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GUSHER.DOC
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1979-12-31
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4KB
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GUSHER.DOC
GUSHER, the Balcones-Xerox Oil Exploration and Production game,
compiled to run under CP/M. The program file is GUSHER.COM, 31K,
and runs fast, as everything is done in memory.
This game is designed to run on a machine with 80-column monitor.
However, most of the displays are in the upper left portion of
the screen and running with 52-column format does not require too
much scrolling.
The object of the game is to profitably operate an independent
oil exploration company. You buy oil leases, explore, develop
and collect royalties from them. Each decision consumes "1-day"
and requires that you spend money to execute the action.
At the beginning the company has cash assets of $100,000. The
$100,000 is not enough to buy and explore leases. You must
borrow from the Bank to do anything more than just get started.
In addition to buying leases, you must buy various equipment and
materials (seismograph truck, drilling rig, pipe, bits, diesel
fuel, pumps and storage tanks) that will be required by your
decisions along the way. As you progress, you must replace
materials and equipment as items are consumed or worn out.
As you bring in producing wells, you begin to colect royalties.
However, many wells are dry holes or water wells and you lose
most of your investment in them.
The program loads and presents you with a menu of 10 commands:
1 - Look at Properties
2 - Purchase Equipment and Materials
3 - Quit the Game
4 - Drill
5 - Seismographic Evaluation
6 - Bank Actions (Borrow, Repay Loans, Buy or Cash CD's)
7 - Display Inventory of Equipment and Materials
8 - Place Successful Well into Production
9 - Display Balance Sheet
0 - Display Command Menu
You can track your progress by looking at your Balance Sheet,
using command "9." Determine whether you have sufficient
materials to drill a well by looking at your Inventory "7" or
your assets on the Balance Sheet. Look at the status of various
properties with the "1," etc.
Each Bank transaction (Borrow money, pay back a loan, buy a CD,
sell back a CD) is for an amount of $100,000 and requires one day
to complete.
You keep score by watching your balance sheet. Consulting the
balance sheet or checking inventory do not consume a day of play.
This is an excellent way to learn how accounting information
relates to some types of business decisions.
Along the way, you will encounter "disasters," each of which will
cost you something from your balance sheet. Among these are such
problems as:
"Your accountant embzzled all your cash."
"Someone stole your (drill bits)(seismograph truck) etc."
"One of your wells suffered a blowout."
"You were caught dealing in black market oil leases,
attorney's fees are expensive."
"You insulted the governor of Oklahoma and have to bribe him
to get off the hook."
There are a couple of bugs that are annoying but they don't
really hinder play. Occasionally, the balance sheet gets out of
balance, in that Assets don't equal Liabilities. This usually
occurs after a major disaster such as loss of all your cash. The
game will continue and unless you are a perfectionist, you can
live with the imbalance.
The other problem is that occasionally the Bank command will not
accept a "Y" in answer to the querry, "Do you want to pay off a
loan?" Once this occurs in a game, you will not be able to pay
off any of your loans. Thus, interest charges cannot be reduced.
Again, unless you're a stickler for complete accounting accuracy,
you can live with this, although your earnings will be lower
because you must continue to pay daily interest of $1000 on each
$100,000 loan that the program does not permit you to repay.
----------------------------oOOo---------------------------------