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Club Amiga de Montreal - CAM
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594b.lha
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Precognition_rel1
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TitleBox.h
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C/C++ Source or Header
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1991-12-12
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1KB
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54 lines
/* ==========================================================================
**
** TitleBox.h
**
** Object<GraphicObject<TitleBox
**
** A TitleBox is a 3D embossed box with a character title in its
** center. (Looks kinda like a marquee.)
**
** You can do anything to a TitleBox that you can do with a GraphicObject
** (See GraphicObject.h)
**
** ©1991 WILLISoft
**
** ==========================================================================
*/
#ifndef TITLEBOX_H
#define TITLEBOX_H
#include "GraphicObject.h"
#include "Precognition3D.h"
#include "Precognition_utils.h"
typedef struct TitleBox
{
Class *isa;
char *ObjectName;
void *Next; /* Points to next GraphicObject in chain. */
tPoint Location;
tPoint Size;
pcg_3DBox BoxBorder;
pcg_3DPens Pens;
PrecogText ptext;
} TitleBox;
void TitleBox_Init( TitleBox *self,
PIXELS LeftEdge,
PIXELS TopEdge,
PIXELS Width,
PIXELS Height,
pcg_3DPens Pens,
char *Label );
struct GraphicObjectClass *TitleBoxClass( void );
void TitleBoxClass_Init( struct GraphicObjectClass *class );
#endif