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- Hello,
-
- NOTE: Playanim is required, and >600K
-
- Scene 3 anim file: Hyper3.anim
-
- This anim file was constructed from some of the files included in
- another file I have uploaded titled Hyper.arc. Search DL6 for keywords: 3D
- Hyper / VideoScape / Plane . This is scene 3, scenes 1,2, and 4 can be
- made from the .cam .mot and .geo files in Hyper.arc in DL6.
-
- This scene (3) shows a proposed hypersonic transport plane as it spins
- on its yaw axis and then on its roll axis. The sections of the plane are
- scaled at 5 meters each, yep its BIG. The first and last frames of this
- scene overlap so it can be run in a loop. At the playanim prompt choose
- a speed of approx. 5-10 jiffies and a repetition number preceded by
- a negative sign.
-
- Scenes 1 and 2 show the plane in flight, sort of. The entire series
- of scenes was designed to show the plane from many views better than flat
- paper could. So with that in mind, take a look at scene 4.
-
- If you are unfamiliar with playanim, then the rest of this is for you.
- Boot up your system with your VideoScape 3D master disk copy in the
- internal drive (df0:). Then open the CLI window by double clicking on its
- icon. Type PLAYANIM <filename> where filename is the name of a file in
- the anim format. In this case, assume you have copied Hyper3.anim to df1:.
- Then type at the cli prompt
-
- 1> playanim df1:Hyper3.anim
-
- and enjoy!
- Patrick 71131,413
-
-
-