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- :
- QUICKIE HELP FILE FOR SBASIC GRAPHICS
-
- 1. SET TO USER 5
-
- 2. GO TO WS (WORDSTAR)
-
- 3. TYPE AN N (NON-DOCUMENT FILE) AND GIVE NEW FILE NAME
-
- 4. FIRST LINE WOULD BE $INCLUDE GRAPH1 IF GRAPH1.BAS TO BE USED
-
- 5. TYPE IN PROGRAM
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- 6. SEE SUBSEQUENT VIEWS FOR MORE DETAILS
-
- PROCEDURES IN GRAPH1.BAS
-
- PAUSE
- SET.ON
- SET.OFF
- POSITION
- PIXON
- PIXOFF
- LINEON
- LINEOFF
- CLEAR.SCREEN
- CIRCLE
- RECTANGLE
- SQUARE
- BAR
- ONE_THREE
- ONE_TWO
- NEXT_VIEW
-
- POOP ON GRAPH1 PROCEDURES
-
- CIRCLE
- ENTER AS:
- CIRCLE V1,H1,RADIUS
- WHERE V1 AND H1 POSITION VERTICALLY AND HORIZONTALLY
- EXAMPLE:
- CIRCLE 15,15,10
-
- RECTANGLE
- ENTER AS:
- RECTANGLE V2,H2,HEIGHT,WIDTH
- WHERE V2 AND H2 POSITION VERTICALLY AND HORIZONTALLY
- EXAMPLE:
- RECTANGLE 30,10,20,40
-
- POOP ON GRAPH1 PROCEDURES (CONTINUED)
-
- SQUARE
- ENTER AS:
- SQUARE VERTR,HORZ,SIDE
- WHERE VERT AND HORZ POSITION VERTICALLY AND HORIZONTALLY
- EXAMPLE:
- SQUARE 60,20,30
-
- POOP ON GRAPH1 PROCEDURES (CONTINUED)
-
- BAR
- ENTER AS:
- BAR REF.Y,REF.X,HEIGHT,WIDTH,DEPTH,INSIDE,VERT.P,HORZ.P
- EXAMPLE:
- BAR 20,130,50,10,15,1,1,1
-
- NOW LET US LOOK AT ALL THAT:
-
- MAY AS WELL START FRESH ON A NEW VIEW
-
- POOP ON GRAPH1 PROCEDURES (CONTINUED)
-
- BAR
-
- REF.Y MEANS REFERENCE ON Y AXIS AND CAN GO AS HIGH AS 96, WHICH IS
- 24 LINES TIMES 4 - THE SIZE OF YOUR SCREEN.
-
- VERT.P DETERMINES IF REF.Y IS BASED FROM TOP DOWN OR BOTTOM UP.
- INSERT A "1" FOR A TOP BASE OR "-1" FOR BOTTOM BASE
-
- REF.X MEANS REFERENCE ON X AXIS AND CAN GO AS HIGH AS 160, WHICH IS
- 80 COLUMNS TIMES 2 - THE SIZE OF YOUR SCREEN.
-
- HORZ.P DETERMINES IF REF.X IS BASED FROM LEFT TO RIGHT OR FROM RIGHT
- TO LEFT. INSERT A "1" FOR LEFT BASE OR "-1" FOR RIGHT BASE.
-
- MORE ON NEXT VIEW.....
-
- POOP ON GRAPH1 PROCEDURES (CONTINUED)
- BAR (CONTINUED)
-
- HEIGHT IS HOW HIGH THE BAR IS TO BE AND CAN BE UP TO 96 IF YOU ARE
- USING A 0 BASE FOR THE BOTTOM OF THE BAR.
-
- WIDTH IS HOW WIDE THE BAR IS TO BE. SPECIFY 10 FOR 5 COLUMN
- WIDTH, ETC.
-
- DEPTH IS TO PROVIDE 3D EFFECT AND YOU SPECIFY 6 FOR 3 COL DEPTH, ETC.
-
- INSIDE DETERMINES IF BAR WILL BE SHADED. USE A "1" FOR SHADED AND
- A "0" FOR NO SHADING.
-
- EXPECT TO EXPERIMENT UNTIL YOU GET THE HANG OF IT.
-
- POOP ON GRAPH1 PROCEDURES
-
- PAUSE PRINTS OUT A MESSAGE TO PRESS RETURN TO CONTINUE. YOU SHOULD
- USE POSITION FIRST:
-
- POSITION 24,3
- PAUSE
-
- SET.ON AND SET.OFF TURN ATTRIBUTES ON AND OFF
-
- POSITION SETS THE CURSOR WHERE YOU WANT IT AND REQUIRES VERTICAL
- AND HORIZONTAL PARAMETERS. NOT THAT POSITION USES ACTUAL LINE AND
- COLUMN NUMBERS AND NOT 4 TIMES IT OR 2 TIMES IT.
-
- PIXON AND PIXOFF TURN PIXELS ON AND OFF
-
-
- POOP ON GRAPH1 PROCEDURES (CONTINUED)
-
- LINEON AND LINEOFF ARE USED TO DRAW AND TO ERASE LINES.
- LINEON 2,2,2,159 WOULD DRAW A HORIZONTAL LINE AT LINE 2 OF YOUR SCREEN.
-
- LINEOFF 2,2,2,80 WOULD ERASE THE FIRST HALF OF THE LINE MENTIONED
- JUST ABOVE.
-
- CLEAR.SCREEN WOULD JUST CLEAR THE SCREEN.
-
- ONE_THREE WOULD DRAW A BLANK ORGANIZATION CHART WITH ONE BOX
- ABOVE AND THREE BOXES BELOW.
-
- ONE_TWO WOULD DRAW A BLANK ORGANIZATION CHART WITH ONE BOX ABOVE
- AND TWO BOXES BELOW.
-
- NEXT_VIEW WOULD PROVIDE A POSITION 24,3 FOLLOWED BY A PAUSE AND
- THEN A CLEAR.SCREEN FOLLOWED BY A POSITION 24,3
-