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┌────────────────────────────────────────────┐
│ │
│ Trivia MASTER V5.2 │
│ ****************** │
│ │
│ Live BBS Game for Wildcat!, RBBS, SpitFire │
│ QuickBBS, GAP, GTPower, Phoenix & others │
│ Release date 11-04-1994 │
│ │
│ (C)opyright 1990-94 │
│ -By- │
│ Late-Nite Software │
│ │
│ Marvin Davis │
│ 313 Queens Road │
│ Sanford, NC 27330 │
│ │
│ Late-Nite BBS │
│ Node-1 (919) 776-2368 Supra 28.8k V.FC │
│ Node-2 (919) 775-4477 Hayes 28.8k V.FC │
│ Node-3 (919) 775-1324 Supra 28.8k V.FC │
│ Node-4 (919) Private Hayes 28.8k V.FC │
│ Node-5 (919) 776-3318 ZyXEL 19.2k V.32t │
│ │
│ 18+ Gigs/100,000+ files/850+ file areas │
└────────────────────────────────────────────┘
Trivia MASTER! (C)opyright 1990, Page 1
Warranty
This is product is provided "as is" without warranty of any kind. The
entire risk as to the results and program performance is assumed by you.
Also, in addition, I the author do not warrant, guarantee, or make any
representations regarding the use of, or the results of the use of the
program, and you rely on the program and results solely at your own risk.
The author cannot accept responsibility for system damage, loss of profit
or any other special, incidental or consequential damages resulting from
the use or inability to use this product.
Copyright
Trivia MASTER! game is distributed as SHAREWARE. Under this concept you
may use the SHAREWARE (unregistered) version for a reasonable period of
time, which I consider to be 30 days, after which you must then either
register your copy or discontinue usage altogether.
Registration
With registration, you'll receive the latest version of Trivia MASTER!
with also the ability to download any futher updates from The Late-Nite
BBS! at no extra cost. You will also receive any support the author
can give in reference to bugs or other problems that may arise during
the games use.
I feel that sysop's have enough expense without charging a high cost for
a game for their users. I have set the cost of registration at $13.00
which I feel if people will follow the shareware concept will be enough
to cover shipping/handling costs and encourage me to write more doors
for BBS's!
SEE REGISTRATION FORM INCLUDED in this archive for ordering instructions.
When registered, the Doorware message and delay will not be present. Do
not attempt to delete or alter the Doorware message as the game will
cease to function entirely.
Distribution
You are free, in fact encouraged, to distribute the SHAREWARE
(unregistered) version of Trivia MASTER! door game provided that all
files contained in the original Trivia MASTER! archive are distributed
in the absolute original and unmodified state.
Trivia MASTER! (C)opyright 1990 - Page 2
Files found in the distribution file TMSTRxx.ZIP
These files are found in your ZIP or will be created during the runtime;
---------------------------------------------------------------------------
README ;read this first! Startup Info...
REGISTER FRM ;Form to mail in your registration.
DOORWARE ASC ;Doorware announcement - WARNING, DO NOT DELETE OR EDIT!
GAME_1 ASC ;ASCII format entro file for a particular Game configuration
GAME_1 SCR ;ANSI format entro file for a particular Game configuration
TRIVIA EXE ;The Trivia MASTER executable.
TMCODE EXE ;Datafile Encode/Decoder (REGISTERED users only!)
* TRIVIA1 USR ;ASCII file to hold current players/scores.
TITLE ASC ;ASCII Title screen file.
TITLE SCR ;ANSI color Title screen file.
TMCFG_1 DAT ;Encoded question/answer database for Game #1
TM_HELP1 SCR ;ANSI color help screen
TM_HELP1 ASC ;ASCII monochrome help screen
TRIVIA CFG ;ASCII game and BBS configuration file.
TRIVIA DOC ;Game documentation and setup info.
* TRIVIA ERR ;Logs runtime errors for record.
* SCORE_1 SCR ;Top 10 Color scoreboard
* SCORE_1 ASC ;Top 10 Mono scoreboard
* BULL#xx BBS ;MONO bulletin (auto TOP TEN) Path in TRIVIA.CFG
* BULL#xx SCR ;COLOR bulletin (auto TOP TEN) Path in TRIVIA.CFG
-----------------------------------------------------------------------------
* DENOTES file is updated/created during RUN-TIME.
Technical Support:
------------------
If you have problems with Trivia MASTER!, you may contact Marvin Davis at
Late-Nite BBS! Node-1 (919) 776-2368
Node-2 (919) 775-4477 (Subscriber Line only)
Node-3 (919) 775-1324
Node-5 (919) 776-3318
Registration/ Order Information: Fill out and mail in the form on disk!
Send Certified Check, Money Order or Cash to:
Marvin Davis
313 Queens Road
Sanford, NC 27330
Registered users get FREE updates to all releases of Trivia MASTER!
Look for other new live games from Late-Nite BBS. You can download FREE
updates to a particular game once registered, directly from the BBS.
Simply call and check in the file area "BBS Doors [LNS]" as the games
have their own download files section set aside for them!
Trivia MASTER! (C)opyright 1990, Page 3
Trivia MASTER!
(C)1990-93 Marvin Davis
Trivia Master! supports COM1-4 standard DOS ports and no third party driver
software is required (ie. FOSSIL). If you are using a FOSSIL driver you may
need to De-initialize it before starting up the game if any port control or
conflict arises. Non-Standard IRQ's are supported via commandline. Use a
"IRQ=nn" where nn = 2,3,4,5,7,10,11,12,15. Example: TRIVIA TRIVIA.CFG IRQ=5
This door has it's own internal interrupt-driven communications support and a
FOSSIL is not needed. High Speed 16550afn UART support is automatic. If the
need arises to force the FIFO off, use commandline TRIVIA TRIVIA.CFG FIFO=OFF
Default configuration filename is: TRIVIA.CFG, and to play the game outside
of a BBS, you may use the command line; "Trivia /local" or "Trivia /local/c"
for color users. This will allow you to play the game outside of a BBS.
Any valid DOS filename can be assigned to the game configuration files and
passed on the commandline in your games startup batchfile. (For example;
Trivia1.cfg, Trivia2.cfg, etc.). Below is an example of a startup batchfile
to bring up the game after the TRIVIA.CFG is edited to your desired options.
@Echo off
cd \bbs\doors\trivia
Trivia Trivia.cfg
cd \bbs
Exit
The game is called by specifying the particular configuration file that you
wish it to read (Trivia1.cfg to Trivia99.cfg) and must be a VALID DOS file
name. If NO configuration file is specified, then TRIVIA.CFG is defaulted
and the game will look for this file in the current directory.
TRIVIA.CFG [Structure]
Ln# Game Data Description
----------------------------------------------------------------------------
1. Late-Nite BBS Node-1 <BBS name for exiting game message
2. Marvin <Sysops first name
3. Davis <Sysops last name
4. Callinfo.bbs <Dropfile path/name. (check BBS support list!)
5. N/A <ASCII bulletin path/name
6. N/A <ANSI bulletin path/name
7. RTS/CTS <PORT CFG and FLOW Control
8. N/A <Printer Log (ie. LPT1)
9. NONE <REGISTERED NAME (REG)
10. 00000 <REGISTRATION NUMBER (REG)
11. SCREEN=DIRECT <Screen writes (ie. DIRECT or BIOS)
12. NODE=1 <Node number for Status line 25 (REG)
13. VIEW=YES <View correct answer if wrong (Yes/No) (REG)
14. RANDOM=YES <Random or sequential question select (REG)
15. PLAY=3 <number of plays per day (max=9) (REG)
16. MENU=NO <Multi-Game/MENU config? YES or NO (REG)
17. TITLE=Rock'n Roll Trivia <Ignored when MENU=YES, names from menu.
18. ANSI=NORMAL <follow dropfile setting or FORCE color
Trivia MASTER! (C)opyright 1990, Page 4
The TRIVIA.CFG file contains (16) lines of information in sequential order!
All options that have (REG) by them are registered options that are only
available when the registered name and game serial number are entered into
the game configuration file. The following is a line by line description
of the TRIVIA.CFG file. ALL lines are in ASCII text ending with a CR-LF
(carriage return/Line feed). Lines containing (REG) denotes a registered
game option.
LINE 1:
-------
Place your BBS name and node number as shown for the exiting message to
be shown the user as they exit back to the BBS at the end of play.
LINE 2:
-------
The BBS Sysops FIRST NAME.
LINE 3:
-------
The BBS Sysops LAST NAME.
LINE #4:
--------
The Following list of BBS dropfiles are directly supported on line #4;
USERINFO.DAT <- Native caller dropfile for WildCat v3.x
DOOR.SYS <- Standard adopted by GAP BBS and WildCat begining with V3.0
CALLINFO.BBS <- Standard from previous WildCat version 2.x
DORINFOx.DEF <- Where x=1 to 9. Used by RBBS, QBBS and others (standard)
INFO.BBS <- Native to PHOENIX BBS.
GTUSER.BBS <- Native to GT Power BBS.
PCBOARD.SYS <- Native to PC Board BBS.
CHAIN.TXT <- Native to WWIV
SFDOORS.DAT <- Native to Spitfire BBS.
PATH/Filespec
-------------
Place the full PATH/Filespec to your particular dropfile on line #4 of the
TRIVIA.CFG file. IF you happen to COPY the dropfile to your game directory
before executing the game (execellant troubleshooting method) all you need
place on this line is the dropfile <NAME> alone. The game will look in the
current directory for the file.
LINE #5:
--------
Place the full PATH/Filespec to the ASCII scoreboard bulletin to be created
or place "N/A" on the line (without quotes) specifying no bulletin desired.
LINE #6:
--------
Place the full PATH/Filespec to the ANSI (color) scoreboard bulletin to be
created or place "N/A" on the line (without quotes) to specify no bulletin
desired.
Trivia MASTER! (C)opyright 1990, Page 5
LINE #7:
--------
LOCKED PORT Configuration control. If your BBS has set your DTE port
speed to 19200 up to 115200 bps you need to tell the door to ignore the
DCE (connect speed) in the caller dropfile and use this for the port
If you wish a LOCKED port at the speeds listed below, note the syntax;
N/A <-- normal - use DCE speed for DTE port
LOCKED 19200 <-- LOCK port at 19200 bps & ignore rate in dropfile
LOCKED 38400 <-- LOCK port at 38400 bps & ignore rate in dropfile
LOCKED 57600 <-- LOCK port at 57600 bps & ignore rate in dropfile
LOCKED 115200 <-- LOCK port at 115200 bps & ignore rate in dropfile
LINE #8
-------
If a printer log is desired, you can place the printer port device #
in place of "N/A". For printer port #1 it would be "LPT1" without quotes.
LINE #9 (REG)
-------
This line it to contain your REGISTERED BBS name. This must be obtained
from the author at registration time. It is encoded with a matching serial
number which is entered on the next line as well.
LINE #10 (REG)
--------
This line is to contain your REGISTRATION NUMBER. This must be obtained
from the author at registration time and is matched to the NAME above on
line #9. Both must be entered to register the game.
LINE #11
--------
For special cases where when multitasking you get SCREEN bleeds on backround
processes on machines that cannot virtualize text screens. Normally this
is set to DIRECT, but you can request the game use slower BIOS writes.
LINE #12 (REG)
--------
Allows you to place a NODE number on the bottom line #25 status line.
LINE #13 (REG)
--------
Allows users to view correct answer if they enter a wrong answer. If the
"VIEW=YES" then this will allow users to see what the correct answer is.
LINE #14 (REG)
--------
Select questions from game database in sequential or random format. If you
select random then questions are picked arbitrarily, if not then questions
start at #1 and are incremented in order at each play whether the user gets
them right or not.
Trivia MASTER! (C)opyright 1990, Page 6
TRIVIA.CFG continued
LINE #15 (REG)
--------
Sets number of plays per game/day a user can have. Three tries is a good
mid point, much more and users will zip through your database and you will
be out of questions in short order. Maximum plays per day you can set is 9.
LINE #16 (REG)
--------
This line sets the MENU control option. IF you have other game databases
and you are a registered user, you can add up to 9 game databases and now
introduce a "menu" setup and screen so that your players can now select
some different topics to compete in. Different databases are available on
the Late-Nite BBS for registered users to download and setup.
KEYBOARD PLAY or local mode
--------------------------------------------------------------------------
TRIVIA /LOCAL ;sets game to play on the keyboard, with no color.
TRIVIA /LOCAL/C ;set game to play on keyboard and use COLOR graphics.
NOTE; Bulletins are NOT created in LOCAL keyboard mode. This is purely
an evaulation mode. Also note that during local play you can skip
past the annoy screen delay by pressing the ESCape key once. This
however, will not work when a caller is online using the game.
Game STATUS LINE;
-----------------
While the game is up, at the bottom screen line (line 25) will be the
current Player Status Line. The Game name, players name, date, time of
game start, callers baud rate and current state of the CLOCK. This will
let the SysOp know how much time the user has left in the game or online.
If the SysOp wishes to 'nuke' a player out of the game, the ESC key is the
KILL key!! Once pressed the game is terminated, so be carefull on that as
some keyboards (84 and 102) have the ESC key right next to the number 1!
FOR REGISTERED USERS!
=====================
Once registered, you can use the TMCODE.EXE file which will allow you to
DECODE the TMCFG_1.DAT (Rock Database) file into a standard ASCII file in
which you can edit, delete/add on up to a unlimited number of questions
and answers. The TMCODE program is also required to CREATE a TMCFG_x.DAT
file for your Trivia subjects. Also you will get info on how to setup a
Trivia MASTER game for other subjects that you might have a preference to
in which YOU can create databases, encode them and then setup the new
game subject via command line. Up to a total of (9) different games can
be configured from this "one" TRIVIA.EXE game file.
Trivia MASTER! (C)opyright 1990, Page 7
Registered Users continued
Entro ANSI/ASCII game config screens
------------------------------------
As an extra added feature you can "create" your own custom entro screens
for users to see on different game configurations. Each of 9 different
possible configurations can have individual screens. To have the Trivia
MASTER! executable pull them in, simply name the ANSI screen GAME_x.SCR
(where x=1-9) and name the ASCII (monochrome) file GAME_x.ASC. In this
way YOU can create color/mono screens for the particular configuration
number that you have a game set to (default = 1). These screens will be
brought up after the Shareware or Registration notice. Formatting note
for these screens. Do not use column 80 (leave blank) and edit the file
so that only lines 1-23 are used. In this way, the "pause" prompt will
appear correctly. Some terminal software (such as Procomm Plus) do have
problems occasionally in handling ANSI graphics and flashing characters
on column 80, so do not use it!
Lines 11 - 16 of the TRIVIA.CFG file allows registered users to taylor
their games individually. You can have one game randomly pick questions
and another sequentially select them in order so that the user had to
traverse the entire question database before it starts over.
Trivia MASTER! (C) 1990 Marvin Davis Page - 8
WILDCAT v3.x BBS Door\Caller File Interfaces
--------------------------------------------
WildCat v3.0 and above can directly produce two caller info files for
use with external programs like Doors. They are both very different!
They are;
(1) USERINFO.DAT (native to WC3.x)
(2) DOOR.SYS (a standard adopted by GAP Communications)
If you are going to use the caller info file named "USERINFO.DAT", you
must SET the port being used for the game in your DOS Environment. The
file USERINFO.DAT does not contain the PORT number being used! It only
contains the DCE baud rate (actual callers baud rate not PORT DTE rate).
For any external program to know what PORT to open for communications it
must look in the Environment to see if the port ID variable has been set.
This means if you type SET and press ENTER on the DOS command line, your
DOS Environment variables will be displayed. In there should be the
following variable assignment;
WCPORTID=2
this would be for the BBS using COM 2 or in the case of it using COM 1,
WCPORTID=1
If its not there you can easily SET this in your AUTOEXEC.BAT with the
following statement;
SET WCPORTID=2
If you need to only set the PORT ID for this one game, you can do it on
the FIRST LINE of the calling batchfile for the game;
SET WCPORTID=2
TRIVIA
CD C:\BBS
EXIT
If you DO NOT wish to use WILDCATS v3.0 new caller file (USERINFO.DAT),
you can always use the DOOR.SYS caller file that WC writes and change the
path to DOOR.SYS in line #4 of the TRIVIA.CFG file and call the game.
This tells the game to read DOOR.SYS for the caller info.
So, you as a WC3.x user have two different ways to directly interface
this game to your BBS. Either use DOOR.SYS or USERINFO.DAT.
Trivia MASTER! (C) 1990 Marvin Davis Page - 9
Trivia MASTER! V5.1
Easy Registeration Form!
------------------------
Mail to: Marvin Davis
Late-Nite BBS
313 Queens Road
Sanford, NC 27330
Your Name_______________________________________________________
Street Address_______________________________________________________
City_______________________________________________________
State, Zip_______________________________________________________
Home Phone#_______________________________________________________
BBS Name_______________________________________________________
BBS Hours____________________ /Baud Rate________________________
BBS Phone#_______________________________________________________
BBS Software_______________________________________________________
(Check one) Disk format is; 5.25 (360k) _____ 3.5 (720k) _____
(Check one) Registration for SINGLE Node _____ $13.00
2-4 Node _____ $15.00
5-99 Node _____ $20.00
If possible don't send a personal check, send Bank draft/money order,
Postal money order or $13.00 US currency. A Personal check may cause a
1-3 week delay in processing. THANK YOU for registering this Doorware!
It will encourage me to write more doors in the future.
NOTE:
If you only wish a 'KEY' to unlock the game and do not need or wish other
copies of Late-Nite doors then send only $10.00 US (Single Node Only) and
your KEY to unlock the game will be mailed to you or call Late-Nite BBS
and request the info in Email or Chat for quick immediate registration!
For a game only "ONE" registration will ever be needed for ANY release!
Also try these Late-Nite games, Super Rig!, Dark Castle, and Civil WAR!
Starvin' Marv's Late-Nite BBS, Sanford NC, 16+ Gigs w/100,000+ files.
Node-1 (919) 776-2368 28.8k/14.4k/9600/2400 Supra V.FC
Node-2 (919) 775-4477 28.8k/14.4k/9600/2400 Hayes V.FC
Node-3 (919) 775-1324 28.8k/14.4k/9600/2400 Hayes V.FC
Node-5 (919) 776-3318 19.2k/14.4k/9600/2400 ZyXEL V.32t