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- Sept. 6
-
- How To View:
-
- Showanim -c +2 Marble.anim (pretty easy huh?)
-
- Why I Did It: (I plead insanity)
-
-
- Marble is an old animation from the ST, it's been around over a year
- now. Having used VideoScape 3D just to create frame by frame animation I
- remembered this old demo and although it uses few (16) colors, it is still
- pretty good. By freak chance a friend who owns an ST still had the first
- version of the demo which had each picture (16 total) on a disk, and the
- animation program would load each picture and show them first from 1 to 16
- and back again. A few weeks after this version hit the systems someone
- merged all the pictures into one file much the way videoscape does. haveing
- gotten the old disk from my friend, I nulled the 16 pictures over the the
- Amiga and converted them into IFF format. Being that they were from an ST,
- someone had put the letters "IRATA" on each screen (Atari backwards) for
- whatever reason (maybe saying that Atari is a backwards company :-> )
- Anyway, I removed this from each frame. Using videoscape I loaded each
- frame as a background and being in the ANIM record mode the program
- compressed each picture the same way it does when you are doing animations.
- After the first run, loading in the pictures from 1 to 16 and back again,
- the animation looked just like the ST version. Well, just a little flicker
- --no big deal. I disliked the black border and so I created a full video
- screen with Dpaint II and loaded that as a background and the marble
- pictures as a forground. So now the file has no border to speak of. Wow,
- real important, oh well, I did not like it, so, that's all that mattered at
- the time. The project was quite easy, the only think that would present
- trouble to someone who wanted to create animation this way is the fact that
- videoscape has a fixed pallette. (Or at least that's what I think). You
- can load Anytime or any other pop up pallette and change the colors within
- the program, but that way is not very easy to make the videoscape colors
- match those of the pictures exactly. So, what I did was do a hex dump of
- a picture file and get the CMAP info, then with NEWZAP (best $15 I've ever
- spent) I loaded in the .Anim file and change the CMAP section to match the
- picture. Now the file is perfect, just load and go.
- As I said before the total number of pictures used was 16 and they are
- played first on direction and then in the reverse. So there are 16 frames
- going down and 16 going up.
-
-
- If you have any comments (remarks about my using STs :-) ) about this
- file -- Just trying to get my name out there you see -- you can reach me on
- the following systems.
-
- CIS - 74666,51 <---- 666 Number of the beast, wot?
- PL - JDawes
- BIX - Jdawes
- Genie - Myth
- Delphi - Jaws
-
-
- Jay Dawes
-
- PS. Two weeks! Two weeks! Sorry just slipped out. (Sorta a general
- summary of the time frame Atari gives for it's product realeases)
-
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