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owlbwcc
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bdefproc.cpp
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C/C++ Source or Header
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1992-01-26
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3KB
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61 lines
/**********************************************************************/
/* BDEFPROC.cpp by Bob Bourbonnais */
/* released to the public domain 1/26/92 */
/* This program shows how to add a default button */
/* processing function to a dialog box main window. */
/* To add the same functionality to a regular window */
/* over ride DefCommandProc instead of DefChildProc. */
/**********************************************************************/
#include <owl.h>
#include <dialog.h>
#include "bwcc.h" // needed for BWCC
class TMyDialog : public TDialog // derive a class to add
{ // default button handling
public:
TMyDialog(LPSTR lpDialogName) // constructor calls
: TDialog(NULL,lpDialogName) // base class constructor
{
BWCCGetVersion(); // activate Borland Windows Custom Controls
}
virtual void DefChildProc(RTMessage Msg); // default button handler
};
void TMyDialog::DefChildProc(RTMessage Msg) // default button handler
{
MessageBeep(0); // make sound and display
BWCCMessageBox(HWindow,"Not Implemented", // a BWCC message box
"Feature",MB_OK);
TDialog::DefChildProc(Msg); // pass messages along
} // to base class handler
class TDialog1App : public TApplication // Application Class to contain
{ // the application
public:
TDialog1App(LPSTR lpName, HANDLE hInstance, // constructor calls the
HANDLE hPrevInstance, // base class constructor
LPSTR lpCmdLine, int nCmdShow)
:TApplication(lpName, hInstance,
hPrevInstance,
lpCmdLine, nCmdShow) {};
virtual void InitMainWindow(); // overrides base class InitMainWindow
};
void TDialog1App::InitMainWindow() // to initialize a dialog box
{ // as the main window
MainWindow = new TMyDialog("MAINWINDOWDIALOG");
}
int PASCAL WinMain(HANDLE hInstance, // main entry point from
HANDLE hPrevInstance, // windows to this program
LPSTR lpCmdLine , int nCmdShow)
{
TDialog1App Dialog1("Dialog Tester",hInstance, // create instance of
hPrevInstance, // the dialog application
lpCmdLine,nCmdShow);
Dialog1.Run(); // run it
return (Dialog1.Status); // exit
}
/**********************************************************************/