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CPBOARD.HLP
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1994-07-24
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Help for CMate Game Options
_____________________________________________________________________________
Moves: To enter a move, enter it in 1 of the following formats,
e2-e4 e2;e4 or e2e4 then press return or click on ENTER.
CMate only recognizes long algebraic notation. Castling is the
only exception, enter castling by o-o (letter O) or o-o-o for
castling long. E1G1, E1C1, E8G8, E8C8 can also be entered for
castling.
You can moves with a mouse, if you're using RIP emulation, by
clicking on the piece to move, then clicking on the square where
you want it moved. Then click on ENTER to accept the move.
Options
_____________________________________________________________________________
C = Lists captured pieces for both sides and the point values.
R = Resign your Game
I = Invert the Game Board
L = Displays game moves.
N = Go to Next Game
Automatically displays the next available game.
Enter Nxxx, where xxx = a game number, to go directly to that game.
F = Refresh the Screen
Q = Quit to the Menu
SPACE=When playing against the computer, pressing SPACE will abort the
computer's move. Pressing S will let the computer resume it's move.