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- HOW TO INSTALL PHONE CHESS AND HOW TO PLAY
-
- PHONE CHESS
- BY LIGHTHOUSE PRODUCTIONS
- COPYRIGHT 1993
-
- TO INSTALL:
-
- 1. COPY THE ZIPPED PROGRAM FILE TO A PLACE
- ON YOUR HARD DISK. LET'S USE C:\CHESS
- 'MD\CHESS'
- CD\CHESS
- COPY A:*.*
-
- 2. UNZIP THE FILE IF YOU GOT IT ZIPPED
- USING PKUNZIP.EXE
-
- 3. Go to Windows. Pull up the File Manager
- Go to 'File', then pull down 'Run'.
- Filename is C:\chess\chess.exe
-
- 4. The program will come up on the screen
- copy the Icon to any program or game group
- that you're used to.
-
-
- RUNNING THE PROGRAM:
-
- 1. FIRST THING TO DO IS SET UP COMMUNICATIONS
- PARAMETER ON THE MENU AND TYPE IN YOUR
- OPPONENTS PHONE NUMBER. (Use the communications
- settings of No parity, 8 bits ,1 stop bit,)
-
- Now you are ready to begin your game. Go to
- the menu and choose 'New' game or you
- can load an old game that you've saved.
-
- 2. Choose white if you're the calling party.
- If you're being called by the White Player,
- obviously you will play black. To be called
- all you have to do is load the Chess game
- and wait for the caller to call you. This
- initiates the game and black's game clock
- will begin.
-
- 3. Make your first move. You'll notice your
- time clock begins to move.
-
- Optionally, you may want to set a time limit
- of one hour or two or even half an hour. It's
- up to you.
-
- If you do set a time limit; The person who is ahead, by point score of pieces captured, wins.
-
- 5. After you have made your move and you are
- satisfied that it is the move you want to
- transmit to your opponent, go to the menu
- and choose, 'COMMIT MOVE'. This will save
- your move, PREVENT YOU FROM TAKING IT BACK,
- AND TRANSMIT IT TO YOUR OPPONENT.
-
- 6. You want to be very certain of your move
- before you choose 'Commit Move' because at
- this point, you cannot take back a move. Up
- to this point you can take back as many moves
- as you like. Commit Move saves the move so
- that it can be transmitted to the opponent
- over the phone line or the Network.
-
- 7. That's it. Black will then move and when he
- chooses to 'Commit Move', the modem will dial
- the White Player and black's clock will stop
- and as soon as White receives Black's move,
- his clock will start.
-
- Enjoy it. And REMEMBER.
-
- There is a National Modem Tournament you can enter
- to win as much as $700,000 in cash. Read the
- next chapter about the tournament for full details.
-
-