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Computerspiele Selbermachen
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computerspieleselbermachen.iso
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pov
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dsphere2.pov
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1980-01-06
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/***********************************************************/
/* PV3D B1.91 One modeler for POV-RAY and VIVID */
/***********************************************************/
/* POV-RAY V2.0 Generated file */
/* Copyright Lecointe Ludovic 1992,1993 */
/* PV3D is a FREEEWARE. Use the no registered version only */
/* for no commercial use. Send to me your contribution for */
/* the development of PV3D and receive the last available */
/* registered version of PV3D. */
/* 250FF pour la France. 55$ For all other country */
/***********************************************************/
/* Lecointe Ludovic */
/* 16 Rue du Bouvreuil */
/* 77240 CESSON la Forêt */
/* France */
/***********************************************************/
/* External PV3D 'DEFAULT.INC' Area */
#default {
pigment
{
colour rgbf <1.0 1.0 1.0 0.0>
}
finish
{
ambient .4
diffuse .6
phong 1
}
}
/* Standard POV includes files Area */
#include "colors.inc"
#include "shapes.inc"
#include "textures.inc"
/* External 'filename.PIT' pigment Area for this frame */
/* Camera and Light Area */
camera {
location <0.00000, 2.40000, -11.40000>
direction <0, 0, 1.0>
up <0, 1, 0>
right <1.3333, 0, 0 >
look_at <0.00000, 0.00000, 0.00000>
}
/* union Declare Area */
/*********************************/
/*Master*/
#declare Master = union
{
object
{
difference
{
/*Start Definition of Sphe0*/
sphere
{ <0.0, 0.0, 0.0> , 1.0
scale < 3.74000, 3.74000, 3.74000>
translate < 0.00000, 0.00000, 0.00000>
pigment
{
colour rgbf <0.571429, 0.571429, 0.571429, 0.000000>
} /* End Colour */
} /* End Shape */
/*Start Definition of Sphe1*/
sphere
{ <0.0, 0.0, 0.0> , 1.0
scale < 3.58000, 3.58000, 3.58000>
translate < 0.00000, 0.00000, 0.00000>
} /* End Shape */
/*Start Definition of Cube2*/
box
{<-1.0, -1.0, -1.0>, <1.0, 1.0, 1.0>
scale < 0.16000, 0.56000, 0.72000>
translate < -2.20000, -0.10000, -2.66000>
} /* End Shape */
/*Start Definition of Cube3*/
box
{<-1.0, -1.0, -1.0>, <1.0, 1.0, 1.0>
scale < 0.72000, 0.10000, 1.22000>
translate < -1.32000, 0.34000, -2.98000>
} /* End Shape */
/*Start Definition of Cube4*/
box
{<-1.0, -1.0, -1.0>, <1.0, 1.0, 1.0>
scale < 0.94000, 0.12000, 0.88000>
translate < -0.28000, -1.36000, -3.42000>
} /* End Shape */
/*Start Definition of Cube5*/
box
{<-1.0, -1.0, -1.0>, <1.0, 1.0, 1.0>
scale < 0.94000, 0.12000, 0.88000>
translate < -0.42000, -0.44000, -3.42000>
} /* End Shape */
/*Start Definition of Cube6*/
box
{<-1.0, -1.0, -1.0>, <1.0, 1.0, 1.0>
scale < 0.94000, 0.12000, 0.88000>
rotate < 0, 90, 0>
translate < 0.58020, -1.36000, -3.36019>
} /* End Shape */
/*Start Definition of Cube7*/
box
{<-1.0, -1.0, -1.0>, <1.0, 1.0, 1.0>
scale < 0.94000, 0.12000, 0.88000>
rotate < 0, 0, 90>
translate < 0.40020, -0.46003, -3.42000>
} /* End Shape */
/*Start Definition of Cube8*/
box
{<-1.0, -1.0, -1.0>, <1.0, 1.0, 1.0>
scale < 1.42000, 0.16000, 1.56000>
translate < 0.82000, 2.16000, -2.32000>
} /* End Shape */
/*Start Definition of Cube9*/
box
{<-1.0, -1.0, -1.0>, <1.0, 1.0, 1.0>
scale < 1.42000, 0.16000, 1.56000>
translate < -1.08000, 1.30000, -2.32000>
} /* End Shape */
/*Start Definition of Cube10*/
box
{<-1.0, -1.0, -1.0>, <1.0, 1.0, 1.0>
scale < 1.42000, 0.16000, 1.56000>
rotate < 0, 0, 90>
translate < 1.50031, 0.59997, -2.32000>
} /* End Shape */
/*Start Definition of Ligh12*/
light_source
{ <0.0, 0.0, 0.0>
colour rgb <1.00000, 1.00000, 1.00000>
scale <4.00000, 4.40000, 4.00000>
translate < 0.00000, 8.80000, -18.80000>
} /* End Light Shape */
/*Start Definition of Cube13*/
box
{<-1.0, -1.0, -1.0>, <1.0, 1.0, 1.0>
scale < 0.16000, 0.56000, 0.72000>
translate < -1.88948, -0.10000, 2.93017>
} /* End Shape */
/*Start Definition of Cube14*/
box
{<-1.0, -1.0, -1.0>, <1.0, 1.0, 1.0>
scale < 1.42000, 0.16000, 1.56000>
rotate < 0, 0, 90>
translate < 1.15891, 0.59997, 2.57937>
} /* End Shape */
/*Start Definition of Cube15*/
box
{<-1.0, -1.0, -1.0>, <1.0, 1.0, 1.0>
scale < 0.72000, 0.10000, 1.22000>
translate < -0.53923, 0.34000, 3.33331>
} /* End Shape */
/*Start Definition of Cube16*/
box
{<-1.0, -1.0, -1.0>, <1.0, 1.0, 1.0>
scale < 1.14634, 0.18816, 0.52683>
translate < -2.21352, -1.61219, 2.97282>
} /* End Shape */
/*Start Definition of Cube17*/
box
{<-1.0, -1.0, -1.0>, <1.0, 1.0, 1.0>
scale < 0.53586, 0.38460, 0.76756>
translate < -0.36490, -0.11106, 3.17304>
} /* End Shape */
/*Start Definition of Cube19*/
box
{<-1.0, -1.0, -1.0>, <1.0, 1.0, 1.0>
scale < 0.86000, 0.18000, 0.88000>
translate < -0.40000, -1.38000, 2.78000>
} /* End Shape */
/*Start Definition of Cube20*/
box
{<-1.0, -1.0, -1.0>, <1.0, 1.0, 1.0>
scale < 1.80000, 0.10000, 1.18000>
translate < -0.30000, 1.26000, 2.76000>
} /* End Shape */
/*Start Definition of Cube21*/
box
{<-1.0, -1.0, -1.0>, <1.0, 1.0, 1.0>
scale < 0.96000, 0.10000, 0.98000>
translate < -3.36000, 0.38000, 0.00000>
} /* End Shape */
/*Start Definition of Cube22*/
box
{<-1.0, -1.0, -1.0>, <1.0, 1.0, 1.0>
scale < 0.94000, 0.84000, 0.10000>
translate < -2.58000, -0.60000, -1.68000>
} /* End Shape */
/*Start Definition of Cube23*/
box
{<-1.0, -1.0, -1.0>, <1.0, 1.0, 1.0>
scale < 0.94000, 0.84000, 0.10000>
translate < -2.60000, -2.04000, 1.64000>
} /* End Shape */
/*Start Definition of Cube24*/
box
{<-1.0, -1.0, -1.0>, <1.0, 1.0, 1.0>
scale < 0.94000, 0.84000, 0.10000>
translate < -3.06000, 1.88000, -0.90000>
} /* End Shape */
} /* End CSG */
bounded_by { box { <-4.42000, -3.84000, -22.90000>, <4.10000, 13.30000, 4.65331>}}
} /* End Shape or Object */
} /*End union*/
/* Frame Area */
/*+++++++++++++++++ Start Master ++++++++++++++++++++++++++*/
object {
Master
} /* End Master Groupe */