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- GAME GENIE(tm) FOR GAME BOY(r) CODES
-
- (c) 1993 Lewis Galoob Toys, Inc. All Rights Reserved.
- Excerpts from Game Genie(tm) Code Updates made available through
- VideoGames & Computer Entertainment for the private use of Game
- Genie owners. No commercial use without authorization. This file
- may be freely distributed for private, non-commercial use as long as
- it is not altered and all text remains intact.
- Game Genie is a product of Lewis Galoob Toys, Inc., and is not
- manufactured, distributed or endorsed by Nintendo of America Inc.
- Game Boy is a trademark of Nintendo of America Inc. Game titles are
- trademarks of their respective owners. Game Genie is a trademark of
- Lewis Galoob Toys, Inc. U.S. Patent No. 5,112,051.
-
- CONTENTS OF THIS FILE
- 1. TOM & JERRY(tm) GAME
- 2. FERRARI GRAND PRIX CHALLENGE(tm) GAME
- 3. TECMO BOWL(tm) GAME
- 4. ASTEROIDS(tm) GAME
- 5. SPEEDBALL 2(tm) GAME
- 6. JEEP JAMBOREE(tm) GAME
- 7. AVENGING SPIRIT(tm) GAME
- 8. BONK'S ADVENTURE(tm) GAME
- 9. PROPHECY VIKING CHILD(tm) GAME
- 10. THE REN AND STIMPY SHOW SPACE CADET ADVENTURES(tm)
- 11. SPIDERMAN 2(tm) GAME
-
- Tom & Jerry(tm) Game
- *=Not on continue
- 1 01F-7BB-E66 *Start with 1 life
- 2 05F-7BB-E66 *Start with 5 lives
- 3 008-54D-B3D Infinite lives
- 4 FAC-3FE-4C1 + FAC-43E-4C1 Infinite time
- 5 FA6-84B-4C1 Infinite balls once collected
- 6 00D-47D-3BA Infinite energy (may have to die once
- first)
- 7 110-67B-E6E Every time you collect one cheese
- you get 11 (can't go over 100)
- Tom & Jerry is a trademark of Turner Entertainment Co.
-
- Ferrari Grand Prix Challenge(tm) Game
- 1 004-58C-19E Don't lose speed when touching side
- of track in qualifying round or race--hitting sign will slow you down
- (if you accelerate fully, release A button and position car in middle
- of track, it will steer itself)
- 2 000-22C-C49 When you crash with another car,
- your speed won't drop to 0
- 3 00A-39B-E6E + 00A-1AB-E6E No qualifying timer
- Ferrari Grand Prix Challenge is a trademark of Acclaim
- Entertainment, Inc.
-
- Tecmo Bowl(tm) Game
- Counter only shows up to 4 downs.
- 1 494-D6B-F7A Have 49 downs
- 2 054-D6B-F7A Have 5 downs
- 3 084-EFB-E6E 8 min. 30 sec. per quarter
- 4 064-EFB-E6E 6 min. 30 sec. per quarter
- 5 014-EFB-E6E 1 min. 30 sec. per quarter
- 6 00D-C9A-3BE Infinite time
- Tecmo Bowl is a trademark of Tecmo, Inc.
-
- Asteroids(tm) Game
- 1 013-15F-E66 Start with 1 life
- 2 053-15F-E66 Start with 5 lives
- 3 093-15F-E66 Start with 9 lives
- 4 003-83F-3BE Infinite lives
- 5 01C-B4D-F76 + 003-9CF-3BE Rocks go thru you unless you
- move
- from the middle
- 6 00A-7ED-3BA No extra rocks as you go up levels
- Asteroids is a trademark of Atari Corporation.
-
- Speedball 2(tm) Game
- 1 99D-CDB-F7A Get lots of money
- 2 FAA-E4C-4C1 Infinite money
- 3 00E-D99-3BE No timer
- 4 00C-30F-08B Opponents can't score any points except from
- bounced stones; when they score a goal it is an earned goal
- regardless of what end they score at
- Speedball 2 is a trademark of The Bitmap Brothers.
-
- Jeep Jamboree(tm) Game
- 1 3EC-62E-E68 + 01C-63E-19A Always finish in 1st place
- 2 799-D49-19F + 799-D79-19B Mega speed--stay at
- constant high speed even when off course and hitting rocks
- 3 02B-F0A-E6E Race 1 lap shorter
- 4 03B-F0A-E6E Race 2 laps shorter
- 5 04B-F0A-E6E Race 3 laps shorter
- Jeep Jamboree is a trademark of Chrysler Corporation.
-
- Avenging Spirit(tm) Game
- 1 FA5-AFC-4C1 + FAE-C2D-4C1 Infinite energy except if
- weapon
- is used against you
- 2 FAE-B5D-4C1 Infinite "L" energy except against
- spikes
- 3 0A3-2BC-B3A Start with 1/2 energy
- 4 053-2BC-B3A Start with 1/4 energy
- 5 0F3-2BC-B3A Start with 3/4 energy
- *=Counter still says level 1; use for practice only--after finishing
- level, you go back to level 2
- 6 029-B9C-E6E Start on level 2
- 7 049-B9C-E6E Start on level 4
- 8 069-B9C-E6E Start on level 6
- Avenging Spirit is a trademark of Jaleco.
-
- Bonk's Adventure(tm) Game
- 1 005-13B-F7D Infinite energy
- 2 007-99D-D5D Infinite lives
- *=Not on continue
- 3 021-AFF-E66 + 001-B3F-5D4 *Start with 3 lives, 1st life
- as Mad Bonk(tm)
- 4 021-AFF-E66 + 001-B3F-5D4 *Start 1st life as Turtle
- Bonk(tm)
- 5 071-AFF-E66 *Start with 8 lives
- 6 091-AFF-E66 *Start with 10 lives
- Bonk's Adventure, Mad Bonk and Turtle Bonk are trademarks of
- Hudson Soft USA, Inc.
-
- Prophecy Viking Child(tm) Game
- 1 034-A0F-E6E Start with 4 lives
- 2 064-A0F-E6E Start with 7 lives
- 3 094-A0F-E6E Start with 10 lives
- 4 FAE-04C-4C1 Infinite lives
- 5 FAD-F5C-4C1 Infinite energy
- 6 00D-9BD-19B Each coin gives lots of money
- 7 194-A5F-667 Start with 25 energy--1st life
- 8 324-A5F-667 Start with 50 energy--1st life
- Prophecy Viking Child is a trademark of Imagitec Design.
-
- The Ren and Stimpy Show Space Cadet Adventures(tm)
- 1 01D-2EA-E62 Start with 2 life
- 2 05D-2EA-E62 Start with 6 lives
- 3 08D-2EA-E62 Start with 9 lives
- 4 F07-54E-6E9 Infinite lives
- *=1st life only
- 5 04D-32A-E66 *Start with 5 energy
- 6 05D-32A-E66 *Start with 6 energy
- 7 06D-32A-E66 *Start with 7 energy
- 8 F07-33E-6E9 Infinite energy--except when you fall
- into pits
- *=Don't use together with first 3 lives codes
- 9 047-5CE-E66 Start with 4 energy--after 1st life
- 10 057-5CE-E66 Start with 5 energy--after 1st life
- 11 067-5CE-E66 Start with 6 energy--after 1st life
- The Ren and Stimpy Show Space Cadet Adventures is a trademark of
- Nickelodeon.
-
- Spiderman 2(tm) Game
- 1 FA6-FBE-4C1 Infinite lives
- 2 00F-78E-E66 Start with 1 life
- 3 04F-78E-E66 Start with 5 lives
- 4 09F-78E-E66 Start with 10 lives
- 5 FA6-C4E-4C1 Infinite energy
- 6 01F-5BE-195 Start with 1 energy point
- 9 016-EEE-195 1 energy point after life lost
- 10 FAD-F6E-4C1 Infinite web power
- *=1st life only
- 11 04F-73E-B3A *Start with 4 web points
- 12 05F-73E-B3A *Start with 5 web points
- 13 09F-73E-B3A *Start with 9 web points
- Spiderman 2 is a trademark of Marvel Entertainment Group, Inc.
-