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- ============================== Resident ==============================
- ======================================================================
- A resident startup code for Aztec 'C', written by Olaf 'Olsen' Barthel
- of MXM. Copyright, © 1990 by MXM. Shareware, all rights reserved.
- No guarantee of any kind is made that the program(s) described in this
- document are 100% reliable. You use this material on your own risk.
-
- ============================== Purpose ===============================
- ======================================================================
- You usually need Arp to create reentrant programs with Aztec 'C'.
- You may also compile your program with Aztec 'C' 5.0 and use inline
- library calls. Isn't there a different solution? There is! I have
- created a resident startup code which copies the data segment into
- public ram thus keeping it from getting modified. The resident code
- can eat up a whole lot of memory. Don't worry, it will be freed as
- soon as the program exits.
-
- =============================== Usage ================================
- ======================================================================
- Assemble Resident.asm as usual and link it to your program (must be
- last file name before the linker libraries are included). Don't
- forget to add the pure bit to the program it creates. An example:
-
- CC Test.c
- AS Resident.asm
- LN -o Test Test.o Resident.o -Lc
-
- I have supplied a demonstration program which draws a vector cube and
- moves and turns it a few times (double buffered). 'DamagedCube' was
- written by Dieter Klimow who created it as a simple programming
- exercise. I have converted it to run on the Amiga (the original
- program runs on a 12 MHz PC-Laptop with VGA). Press any key to exit.
-
- =============================== Notes ================================
- ======================================================================
- There are some pitfalls you might want to know of before using
- 'Resident.o'. Here is a list:
-
- - You cannot use the code with programs which are compiled using the
- large code/large data memory model.
-
- - Programs to use 'Resident.o' must not use scatter loading, i.e.
- data/bss must reside in a single hunk.
-
- - Data and bss will reside in the same type of memory
- (chip/public/fast).
-
- =============================== Author ===============================
- ======================================================================
- This program was written by Olaf Barthel of MXM. All files have been
- placed in the public domain. You may freely distribute this material,
- even a small copy fee is okay but everything which looks like
- commercial distribution is forbidden. Still you may use this material
- for software development without giving credit to the original author.
- Feel free to use 'Resident.o' in commercial programs.
-
- Send new program revisions, comments, bug reports, donations,
- unmarried sisters, non-poisoned candy, home-grown palm trees,
- horoscopes, promising capital investments, etc. to:
-
- Olaf Barthel, MXM
- Brabeckstrasse 35
- D-3000 Hannover 71
-
- Federal Republic of Germany
-
- ============ Revision history (most recent change first) =============
- ======================================================================
- V1.0 If works so far. Hope so. Knock on wood.
-
- *
-
- Do only its possibilities make it an Amiga?
-
- WHERE IS THE MAGIC ???
-