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- TurboPaint -- Game Builder Lite
- copyright 1991,1993 Ed Simpson
- An MVP Software Production
-
-
- TURBOPAINT'S TOOLBOX
- --------------------
- The Toolbox consists of a wide range of drawing and color selection features.
- o choose a color for drawing or filling, simply point to the color with the
- mouse's cursor and then click the left mouse button. The other tools are
- selected in the same manner. Here is a list of these drawing tools starting
- with the top left tool (straight lines) and preceding downward.
-
- Row 1. Straight lines, Pixels (dots), Irregular Lines, Brush strokes, Text,
- Color fill. Block, Paste.
-
- Row 2. Unfilled rectangle, Filled rectangle, Erase, Printer, Unfilled circle,
- Filled circle, Polygon, Rays.
-
- The F10 key is used to remove or replace the toolbox. This allows you to
- remove or replace the toolbox and paint on the section of screen that it
- covers.
-
-
- MAKING LINES
- ------------
- To draw lines, first select the tool at the top left corner of the tool
- selector. Once it's selected and you can see that it's highlighted, you're
- ready to draw straight lines. Begin by pointing the mouse at the starting
- point of your intended line and pressing the left mouse button. Make sure
- that you keep the left button pressed while you are drawing the line.
-
- Now, with the left button still pressed, move the mouse pointer to where you
- want the line to end. Release the left mouse button and your line becomes
- part of the picture.
- Choose the 'Set' pulldown menu to find the two line options. To set the line
- width, select the menu entry labeled 'Line Width'. A dialog box that displays
- the current line width will appear. To increase the width of the line, click
- the left button on the line. To decrease it, click the right button on the
- line. The maximum width is eight, and if you exceed this amount, the program
- will return to a width of one. If you decrease the line width past one, the
- program will set the line width to eight.
-
- To set the line pattern, choose the entry in the 'Set' pulldown labeled 'Line
- Style'. A dialog box with eight line patterns will appear. To choose one of
- these, click the left mouse button on your selection. The line style affects
- all line and rectangle operations except the free-hand drawing tool.
-
- You can redefine any of the line patterns. Just click the right mouse button
- on the pattern you want to change. A new dialog box will superimpose itself
- over the previous box. Line definitions, are composed of sixteen bits. To
- toggle any of the sixteen bits, just click on it with the left mouse button.
- Now press Return or click on Ok to return to the Line Style dialog. You can
- reset the program defaults by deleting the file PREFS.
-
- UNDO
- ----
- If you make a mistake while drawing, you can usually undo it, if you haven't
- done anything else. Undo your mistake by pressing Escape or selecting the
- 'Undo' entry in the 'Extra' pulldown menu.
-
-
- RECTANGLES
- ----------
- Drawing filled and unfilled rectangles follows a procedure similar to drawing
- lines. With the appropriate tool selected, move the mouse pointer to either
- the upper left or the lower right corner of the rectangle. While holding the
- left mouse button down, move the mouse pointer to where the opposite corner of
- the rectangle should be. Release the left mouse button to complete the
- rectangle.
-
- If you're drawing with a filled rectangle, you may want to change the fill
- pattern. To do this, choose the 'Set' pulldown and select the 'Fill Style'
- entry. A dialog box with eight choices will appear. Choose one by clicking
- on it with the left mouse button. The fill pattern will apply to all filled
- tools.
-
- You can redefine any of the fill styles. Just click the right button on the
- one you want to change and another dialog box will appear on top of the Fill
- Style box. Toggle the bits of the pattern by clicking the left mouse button
- on them. When you are done, press Return or click on Ok.
-
- For any of the filled shapes (filled rectangles, filled circles, or filled
- ellipses) you can set several border options. The first choice is whether to
- have borders. The second choice is whether the border will be the currently
- selected line style or a plain solid pattern. You can set these options with
- the 'Borders' entry in the 'Set' menu.
-
-
- CIRCLES AND ELLIPSES
- --------------------
- To draw a circle or an ellipse, first point to the center of the figure you
- want to draw, then press the left mouse button and stretch the shape to the
- desired dimension. Moving the mouse in the X and Y directions will stretch
- the ellipse in that dimension. Circles will remain perfectly round regardless
- of the position of the mouse pointer.
-
-
- RAYS AND POLYGONS
- -----------------
- To draw a set of rays, position the mouse at the origin. Hold down the left
- mouse button and move the pointer to the end of the first ray. Keeping the
- left button pressed, press the right button to place this ray in the picture.
- Now move to the endpoint of the next ray and click the right mouse button. Do
- this until all of the rays have been drawn, then release the left mouse
- button.
-
- Drawing polygons is similar to drawing rays. Position the cursor, press the
- left mouse button, and move to the first vertex. Click the right mouse button
- while pressing the left button. Move to each vertex and press the right
- button.
-
- FILLING
- -------
- To use the Fill tool, position the mouse pointer at the position where you
- want to fill. It will continue filling the screen until it meets the selected
- fill color. If you try to fill a shape that is not completely closed, the
- fill will bleed outside of the destination shape.
-
-
- PIXELS
- ------
- There are two tools for drawing pixels (dots). The second tool in the first
- column of the toolbox draws a single pixel. The third tool in the first
- column draws a set of pixels (an irregular line).
-
- To draw a single pixel, select the single pixel tool, position the mouse
- pointer, and click the left button.
-
- To draw a set of pixels, select the free-hand drawing tool, and position the
- mouse pointer. Hold the left button down as you move the mouse pointer
- wherever you want to draw. When you are done, release the left mouse button.
-
-
- THE AIRBRUSH
- ------------
- The airbrush tool allows you to blend colors and soften edges. To use this
- tool, select the airbrush tool in the toolbox. Position the mouse cursor and
- hold down the left mouse button. The slower you move the brush, the thicker
- the texture appears.
-
- You can change the airbrush attributes. To do this, choose the 'Set' pulldownand select the 'Airbrush' entry. A dialog box that will let you set the
- airbrush size and flow will appear.
-
-
- CUT AND PASTE
- -------------
- To cut a block, select the scissors tool icon. Position the mouse pointer at
- the upper left corner of the rectangle that you want to cut. Hold the left
- mouse button down and drag the box until the image you want to capture is
- framed by the rectangle. Release the left mouse button and it will be copied
- into the clipboard buffer.
-
- There are two options when you cut from the screen. You can copy from the
- screen (leaving the screen intact) or you can cut from the screen (removing
- the rectangle and the background from the screen). To change options, choose
- the 'Set' pulldown and select the 'Block' entry. If you have 'Copy only' set
- to yes, the screen won't change when you cut. If it's set to no, the portion
- of the screen that you cut will be removed.
-
- To save a block to disk, choose the 'Extra' pulldown and select the 'Save
- Block' entry. Enter the filename and the program will save the block to disk.
- The blocks aren't compatible with any other formats. You can't use blocks
- from different video modes either.
-
- Once a section has been cut or loaded from disk, it can be pasted on the
- screen. Select the paste tool icon and position the cursor. Pressing the
- left mouse button will cause the tools to disappear. As long as you hold the
- left mouse button down, you can move the block. To place it in the picture,
- release the left mouse button.
-
- There is a memory restriction in EGAHIGH. At runtime the program allocates
- the remaining memory for the clipboard buffer. The block you can cut is
- directly related to the amount of memory the program finds.
-
-
- LOADING FONTS
- -------------
- You can load any GEM font. To do this, choose the 'Extra' pulldown and select
- the 'Load Font' entry. Highlight the font you want to load in the file
- selector. The system font is resident when TurboPaint runs. Remember that
- loading fonts uses memory. You can't load an unlimited number of fonts. If
- your system is close to the memory limit, other operations might be affected
- if you load too many fonts.
-
- To set the font that you will use, choose the 'Set' pulldown and select the
- 'Text' entry. To cycle through the loaded fonts, click the left mouse button
- inside of the text box. You can select different styles of each font by
- clicking the right mouse button in the text box.
-
-
- ENTERING TEXT
- -------------
- To put text in your picture, select the text tool icon. Position the mouse
- pointer and click the left button. The tools will then disappear. There are
- two ways that you can enter text, free form or formatted.
-
- To enter text in a free form manner, simply type the text. You can move the
- mouse anywhere on the screen and the text will follow. This method is good ifyou're trying to fit text into a picture.
-
- If you want to enter multiple lines of text, it's better to press the left
- mouse button once more where you want the text to start. The mouse will
- disappear and a text-type cursor will appear. Type your text and press Enter
- at the end of each line. The cursor will then go to the beginning of the next
- text line, ready for you to type it in. When you're finished typing, you can
- move the text anywhere on the screen. Click the left mouse button to place
- the text. Click the right mouse button to exit from text entry.
-
-
- MAGNIFY
- -------
- You can magnify selected parts of the screen by choosing the 'Extra' pulldown
- and then selecting Magnify option.
-
- After you've selected one of the magnification factors, the tools will
- disappear and you'll see a rectangle appear on the screen. Position the
- rectangle so that it frames the region you want to magnify. Then click the
- left mouse button.
-
- At the far left side of the screen you'll see the chosen section of the
- picture in the actual size and to the right of that you'll see the magnified
- version. To draw, just click inside of the rectangle that contains the
- magnified version. You can pick different colors at the far right side of the
- screen. If you're drawing in MCGA mode, you can use the right mouse button to
- scroll through all 256 colors. To quit and go back to the full screen, press
- the right mouse button. The escape key will undo any drawing while you're in
- magnify mode.
-
- SHADOWS
- -------
- You can shadow many of the drawing functions. Do this by choosing the 'Set'
- pulldown and selecting the 'Shadow' entry. There is a color selector that
- lets you set the shadow color. The grid of nine squares is where you set the
- relative position for the shadow. The numbers 1-4 let you set the distance of
- the shadow from the original shape. Finally, you can turn the shadow on or
- off. The shadow attribute works with lines, rectangles, squares, circles, and
- ellipses.
-
-