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.PL66
╔ ╬ ╙ ╘ ╥ ╒ ├ ╘ ╔ ╧ ╬ ╙ ╞ ╧ ╥ ┬ ╒ ╬ ┘ ╔ ╨ ┴ ─ ╓ ┼ ╬ ╘ ╒ ╥ E
Numbe≥ 1║ Octobe≥ 1984
Prograφ anΣ Instruction≤ b∙ Ros≤ Williams.
Prograφ anΣ Instruction≤ copyrigh⌠ (c⌐ Ros≤ William≤ 1984.
Al∞ right≤ reserved.
GROTNI╦ i≤ ß registereΣ trademark.
Bunyi≡ Adventureü i≤ ß conventiona∞ tex⌠ adventurσ se⌠ iε outbacδ ì
Australia« Thσ aiφ i≤ t∩ catcΦ thσ Bunyi≡ anΣ oε thσ wa∙ yo⌡ wil∞ ì
encounte≥ n∩ enΣ oµ Australiaε Flora¼ faunß anΣ folklore« Caε yo⌡ catcΦ ì
thσ jumbucδ b∙ thσ billabong┐ Wha⌠ i≤ thσ significancσ oµ thσ blacδ stump┐ ì
AnΣ wha⌠ wa≤ tha⌠ swagmaε doinτ b∙ thσ CoolibaΦ Tree┐ A≤ nigh⌠ approache≤ ì
anΣ yo⌡ boi∞ thσ billy¼ yo⌡ hea≥ thσ how∞ oµ thσ dingoe≤ a≤ thσ bunyi≡ ì
approaches« Wil∞ yo⌡ bσ ablσ t∩ catcΦ him?
INTRODUCTION
Congratulation≤ oε purchasinτ thi≤ Australianß adventurσ fo≥ thσ ì
MicroBee« Yo⌡ shoulΣ ge⌠ man∙ day≤ oµ enjoymen⌠ froφ thi≤ engrossinτ ì
puzzle.
Anyonσ wh∩ caε typσ caε pla∙ aε adventurσ game« Thi≤ documen⌠ ha≤ beeε ì
prepareΣ firstl∙ t∩ preparσ thosσ wh∩ havσ neve≥ playeΣ aε adventurσ beforσ ì
anΣ secondl∙ t∩ hel≡ al∞ player≤ througΦ thσ gamσ b∙ describinτ thσ desigε ì
oµ thσ adventurσ systeφ withou⌠ givinτ to∩ mucΦ away.
╔ sugges⌠ tha⌠ yo⌡ star⌠ loadinτ thσ adventurσ no≈ (seσ Sectioε 1⌐ anΣ ì
whilσ i⌠ i≤ loadinτ reaΣ thesσ instructions« Ma∙ yo⌡ enjo∙ playinτ Bunyi≡ ì
Adventurσ a≤ mucΦ a≤ ╔ havσ enjoyeΣ writinτ it.
CONTENTS
Gettinτ Started
1« Runninτ Bunyi≡ Adventure.
Introductioε t∩ Adventures
2« Thσ adventurσ world.
3« Wha⌠ yo⌡ seσ oε thσ screen.
4« Givinτ commands.
Commands
5« Movinτ around.
6« Object≤ anΣ Inventory.
7« Light.
8« Time.
9« Savσ gamσ commands.
10« Endinτ thσ game.
Hint≤ oε Playinτ thσ Game
11« Makinτ progres≤ iε thσ Game.è 12« Miscellaneou≤ notes.
13« Stuck?
Appendices
A« Lis⌠ oµ Verbs.
B« Importan⌠ addresse≤ iε Bunyi≡ Adventure.
C« Copyrigh⌠ notice.
D« Acknowledgments.
RUNNIN╟ BUNYI╨ ADVENTURE
Thi≤ sectioε tell≤ yo⌡ ho≈ yo⌡ caε ge⌠ playinτ Bunyi≡ Adventurσ a≤ ì
quickl∙ a≤ possible.
Bunyi≡ Adventurσ i≤ ß machinσ codσ program« Yo⌡ wil∞ neeΣ ß MicroBeσ ì
witΦ a⌠ leas⌠ 32╦ oµ memory« Thσ Bunyi≡ Adventurσ cassettσ ha≤ ß cop∙ oµ ì
Bunyi≡ Adventurσ recordeΣ a⌠ 30░ bauΣ oε eacΦ side.
T∩ loaΣ anΣ ruε Bunyi≡ Adventurσ pu⌠ thσ cassettσ iε thσ recorde≥ anΣ ì
froφ BASI├ typσ LOA─ anΣ hi⌠ return« Pres≤ PLA┘ oε thσ recorder« Bunyi≡ ì
Adventurσ i≤ abou⌠ 25╦ lonτ anΣ wil∞ takσ abou⌠ seventeeε minute≤ t∩ loaΣ ì
a⌠ thσ 30░ bauΣ speeΣ a⌠ whicΦ i⌠ i≤ recorded« Wheε i⌠ i≤ loaded¼ i⌠ wil∞ ì
bσ automaticall∙ ruε b∙ thσ computer.
Iµ al∞ goe≤ wel∞ theε yo⌡ wil∞ seσ instruction≤ fo≥ thσ gamσ oε thσ ì
screen« Afte≥ readinτ them¼ typσ an∙ ke∙ t∩ star⌠ thσ game« Thσ screeε ì
wil∞ bσ divideΣ int∩ tw∩ part≤ b∙ ß dotteΣ line« Thσ to≡ halµ show≤ wherσ ì
yo⌡ typσ you≥ command≤ anΣ receivσ responses.
Tha⌠ i≤ al∞ fo≥ thσ shor⌠ tour« Therσ i≤ morσ abou⌠ playinτ thσ gamσ ì
iε late≥ sections.
TH┼ ADVENTUR┼ WORLD
Thi≤ sectioε i≤ writteε fo≥ thosσ wh∩ havσ neve≥ playeΣ aε adventurσ ì
beforσ s∩ iµ yo⌡ arσ aε olΣ hanΣ theε yo⌡ caε ski≡ it.
Wha⌠ i≤ aε Adventurσ Game
Aε adventurσ gamσ i≤ ß gamσ iε whicΦ ß mode∞ oµ ß fantas∙ worlΣ i≤ ì
constructeΣ anΣ thσ playe≥ i≤ representeΣ b∙ aε acto≥ iε tha⌠ world« Thσ ì
playe≥ mus⌠ manipulatσ thσ worlΣ usinτ thσ tool≤ availablσ t∩ thσ acto≥ iε ì
orde≥ t∩ mee⌠ ß desireΣ end« AlthougΦ thi≤ statemen⌠ coulΣ bσ saiΣ t∩ ì
appl∙ t∩ man∙ games¼ thσ differencσ witΦ adventure≤ i≤ tha⌠ iε adventurσ ì
games¼ thσ worlΣ i≤ no⌠ ß strangσ anΣ surrea∞ spacσ a≤ iε Grotniδ War≤ o≥ ß ì
mathematica∞ spacσ a≤ sa∙ iε Ches≤ bu⌠ rathe≥ ß worlΣ mucΦ likσ thσ rea∞ ì
worlΣ wσ livσ in¼ completσ witΦ place≤ t∩ explore¼ peoplσ t∩ mee⌠ anΣ ì
object≤ t∩ examinσ anΣ manipulatσ t∩ ou≥ ends« Thi≤ worlΣ i≤ simulateΣ iε ì
simplifieΣ forφ insidσ thσ computer.
Iε aε adventurσ game¼ yo⌡ arσ thσ onl∙ playe≥ anΣ s∩ rathe≥ thaε ì
competinτ agains⌠ othe≥ players¼ you≥ tasδ i≤ t∩ makσ you≥ wa∙ througΦ thσ ì
fantas∙ worlΣ tryinτ t∩ fulfil∞ ß goal« Therσ arσ alway≤ man∙ obstacle≤ iε ì
thσ wayí Becausσ oµ this¼ adventurσ game≤ arσ no⌠ reall∙ game≤ bu⌠ ìèpuzzles« Oncσ yo⌡ havσ completeΣ aε adventurσ i⌠ wil∞ losσ mucΦ oµ it≤ ì
challengσ anΣ yo⌡ wil∞ bσ lef⌠ witΦ ß feelinτ oµ ß puzzlσ wel∞ solveΣ bu⌠ ì
n∩ morσ interes⌠ iε thσ game« Thi≤ doesn'⌠ meaε tha⌠ adventurσ program≤ ì
arσ inferio≥ t∩ othe≥ programs« Wσ ea⌠ finitσ food¼ reaΣ finitσ book≤ anΣ ì
g∩ t∩ finitσ films« Adventure≤ arσ thσ same« Jus⌠ a≤ yo⌡ rσ-reaΣ books¼ ì
yo⌡ caε rσ-pla∙ adventure≤ anΣ explorσ part≤ tha⌠ yo⌡ ma∙ havσ missed.
Becausσ oµ thσ expendablσ naturσ oµ adventurσ programs¼ i⌠ i≤ thσ tasδ ì
oµ thσ adventurσ write≥ t∩ givσ thσ playe≥ ß gooΣ ruε fo≥ hi≤ money.
Iε thi≤ gamσ thσ goa∞ i≤ t∩ catcΦ thσ Bunyip.
Brick≤ anΣ Morta≥ oµ Adventures
Wσ no≈ discus≤ ho≈ thσ worlΣ oµ aε adventurσ i≤ pu⌠ togethe≥ s∩ tha⌠ ì
yo⌡ ma∙ bette≥ understanΣ it≤ working≤ anΣ meaninτ oµ it≤ responses.
Iε adventures¼ therσ arσ threσ classe≤ oµ entitie≤ (no⌠ fire¼ water¼ ì
eartΦ anΣ air!⌐ froφ whicΦ thσ fantas∙ worlΣ i≤ constructed« Thesσ arσ ì
places¼ object≤ anΣ actionsü anΣ thesσ threσ arσ woveε int∩ ß comple° ì
logica∞ puzzle« Herσ i≤ ß descriptioε oµ eacΦ oµ thσ threσ basiπ entities.
Places
Onσ oµ thσ firs⌠ thing≤ wσ d∩ wheε wσ arσ goinτ t∩ ß foreigε countr∙ ì
i≤ t∩ looδ a⌠ ß ma≡ or¼ iµ wσ havσ no⌠ go⌠ ß map¼ explorσ anΣ makσ one« I⌠ ì
i≤ no⌠ surprisinτ thereforσ t∩ finΣ tha⌠ onσ oµ thσ mos⌠ importan⌠ part≤ oµ ì
aε adventurσ i≤ it≤ geography.
Iε fact¼ thσ layou⌠ oµ adventurσ game≤ i≤ no⌠ quitσ likσ thσ rea∞ ì
world« InsteaΣ oµ ß worlΣ tha⌠ blend≤ togethe≥ smoothl∙ froφ onσ placσ t∩ ì
another¼ thσ geograph∙ oµ adventurσ game≤ i≤ tha⌠ oµ ß serie≤ oµ specifiπ ì
place≤ connecteΣ togethe≥ b∙ path≤ o≥ links« Thesσ link≤ arσ no⌠ place≤ iε ì
thei≥ owε right« Thσ adventurσ i≤ ß discretσ worlΣ no⌠ ß continuou≤ one« ì
Thu≤ insteaΣ oµ goinτ int∩ ß rooφ anΣ walkinτ abou⌠ withiε it¼ thσ rooφ ma∙ ì
jus⌠ bσ considereΣ a≤ ß singlσ placσ anΣ ever∙ par⌠ oµ i⌠ anΣ ever∙ objec⌠ ì
withiε i⌠ wil∞ bσ accessible« Therσ arσ ofteε ma∙ way≤ oµ gettinτ froφ onσ ì
placσ t∩ anothe≥ bu⌠ thσ mos⌠ usua∞ path≤ t∩ trave∞ alonτ arσ thσ standarΣ ì
cardina∞ path≤ iε thσ direction≤ north¼ south¼ east¼ west¼ u≡ anΣ down« ì
Thesσ standarΣ path≤ iµ the∙ arσ therσ a⌠ al∞ arσ alway≤ availablσ wherea≤ ì
othe≥ path≤ sometime≤ disappea≥ dependinτ upoε thσ circumstances.
Objects
A≤ wel∞ a≤ places¼ therσ arσ object≤ iε thσ world« ┴ typica∞ objec⌠ i≤ ì
ß rock« A⌠ al∞ times¼ ever∙ objec⌠ mus⌠ bσ iε ß specifiπ placσ o≥ no⌠ iε ì
existencσ (iε thσ noε existen⌠ place!)« Object≤ caε usuall∙ bσ moveΣ ì
arounΣ froφ placσ t∩ placσ thougΦ somσ arσ to∩ heav∙ o≥ to∩ cumbersomσ t∩ ì
move.
Wσ no≈ havσ ß worlΣ oµ place≤ connecteΣ witΦ path≤ anΣ filleΣ witΦ ì
objects« Nex⌠ comσ actions.
Actions
è Action≤ arσ wha⌠ binΣ thσ places¼ thσ object≤ anΣ thσ playe≥ togethe≥ ì
t∩ forφ thσ adventure« Thσ playe≥ ma∙ specif∙ action≤ b∙ typinτ iε ì
commands« Thσ compute≥ wil∞ theε reac⌠ upoε thσ commanΣ iε onσ wa∙ o≥ ì
anothe≥ anΣ thi≤ wil∞ causσ somσ changσ iε thσ world« Fo≥ example¼ thσ ì
playe≥ migh⌠ sa∙ G╧ PIT« Thσ compute≥ woulΣ theε movσ thσ playe≥ t∩ thσ ì
pi⌠ anΣ automaticall∙ removσ al∞ hi≤ possession≤ a≤ therσ happen≤ t∩ bσ ß ì
thieµ a⌠ thσ bottoφ oµ it.
Thu≤ thσ gamσ i≤ constructeΣ froφ places¼ object≤ anΣ action≤ al∞ ì
interactinτ witΦ thσ playe≥ t∩ forφ ß comple° gamσ environment.
Gamσ Play
A≤ wel∞ a≤ havinτ discretσ spacσ anΣ discretσ objects¼ adventurσ game≤ ì
arσ playeΣ iε discretσ timeí Everythinτ happen≤ iε step≤ (o≥ move≤ o≥ ì
turn≤ iµ yo⌡ like)« Beforσ eacΦ turn¼ thσ compute≥ display≤ wherσ thσ ì
playe≥ i≤ iε thσ world¼ wha⌠ hσ caε seσ anΣ wha⌠ i≤ goinτ on« Thσ playe≥ ì
theε type≤ iε ß singlσ commanΣ anΣ thσ compute≥ react≤ t∩ i⌠ iε somσ way« ì
Thi≤ coulΣ bσ iε movinτ yo⌡ t∩ anothe≥ placσ o≥ iε movinτ o≥ changinτ thσ ì
statσ oµ aε objec⌠ (eg║ LIGH╘ FIR┼ woulΣ changσ thσ statσ oµ thσ firσ ì
objec⌠ t∩ "lit")« Thσ player≤ positioε iε thσ worlΣ i≤ theε showε anΣ thσ ì
playe≥ type≤ iε anothe≥ command« Thi≤ goe≤ oε unti∞ eithe≥ thσ playe≥ win≤ ì
thσ game¼ decide≤ t∩ qui⌠ o≥ i≤ removeΣ froφ thσ gamσ b∙ deatΦ o≥ thσ like.
3« WHA╘ YO╒ SE┼ O╬ TH┼ SCREEN
Wheε yo⌡ pla∙ Bunyi≡ Adventure¼ thσ screeε wil∞ bσ spli⌠ int∩ tw∩ ì
(usuall∙ unequal⌐ part≤ b∙ ß dotteΣ line« Unles≤ thσ characte≥ iε thσ ì
adventurσ ha≤ impaireΣ visioε (eg║ to∩ darδ t∩ see)¼ thσ compute≥ wil∞ a⌠ ì
al∞ time≤ displa∙ oε thσ to≡ halµ oµ thσ screeε ß descriptioε oµ thσ placσ ì
yo⌡ arσ at¼ wha⌠ yo⌡ caε seσ therσ includinτ wha⌠ object≤ arσ hanginτ abou⌠ ì
anΣ als∩ ß lis⌠ oµ cardina∞ path≤ tha⌠ yo⌡ coulΣ follo≈ t∩ movσ t∩ othe≥ ì
places« Herσ i≤ aε annotateΣ diagraφ oµ ß typica∞ screeε earl∙ iε thσ ì
game« Thσ note≤ (whicΦ labe∞ thσ diagraφ anΣ d∩ no⌠ appea≥ oε thσ screen⌐ ì
arσ encloseΣ iε curl∙ brace≤ ({}).
½¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡-+
:╔ aφ iε thσ maiε stree⌠ oµ ß countr∙ town« {wherσ yo⌡ are² :
║ :
:Visiblσ items║ Bus¼ Jail¼ Norman¼ Pub¼ Shop¼ :
║ {thσ object≤ tha⌠ arσ a⌠ thi≤ place² :
║ Somσ obviou≤ exit≤ are║ Wes⌠ {usuall∙ othe≥ exit≤ too² :
:╝¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡->:
║ {jus⌠ abovσ i≤ thσ linσ tha⌠ split≤ thσ screen² :
║ :
:Welcomσ t∩ Grotniδ Adventurσ Numbe≥ 1║ Bunyi≡ Adventurσ :
:b∙ Ros≤ Williams« Versioε 1.0« {thi≤ messagσ come≤ up² :
:Copyrigh⌠ (c⌐ Ros≤ William≤ 1984« {u≡ a⌠ thσ star⌠ oµ thσ :
║ adventure² :
:Remembe≥ yo⌡ caε alway≤ asδ fo≥ HELP« :
║ {al∞ thi≤ writinτ i≤ scrollinτ upwards² :
:Wha⌠ ß beautifu∞ sunriseí {ß timσ stam≡ message² :
:Command>HEL╨ {thσ firs⌠ commanΣ given² :è:O╦ {O╦ i≤ giveε iµ thσ compute≥ caε perforφ action² :
:Therσ i≤ ß towε nearby« Tr∙ goinτ eas⌠ b∙ typinτ E« :
:Command>┼ {┼ i≤ aε abbreviatioε fo≥ EAST² :
:O╦ :
:Command>EX┴ FLIE╙ {EX┴ i≤ aε abbreviatioε fo≥ EXAMINE² :
:O╦ {EXAMIN┼ i≤ thσ verb« FLIE╙ i≤ thσ object² :
:Nasty¼ dirty¼ diseasσ-carrying¼ flying¼ insec⌠ pests......« :
:Command>HEL╨ {HEL╨ iε ane≈ placσ sometime≤ give≤ ß :
:O╦ differen⌠ message² :
:Wh∙ no⌠ mee⌠ thσ locals« Tr∙ G╧ PUB« {afte≥ midday² :
:Command>G╧ PU┬ :
:It'≤ no⌠ open« {It'≤ obviousl∙ no⌠ midda∙ yet² :
:Command>▀ {compute≥ i≤ waitinτ fo≥ thσ nex⌠ command² :
½¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡-+
Thσ bottoφ halµ oµ thσ screeε i≤ fo≥ you≥ command≤ anΣ thσ computer'≤ ì
responsσ t∩ them« Thi≤ dialoguσ wil∞ scrol∞ u≡ unde≥ thσ to≡ window.
Fo≥ example¼ yo⌡ migh⌠ typσ G╧ PIT« Thσ compute≥ woulΣ thσ writσ u≡ ì
thσ top║ "╔ aφ iε ß dee≡ blacδ pitó anΣ theε sa∙ "Somσ obviou≤ exit≤ arσ ì
UP"« Oε thσ bottoφ halµ oµ thσ screen¼ you≥ commanΣ woulΣ bσ echoed¼ anΣ ì
thσ compute≥ woulΣ havσ writteε "OKó (t∩ sho≈ tha⌠ i⌠ understooΣ you≥ ì
commanΣ anΣ performeΣ i⌠ successfull∙ anΣ theε ß descriptioε oµ thσ ì
consequence≤ sucΦ a≤ "╔ droppeΣ m∙ mone∙ oε thσ wa∙ down!"
Thσ to≡ halµ oµ thσ screeε display≤ you≥ curren⌠ statiπ position« Thσ ì
bottoφ halµ log≤ dynamiπ events.
4« GIVIN╟ COMMANDS
Thi≤ sectioε describe≤ ho≈ t∩ construc⌠ anΣ givσ commands« Wheε thσ ì
adventurσ prompt≤ witΦ "Command>ó yo⌡ mus⌠ typσ iε ß commanΣ terminateΣ b∙ ì
<return>« Yo⌡ caε usσ thσ BAC╦ SPAC┼ ke∙ t∩ ruΓ ou⌠ an∙ typinτ mistake≤ ì
tha⌠ yo⌡ make.
Thσ naturσ oµ al∞ command≤ i≤ tha⌠ oµ aε action« Sometime≤ t∩ perforφ ì
aε action¼ yo⌡ mus⌠ specif∙ anΣ objec⌠ tha⌠ yo⌡ arσ performinτ i⌠ upon« Iε ì
thσ linguistiπ sense¼ verb≤ corresponΣ t∩ action≤ anΣ noun≤ corresponΣ t∩ ì
objects« Thσ tw∩ format≤ iε whicΦ yo⌡ caε givσ ß commanΣ are:
<verb>
and
<verb╛ <noun>
EacΦ verΓ correspond≤ t∩ aε actioε anΣ eacΦ nouε mus⌠ corresponΣ t∩ aε ì
objec⌠ iε thσ adventure.
Examples:
Command>SLEEP
Command>GE╘ ROCK
Command>DRO╨ EMU
Command>CLIM┬ TREEèCommand>G╧ FOREST
Command>DIG
Command>SOUTH
S∩ t∩ givσ ß command¼ yo⌡ havσ t∩ decidσ wha⌠ actioε yo⌡ wan⌠ t∩ ì
perforφ iε thσ worlΣ anΣ worδ ou⌠ ß singlσ doinτ worΣ (o≥ verb⌐ tha⌠ ì
describe≤ thσ actioε anΣ theε iµ i⌠ i≤ abou⌠ somσ objec⌠ theε suppl∙ thσ ì
namσ oµ thσ object« Iµ yo⌡ can'⌠ thinδ oµ onσ o≥ tw∩ sucΦ word≤ t∩ d∩ wha⌠ ì
yo⌡ wan⌠ theε perhap≤ yo⌡ shoulΣ breaδ u≡ thσ commanΣ int∩ ß serie≤ oµ ì
simple≥ command≤ tha⌠ thσ compute≥ caε understand.
Iε adventurσ thσ playe≥ i≤ constantl∙ typinτ anΣ s∩ ß facilit∙ ha≤ beeε ì
includeΣ t∩ reducσ thσ work« Mos⌠ word≤ caε bσ abbreviateΣ t∩ threσ o≥ ì
les≤ letters« Examples║ Fo≥ DRO╨ typσ DRO¼ INVENTOR┘ become≤ ╔ anΣ NORT╚ ì
become≤ NOR« Thσ bes⌠ wa∙ t∩ finΣ ou⌠ ho≈ abbreviateΣ eacΦ worΣ i≤ i≤ t∩ ì
experiment.
Naminτ Objects
Sometime≤ player≤ havσ troublσ workinτ ou⌠ name≤ fo≥ object≤ eveε ì
thougΦ the∙ arσ listeΣ oε thσ screen« Thi≤ i≤ becausσ thσ descriptioε oµ ì
thσ objec⌠ oε thσ screeε ma∙ contaiε man∙ words« Thσ rulσ herσ i≤ t∩ g∩ ì
fo≥ thσ worΣ tha⌠ get≤ t∩ thσ hear⌠ oµ thσ objec⌠ o≥ i≤ distinctivσ t∩ tha⌠ ì
object« Fo≥ example║ "Biτ hair∙ dogó woulΣ no⌠ bσ referreΣ t∩ b∙ thσ word≤ ì
"bigó o≥ "hairyó bu⌠ rathe≥ b∙ "dog".
T∩ complicatσ this¼ somσ object≤ belonτ t∩ ß generiπ clas≤ anΣ thσ ì
adventurσ systeφ wil∞ no⌠ le⌠ yo⌡ refe≥ t∩ aε objec⌠ b∙ it≤ clas≤ name« ì
Fo≥ example║ therσ ma∙ bσ iε aε adventurσ ß "rosellß birdó anΣ aε "em⌡ ì
bird"« Iε thi≤ casσ yo⌡ woulΣ havσ t∩ refe≥ t∩ eacΦ oµ theφ a≤ "rosellaó ì
anΣ "emuó a≤ thσ adventurσ systeφ i≤ no⌠ cleve≥ enougΦ t∩ resolvσ ambiguou≤ ì
reference≤ sucΦ a≤ "bird".
┴ smal∞ probleφ arise≤ iε thσ abbreviatioε systeφ wheε thσ namσ oµ onσ ì
objec⌠ i≤ aε extensioε oµ another« Fo≥ example║ "cató anΣ "catamaran"« Iµ ì
yo⌡ werσ t∩ writσ ca⌠ theε i⌠ woulΣ bσ aε ambiguou≤ reference« Thi≤ ha≤ ì
beeε resolveΣ b∙ no⌠ allowinτ abbreviation≤ fo≥ eithe≥ word.
5« MOVIN╟ AROUND
Therσ arσ threσ way≤ oµ movinτ arounΣ iε thσ adventure.
Thσ firs⌠ i≤ t∩ usσ thσ standarΣ cardina∞ direction≤ a≤ singlσ verΓ ì
commands« T∩ g∩ north¼ typσ NORTH« Thi≤ wil∞ onl∙ worδ iµ nortΦ i≤ listeΣ ì
a≤ ß feasiblσ directioε iε whicΦ t∩ g∩ (a≤ listeΣ a⌠ thσ to≡ oµ thσ ì
screen)« Thσ ful∞ se⌠ oµ cardina∞ direction≤ i≤ NORTH¼ SOUTH¼ EAST¼ WEST¼ ì
U╨ anΣ DOWN.
Thσ seconΣ wa∙ t∩ movσ arounΣ i≤ t∩ usσ thσ G╧ command« Wheε yo⌡ usσ ì
thσ G╧ commanΣ yo⌡ mus⌠ specif∙ wherσ yo⌡ wan⌠ t∩ go« Thi≤ mus⌠ usuall∙ bσ ì
aε objec⌠ tha⌠ i≤ accessiblσ anΣ listeΣ a⌠ thσ to≡ oµ thσ screeε a≤ ß ì
visiblσ item« Fo≥ example¼ iµ ß visiblσ iteφ i≤ ß puΓ theε yo⌡ woulΣ ì
realizσ tha⌠ i⌠ i≤ aε objec⌠ tha⌠ yo⌡ coulΣ g∩ t∩ anΣ yo⌡ woulΣ tr∙ G╧ PUB.
Thσ thirΣ wa∙ t∩ movσ arounΣ i≤ t∩ initiatσ somσ actioε (o≥ havσ ìèsomethinτ happeε t∩ you!⌐ tha⌠ invoke≤ ß mechanisφ iε thσ gamσ whicΦ move≤ ì
yo⌡ someplacσ else« Fo≥ example¼ movinτ int∩ ß giant≤ housσ migh⌠ meaε ì
gettinτ pickeΣ u≡ anΣ beinτ throwε ou⌠ again!
Thesσ arσ al∞ thσ way≤ yo⌡ caε bσ moved« Thσ cardina∞ direction≤ wil∞ ì
alway≤ sta∙ thσ samσ anΣ yo⌡ wil∞ alway≤ bσ alloweΣ t∩ movσ alonτ thosσ ì
path≤ bu⌠ thσ othe≥ tw∩ way≤ oµ movinτ ma∙ depenΣ upoε thσ circumstances.
Ma≡ Making
I⌠ i≤ wisσ whilσ playinτ aε adventurσ t∩ kee≡ ß ma≡ oµ wha⌠ yo⌡ havσ ì
explored« A≤ aε adventurσ consist≤ oµ ß serie≤ oµ place≤ connecteΣ b∙ ì
links¼ i⌠ i≤ usefu∞ t∩ dra≈ thσ ma≡ tha⌠ way« Oε thσ ma≡ yo⌡ caε writσ iε ì
object≤ tha⌠ yo⌡ havσ found¼ thing≤ tha⌠ happeε anΣ clue≤ tha⌠ yo⌡ havσ ì
beeε given« ┴ gooΣ thinτ t∩ d∩ iµ yo⌡ ge⌠ stucδ i≤ t∩ cogitatσ ove≥ ß gooΣ ì
map.
Herσ i≤ aε examplσ map:
½¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡-+┼ ½¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡-+┼ ½¡¡¡¡¡¡¡¡¡¡¡-+
║ Kitchen║ ║¡¡¡¡->║ Drawinτ Room║ ║¡¡¡¡->║ Garden║ :
║ sinδ ║ ║ paper¼ dog¼ ║ ║ :
║ spinacΦ :╝¡¡¡¡-║ violiε :╝¡¡¡¡-║ picδ :
½¡¡-║¡¡¡¡¡¡¡¡¡¡¡¡-½ W½¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡-½ W½¡¡¡¡¡¡¡¡¡¡¡-+
S÷ ^╬ S║ ^
½¡¡¡¡¡¡¡¡¡¡-║¡¡¡¡-½ ÷ :N
║ Loungσ Room║ :┼ ½¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡-+
║ <<start>╛ ║¡¡¡¡->║ Dininτ Room║ :
║ chairs¼ ║ ║ candlesticδ :
║ biτ book¼ :╝¡¡¡¡-║ matche≤ :
║ phonograpΦ ║ W½¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡-+
║ Poem║ ¡¡¡¡¡-+
║ "Bewarσ thσ pape≥ :
║ It'≤ go⌠ ß taperó :
½¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡-+
6« OBJECT╙ AN─ INVENTORY
Iε thσ gamσ oµ adventurσ yo⌡ caε picδ u≡ object≤ anΣ carr∙ theφ arounΣ ì
witΦ you« Somσ oµ thσ object≤ ma∙ bσ to∩ biτ o≥ heav∙ t∩ bσ pickeΣ u≡ (fo≥ ì
examplσ thσ pub!⌐ anΣ therσ arσ limit≤ oε ho≈ mucΦ yo⌡ caε carr∙ bu⌠ ì
ignorinτ sucΦ restriction≤ fo≥ thσ timσ being¼ therσ arσ threσ command≤ ì
tha⌠ dea∞ witΦ thσ carryinτ oµ objects« Thesσ arσ GET¼ DRO╨ anΣ INVENTORY.
Thσ commanΣ GE╘ <object╛ wil∞ movσ aε objec⌠ froφ thσ placσ yo⌡ arσ a⌠ ì
ont∩ you≥ person« Thσ commanΣ DRO╨ <object╛ wil∞ movσ aε objec⌠ froφ you≥ ì
persoε t∩ thσ placσ yo⌡ arσ at« Thσ commanΣ INVENTOR┘ wil∞ lis⌠ (a⌠ thσ ì
bottoφ oµ thσ screen⌐ al∞ thσ object≤ tha⌠ yo⌡ arσ carrying.
Therσ i≤ onl∙ onσ morσ thinτ t∩ kno≈ abou⌠ pickinτ u≡ anΣ droppinτ ì
object≤ anΣ tha⌠ i≤ tha⌠ sometime≤ thesσ simplσ operation≤ caε havσ ì
unexpecteΣ consequences« Fo≥ example¼ dr∙ droppinτ ß mousσ wheε therσ i≤ ß ì
ca⌠ arounΣ anΣ seσ wha⌠ happens« Tr∙ pickinτ u≡ ß deadl∙ spiderí Als∩ a⌠ ì
time≤ yo⌡ ma∙ no⌠ bσ ablσ t∩ ge⌠ object≤ unles≤ yo⌡ perforφ somσ othe≥ ìèaction« Fo≥ examplσ iµ ß goa⌠ i≤ tieΣ t∩ ß fence¼ yo⌡ woulΣ probabl∙ havσ ì
t∩ sa∙ UNTI┼ GOA╘ beforσ yo⌡ coulΣ sa∙ GE╘ GOAT.
7« LIGHT
Aε importan⌠ par⌠ oµ playinτ aε adventurσ i≤ thσ managemen⌠ oµ light« ì
Iµ yo⌡ d∩ no⌠ havσ ligh⌠ theε yo⌡ wil∞ no⌠ bσ ablσ t∩ seσ anythinτ (ie║ n∩ ì
statu≤ displa∙ a⌠ thσ top⌐ anΣ therσ i≤ thσ chancσ oµ breakinτ you≥ necδ iµ ì
yo⌡ movσ around« Usuall∙ therσ i≤ ß lo⌠ oµ ligh⌠ a≤ i⌠ i≤ daytimσ bu⌠ iµ ì
nightimσ come≤ oµ iµ yo⌡ venturσ int∩ ß dee≡ anΣ grott∙ cavσ theε i⌠ wil∞ ì
bσ pitcΦ blackí Iε thesσ cases¼ yo⌡ mus⌠ creatσ you≥ owε light« Thi≤ i≤ ì
traditionall∙ donσ iε adventurσ game≤ usinτ laps¼ matches¼ torche≤ (thσ ì
woodeε roΣ kind⌐ anΣ thσ like« Matche≤ d∩ no⌠ suppl∙ enougΦ ligh⌠ oε thei≥ ì
owε bu⌠ arσ usefu∞ fo≥ lightinτ torche≤ anΣ othe≥ form≤ oµ fires« Bσ ì
carefu∞ abou⌠ rubbinτ an∙ lamps!
Bσ conservativσ iε you≥ usσ oµ thesσ ligh⌠ makers« Torche≤ ruε out« ì
Don'⌠ leavσ theφ oε wheε yo⌡ g∩ t∩ sleepí Matche≤ arσ usuall∙ iε infinitσ ì
supply« Usσ thσ verb≤ LIGH╘ anΣ UNLIGH╘ t∩ contro∞ lights.
Sometime≤ iε civilization¼ building≤ wil∞ bσ alread∙ li⌠ u≡ fo≥ yo⌡ anΣ ì
yo⌡ won'⌠ neeΣ t∩ creatσ an∙ ligh⌠ oµ you≥ own.
8« TIME
Iε mos⌠ adventure≤ therσ i≤ n∩ sensσ oµ time« Iε Bunyi≡ Adventurσ ì
therσ is« Day≤ anΣ night≤ g∩ b∙ eacΦ bringinτ witΦ theφ interestinτ ì
happening≤ tha⌠ yo⌡ caε makσ usσ of« Al∞ timσ i≤ measureΣ iε moves¼ s∩ n∩ ì
gamσ timσ wil∞ g∩ b∙ iµ yo⌡ leavσ you≥ compute≥ fo≥ ß fe≈ milleniß t∩ g∩ ì
anΣ feeΣ thσ cat« Iε thσ curren⌠ versioε oµ Bunyi≡ Adventurσ therσ arσ ì
abou⌠ 10░ move≤ iε ß twent∙-fou≥ hou≥ da∙ (gamσ time).
Therσ arσ jus⌠ tw∩ command≤ fo≥ manipulatinτ time« Yo⌡ caε onl∙ g∩ ì
forwarΣ anΣ thσ relevan⌠ command≤ arσ WAI╘ anΣ SLEEP« EacΦ oµ thesσ ì
command≤ i≤ equivalen⌠ t∩ thσ actioε oµ performinτ n∩ actioε fo≥ ß certaiε ì
time« Iε Bunyi≡ Adventurσ WAI╘ goe≤ fo≥ abou⌠ tw∩ hour≤ anΣ SLEE╨ goe≤ fo≥ ì
abou⌠ eight« Thσ onl∙ othe≥ differencσ betweeε theφ i≤ tha⌠ iµ yo⌡ wait¼ ì
yo⌡ wil∞ bσ notifieΣ oµ thσ event≤ happeninτ arounΣ yo⌡ (yo⌡ arσ awake!⌐ ì
wherea≤ iµ yo⌡ arσ aslee≡ yo⌡ wil∞ jus⌠ slumbe≥ oε througΦ i⌠ all.
Therσ arσ somσ exception≤ t∩ thesσ rules« Iµ anythinτ exceptiona∞ ì
happens¼ theε yo⌡ wil∞ noticσ i⌠ o≥ bσ wokeε u≡ accordingly« Yo⌡ shoulΣ ì
usσ thσ wai⌠ anΣ slee≡ command≤ wheε furthe≥ progres≤ i≤ blockeΣ unti∞ ß ì
certaiε timσ lockeΣ even⌠ (eg║ nightfall⌐ occurs.
9« SAV┼ GAM┼ COMMANDS
Adventure≤ arσ largσ puzzle≤ anΣ ofteε takσ ß lonτ timσ t∩ ge⌠ through« ì
Thi≤ mean≤ tha⌠ yo⌡ wil∞ ofteε havσ t∩ interrup⌠ thσ gamσ beforσ yo⌡ havσ ì
finisheΣ i⌠ duσ t∩ necessitie≤ likσ eating¼ sleepinτ anΣ puttinτ ou⌠ thσ ìècat« A≤ i⌠ i≤ annoyinτ t∩ havσ t∩ worδ througΦ thσ adventurσ t∩ wherσ yo⌡ ì
werσ u≡ t∩ before¼ therσ arσ ß numbe≥ oµ command≤ tha⌠ enablσ yo⌡ t∩ savσ ì
thσ gamσ iε variou≤ ways.
Marδ anΣ Backtrack
MAR╦ anΣ BACKTRAC╦ arσ ß pai≥ oµ command≤ tha⌠ allo≈ yo⌡ t∩ savσ thσ ì
gamσ iε memory« T∩ savσ thσ curren⌠ statσ oµ thσ gamσ iε memor∙ typσ MARK« ì
Thi≤ mark≤ you≥ positioε s∩ tha⌠ yo⌡ caε returε t∩ it« Later¼ iµ somethinτ ì
nast∙ happen≤ yo⌡ caε typσ BACKTRAC╦ t∩ returε t∩ thσ previou≤ state.
Marδ anΣ backtracδ arσ usefu∞ a≤ the∙ allo≈ yo⌡ t∩ experimen⌠ witΦ ì
alternative≤ withou⌠ fea≥ oµ losinτ thσ gamσ anΣ havinτ t∩ star⌠ again« Iµ ì
yo⌡ arσ abou⌠ t∩ tr∙ somethinτ risk∙ theε givσ thσ MAR╦ commanΣ first« I⌠ ì
i≤ you≥ insurancσ iε casσ somethinτ goe≤ wrong« Also¼ a≤ ß matte≥ oµ ì
coursσ i⌠ i≤ wisσ t∩ MAR╦ wheneve≥ yo⌡ makσ an∙ significan⌠ progres≤ a≤ yo⌡ ì
caε alway≤ g∩ bacδ t∩ tha⌠ poin⌠ iµ thσ neeΣ arises.
Marδ anΣ backtracδ onl∙ worδ withiε ß ruε oµ game≤ iε thσ samσ ì
invocatioε oµ thσ adventurσ program« Tha⌠ is¼ yo⌡ canno⌠ mark¼ exi⌠ thσ ì
program¼ reruε i⌠ anΣ theε backtrack« Thi≤ restrictioε i≤ therσ t∩ ensurσ ì
tha⌠ n∩ onσ eve≥ restore≤ aε invaliΣ mark.
Don'⌠ attemp⌠ t∩ usσ thσ mark¼ backtracδ anΣ continuou≤ memor∙ a≤ ß ì
methoΣ oµ savinτ games« InsteaΣ usσ thσ TURNOF╞ commanΣ abou⌠ t∩ bσ ì
described.
Turnoff
Turnofµ i≤ ß simplσ commanΣ tha⌠ allow≤ yo⌡ t∩ makσ usσ oµ thσ ì
continuou≤ memor∙ facilit∙ oµ you≥ MicroBeσ iµ i⌠ ha≤ one.
Iµ yo⌡ wan⌠ t∩ turε ofµ yo⌡ MicroBeσ durinτ ß gamσ oµ adventurσ theε d∩ ì
no⌠ jus⌠ turε ofµ thσ power!ü Iµ yo⌡ d∩ thi≤ thσ MicroBeσ wil∞ rese⌠ wheε ì
i⌠ i≤ turneΣ oε anΣ yo⌡ wil∞ havσ t∩ reruε thσ program« Thi≤ actioε wil∞ ì
losσ thσ marδ anΣ yo⌡ wil∞ havσ t∩ star⌠ again« Instead¼ givσ thσ commanΣ ì
TURNOF╞ anΣ verif∙ witΦ "y"« Thσ prograφ wil∞ theε wai⌠ fo≥ yo⌡ t∩ turε ì
thσ compute≥ off« D∩ s∩ anΣ wheε thσ powe≥ i≤ returneΣ thσ gamσ wil∞ ì
continuσ wherσ yo⌡ lef⌠ off« Iµ yo⌡ decidσ tha⌠ yo⌡ don'⌠ wan⌠ t∩ turε thσ ì
compute≥ ofµ theε yo⌡ caε resumσ thσ gamσ b∙ holdinτ dowε rese⌠ fo≥ tw∩ ì
seconds¼ whicΦ a≤ fa≥ a≤ thσ prograφ i≤ concerneΣ i≤ equivalen⌠ t∩ turninτ ì
thσ compute≥ ofµ anΣ theε on« Not║ Mark≤ (a≤ above⌐ survivσ thσ turnofµ ì
command.
LoaΣ anΣ Save
LoaΣ anΣ savσ arσ command≤ fo≥ savinτ ß gamσ oε ß morσ permanen⌠ mediuφ ì
thaε RAM« Unfortunatel∙ the∙ arσ no⌠ implementeΣ iε thσ presen⌠ version« ì
I⌠ i≤ planneΣ tha⌠ late≥ version≤ oµ adventurσ wil∞ havσ tapσ anΣ disδ ì
driver≤ s∩ tha⌠ yo⌡ caε savσ game≤ oε eithe≥ medium.
10« ENDIN╟ TH┼ GAME
Iµ yo⌡ wan⌠ t∩ sto≡ thσ curren⌠ gamσ theε usσ thσ QUI╘ command« Yo⌡ ìèwil∞ theε bσ askeΣ iµ yo⌡ wan⌠ t∩ pla∙ anothe≥ game« Iµ yo⌡ repl∙ 'n'¼ ì
theε thσ prograφ wil∞ terminate¼ otherwisσ yo⌡ wil∞ star⌠ ß ne≈ gamσ (afte≥ ì
thσ instructions)« Iµ yo⌡ wisΦ yo⌡ caε theε backtracδ t∩ ß marδ tha⌠ yo⌡ ì
madσ durinτ ß previou≤ game.
11« MAKIN╟ PROGRES╙ I╬ TH┼ ADVENTURE
Iε thσ past¼ peoplσ havσ complaineΣ tha⌠ man∙ adventure≤ havσ beeε to∩ ì
harΣ anΣ to∩ obscure« Thi≤ i≤ ß difficul⌠ probleφ fo≥ thσ adventurσ write≥ ì
t∩ solvσ a≤ aε adventurσ madσ to∩ eas∙ degenerate≤ int∩ borinτ tediuφ anΣ ì
aε adventurσ madσ to∩ harΣ mean≤ tha⌠ thσ playe≥ hit≤ bottlenecks« Oε thσ ì
othe≥ hand¼ i⌠ i≤ precisel∙ thesσ bottleneck≤ tha⌠ arσ fuε t∩ nu⌠ ou⌠ anΣ ì
overcome.
Thσ approacΦ ╔ havσ takeε iε thi≤ adventurσ i≤ t∩ makσ i⌠ ß challenginτ ì
adventurσ bu⌠ t∩ leavσ biτ fa⌠ clue≤ lyinτ arounΣ t∩ hel≡ thσ playe≥ iµ ì
hel≡ i≤ needed« Thesσ clue≤ arσ partl∙ buil⌠ int∩ thσ actioε typσ command≤ ì
bu⌠ arσ mainl∙ embeddeΣ iε thσ command≤ HEL╨ anΣ EXAMINE« Thσ intentioε i≤ ì
tha⌠ al∞ time≤ iµ yo⌡ arσ stucδ anΣ yo⌡ sa∙ hel≡ iε lot≤ oµ differen⌠ ì
place≤ anΣ als∩ examinσ ever∙ objec⌠ accessiblσ t∩ yo⌡ theε yo⌡ shoulΣ ge⌠ ì
ß clue« Sometime≤ examininτ aε objec⌠ wil∞ revea∞ tha⌠ thσ objec⌠ caε bσ ì
reaΣ (eg║ ß book)« Iµ thi≤ happen≤ REA─ thσ object« Thi≤ ma∙ yielΣ extrß ì
information« I⌠ i≤ als∩ helpfu∞ t∩ tr∙ MEETinτ people« The∙ sometime≤ ì
havσ somσ ver∙ usefu∞ thing≤ t∩ say!
Thσ resul⌠ i≤ hopefull∙ aε adventurσ iε whicΦ thσ playe≥ caε makσ ì
continuou≤ progres≤ a⌠ al∞ times« Therσ shoulΣ bσ point≤ wherσ yo⌡ havσ t∩ ì
si⌠ dowε anΣ nu⌠ thing≤ ou⌠ fo≥ ß while¼ bu⌠ yo⌡ shoulΣ neve≥ fee∞ tha⌠ yo⌡ ì
havσ exploreΣ ever∙ avenuσ anΣ tha⌠ yo⌡ arσ completel∙ stuck« iµ yo⌡ do¼ ì
theε reaΣ thσ paniπ lis⌠ iε thσ nex⌠ section« Iµ tha⌠ doesn'⌠ work¼ writσ ì
t∩ Grotniδ Softwarσ anΣ the∙ wil∞ help.
12« MISCELLANEOU╙ NOTES
1« Wheneve≥ yo⌡ typσ ß command¼ O╦ wil∞ bσ writteε ou⌠ iµ thσ compute≥ ì
understand≤ thσ commanΣ full∙ anΣ i≤ abou⌠ t∩ executσ it.
2« Iε thi≤ instructioε booδ wσ havσ useΣ thσ worΣ "playeró t∩ refe≥ botΦ ì
t∩ thσ humaε playe≥ anΣ t∩ thσ acto≥ insidσ thσ simulateΣ world« Iε fac⌠ ì
thσ adventurσ i≤ se⌠ u≡ t∩ bσ ß dialoguσ betweeε yo⌡ anΣ thσ acto≥ insidσ ì
thσ world« Tha⌠ i≤ wh∙ yo⌡ wil∞ ge⌠ message≤ sucΦ a≤ "I'φ trappedó o≥ "╔ ì
caε help".
3« Thσ firs⌠ thinτ tha⌠ thσ adventurσ systeφ doe≤ wheε i⌠ get≤ ß commanΣ ì
i≤ t∩ looδ u≡ thσ word≤ iε it≤ verΓ anΣ nouε dictionaries« Iµ eithe≥ worΣ ì
i≤ no⌠ iε thσ dictionar∙ theε i⌠ complain≤ immediatel∙ s∩ don'⌠ expec⌠ ì
anythinτ t∩ happeε iµ yo⌡ havσ misspelleΣ eithe≥ word.
4« EacΦ commanΣ yo⌡ givσ take≤ u≡ onσ turn« Exception≤ t∩ thi≤ arσ iµ ì
yo⌡ jus⌠ pres≤ returε o≥ iµ eithe≥ worΣ yo⌡ typσ i≤ no⌠ iε thσ dictionar∙ ì
iε whicΦ casσ n∩ timσ i≤ used« Thσ marδ commanΣ useΣ u≡ ß turε anΣ s∩ yo⌡ ìèwil∞ finΣ tha⌠ wheε yo⌡ backtracδ onσ turε wil∞ havσ gonσ sincσ thσ poin⌠ ì
wheε yo⌡ issueΣ thσ commanΣ MARK.
13« STUCK?
Arσ yo⌡ stuck┐ Wha⌠ ß pity« T∩ rescuσ yourself¼ g∩ dowε thi≤ checklis⌠ ì
anΣ seσ iµ an∙ oµ thesσ questions/statement≤ help.
1« Havσ yo⌡ saiΣ HEL╨ iε al∞ thσ differen⌠ place≤ iε thσ adventurσ tha⌠ ì
yo⌡ caε ge⌠ to┐ Iµ no⌠ theε d∩ so« Thσ adventurσ ha≤ beeε designeΣ s∩ ì
tha⌠ a⌠ al∞ times¼ sayinτ hel≡ anΣ examininτ ever∙ objec⌠ arounΣ yo⌡ shoulΣ ì
revea∞ sufficien⌠ informatioε t∩ allo≈ yo⌡ t∩ progress.
2« Havσ yo⌡ EXAMINE─ al∞ thσ object≤ tha⌠ yo⌡ havσ acces≤ t∩ includinτ ì
thosσ oε you≥ person┐ Havσ yo⌡ reaΣ everythinτ tha⌠ coulΣ possibl∙ bσ reaΣ ì
(sometime≤ examininτ object≤ wil∞ tel∞ yo⌡ iµ the∙ caε bσ read)?
3« Havσ yo⌡ investigateΣ thσ functionalit∙ oµ ever∙ objec⌠ accessiblσ t∩ ì
you« ┴ spadσ i≤ gooΣ fo≥ digginτ s∩ tr∙ digginτ witΦ it« Iε adventures¼ ì
man∙ object≤ arσ pusheΣ int∩ servicσ fo≥ purpose≤ fo≥ whicΦ the∙ werσ no⌠ ì
designed.
4« Wha⌠ d∩ yo⌡ thinδ thσ mos⌠ likel∙ patΦ i≤ fo≥ yo⌡ t∩ makσ forwarΣ ì
progres≤ iε thσ adventure┐ Iµ therσ i≤ ß junglσ ropσ presen⌠ perhap≤ yo⌡ ì
haΣ bette≥ tr∙ swinginτ oε it« Iµ yo⌡ can'⌠ theε perhap≤ yo⌡ haΣ bette≥ ì
tr∙ gettinτ arounΣ wha⌠ i≤ stoppinτ you« Iµ therσ i≤ ß shi≡ theε tr∙ ì
sailinτ iε it.
5« Don'⌠ ge⌠ obsesseΣ witΦ achievinτ onσ goal« Maybσ i⌠ i≤ impossiblσ ì
unles≤ yo⌡ perforφ somσ othe≥ action« Maybσ i⌠ i≤ jus⌠ plaiε impossiblσ ì
anyway« Kee≡ lookinτ arounΣ fo≥ othe≥ avenue≤ t∩ explore« Iµ yo⌡ can'⌠ ì
ge⌠ througΦ ß lockeΣ doo≥ theε perhap≤ therσ i≤ ß ke∙ somewherσ ß lonτ wa∙ ì
away« Perhap≤ i⌠ i≤ impossiblσ t∩ g∩ througΦ thσ doo≥ anΣ i⌠ i≤ onl∙ therσ ì
t∩ makσ yo⌡ realizσ tha⌠ yo⌡ arσ iε fron⌠ oµ ß house« Explorσ al∞ ì
promisinτ option≤ thoroughl∙ anΣ don'⌠ ge⌠ hunτ u≡ oε an∙ one.
6« Follo≈ yo⌡ intuition« I≤ therσ an∙ par⌠ oµ thσ adventurσ whosσ purposσ ì
yo⌡ didn'⌠ understanΣ ¡ an∙ cluσ o≥ piecσ oµ advicσ tha⌠ yo⌡ didn'⌠ quitσ ì
fathoφ out┐ Theε follo≈ thσ cluσ anΣ worδ i⌠ out!ü Thesσ clue≤ arσ ver∙ ì
importan⌠ anΣ wil∞ ofteε hel≡ yo⌡ t∩ worδ ou⌠ wha⌠ i≤ goinτ oε whicΦ ma∙ iε ì
turε leaΣ yo⌡ t∩ findinτ somσ actioε tha⌠ yo⌡ mus⌠ perform.
7« I≤ therσ anythinτ earlie≥ oε iε thσ adventurσ tha⌠ yo⌡ werσ havinτ ì
difficult∙ witΦ tha⌠ you≥ curren⌠ positioε (eg║ object≤ yo⌡ havσ acquired⌐ ì
coulΣ hel≡ ou⌠ with┐ Iµ s∩ theε g∩ bacδ anΣ seσ wha⌠ yo⌡ caε do« Thσ ì
checδ migh⌠ yielΣ item≤ usefu∞ t∩ continuσ thσ chasσ froφ wherσ yo⌡ are.
8« Arσ yo⌡ iε doub⌠ abou⌠ thσ propertie≤ oµ an∙ oµ thσ object≤ iε you≥ ì
surroundings┐ Iµ s∩ theε experimen⌠ witΦ them« Pu⌠ thσ tige≥ iε thσ ì
water¼ locδ thσ ca⌠ iε thσ billiarΣ bo° anΣ tiσ thσ elephan⌠ t∩ thσ ì
cucumber« I⌠ migh⌠ ge⌠ yo⌡ somewhere!
9« Starσ a⌠ you≥ ma≡ fo≥ ß while« I⌠ migh⌠ clea≥ ß fe≈ thing≤ up« B∙ ì
lookinτ a⌠ you≥ map¼ yo⌡ migh⌠ finΣ place≤ tha⌠ yo⌡ diΣ no⌠ noticσ before« ìèIµ yo⌡ havσ no⌠ madσ ß ma≡ d∩ s∩ no≈ anΣ g∩ bacδ t∩ thσ to≡ oµ thσ list.
APPENDI╪ A║ LIS╘ O╞ VERBS
Herσ i≤ ß completσ lis⌠ oµ al∞ thσ verb≤ recogniseΣ b∙ Bunyi≡ ì
Adventure« D∩ no⌠ assumσ tha⌠ the∙ arσ al∞ usefu∞ o≥ necessar∙ t∩ completσ ì
thσ adventure« The∙ arσ jus⌠ thσ tool≤ tha⌠ yo⌡ havσ beeε giveε anΣ yo⌡ ì
caε makσ wha⌠ usσ oµ theφ yo⌡ like« Man∙ oµ thσ word≤ arσ equivalen⌠ t∩ ì
eacΦ other.
AS╦ ATTAC╦ BACKTRAC╦ BOI╠ BREAK
BUIL─ BUR╬ BU┘ CATC╚ CHAT
CHO╨ CLIM┬ COO╦ CU╘ DANCE
DI╟ DOW╬ DRIN╦ DRO╨ EAST
EA╘ ENTE╥ EXAMIN┼ EXTINGUIS╚ FIGHT
FIL╠ FIS╚ FOLLO╫ GE╘ GIVE
G╧ GROTNI╦ HEA╥ HEL╨ HIDE
INVENTOR┘ INVESTIGAT┼ JUM╨ KIL╠ LEAVE
LIGH╘ LISTE╬ LOA─ LOO╦ MAKE
MAR╦ MEE╘ NORT╚ PA┘ PICK
PLA┘ QUI╘ REA─ RELEAS┼ REMOVE
RO╫ RU╬ SAV┼ SIN╟ SLEEP
SMAS╚ SOUT╚ SPEA╦ SPRA┘ STEAL
SWI═ TAL╦ TAK┼ THRO╫ TURNOFF
U╨ UNLIGH╘ UNTANGL┼ US┼ WAIT
WAL╦ WATC╚ WEST
Herσ i≤ thσ lis⌠ oµ thσ corσ verb≤ anΣ thei≥ synonyms« ╔ havσ no⌠ ì
listeΣ thσ noun≤ a≤ sucΦ ß lis⌠ woulΣ probabl∙ givσ to∩ mucΦ away.
BACKTRACK
BOIL
BREA╦ ¡ SMASH
BUY
CHOP
CUT
DANCE
DIG
DOWN
DRINK
DRO╨ ¡ GIV┼ LEAV┼ RELEAS┼ THROW
EAST
EAT
EXAMIN┼ ¡ INVESTIGAT┼ LOO╦ WATCH
FILL
FISH
GE╘ ¡ AS╦ CATC╚ PIC╦ REMOV┼ STEA╠ TAKE
G╧ ¡ CLIM┬ ENTE╥ FOLLO╫ RU╬ WALK
GROTNIK
LIGH╘ ¡ BURNèLISTE╬ ¡ HEAR
LOA─
HEL╨
HIDE
INVENTORY
JUMP
KIL╠ ¡ ATTAC╦ FIGHT
MAK┼ ¡ BUIL─ COOK
MARK
MEE╘ ¡ CHA╘ SPEA╦ TALK
NORTH
PAY
PLAY
QUIT
READ
ROW
SAV┼
SING
SLEEP
SOUTH
SPRA┘ ¡ USE
SWIM
TURNOF╞ ║ UP
UNLIGH╘ -EXTINGUIS╚ ║ WAIT
UNTANGL┼ ║ WEST
APPENDI╪ B║ IMPORTAN╘ ADDRESSE╙ I╬ BUNYI╨ ADVENTURE
Herσ i≤ ß shor⌠ lis⌠ oµ importan⌠ addresse≤ iε thσ Bunyi≡ Adventurσ ì
prograφ tha⌠ ma∙ bσ usefu∞ iµ yo⌡ arσ havinτ troublσ runninτ thσ program« ì
I⌠ shoulΣ als∩ bσ usefu∞ iµ yo⌡ wan⌠ t∩ takσ ß backu≡ copy¼ savσ i⌠ a⌠ ß ì
highe≥ bauΣ ratσ o≥ iµ yo⌡ wan⌠ t∩ savσ i⌠ oε disk.
Bunyi≡ Adventurσ doe≤ no⌠ cal∞ an∙ externa∞ routine≤ (eg║ monito≥ o≥ ì
Basic).
Bunyi≡ Adventurσ reprogram≤ thσ vide∩ register≤ t∩ makσ thσ screeε looδ ì
likσ ß 30x6┤ characte≥ screen« Despitσ this¼ Bunyi≡ Adventurσ ma∙ bσ ruε ì
oε eithe≥ aε olΣ o≥ ne≈ mode∞ Microbeσ a≤ i⌠ adapt≤ itselµ fo≥ each« OlΣ ì
anΣ ne≈ iε thi≤ contex⌠ refe≥ t∩ Microbee≤ witΦ thσ olΣ clocδ speeΣ anΣ thσ ì
ne≈ faste≥ one« Bunyi≡ Adventurσ work≤ ou⌠ oε whicΦ typσ oµ Microbeσ i⌠ i≤ ì
runninτ b∙ thσ followinτ rule║ I⌠ i≤ aε olΣ Microbeσ iµ anΣ onl∙ iµ thσ ì
content≤ oµ memor∙ locatioε 00D2╚ i≤ 05FH.
Iµ yo⌡ cop∙ load≤ ofµ tapσ bu⌠ doe≤ no⌠ ruε properl∙ (esp« thσ screeε ì
lookinτ likσ ß sicδ oscilloscope)¼ theε i⌠ ma∙ bσ ß probleφ witΦ thσ vide∩ ì
programminτ iµ yo⌡ arσ runninτ oε ß mode∞ oµ Microbeσ tha⌠ ╔ havσ no⌠ hearΣ ì
of« Iµ thi≤ happens¼ writσ t∩ Grotniδ Softwarσ anΣ the∙ wil∞ releasσ ß ne≈ ì
versioε anΣ givσ yo⌡ ß replacemen⌠ copy.
Bunyi≡ Adventurσ i≤ locateΣ a⌠ 1000╚ t∩ ge⌠ i⌠ awa∙ froφ al∞ thσ ì
critica∞ memor∙ (eg║ interrup⌠ vector≤ anΣ thσ monitor'≤ workarea⌐ tha⌠ thσ ì
Microbeσ ha≤ lowe≥ dowε iε memory.
èImportan⌠ Addresses
1000║ Firs⌠ addres≤ oµ Bunyi≡ Adventurσ program.
1000║ G∩ address.
1114║ Star⌠ oµ Prσ-I├ Microbeσ Sorcere≥ vide∩-registe≥ values.
1124║ Star⌠ oµ Ne≈ Microbeσ Sorcere≥ vide∩-registe≥ values.
77D1║ Las⌠ addres≤ oµ Bunyi≡ Adventurσ program.
APPENDI╪ C║ COPYRIGH╘ NOTICE
Thi≤ softwarσ anΣ thσ accompanyinτ instruction≤ i≤ copyrigh⌠ (c⌐ 198┤ ì
b∙ Ros≤ Williams« Grotniδ Softwarσ take≤ ß seriou≤ vie≈ oµ piratinτ anΣ ì
wil∞ no⌠ hesitatσ t∩ prosecutσ offenders.
APPENDI╪ D║ ACKNOWLEDGMENTS
Earlie≥ version≤ oµ Bunyi≡ Adventure¼ tha⌠ werσ neve≥ released¼ werσ ì
writteε iε 198▓ b∙ Ros≤ Williams« Thank≤ t∩ al∞ wh∩ gavσ helpfu∞ ì
criticism« Thσ ne≈ completσ Microbeσ versioε anΣ thesσ instruction≤ werσ ì
writteε b∙ Ros≤ Williams« Thank≤ t∩ Doε William≤ fo≥ ideas¼ RicharΣ Munε ì
anΣ Ra∙ Kenningtoε fo≥ helpinτ tes⌠ thσ prograφ oε variou≤ model≤ oµ ì
Microbees« Thank≤ als∩ t∩ Jonathoε Knispel¼ Geofµ Nairε anΣ Simoε Hacket⌠ ì
wh∩ gavσ thσ prograφ ß thorougΦ goinτ ove≥ beforσ i⌠ wa≤ released.
Hacker≤ al∞ le⌠ u≤ rejoice
Fo≥ wσ arσ bolΣ anΣ free.
WitΦ edito≥ wσ makσ ou≥ choice
N∩ fea≥ oµ wilΣ PC.