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- Kawai K1(m) »Single« Sound Editor Version 1.00
- ==============================================
-
-
-
- 1. General info
- ===============
-
- The editor needs the midi.library by Bill Barton and the req.library by
- Colin Fox and Bruce Dawson. (Thanks, Bill! Thanks, Colin and Bruce!)
- There are two versions, one in german and one in english language.
-
- Up to now, the K1-editor doesn't contain a librarian. I'll add one and an
- editor for multisounds as well, when I get the time. For now, you can
- imitate the functions of a librarian with the load and save options.
-
- The K1-editor is SHAREWARE. Try it, test it, and then decide whether to
- keep and use it. If you decide to keep&use it, please send me some money.
- (Question: What would you have to pay for it in the shops?)
-
- In any case, the distribution files of the editor (which are sources,
- executables and documentations) have to be kept together.
-
- Send suggestions, bug reports and money to:
-
- Michael Balzer
- Wildermuthstraße 18
- 5828 Ennepetal 14
- W-GERMANY
-
- 1.1 Requester
- -------------
-
- All requesters are from the req.library, what means the shortcuts are
- unique even on different gadgettexts. There is always R=Resume, Y=left
- gadget, M=middle gadget (if there is one) and N=right gadget. There are
- some more shortcuts; read the docs to the lib.
-
- 1.2 MIDI
- --------
-
- Because the editor uses the midi.library, it has full capability of
- multitasking in any midi-environment, that also uses this library.
-
- 1.3 K1 II
- ---------
-
- I was one of the last to get a K1 I (grumble), and therefore don't know,
- how the dump format and the specifications on ID_ACKNOWLEDGE differ in
- Version II of this great synth. Maybe the editor doesn't even start with a
- K1 II connected. In this case: Send me a note on that and add a copy of
- the midi-specifications of the II, I promise I will start to work on it
- immediately. If there's only a difference in the synth's ID: See chapter
- 5 on how to change the source.
-
-
-
- 2. Starting
- ===========
-
- On startup, you can give the editor a single argument, which determines,
- whether to use the interlaced mode. From CLI this is an 'L' or "Lace" (the
- uppercase L is the only important thing), and from workbench you get the
- info on the editor icon and add the ToolType "LACE=ON". (This is mainly
- for those people with a FlickerFixer. When I get the new Denise, I will
- also add support for ECS screen mode. Besides that: May be there's no
- need for changes, because I make use of the viewmodes of the
- workbenchscreen...) In general, the editor opens his screen with the
- resolution and modes of the workbenchscreen (for overscan-wb's) and if the
- wb is interlaced, the editor will be too.
-
- After loading, the editor will scan the midichannels for a connected K1.
- If no ID_ACKNOWLEDGE was received, the editor asks, whether to start anyway
- or cancel. During that session, there will be no possibility to switch the
- midi-support on, if you want to do so, you will have to restart the editor.
- If you start without midi, some menus are disabled (those, which only make
- sense with midi).
-
- If you want to have the editor running some more times, for example when
- having more than one K1 connected, you have to take care that the K1 to
- access responds on the lowest midichannel. Depending on the current setup,
- you might have to disconnect the other K1's until the program has found the
- proper K1.
-
- When the channel is fixed, the editor reads the two internal soundbanks of
- the K1. If you answer the following question concerning the existence of
- an external cartridge with 'yes', the editor will also read the external
- memory. When all the reading is done, the editor opens its screen and the
- windows and shows a SimpleRequest containing version number and shareware
- disclaimer.
-
-
-
- 3. The display
- ==============
-
- The display contains four windows, which correspond to the four
- edit-windows of the K1. Because the windows overlap each other, I
- recommend the usage of a utility like Matt Dillon's "DMouse". Of course,
- there is no restriction on positioning the windows.
-
- In the following, I won't explain the K1-specific parts, when interested in
- those things, have a look at the manual. There is only one word to say
- about all functions: Try! If you know standard intuition/Amiga usage, you
- know how to use my editor. If you like experimenting a bit and do know the
- K1, you probably won't need to read the rest of this manual.
-
- 3.1 COMMON-Parameters
- ---------------------
-
- In this window, you find the common parameters for a single sound. The
- proportional gadget on the upper left together with the "CARD" toggler
- selects the sound, you want to edit. The name field below is a string
- gadget (notice: this field will automatically be filled with spaces, so
- you will have to delete them before writing in a new name). The graph on
- the left displays the AutoBend curve. The left prop over there controls
- the ABend-depth, that one below the time, the above prop controls the KS ->
- Time and the prop on the right the Velocity -> Depth modulation. The
- values of the proportional gadgets which are connected to graphics are
- displayed in a small field in the upper right corner of the screen, so you
- can adjust them exactly.
-
- The right hand graph shows the LFO-settings, where again the left prop
- controls depth and the prop below time. That one on the right side sets
- the Aftertouch -> Depth modulation. Clicking on the graph itself switches
- the LFO shape. (Excuse the lousy random - but in fact, the K1 hasn't got
- true random itself...)
-
- The KS curve switches on clicking at it, and the arrow right hand of the
- Pitch Wheel prop selects whether to have the Modulation Wheel modulate
- depth or speed of the LFO. Poly Mode and number of used sources switch on
- clicking too.
-
- A word about selecting a sound: Every time you select a new sound to edit,
- the program sends a ProgramChange command to the K1. And, vice versa, if
- another sound is selected at the K1, the editor will react and change to
- that sound too (of course only possible if your K1 sends ProgChange).
- There is a small problem about that: The K1 has and gives no ability to
- make a difference between internal and external sounds. So if you switch
- sounds between int and ext, you have to set the appropriate soundbank on
- the other machine YOURSELF.
-
- 3.2 WAVEFORM window
- -------------------
-
- Displays Mute, Waveforms and amplitude modulations for all the four
- sources. On switching the REVERSE amplitude modulation on or off, the
- parameters of the belonging sources are swapped. This is what the K1
- internally does too (only god and the technicians at Kawai knows why). The
- waveform names have two extra letters, which have the following meaning:
-
- 1. Letter V (for VM-Waveform)
- 2. Letter b = Bass
- l = Low
- m = Middle
- t = Treble
- h = High
- or
- 1. Letter P (for PCM-Sample)
- 2. Letter o = One Shot
- l = Loop
- L = Omni Loop
- r = Reverse
- a = Alternate
-
- 3.3 ENVELOPE window
- -------------------
-
- Only one of the four sources can be displayed at a time in this window.
- The velocity curve switches on clicking like the KS curve. The graph
- displays the envelope of the actual source, where the left prop controls
- the Level of the envelope, that one on the upper left the Delay, that one
- below the Attack, that one on the lower right the Decay, that one above the
- Release and the prop on the right side controls the Sustainlevel.
-
- 3.4 FREQUENCY parameters
- ------------------------
-
- The last one of the four windows displays the frequency parameters of all
- of the four sources. With these also go (ask Kawai about that) the
- switches for aftertouch -> frequency on/off and vibrato/abend on/off.
- Depending on Key Track is whether to have Freq Coarse or Fixed Key. Freq
- Coarse is displayed in whole and half notes.
-
- 3.5 Special functions concerning display
- ----------------------------------------
-
- The keys '1' to '4' select the source, that shall be displayed in the
- envelope window. The key 'C' puts the common-window to front, the 'W' the
- waveform-window, 'E' stand for envelope-window to front and 'F' for (what
- else) frequency-window.
-
- The field where the values of the graphprops are displayed is in fact a
- tiny window, which pops to front whenever such a prop is activated. A bug
- in intuition has the effect, that this doesn't happen until the propgadget
- is released. There's no problem about that, because this field is most of
- the time visible. If you just want to know the value of such a prop, click
- once on the gadget's knob.
-
-
-
- 4. Menus
- ========
-
- There are four main menus; Project, Dump, Special and Setup. All but the
- menus in Setup can be reached via shortcuts. This is the preferable -
- because faster - way. There's no difference between the german and the
- english shortcuts (would be unnecessarily confusing).
-
- 4.1 Project
- -----------
-
- Load and save act quite normal, read and write concern the memory of the
- synthesizer. Choosing one of this menus produces a requester about which
- to have this act on:
-
- Actual block = Those 32 sounds, where the actual sound belongs to
- All = Complete memorydump with 128 singles
- Actual sound = The sound you're just working on
-
- The different files get their own extensions, so you know which is what.
- With the save/load functions you can archive your sounds and later load
- them into another configuration. Compared to a true librarian, this is a
- very complicated procedure, but up to now, I haven't got the time to
- implement some kind of librarian. Probably will be in an upgrade.
-
- I think you know what "Quit" is for.
-
- 4.2 Dump
- --------
-
- A dump is a complete Synthmemdump, that means 64 singles with the attached
- 32 multis. Therefore the functions in the Dumpmenu only need a filename
- and whether to take the internal or external (cartridge) bank. Dumpfiles
- have the extension ".dump", and they get an info file, a project type icon,
- so that they run the PutDump program on doubleclicking. The two programs
- "PutDump" and "GetDump" have exactly the same function as the two Dump
- menuitems.
-
- 4.3 Special
- -----------
-
- I implemented some special functions, mainly for having methods to quickly
- create interesting basic sounds. All the special functions work in the
- same way, at least in their setup. For each one you can select, on which
- parameters (COM, WAV, ENV and FRQ) and on which sources (1 to 4) this
- function shall act on. The C's on the upper right mean "Cartridge".
-
- All these functions are working in a purely mathematical way. So on the
- waveforms for example, it is just luck, if the resulting parameter really
- sounds like crossing the two original waveforms, especially with the
- samples...
-
- Exchange: The simple function. Exchanges parameters of two sounds.
-
- Mix : Mix one sound to another, with adjustable weight. 100 percent
- means copying.
-
- Range : Calculates a (mathematically correct!) range from the beginning
- sound up to the ending sound, with adjustable random.
-
- Copy : Copies one sound into another, with adjustable random.
-
- By the way: In some cases I noticed a pretty good connection between the
- resulting and the original sounds. Especially ranges give good results.
- And be careful on random...
-
- The last menuitem in the Special menu is "Test Sound". If you choose it, a
- little sequence will be played, so you can easily test a sound in a complex
- arrangement - without running for the keyboard. This option is also meant
- for K1m users. (See also chapter 5)
-
- 4.4 Setup
- ---------
-
- In this menu, you can set some basic setups:
-
- Autowrite means, the actual sound will be sent back to the K1 immediately
- after any parameter change. So every change is immediately in your
- keyboard, ready-to-test.
-
- Wavetest enables/disables the test-tone during the selection of another
- waveform for any source. On enabling this item, you can set the pitch of
- the test-tone. With this function, you can easily choose a good
- combination of waveforms.
-
- "Change colors" displays the colorrequester of the req.library. After
- changing the colors, you can save the new configuration. It then will be
- set immediately on the next startup.
-
-
-
- 5. Technical info
- =================
-
- The editor creates the file:
- K1EDcolors in DEVS: (Colorconfiguration)
-
- The editor needs the files:
- MIDIicon in T: (Icon for dumps)
- TestSequenz in T: (Sequence for "Test Sound")
-
- Of course, the MIDIicon may be any icon of that type, simply create your
- own artwork and copy it over the MIDIicon.
-
- The TestSequenz is simply a textfile, which contains one command and two
- parameters per line. The command may be one of { D, 1, 0, A }, and the
- number of parameters has to be two even when not necessary:
-
- D nn 0 --- Delay of nn/50 seconds
- 1 nn vv --- Note nn with velocity vv ON
- 0 nn 0 --- Note nn OFF
- A 0 0 --- All Notes OFF
-
- With this commands, it is even possible to create little pieces of music
- and use them to test one's sounds.
-
- Sorry about the delay on the wavetest, it had to be inserted because the
- synth wasn't fast enough in storing the new parameter.
-
- K1 II: If only the ID changed, you can change the source code yourself:
- All the MIDI messages are defined in the header file "kawai_k1.h". In this
- file, you will find the defines for KAWAI_K1 (Machine ID no.), K1_MIR
- (Machine ID Request) and K1_MIA (Machine ID Acknowledge). The values to
- put there can be found in the MIDI-definitions manual that goes with the
- synthesizer. After changing the defines you have to recompile the editor.
-
- The screen, windows and gadgets were made with PowerWindows and the program
- was developed on Manx Aztec C (with 32 bit ints). A 16 bit version will
- follow, probably when I get the new Lattice. A word on the refresh: I
- hacked in those routines concerning graphics and data transfer without
- thinking about optimal performance and efficiency. I didn't care about
- that, because the main work has to be done by the GadgetRefresh routines.
- Will probably change with the new Lattice.
-
- I have learned a lot about Intuition while programming this editor, and I
- strongly recommend this to all young programmers: Working on a project like
- this, to get a better understanding of your personal workstation Amiga.
-
- This is my first try in shareware.
-
-
-
- Happy programming!
-