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- /* mydefines.h */
- /* */
- /* These are some of my #define... */
-
- #define PROGRAM 0
- #define GAME 1
- #define LEVEL 2
- #define OPPONENT 3
-
- #define CARDNUM 17 /* How many cards */
- #define CARDSIZE 390 /* WORDs per each card */
- #define ARRAYSIZE CARDSIZE * CARDNUM /* Dimension of the data array */
- #define SCALE 2147483647.0 /* Used by shufflecards.c */
-
- #define PLAYERX_SHADOW 255
- #define PLAYERX 253
- #define PLAYERY_SHADOW 16
- #define PLAYERY 14
- #define TURNX_SHADOW 271
- #define TURNX 269
- #define TURNY_SHADOW 30
- #define TURNY 28
- #define TURN_NUMBERX_SHADOW 279
- #define TURN_NUMBERX 277
- #define TURN_NUMBERY_SHADOW 41
- #define TURN_NUMBERY 39
- #define SCOREX_SHADOW 267
- #define SCOREX 265
- #define SCOREY_SHADOW 55
- #define SCOREY 53
- #define POINTSX_SHADOW 267
- #define POINTSX 265
- #define POINTSY_SHADOW 66
- #define POINTSY 64
- #define COLOR1 10
- #define COLOR2 23
- #define COLOR3 29
-
- #define FIRST 1
- #define SECOND 2
-
- #define DUMMY_VALUE 84055 /* It's only my telephone number */
- #define PICKED_THANKS 100
- #define PICKED_ABOUT 101
- #define PICKED_EXIT 102
- #define PICKED_START 103
- #define PICKED_PEEK 104
- #define PICKED_QUIT 105
- #define PICKED_EASY 106
- #define PICKED_NORMAL 107
- #define PICKED_HARD 108
- #define PICKED_AMIGA 109
- #define PICKED_HUMAN 110
- #define PICKED_YEAH 200
- #define PICKED_NAAH 201
- #define PICKED_CLICK 202
-
- #define SCWIDTH 320
- #define YOFFSET_SHADOW 186
- #define YOFFSET 184
-
- #define START_STRING "Take a look at these cards..."
- #define PICK_FIRST_STRING "Now click on the first card"
- #define PICK_SECOND_STRING "And now click on the second card"
- #define RIGHT_STRING "GREAT! You've got them: continue..."
- #define WRONG_STRING "HEY! Your memory has gone: pass..."
- #define PEEK_STRING "...Okay, you asked for it..."
- #define NO_PEEK_STRING "Sorry, you can't peek... yet!"
- #define TOO_MUCH_STRING "Sorry, you can't peek no more!"
-
- #define PEEKIMAGESIZE 285
-