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- GUIDE TO "SHINING FORCE" FOR SEGA GENESIS
- Col. G. L. Sicherman (gls@hrcms.att.com).
- Version 0.5 - 1995-02-06.
-
- Additions and corrections are welcome.
-
- CONTENTS
- A) Chapters
- B) Ranks
- C) Members of the Shining Force
- D) Weapons
- E) Spells and Ranges
- F) Spells, Members, and Levels
- G) Potions
- H) Rings
- I) Monsters
- J) Action
- K) Strategy
- L) Answers
- M) Obscurities
- N) Useless Items
- O) Cheats
-
- A) CHAPTERS
- 1. Runefaust Invasion
- 2. Spirit of the Holy Spring
- 3. Secret Weapon of Runefaust
- 4. The Great Fortress of Balbazak
- 5. Gateway to the Hidden Shrine
- 6. Descendant of the Sacred Dragons
- 7. The Lost Civilization
- 8. Rise of the Ancient Castle
-
- B) RANKS - symbols, names, and moves
- unpromoted promoted move
- ACHR archer BWMS bowmaster 5
- ASKT assault knight SKNT strike knight 7
- BDMN birdman SKYW sky warrior 7
- DRGN dragon GRDR great dragon 5
- HEAL healer VICR vicar 5
- KNT knight PLDN paladin 7
- MAGE mage WIZD wizard 5
- MGCR magic creature 5
- MONK monk MSMK master monk 5
- NINJ ninja 7
- RBT robot CYBG cyborg 4
- SDMN swordsman HERO hero 6
- SKNT steam knight SBRN steam baron 4
- SMR samurai 5
- WARR warrior GLDR gladiator 6
- WKNT winged knight SKYL sky lord 6
- WRWF warwolf WFBN wolf baron 7
- YGRT yogurt 7
-
- C) MEMBERS OF THE SHINING FORCE
- Name Sex Race Rank StartLevel
- --------------------------------------------------
- leader M human SDMN 1
- Adam M robot RBT 10
- Alef F half-wolf MAGE 15
- Amon F half-falcon BDMN 5
- Anri F human MAGE 3
- Arthur M centaur KNT 4
- Balbaroy M half-falcon BDMN 5
- Bleu M dragon DRGN 9
- Diane F elf ACHR 6
- Domingo M jellyfish MGCR 1
- Earnest M centaur KNT 8
- Gong M half-giant MONK 1
- Gort M dwarf WARR 2
- Guntz M half-armadillo SKNT 8
- Hans M elf ACHR 1
- Hanzou M human NINJ 10
- Jogurt M dog YGRT 1
- Ken M centaur KNT 1
- Khris F elf HEAL 2
- Kokichi M dwarf WKNT 7
- Lowe M halfling HEAL 1
- Luke M dwarf WARR 1
- Lyle M centaur ASKT 8
- Mae F centaur KNT 2
- Musashi M human SMR 10
- Pelle M centaur KNT 8
- Tao F elf MAGE 1
- Torasu M dwarf HEAL 16
- Vankar M centaur KNT 8
- Zylo M half-wolf WRWF 9
-
- D) WEAPONS - name, range, damage, ranks, magic power
- Asterisk (*) denotes Strike Knight rather than Steam Knight.
- Swords
- Short Sword 1 5 BDMN, SDMN, WARR
- Middle Sword 1 8 BDMN, SDMN, WARR
- Long Sword 1 12 BDMN, SDMN
- Steel Sword 1 18 HERO, NINJ, SKYW, SMR
- Broad Sword 1 20 HERO, NINJ, SKYW, SMR
- Doom Blade 1 25 HERO, NINJ, SKYW, SMR
- Katana 1 30 HERO, NINJ, SKYW, SMR
- Sword of Light 1 36 HERO BOLT II
- Sword of Darkness 1 40 HERO, SKYW DESOUL I
- Chaos Breaker 1 40 HERO FREEZE III
- Missiles
- Wooden Arrow 2 8 ACHR, ASKT
- Steel Arrow 2 13 ACHR, ASKT
- Elven Arrow 2-3 18 ASKT, BWMS
- Assault Shell 2-3 27 BWMS, SKNT*
- Buster Shot 2-3 35 BWMS, SKNT*
- Spears
- Spear 1-2 8 KNT, SKNT, WKNT
- Power Spear 1-2 15 KNT, SKNT, WKNT
- Valkyrie 1-2 35 PLDN, SBRN, SKYL
- Lances
- Bronze Lance 1 9 KNT, SKNT, WKNT
- Steel Lance 1 18 PLDN, SBRN, SKYL
- Chrome Lance 1 22 PLDN, SBRN, SKYL
- Halberd 1 25 PLDN, SBRN, SKYL BOLT I
- #Devil Lance 1 35 PLDN, SBRN, SKYL
- Axes
- Hand Axe 1 7 WARR
- Middle Axe 1 11 WARR
- Battle Axe 1 16 WARR
- Heat Axe 1 22 GLDR BLAZE II
- Great Axe 1 26 GLDR
- Atlas 1 33 GLDR BLAZE III
- Staves
- Wooden Staff 1 4 HEAL, MAGE
- Power Staff 1 12 HEAL, MAGE
- Guardian Staff 1 18 VICR, WIZD
- Holy Staff 1 26 VICR
- #Demon Rod 1 35 WIZD steal M.P.
-
- E) SPELLS - Magic Points, distance, and range of effect
-
- Name I II III IV
-
- AURA 7,0-3,1 11,0-3,2 15,0-3,2 18,0,0 beige
- BLAZE 2,1-2,0 5,1-2,1 8,1-2,1 8,1-2,0 scarlet
- BOLT 8,1-2,1 15,1-3,2 20,1-3,2 20,1-3,0 yellow
- BOOST 15,0-3,0 rose
- DESOUL 8,1-2,0 @,1-2,1 mauve
- DETOX 3,0-1,0 salmon
- DISPEL 5,1-2,0 light gray
- EGRESS 8 @
- FREEZE 3,1-2,0 7,1-2,1 10,2-3,1 10,2-3,0 light blue
- HEAL 3,0-1,0 5,0-2,0 10,0-3,0 20,0-1,0 flesh
- MUDDLE 6,1-2,0 emerald
- QUICK 5,0-1,0 16,0-2,1 royal blue
- SHIELD 5,0-2,0 green
- SLEEP 6,1-2,0 purple
- SLOW 5,1-2,0 20,1-2,1 slate
-
- F) SPELLS, MEMBERS, AND LEVELS
- Level: I II III IV
- <leader>
- EGRESS <>
- Alef
- BLAZE <> <>
- BOLT <> L+2 L+7 L+15
- DESOUL L+11
- FREEZE <> <>
- Anri
- BLAZE <> L8
- BOLT L+9 L+16
- FREEZE L5 L+3 L+6 L+13
- MUDDLE L10
- Arthur
- BLAZE L+5
- BOLT L+15
- FREEZE L+10
- Domingo
- BOOST L20
- DESOUL L17
- FREEZE <> L4 L13 L26
- MUDDLE L7
- Gong
- AURA L+20
- HEAL <> L8 L+6 L+14
- Hanzou
- DESOUL L25
- DISPEL <>
- SHIELD L15
- SLEEP <>
- Khris
- AURA L+10 L+18
- HEAL <> L5 L+6 L+11
- QUICK L+2
- SLOW L8
- Lowe
- DETOX L4
- HEAL <> L7 L+6 L+12
- QUICK L+3 L+15
- SLOW L10 L+9
- Tao
- BLAZE <> L4 L+2 L+10
- BOOST L+17
- DISPEL L+6
- SLEEP L8
- Torasu
- AURA <> L+4 L+8 L+12
- DETOX <>
- HEAL <> <>
- SHIELD <>
-
- G) POTIONS
- Power Potion Attack +2
- Defense Potion Defense +2
- Bread of Life Maximum H.P. +1d2
- Legs of Haste Agility +2
- Turbo Pepper Mobility +2
-
- H) RINGS Use Equip
- Power Ring BOOST I Attack +4
- Shield Ring none Defense +4
- Mobility Ring none Move +2
- Speed Ring EGRESS Agility +4
- White Ring AURA I Defense +6
- #Black Ring BLAZE III Attack +6 HERO, PLDN
- #Evil Ring BOLT III Attack +8
- Jogurt Ring Make somebody Look like Jogurt
- look like Jogurt
-
- I) MONSTERS H.P. M.P. Atk. Def. Move Agil. (Atk. does not include weapon)
- Armed Skeleton 36 -- 36 33 5 32
- Artillery 14 -- 24 15 4 14
- Balbazak 65 -- 16 18 5 20
- Belial 21 35 26 20 6 22 BOLT I; MUDDLE I; demon smile
- Blue Dragon 50 -- 63 32 5 42 cold breath
- Bowrider 18 -- 13 11 7 14
- Cain - see Kane
- Cerberus 27 -- 42 26 7 38 fire breath
- Chaos 65 -- 50 35 6 32 laser
- Chimaera 56 -- 65 30 6 40 fire breath
- Colossus 65 ?? 50 40 4 37 BLAZE, FREEZE, or BOLT III
- Conch 21 -- 20 15 6 16 poison
- Dark Dragon 240-280 ?? 65 40 0 60 BLAZE II; FREEZE II; BOLT IV;
- DESOUL II; demon blaze
- Dark Dwarf 12 -- 5 8 4 5
- Dark Elf 16 -- 13 9 6 10
- Dark Mage 13 26 6 6 5 9 BLAZE II
- Dark Priest 16 25 9 9 5 10 HEAL I
- Darksol 150 ?? 40 35 6 54 demon blaze
- Demon Master 27 46 17 24 6 50 FREEZE III
- Dire Clown 15 -- 18 11 5 7
- Durahan 22 -- 19 28 5-6 13 sleep
- Elliott 60 -- 20 17 5 16
- Evil Puppet 14 15 14 10 5 7 FREEZE I; HEAL I;
- ominous incantation
- Gargoyle 18 20 26 15 6 20 MUDDLE I; sleep
- Ghoul 25 -- 23 14 6 9 sleep
- Giant Bat 14 -- 11 6 7 9 sleep
- Goblin 12 -- 4 6 5 5
- Golem 17 -- 28 28 4 16
- Hellhound 19 -- 10 13 7 13 fire breath
- High Priest 20 33 13 14 6 13 HEAL IV
- Horseman 24 -- 18 16 7 17
- Ice Worm 30 12 40 25 5 26 cold breath; sleep
- Jet 28 -- 45 32 7 33
- Kane 70 24 25 30 6 29
- Laser Eye 30 -- 14 19 0 27 laser blast
- Lizardman 20 -- 13 12 6 12
- Mannequin 16 -- 16 10 5 8 poison
- Marionette 35 ?? 25 13 6 13 FREEZE III
- Master Mage 22 32 7 13 5 26 FREEZE II; sleep
- Minotaur 31 -- 46 30 5 31
- Mishaela 65 ?? 42 30 6 35 BOLT II
- Pegasus Knight 18 -- 12 16 7 12
- Ramladu 99 ?? 67 40 6 49 AURA III
- Rune Knight 14 -- 7 7 7 7
- Seabat 22 -- 20 14 7 14
- Shellfish 25 -- 23 16 6 23 poison
- Silver Knight 16 -- 9 12 7 11
- Skeleton 15 -- 13 16 6 7
- Sniper 13 -- 7 5 5 7
- Steel Claw 25 -- 43 31 5 31 laser
- Torch Eye 28 -- 42 32 6 27 laser
- Worm 17 -- 20 16 4 16 sleep
- Wyvern 32 -- 39 30 7 31 fire breath
- Zombie 15 -- 18 13 5 7 poison
-
- J) ACTION
-
- 1. Runefaust Invasion.
-
- Guardiana. Meet Lowe. Meet Gort.
- Guardiana Castle. Meet Mae.
- Guardiana. Luke, Ken, Tao, and Hans JOIN. Lowe JOINS.
- Guardiana Castle. 100 coins.
- Gate of the Ancients. BATTLE 1. 1 Rune Knight, 2 Dark Dwarf, 5 Goblin.
- Village. Meet Jogurt. Meet Gong. Gong JOINS.
- Return to Guardiana. BATTLE 2. 2 Rune Knight, 3 Dark Dwarf, 6 Goblin.
- Guardiana. Gort JOINS.
- Guardiana Castle. Mae JOINS. 50 coins, 1 power potion, 1 defense potion,
- 1 angel wing, 1 antidote.
- Guardiana to Alterone. BATTLE 3. 5 Rune Knight, 5 Dark Dwarf, 5 Giant Bat.
- Alterone. 50 coins, 50 coins, 70 coins, 1 medical herb, 2 healing seed,
- 1 power potion, 1 middle sword, 1 bronze lance.
- Alterone Castle. Meet Khris. 100 coins, 1 healing seed, 1 bread of life,
- 1 defense potion, 1 wooden staff, 1 wooden arrow, 1 middle sword.
- Khris JOINS.
- Alterone. BATTLE 4. 1 Dark Mage, 2 Sniper, 4 Rune Knight, 4 Dark Dwarf,
- 4 Giant Bat.
- Alterone Castle. 50 coins, 1 healing seed.
-
- 2. Spirit of the Holy Spring.
-
- Rindo. Meet Guntz. 1 Speed Ring.
- Rindo to Manarina. BATTLE 5. 3 Dark Mage, 4 Zombie, 2 Sniper, 3 Dark
- Dwarf, 4 Giant Bat.
- Manarina. Meet Anri. Meet Arthur. 1 Domingo egg. Anri JOINS.
- Cavern of Darkness. BATTLE 6. 1 Skeleton, 4 Dark Mage, 3 Zombie,
- 2 Sniper, 5 Giant Bat. 1 wooden staff, 1 power ring, 1 power
- staff, 1 medical herb, 1 orb of light.
- Manarina. Arthur JOINS.
- Rindo.
- Circus Tent. BATTLE 7. 1 Marionette, 2 Dire Clown, 3 Mannequin, 3 Evil
- Puppet, 3 Giant Bat. 50 coins, 1 steel arrow, 1 defense potion.
- Rindo.
- Shade Abbey. Meet Amon.
- Chapel. Meet Balbaroy. BATTLE 8. 1 Ghoul, 3 Skeleton, 6 Zombie.
- Shade Abbey. Balbaroy JOINS. Amon JOINS.
-
- 3. Secret Weapon of Runefaust.
-
- Bustoke. Meet Diane. Diane JOINS.
- Quarry. BATTLE 9. 1 Master Mage, 1 Lizardman, 4 Dark Priest, 2 Dark
- Elf, 2 Dark Mage, 6 Skeleton. 1 Moon Stone.
- Bustoke. 1 Lunar Dew. Meet Kokichi. Meet Zylo. Zylo JOINS.
- Bustoke to Bridge. BATTLE 10. 2 Lizardman, 4 Pegasus Knight, 2 Dark
- Priest, 2 Dark Mage, 5 Skeleton.
- Stone Bridge. Meet Pelle. BATTLE 11. 2 Silver Knight, Laser Eye,
- 3 Pegasus Knight, 5 Lizardman, 3 Dark Elf, 2 Dark Priest.
- Pelle JOINS.
-
- 4. The Great Fortress of Balbazak.
-
- Pao. Jogurt JOINS. 1 long sword, 1 bread of life, 1 legs of haste.
- Meet Earnest. Kokichi JOINS. Meet Vankar. Vankar JOINS.
- Pao Prairie. BATTLE 12. Elliott, 1 Artillery, 4 Silver Knight,
- 4 Pegasus Knight, 5 Lizardman, 3 Dark Priest.
- Pao. Guntz JOINS. Meet Domingo. Domingo JOINS. 1 Steel Sword.
- 1 Elven Arrow.
- Fortress. BATTLE 13. 2 Hellhound, 1 Artillery, 6 Silver Knight,
- 3 Pegasus Knight, 3 Dark Priest.
- Uranbatol. Earnest JOINS.
- Harbor. BATTLE 14. Balbazak, 2 Hellhound, 5 Seabat, 3 Artillery,
- 2 Silver Knight, 1 Evil Puppet, 1 Dark Priest.
-
- 5. Gateway to the Hidden Shrine.
-
- Shipboard. BATTLE 15. 2 Shellfish, 3 Conch, 4 Seabat, 3 Pegasus Knight.
- Waral. 1 mobility ring. 1 bread of life. 1 defense potion. 1 shower
- of cure. 1 medical herb.
- Ring Reef. BATTLE 16. 1 Master Mage, 3 Worm, 5 Hellhound, 4 Seabat,
- 5 Skeleton.
- Shipboard. BATTLE 17. 1 Gargoyle, 6 Conch, 4 Shellfish, 5 Seabat,
- 2 Pegasus Knight.
-
- 6. Descendant of the Sacred Dragons.
-
- Rudo. Meet Lyle. Lyle JOINS. 1 healing seed. 1 holy staff.
- Rudo to Dragonia. BATTLE 18. 1 Durahan, 1 High Priest, 5 Golem, 3 Worm,
- 4 Master Mage, 5 Artillery.
- Dragonia. 1 healing seed. 2 shower of cure. Meet Bleu. Bleu JOINS.
- BATTLE 19. Kane, 2 Durahan, 4 Golem, 3 Gargoyle, 2 High Priest,
- 3 Master Mage. 1 halberd. 1 broad sword.
- Rudo.
- Rudo to Demon Castle. BATTLE 20. 2 Bowrider, 3 Belial, 4 Golem,
- 2 High Priest, 4 Master Mage, 2 Gargoyle.
- Demon Castle. BATTLE 21. Mishaela, 3 Bowrider, 3 Belial, 2 Durahan,
- 1 High Priest, 4 Master Mage, 3 Gargoyle. Sword of light,
- 1 white ring, 1 black ring, 1 evil ring, 1 power potion,
- 1 shower of cure, 1 healing seed.
-
- 7. The Lost Civilization.
-
- Prompt. Musashi JOINS.
- Prompt to Tower of the Ancients. BATTLE 22. 1 Minotaur, 2 Wyvern,
- 2 Torch Eye, 2 Jet, 4 Durahan, 2 Belial.
- Tower of the Ancients. 1 devil lance. 1 turbo pepper. BATTLE 23.
- 1 Demon Master, 5 Ice Worm, 2 Wyvern, 3 Torch Eye, 4 Steel
- Claw, 3 Jet. 1 valkyrie, 1 demon rod. Meet Alef and Torasu.
- Alef and Torasu JOIN.
- Prompt. Sword of darkness.
- Metapha. Meet Adam. BATTLE 24. Chaos, 2 Minotaur, 3 Demon Master,
- 4 Torch Eye, 4 Ice Worm, 4 Jet. Chaos breaker. Adam JOINS.
- Prompt.
- Prompt to Runefaust. BATTLE 25. 5 Armed Skeleton, 3 Horseman,
- 4 Cerberus, 2 Demon Master, 3 Minotaur, 1 High Priest.
-
- 8. Rise of the Ancient Castle.
-
- Runefaust. Hanzou JOINS.
- Runefaust Castle. BATTLE 26. 3 Blue Dragon, 5 Chimera, 3 Armed Skeleton,
- 3 Cerberus, 3 Horseman, 2 High Priest. 1 atlas. 1 halberd.
- 1 atlas from Armed Skeleton. BATTLE 27. Ramladu, 6 Torch Eye,
- 6 Steel Claw.
- Runefaust.
- Castle of the Ancients. BATTLE 28. 3 Colossus, 6 Chimaera, 3 Blue
- Dragon, 3 Jet, 2 Horseman, 3 Armed Skeleton. BATTLE 29.
- Phase 1: Darksol, 8 Torch Eye, 5 Steel Claw, 2 Blue Dragon,
- 2 High Priest. Phase 2: 3 Dark Dragon, 2+ Armed Skeleton.
-
- K) STRATEGY
-
- 1. Concentrate your forces on a few enemies at a time so as to kill
- them quickly.
-
- 2. Use healers freely for healing and other spells.
-
- 3. Use medical herbs and healing seeds.
-
- 4. Combine attackers whose combined damage just suffices to kill their
- enemy.
-
- 5. When fighting indoors, consider circling around rather than charging
- directly at the leader.
-
- 6. It is seldom useful to withdraw from a won battle and fight it again
- for the sake of experience points. It may be helpful to do so to get
- more coins and weapons from the enemy.
-
- 7. A member with the Mobility Ring and the Power Ring can equip the
- Mobility Ring to advance far, then equip the Power Ring in the same
- move to attack hard.
-
- 8. If you must have a Jogurt Ring, set Jogurt to fight the Artillery
- units in Pao Prairie and outside Balbazak's fortress.
-
- L) ANSWERS
-
- 1. The members' initial statistics are somewhat random. So are their
- gains.
- 2. You usually cannot gain an enemy's possessions after defeating him.
- 3. Jogurt appears to be worthless. He cannot rise above Experience
- Level 1.
-
- M) OBSCURITIES
-
- 1. After Guardiana is overrun you can visit the castle's treasury
- and help yourself.
- 2. Search in Manarina to find the Domingo Egg.
- 3. Arthur joins only after you win Battle 6.
- 4. Search Kokichi's apparatus in Bustoke and he will give you a
- demonstration.
- 5. Boken, whom you meet in Rindo, Bustoke, and Waral, is useless,
- except for releasing you from your cell in Prompt. So is
- the husband's offer to join after the battle in the quarry.
- 6. Jogurt joins tacitly when you first enter the chapel in Pao I.
- 7. Vankar is left behind when Pao I departs; you can enlist him
- only then.
- 8. You can hatch the Domingo Egg only in the Item Shop in Pao II.
- 9. Step on the big fish in Waral to meet Boken.
- 10. When you visit the King of Waral after the battle in Ring Reef,
- you will leave Waral at once without visiting any more shops.
- 11. Find Bleu in Dragonia before you talk with Kane and visit
- Headquarters.
- 12. The chests in Dragonia can be looted both during battle and
- before or after battle.
- 13. Musashi joins only when you read a sign on a wall in Prompt.
- 14. If you find the Sword of Light before defeating Mishaela, the
- chapter ends when you defeat her, whether or not you have searched
- any other chests.
- 15. Hanzou hides in a bush in Runefaust. Look for a throwing star.
-
- N) USELESS ITEMS
-
- 1. A chest hidden in a wall of the Moon Stone Cave contains the
- Sugoi Mizugi (Awesome Swimsuit). Give it to Tao and she will
- wear it.
-
- 2. A chest hidden at a corner of the archers' butte near Pao Bridge
- contains the Kitsui Fuku (Daring Dress). Give it to Anri and
- she will wear it.
-
- 3. A chest hidden in an alley outside Balbazak's Fortress contains
- the Kenji (Public Prosecutor), who has no known use.
-
- 4. A chest hidden in the port bow of the ship on the second voyage
- contains the Teppo (Gun), which has no known use.
-
- 5. There are said to be a pair of sunglasses and a Kakuchan (papa
- doll) hidden somewhere on battlefields.
-
- O) CHEATS
-
- 1. Name all characters. Start a new game and go to the "Name Your
- Character" screen. Press and hold Start, A, B, and C on controller 2
- and press Start, A, and C on controller 1. Another character appears.
- Now you can cycle through and name every character in the game.
-
- 2. Battle Test. Hold Up and Start on controller 2, then press Reset.
- Let go of the buttons as soon as the Sega logo begins to appear, then
- hold down the A and C buttons on controller 2. Select Continue and
- skip through until Simone's message begins with "Good Luck." Hold
- the A button on controller 1 (while still holding A and C on pad 2).
- This takes you to the Battle Test mode, where you can fight in any of
- the game's 30 battles. (DISABLED.)
-
- 3. Message Test. You can also access a special "Message Test" simply
- by holding the B button at Simone's "Good Luck" message. Now you can
- read all of the game's dialogue. (DISABLED.)
-