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937.CAARALSM.TXT
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1990-12-09
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Title: Riverside CA Scenery Documentation
Files: CARALSM.MOD
CARALSM.SC1
CARALSM.DY1
AUTOFIX.EXE
APTFIX.PRM
CARALSM.DOC (This File)
Requires: Flight Simulator 4.0b, Aircraft & Scenery
Designer, Scenery Disk 3, & AUTOFIX.
Instructions:
Copy all files to your FS subdirectory. Switch to your FS
subdirectory and enter AUTOFIX SD-3.SCN at the DOS prompt. AUTOFIX
will then remove the old runways at Riverside Muni. Start FS in the
usual manner and select option "J" (Scenery Designer). Select
Options from the menu and set both static and dynamic scenery memory
allocations to at least 18000.
Features:
RIVERSIDE MUNICIPAL AIRPORT - RAL
Airport Coordinates: 15288.3975N 6138.4128E 816 ft MSL
Tower Coordinates: 15288.0320N 6139.5538E 846 ft. MSL
Pattern Altitude: 1816 feet MSL (1000 ft. AGL)
Rwy 9/27 5,400 x 100 ft. Alt. 758/816 ft.
1. Paved and lighted
2. VASI & REIL on Rwy 27
3. MALS & ILS (freq. 110.9) on Rwy 9
4. Rwy 9/27 slops downhill towards the west
Rwy 16/34 2,850 x 50 ft. Alt. 748/772 ft.
1. Paved and lighted/Right traffic Rwy 16
2. Displaced threshold (indicated by white
ploygons) on Rwy 34 (2,270 ft.) is available for
landing.
3. Much of Rwy 34 is not visible from the Tower
MISC NOTE: Riverside VOR (112.4) has been re-located to it's
correct location on the field SW of where the runways cross.
FLABOB AIRPORT - RIR (located 3 nmi NNE of RAL)
Airport Coordinates: 15299.0425N 6166.2459E Alt. 764 ft. MSL
Pattern Altitude: 1364 ft. MSL (600 ft. AGL)
Runways: 6/24 3,200 x 50 ft.
1. Paved and lighted
2. Displaced threshold on rwy 24 (3,050 ft. available).
3. Mountain (1340 ft. MSL) 3/4 mi. SE of runway. Look for
stray dogs on runway.
4. Landfill 1 mi. S with numerous birds.
CORONA MUNICIPAL AIRPORT - L66 (located 9 nmi SW of RAL)
Airport Coordinates: 15280.4245N 6080.4912E Alt. 533 ft. MSL
Pattern Altitude: 1533 ft. MSL (1000 AGL)
Runways: 7/25 3,200 x 60 ft.
1. Paved and Lighted
2. VASI & REIL on Rwy 25
3. Displaced thresholds on both runways
(3,000 ft. available)
4. Rwy 7 requires a 15 degree right turn at departure to
follow creek (not shown).
5. Departing Rwy 25 avoid flying over homes east of airport
(not shown).
6. Heliocopter activity south of field to 500 ft.
STATIC SCENERY
All (or mostly all) airport buildings are depicted. Several
building in beautiful downtown Riverside as well (County Admin Blg.,
City Hall, County Courthouse and the famous Mission Inn). My home
(single building near Mt. Blue NE of Fwy 91/60 interchange).
Riverside County Hospital S of RAL. California Baptist College SSE of
RAL. University of California, Riverside due E of Mt. Rubdioux
opposite the 91 fwy.
Evans Lake is located NE of Mt. Rubidoux and Lake Mathews SE of
RAL. The Santa Ana River is shown between the 60 Fwy and Corona.
Local Foothills depicted include Mt. Rubidoux (1339 ft.), Mt.
Sugerloaf (1945 ft.) N of UCR, Coyote Hill (1547 ft.) S of UCR, Box
Springs Mt. (3168 ft>) NE of UCR and Blue Mt. (2414 ft.).
State Hwy 91 is now complete between Corona and Riverside. The gap in
Sate Hwy 60 is also filled. Numerous local streets are depicted.
DYNAMIC SCENERY
Includes a Lear jet flying the pattern at RAL and a Cessna taking off
from RAL, doing a (sloppy) touch `n go at FLABOB then returning to
RAL.
SOURCES: Pilot's Guide to California Airports & AAA roadmaps.
FINAL COMMENTS
This is my first attempt at scenery designing (which is probably
painfully obvious to the more experienced designers). No claim to
exteme accuracy is made. Most of the scenery, except for the air-
ports was eye-balled in using Auto Club roadmaps. Still, I think
I managed to get everything where it's suppose to be, more or less!
One mistake I know I made was to create the scenery using SD-2 instead
of the default scenery, covering the old runways with a ploygon. Now
I can't make the new and improved Riverside airport my default
airport! Any comments, suggestions or reports of glaring errors in
need of correction are welcome.
Enjoy!
Scott Miller 75116,165