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- Article 81 of alt.sources.amiga:
- Path: fishpond!mcdphx!asuvax!cs.utexas.edu!uunet!maverick.ksu.ksu.edu!ux1.cso.uiuc.edu!cs326ag
- From: cs326ag@ux1.cso.uiuc.edu (Loren J. Rittle)
- Newsgroups: alt.sources.amiga
- Subject: mosaic, a simple game of logical thinking
- Summary: cute game with source and binary
- Keywords: game source binary
- Message-ID: <1991Feb25.132029.29148@ux1.cso.uiuc.edu>
- Date: 25 Feb 91 13:20:29 GMT
- Sender: l-rittle@uiuc.edu (Loren J. Rittle)
- Followup-To: comp.sys.amiga.games
- Organization: University of Illinois at Urbana
- Lines: 456
-
- This appeared in comp.sources.x about a week ago. I ported
- it to the Amiga. Side note: on our UNIX box this thing
- compiles to about 200K! On the Amiga the executable is 15K.
-
- From the man page:
- Mosaic is a simple adaption to X (and now the Amiga) of the PC/MS-DOS
- game of the same name.
-
- Mosaic
- is played with a set of 81 two-by-two tiles on a 24-by-24 playing
- area. The objective of the game is to place your tiles such that
- squares of the same pattern (color) are connected as much as possible.
-
- For the purposes of scoring, similarly patterned squares are connected
- only if they share a side; touching diagonally on a corner doesn't
- count.
-
- Each of the 81 tiles is composed of four patterned squares. No two
- tiles are the same, and each comes up once a game, in random order.
-
- --
- ``NewTek stated that the Toaster *would not* be made to directly support the
- Mac, at this point Sculley stormed out of the booth...'' -A scene at the
- recent MacExpo. Gee, you wouldn't think that an Apple Exec would be so
- worried about one little Amiga Device... Loren J. Rittle l-rittle@uiuc.edu
-
-
-