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- GAME GENIE(tm) FOR GAME BOY(r) CODES
-
- (c) 1993 Lewis Galoob Toys, Inc. All Rights Reserved.
- Excerpts from Game Genie(tm) Code Updates made available through
- VideoGames & Computer Entertainment for the private use of Game
- Genie owners. No commercial use without authorization. This file
- may be freely distributed for private, non-commercial use as long as
- it is not altered and all text remains intact.
- Game Genie is a product of Lewis Galoob Toys, Inc., and is not
- manufactured, distributed or endorsed by Nintendo of America Inc.
- Game Boy is a trademark of Nintendo of America Inc. Game titles are
- trademarks of their respective owners. Game Genie is a trademark of
- Lewis Galoob Toys, Inc. U.S. Patent No. 5,112,051.
-
- THIS FILE CONTAINS ALL THE GAMES IN CODE UPDATE/GAME BOY VOL.
- 1, #2.
-
- Alien 3 (TM) Game
- FA7-68E-4C1 Almost infinite energy
- 04B-27E-E66 Start with 4 tries
- 06B-27E-E66 Start with 6 tries
- 0AB-27E-E66 Start with 10 tries
- FA6-92E-4C1 Infinite tries
- 8E4-42D-195 Start with 1/2 energy
- 00F-9CD-E65 Infinite shots per clip on pick-up
- FAB-45D-4C1 Infinite magazine clips on pick-up
- 32A-3CA-19A 50 shots per magazine clip
- 4BA-3CA-19A 75 shots per magazine clip
- 64A-3CA-19A 100 shots per magazine clip
- Alien 3 is a trademark of Twentieth Century Fox Film Corporation.
-
- Blades of Steel (TM) Game
- 011-65B-6EA Start timer at 1:00
- 031-65B-6EA Start timer at 3:00
- 091-65B-6EA Start timer at 9:00
- 007-938-19A In fights, opponent's energy doesn't go up again,
- yours does
- FA7-9F8-4C1 Invincible in fights
- 035-B6A-F7E 3 penalty shots in shoot-out
- 055-B6A-F7E 5 penalty shots in shoot-out
- 095-B6A-F7E 9 penalty shots in shoot-out
- Blades of Steel is a trademark of Konami Inc.
-
- Blues Brothers (TM) Game
- 050-15B-E62 Start with 5 lives
- 070-15B-E62 Start with 7 lives
- 090-15B-E62 Start with 9 lives
- 00A-F29-3B7 Infinite energy
- 033-7CF-E62 Start with 4 encores
- 073-7CF-E62 Start with 8 encores
- 093-7CF-E62 Start with 10 encores
- FA8-05F-4C1 Infinite encores
- The Blues Brothers is a trademark of Broadway Video Inc. and/or NBC
- Inc.
-
- Cyraid (TM) Game
- AFA-4EE-19E Collect only 1 energy capsule and all enemy robots
- are destroyed--can proceed to next room--switch off in bonus rooms
- 04E-7CE-F7E Start with 4 lives--counter says 5 at start
- 06E-7CE-F7E Start with 6 lives--counter says 5 at start
- 09E-7CE-F7E Start with 9 lives--counter says 5 at start
- 000-729-E6E 1st nasty on bottom level of stage 1 is removed
- from the game
- AFA-4EE-19E Collect only 1 energy capsule and all enemy robots
- are destroyed--can proceed to next room--switch off in bonus rooms
- 3EE-8AF-4CA + 03E-8BF-F7E Skip to 3rd room after completing
- 1st
- 3EE-8AF-4CA + 05E-8BF-F7E Skip to 5th room after completing
- 1st
- 3EE-8AF-4CA + 08E-8BF-F7E Skip to 8th room after completing
- 1st
- Cyraid is a trademark of Nexoft Corporation.
-
- Dig Dug (TM) Game
- Dig Dug and New Dig Dug Codes:
- *=Display still shows 3
- 06B-ACA-E66 *Start with 6 lives
- 09B-ACA-E66 *Start with 9 lives
- 02B-ACA-E66 *Start with 2 lives
- 004-50C-3BE When Pookas (TM) are partially inflated, they don't
- shrink
- 046-D9C-E6E + 043-9ED-E6E + 047-8EB-E6E 1 pump kills monster
- instantly
- Dig Dug Codes Only:
- 008-1BB-19E Infinite lives
- *=Display still says level 1
- 3EC-D9A-08A + 04C-DAA-E62 *Start on level 4
- 3EC-D9A-08A + 02C-DAA-E62 *Start on level 2
- 3EC-D9A-O8A + 09C-DAA-E62 *Start on level 9
- Dig Dug and Pookas are trademarks of Namco Ltd.
-
- Double Dribble 5 on 5 (TM) Game
- 00B-8CF-E6E Infinite time
- 00D-64F-6E2 Computer can't score
- 04C-E2F-E6E Game lasts only 1 quarter (starts with 4th quarter)
- FFA-0BE-E66 When selecting skill level, keep pressing down on
- control panel. Bleeping will continue, and computer will become
- more and more skillful (may be hard to notice)
- Double Dribble 5 on 5 is a trademark of Konami Industry Co., Ltd.
-
- Fighting Simulator 2 in 1 Flying Warriors (TM) Game
- Action game codes:
- 057-24E-E66 Start with 5 lives
- 097-24E-E66 Start with 9 lives
- 0F7-24E-E66 Start with 15 lives
- 008-D7E-19E Infinite lives
- 3D7-3CE-19A Almost infinite energy
- Fighting Simulator 2 in 1 Flying Warriors is a trademark of Culture
- Brain USA, Inc.
-
- Heavyweight Championship Boxing (TM) Game
- 00B-A4E-E6E No ring timer
- AF6-E1B-19E No round increase
- 008-B2E-19E Juggle your power--can alter power settings and
- give full power in all categories
- 014-78F-E66 Start with punch, life and speed at 1
- 024-78F-E66 Start with punch, life and speed at 2
- 034-78F-E66 Start with punch, life and speed at 3
- 044-78F-E66 Start with punch, life and speed at 4
- 054-78F-E66 Start with punch, life and speed at 5
- 064-78F-E66 Start with punch, life and speed at 6
- *=Display looks weird
- 074-78F-E66 *Start with punch, life and speed at 7
- 084-78F-E66 *Start with punch, life and speed at 8
- 094-78F-E66 *Start with punch, life and speed at 9
- 994-78F-E66 Start with super power
- Heavyweight Championship Boxing is a trademark of Activision.
-
- Hit the Ice (TM) Game
- *=Can switch on/off
- 00A-54E-E6E *Infinite time
- 02A-54E-E6E Faster timer
- 002-97D-3BA Infinite super shots
- 012-99D-C42 Only 1 super shot allowed
- 052-99D-C42 5 super shots allowed
- 0A2-99D-C42 10 super shots allowed
- 011-F6B-F7E 1-minute periods--Vs. mode
- 021-F6B-F7E 2-minute periods--Vs. mode
- 0A1-F6B-F7E 10-minute periods--Vs. mode
- 004-39B-E6E *Neither team can score
- =You get 20 seconds for 1st shot, then code takes effect
- 0A1-97E-6EA 10 seconds in short race
- 0F1-97E-6EA 15 seconds in short race
- 051-97E-6EA 5 seconds in short race
- Hit the Ice is a trademark of Taito Corporation.
-
- Humans (TM) Game
- 06D-609-D5A Start with 6 humans
- 09D-609-D5A Start with 9 humans
- 0FD-609-D5A Start with 15 humans
- FA3-E9F-4C1 Infinite humans--except when restarting a level
- FA9-B7C-4C1 Infinite timer
- Humans is a trademark of Gametek, Inc.
-
- In Your Face (TM) Game
- 004-E9E-6E6 Computer can't score--when it scores, you get the
- points
- C38-AAF-E61 Opponents are frozen--2-on-2 game
- 05A-08E-80F 5-second game
- 0AA-08E-80F 10-second game
- 20A-08E-80F 20-second game
- In Your Face is a trademark of Jaleco USA, Inc.
-
- Jetsons (TM) Game
- 04F-16C-E66 Start with 4 lives
- 07F-16C-E66 Start with 7 lives
- 09F-16C-E66 Start with 9 lives
- 00F-C7F-E6E Infinite lives
- 009-088-3B7 Infinite energy--switch off to kill some robots
- 09F-1EC-F7E Max collectible energy
- 012-A7B-E62 Capped robots on first Elroy (TM) stage take 1 hit
- to kill
- 082-A7B-E62 Capped robots on first Elroy stage take 8 hits to
- kill
- Jetsons and Elroy are trademarks of Hanna-Barbera Productions, Inc.
-
- Jordan vs Bird One on One (TM) Game
- 007-06D-E6E Infinite time of possession--1-on-1 game
- *=Works only on change of possession after opponent scores
- 08D-D67-7FA *8 seconds of possession--1-on-1 game
- 0AD-E67-7FA *10 seconds of possession--1-on-1 game
- 0FD-D67-7FA *15 seconds of possession--1-on-1 game
- 007-48D-E6E Infinite game time
- 056-72D-E62 + 056-81D-E62 2-point shots worth 5
- 086-72D-E62 + 086-81D-E62 2-point shots worth 8
- 0C6-72D-E62 + 0C6-81D-E62 2-point shots worth 12
- 056-A1D-E6E + 056-ADD-E62 1-point shots worth 5
- 086-A1D-E6E + 086-ADD-E62 1-point shots worth 8
- 0C6-A1D-E6E + 0C6-ADD-E62 1-point shots worth 12
- Jordan vs Bird One on One is a trademark of Electronic Arts.
-
- Kirby's Dream Land (TM) Game
- FA6-DBB-4C1 Infinite lives
- FA4-63B-4C1 Infinite vitality bars except against end-of-stage
- boss
- 021-BBF-F7E Start with 2 lives
- 051-BBF-F7E Start with 5 lives
- 091-BBF-F7E Start with 9 lives
- 021-C0F-F72 Start with 2 vitality bars
- 051-C0F-F72 Start with 5 vitality bars
- 091-C0F-F72 Start with 9 vitality bars
- Kirby's Dream Land is a trademark of Nintendo of America Inc.
-
- Malibu Beach Volleyball (TM) Game
- FF1-00B-F7A Have infinite hits to return ball over net
- 00F-0CA-E6D Computer can't score a point
- 00D-0EA-E6E + 00D-E0A-E6E You always serve
- 03D-AAB-F7A Computer can play ball 2x before returning over net
- 05D-AAB-F7A Computer can play ball 4x before returning over
- net--but may not
- Malibu Beach Volleyball is a trademark of Activision.
-
- Mega Man 3 (TM) Game
- 02B-17F-E66 Start with 2 lives
- 06B-17F-E66 Start with 6 lives
- 09B-17F-E66 Start with 9 lives
- 00C-099-3B7 Infinite energy
- 009-77C-E6E Laser barriers appear and explode immediately on
- Sparkman (TM) stage
- 019-53C-F76 Takes 1 hit to kill Merciless Matt (TM)
- 0F9-53C-F76 Takes 15 hits to kill Merciless Matt
- Mega Man 3, Sparkman and Merciless Matt are trademarks of Capcom
- USA.
-
- Milon's Secret Castle (TM) Game
- 036-EA8-F7E Start with 3 energy bars
- 066-EA8-F7E Start with 6 energy bars
- 096-EA8-F7E Start with 9 energy bars
- FAD-368-4C1 Protection against most hazards
- FA7-8F9-4C1 Infinite money on pick-up
- 3E7-138-081 + 627-148-DC5 + 007-158-915 Each $ box is
- worth 99
- FAC-FD8-4C1 + 3CC-A8A-5D4 Start with and keep double shot
- and shield
- Milon's Secret Castle is a trademark of Hudson Soft USA, Inc.
-
- Mousetrap Hotel (TM) Game
- 043-38F-E62 Start with 3 lives
- 063-38F-E62 Start with 5 lives
- 083-38F-E62 Start with 7 lives
- FA2-0CD-4C1 Infinite lives
- FA6-E9F-4C1 + FA6-DAF-4C1 Collect cookies for protection
- against balls
- Mousetrap Hotel is a trademark of Hasbro Inc.
-
- Nintendo World Cup (TM) Game
- *=Can switch on/off
- 00E-2D8-19A *Computer can't score
- 00D-2C8-E6E *Infinite time
- 01C-DD8-E66 Each half lasts 1:59
- 04C-DD8-E66 Each half lasts 4:59
- 06C-DD8-E66 Each half lasts 6:59
- 09C-DD8-E66 Each half lasts 9:59
- Nintendo World Cup is a trademark of Nintendo.
-
- Robocop 2 (TM) Game--Alternate Codes
- IF THE "A" CODES DON'T WORK ON YOUR GAME, THEN TRY THE "B"
- CODES
- Game version "A" codes:
- 010-17B-2AA Start with energy at 1
- 060-17B-2AA Start with energy at 6
- 090-17B-2AA Start with energy at 9
- FA9-CAE-4C1 Infinite energy
- 00C-50D-3BE Infinite time--not levels 3 & 8
- 011-D8E-6EA Start with 1 shotgun shot
- 061-D8E-6EA Start with 6 shotgun shots
- 091-D8E-6EA Start with 9 shotgun shots
- FAB-4DE-4C1 Infinite shots
- 005-15F-A22 Fewer men in windows
- Game version "B" codes:
- C95-9CE-C49 Infinite energy on scrolling levels
- AF4-D9A-3B7 Infinite energy on ED-209 (TM) levels
- 02A-E8E-F7A Start with 2 lives
- 05A-E8E-F7A Start with 5 lives
- B60-C2D-3BE Infinite lives
- C95-48E-C49 Infinite time--except stages 3 and 8
- RoboCop 2 and ED-209 are trademarks of Orion Pictures Corporation.
-
- Serpent (TM) Game
- *=Combine codes for a new type of game
- 057-C9D-E6A *Start with 5 missiles
- 087-C9D-E6A Start with 8 missiles
- 0F7-C9D-E6A Start with 15 missiles
- 00F-B0E-E69 *Infinite missiles on pick-up
- 005-19F-E6D Computer can't win battle
- 157-C6D-4CA Start with smaller tail
- 407-C6D-4CA Start with longer tail
- 009-63F-6E2 Tails disappear from both snakes when you turn
- code on at beginning of round
- Serpent is a trademark of Taxan USA Corporation.
-
- Simpsons (TM): Bart Vs the Juggernauts (TM) Game
- 008-A6F-3B7 Infinite time on all games
- Capt. Lance Murdock's Skateboard Bash & Crash (TM) Code:
- FAF-829-4C1 Infinite lives
- The Simpsons (TM): Bart Vs the Juggernauts and Capt. Lance
- Murdock's Skateboard Bash & Crash are trademarks of Twentieth
- Century Fox Film Corporation.
-
- Spot the Cool Adventure (TM) Game
- 045-76D-F7A Start with 4 lives
- 065-76D-F7A Start with 6 lives
- 095-76D-F7A Start with 9 lives
- 0F5-76D-F7A Start with 15 lives
- 255-80D-E6A Start with 25 bonus discs
- 505-80D-E6A Start with 50 bonus discs
- FA9-0AC-4C1 Infinite energy (hearts)--except when you fall off
- screen
- 052-F7B-F7E Start with 5 energy (easy level)
- 082-F7B-F7E Start with 8 energy (easy level)
- 0A2-F7B-F7E Start with 10 energy (easy level)
- 055-7BD-E66 Start with 6 energy (hard level)
- 085-7BD-E66 Start with 9 energy (hard level)
- 0A2-7BD-E66 Start with 11 energy (hard level)
- Spot the Cool Adventure is a trademark of The Seven-Up Company.
-
- Sumo Fighter (TM) Game
- 02B-AFA-E66 Start with 2 energy bars
- 05B-AFA-E66 Start with 5 energy bars
- 08B-AFA-E66 Start with 8 energy bars
- FAE-C8A-4C1 Infinite energy
- *=1st game only
- 012-0BF-E62 *Start with 2 lives
- 042-0BF-E62 *Start with 5 lives
- 072-0BF-E62 *Start with 8 lives
- 092-06F-F7E When screen comes up asking easy or hard level,
- press 'Down' 3x, then 'A' to play superhard mode (makes display look
- weird)
- Sumo Fighter is a trademark of DTMC Inc.
-
- Tennis Game
- 001-DAD-3BA Neither player scores points--switch off to score
- 010-9CD-F76 1 game needed to win set
- 020-9CD-F76 2 games needed to win set
- 030-9CD-F76 3 games needed to win set
- 040-9CD-F76 4 games needed to win set
- 011-9AD-E66 1st point takes you to 40 points
- 021-9AD-E66 2nd point takes you to 40 points
- 000-99D-3BA + E00-74D-6E5 + E00-7ED-6E5 Neither player
- can win game
-
- Universal Soldier (TM) Game
- 00A-5AF-3BE Infinite time
- 055-D1E-E66 Start with 5 lives
- 075-D1E-E66 Start with 7 lives
- 095-D1E-E66 Start with 9 lives
- C93-EEF-E69 Infinite lives
- 056-ACE-E66 Start with 5 power lines
- 076-ACE-E66 Start with 7 power lines
- 096-ACE-E66 Start with 9 power lines
- 008-7AC-3BE Infinite energy
- 00C-50E-3BA + 00C-4BE-3BE Fewer enemies on each level
- Universal Soldier is a trademark of Carolco.
-
- World Circuit Series (TM) Game
- 00C-A0E-19E No loss of speed on course when you take your
- finger from acceleration button
- 00A-E2E-3BE No loss of speed when you leave course--except
- hitting walls
- 003-84F-3BE + C93-85F-E69 No qualifying timer
- World Circuit Series is a trademark of Ultra Software Corporation.
-
- Yoshi (TM) Game
- 003-BBE-193 At random intervals, 1 block comes down instead of
- 2
- 3EC-70D-081 + 06C-71D-2AC + 22C-72D-F71 When setup
- screen appears, go to level select, push right once to start on level 6
- 3EC-70D-081 + 08C-71D-2AC + 22C-72D-F71 When setup
- screen appears, go to level select, push right once to start on level 8
- 00C-71B-3BA No timer for game B
- Yoshi is a trademark of Nintendo of America Inc.
-