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Game Killer
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714.MOD.DES
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Text File
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1993-02-04
|
4KB
|
218 lines
; .MOD DESCRIPTION FILE
2 I #file_length:_
2 I mode_name_at_
1 I file_type:_
4 CX #|E
4 JZ |m
4 CY |N
2 gS |p
2 gT |b
2 GU |d
31 S #mode_name:_
;
0 #H FIRST_3D_WINDOW
;
>WND_SUBR #C
;
0 #H SECOND_3D_WINDOW
;
>WND_SUBR #C
;
2 I #map_window_left:_|,
2 I top:_|,
2 I width:_|,
2 I height:_
1 E #current_window:_|first_3D#second_3D#map
1 O #1st_3D:_|,
1 O 2nd_3D:_|,
1 O map:_|,
1 O pos._ind.:_|,
1 O instr._pan.:_
2 O #full_ext._view:_|,
2 O titles:_|,
2 O #shader:_|,
2 O stars:_|,
1 E #ground_texture:_|off#dots#small_rect#big_rect|,
1 E crash:_|off#detect#detect_and_analyze|,
1 O sound:_|,
1 O pause:_
1 X #instrument_realism:_
1 E #axis_ind.:_|none#V-shaped#four_dots#small_V|,
2 O auto_coord.:_|,
2 O smoke:_|,
2 O #ATC:_|,
1 O slew:_
13 D #???_
1 O #EFIS:_
3 D #???_
1 I #|h
1 I |min
1 I |sec
12 D #???_
3 B #instr._panel_display:_
5 D #???_
;
0 #H WINDS
;
1 I #layer_3_speed:_
1 I _turb:_
2 G _dir:_
1 I #layer_2_speed:_
1 I _turb:_
2 G _dir:_
1 I #layer_2_speed:_
1 I _turb:_
2 G _dir:_
1 I #surface_speed:_
1 I _turb:_
2 G _dir:_
2 I #layer_3_tops:_|m
2 I _base:_|m
2 I #layer_2_tops:_|m
2 I _base:_|m
2 I #layer_1_tops:_|m
2 I _base:_|m
2 I #surface_depth:_|m
;
0 #H CLOUDS
;
2 I #Top_layer_tops:_|m
2 I _base:_|m
2 I _coverage:_
2 I _deviation:_
2 I #Bottom_layer_tops:_|m
2 I _base:_|m
2 I _coverage:_
2 I _deviation:_
2 I #Thunderstorm_tops:_|m
2 I _base:_|m
2 I _coverage:_
2 - _speed: no value output: speed is 1/2 knots
0 #R V/2 divide value
2 I- | print value without reloading field
2 G _dir:_
1 I #Reliability:_|,
1 X |,
1 I realism:_|,
1 X
26 D #???_
1 I #Keyboard_aileron_sens.:_|,
1 X |,
1 I elevator_sens.:_|,
1 X |,
1 I rudder_sens.:_|,
1 X
3 D #???_
2 I #Instr._panel_top_border:_
2 X
1 E #Season:_|winter#spring#summer#autumn
6 S #COM_frequency:_
1 X #
1 O _NAV1_
6 S _frequency:_
1 X #
1 O _NAV2_
6 S _frequency:_
3 S #OBI1_inbound_course:_|,
1 X |,
1 O VOR1_
3 S _outbound_course:_
2 D #???_
3 S #OBI2_inbound_course:_|,
1 X |,
1 O VOR2_
3 S _outbound_course:_
1 X #
1 O _XPNDR_
4 S _frequency:_
1 X #
1 O _ADF_
3 S _frequency:_
;
0 #H EFIS/CFPD
;
2 E #func.:_|none#lock to ILS#lock to navaid|,
2 O |,
2 E |rect#bricks#poles|,
2 E density:_|thick#medium#thin|,
2 E #range:_|short#medium#long|,
2 E |NAV1#NAV2|,
2 I track.alt.:_|m
66 D #???_
1 X #Elev.:_
1 X |,
1 X Ail.:_
1 X |,
1 X Rudd.:_
1 X |,
1 X Throt.:_
1 X |,
1 X Trim:_
1 X
10 D #???_
2 I Position_indic._window_left_border:_|,
2 I top_border:_
4 C #Tower:_|E
4 J |m
4 C |N
2 D #???_
; calculate flap degrees
1 - #Flap:_ load field without output
1 X
0 #R V*10 flap value is 3.2°
0 #R V/32
1 I- |°, output field without loading
; build gear string
1 - Gear:_
>DOWN #I V!0
0 #T up,
>LIGHT #J
:DOWN
0 #T down,
; build light string
:LIGHT
1 - Lights:_
>L_ON #I V!0
0 #T off,
>MAGS #J
:L_ON
0 #T on,
;
:MAGS
2 E Mags:_|off#left#right#both#start#lean|,
; build carb.heat string
1 - Carb_heath:_
>C_ON #I V!0
0 #T off
>STROBE #J
:C_ON
0 #T on
;
:STROBE
1 O Strobe:_
8 S #SIM_file_name:_
0 #E . return
;------------------
; Window subroutine
;------------------
:WND_SUBR
2 I #left:_|,
2 I top:_|,
2 I width:_|,
2 I height:_
1 E #view:_|cockpit#tower#track#spot_plane
1 E #cockpit_view:_|front#front-right#right#rear-right#rear#rear-left#left#front-left|,
2 X cockpit_view_zoom:_
2 X #tower_view_zoom:_|,
2 X track_view_zoom:_|,
2 X spot_view_zoom:_
1 X #
1 G #spot_view_dir:_|,
2 J dist.:|m,
2 X |,
1 E |roll#loop|,
1 E |slow#fast|,
2 J alt.:|m
28 D #???_
0 #E