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- on startMovie
- global gLow, gExHot, gExFrame
- unLoad()
- set gLow to 0
- set gExHot to 0
- set gExFrame to 0
- set the colorDepth to 8
- Kill()
- puppetSprite(1, 1)
- go("Slimy Movements")
- end
-
- on Roue Dir
- global gDepart, gDuree, gIndex
- set gIndex to gIndex + Dir
- if gIndex > (gDuree + gDepart - 1) then
- set gIndex to gDuree + gDepart - 1
- else
- if gIndex < gDepart then
- set gIndex to gDepart
- end if
- end if
- set the memberNum of sprite 2 to gIndex
- set M to the name of member gIndex
- set n to chars(M, 1, 8) & "AIFF"
- puppetSound(n)
- end
-
- on Kill deb, Fin
- if voidp(deb) then
- set deb to 1
- end if
- if voidp(Fin) then
- set Fin to 30
- end if
- repeat with x = deb to Fin
- set the castNum of sprite x to 0
- puppetSprite(x, 0)
- set the visible of sprite x to 1
- end repeat
- end
-