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KALUSER.DOC
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1993-06-05
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. .
. *
. * . K a l W o r k s .
. . = = = = = = = = = = = = = = = = = = = = =
. R e m o t e u s e r . n e w s c a s t
. . .
. .
. .
* .
. . .
. . .
The TW2002 Universe offers many options that are not
* brought into the user's grasp. So you live in Ahmat Gragn
but that name is outdated and should be called
. Camelopardus? Or your home port is wrongly called T'xe
and should've been called Rotterdam? Or you're Satan and
. just invaded Rome and want to call it Hell? The only
. middleman used to be your sysop. With KalWorks installed
and running, no longer; Kal Durak will be your middleman.
. . . .
. * * . . .
. : . *
. but .... there's more to it! .
Commands to Kal:
Kal accepts commodities such as fuel, organics, equip-
ment, fighters, shields and credits for payment. He only
accepts to take such commodities from a personal planet,
so not corporate ones. Keep that in mind.
Commands to Kal all follow a type of shorthand writing
that must be understood properly. Kal doesn't like
nonsense.
Commands are : PL, NE, PO, IT, IN, AL, FE, LO and PB.
- PL - Rename a planet
- NE - Rename a nebula
- PO - Rename a port
- IT - InterTrade
- IN - Informations
- AL - Rent an Alien
- FE - Hire a Ferrengi
- LO - Loan from the Galactic Bank
- PB - Pay back outstanding debts
Valid currencies are : FU, OR, EQ, FT, SH and CR.
- FU - Fuel Ore
- OR - Organics
- EQ - Equipement
- FT - Fighters
- SH - Shields
- CR - Credits
Suppose you'd send Kal the next message:
PL 8 FU 23 Kalgan
It means: Rename a planet, pay for it in FUel from planet
8. Planet to be renamed is planet number 23 and it should
be called Kalgan. Remember that there are two planets
here, 8 to pay from (a private planet) and 23 to rename.
Of course PL 23 FU 23 Xcola can also be done. AND you can
rename planets that are not your own, but you'll have to
know the planetnumber and have sufficient currency on a
private planet. Even Terra can be renamed.
NE 64 FT 581 Yulver Yards
Rename the nebula of sector 581 to Yulver Yards. Pay for
it with fighters from private planet number 64.
PO 8 CR 581 Rotterdam
Rename the port in sector 581 to Rotterdam. Pay for it
with credits from the citadel at planet number 8.
IT EQ 500 6 70
Transfer 500 holds of equipment from planet 6 to 70.
Anything that can be moved will be moved, except for
colonists and money. Kal will tax these transfers, see
the KALWORKS.CFG file for the percentages. If this
percentage is e.g. set at 10 by your sysop, 90% of the
goods you specify for the transfer will be transferred,
the other 10% will be added to Kal's own planet,
naturally. Kal will not move colonists nor credits.
IN Cherub Khala
Inform Trader Cherub Khala about how many grudges the
ferrengi hold against him/her personally (not against his
or her corporation). This information is free of charge.
IN
Informs you yourself on the same thing. IN will always
create a message, even if no grudges are set.
AL 8 FU 10 EQ
New in version 1.4 is that you can rent an alien. Aliens
cannot do much, they can colonise only one planet, only
to one unit and all the way until it's killed. Now an
alien has a number of holds and an alien assigned to a
planet will bring that amount of colonisers to that
planet every day. If it's assigned to fuel, it will bring
those colonisers to work on fuel production. It will
continue doing so until destroyed. Aliens with less than
five holds will never be assigned. Once Kal made a
successfull deal with an Alien, you will get to know this
alien's name. Remember that name, you'll only hear it
once. The only way to know whether one of your alien has
been destroyed is to read the newspaper. Once there are
no more aliens to assign and you need one, kill one. It
won't guarantee an alien on your next request but it will
increase chances.
AL 8 FU 10 EQ
Will ask Kal to search for an alien, and if one is found,
hire it to bring colonisers to work on equipement on
planet 10. The cost of renting the alien will be payed in
units of Fuel Ore from planet number 8, this last planet
has to be a private planet. The other planet can be
anything but planet number 1, Terra. Aliens assigned to
Terra will start working on Ferrengal. If the price of
hiring an alien isn't significant to you, you might try
burdening other traders with overpopulation. There can be
40 aliens in the game and all 40 can be assigned. Ships
that are not assigned have less than five holds and are
rated worthless. Some ships can have over 100 holds, they
are good bites for hunters but can completely over-
populate planets they've been assigned to. So assigning
aliens can also be used to strategically work to over-
populating your enemies' planets.
FE 8 EQ 500 Picard
New in version 1.5 is that you can hire a ferrengi. The
only thing a ferrengi can do is guard a sector and bear
grudges on a trader. In this example, a trader called
Picard will get a grudge on him. The ferrengi will
operate from sector 500. Kal Durak made a deal on the
15th of december 2004 with the ferrengi boss, Mariciano
Ferrengi. He will order the assigned ferrengi's back to
their assigned sector daily. But the ferrengi are a lame
bunch and will start moving again. However, ferrengi can
now be strategically located and, given the payment of
lots of items or cash, can be fencing in a player. The
so-called ferrengi operating mode is not affected. Just
attack an assigned ferrengi if you want it to be in
attacking operating mode. Ferrengi's once assigned will
continue their task until destroyed.
LO 50000
Requesting a loan is done by sending a message to Kal
Durak, stating :
LO 50000
for a loan of 50000 credits. The maximum amount one
client may loan is one million credits. Interest will be
added daily at a rate defined in your sysop's
KALWORKS.CFG.
Paying back your loans is done by sending Kal Durak a
message, stating:
PB 34
for a payback of your debt, to be subtracted from the
citadel bank of (private) planet number 34.
Not paying back will make Kal and the Galactic Bank
resort to measures of increasing unpopularity after 10,
15, 20 and 25 days, respectively, until you have payed
your debts or until such time that Kal has reposessed
sufficient property.
Kal, the player.
It might just be that Kal owns a planet. It might just be
that this planet will be moving around the universe, you
might encounter Kal's tollfighters, you might kill Kal.
For as long as the planet you took from Kal remains the
configured Kal's planet, all payments to Kal will be
yours, at that moment any payment to Kal will be free
since you'll get it back immediately. Shooting Kal up has
no consequences, he'll simply check out his hotel room at
stardock and continue with his work. Kal can also inform
the trader in the tavern about his activities, he'll also
tell you each day how many ferrengi's and aliens are
going to work. Also, check out the conversations in the
bar, Kal might have interesting things to tell.
How much to pay?
This depends on the sysop of your TW2002 universe.
Amounts can be set in the configuration file. The sysop
can also set the value of the currencies. So if renaming
a port costs 45000 credits and the value of Fuel ore is
15, then you'll pay 45000/15 is 3000 holds of fuel ore.
The sysop should make his/her KALWORKS.CFG available for
download.
If you like this program very much, read the sysop docs
and gimme some $$ for it, ok? Right on!
Credits:
- To me myself for writing this program.
- To Gary A. & Mary Ann Martin for TW2002.
- To the cosysop of The DarkSide BBS in place of
places, city of cities, citadel of citadels:
Amsterdam. Check out his BBS, his universe, his
Kal Durak (the first one ever). Telephone?
++31-20-6969263.
Be on the lookout for some of my other TW2002 user
program:
TWS
TWS is a TWVIEW Compatible TW2002 Universe
Simulator, TWVIEW is a popular TW2002 user utility
by Robert Weaver. TWS reads the TWVIEW database, and
simulates the TW2002 universe's known sectors, warps
and ports. It simulates the Holographic Scanner, it
displays notes as beacons. It does not display the
amount of planets, ships, and such, but that info
can be added in a note. With TWS, it's as if you're
online to your favourite universe, but without
actually being online.