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HaCKeRz KrOnIcKLeZ 3
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floodprt.txt
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1996-04-23
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********************
* Flood protection *
* ================ *
********************
Here are various scripts which go in your commands and events,
and should protect you against any floods of any type from anyone.
For DCC sends, put this in commands
1:dcc send: {
inc %dccsend 1
if %dccsend < 5 {
timer6 1 5 set %dccsend 0
sreq auto
notice $nick Thanks for " $+ $parm3 $+ " $nick
}
else {
notice $nick DCC sends ignored, please try again in a few secs, thanks $nick
amsg ò DCC Send ò Flood from $nick --> $address
timer6 1 5 set %dccsend 0
ignore -ptu60 $nick 2
}
}
With this script, it will let 5 files be sent to you at 5 second
intervals before ignoring any further sends. This means that
if 6 people each send you one single file, it will
ignore the 6th persons file. This seems to me like good peotection,
cos it means that, say, 20 ppl can't gang together against you and
decide to flood you off. (having said that, if you've done
something to annoy 20 ppl this much, maybe it's best that you're
off IRC...;-)
Also, if you *are* flooded, the send protection will send a msg to
all the channels you're currently on, saying something like:
ARRGHHH, <this person> is DCC flooding me, at address <their address>
This next script does exactly the same thing for Chat requests, in commands:
1:dcc chat: {
inc %dccchat 1
if (%dccchat < 3) {
timer5 1 10 set %dccchat 0
creq auto
halt
}
else {
notice $nick Sorry, DCC chats are ignored at the moment, please try again in a sec
timer5 1 10 set %dccchat 0
ignore -ptu60 $nick 2
}
}
Except that this one cuts off after 3 chats, so the fourth person
can't DCC chat you. Again, this means that 5 different ppl can't
chat flood you off. I've set the limit here to 3, which is
because DCC sends are normally minimized, but chats are a new
window, so you want to ignore them after as few windows as possible.
Here are a couple for private notice's and messages... (in events)
This will active after four messagess with under a two-second gap
between each.
!1:on notice:*:*: {
if $site = %thirdnoticenick {
unset %thirdnoticenick
ignore -pntiu60 *!*@ $+ $site
notice $me Notice Flood from $nick --> $site
notice $nick Notice flood detected
notice 4nick Try Again Later is Currently Busy The System!
halt
}
if $site = %secondnoticenick {
set %thirdnoticenick $site
timer 1 2 unset %thirdnoticenick
halt
}
if $site = %firstnoticenick {
set %secondnoticenick $site
timer 1 2 unset %secondnoticenick
halt
}
else set %firstnoticenick $site
timer 1 2 unset %firstnoticenick
}
!1:on text:*:?: {
if $site = %thirdtextnick {
unset %thirdtextnick
ignore -pntiu60 *!*@ $+ $site
notice $me Text Flood from $nick --> $site
notice $nick Message flood detected
notice $nick No Flood!
halt
}
if $site = %secondtextnick {
set %thirdtextnick $site
timer 1 2 unset %thirdtextnick
halt
}
if $site = %firsttextnick {
set %secondtextnick $site
timer 1 2 unset %secondtextnick
halt
}
else set %firsttextnick $site
timer 1 2 unset %firsttextnick
}
Here's some dcc chatting protection (in events)
Again four messages with 2 seconds gap or less between them
1:on chat:*: {
if ($nick = %thirdchatnick) {
unset %thirdchatnick
notice $nick Chat flood detected
notice $nick No Flood!
close -c $nick
ignore -pntiu60 $nick 2
notice $me DCC Chat flood from $nick
halt
}
if ($nick = %secondchatnick) {
set %thirdchatnick $nick
timer 1 2 unset %thirdchatnick
halt
}
if ($nick = %firstchatnick) {
set %secondchatnick $nick
timer 1 2 unset %secondchatnick
halt
}
else set %firstchatnick $nick
timer 1 2 unset %firstchatnick
}
if, after all your ctcp commands you put
:> flood?
on the end, mIRc will redirect all your ctcp replies to this command, which
will trigger this flood protection script:
Four ctcp's with less than 3 seconds between each
1:flood?: {
if ($site = %thirdctcpnick) {
unset %thirdctcpcnick
ignore -pntiu60 *!*@ $+ $site
notice $me CTCP $parm1 Flood from $nick --> @ $+ $site
notice $nick CTCP $parm1 flood detected
notice $nick Dont You Ever Try to FlOod Me Again!!! You Are Now on a 60 Seconds Ignore for Flooding mE!!!
halt
}
if ($site = %secondctcpnick) {
set %thirdctcpnick $site
timer 1 3 unset %thirdctcpnick
halt
}
if ($site = %firstctcpnick) {
set %secondctcpnick $site
timer 1 3 unset %secondctcpnick
halt
}
else set %firstctcpnick $site
timer 1 3 unset %firstctcpnick
}
For invitation floods... (in events)
Ignores invites for 60 secs after an invite is sent
1:on invite:*:notice $nick Thanks for the invitation but no thanks! | ignore -iu60 $nick 2
'n i think thats just about it...
All these have been tried and tested in-the-field, someone tried to
dcc chat, dcc send, ctcp, notice and msg flood me inside of a minute
and I didn't even notice it on-screen. (I asked them to flood me!)
They also invite flooded me, which I hadn't thought of yet, so that worked....
so cos of that I put the invite line in as well
Okay, hopes this helps you have a happier IRC in sticky situations!
Obviously u can do whattevver you want, but if you include this script in a bot,
I'd appreciate a mention of my nick, and The <ò> Aut0Bot <ò>, cheerz.
Make sure listening's 'on'
Hi'z to oH_yEaH, Wichita-Guy, ^monty, MEK and sumWOMAN
*******************************************************
* Flood protection, part of The <ò> Aut0Bot <ò> ⌐1996 *
* written by Phillip Renfield aka _Qu^rtZ_ *
*******************************************************
UPLOADED TO WWW.SCRIPTERZ.COM BY |^JoLt^|
UPLOADED TO WWW.SCRIPTERZ.COM BY |^JoLt^|
UPLOADED TO WWW.SCRIPTERZ.COM BY |^JoLt^|