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Disk2.Contents
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Contents of Companion Disk Number 2
for the
Amiga ROM Kernel Reference Manual: Libraries & Devices
Copyright © 1990 by Commodore-Amiga, Inc.
Addison-Wesley Publishing Company, Inc.
ISBN 0-201-18187-8
Copyright © 1990 Commodore-Amiga, Inc.
These examples are provided in electronic form by Commodore-Amiga, Inc. for
use with the 1.3 revisions of the Addison-Wesley Amiga reference manuals.
The 1.3 Addison-Wesley Amiga Reference Manual series contains additional
information on the correct usage of the techniques and operating system
functions presented in these examples. The source and executable code of
these examples may only be distributed in free electronic form, via bul-
letin board or as part of a fully non-commercial and freely redistributable
diskette. Both the source and executable code (including comments) must
be included, without modification, in any copy. These examples may not be
published in printed form or distributed with any commercial product.
However, the programming techniques and support routines set forth in
these examples may be used in the development of original executable
software products for Commodore Amiga computers.
All other rights reserved.
These examples are provided "as-is" and are subject to change;
no warranties are made. All use is at your own risk.
No liability or responsibility is assumed.
Devices
devices/audio/
Audio1.c - A program which makes a simple beep-tone.
Audio2.c - A program which plays IFF standard 8SVX sample files.
Samples larger than 128K are played using double-buffering.
devices/clipboard/
clip.c - clipboard example read/write/post
cbio.c - clipboard io support routines (linked with clip.c)
devices/console/
console.c - attach console to Intuition window, use/parse CSI sequences
devices/input/
inputset.c - Example of how to change the key repeat timings of the
input device.
inputmake.c - Example of how to add input events to the system input
food chain.
inputswap.c &
inputhandler.a - Example of an input handler. This example "correctly"
swaps the left and right mouse buttons.
devices/gameport/
joy.c - system compatible high level access to gameport for joysticks
devices/keyboard/
keymatrix.c - Example of reading the keyboard key-state matrix from the
keyboard device.
keyinput.c - Example of how to ask for keyboard events directly from the
keyboard device. This example is only good for programs
that take over the system.
keyreset.c &
keyhandler.a - Example of how to install a *RESET* handler into the
keyboard device. The handler could then do some minor
work before the system really did the reset.
devices/narrator/
Narrator.c - Shows how to make speech with the narrator device
using phonemes generated by the translator library
from ASCII text. Also shows how to use the narrator's
mouth-shape data.
devices/parallel/
parallel.c - Simple no tricks example of parallel.device usage
parallel2.c - Simple no tricks example of parallel.device usage
parallel3.c - Simple, abortable example of parallel.device usage
devices/printer/
epsonq/ - example printerdriver for EpsonQ
epsonx/ - example printerdriver for EpsonX
hp/ - example printerdriver for HP LaserJet
xerox/ - example printerdriver for Xerox 4020
wd/windowdump - shows the usage of printer IO.
devices/sampledevice/
sample.device.asm - sample exec device for Expansion or devs (ram disk)
devices/serial/
serial.c - Simple no tricks example of serial.device usage
serial2.c - Complex tricky example of serial.device usage
devices/timer/
GetSysTime.c - Shows how to do a simple date function based on
system time.
TimeMath.c - A simple demo of the 3 timer math functions.
TimerTest.c - Shows how to display and change system time and perform
simple delay functions.
devices/trackdisk/
trackcopy.c - This copies DF0: to DF1: on a track by track basis.
It is an EXACT copy using TD_READ and TD_FORMAT.
It also shows some of the other TD_ commands.
Libraries
libraries/expansion/
autoboot.asm - assembler autoboot ROM driver code fragment
findboards.c - FindConfigDev example prints info on configured boards
libraries/layers/
layer.c - overview of layers usage.
libraries/samplelibrary/
sample.library.asm - sample run-time library with .lib, fd's, pragmas
include/
test/
lib/
library/
libraries/workbench/
prargs.c - prints out passed CLI or Workbench args
rkm_icon_example.c - creates a project icon, demonstrates ToolType use
startup/ - sample Amiga startup code for C or assembler
Resources
resources/misc/
FlushDevice.c - Code fragment which shows how to expunge a device -
this is needed to get the serial port back after a
printer driver has opened and closed it.
resources/potgo/
read9n5.c - Code that shows how to directly read pins 9 and 5 of the
second gameport (non-mouse port) using the potgo.resource.