home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
Club Amiga de Montreal - CAM
/
CAM_CD_1.iso
/
files
/
138.lha
/
Cycle
/
Round.c
< prev
next >
Wrap
C/C++ Source or Header
|
1986-11-20
|
947b
|
40 lines
/*
"Round the clock" is a lightweight - he looks at all the cells around his
current position up to four cells away. A sum is computed for the cells in
each direction, with the closer cells receiving a greater weight. The
direction with the lowest "score" is then chosen. Such a strategy can be
effective, but you must resist looking too many layers away and spending
too long computing the next move.
*/
#include "cycles.h"
char player_name[] = "Round the Clock";
long xdir[] = {0,1,0,-1};
long ydir[] = {-1,0,1,0};
strategy_init() {}
strategy_finish() {}
strategy()
{
long x,y,dir;
long score,best;
long i,j;
GetInfo(&x,&y,&dir);
best = 1000; /* bigger than biggest possible score */
for (i=0; i<4; i++) {
if (Look(i)) continue;
score = 0;
for (j=2; j<4; j++)
score += Inquire(x + j*xdir[i],y+ j*ydir[i]);
if (score < best) {
best = score;
dir = i;
}
}
return(dir);
}