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-
- Grab this program, grab the Transactor Magazine (the one with the article
- about AmigaDOS disk structure, somewhere near the beginning of '87)
- (If you haven't heard of Transactor Magazine, well, you're missing a
- great one), and play around. This is a handy utility for just looking
- around to see what AmigaDOS actually DOES with the file when you write
- it to the disk.
-
- The menus in the program tell what all the keys do, so I won't get into
- that here. Actually, it's pretty self-explanatory. Interpret mode
- (click on the gadget marked 'Interpret') will try and make sense out of
- each of the block types, or you can select ASCII or HEX mode. In ASCII
- mode, it will eliminate anything that is not standard ascii characters,
- and in Hex mode it will let you move the cursor around and edit the block.
- Note that in Hex mode you cannot see the whole block at once, so you
- use the 'Change Offset' gadget to look at the other half.
-
- If you really want the source (there's a couple of GOTO's in it! Gasp!),
- send me a disk or something to put it on. (A disk would be best, I guess)
- And something to mail it back in, and make sure I don't have to pay
- anything to do it.
-
- What I had a barrel of fun doing is this: Use the Find File Header option
- on the menu to find the name of a file. (Make sure you're in Interpret
- mode), hit F to go to the first block, and then hit N to see the subsequent
- blocks of this file - almost like a real File Editor. Having troubles on
- an adventure game? Take a quick tour with this program. You never know
- what you'll find (even on your Kickstart disk).
-
- (Hey, you ever run DiskDoctor on your Kickstart 1.0?)
-
- This is Public Domain. If you want to sell it, well, good luck.
-
- (C) 1987 Steve Tibbett
-
-
- (ps: no, the moving pixel at the bottom of the screen is not a bug, it's
- a 'crash indicator'. If it stops moving, it's crashed, or busy.)
-
-