home *** CD-ROM | disk | FTP | other *** search
- MakeIcon
-
-
- PROGRAM DESCRIPTION
-
- This program will make an icon (info file) using image data from either an
- IFF picture file or another info file. The image data is drawn on the
- screen so you can see exactly what your icon will look like. It acts just
- like a real icon in that if clicked on its highlighting or alternate image
- will take effect. To return to unselected icon click anywhere not on the
- Icon. Also this image data that is on the screen can be made into an IFF
- file which can then be input to a graphic editor such as Dpaint III. Icons
- for Disks, Drawers, Tools, Projects, and Trashcans can be made. All file
- selection is done with the ARP file requester so the ARP library (file
- arp.library which I've included) must be in the libs: directory. The
- program also has a reduce gadget next to the 2 depth gadgets in the upper
- right corner of the window. This will toggle the window between a full
- window and a window with just a title bar and about 270 pixels wide.
-
- MakeIcon was developed using M2Sprint Modula 2 from M2S Inc. Dallas TX.
- This program is copyrighted but freely distributable which means it is not
- in Public Domain but can be given to anyone not sold.
-
-
- USING PROGRAM
-
- Program operation basically consists of clicking one of 6 gadgets on the
- left side of the window. A description of the gadgets follow.
-
- HELP: Clicking on this button will open a window with a brief description of
- how to use the program in case you forget.
-
- SELECT IMAGE FILE: By clicking on this button you can select the image data
- for your icon. The principal image is selected first using an ARP file
- requester. The file chosen can be either an IFF picture file (usually a
- brush file) or another info file. If the info file has an alternate select
- image another window will open to allow you to choose which image you want.
- The chosen image is now drawn on the screen and its file name is written in
- the lower part of the window. A menu requester now drops down so you can
- choose the highlighting method of the icon (Complement, Backfill, or
- Alternate image). Also at this time if you don't like the image you have
- chosen you can choose another one. If you want your icon to have an
- alternate select image, you would select ALTERNATE IMAGE from the menu
- requester. The process of choosing the alternate image is the same as
- choosing the principal image described above.
-
- SELECT ICON FILE: By clicking on this button you can choose the file,
- drawer, disk or trashcan that you want to make the icon for. Selection is
- made from an ARP file requester. For a disk only the volume name is used.
- For a drawer or trashcan only the directoy name is used. The name of the
- choice is written in the lower part of the window. Before clicking on this
- button the type of icon you want should be chosen by clicking on the desired
- type in the upper right of the window. Chosing a new type after selecting
- the file, disk or drawer could make the wrong type of icon (a Tool icon for
- a disk as an example).
-
- MAKE ICON: Clicking this button actually makes the icon (info file) for the
- selected icon file using the selected image data.SELECT IFF FILE: By
- clicking on this button you choose the file name you want to give to the IFF
- file for the image on the screen. An ARP file requester is used to choose
- this file.
-
- MAKE IFF FILE: By clicking on this button an IFF file is made for the image
- on the screen. If the icon being made above has an alternate image the
- image on the screen is used to make the IFF file. If the icon being made
- above uses complement or backfill for its highlighting only the
- unhighlighted image is used to make the IFF file.
-
-
- USING WITH A DRAWING PROGRAM
-
- This program multitasks well with a drawing program such as Dpaint. To use
- with a draw program first double click on the MakeIcon which could be in the
- same drawer as DPaint. When the MakeIcon window opens shrink it with the
- reduce gadget. Then double click on your DPaint gadget and use MedRes screen
- with 4 colors since the icons are for the workbench screen. When the paint
- program is in place press Left Amiga and N to get back to the workbench
- screen. Close all unecessary windows and unshrink the MakeIcon window by
- clicking on the reduce gadget again. Now you can toggle back and forth
- between MakeIcon and the paint program by pressing Left Amiga M or Left
- Amiga N keystrokes.
-
- You can start in your paint program and draw your icon and save as a brush.
- Then press Left Amiga N to get to MakeIcon and use the brush you made in your
- paint program to make an icon.
-
- You could also start with MakeIcon and import an info file for the on screen
- image. Then this image could be saved as an IFF file. Then press Left
- Amiga M to get to your paint program where you would bring in the IFF file as
- a brush. This image could be changed with the paint program and resaved as
- an IFF File. You could repeat the above process to make your icon from this
- new image.
-
-
- MISC
-
- This program doesn't have any image processing. I felt that there are
- already many good drawing programs out there. Future versions of this
- program may have some image processing making it more of a stand alone
- program.
-
- The Modula 2 source code is available from me for those interested.
- Contact me at:
-
- Paul Blum
- 1114 Lincoln Ave.
- Pacific Grove, CA., 93950
- (408) 372-0895
-
-
-
-