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- <><> M O R T A L K O M B A T 3 <><>
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-
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- Mortal Kombat 3
- c1995 Midway Manufacturing Company
- All Rights Reserved
-
- THIS DOCUMENT IS COPYRIGHT c1995 ALL RIGHTS RESERVED
- By: James William Ayton Jr.
- 08.04.1995.AD.
-
- For Revision 2.0 and 2.1 only
-
- Release 2.5
-
-
-
-
-
- PARENTAL ADVISORY
- LIFE-LIKE VIOLENCE - STRONG
- CONTAINS SELECTED, GRAPHIC SCENES
- INVOLVING HUMAN-LIKE CHARACTERS
- ENGAGED IN INTENSE COMBATIVE ACTIVITY
-
-
-
-
- <><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
- <> G E N E R A L I N F O <>
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-
-
-
-
-
- T H E S T O R Y
-
-
-
-
-
- Rules of the tournament
-
-
-
- The Shaolin Tournament for Martial Arts is more than a simple
- exhibition. Each of its combatants has been invited for his extraordinary
- skills, and each accepting has wagered his/her very life upon them. The
- tournament's structure - as simple as it is ancient - tests all aspects of
- a warrior, for only the most worthy may earn the title of Grand Champion.
- The tournament first tests a warrior's fighting skill by pitting him against
- each of the tournament's other challengers. In all Mortal Kombat battles,
- meters on the upper-left and upper-right corners of the screen measure the
- health of each warrior. The meters begin each round at full health, but are
- reduced with each blow taken. The amount of reduction depends both on the
- type of hit and whether or not it was blocked. When a warriors health meter
- runs out, he is knocked out and the round is awarded to his opponent.
- Should time run out before either combatant is knocked out, the warrior with
- the less injury is declared the victor. The first warrior to win two rounds
- takes the match and moves on to the next opponent. Sometimes when both
- warriors hit each other at the same time when all of their life has ran out
- or both warriors have the same amount of damage when time runs out, the
- match is declared a draw. If four rounds pass without a winner, both
- combatants will be disqualified from the tournament.
-
-
-
- An ancient proverb declares a warrior to be his own worst enemy.
- Another declares his greatest ally to be knowledge of his weaknesses.
-
-
- The Beginning
-
-
- Thousands of years ago an order of the wisest men from the Far East
- received visions of a dark realm. This realm came to be known as the
- OUTWORLD. It was a dark and chaotic and ruled by a vicious emperor. The
- wise men knew that travel between the dark realm and Earth would someday be
- possible if the conditions were right. The conditions being the unbalancing
- of the furies ----negative and positive forces which keep our unstable
- universe from collapsing onto itself. Knowing that the eminent Outworld
- invasion would prove too much for Earth, they appealed to the Elder Gods.
- It was for this reason the Elder Gods created the tournament of Mortal
- Kombat. Though this contest, we protect not only the safety of our realm,
- but the existence of our souls.
-
-
-
- Evil Reborn
-
-
- For centuries Earth has used Mortal Kombat to defend itself against the
- Outworld's Emperor -- Shao Kahn. But Kahn becomes frustrated by failed
- attempts at taking Earth though the tournament battle. He decides to enact
- a plan which began almost 10,000 years ago. It was during a time in which
- Kahn had a queen. Her name was Sindel and her premature death was
- devastating. Kahn's shadow priests, lead by sorcerer Shang Tsung, would
- make it so Sindel's spirit would someday be reborn - not on the Outworld but
- on the Earth realm itself. This unholy act gives Shao Kahn the power to
- step though the dimensional gates and reclaim his queen, thus enabling him
- to finally seize the Earth Realm.
-
-
-
- Conquest
-
-
- Upon breaching the Portal into Earth, Shao Kahn strips the planet of
- all human life. He claims every soul as his own. Slowly the Earth begins
- to transform into a part of the Outworld itself. But there are human souls
- which Shao Kahn cannot take. These souls belong to the warriors chosen to
- represent Earth in a new Mortal Kombat. The warriors are scattered
- throughout the planet and Kahn sends an army of fierce Outworld warriors to
- find and eliminate them. Some of the Earth's warriors survive the attacks,
- but most do not. The remaining few hold the chance at saving all of human
- kind.
-
-
-
- Radien's Creed
-
- You have been chosen to represent Earth in Mortal Kombat. Be
- warned. Although your souls are protected against Shao Kahn's evil; your
- lives are not. I cannot interfere any longer as your Earth is now ruled by
- the Outworld gods.
-
- -These are the words of RAIDEN.
-
-
-
- Rumors Proven To Be False
-
-
-
-
- Since way before MK 3 ever came out, thousands of rumors have popped
- up. And all most every single one are false.
-
-
-
- Cyrax = Scorpion?: This is false as Cyrax is 100% robot.
- Sektor and Smoke were once humans turned
- into robots. It is impossible for Cyrax to
- be Scorpion. It is easy to see why people
- would think so, as Cyrax is a yellow ninja
- after Sub Zero.
-
- Goro: Goro's DEAD!!! I am sorry but you cannot
- jump through the bottom of the Pit 3 and
- into the portal to go fight Goro as the
- rumors say.
-
- Johnny Cage Transformations: Johnny Cage is dead! These rumors about
- him coming out of a grave as a ghost is
- completely fake. Daniel Pesina was the
- actor that played as Johnny Cage. Pesina's
- contract with Williams expired as well as
- his brothers, Carlos.
-
- Nudealities: Let's go ahead and get this one out of the
- way. Nudealities are Finishing Moves in
- which female opponents are stripped down
- naked and do something very nasty. This
- rumor was probably created by some perverted
- kids. This rumor is 100% false. Why would
- Midway put nude images where they know kids
- are going to be? The Senate would be all
- over them so much, their heads would spin.
- You could never play MK 3 because it would
- be banned from every arcade. Ed and John
- would be in jail. They are already afraid
- of the Senate enough, just look at the
- quality of MK 3's fatalities.
-
- Raiden Transformations: The only way to see Raiden is to do
- Nightwolf's Friendship. The rumors about
- him being playable in the game and him being
- in the Fall update are false.
-
- Variety of UKC's: Look people, there is only ONE Ultimate
- Kombat Code. It unveils Smoke as a playable
- character. Ultimate Kombat Codes that let
- you play as Noob Saibot, Raiden, Johnny
- Cage, Ermac, etc. Do NOT exist.
-
-
-
-
- T R I C K S
-
-
- Animalities: Let your opponent win one round, and then
- you win two rounds, perform a mercy, and
- then do the correct movement for you
- characters Animality. You also have to
- perform the Animality in the correct place.
-
- Babalities: Do not hit the BL button on your winning
- round. Then perform the correct movement for
- the Babality for your character. Your
- opponent will turn into a baby. It's good to
- try to do a Babality on Round 2 if you have
- already won Round 1 because you do not want
- to be trying to not hit the block button
- throughout the Third and Final Round. The
- Babality usually makes your opponent mad.
- (Anywhere)
-
- Difficulty Select: You can select the difficulty before each
- one player game by selecting one of the
- towers or battle plans. Your choices are
- Novice, which is easy, Warrior, which is
- medium difficulty, and Master, the hardest
- one. On Revision 1.0 the cursor started on
- Master and a lot of people selected Master
- on accident. Now on Revision 2.0 and 2.1,
- the cursor starts on Novice.
-
- Finishing Moves: Every character has the ability to finish
- off their opponent after they win a match.
- The screen will flash FINISH HIM or FINISH
- HER and you will be given around 5 seconds
- to perform a finishing move movement. These
- are also known as Fatalities, Babalities,
- Friendships, Animalities, and Pits.
-
- Free Game: When you beat 2.0, press START rapidly on
- both sides when the credits roll down for
- the actors and characters. When Richard
- Divizio's feet in both the costumes of Kabal
- and Kano hit the ground, you will go to the
- character select screen. You lose your game
- after you beat the game. This glitch has
- been fixed in Revision 2.1.
-
- Free Games: To get unlimited free credits in MK 3, just
- find a Revision 2.0 machine that has not had
- the Ultimate Kombat Code entered on it
- already. Just simply enter the Ultimate
- Kombat Code. (Explained later)
-
- Friendships: Do not hit the BL button on your winning
- round. Then perform the correct movement for
- the Friendship for your character. It's good
- to try to do a Friendship on Round 2 if you
- have already won Round 1 because you do not
- want to be trying to not hit the block
- button throughout the Third and Final Round.
- (Anywhere)
-
- Galaga: Play 100 2-Player matches in a row. Then
- you will be greeted with the following
- message:
-
- YOU HAVE BEEN TRANSPORTED
- TO ANOTHER REALM
- A REALM WHERE NEITHER THE EARTH WARRIORS
- NOR SHAO KAHN HAVE ANY CONTROL
- BEWARE OF THE
- REALM. OHCANEP
-
-
- Galaga Hints: Press HP to shoot from your spaceship.
- There are green space ships that come out,
- shoot them once and they turn blue. While
- they are blue, they come down to try to
- capture you. If they do capture you, you
- lose that life and the spaceship takes your
- old one up to the top of the screen. During
- the rest of the round, if you shoot the
- spaceship that captured you earlier, you
- will then get both of your spaceships to
- fight with. Each will be side-by-side
- giving you a wider range of fire as one
- missile comes out of each ship when you
- shoot.
-
- Kombos: Kombos are combinations of kicks, punches,
- and sometimes special moves. When you do a
- Kombo, your opponent can either block it or
- get hit by it. It depends on how quick
- he/she is. They can also Kombo you, so be
- careful. Kombos take off massive amounts of
- energy if you get a real good one going.
- Kombos are limited because of your RUN Meter
- (read on down) After your Kombo is
- finished, the screen flashes up how many
- hits were in the Kombo and a percentage of
- how much damage your opponent lost.
-
- Mercy: On Round 3, after you have won and it says
- finish him, Hold down the RUN button and
- press D, D, D, and then quickly release RUN.
- This will give you opponent just enough
- energy to come back to life. There is so
- little energy that any hit your opponent
- takes will kill them again, even if they
- block it. This is necessary to perform an
- Animality. However be careful, you can
- always lose after you perform the mercy.
-
- Pits: Everyone has their own Pit Movement. On the
- Subway stage, the Pit Fatality knocks your
- opponent into the background where a subway
- train comes by and knocks them over. You
- cannot uppercut at anytime during a match at
- the Subway stage or your opponent will go
- flying through the ceiling. On Shao Kahn's
- Tower, you opponent falls through seven
- wooden floors into a large amount of spikes.
- On the Pit III, your opponent falls for what
- seems forever until they land in a lot of
- spinning blades that cut you up into many
- pieces. The blades look similar to Kabal's
- Ground Slice.
-
- Random Select: U + START When Player 1's cursor is on Shang
- Tsung and/or Player 2's is on Liu Kang.
- This is for advanced players that are good
- with every character.
-
- Special Moves: All of the Mortal Kombat 3 warriors possess
- expert fighting skills- in that respect,
- they are equal to thousands of other
- warriors around the globe. What raises them
- above their peers are the special moves
- which they have created and perfected. In
- order to become a supreme warrior, skilled
- enough to win the title of Grand Champion,
- you too must learn these special moves, for
- these moves, whether special kicks or
- elemental bolts make the MK 3 warriors the
- fiercest and most ferocious combatants on
- Earth. Mastering their special moves will
- make you the same.
-
- Toasty!: Dan Forden is the guy that programs the
- sound for all the MK games. Sometimes,
- when an uppercut is delivered, he will pop
- out and say TOASTY! In MK 3 he also says
- Frosty! now. To get him to say Frosty!,
- freeze your opponent with Sub Zero when they
- are in danger.
-
-
-
-
-
-
-
- T H E U L T I M A T E K O M B A T C O D E
-
-
-
-
- The Ultimate Kombat Code allows you to select Smoke, Smoke randomly
- appears on the VS. Screen, but you cannot select him. After you enter the
- Ultimate Kombat Code, you will no longer have to enter it for the rest of
- the life of the machine, just as if he was a normal character. The only way
- for the kode to reset itself is for the arcade operator to replace the CMOS
- battery. To enter it, you have to place the corresponding keys. When the
- game asks you for the Ultimate Kombat Code, you have to press Player 1's HP
- Button once, Player 1's BL Button 9 times (or U + 1 time, see below), and
- Player 1's HK Button twice. On the Player 2 side, you have to hit the HP,
- LP, and BL Buttons twice each, and the LK Button 3 times and the HK 4 times.
- It is now hard to find a single MK 3 machine that doesn't already have the
- Ultimate Kombat Code entered.
-
-
- MK, Dragon, Skull, Dragon, Yin Yang, Yin Yang, Yin Yang, Yin Yang, 3, ? mark
-
- Player 1 Player 2
- ( 1 ) ( 2 ) ( 2 ) ( 4 )
- ( 9 ) ( 2 )
- ( 0 ) ( 0 ) ( 2 ) ( 3 )
-
- (1 - 0 - 9 - 0 - 2) - (2 - 2 - 2 - 3 - 4)
-
-
-
- WARNING: YOU COULD GET KICKED OUT OF ARCADES BY PERFORMING THE FOLLOWING
- MANEUVERS.
-
- First, You must find a Revision 2.0 machine. Whenever you enter the
- Ultimate Kombat Code on a 2.0 machine, the machine sets itself to free play
- automatically. But nowadays everyone has already entered the Ultimate
- Kombat Code on every machine. So what you have to do is reset the Ultimate
- Kombat Code. To do this, you have to beat the game, do the Free Credit
- Trick which gives you your game back that was explained above, then with
- your free game beat some more computer opponents, and then lose. After you
- lose, reset the machine by flipping the little switch on the top of the
- cabinet on the left side. When it boots up, the ROM's will have errors, so
- they will reset the CMOS Battery (The Internal Clock) Then they will set to
- how they were when the machine was brand new. Just go and lose and re-enter
- the Ultimate Kombat Code. Almost every arcade has upgraded to 2.1 because
- of this. Be careful whenever the arcade operators walk by.
-
-
-
-
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- <> K E Y & M O V E S <>
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-
-
- F Forward HP High Punch
- B Back LP Low Punch
- U Up HK High Kick
- D Down LK Low Kick
- BL Block RUN Run
-
-
-
- Player 1
-
- U
-
- O HP HK
- | O O
- | BL
- B O------O------O F O
- |
- | O O
- O LP LK
-
- D O
- RUN
-
-
-
- Player 2
-
- U
-
- O HP HK
- | O O
- | BL
- F O------O------O B O
- |
- | O O
- O LP LK
-
- D O
- RUN
-
-
-
-
- HP: Standing High Punch
- LP: Standing Low Punch
- BL: Block your opponents move
- LK: Standing Low Kick
- HK: Standing High Kick
- XX, XX, XX: Press those buttons one after another
- XX + XX: Press those buttons together at the same time
- D + BL: Crouching Block
- D + HP: Uppercut
- D + LP: Crouching Punch
- D + HK: Crouching High Kick
- D + LK: Crouching Low Kick
- B + LK: Sweep
- B + HK: Roundhouse Kick
- U + F: Forward Flip
- U + B: Back Flip
- U + LK or HK: Jump Kick straight up
- U + HP or LP: Jump Punch straight up
- U + F + HK or LK: Jump Kick Forward
- U + B + HK or LK: Jump Kick Back
- U + F + HP or LP: Jump Punch Forward
- U + B + HP or LP: Jump Punch Back
- F + LP when close: Throw
- F + HP when close: Elbow
- F + HK or LK when close: Knee
-
-
-
- The Throw
-
- The throw is performed by pressing the F + LP buttons. It is the
- cheapest move in the game. When you throw someone, it will usually make the
- other person very angry. If you do not mind what people think about you and
- you don't care if you get beat up, press and hold the RUN button, run
- towards your opponent, throw them, then move the joystick to the opposite
- direction while still holding the RUN button and run over and throw them
- again. Just repeat and you should win. There is only one known way to get
- out of this. It was discovered by Rick Stumpf. What you do is you Jump
- back after a throw. Most people prefer to disable throws in a two player
- match by using the Kombat Code. If someone that you know that they know the
- Kombat Code to disable Throws and they don't do it, that gives you the green
- light to do the maneuver described above. However, don't do it if the other
- person looks like a beginner that doesn't know about the Code.
-
- How not to be called cheap
-
- If you are someone who is getting tired of people calling you cheap,
- follow this Guideline on fixing your cheap ways.
-
- 1. Always Disable throws
- 2. NEVER! I repeat, NEVER pick Kabal.
- 3. If the other person does not disable throws, don't throw them!
- 4. Never do the same move more than 3 times in a row, like the sweep.
-
- If you do that, people should quit calling you cheap! Also, beating
- the game with Cyrax, Smoke, Kabal, or Sub Zero is not really considered
- beating the game.
-
-
-
- The RUN Button
-
- The RUN Button is the yellow button to the left and down to the LP
- Button. It is lined up perfectly with the LP, BL, and HK Buttons. There
- is a little meter under your name and the health bar. This meter measures
- how much RUN Energy you have. The RUN button allows you to RUN towards your
- opponent fast. You have to Hold F while running. If you don't, you will
- not RUN, just run out of RUN energy.
-
-
-
- Using a move that uses Up
-
- When a move calls for you to hit U, you may hold BL first to make it
- easier. Also, when a move calls for you to do a 360, you may hold BL first
- to make it easier. However, you have to release the BL button if you have
- to hit an attack button at the end to execute the move. Such as Stryker's
- Pit- You press and hold the BL button and press F, U, U, then you release
- the BL button and hit the HK button.
-
-
-
- Endings
-
- With each character, you will see an ending. Endings are the story
- lines that are flashed up on the screen after you beat the game. Each
- character has there own unique ending.
-
-
-
- Fatality Distances
-
- After Fatality listings in this FAQ, you will see a set of parentheses,
- in the parentheses it will tell you the distance to stand at to do the
- fatality.
-
- (Close) Right Next to your opponent
- (Sweep Distance) The distance in which you become out of range
- to connect with a Sweep (B + LK)
- (Half Screen) Self Explanatory. Stand half of a screen away
- from your opponent.
- (Far) Stand all the way on the other side of the
- screen.
-
-
-
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- <> S T A G E S <>
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-
-
- The Balcony: Off in the background, you will see a green glowing pit.
- There are large statues of Motaro to the far right and
- left. The green glowing pit seems to lead down into
- the Mouth of the statue with the souls in it in the
- Soul Chamber. You can get to this stage from the Soul
- Chamber by uppercutting.
-
- The Bank: There is a stone floor with symbols on it. You can see
- windows that view out to the city. It doesn't look to
- much like a bank because it has walls with windows and
- no indication of a bank. On each wall there are lights.
- You can be knocked though the ceiling here to the
- Rooftop stage.
-
- The Bridge: You can see the cityscape in the back. Plenty of
- newspapers and other litter blow in the wind. It looks
- like the bottom of the Rooftop stage. It also appears
- that this stage is right next to the street stage.
-
- The Graveyard: This is nothing but a graveyard with a bunch of
- tombstones. The night sky is a very dark purple. A
- lot of the tombstones have some interesting names like,
- Boon, Tobias, Beran, Michicich, Cage, etc. They all
- seem to have died on April 1, 1995, which is April
- Fool's day. There are also some tombstones with the MK
- Dragon logo on top.
-
- The Pit 3: This is a bridge with spikes on the side of the
- walkway. There are floating greenlamps in the
- background. There are big statues of faces in the back
- and sides of the stage. In this stage you knock them
- down into the pit, when you hit the bottom there are
- big turning blades that will cut you up into lots of
- pieces.
-
- The Rooftop: The rooftop is a cityscape with Shao Kahn's tower in
- the very back with the portal circling the top. It
- appears that you can knock them down off the building
- to the bottom of the building. There is a big dragon
- logo on the floor in the center of the stage.
-
- Shao Kahn Tower: This is a bell tower, you can see out the windows to
- the city. Everything is made of wood. And you see the
- moon in the background. Performing your character's
- Pit Fatality movement on this stage will knock them
- down through seven wooden floors. At the bottom, there
- are a bunch of spikes that your opponent lands in.
-
- Soul Chamber: There is a large figure of an open monster mouth with
- greenish smoke moving in a line from top to bottom.
- You can see some faces peek out of it at times. There
- are some giant skull figures with their mouths open.
- There are spikes on the edge of the walkway that look
- like teeth. There are also a few statues of the
- MK 2 Sorcerers. You can get knocked through the
- ceiling here up to the Balcony.
-
- Smoke's Stage: To fight on Smoke's Stage, you have to enter the Kombat
- Code at the Character Match up in a Two Player game.
- The stage looks just like the bridge with spikes in The
- Pit 3. Instead of Floating Lamps and skulls in the
- background, you see the Portal.
-
- The Street: This is where you fight after going through the Subway
- Ceiling. This stage has paper and litter blowing in
- the wind in the background. This stage appears to be
- at the bottom of the rooftop stage.
-
- The Subway: You're down on the subway tracks in the depot. The
- overhead lights are flickering on and off. When you
- uppercut your opponent, he/she gets smashed up into the
- street and then you follow. You cannot uppercut if you
- want to do the Pit Fatality on this stage. By doing
- the Pit Fatality, your opponent gets uppercuted up, as
- if it were a normal uppercut in a normal game, but
- instead of you following up behind him/her, he/she
- lands in the background on the Subway tracks and a
- Subway Train comes by and knocks them over. A real
- crowd pleaser.
-
- The Temple: There is a large stained glass window in the back with
- the MK Dragon Logo in it. There is a red cloth draped
- over the altar that has a gold MK Dragon Logo on it.
- There are red candles in the foreground.
-
-
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- <> C H A R A C T E R S
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-
-
-
- Kano, Sonya, and Jax
-
- After the first tournament Sonya Blade turned up missing. Jax then
- embarked on a rescue mission into the Outworld. He found Sonya being held
- captive with her nemesis, Kano. In freeing Sonya, Jax also frees Kano.
- Kano then uses the chance to escape arrest.
-
-
- Sektor, Cyrax, and Sub Zero
-
- The Ultimate advancement is Lin Kuei technology comes with the
- creation of the first cyber-assassin. They begin converting their human
- ninjas into soulless machines. But Sub-Zero refuses to take part, and is
- marked for death by his own clan.
-
-
- Liu Kang and Kung Lao
-
- After winning the first Mortal Kombat and escaping from the Outworld,
- Liu Kang looks towards the future. He begins training a new generation of
- Shaolin alongside Kung Lao. But nothing could prepare them for the
- unexpected Outworld Invasion.
-
-
-
- The characters appear on the Character Select Screen in the Following order-
-
-
-
- Shang Tsung Sindel Jax Kano Liu Kang
-
-
-
- Sonya Stryker Smoke Sub Zero Cyrax
-
-
-
- Sektor Nightwolf Sheeva Kung Lao Kabal
-
-
-
-
- Cyrax-----------------------------------------------------------------------
-
- Cyrax is unit LK-4D4, the second of three prototype cybernetic ninjas
- built by Lin Kuei. Like his counterparts, his last programmed command is to
- find and terminate the rogue ninja Sub-Zero. Without a soul, Cyrax goes
- undetected by Shao Kahn and remains a possible threat against his occupation
- of earth.
-
- Cyrax is the yellow robot character.
-
- Played by: Sal Divita
-
- MOVES:
-
- Plasma net: B, B, LK
- Transport: F, D, BL
- Close Bomb: Hold LK, B, B, B, HK
- Far Bomb: Hold LK, F, F, F, HK
- Air Throw: D, F, BL, then tap LP
-
- FINISHING MOVES:
-
- Fatality 1: D, D, F, U + RUN (Close)
- Cyrax gets close to his opponent, then accesses his
- computer system through his wrist - keypad. He then
- selects emergency self-destruct, and the status
- screen is the last thing he sees as he blows up,
- taking his enemy with him.
- Fatality 2: D, D, U, D, HP (Anywhere)
- Cyrax's head raises up from his neck as it starts to
- spin, the little tail on his helmet transforms into
- a blade, then he flies helicopter style off the top
- of the screen, and comes down head first on top of
- his opponent, chopping them into small bits.
- Animality: U, U, D, D (Close)
- Cyrax disappears, then a blue dorsal fin goes along
- the ground, then a large blue shark comes up through
- the ground, and chomps the dizzied combatant,
- spurting their blood everywhere.
- Babality: F, F, B, HP (Anywhere)
- Friendship: RUN, RUN, RUN, U (Anywhere)
- He does a funny looking dance with his hands on his
- knees.
- Pit: RUN, BL, RUN (Close)
-
- KOMBOS:
-
- 6 - Hit: HP, HP, HK, HP, HK, B + HK
-
- ENDING:
-
- Cyrax is captured by Sub-Zero and reprogrammed with new orders: to
- destroy Shao Kahn. With Kahn unable to detect his assassin's soulless
- presence, Cyrax delivers a successful sneak attack. However, after
- eliminating Kahn and saving Earth, Cyrax awaits new orders from his Lin Kuei
- headquarters. The orders never come and Cyrax malfunctions. He ends up
- stranded in the middle of a vast desert, blindly heading toward his base.
-
-
-
- Jax-------------------------------------------------------------------------
-
- After failing to convince his superiors of the coming Outworld menace,
- Jax begins to covertly prepare for the future battle with Kahn's minions.
- He fits both arms with indestructible implants. This is a war Jax is
- prepared to win.
-
- Jax is the black guy with black and purple pants. No shirt.
-
- Played by: John Parrish
-
- MOVES:
-
- Fireburst: B, F, HP
- Double Fireburst: F, F, B, B, HP
- Gotcha Face Smash: F, F, LP then tap LP rapidly
- Dashing Slam: F, F, HK
- Ground Smash: Hold LK
- Throw X 4: Throw opponent, press HP repeatedly during throw
- Gotcha Back Breaker: Hit BL in air
-
- FINISHING MOVES:
-
- Fatality 1: RUN, BL, RUN, RUN, LK (Far)
- Jax starts to grow, until he is to big for the
- screen, and all you can see is his left foot, then
- the victim get a scared look on their face as a VERY
- large boot stomps on them, crushing them like an
- insect.
- Fatality 2: U, U, D, F, U, BL (Close)
- Jax's arms grow into long knives, like the T 1000
- in terminator, then proceeds to slice and dice you
- into little pieces.
- Animality: Hold LP, F, F, D, F, Release (Close)
- Jax transforms into a yellow lion, hops on his
- opponent, and takes some bites out of them.
- Babality: D, D, D, LK (Anywhere)
- Friendship: LK, RUN, RUN, LK (Anywhere)
- Jax pulls out a jump rope, and starts skipping as he
- does whenever he is training. Big stupid grin on
- his face!
- Pit: D, F, D, F, LP (Close)
-
- KOMBOS:
-
- 6 - Hit: HK, HK, HP, HP, BL, LP, B + HP
-
- ENDING:
-
- The second time Jax battles the forces of Shao Kahn he comes prepared.
- Thought to be the strongest man on Earth, he has no problem proving it:
- First by beating Kahn's armies and then by defeating the Emperor himself.
- When the world reverts back to normal, Jax and Sonya start the Outworld
- Investigation Agency. Jax runs the exploratory division which learns to
- open portals through science rather than magic. He leads the first
- expedition into a mysterious new realm.
-
-
-
- Kabal-----------------------------------------------------------------------
-
- As a chosen warrior, his identity is a mystery to all. It's believed
- that he is a survivor of an attack by Shao Kahn's extermination squads. As
- a result, he is viciously scarred and kept alive only by artificial
- respirators and a rage for ending Shao Kahn's conquest.
-
- Kabal is the goofy looking guy with a mask. He has tubes all around
- him. His outfit is gray.
-
- Played by: Richard Divizio
-
- MOVES:
-
- Spin: B, F, LK
- Fireball: B, B, HP
- Ground Slice: B, B, B, RUN
-
- FINISHING MOVES:
-
- Fatality 1: D, D, B, F, BL (Half Screen)
- Kabal attaches one of his life-support tubes, the
- one for breathing, to the victims facial orifices,
- then turns it on full blast. The victim's head
- fills with gas, and he/she floats up off the screen,
- then explodes, as body parts fall from the sky.
- Fatality 2: RUN, BL, BL, BL, HK (Close)
- Kabal pulls off his life support mask, looks at the
- screen and screams, then screams at his opponent,
- who gets so scared by the sight, that he/she keels
- over as their spirit flees their body, clopping off
- the screen. When Kabal beats Kabal, and does this
- fatality, he thinks to himself "I'm so good I scare
- myself."
- Animality: Hold HP, F, F, D, F, Release (Close)
- Kabal transforms into a gray rhinoceros skeleton,
- then uses his horn to stab the victim, sending them
- flying.
- Babality: RUN, RUN, LK (Anywhere)
- Friendship: RUN, LK, RUN, RUN, UP (Sweep Distance)
- Kabal, toasts a marshmallow for his opponent on his
- hook sword.
- Pit : BL, BL, BL, HK (Close)
-
- KOMBOS:
-
- 7 - Hit: LK, LK, HP, HP, D + HP, Jump Kick, Fireball
- 6 - Hit: LK, LK, HP, HP, HK, HK
-
- ENDING:
-
- After returning from near death, Kabal swears revenge against his
- attackers. He fights alongside the other Earth warriors. When he defeats
- Motaro and the mighty Shao Kahn he proves that he truly is the chosen one.
- Before the invasion, Kabal lived a life of crime. He was once a member of
- the Black Dragon along with Kano. Now Kabal devotes his life to fighting
- injustice. He will give crime's inner circles a new reason to fear.
-
-
-
- Kano------------------------------------------------------------------------
-
- Kano is thought to have been killed in the first tournament. Instead,
- he is found alive in the Outworld where he again escapes capture by Sonya.
- Before the actual Outworld invasion, Kano convinces Shao Kahn to spare his
- soul. Kahn needs someone to teach his warriors how to use Earth's weapons.
- Kano is the man to do it.
-
- Kano now has a Black suit with red straps. He still has the shaved
- head and an infrared eye.
-
- Played by: Richard Divizio
-
- MOVES:
-
- Cannon Ball: Hold LK (3 SEC.)
- Knife Toss: D, B, HP
- Knife Uppercut: D, F, HP
- Air Choke: B, D, F, LP
- Air Toss: BL in air
-
- FINISHING MOVES:
-
- Fatality 1: Hold LP, F, D, D, F, Release (Close)
- Kano reaches in through his opponents mouth, get a
- grip on their skeleton, then pulls a skeleton out
- through their mouth. One wonders whose skeleton he
- pulls out of their mouth, as there is no blood,
- Sheeva's has only two arms, and robots have no
- skeletons.
- Fatality 2: LP, BL, BL, HK (Half Screen)
- Kano aims his artificial eye at his opponent, then
- turns on his laser beam, and fries his victim.
- Animality: Hold HP, BL, BL, BL, Release (Close)
- Kano Morphs into a giant orange spider, and wraps
- around his victim stinging them to death.
- Babality: F, F, D, D, LK (Anywhere)
- Friendship: LK, RUN, RUN, HK (Anywhere)
- Kano blows a big bubble with his Bubbilicious, then
- keeps blowing till it pops all over his face.
- Pit: U, U, B, LK (Close)
-
- KOMBOS:
-
- 6 - Hit: HP, HP, D + LP, D + HP, Jump Kick, Air Toss
- 6 - Hit: HP, HP, D + LP, D + HP, Jump Kick, Cannon Ball
- 5 - Hit: HP, HP, B + HK, B + LK, B + HK
- 5 - Hit: HP, HP, LK, HK, B + HK
- 5 - Hit: HP, HP, LP, HK, B + HK
-
- ENDING:
-
- When Shao Kahn lets Kano live he fails to realize the resourcefulness
- of the scheming human. Kano lures Kahn's away on a false mission: then
- nukes them using a stolen weapon. He fights the remaining warriors and
- finally defeats Kahn himself. Kano's true intention is to take over the
- souls which Kahn once possessed. But Kano is unable to control the spirits
- as they escape and attack him. Rumored to have suffered a violent death,
- Kano was ignorant of the fact that he saved the world he tried to conquer.
-
-
-
- Kung Lao--------------------------------------------------------------------
-
- Kung Lao's plan to reform The White Lotus Society comes to a halt when
- Shao Kahn's invasion take the earth by storm. As a chosen warrior, Kung Lao
- must use his greatest fighting skills to bring down Shao Kahn's reign of
- terror.
-
- Kung Lao has a more sleek look to him than from MK 2. He wears a
- Black outfit and a Black Hat.
-
- Played by: Tony Marquez
-
- MOVES:
-
- Air Kick: D + HK in air
- Teleport: D, U
- Hat Toss: B, F, LP
- Shield Spin: F, D, F, BL
-
- FINISHING MOVES:
-
- Fatality 1: F, F, B, D, HP (Close)
- Kung Lao sets his hat to boomerang, then throws it
- at the victim, slicing him/her into four pieces,
- that fall to the ground as the hat goes back and
- forth.
- Fatality 2: RUN, BL, RUN, BL, D (Sweep Distance)
- Kung Lao starts to spin, as in his spin move, then
- spins faster and faster, till the tornado force
- winds suck his opponent into the whirling maelstrom,
- and bones and body parts, and blood fly out of the
- vortex.
- Animality: RUN, RUN, RUN, BL (Close)
- Kung Lao transforms into an orange cougar, or large
- cat, which then hops onto victim and starts eating
- them as he feasts.
- Babality: D, F, F, HP (Anywhere)
- Friendship: RUN, LP, RUN, LK (Anywhere)
- Kung Lao switches his hat to Frisbee mode, then
- throws it off the screen as someone's little dog
- yaps and runs across the screen to fetch it off the
- edge. Kung Lao gets a puzzled look on his face.
- Pit: D, D, F, F, LP (Close)
-
- KOMBOS:
-
- 7 - Hit: HP, LP, HP, LP, LK, LK, HK
-
- ENDING:
-
- When Shao Kahn invades Earth, Kung Lao must scrap his plans of
- reuniting the White Lotus Society. He instead must focus on the new
- tournament. He seeks Liu Kang and together they battle Kahn's forces
- fearlessly. Using the knowledge he obtained as a Shaolin monk he fights in
- the name of his great ancestor - the original Kung Lao. He emerges
- victorious but suffers from injuries during battle with Kahn. Believed to
- have passed away, Kung Lao joins his ancestors in a new life.
-
-
-
-
- Liu Kang--------------------------------------------------------------------
-
- After the OUTWORLD invasion Liu Kang finds himself the prime target of
- Kahn's extermination squads. He is the Shaolin Champion and has thwarted
- Kahn's schemes in the past. Of all the humans Kang poses the greatest threat
- to Shao Kahn's rule.
-
- Liu Kang is the Chinese guy with the Black Pants with red stripes. He
- is now played by a different actor. Ho Sung Pak's contract with Williams
- Entertainment expired. Eddie Wong takes over now. Eddie has long hair.
-
- Played by: Eddie Wong
-
- MOVES:
-
- High Fireball: F, F, HP
- Low Fireball: F, F, LP
- Bicycle Kick: HOLD LK (4 SEC.)
- Flying Kick: F, F, HK
- Air Throw: Hit BL in air
-
- FINISHING MOVES:
-
- Fatality 1: F, F, D, D, LK (Anywhere)
- Liu Kang disappears, then reappears after his
- opponents body has been engulfed in flames. Goes
- into his victory stance as victim becomes a charred
- skeleton.
- Fatality 2: U, D, U, U, BL + RUN (Anywhere)
- Liu Kang disappears, then reappears after a Mortal
- Kombat 1 arcade game (no Johnny Cage on cabinet)
- falls and crushes the victim.
- Animality: D, D, U (Sweep Distance)
- Liu Kang transforms into a green dragon, then chomps
- off the top half of the victim, leaving his hands
- dangling at his sides.
- Babality: D, D, D, HK (Anywhere)
- Friendship: RUN, RUN, RUN, D (Anywhere)
- Liu Kang Makes shadow puppets of MK Dragon on a
- newly appeared projection screen, as he did when
- amusing the children of his village around the
- campfire in his old life.
- Pit: RUN, BL, BL, LK (Close)
-
- KOMBOS:
-
- 6 - Hit: HP, HP, BL, LK, LK, HK, LK
-
- ENDING:
-
- Liu Kang finds himself the prime target of Shao Kahn's extermination
- squads...Kang is the reigning Mortal Kombat champion and proves it by easily
- defeating Kahn's minions. But it is the apparent death of his friend Kung
- Lao that enrages Kang and enables him to find the strength to defeat Shao
- Kahn. Then, before the portal closes, Liu Kang is greeted by Princess
- Kitana and thanked for saving the Earth and the Outworld.
-
-
-
- Nightwolf-------------------------------------------------------------------
-
- Works as a historian and preserver of his People's culture. When
- Kahn's portal opens over North America, Nightwolf uses the magic of his
- Shaman to protect his tribe's sacred land. This area becomes a vital threat
- to Kahn's occupation of the Earth.
-
- Nightwolf is the Indian with a Black vest, blue pants, and a blue
- headband with feathers hanging down.
-
- Played by: Sal Divita
-
- MOVES:
-
- Bow and Arrow: D, B, LP
- Shield: B, B, B, HK
- Hatchet Uppercut: D, F, HP
- Shadow Charge: F, F, F, LK
-
- FINISHING MOVES:
-
- Fatality 1: B, B, D, HP (Sweep Distance)
- Nightwolf raises his tomahawk into the air, and
- channels the lightning of the gods from it to his
- enemy's body, burning him to a crisp.
- Fatality 2: U, U, B, F, BL (Close)
- Nightwolf Raises his arms and summons a deep
- cleansing light to dissolve the body into it's
- component atoms, starting with the skin and flesh,
- and then dissolving the bones as well as the pure
- light absorbs them, then shoots back up skyward.
- Animality: F, F, D, D (Close)
- Nightwolf transforms into a red (big surprise, here)
- wolf, which hops on top of the body and starts
- munching.
- Babality: F, F, F, D, D (Close)
- Friendship: RUN, RUN, RUN, D (Anywhere)
- Nightwolf becomes possessed by the spirit of Raiden,
- who then Morphs, summons up a Mortal Kombat to
- arcade game, and says" I've never seen a Kano Morph
- before" or "No, but I can do a Raiden
- Transformation"
- Pit: RUN, RUN, RUN, BL (Close)
-
- KOMBOS:
-
- 7 - Hit: LK, HP, HP, LP, 2 Hatchet Uppercuts, Shoulder Charge
- 6 - Hit: HK, HK, HP, HP, LP, HK
- 6 - Hit: HP, HP, Hatchet Uppercut, HP, HP, Shadow Charge
- 6 - Hit: HK, HK, HP, HP, LP, B + HK
-
- ENDING:
-
- Nightwolf helps the other Earth warriors escape to his sacred land.
- Once there, they regroup and plan a form of attack against Shao Kahn's
- invasion. Nightwolf has trained hard for this battle. Finally, he faces
- Shao Kahn and emerges victorious. When the Earth returns to its normal
- state, Nightwolf peacefully regains his land his Native - American people
- lost over many years. They establish their own proud nation and soon become
- the great leaders of Earth.
-
-
-
-
- Sektor----------------------------------------------------------------------
-
- Sektor is actually the code name for unit LK-9T9. He was the first of
- three prototype cybernetic ninjas built by the Lin Kuei. Sektor was once a
- human assassin trained by the Lin Kuei. He volunteered for automation
- because of his loyalty to the Clan. Sektor survives the Outworld invasion -
- he has no soul to take.
-
- Sektor is the red robot.
-
- Played by: Sal Divita
-
- MOVES:
-
- Heat Seeker: F, D, B, HP
- Regular Missile: F, F, LP
- Teleport: F, F, LK
-
- FINISHING MOVES:
-
- Fatality 1: LP, RUN, RUN, BL (Sweep Distance)
- Sektor opens up his chest compartment, and a large
- trash compacting mechanism he had installed for
- recycling purposes comes out, and compacts his
- victim, whose bones and blood come flying out of it,
- then it retracts back into Sektor's chest.
- Fatality 2: F, F, F, B, BL (Far)
- Sektor pulls out a flame thrower and torches his
- victim.
- Animality: F, F, D, U (Close)
- Sektor Morphs into a bat, then swoops down on
- opponent, taking out their neck, and causing their
- head to fall to and bounce an the ground.
- Babality: B, D, D, D, HK (Far)
- Friendship: RUN, RUN, RUN, D (Sweep Distance)
- Sektor pulls out a test - your - strength carnival
- game, and hits the Striker with a hammer, causing
- the little ball to shoot up and hit the bell.
- Pit: RUN, RUN, RUN, D (Close)
-
- KOMBOS:
-
- 4 - Hit: HP, HP, HK, HK
-
- ENDING:
-
- After eventually terminating Sub-Zero, Sektor is attacked by Shao
- Kahn's army. Unfamiliar with the Outworld warriors, Sektor fights back. He
- targets Kahn and all Outworld beings as threats to the Lin Kuei. Kahn's
- minions are no match for Sektor, who fights his way into the fortress. Once
- inside, Sektor initiates his self-destruct sequence. The resulting
- explosion is so massive that it closes the portal and returns Earth back to
- normal.
-
-
-
- Shang Tsung-----------------------------------------------------------------
-
- Tsung is Shao Kahn's lead sorcerer. He once fell out of favor with
- his emperor after failing to win the Earth Realm through tournament battle.
- But the ever scheming Shang Tsung is instrumental in Kahn's conquest of
- earth. He has now been granted more power than ever.
-
- Played by: John Turk
-
- MOVES:
-
- Flaming skull: B, B, HP
- 2 Flaming skulls: B, B, F, HP
- 3 Flaming skulls: B, B, F, F, HP
- Eruption: F, F, B, B, LK
-
- Morphs
-
- Cyrax: BL, BL, BL Sektor: D, F, B, RUN
- Jax: F, F, D, LP Sheeva: F, D, F, LK
- Kabal: LP, LP, BL, HK Sindel: B, D, B, LK
- Kano: B, F, BL Sonya: D + RUN + BL + LP
- Kung Lao: RUN, RUN, BL, RUN Stryker: F, F, F, HK
- Liu Kang: 360 Degrees Toward Sub-Zero: F, D, F, HP
- Nightwolf: U, U, U
-
- FINISHING MOVES:
-
- Fatality 1: Hold LP, D, F, F, D, Release (Close)
- Shang Tsung lifts up a patch of spikes on the ground
- behind him, then grabs his victim, and flips them
- over his head onto the spikes.
- Fatality 2: Hold LP, RUN, BL, RUN, BL (Close)
- Shang Tsung lifts his opponent into the air, then
- sucks their life out of them, until they fall to the
- ground and become a puddle of viscous goo.
- Animality: Hold HP, RUN, RUN, RUN, Release HP (Sweep Distance)
- He turns into a big green viper which eats you
- whole.
- Babality: RUN, RUN, RUN, LK (Anywhere)
- Friendship: LK, RUN, RUN, D (Anywhere)
- Shang Tsung Morphs into the character from his
- favorite Mother Realm videogame, Joust, and bounces
- off the screen to the right.
- Pit: U, U, B, LP (Close)
-
- KOMBOS:
-
- 5 - Hit: LK, HP, HP, LP, B + HK
- 5 - Hit: HK, HP, HP, LP, B + HK
-
- ENDING:
-
- When Shao Kahn overtakes the Earth, he needs Shang Tsung to help
- locate the surviving humans. Granted new powers, Tsung soon discovers his
- dark emperor's true plan: as soon as the remaining warriors are disposed
- of, Kahn will take Tsung's own soul. After learning this, Tsung turns on
- his master. He catches Motaro off guard and then defeats Shao Kahn. But
- before the Earth can return to normal, Tsung takes all the souls as his own.
- He will forever rule the Earth with his own brand of evil.
-
-
-
- Sheeva----------------------------------------------------------------------
-
- She was hand picked by Shao Kahn to serve as Sindel's personal
- Protector. She becomes suspicious of Shao Kahn's loyalty toward her race of
- Shokan when he places Motaro head of his extermination squads. On the
- Outworld, Motaro's race of Centaurians are the natural enemy of the Shokan.
-
- Sheeva looks nothing more than a female Goro or Kintaro. She has a
- Red Vest.
-
- Played by: A Clay Figurine
-
- MOVES:
-
- Fireblast: D, F, HP
- Teleport: D, U
- Ground Stomp: B, D, B, HK
-
- FINISHING MOVES:
-
- Fatality 1: Hold HK, F, B, F, F, Release (Close)
- Sheeva Rips all the flesh off of victim's bones,
- leaving a bloody skeleton, and a big pile of skin
- and goo on the ground. It sure is amazing how those
- robots have skeletons, isn't it!?
- Fatality 2: F, D, D, F, LP (Close)
- Sheeva throws each of her four arms into the air,
- and hits opponent into the ground like a tent peg,
- one hit with each fist, until only the head is
- showing.
- Animality: RUN, BL, BL, BL, BL (Close)
- Sheeva transforms into a purple scorpion, which then
- stings the victim with it's tail, they fly back a
- few steps, then turn redder and redder until they
- explode in a flurry of bones and guts.
- Babality: D, D, D, B, HK (Anywhere)
- Friendship: F, F, D, F, Pause, HP (Anywhere)
- Sheeva demonstrates one of the skills she acquired
- while in the circus, balancing a plate on a stick
- with each of her four hands.
- Pit: D, F, D, F, LP (Close)
-
- KOMBOS:
-
- 7 - Hit: HP, HP, LP, HK, HK, LK, HK
-
- ENDING:
-
- While Sheeva serves her master on Earth, her race of Shokan are being
- punished on the Outworld. Kahn now favors Motaro's race of centaurs and
- aids them in defeating the Shokan. After learning of these events, Sheeva
- turns on her master. She defeats Motaro and in a rage brings down Kahn. In
- freeing the Earth, she also frees the Outworld. She then returns home and
- works to restore the pride and respect of her race.
-
-
-
- Sindel----------------------------------------------------------------------
-
- She once ruled the Outworld at Shao Kahn's side as his queen. Now,
- 10,000 years after her untimely death, she is reborn on Earth. Her evil
- intentions every match for Shao Kahn's Tyranny. She is key to his
- occupation on Earth.
-
- Sindel wears a purple swimsuit with black straps covering a lot of it.
- She has white hair. Even though Lia Montelongo is very young, the make-up
- and white hair makes her look very old in MK 3.
-
- Played by: Lia Montelongo
-
- MOVES:
-
- Fireball: F, F, LP
- Float: B, B, B, F, HK
- Aerial fire: B, D, F, LK
- Shriek Wave: F, F, F, HP
-
- FINISHING MOVES:
-
- Fatality 1: RUN, BL, BL, BL + RUN (Close)
- Sindel screams at her opponent until all the flesh
- has been sonically removed, and flies off into the
- air as it dissolves, leaving only a bloody skeleton.
- Fatality 2: RUN, RUN, BL, RUN, BL (Sweep Distance)
- Sindel, who is having a bad hair day, wraps her hair
- around her victims body, then whips her hair back,
- as opponent is sent into a spin, which pulls him or
- her apart, spinning off body parts and blood until
- there is nothing left.
- Animality: F, F, U, HP (Anywhere)
- Sindel transforms into a purple wasp, which stings
- its opponent to death as it pushes them off the
- screen.
- Babality: RUN, RUN, RUN, U (Anywhere)
- Friendship: RUN, RUN, RUN, RUN, RUN, U (Anywhere)
- Sindel demonstrates the love of football she
- acquired during her time on earth, by taking out a
- ball and kicking a field goal. She then raises her
- arms in a goalpost sign, and says "that was fun!"
- Pit: D, D, D, LP (Close)
-
- KOMBOS:
-
- 6 - Hit: HK, HP, HP, D + HP, Jump Kick, Air Fireball
- 5 - Hit: HK, HP, HP, LP, HK
- 5 - Hit: HP, HP, HP, LP, B + HK
-
- ENDING:
-
- Sindel receives visions of her true past and turns against Shao Kahn.
- She discovers that her true king was named Jerrod. They once had a daughter
- named Kitana and ruled a realm called Edenia, before Kahn took it away in
- their own Mortal Kombat. He uses Sindel as a pawn in his quest for Earth
- and took Kitana as his own daughter. But in defeating Shao Kahn, Sindel
- frees the Earth. In doing so, she also liberates Edenia and assures a
- reunion with her 10,000 year old daughter - Kitana.
-
-
-
- Smoke-----------------------------------------------------------------------
-
- Smoke is the gray robot in the middle. He only pickable by the
- Ultimate Kombat Code. Just as in MK 2, smoke comes off his body. In
- Revision 1.0, he did not have any fatalities. In Revision 2.0 and 2.1, he
- does.
-
- Played by: Sal Divita
-
- MOVES:
-
- Spear: B, B, LP
- Teleport: F, F, LK
- Invisibility: U, U, RUN
- Air Toss: Hit BL while in air
-
- FINISHING MOVES:
-
- Fatality 1: U, U, F, D (Far)
- Smoke drops down a bomb like Cyrax's, and then he
- drops about 20 more. Then the view changes to from
- Outer Space and the Earth blows up.
- Fatality 2: Hold RUN + BL, D, D, F, U (Sweep Distance)
- An arm comes out of Smoke's stomach holding a bomb.
- It lifts the bomb above your head as if it was a
- crane. Then your opponents mouth opens up HUGE and
- the crane drops the bomb down your throat and you
- blow up.
- Animality: D, F, F, BL (Sweep Distance)
- Smoke turns into a bull that rams his victim off the
- screen.
- Babality: D, D, B, B, HK (Anywhere)
- Friendship: RUN, RUN, RUN, HK (Far)
- A big horn comes out of Smoke's Chest, which then
- blows.
- Pit: F, F, D, LK (Close)
-
- KOMBOS:
-
- 8 - Hit: HP, HP, LK, HK, LP
-
-
- ENDING:
-
- Smoke was once a friend and ally of Sub-Zero when they both tried to
- escape from being turned into machines by their ninja clan. But Smoke is
- captured and transformed into a cyborg with a mission to find and kill his
- own partner. But Smoke soon finds himself being pursued by Shao Khan's
- minions. He learns he still has a soul and his true mission is the
- destruction of the Outworld invaders. He defeats Kahn and saves the world,
- but is forever trapped in his artificial body.
-
-
-
- Sonya-----------------------------------------------------------------------
-
- Sonya disappears in the first tournament, but was later rescued from
- the Outworld by Jax. After returning to Earth, she and Jax try to warn the
- U.S. Government of the looming Outworld menace. Lacking proof, they watch
- helplessly as Shao Kahn begins his invasion.
-
- Sonya is played by Kerri Hoskins. She appeared in NBA JAM as a
- cheerleader. She is also a Playboy Playmate. In MK 3, she sports a green
- spandex outfit and has long blonde hair.
-
- Played by: Kerri Hoskins
-
- MOVES:
-
- Ring Toss: D, F, LP
- Leg Grab: D + LP + LK + BL
- Flying Punch: F, B, HP
- Flying Kick: B, B, D, LK
-
- FINISHING MOVES:
-
- Fatality 1: Hold BL + RUN, U, U, B, D, Release BL + RUN (Far)
- Sonya blows a kiss, this one is some kind of
- ectoplasmic purple silly putty, which surrounds her
- enemy, and squeezes out all their blood, guts, and
- bones, then dissolves into the air.
- Fatality 2: B, F, D, D, RUN (Far)
- Sonya blows a kiss of fire, which floats around,
- then homes in on her opponent, and engulfing them in
- flames.
- Animality: Hold LP, B, F, D, F, Release LP (Close)
- Sonya turns into a big hawk/bird that carries off
- her victim off the top of the screen, while you can
- hear the victim screaming with body parts falling of
- the screen.
- Babality: D, D, F, LK (Anywhere)
- Friendship: B, F, B, D, RUN (Anywhere)
- Sonya swings her arms up and down.
- Pit: F, F, D, HP (Close)
-
- KOMBOS:
-
- 6 - Hit: HK, HK, HP, HP, LP, B + HK
- 4 - Hit: HP, HP, LP, B + HP
-
- ENDING:
-
- Sonya defeats her arch-enemy Kano high atop a skyscraper near Shao
- Kahn's fortress. She then comes face to face with the emperor himself. In
- an incredible display of courage, Sonya wins. When the world returns to its
- normal state, Sonya has no trouble convincing her superiors to form the
- Outworld Investigation Agency, devoted to protecting the Earth against
- possible future invasions from other realms.
-
-
-
- Stryker---------------------------------------------------------------------
-
- When the Outworld portal opens up over a large city in North America,
- panic and chaos rage out of control. Kurtis Stryker was the leader of the
- riot control brigade when Shao Kahn began taking souls. He finds himself the
- lone survivor of a city once populated by millions.
-
- Stryker is the gay looking cop.
-
- Played by: Michael O'Brian
-
- MOVES:
-
- Baton Swing: F, F, HK
- High Grenade: D, F, HP
- Low Grenade: D, B, HP
- Baton Strike: F, B, LP
-
- FINISHING MOVES:
-
- Fatality 1: D, F, D, F, BL (Close)
- Stryker takes one of the bundles of explosives he
- saved from his days on the bomb squad. He attaches
- it to his victim, then jumpsaccross the screen,
- crouches down, and plug his ears as they explode.
- Fatality 2: F, F, F, LK (Far)
- Stryker pulls out his taser gun, changes it from
- stun to kill, then fires and attaches it to his
- opponent, who proceeds to sizzle and burn as the
- electric current fries them.
- Animality: RUN, RUN, RUN, BL (Sweep Distance)
- Stryker transforms into a Tyrannosaurus Rex, which
- then bends down and bites off the top half of the
- other combatant, leaving his/her hands dangling at
- side.
- Babality: D, F, F, B, HP (Anywhere)
- Friendship: LP, RUN, RUN, LP (Sweep Distance)
- Stryker shows off the valuable skills he acquired as
- the crossing guard while in high school, and stops
- traffic, holding a stop sign as all his fellow
- combatants (including him and his opponent) run
- across the screen.
- Pit: F, U, U, HK (Close)
-
- KOMBOS:
-
- 6 - Hit: HK, HK, HK, HP, HP, LP
- 5 - Hit: HK, HK, HP, HP, B + HK
- 5 - Hit: HK, HP, HP, LP, Baton Swing
-
- ENDING:
-
- Ignorant of why his soul was spared from the Outworld invasion,
- Stryker receives a vision from Raiden. He is instructed to travel west. He
- eventually meets the rest of Earth's warriors and learns the true meaning of
- his survival. He travels back to the city he swore to protect. Kahn is
- unfamiliar with this new combatant and is caught off guard. Stryker defeats
- the warlord and saves the entire planet. The chaos that consumed the city
- in the hours before the invasion are gone.
-
-
-
- Sub Zero--------------------------------------------------------------------
-
- The Ninja returns unmasked. Betrayed by his own clan, the Lin Kuei,
- he broke sacred codes of honor by leaving his clan and is marked for death.
- But unlike the Ninja of old his pressures come as machines. He must not
- only defend from the Outworld menace, but he must also elude his soulless
- assassins.
-
- Sub Zero has a blue vest and Blue and Black pants. He has red paint
- on his red eye.
-
- Played by: John Turk
-
- MOVES:
-
- Freeze: D, F, LP
- Ice Statue: D, B, LP
- Slide: B + LP + BL + LK
- Hail Storm (Above): D, F, HP
- Hail Storm (Behind): D, B, F, HP
- Hail Storm (Front): D, F, B, HP
-
- FINISHING MOVES:
-
- Fatality 1: BL, BL, RUN, BL, RUN (Close)
- Sub-Zero grabs his opponent, and lifts them over his
- head. He then concentrates his freezing ability,
- and freezes them, then the screen shakes as he
- breaks the frozen body, with blood and bones flying
- to the ground.
- Fatality 2: B, B, D, B, RUN (Sweep Distance)
- Sub-Zero blows at his opponent with a freezing mist
- breaking them into chunks of ice all over the
- ground. Snowblower!
- Animality: F, F, U, U (Close)
- Sub-Zero transforms into a polar bear, which puts
- his front paws on the victim, and eats a few bites
- out of them.
- Babality: D, B, B, HK (Anywhere)
- Friendship: LK, LK, RUN, RUN, U (Anywhere)
- Sub-Zero freezes the water in the air around him,
- and builds Frosty the snowman, complete with hat,
- carrot, and coal around himself.
- Pit: B, D, F, F, HK (Close)
-
- KOMBOS:
-
- 6 - Hit: Revision 2.0 HP, HP, LP, B + LK, B + HK, B + HK
- 5 - Hit: Revision 2.1 HP, HP, B + LK, B + HK, B + HK
-
- ENDING:
-
- Sub-Zero wins and he destroys the Cyber-Ninja's except for the third,
- (Smoke). Smoke was a friend of Sub-Zero in his Lin Kuei days, so Sub-Zero
- gives Smoke his soul back and returns him to human form. Sub-Zero then
- returns to the shadows.
-
-
-
- Motaro----------------------------------------------------------------------
-
-
- Played by: A Clay Figurine
-
- Motaro is the first boss that you face. He belongs to the Centaurian
- Race. The Centaurians are Half Human, Horse monsters with a steel tail. He
- looks just like a Human, Horse, and some type of dinosaur rolled into one.
- He can be very cheap with his teleporting and fireballs. Projectiles either
- disappear or bounce back at you so don't use them. Jump Kick him, and he
- will fall back. While he is laying back, run over to him and do a super
- Kombo. You have to be quick or he will grab you and hit you. Run in on him
- when he jumps up and throws the fireball from his tail and Kombo him.
- Whenever you start a Kombo on him, if he is blocking the combo, in the
- middle of the combo he will quit blocking and your last hits from the Kombo
- hit him. There are mid points to some Kombos in which he can grab you in
- the middle of your Kombo. The only known character that this happens with
- is Sub Zero. You can also walk backwards and do a jump kick whenever he
- jumps up, then hold Back. When he gets up, he will jump up again for you
- to jump kick.
-
-
- Shao Kahn-------------------------------------------------------------------
-
-
- Played by: Brian Glynn
-
- Shao Kahn He is a lot harder to defeat him than before. He still wears
- the same outfit but is now taller and has many new moves. He doesn't taunt
- you as much but now does more often in Revision 2.1, and uses a big steel
- mallet to hit you with. He still has his Shoulder Butt and a new Knee
- Uppercut. He also has a fireball just like Kabal's in the way that it comes
- from his head. You can beat him with Kabal by Holding D + BL. Whenever he
- does his Knee Uppercut, Do a Spin. This will leave him spinning in the air.
- Hit HP, HP, HP, B, B, HP. This will hit him with three HP's and a Fireball.
- When ever he taunts you, spin him and do a Super Kombo. With characters
- like Sektor and Liu Kang and any other character with a fast projectile can
- beat him easily by using the fast projectile. With Cyrax, all you have to
- do is throw the net over and over again. But be careful, he can do a Knee
- Uppercut right through your net. Do the same with Sub Zero.
-
-
- Noob Saibot-----------------------------------------------------------------
-
-
- Played by: Richard Divizio
-
- He's back and can be fought by a Kombat Kode on the VS screen. The
- winner on round one gets to fight him for one round. He is now a shadow of
- Kano, instead of Scorpion like in MK 2. We haven't seen any moves for him
- yet. His name comes from Ed Boon and John Tobias by spelling both of their
- last names backwards.
-
-
- <><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
- <> V S . S C R E E N K O D E S <>
- <><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
-
-
- After both people select their character in a two-player match, you
- come to a VS. Screen. At the bottom of the VS. Screen, you will see six
- boxes lined up with Dragon icons in them. The six symbols represent secret
- codes which can have subtle or dramatic effects on game play.
-
- Each button causes the symbol in the corresponding box to change to
- the next icon in a predetermined order. For example, pressing Player 1's
- LP button once will change the dragon in the first box into a MK symbol;
- pressing it a second time will change it to the third icon in the sequence
- (a Yin Yang) and so on. Pressing a button more than nine times will cause
- the order of icons to start over; in other words, pressing a button that
- corresponds to a box with a skull symbol, will change it back to the
- original Dragon icon. The chart below shows the order in which the symbols
- appear. In some codes, you have to press a button 9 times. The VS. Screen
- doesn't stay up for long, so you would have to go fast. Fortunately, you
- can reverse the order of the icons by holding U on the joystick on your
- side. So instead of pressing a button 9 times, you can hold U and press it
- once.
-
-
-
-
- Button Presses Symbol
-
- 0 Dragon
- 1 MK
- 2 Yin Yang
- 3 3
- 4 ? mark
- 5 Lightning Bolt
- 6 Goro
- 7 Raiden
- 8 Shao Kahn
- 9 Skull
-
-
-
- Unlimited Run:
- ? mark, Goro, Goro, ? mark, Goro, Goro
- (4 - 6 - 6) (4 - 6 - 6)
-
- Dark Fighting:
- Goro, Shao Kahn, Shao Kahn, ? Mark, Yin Yang, Yin Yang
- (6 - 8 - 8) (4 - 2 - 2)
-
- Randper Kombat:
- ? mark, Goro, Dragon, ? mark, Goro, Dragon
- (4 - 6 - 0) (4 - 6 - 0)
-
- No Power Bar:
- Skull, Shao Kahn, Raiden, MK, Yin Yang, 3
- (9 - 8 - 7) (1 - 2 - 3)
-
- Disable Throws:
- MK, Dragon, Dragon, MK, Dragon, Dragon
- (1 - 0 - 0) (1 - 0 - 0)
-
- Disable Blocking:
- Dragon, Yin Yang, Dragon, Dragon, Yin Yang, Dragon
- (0 - 2 - 0) (0 - 2 - 0)
-
- Psycho Kombat:
- Skull, Shao Kahn, Lightning Bolt, MK, Yin Yang, Lightning Bolt
- (9 - 8 - 5) (1 - 2 - 5)
-
- Winner of Round 1 fights Smoke:
- Yin Yang, Dragon, Lightning Bolt, Yin Yang, Dragon, Lightning Bolt
- (2 - 0 - 5) (2 - 0 - 5)
-
- Winner of Round 1 fights Noob Saibot:
- Raiden, Goro, Skull, 3, ? mark, Yin Yang
- (7 - 6 - 9) (3 - 4 - 2)
-
- Winner of Round 1 fights Motaro:
- Skull, Goro, Skull, MK, ? mark, MK
- (9 - 6 - 9) (1 - 4 - 1)
-
- Winner of Round 1 fights Shao Kahn:
- Dragon, 3 , 3 , Lightning Bolt, Goro, ? mark
- (0 - 3 - 3) (5 - 6 - 4)
-
- Galaga:
- Goro, ? mark, Yin Yang, ? mark, Goro, Shao Kahn
- (6 - 4 - 2) (4 - 6 - 8)
-
- Player 1 Starts with quarter life
- Raiden, Dragon, Raiden, Dragon, Dragon, Dragon
- (7 - 0 - 7) (0 - 0 - 0)
-
- Player 2 Starts with quarter life:
- Dragon, Dragon, Dragon, Raiden, Dragon, Raiden
- (0 - 0 - 0) (7 - 0 - 7)
-
- Player 1 Starts with half life:
- Dragon, 3, 3, Dragon, Dragon, Dragon
- (0 - 3 - 3) (0 - 0 - 0)
-
- Player 2 Starts with half life:
- Dragon, Dragon, Dragon, Dragon, 3, 3
- (0 - 0 - 0) (0 - 3 - 3)
-
- There Is No Knowledge That Is Not Power:
- WARNING! THIS CODE IS USELESS! All it does is display that text.
- MK, Yin Yang, 3 , Skull, Yin Yang, Goro
- (1 - 2 - 3) (9 - 2 - 6)
-
- No Fear:
- WARNING! THIS CODE IS USELESS! All it does is display that text.
- Yin Yang, Shao Khan, Yin Yang, Yin Yang, Shao Khan, Yin Yang
- (2 - 8 - 2) (2 - 8 - 2)
-
- Hold Flippers During Casino Run:
- WARNING! THIS CODE IS USELESS! All it does is display that text.
- Skull, Shao Kahn, Raiden, Goro, Goro, Goro
- (9 - 8 - 7) (6 - 6 - 6)
-
- <><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
- <> K R E D I T S <>
- <><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
-
- Name: E Mail Address: Thanked For:
-
- James William Ayton Jr. jayton@megaweb.com Writing this thing
- Harry Richard Stumpf None Confirming Stuff
- Timmy Lites None Distribution
- John Edwards None Confirming Stuff
- X Ben ?@aol.com Some Finishing Moves
- Dennis Marsh druboy@aol.com Some Finishing Moves
- Paul Hurley rat@rat.org Some Key Info
- Patrick McCarron dmastensx@aol.com Stage Info Guideline
- Chris McCullough ermac@imap1.asu.edu Endings
- TonyD TonyD@netbistro.com Fatality Descriptions
- MK 1 Instruction Manual (Genesis) None The First Intro Part
-