████████     ██▀▀██▀▀██▀█▄▄▄SysOp: Cody▀██       ██████████████████████████▀███▄▄▄█▄▀▀▄▄ ▀▀▄        CoSys: Mirth & Sean  ▀█████████████████         ███████▀▀█▄▄▄▄▄ ▀▀▄▄▀████████     ████████████████▄ ▄▄▄▄▀▄   (512)339-7838 /      (512)339-2624 - 28,800 Baud ▀█████████████     ▀▄ ▀█▀▀▄▀▀▀█▄▄▄▀▀████████████         ███▄▄█████▄▄▀██████████     ┌──────┐ ┌──────┐ ┌─┐    ┌─────┐ ┌─┐ ┌─┐  Home Of      Austin Online Echo▀▀████████│ ┌──     ┐ │ │ ┌──┐ │ │ │    │ ┌─┐ │ │ │ │ │& Bizzare Creations     ▀█████│ └──┘ │ │ └──┘ │ │ │    │ └─┘ │ │      └─┘ │▄█▄▄▄▄  & Stuff Magazines    ▀██         █│ ┌─┐ ┌┘ │ ┌──┐ │ │ │    │ ┌───┘ │ ┌─┐ │         ▄▄█████████▄▄▄▄▄███▄▄███        │ │ │ └┐ │ │  │ │ │ └──┐ │ ││ │ │ │▄██      ██████████████████████▄▄▄█▄▄▄▄▄████     └─┘ └──┘ └─┘  └─┘ └────┘ └─┘└─┘ └─┘████████     ██████████████████████████████                                                                                              Totally Free BBS, 27 CD's Online, Over 400 D     oor Games Online, InterBBS Games                     @START@Parole Software!                                                         ██████████          ████████████         ████████████         ████████████         ████████████         ████████████         ██████████           ─┬─┴──┬─┴──┬─┴──┬─┴──┬─┴──┬─┴──┬─┴──┬─┴──┬─┴──┬─┴──┬─┴─     ─┬─┴──┬─┴──┬─┴──┬─┴████             ─┴─┬──┴─┬──┴─┬──┴─┬──┴─Live! From the Heart of North      Carolina┴─┬──┴─┬──┴─┬████          ─Dennis Maidon, SysOp┬▄██     ██████┌────────────┐█████████████████     ▄▄──┬─┴──┬─┴████             ─┴─┬──┴─┬──┴─┬──┴─┬─▄██████████│      919-965-4696│█            ██████▄      ─┴─┬──┴─┬████─┬─┴─     ─┬─┴──┬─┴─┬──▀████████████└──────────     ──┘             ████████▀─┴──┬─┴            ████─┴─┬──┴─┬──┴─┬─┘            ███████████████*BBS Direct*   ███         *██████████████▀▀┴─┬──┴─┬        ████─┬─┴──┬─┴──┬─▄▄█     ████████████████Clayton, NC██████████     ████████████▄┬─┴──┬─┴██        ██─┴─┬──┴─┬──▄▄████████████████      FIDO 1:151/185.0█████████████████████          ┴─┬──┴─┬████─┬─┴──┬     ─┴█████████████▀▀▀─┬─┴──┬─┴──┬              ▀███████████████████████▀▀┴──┬─┴──┬─┴     ████─┴─┬──┴█████     ██████▀▀─The─Parole            ┴Board─BBS┴▀      ███████████████▀──┴─┬──┴─┬──┴─┬██     ██─┬─┴──┬─┴──┬─┴──┬─┴─ 8.4 Gb Fil     e Storage─┬─┴▀███████████▀─┴─     ─Super Rassle┴██       ██─ Satellite! ┬──┴─┬─     ─┴─ A WILDCAT! BBS ──┴─┬──             ▀████████▀┴─┬──  CatLi     st   ┬████─        RIP Graphics┴──┬─ Home of "PAROLE      Software" ─┬─▀█████▀─┬─┴──      OLT! / PSA ┴██        ██─Xpress! Mail┌──┴─┬──┴─┬─     ─┴─┬──┴─┬──┴─┬──┴─┬──┴─┬─▀██▀──┴─┬──      Sex Trivia ┬████       ─┬─┴──┬─┴──┬─┴─┬──┴────┴──┬─┴──┬─┴──┬─┴──┬─┴──┬─┴──┬─┴─     ─┬─┴──┴─┬─┴──┬─┴──┬████            ─┴─┬──┴─       US Robotics modems exclusively       / v.Everything      ─┬──┴─┬██       ██─┬─┴──┬─┴──┬─┴"When you only have time t     o call the very best"┬─┴──┬─┴──┬─┴██      ██████████          ████████████         ████████████         ████████████         ████████████         ████████████         ████████                  @START@Parole Software Programs                                                                         The Parole Board BBS                                                                Clayton, NC                                                                                                                                   Node1 -> (919) 965-4696 ──> USRobotics V.Everything                                         InterNet: dmaidon@nando.net                                                http://www.tjsoft.com/public/parole.htm                                                ftp.tjsoft.com /PAROLE                                                                                                                    ╒═════════════════════════════════════════════════════════════╕                 │ You can now get updates to this file via the InterNet.  Use │                 │ the `finger' command to get the latest version.             │                 │                  `finger dmaidon@cris.com                   │                 ╘═════════════════════════════════════════════════════════════╛                                   ----- VISITIN' WARDEN -----                                                                                                                 Welcome to The Parole Board BBS.  As a Visiting SysOp you have *NO*             U/L-D/L ratio so you can pig out to your hearts content.                                                                                                        We now have several very useful utilities for SysOps:                                                                                                           You may also request the REGISTER.TXT by using the MAGIC! name of               "REGISTER".  The distribution sites may be requested by "SITES".                                                                                                                         ----------------------                                                 wcCode Applications for Wildcat! 4.x                                                                                                            BD_MSG12.ZIP   Send your users a personal message on their                                     birthday.  Also creates a full color BULL or HELLO                              screen.  FREE!                                                                  MAGIC!: BIRTHDAY                                                                                                                                 AN_MSG10.ZIP   Send users a personal message on the anniversary of                             the first call to your BBS.  FREE!                                              MAGIC!: ANV_MSG                                                                                                                                  NEWCAL15.ZIP   Creates a bulletin of all the new callers to your                               system for a specified number of days.  FREE!                                   MAGIC!: NEWCALL                                                                                                                                  WHOYST10.ZIP   Creates a bulletin of all callers that placed a call                            to your BBS yesterday.  FREE!                                                   MAGIC!: WHOYEST                                                                                                                                  WCPAGE15.ZIP   [P]age SysOp replacement module.  FREE!                                         MAGIC!: PAGE                                                                                                                                     TIC2WC10.ZIP   A TIC processor for WC! 4.01.  Free!                                            MAGIC!:TIC2WC                                                                                                                                    WCDEL10.ZIP   Utility to delete files from WC! db from a text file.                           Free!                                                                           MAGIC!: WCDEL                                                                              ----------------------                                                                                                                 GPAPER55.ZIP   Adds Compu-Paper effect to text files.  New Look!                               Now supports WC!3, PCB, Synchronet and SearchLight                              special color codes.                                                            MAGIC!: GPAPER                                                                                                                                   ACOLOR62.ZIP   Adds ANSI color to text files.  Completely SysOp                                configurable.  Supports WC!3 and PCB color codes.                               MAGIC!: ACOLOR                                                                                                                                   CVTWCT30.ZIP   Utility for WC! SysOps to convert the data in                                   WCTEXT(r).DAT and WCTEXT(r).DEF to text files.                                  Useful.                                                                         MAGIC!: CONVERT                                                                                                                                  CVTPRM10.ZIP   Utility to convert the WC!4 .PRM files to ASCii                                 format.  Very useful utility.  FREE!                                            MAGIC!: CVTPRM                                                                                                                                   STANDBY!.ZIP   Batch file utility that holds a batch file for a                                preset time or immediately runs the bat file if the                             preset time has passed.                                                         MAGIC!: STANDBY                                                                                                                                  TAGGER10.ZIP   Utility to add a bit of change to your BANNER files                             in your BBS Mailers.                                                            MAGIC!: TAGGER                                                                                                                                   0BYTE-12.ZIP   Creates the '0' byte files you need to properly                                 install a CD-ROM drive on WC! 3.0.                                              MAGIC!: 0BYTE                                                                                                                                    DAYB4-15.ZIP   Creates HELLOx or BULLx screens informing users of                              number of days till Christmas.  Supports WC!3.x and                             PCB specific color codes.                                                       MAGIC!: DAYB4                                                                                                                                    RCOLOR21.ZIP   Discontinued!                                                                                                                                    PCOLOR21.ZIP   WC! utility to add color to the WCPRO double files                              listing.  Uses WC! specific "@" color codes.  Now                               supports WC! 3.x and 4.x.                                                       MAGIC!: PCOLOR                                                                                                                                   TXTLOG11.ZIP   Utility to notate text files from a batch file with                             a short message and the date and time.                                          MAGIC!: LOGGER                                                                                                                                   PRTNUM10.ZIP   A FREE utility to write the users record number and                             expiration date to the ACTIVITY.LOG for each caller.                            A WC!3.6+ specific utility.                                                     MAGIC!: NUMBER                                                                                                                                   HOSTGE22.ZIP   A not so light-hearted look at the "leader" of our                              nation.                                                                         MAGIC!: HOSTAGE                                                                                                                                                           ----------------------                                                                                                                 PSA-V21.ZIP    Purity 1000 Stand-Alone Version.  Now your users                                can enjoy Purity 1000 in the privacy of their home.                             It includes ANALYZE.EXE which will compare the                                  output files from PSA and P1000.                                                MAGIC!: PSA                                                                                                                                      SUPTRV10.ZIP   Play at home trivia program with 1700+ questions.                               MAGIC!: SUPER                                                                                                                                    XMAS-20.ZIP    Informs you of the number of days left till Xmas.                               Batch Utility.                                                                  MAGIC!: XMAS                                                                                                                                                            ----------------------                                                            BBS DOOR PROGRAMS                                                             ----------------------                                                                                                                   PICK7_10.ZIP   BBS Door program based on KENO/Lotto.                                                                                                            RASSLE.ZIP     Wrestling Door Pgm for WC! and other BBS systems                                Super Rassle v6.2                                                               MAGIC!: RASSLE                                                                                                                                   ADOPT50.ZIP    Adopt-A-Door program to let your users know that a                              particular door program needs a sponsor.                                        MAGIC!: ADOPT                                                                                                                                    PURITY27.ZIP   Door Program based on the PURITY 500 questions.                                 This program is for *Mature* Adults Only!                                       MAGIC!: PURE500                                                                                                                                  P1000V27.ZIP   Purity 1000 - Lots of new features that are                                     available for the users.  Adults Only!                                          MAGIC!: PURE1000                                                                                                                                 SEXTRV52.ZIP   Sex Trivia Door Program.  For *Mature* Adults Only!                             MAGIC!: SEXTRV                                                                                                                                   ESP!24.ZIP     Guess the Number  BBS Door Game.  FREE!                                         MAGIC!: ESP                                                                                                                                      BDERBY26.ZIP   New Baby on the way?  Let your users guess the                                  baby's vital stats.                                                             MAGIC: DERBY                                                                                                                                     OLT-50.ZIP     On-Line Trivia  1750 Questions on various subjects.                             Now supports a RIPSCRIP interface.                                              MAGIC!: OLT                                                                                                                                      OLTR-V26.ZIP   OnLine Text Reader  Read text files online.                                     Multi-BBS Door program.                                                         MAGIC!: OLTR                                                                                                                                     FWISH23.ZIP    File Wishing Well -NEW!- Allow users to list                                    files they are looking for.                                                     MAGIC!: WISH                                                                                                                                     RREAD33.ZIP    Discontinued!                                                                                                                                    SPRTRV38.ZIP   NCAA Sports Trivia  Multi-BBS Door Pgm.                                         MAGIC!: SPORT                                                                                                                                    AWARD38.ZIP    Entertainment Awards Trivia   Questions pertaining                              to the Academy Awards.                                                          MAGIC!: AWARD                                                                                                                                    MOVTRV38.ZIP   Movie Trivia  BBS Door Pgm to test your Movie Trivia                            Knowledge.                                                                      MAGIC!: MOVIE                                                                                                                                    DMDTRV38.ZIP   Diamond Trivia  BBS Door Program with questions                                 pertaining to baseball.                                                         MAGIC!: DIAMOND                                                                                                                                  CELEB38.ZIP    Celebrity Trivia  'Fascinatin' Facts about Famous                               Folks' BBS Door program to test your knowledge about                            Famous People.                                                                  MAGIC!: CELEB                                                                                                                                    TRKTRV18.ZIP   Star Trek Trivia.  A BBS door program to test your                              knowledge on all aspects of "Trek" trivia.                                      MAGIC!: TREK                                                                                                                                     QUOTES20.ZIP   Quotes & Quips! Trivia.  Door program to test your                              knowledge of famous sayings and quotes throughout                               history.                                                                        MAGIC!: QUOTE                                                                                                                                    CATLIST.ZIP    CatList! v4.70 BBS List Door.  Works similar to                                 WCLIST on Mustang! BBS.  Compat. w/Wildcat! Only!                               Notifys users when their listings have expired.                                 Now incorporates RIPSCRIP Graphics!                                             MAGIC!: CATLIST                                                                 MAGIC!: CLIST386  >PATCH for 386 compiled version.                              MAGIC!: CLIST286  >PATCH for 286 compiled version.                              MAGIC!: CATTEXT   >CATLIST.TXT from CatList door.                                                                                                PTIME15.ZIP    Post Time.  A horse racing simulation door.                                     MAGIC!: POSTTIME                                                                                                                                 TTRIAL26.ZIP   Time Trials.  A drag racing simulation door.                                    MAGIC!: TTRIAL                                                                                                                                   CLSSAD26.ZIP   Classified Ads.   A BBs door program that allows                                users to input ads.                                                             MAGIC!: CLASSIFY                                                                                                                                 CEVENT23.ZIP   Current Events.  A calendar door for BBSs.  New                                 features.                                                                       MAGIC!: EVENT                                                                                                                                    HERALD12.ZIP   An announcement type door that allows the sysOp to                              send a display screen to their users.  Supports                                 RIPSCRIP!                                                                       MAGIC!: HERALD                                                                                                                                   TORC11.ZIP     Truth or Consequences v1.0  Initial Release                                     A FREE Gag door for your users enjoyment.                                       MAGIC!: TORC                                                                                                                                     HISTRY12.ZIP   American History Trivia.  Initial Release.                                      MAGIC!: HISTORY                                                                                                                                  OLREV-10.ZIP   Initial Release!  A full featured Review door.                                  MAGIC!: REVIEW                                                                                                                                   OLG-V10.ZIP    Initial Release!  A full featured Graffiti Door.                                MAGIC!: OLG                                                                                                                                      STATES10.ZIP   US States Trivia door.                                                          MAGIC!: STATES                                                                                                                                   GEOTRV10.ZIP   World Geography Trivia door.                                                    MAGIC!: GEOGRAPHY                                                                                                                                QSLOT10.ZIP    Quarter*Slots  Online Slots door.                                               MAGIC!: QSLOTS                                                                                                                                                         ------------------------                                                                                                                         Check out the PAROLE Software File Area for current files.                                                                                                                     ------------------------                                                                                                                           All programs "Copyright 1991-95, PAROLE Software"                                              ALL RIGHTS RESERVED                                     @START@The LOONEY BBS                                                           Sac, ▄▄▄▓▒▒▒░░░░               ▀▀▀▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▀▀▀▄▄            FidoNet  1:203/375                  CA ▄▄█▓▓▒▒▒░░░░            ▀▀▄▄▄     ░░▒▒▒▒▓▓▓▓██████▄▄      ▄  WackyNet 614:25/2                 ▄▄ █▓▓▒▒▒░░░░           ▀▄▄     ░░░░░▒▒▒▒▒▒▒▒▒▒▓▓▓█████       ▀▄▄ JDR_Net 1000:9     16/1           █▓▓▒▒▒░░░░ ▀▄        ░░░░░▒▒▒▒▒▓▓▓▓▓▓▓▒▒▒▒▒▒▓▓▓█████                                          █▓▓▒▒▒░░░░       ▀▄  ░░░▒▒▒▒▒▓▓▓▓▓███████▓▓▓▓▓▓     ▓▒▒▓▓████  Contests, Shopping Mal     l   █▓▓▒▒▒░░░▀▄  ░░▒▒▒     ▓▓▓▓▓███████████████████▓▓▓▓█           ███   CD Rom, 1.5+Gigs Files        █▓▓▒▒▒░░  ░░▒▒▓▓▓██████████▀▀▀▀▀▀▀███████      ████▓████                                █▓▓▒▒▒░ ░░▒▒▓▓████████▀▀▄     ▄▄▒▒▒▒▒▒▒▄▄▄▄▀▀▀█████████             Using the All-Inclusive   █▓▓▒▒     ░░▒▒▓▓█████▀▀▄▄▄▒▒▒▒▀▀▀▀▀▀▀▀▀▒     ▒▒▒▒▒▄▄▀▀█████   Ju     ggerNaut JDR_BBS       █▓▓▒▒▒▒▓▓         ████▀▄▄░░░▀▀▀▄   ░▀▀▀     ▓▓▓▄▀█▄▀▀                                █▓▓▒▒▒▓████▀▄           ░░▀▀ ▄▒▓▓██▄   ░ ▄                ▒▓██▄ ░▄▀▀▄▄▀▓▓     ▄▀▀ Featuring Menus in              █▓▓▒▒▄▓█▀▄ ▀▀            ░▒▓██████   ░▒▓█████ ▒▓ ▄▄             ▓▓▓█  Spanish,French,Italian             █▓▓▒▒▓▓██            ░ ░▒▓████▀███ ░▒▓███████ ▒▓         ▓▓█▀▀   German,English,Jive                    █▓▓▒▄▀▀▀            ▀   ░▒▓███   ██ ░▒▓██▀ ▀██      ▒▓ ▀▀▀▀                                         █▓▓▒▒▄▀▀▀▄▓▒▓████▄██          ▀░▒▓█▄ ▄█▀▄▒▓   Official Dis     tribution Site for    ▀▀      █▓▓▒▒▓▓▓▓░  ▀▀███▀▀    ▀               ▒▓▓███▀▄▒▓▀▀   T&J Software          &  BG Creations ▓▓▓█     ▄▀▀▓▓▒▒▒▒▒▒▀▀ ▄░▒▒▓ ▓▓▓▓     ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▒▒▒███      ▓▄▄▒▒▒▓▒▒▒▄▄▄░░░░▒▒▒▓       ▄▄▀▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒░     ░░████▓▓▓▓▒▒▄▀▒░░░░░     ▀▄░░░░░░▒▒▒▒▒▓ █▀▄░     ░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░28     .8▄▀██████▓▓▒▒▄▄▀▀▀ ░     ▒▒░░░░▒▒▒▒▒▒▓▓▓▀▄▒░▒▒      The LOONEY BBS  (916     )366-0375 ▓▓▓▓▓▓▄▀██████▓▓     ▓▒▒▒▒┘▒▓▓┘▒▒▒▒▒▓▓▓▓▓▀▀▄█          ░▒┘▒▒▓┘▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓     ▓▓▓▓▓▓▓▓ ▒▒▒▒▒▒▒▒▄▄▀▀█████▓▓▓▓▓▓      ▀ ▓▓▓▓▓▀▀▀▄▄▀▀▀░▒▓▓▓        █ ▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒ ░░░░░░░░░░░░           ▄▄▀▀▀████▀▄██▄▄▄▄▄██████     ██▄▄▀ █▀▄░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░      @START@@Liberty BBS                                                                                 ▄█████▀    ▄▄██     ███▀         ▀▀██▄       ▄▄█▀ ▄▄█▀     ▀▀▀          ▄     ▄        ████▀    ▄▄████▀          ▄▄   ▀▀█▄         ▄█▀  █               ▀███▀  ▄█▀      ███     ▀    ▄█████▀       ▄▄████████   ██████▀   █▄   ▄█████▄▄     ▄    ▀     ▀▀  ▄█▄██▀    ▄█████▀      ▄██████     ███▀▀█▄    ▀▀     ██▀   █████████▀        ▄█        ▀ ▀      ▄█████▀    ▄█████████▀▀    ▀█▄        ██▀        █▀      ▀ ▀    ▄  ▀ █▀  ▀█▀  ▀▀▀ ▄▄▄▄▄▄     ▄ ▀▄████████▀▀        ▀▀██▄▄▄▄▄██▀   █                   ▄    █▀   ▀     ▄▄▄▄████████          ██▄▄ ▀██▀▀        ▄▄███▄ ▀█████▀▀   ██  ▄███     █████▄   ▀      ▄▄▄██████████     █\  ████▄ ▄      ▄▄██████▀▀▀▄▄             ██  ███▀▀▀▀▀█▀   █▄     ▄       ████████████▀▀▀▀▀██████▄▄ ▄▄█████▀▀▀          ▀▀█▄▄    ▄█ ▄▀ ▄▄▄███▄     ▀█▀   ▄      ▀▄ ▀██████ ▌▄▀▀▌█ ▀██▀▀████▄          ▀█▀▀         ▄▄▄▀██████▀▄▀ ████████ ▄   █▀       ▄▄████▄ ████▀▄ ▐▄▄▐ █  ▄▄▄▄     ▄ ██▄▄        ▄▄██████▄  ▀▀▀▀ ▄███▀▀▀▀  ▀     █▄    ▄▄██▄ ▀██ ████▄▄▄ ▄▄▀ ▄███████     █████▄▄   ▄▄██████▀▀▀▀▀▀▄▄  ▄██▀       █▀         ▄█████████▄ ▀▀█████▄▄█████████████████▄          ██████▀▀        ▀▀▀▀▀▀▀▄█            ▄██████████▀▀▀  ▄▄▄▄▄ ▀█████████████████▄       ▀█▀        ▄   ▄██████▀ ▄▄▄▄██████     █▀▀ ▄███████████████████▄      @LIBERTY BBS      █▀  ████▀ ▄▀▀▀   ▀▀▀▀▀   ███████████████████████     ▄   Sylacauga, AL ▀█             ██▀ ▄▀▀    ▌ ▄█▀▀▀█▄ ██████████████████     █████▄▄(205) 245-9139 ▀   ▐        ▐▌█▀▄▄    ▄█ █ █ ▄████████████████     ████████████▄Fido: 1:3602/1776     ▐     ▐  ▀██▀ ▄▄█ █ ▄████████████     ████████████████████   SysOp: Alan Albert           ▀  ▀  ▄██ ██████████████████████████████     ██████ CoSysOP: Gary Bennefield ▄▄        ▄        ▄██████████████████████████████████████▀█24      Hours    ▄    ▄▄██████████████████████████     █████████████7 DAYS▀ █▀ ▀██▀  █▀█████▀▀██▀ ▀██     ▀▀███▀  ▀██▀ █▌14.4 bps                                       @START@DataStream BBS                                                           Registered Doors / FidoNet 1:2215/290 / SONiC FUSiON      Distro / Oblivion/2 v2.30█▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀█     ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀██ █▓▒▀▀█       █▓▒▀▀█ ▀▀█▓▒▀▀ █▓▒▀▀█ █ █▓▒▀▀     █ ▀▀█▓▒▀▀ █▓▒▀▀█ █▓▒▀▀▀ █▓▒▀▀█ █▓     ▒▀▀█▀▀█ ██ ▓▒█  █ ▓▒█  █ █ ▓▒     █ █ ▓▒█  █ █ ▓▒█ ▄▄▄█            ▓▒█ █ ▓▒█  █ ▓▒█ ██ ▓▒     █  █ ▓▒█  █  █ ██ ▒██  █ ▒██  █       █ ▒██ █ ▒██  █ █ ▒██      ▀▀▀█ ▒██ █ ▒██  █ ▒██ ▀▀      ▒██  █ ▒██  █  █ ██ ▒██  █            ▒██ ▀█ █ ▒██ █ ▒██ ▀█          █ ▀▀▀▀▀█ █ ▒██ █ ▒██▀█▄         ▒██▀▀  ▒██Æ▀█ ▒██  █  █       ██ ▓▒█  █ ▓▒█  █ █ ▓▒█         █ ▓▒█  █ █▀▀▀▀▀ █ █ ▓▒█         █ ▓▒█  █ ▓▒█ ██ ▓▒█     Ç █ ▓▒█  █  █ ██ █▓▒▄▄█ █▓▒         █ █ █▓▒ █ █▓▒  █ █ █▓▒      ▄▄█ █ █▓▒ █ █▓▒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