home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
Game Killer
/
Game_Killer.bin
/
722.SC-DEF.DES
< prev
next >
Wrap
Text File
|
1993-02-04
|
1KB
|
61 lines
; DEFAULT SCENERY DESCRIPTION FILE
;
; Jump over subroutines
>START #J
; Routine to output heading for scenery procedures
:REG_HEAD
0 #H _SCENERY__PROCEDURE
0 #H --------------------
0 #E
:START
; --------
; HEADER
; --------
2 X #Signature:_
4 X #Dialogue__offset:_|,
2 X length:_
4 X #NULL_proc_offset:_|,
2 X length:_
4 X #RESERVED1_offset:_|,
2 X length:_
4 X #RESERVED2_offset:_|,
2 X length:_
4 X #RESERVED3_offset:_|,
2 X length:_
2 IA #|_scenery_procedures load proc count in reg A
0 #R B=0 reset counter
:TAB_LOOP
0 #R V=B move counter into value reg
1 X- #proced_ output procedure no. without loading a field
4 X offset:_|,
>REG_HEAD #@ insert link point with procedure
2 I length:_
0 #R B+1 increment counter
>TAB_LOOP #D A>0 decrement A and loop while A>0
0 #H --------------------
0 #H DIALOGUE_DESCRIPTOR
0 #H --------------------
:LIN_LOOP
1 X #|(?)_
>RECS #I V=0
2 I X_coord.:_|,
2 I Y_coord.:_
1 X #|,
-1 S text:_|,
1 X
>LIN_LOOP #J
:RECS
0 #H --------------------
0 #H ___NULL_PROCEDURE
0 #H --------------------
; Record structures are described by the STATRECS.DES file
0 #F STATRECS.DES