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1995-01-01
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22KB
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567 lines
*-------------------------------------------------------------------------*
| THE CONTENTS OF THIS SOFTWARE PACKAGE INCLUDING BUT NOT LIMITED TO MAP |
| FILES, EXECUTABLE FILES, DOCUMENTATION FILES AND SETUP FILES ARE |
| COPYRIGHTED MATERIAL AND MAY NOT BE MODIFIED IN ANY FORM. |
*-------------------------------------------------------------------------*
Documentation file SYSOP.DOC
RPG-2100 * THE WRAITH OF KHALAL v2.00
Copyright (c) Carlos Garcia 1994-1995
=--------------------------------------------------------------------=
TABLE OF CONTENTS
=--------------------------------------------------------------------=
DESCRIPTION . . . . . . . . . . . . . 1
REQUIREMENTS . . . . . . . . . . . . . 2
INSTALLATION . . . . . . . . . . . . . 3
SHAREWARE . . . . . . . . . . . . . . 4
REGISTERING THE GAME . . . . . . . . . . . 5
COMMERCIAL REDISTRIBUTION . . . . . . . . . . 6
WARRANTY . . . . . . . . . . . . . . 7
DISCLAIMER . . . . . . . . . . . . . . 8
HISTORY . . . . . . . . . . . . . . 9
CREDITS . . . . . . . . . . . . . . 10
DISTRIBUTION/SUPPORT/BETA TESTING BBSes . . . . . . 11
CONTACTING THE AUTHOR . . . . . . . . . . . 12
═----------------------------------------------------------------------═
DESCRIPTION Section 1
═----------------------------------------------------------------------═
In this the first one of the series, you have been summoned to one of
the countries of the land and are ask to help avoid the awakening of
Khalal; a semi-god, semi-dragon; found during the construction of cities
in the Land Of Eternal Confusion.
Terrible mutations make the builders of the cities transform into
unthinkable monster, some Insectoids, others Evils' Shadows. Amongst
these mutations, there is one known as the Wraith of Khalal, which
controls the rest and is trying to awaken the body found, bringing
Khalal back from the death.
It is here when you are summoned by the wise men of the land to avoid
the awakening.
Play as a FIGHTER and become a master of wars by raising your attributes
at any of the local Killing and Casting Community Colleges, use weapons
capable of defeating Snake Men with one blow, or fight Black Demons for
their Eternal Deaths!
Or choose the path of mystery and knowledge and become a WIZARD, learn
new spells as you increase your level, learn to cast healing spells and
heal your self while in battle without the need of Healing Potions,
search for the Mars' Polearm and be unstoppable!
Or, be a ROGUE and share the benefits of both WIZARD and FIGHTERS.
Explore the vast world of the land and avoid unnecessary battles when
you can, for when the time is ripe to battle to the death, only one man
leaves the arena ALIVE! Take on one or several of the Royal Commissions
and get pay to better equip your self, while interacting with the world
around you. Get hints from the old men of the land, and prepare for the
Land Of Eternal Confusion!
An incredible adaptation of role-playing specially designed for BBSes!
═----------------------------------------------------------------------═
REQUIREMENTS Section 2
═----------------------------------------------------------------------═
RPG-2100 * THE WRAITH OF KHALAL is a completely graphical door game
which requires the use of an IBM-type computer or compatible with 300k
of conventional memory, ANSI.SYS, and a BBS capable of generating a
CHAIN.TXT, DORINFO?.DEF, EXITINFO.BBS, SFDOORS.DAT, CALLINFO.BBS,
DOOR.SYS (GAP/PC-Board, Doorway, Wildcat style) drop file.
- Optional: Fossil drivers will be automaticaly detected and used if
present to allow for maximun compatibility with various systems as
well as multiple-port serial cards such as DigiBoard.
═----------------------------------------------------------------------═
INSTALLATION Section 3
═----------------------------------------------------------------------═
A setup and installation program has been supplied with the program
package. At the DOS prompt, type "SETUP.EXE" to bring up the
installation program. From there, you can:
1) install a new game -which will move the files to and from any
directory chosen by you-
2) reset and re-start an old game
3) print an order form to obtain a registration code from the
author
4) set shareware version of game into registered mode
5) Get last minute information on the game
While installing, the setup program will ask you for:
- Your BBS name
- The name of the directory you are installing to
- Amount of time you will allow your users to play
- Number of times per day they can play.
After installing the game, the setup program will create a batch file
for you to use when calling the game. You are now ready to play. If
you need to modify the batch file or are having trouble, type 'EXAMPLES'
at the DOS prompt.
To call the game, you would call the START.BAT file with a parameter.
The parameter is the full path and name of the drop file.
Drop files supported are: CHAIN.TXT, DORINFO?.DEF, EXITINFO.BBS, DOOR.SYS,
SFDOORS.DAT, and CALLINFO.BBS.
If you prefer to call the game without the use of a batch file, you may
enter the following command in your BBS door setup, as long as you change
to the game directory before calling the program:
WRAITH.EXE c:\bbs\door\node3\door.sys
^
|
Or any other legal drop file name -----------------+
═----------------------------------------------------------------------═
SHAREWARE Section 4
═----------------------------------------------------------------------═
The idea of Shareware is nowadays widely understood. Programs are
released as Shareware when the author intentionally releases the program
to anyone just for the asking. There usually is no copying restriction
and anyone coming into contact with a Shareware program is highly
encouraged to make copies for friends or to upload it to any BBS
(Bulletin Board Service).
Most of the time, there is a time limitation for use of the program,
meaning that anyone who uses the program beyond a period of time -
usually 30 days- must register it (pay for it) by sending a small
contribution to the author for his/her efforts.
RPG-2100 * THE WRAITH OF KHALAL is a shareware program, Copyright (c)
1994-1995 by Carlos R. Garcia. You are encouraged to try the game on your
BBS for a period of no more than 30 days, after which you must either
register the game or stop using it. If you decide the game is worth the
$20 (USA) fee for registration, run the program "SETUP.EXE" to order
your registration key-code directly from the author or alternately,
print the file ORDER.FRM included with the game package.
Registered games allow their users to advance beyond the level SIX
restriction in the shareware version.
═----------------------------------------------------------------------═
REGISTERING THE GAME Section 5
═----------------------------------------------------------------------═
As mentioned in the section SHAREWARE, RPG-2100 * THE WRAITH OF KHALAL
is shareware and should be registered after a trial period of no more than
30 days. Registered users will enjoy LIFETIME unlimited upgrades, no
more pauses indicating the unregistered status of the game, ability to
advance beyond level six, a $5 (USA) discount in any other game in the
RPG-2100 series, and best of all, peace of mind by knowing you helped offset
the cost of developing the game and supported the shareware concept, thus
encouraging the author to continue to update the game as well as to develop
new ones.
Currently, there are two games in the series:
1- RPG-2100 * The Wraith of Khalal [2100w???.zip]
2- RPG-2100 * The Awakening [2100a???.zip]
You may contact the author for information on both games <even hints>
at rpg2100@aol.com
Registration fee for THE WRAITH OF KHALAL is $20 (USA). In California,
please add sales tax. A form can be printed from the setup program
"SETUP.EXE," or you may manually print out the file "ORDER.FRM" provided with
the game package, or you may choose to send a check with a brief note to:
Carlos R. Garcia
259 N. Capitol Avenue #187
San Jose, California 95127
Please include the name of the company (BBS) you want the game
registered to (please type), your name, the name of the program you are
registering, a shipping address, and any comments you may have. Upon
receipt, your registration code will be sent to you and you may expect
to recieve it in a period of about 5 to 10 days.
International orders may take reasonably longer to receive and thus to
process. International currency is accepted, as long as it is equivalent
to US $20 at the time when ordering the game.
[*] NOTE: If you request, I can e-mail your registration code to a valid
internet electronic address upon receipt of your payment.
═----------------------------------------------------------------------═
COMMERCIAL REDISTRIBUTION Section 6
═----------------------------------------------------------------------═
This is a guideline only. For full instructions, please refer to the
accompanying file "VENDOR.DOC"
Commercial redistribution is allowed and hereby authorized as long as:
if the complete software-package, or part of, is recompressed, the
naming convention must be kept; a fee of no more of $5 US dollars is
charged for distribution; and the files are distributed in their
original, unmodified format.
As long as these guidelines are followed, there is no need for
notification to the author but it is always welcome. Those who notify
the author of their intentions to distribute the game will be sent
current versions of the program as they become available.
═---------------------------------------------------------------------═
WARRANTY Section 7
═---------------------------------------------------------------------═
The author makes no warranty of any kind either express or implied,
including but not limited to implied warranties of merchantability and
fitness for a particular purpose, regarding the software package and
accompanying documentation.
IN NO EVENT SHALL THE AUTHOR, BE LIABLE FOR ANY DAMAGES (INCLUDING
DAMAGES FOR LOSS OF BUSINESS PROFIT, BUSINESS INTERRUPTION, LOSS OF
BUSINESS INFORMATION, OR OTHER PECUNIARY LOSS) ARISING OUT THE USE OF,
OR INABILITY TO USE THIS PROGRAM EVEN IF THE AUTHOR HAS BEEN ADVISED OF
THE POSSIBILITY OF SUCH DAMAGES.
═----------------------------------------------------------------------═
DISCLAIMER Section 8
═----------------------------------------------------------------------═
This program is a work of fiction. Names, characters, places, and
incidents, are product of the author's imagination or are used
fictionally. Any resemblance to actual events, localities, or persons
living or dead, is entirely coincidental.
═----------------------------------------------------------------------═
HISTORY Section 9
═----------------------------------------------------------------------═
Version 2.00: Released as 2100w200.zip. 1-1-95
-NEW: Internal communication routines added so fossil
drivers are no longer required.
-NEW: Maps have been colorized and allow the user to
customize the colors and items to be displayed.
-NEW: The bank now allows for money transfers and interest
is being paid daily on deposited money.
-NEW: Players that don't stay at the INN, put their money
and weapons at unnecesary risk of being stolen!
-NEW: An insane Sorceress goes around the land selling
attributes.
-NEW: Players can now write messages to each other without
going publicly as a 'gossip' in the National
Inquisitor.
-NEW: A couple of new mutations and weapons/armors added.
-CHANGED: Operationaly, the game is now called with a parameter
for single and multinode modes alike. Also, the file
WK4NODES.EXE was eliminated and the file WKSETUP.EXE
renamed to SETUP.EXE.
-CHANGED: The parameter accepted by the game is no longer the path
to the drop file. Now, when calling the game, the full
path and name of the drop file must be used.
-CHANGED: Players do not have to be found any more. Direct
challenges take over >:) More vicious this way!
-CHANGED: The map North of the Land Of Eternal Confusion has
been modified to make it harder for beginners to be
trap there by accident (altough they deserve it!). Most
other maps have been modified too.
-CHANGED: The National Inqusitor was totally redone. It now
allows embeded user-defined colors and it displays
messages from newer to old to allow for a natural
flow of conversation.
-CHANGED: Realocated about 35% of the mutations so that even
those going to the South in the first session won't
be squashed to hard (But they will be!)
MANY MORE!
Version 1.2: Released as 2100w120.ZIP. 08-22-94
NOTE: This looks like a good all around release, so from now on,
releases won't be made as often as before.
-NEW: For those who don't read or don't wanna know how to
get pass the hallway, the old man will tell you.
-CHANGED: If you find another human, battle, and loose; your
weapons will be confiscated. Before it was just the
money, but this is more realistic.
-CHANGED: Fighters now start with 18 HP points (not 16)
-CHANGED: WKSETUP prints copy of WRAITH.BAT to include in
future releases of EXAMPLES.BAT
-CHANGED: Time to recover from node (not game) lock-up down to
90 mins.
-BUG: Wrong block of memory was being freed! This was
very likely the reason for any other bugs left. The
program *should* be a solid one now --FIXED :)
Among others, it fixes: Random game lock-ups,
wrong amount of money and type reported on human
against human battle, also on human against human
battles both records would be corrupted, an illusion
of the 'color' bug, etc.
-BUG: Inquisitor writing the first message twice --FIXED
-BUG: WK4NODES was not deleting NODESTAT.INF if it was not
setup properly. Now, even if it is not setup
properly, it will recover and erase.
-BUG: WKSETUP erased the files KING?.TXT and ROYAL?.TXT if
re-installed over an existing game, so users wouldn't
know what the first two assignments were! --FIXED
Version 1.13: Released as 2100w113.ZIP. 08-12-94
-NEW: Examples of WRAITH.BAT in file EXAMPLES.BAT
-NEW: For your viewing pleasure: KHALAL!
-NEW: Setup program easier for multinodes
Version 1.12: Limited release. 2100w112.ZIP. 08-11-94
-BUG: The color bug! Finally found it! --FIXED :)
Version 1.11: Released as 2100W111.ZIP. 08-10-94
- NEW: /L -L /LOCAL -LOCAL switch added to make local
testing easier -- released this early for it
was requested a couple of times! --
Version 1.1: Released as 2100WK11.ZIP. 08-06-94
- NEW: Tips option in main menu
- NEW: Handles are allowed. Compatible with version 1.0
- NEW: The most feared warriors in the land added to
main menu
- NEW: ANSI bulletin created upon exit
- CHANGE: Chances of being in battle down 32%
- CHANGE: EXP points for battle up 20%
- CHANGE: No more battle attacks in the main city
- CHANGE: Main menu totally redone
- CHANGE: [V]iew assignment moved from main menu to
map menu
- CHANGE: Map status/help bar colorized
- CHANGE: Chances of battle in Eastern town down 200%
- CHANGE: Buying HP points back cheaper (just a notch!)
- BUG: Node control file was being improperly erased while
player was online. -- FIXED
- BUG: Color of maps unstable. The color users should see
is dark blue. Some saw it Light blue. -- FIXED 95%
- BUG: While printing registration form, if the printer was
off, DOS error messages were not being intercepted
about 10% of the time. -- FIXED
- BUG: Installing over an existing game would erase both the
old and new files -- FIXED
Version 1.0: Released as 2100WK.ZIP. 07-30-94
- Official release of the game.
Finally, after approximately 1200 hours of intensive work,
the complete program package is finished.
This project could have taken more hours if I had not already
developed the interface for the installation program on a
previous project of mine know as The PC-Shop (TM).
Version 0.99: Released as 2100WK.ZIP. 07-27-94.
- No bugs left so, just DOC's to write!
Version 0.99ß: Released as WK.ZIP. 07-20-65.
- Limited to beta-testers.
If everything checks out OK, it will become version 1.0 final
Version 0.91-0.98: Released to WOW BBS from 6-5-94 to 7-19-94
- Many small bugs. All corrected as we went.
═----------------------------------------------------------------------═
CREDITS (or to Caesar what belongs to Caesar) Section 10
═----------------------------------------------------------------------═
Milk and Cookies: This program would not be possible without the
support and understanding of my wife Reina; my children; Bryan,
Carlos, David; and especially God, without whom, I wouldn't be.
Software: My thanks to Brian Pirie in Ottawa, Canada for developing
OPENDOORS v5.0, a door programming toolkit. You have done an
excellent job my friend. OpenDoors is found at most BBS as
ODOORS50.ZIP. I highly recommend this toolkit over any other
to all C/C++ programmers out there :)
Playability: Thanks guys for being hooked in the game :)
Kreative Killer
Gonad
Miguelita
SkyWarrior
The Dark One
The Champion Eternal
The Maker Of Dreams [Careful with this one!]
═----------------------------------------------------------------------═
DISTRIBUTION/SUPPORT/BETA TESTING BBSes Section 11
═----------------------------------------------------------------------═
Distribution and Support:
- Escape to other Worlds BBS (408) 956-1717 CALIFORNIA
SynchroNet
19.2k
4 Nodes
Log On as GUEST no password is needed
- Sphinx BBS (408) 730-0975 CALIFORNIA
TriBBS
28.8k
2 Nodes
- The Feathered Dragon BBS (402) 289-2612 NEBRASKA
WildCat!
14.4k
1 Node
- The Gondor BBS (612) 782-9543 MINNESOTA
WildCat!
28.8k
2 Nodes
Alpha/Beta Centers:
- Dante's Inferno (408) 446-4992 CALIFORNIA
Renegade
14.4k
1 Node
- Escape to other Worlds BBS (408) 956-1717 CALIFORNIA
SynchroNet
19.2k
4 Nodes
- Mysterious Powers BBS (408) 738-2034 CALIFORNIA
Spitfire
14.4k
1 Node
- Sphinx BBS (408) 730-0975 CALIFORNIA
TriBBS
28.8k
2 Nodes
- The Feathered Dragon BBS (402) 289-2612 NEBRASKA
WildCat!
14.4k
1 Node
- The Gondor BBS (612) 782-9543 MINNESOTA
WildCat!
28.8k
2 Nodes
- World of Wonders BBS (408) 363-0384 CALIFORNIA
TriBBS
14.4k
1 Node
═----------------------------------------------------------------------═
CONTACTING THE AUTHOR Section 13
═----------------------------------------------------------------------═
For distribution:
The most up-to the minute release of this and any other RPG-2100 game
will always be found at all of the distribution/support BBS centers.
Major versions will always be found on America OnLine and Compuserve.
For ideas, suggestions, comments, or to report any bugs found,
internet: rpg2100@aol.com
Snail MAIL: Carlos R. Garcia
attn: RPG-2100
259 North Capitol Avenue #187
San Jose, California 95127
═- End of file SYSOP.DOC -═