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C/C++ Source or Header  |  1990-08-06  |  2.2 KB  |  75 lines

  1. /*** intuall.h **********************************************************/
  2. /*  intuall.h, Include lots of Amiga-provided header files.     1/22/86 */
  3. /*  Plus the portability file "iff/compiler.h" which should be tailored */
  4. /*  for your compiler.                                                  */
  5. /*                                                                      */
  6. /* By Jerry Morrison and Steve Shaw, Electronic Arts.                   */
  7. /* This software is in the pubblc domain.                               */
  8. /*                                                                      */
  9. /* This version for the Commodore-Amiga computer.                       */
  10. /*                                                                      */
  11. /************************************************************************/
  12.  
  13. #include "iff/compiler.h"       /* COMPILER-DEPENDENCIES */
  14.  
  15. /* Dummy definitions because some includes below are commented out.
  16.  * This avoids 'undefined structure' warnings when compile.
  17.  * Tis is safe as long as only use POINTERS to these structures.
  18.  */
  19.  
  20. #include "exec/types.h"
  21. #include "exec/nodes.h"
  22. #include "exec/lists.h"
  23. #include "exec/libraries.h"
  24. #include "exec/ports.h"
  25.  
  26. #include "exec/tasks.h"
  27. #include "exec/devices.h"
  28.  
  29.  
  30. #include "exec/interrupts.h"
  31.  
  32. #include "exec/io.h"
  33. #include "exec/memory.h"
  34. #include "exec/alerts.h"
  35.  
  36. /* ALWAYS INCLUDE GFX.H before any other amiga includes */
  37.  
  38. #include "graphics/gfx.h"
  39. /*#include "hardware/blit.h"*/
  40.  
  41. /*****
  42. #include "graphics/collide.h"
  43. #include "graphics/copper.h"
  44. #include "graphics/display.h"
  45. #include "hardware/dmabits.h"
  46. #include "graphics/gels.h"
  47. ***/
  48.  
  49. #include "graphics/clip.h"
  50.  
  51. #include "graphics/rastport.h"
  52. #include "graphics/view.h"
  53. #include "graphics/gfxbase.h"
  54. /*#include "hardware/intbits.h"*/
  55. #include "graphics/gfxmacros.h"
  56.  
  57. #include "graphics/layers.h"
  58.  
  59. #include "graphics/text.h"
  60. #include "graphics/sprite.h"
  61. /*#include "hardware/custom.h"*/
  62.  
  63. /*#include "libraries/dos.h"*/
  64. /*#include "libraries/dosextens.h"*/
  65.  
  66. #include "devices/timer.h"
  67. #include "devices/inputevent.h"
  68. #include "devices/keymap.h"
  69.  
  70. #include "intuition/intuition.h"
  71.  
  72. /*#include "intuition/intuitionbase.h"*/
  73. /*#include "intuition/intuinternal.h"*/
  74.  
  75.