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Text File | 1996-10-22 | 34.6 KB | 1,234 lines |
- // ---------------------------------------------
- // torpedo00 (Stanley_I)
- // ---------------------------------------------
-
- [Cluster0]
- Name = stanley2.mod
-
- [Noise0]
- Level = 2.0
-
- [Sensor0]
- sen = 99
- senr = 80
- InfluenceProbability = 1.0
-
- [Size0]
- Scale = 0.349
-
- [Kinematics0]
- Range = 4500
- LifeTime = 6.0
- MinClimbingAngle = 20.0
- MaxClimbingAngle = 20.0
- VelocityIncrease = 0.0
- VelocityDecrease = 0.0
- Agility = 0.5
-
- MaxAngleAccelerationA = 15.0
- MaxAngleAccelerationB = 10.0
- MaxAngleAccelerationC = 3.0
- MaxAngleVelocityA = 3.0
- MaxAngleVelocityB = 2.0
- MaxAngleVelocityC = -1.80
- AngleFrictionA = 1.5
- AngleFrictionB = 1.5
- AngleFrictionC = 0.0
-
- MaxOrientationAcceleration = 600.0
- MaxOrientationRetardation = 600.0
- MaxVelocity = 1800.0
- MinVelocity = 0.0
- OrientationFrictionX = 1.5
- OrientationFrictionY = 0.0
- OrientationFrictionZ = 1.5
-
- [Collision0]
- RadiusScale = 0.451
-
- [Defense0]
- KineticShield0 = 1
- ShockShield0 = 10000000
-
- [Offense0]
- KineticStrength = 4000
- ShockStrength = 0
-
- // ---------------------------------------------
- // torpedo01 (Stanley_II)
- // ---------------------------------------------
-
- [Cluster1]
- Name = stanley3.mod
-
- [Noise1]
- Level = 2.0
-
- [Sensor1]
- sen = 99
- senr = 80
- InfluenceProbability = 1.0
-
- [Size1]
- Scale = 0.349
-
- [Kinematics1]
- Range = 4500
- LifeTime = 4.0
- MinClimbingAngle = 20.0
- MaxClimbingAngle = 20.0
- VelocityIncrease = 0.0
- VelocityDecrease = 0.0
- Agility = 0.5
-
- MaxAngleAccelerationA = 15.0
- MaxAngleAccelerationB = 10.0
- MaxAngleAccelerationC = 3.0
- MaxAngleVelocityA = 3.0
- MaxAngleVelocityB = 2.0
- MaxAngleVelocityC = -1.80
- AngleFrictionA = 1.5
- AngleFrictionB = 1.5
- AngleFrictionC = 0.0
-
- MaxOrientationAcceleration = 1200.0
- MaxOrientationRetardation = 1200.0
- MaxVelocity = 3600.0
- MinVelocity = 0.0
- OrientationFrictionX = 1.5
- OrientationFrictionY = 0.0
- OrientationFrictionZ = 1.5
-
- [Collision1]
- RadiusScale = 0.451
-
- [Defense1]
- KineticShield0 = 1
- ShockShield0 = 10000000
-
- [Offense1]
- KineticStrength = 5000
- ShockStrength = 0
-
- // ---------------------------------------------
- // torpedo02 (TresherShark_I)
- // ---------------------------------------------
-
- [Cluster2]
- Name = threshr1.mod
-
- [Noise2]
- Level = 2.0
-
- [Sensor2]
- sen = 4
- senr = 80
- InfluenceProbability = 1.0
-
- [Size2]
- Scale = 0.349
-
- [Kinematics2]
- Range = 4500
- LifeTime = 9
- MinClimbingAngle = 20.0
- MaxClimbingAngle = 20.0
- VelocityIncrease = 0.0
- VelocityDecrease = 0.0
- Agility = 0.5
-
- MaxAngleAccelerationA = 15.0
- MaxAngleAccelerationB = 10.0
- MaxAngleAccelerationC = 3.0
- MaxAngleVelocityA = 3.0
- MaxAngleVelocityB = 2.0
- MaxAngleVelocityC = -1.80
- AngleFrictionA = 1.5
- AngleFrictionB = 1.5
- AngleFrictionC = 0.0
-
- MaxOrientationAcceleration = 750.0
- MaxOrientationRetardation = -550.0
- MaxVelocity = 700.0
- MinVelocity = -100.0
- OrientationFrictionX = 1.9
- OrientationFrictionY = 0.00
- OrientationFrictionZ = 1.9
-
- [Collision2]
- RadiusScale = 0.451
-
- [Defense2]
- KineticShield0 = 1
- ShockShield0 = 10000000
-
- [Offense2]
- KineticStrength = 4000
- ShockStrength = 0
-
- // ---------------------------------------------
- // torpedo03 (TresherShark_II)
- // ---------------------------------------------
-
- [Cluster3]
- Name = threshr2.mod
-
- [Noise3]
- Level = 2.0
-
- [Sensor3]
- sen = 4
- senr = 80
- InfluenceProbability = 1.0
-
- [Size3]
- Scale = 0.349
-
- [Kinematics3]
- Range = 4500
- LifeTime = 9
- MinClimbingAngle = 20.0
- MaxClimbingAngle = 20.0
- VelocityIncrease = 0.0
- VelocityDecrease = 0.0
- Agility = 0.5
-
- MaxAngleAccelerationA = 15.0
- MaxAngleAccelerationB = 10.0
- MaxAngleAccelerationC = 3.0
- MaxAngleVelocityA = 2.0
- MaxAngleVelocityB = 2.0
- MaxAngleVelocityC = -1.80
- AngleFrictionA = 1.5
- AngleFrictionB = 1.5
- AngleFrictionC = 0.0
-
- MaxOrientationAcceleration = 950.0
- MaxOrientationRetardation = -550.0
- MaxVelocity = 1300.0
- MinVelocity = -100.0
- OrientationFrictionX = 1.9
- OrientationFrictionY = 0.00
- OrientationFrictionZ = 1.9
-
- [Collision3]
- RadiusScale = 0.451
-
- [Defense3]
- KineticShield0 = 1
- ShockShield0 = 10000000
-
- [Offense3]
- KineticStrength = 5000
- ShockStrength = 0
-
- // ---------------------------------------------
- // torpedo04 (BullShark_I)
- // ---------------------------------------------
-
- [Cluster4]
- Name = bull1.mod
-
- [Noise4]
- Level = 2.0
-
- [Sensor4]
- sen = 4
- senr = 80
- InfluenceProbability = 1.0
-
- [Size4]
- Scale = 0.349
-
- [Kinematics4]
- Range = 4500
- LifeTime = 10
- MinClimbingAngle = 20.0
- MaxClimbingAngle = 20.0
- VelocityIncrease = 0.0
- VelocityDecrease = 0.0
- Agility = 0.5
-
- MaxAngleAccelerationA = 10.0
- MaxAngleAccelerationB = 10.0
- MaxAngleAccelerationC = 3.0
- MaxAngleVelocityA = 2.0
- MaxAngleVelocityB = 2.0
- MaxAngleVelocityC = -1.80
- AngleFrictionA = 1.5
- AngleFrictionB = 1.5
- AngleFrictionC = 0.0
-
- MaxOrientationAcceleration = 950.0
- MaxOrientationRetardation = -550.0
- MaxVelocity = 900.0
- MinVelocity = -100.0
- OrientationFrictionX = 1.5
- OrientationFrictionY = 0.00
- OrientationFrictionZ = 1.5
-
- [Collision4]
- RadiusScale = 0.451
-
- [Defense4]
- KineticShield0 = 1
- ShockShield0 = 10000000
-
- [Offense4]
- KineticStrength = 8000
- ShockStrength = 0
-
- // ---------------------------------------------
- // torpedo05 (BullShark_II)
- // ---------------------------------------------
-
- [Cluster5]
- Name = bull2.mod
-
- [Noise5]
- Level = 2.0
-
- [Sensor5]
- sen = 4
- senr = 80
- InfluenceProbability = 1.0
-
- [Size5]
- Scale = 0.349
-
- [Kinematics5]
- Range = 4500
- LifeTime = 10
- MinClimbingAngle = 20.0
- MaxClimbingAngle = 20.0
- VelocityIncrease = 0.0
- VelocityDecrease = 0.0
- Agility = 0.5
-
- MaxAngleAccelerationA = 15.0
- MaxAngleAccelerationB = 10.0
- MaxAngleAccelerationC = 3.0
- MaxAngleVelocityA = 2.0
- MaxAngleVelocityB = 2.0
- MaxAngleVelocityC = -1.80
- AngleFrictionA = 1.5
- AngleFrictionB = 1.5
- AngleFrictionC = 0.0
-
- MaxOrientationAcceleration = 950.0
- MaxOrientationRetardation = -650.0
- MaxVelocity = 1450.0
- MinVelocity = -100.0
- OrientationFrictionX = 1.9
- OrientationFrictionY = 0.00
- OrientationFrictionZ = 1.9
-
- [Collision5]
- RadiusScale = 0.451
-
- [Defense5]
- KineticShield0 = 1
- ShockShield0 = 10000000
-
- [Offense5]
- KineticStrength = 10000
- ShockStrength = 0
-
- // ---------------------------------------------
- // torpedo06 (TigerShark_I)
- // ---------------------------------------------
-
- [Cluster6]
- Name = tiger1.mod
-
- [Noise6]
- Level = 2.0
-
- [Sensor6]
- sen = 3
- senr = 80
- InfluenceProbability = 0.9
-
- [Size6]
- Scale = 0.349
-
- [Kinematics6]
- Range = 4500
- LifeTime = 15
- MinClimbingAngle = 20.0
- MaxClimbingAngle = 20.0
- VelocityIncrease = 0.0
- VelocityDecrease = 0.0
- Agility = 0.5
-
- MaxAngleAccelerationA = 18.0
- MaxAngleAccelerationB = 12.0
- MaxAngleAccelerationC = 3.5
- MaxAngleVelocityA = 2.5
- MaxAngleVelocityB = 2.5
- MaxAngleVelocityC = -1.80
- AngleFrictionA = 1.5
- AngleFrictionB = 1.5
- AngleFrictionC = 0.0
-
- MaxOrientationAcceleration = 850.0
- MaxOrientationRetardation = -750.0
- MaxVelocity = 1000.0
- MinVelocity = -100.0
- OrientationFrictionX = 1.9
- OrientationFrictionY = 0.00
- OrientationFrictionZ = 1.9
-
- [Collision6]
- RadiusScale = 0.451
-
- [Defense6]
- KineticShield0 = 1
- ShockShield0 = 10000000
-
- [Offense6]
- KineticStrength = 5000
- ShockStrength = 0
-
- // ---------------------------------------------
- // torpedo07 (TigerShark_II)
- // ---------------------------------------------
-
- [Cluster7]
- Name = tiger2.mod
-
- [Noise7]
- Level = 2.0
-
- [Sensor7]
- sen = 3
- senr = 80
- InfluenceProbability = 0.9
-
- [Size7]
- Scale = 0.349
-
- [Kinematics7]
- Range = 4500
- LifeTime = 15
- MinClimbingAngle = 20.0
- MaxClimbingAngle = 20.0
- VelocityIncrease = 0.0
- VelocityDecrease = 0.0
- Agility = 0.5
-
- MaxAngleAccelerationA = 15.0
- MaxAngleAccelerationB = 12.0
- MaxAngleAccelerationC = 3.5
- MaxAngleVelocityA = 2.5
- MaxAngleVelocityB = 2.5
- MaxAngleVelocityC = -1.80
- AngleFrictionA = 1.5
- AngleFrictionB = 1.5
- AngleFrictionC = 0.0
-
- MaxOrientationAcceleration = 950.0
- MaxOrientationRetardation = -950.0
- MaxVelocity = 1600.0
- MinVelocity = -100.0
- OrientationFrictionX = 1.9
- OrientationFrictionY = 0.00
- OrientationFrictionZ = 1.9
-
- [Collision7]
- RadiusScale = 0.451
-
- [Defense7]
- KineticShield0 = 1
- ShockShield0 = 10000000
-
- [Offense7]
- KineticStrength = 6000
- ShockStrength = 0
-
- // ---------------------------------------------
- // torpedo08 (ManEater_I)
- // ---------------------------------------------
-
- [Cluster8]
- Name = maneatr1.mod
-
- [Noise8]
- Level = 2.0
-
- [Sensor8]
- sen = 3
- senr = 80
- InfluenceProbability = 0.8
-
- [Size8]
- Scale = 0.349
-
- [Kinematics8]
- Range = 4500
- LifeTime = 20
- MinClimbingAngle = 20.0
- MaxClimbingAngle = 20.0
- VelocityIncrease = 0.0
- VelocityDecrease = 0.0
- Agility = 0.5
-
- MaxAngleAccelerationA = 20.0
- MaxAngleAccelerationB = 15.0
- MaxAngleAccelerationC = 4.0
- MaxAngleVelocityA = 3.0
- MaxAngleVelocityB = 3.0
- MaxAngleVelocityC = -1.80
- AngleFrictionA = 1.5
- AngleFrictionB = 1.5
- AngleFrictionC = 0.0
-
- MaxOrientationAcceleration = 950.0
- MaxOrientationRetardation = -850.0
- MaxVelocity =1000.8
- MinVelocity = -100.0
- OrientationFrictionX = 1.9
- OrientationFrictionY = 0.00
- OrientationFrictionZ = 1.9
-
- [Collision8]
- RadiusScale = 0.451
-
- [Defense8]
- KineticShield0 = 1
- ShockShield0 = 10000000
-
- [Offense8]
- KineticStrength = 6000
- ShockStrength = 0
-
- // ---------------------------------------------
- // torpedo9 (ManEater_II)
- // ---------------------------------------------
-
- [Cluster9]
- Name = maneatr2.mod
-
- [Noise9]
- Level = 2.0
-
- [Sensor9]
- sen = 3
- senr = 80
- InfluenceProbability = 0.8
-
- [Size9]
- Scale = 0.349
-
- [Kinematics9]
- Range = 4500
- LifeTime = 20
- MinClimbingAngle = 20.0
- MaxClimbingAngle = 20.0
- VelocityIncrease = 0.0
- VelocityDecrease = 0.0
- Agility = 0.1
-
- MaxAngleAccelerationA = 20.0
- MaxAngleAccelerationB = 15.0
- MaxAngleAccelerationC = 4.0
- MaxAngleVelocityA = 3.0
- MaxAngleVelocityB = 3.0
- MaxAngleVelocityC = -1.80
- AngleFrictionA = 1.5
- AngleFrictionB = 1.5
- AngleFrictionC = 0.0
-
- MaxOrientationAcceleration = 950.0
- MaxOrientationRetardation = -650.0
- MaxVelocity = 1800.8
- MinVelocity = -100.0
- OrientationFrictionX = 1.9
- OrientationFrictionY = 0.00
- OrientationFrictionZ = 1.9
-
- [Collision9]
- RadiusScale = 0.451
-
- [Defense9]
- KineticShield0 = 1
- ShockShield0 = 10000000
-
- [Offense9]
- KineticStrength = 7000
- ShockStrength = 0
-
- // ---------------------------------------------
- // torpedo10 (HammerheadShark)
- // ---------------------------------------------
-
- [Cluster10]
- Name = hammerhd.mod
-
- [Noise10]
- Level = 3.0
-
- [Sensor10]
- sen = 99
- senr = 80
- InfluenceProbability = 1.0
-
- [Size10]
- Scale = 0.349
-
- [Kinematics10]
- Range = 4500
- LifeTime = 25
- MinClimbingAngle = 20.0
- MaxClimbingAngle = 20.0
- VelocityIncrease = 0.0
- VelocityDecrease = 0.0
- Agility = 0.5
-
- MaxAngleAccelerationA = 20.0
- MaxAngleAccelerationB = 15.0
- MaxAngleAccelerationC = 4.0
- MaxAngleVelocityA = 3.0
- MaxAngleVelocityB = 3.0
- MaxAngleVelocityC = -1.80
- AngleFrictionA = 1.5
- AngleFrictionB = 1.5
- AngleFrictionC = 0.0
-
- MaxOrientationAcceleration = 750.0
- MaxOrientationRetardation = -550.0
- MaxVelocity = 2000.8
- MinVelocity = -100.0
- OrientationFrictionX = 1.9
- OrientationFrictionY = 0.00
- OrientationFrictionZ = 1.9
-
- [Collision10]
- RadiusScale = 0.451
-
- [Defense10]
- KineticShield0 = 1
- ShockShield0 = 10000000
-
- [Offense10]
- KineticStrength = 5000
- ShockStrength = 0
-
- // ---------------------------------------------
- // torpedo11 (Flash_Shark_I)
- // ---------------------------------------------
-
- [Cluster11]
- Name = flash1.mod
-
- [Noise11]
- Level = 1.0
-
- [Sensor11]
- sen = 3
- senr = 80
- InfluenceProbability = 1.0
-
- [Size11]
- Scale = 0.349
-
- [Kinematics11]
- Range = 4500
- LifeTime = 15
- MinClimbingAngle = 20.0
- MaxClimbingAngle = 20.0
- VelocityIncrease = 0.0
- VelocityDecrease = 0.0
- Agility = 0.5
-
- MaxAngleAccelerationA = 20.0
- MaxAngleAccelerationB = 15.0
- MaxAngleAccelerationC = 4.0
- MaxAngleVelocityA = 3.0
- MaxAngleVelocityB = 3.0
- MaxAngleVelocityC = -1.80
- AngleFrictionA = 1.5
- AngleFrictionB = 1.5
- AngleFrictionC = 0.0
-
- MaxOrientationAcceleration = 750.0
- MaxOrientationRetardation = -550.0
- MaxVelocity = 1500.8
- MinVelocity = -100.0
- OrientationFrictionX = 1.9
- OrientationFrictionY = 0.00
- OrientationFrictionZ = 1.9
-
- [Collision11]
- RadiusScale = 0.451
-
- [Defense11]
- KineticShield0 = 1
- ShockShield0 = 10000000
-
- [Offense11]
- KineticStrength = 500
- ShockStrength = 1000
-
- // ---------------------------------------------
- // torpedo12 (FlashShark_II)
- // ---------------------------------------------
-
- [Cluster12]
- Name = flash2.mod
-
- [Noise12]
- Level = 1.0
-
- [Sensor12]
- sen = 3
- senr = 80
- InfluenceProbability = 1.0
-
- [Size12]
- Scale = 0.349
-
- [Kinematics12]
- Range = 4500
- LifeTime = 15
- MinClimbingAngle = 20.0
- MaxClimbingAngle = 20.0
- VelocityIncrease = 0.0
- VelocityDecrease = 0.0
- Agility = 0.5
-
- MaxAngleAccelerationA = 20.0
- MaxAngleAccelerationB = 15.0
- MaxAngleAccelerationC = 4.0
- MaxAngleVelocityA = 3.0
- MaxAngleVelocityB = 3.0
- MaxAngleVelocityC = -1.80
- AngleFrictionA = 1.5
- AngleFrictionB = 1.5
- AngleFrictionC = 0.0
-
- MaxOrientationAcceleration = 750.0
- MaxOrientationRetardation = -550.0
- MaxVelocity = 2000.8
- MinVelocity = -100.0
- OrientationFrictionX = 1.9
- OrientationFrictionY = 0.00
- OrientationFrictionZ = 1.9
-
- [Collision12]
- RadiusScale = 0.451
-
- [Defense12]
- KineticShield0 = 1
- ShockShield0 = 10000000
-
- [Offense12]
- KineticStrength = 500
- ShockStrength = 2000
-
- // ---------------------------------------------
- // torpedo13 (FlashShark_III)
- // ---------------------------------------------
-
- [Cluster13]
- Name = flash3.mod
-
- [Noise13]
- Level = 1.0
-
- [Sensor13]
- sen = 3
- senr = 80
- InfluenceProbability = 1.0
-
- [Size13]
- Scale = 0.349
-
- [Kinematics13]
- Range = 4500
- LifeTime = 15
- MinClimbingAngle = 20.0
- MaxClimbingAngle = 20.0
- VelocityIncrease = 0.0
- VelocityDecrease = 0.0
- Agility = 0.5
-
- MaxAngleAccelerationA = 20.0
- MaxAngleAccelerationB = 15.0
- MaxAngleAccelerationC = 4.0
- MaxAngleVelocityA = 3.0
- MaxAngleVelocityB = 3.0
- MaxAngleVelocityC = -1.80
- AngleFrictionA = 1.5
- AngleFrictionB = 1.5
- AngleFrictionC = 0.0
-
- MaxOrientationAcceleration = 850.0
- MaxOrientationRetardation = -550.0
- MaxVelocity = 2500.8
- MinVelocity = -100.0
- OrientationFrictionX = 1.9
- OrientationFrictionY = 0.00
- OrientationFrictionZ = 1.9
-
- [Collision13]
- RadiusScale = 0.451
-
- [Defense13]
- KineticShield0 = 1
- ShockShield0 = 10000000
-
- [Offense13]
- KineticStrength = 500
- ShockStrength = 3000
-
- // ---------------------------------------------
- // torpedo14 (BigBang_I)
- // ---------------------------------------------
-
- [Cluster14]
- Name = bigbang2.mod
-
- [Noise14]
- Level = 3.0
-
- [Sensor14]
- sen = 99
- senr = 80
- InfluenceProbability = 1.0
-
- [Size14]
- Scale = 0.349
-
- [Kinematics14]
- Range = 4500
- LifeTime = 30
- MinClimbingAngle = 20.0
- MaxClimbingAngle = 20.0
- VelocityIncrease = 0.0
- VelocityDecrease = 0.0
- Agility = 0.5
-
- MaxAngleAccelerationA = 10.0
- MaxAngleAccelerationB = 15.0
- MaxAngleAccelerationC = 2.0
- MaxAngleVelocityA = 2.0
- MaxAngleVelocityB = 2.0
- MaxAngleVelocityC = -1.80
- AngleFrictionA = 1.2
- AngleFrictionB = 1.2
- AngleFrictionC = 0.0
-
- MaxOrientationAcceleration = 250.0
- MaxOrientationRetardation = -250.0
- MaxVelocity = 350.0
- MinVelocity = -100.0
- OrientationFrictionX = 1.9
- OrientationFrictionY = 0.00
- OrientationFrictionZ = 1.9
-
- [Collision14]
- RadiusScale = 0.451
-
- [Defense14]
- KineticShield0 = 1
- ShockShield0 = 10000000
-
- [Offense14]
- KineticStrength = 20000
- ShockStrength = 0
-
- // ---------------------------------------------
- // torpedo15 (Bigbang_II)
- // ---------------------------------------------
-
- [Cluster15]
- Name = bigbang3.mod
-
- [Noise15]
- Level = 3.0
-
- [Sensor15]
- sen = 99
- senr = 80
- InfluenceProbability = 1.0
-
- [Size15]
- Scale = 0.349
-
- [Kinematics15]
- Range = 4500
- LifeTime = 30
- MinClimbingAngle = 20.0
- MaxClimbingAngle = 20.0
- VelocityIncrease = 0.0
- VelocityDecrease = 0.0
- Agility = 0.5
-
- MaxAngleAccelerationA = 10.0
- MaxAngleAccelerationB = 8.0
- MaxAngleAccelerationC = 2.0
- MaxAngleVelocityA = 2.0
- MaxAngleVelocityB = 2.0
- MaxAngleVelocityC = -1.80
- AngleFrictionA = 1.2
- AngleFrictionB = 1.2
- AngleFrictionC = 0.0
-
- MaxOrientationAcceleration = 350.0
- MaxOrientationRetardation = -350.0
- MaxVelocity = 450
- MinVelocity = -100.0
- OrientationFrictionX = 1.8
- OrientationFrictionY = 0.00
- OrientationFrictionZ = 1.8
-
- [Collision15]
- RadiusScale = 0.451
-
- [Defense15]
- KineticShield0 = 1
- ShockShield0 = 10000000
-
- [Offense15]
- KineticStrength = 30000
- ShockStrength = 0
-
- // ---------------------------------------------
- // torpedo16 (SubSonic_I)
- // ---------------------------------------------
-
- [Cluster16]
- Name = subsonc1.mod
-
- [Noise16]
- Level = 4.0
-
- [Sensor16]
- sen = 99
- senr = 80
- InfluenceProbability = 1.0
-
- [Size16]
- Scale = 0.349
-
- [Kinematics16]
- Range = 4500
- LifeTime = 30
- MinClimbingAngle = 20.0
- MaxClimbingAngle = 20.0
- VelocityIncrease = 0.0
- VelocityDecrease = 0.0
- Agility = 0.5
-
- MaxAngleAccelerationA = 15.0
- MaxAngleAccelerationB = 10.0
- MaxAngleAccelerationC = 3.0
- MaxAngleVelocityA = 3.0
- MaxAngleVelocityB = 2.0
- MaxAngleVelocityC = -1.80
- AngleFrictionA = 1.5
- AngleFrictionB = 1.5
- AngleFrictionC = 0.0
-
- MaxOrientationAcceleration = 250.0
- MaxOrientationRetardation = -250.0
- MaxVelocity = 262.7
- MinVelocity = -100.0
- OrientationFrictionX = 1.9
- OrientationFrictionY = 0.00
- OrientationFrictionZ = 1.9
-
- [Collision16]
- RadiusScale = 0.451
-
- [Defense16]
- KineticShield0 = 10000000
- ShockShield0 = 10000000
-
- [Offense16]
- KineticStrength = 500
- ShockStrength = 0
-
- // ---------------------------------------------
- // torpedo17 (SubSonic_II)
- // ---------------------------------------------
-
- [Cluster17]
- Name = subsonc2.mod
-
- [Noise17]
- Level = 4.0
-
- [Sensor17]
- sen = 99
- senr = 80
- InfluenceProbability = 1.0
-
- [Size17]
- Scale = 0.349
-
- [Kinematics17]
- Range = 4500
- LifeTime = 30
- MinClimbingAngle = 20.0
- MaxClimbingAngle = 20.0
- VelocityIncrease = 0.0
- VelocityDecrease = 0.0
- Agility = 0.5
-
- MaxAngleAccelerationA = 15.0
- MaxAngleAccelerationB = 10.0
- MaxAngleAccelerationC = 3.0
- MaxAngleVelocityA = 3.0
- MaxAngleVelocityB = 2.0
- MaxAngleVelocityC = -1.80
- AngleFrictionA = 1.5
- AngleFrictionB = 1.5
- AngleFrictionC = 0.0
-
- MaxOrientationAcceleration = 350.0
- MaxOrientationRetardation = -350.0
- MaxVelocity = 337.3
- MinVelocity = -100.0
- OrientationFrictionX = 1.8
- OrientationFrictionY = 0.00
- OrientationFrictionZ = 1.8
-
- [Collision17]
- RadiusScale = 0.451
-
- [Defense17]
- KineticShield0 = 10000000
- ShockShield0 = 10000000
-
- [Offense17]
- KineticStrength = 500
- ShockStrength = 0
-
- // ---------------------------------------------
- // torpedo18 (Ripper -> ClusterBomb)
- // ---------------------------------------------
-
- [Cluster18]
- Name = ripper.mod
-
- [Noise18]
- Level = 2.0
-
- [Sensor18]
- sen = 99
- senr = 80
- InfluenceProbability = 1.0
-
- [Size18]
- Scale = 0.349
-
- [Kinematics18]
- Range = 4500
- LifeTime = 6.0
- MinClimbingAngle = 20.0
- MaxClimbingAngle = 20.0
- VelocityIncrease = 0.0
- VelocityDecrease = 0.0
- Agility = 0.5
-
- MaxAngleAccelerationA = 15.0
- MaxAngleAccelerationB = 10.0
- MaxAngleAccelerationC = 3.0
- MaxAngleVelocityA = 3.0
- MaxAngleVelocityB = 2.0
- MaxAngleVelocityC = -1.80
- AngleFrictionA = 1.5
- AngleFrictionB = 1.5
- AngleFrictionC = 0.0
-
- MaxOrientationAcceleration = 600.0
- MaxOrientationRetardation = 600.0
- MaxVelocity = 1800.0
- MinVelocity = 0.0
- OrientationFrictionX = 1.5
- OrientationFrictionY = 0.0
- OrientationFrictionZ = 1.5
-
- [Collision18]
- RadiusScale = 0.451
-
- [Defense18]
- KineticShield0 = 1
- ShockShield0 = 10000000
-
- [Offense18]
- KineticStrength = 500
- ShockStrength = 0
- // KineticStrength Area = 7600
-
- // ---------------------------------------------
- // torpedo19 (Leech_I)
- // ---------------------------------------------
-
- [Cluster19]
- Name = leech1.mod
-
- [Noise19]
- Level = 1.0
-
- [Sensor19]
- sen = 99
- senr = 80
- InfluenceProbability = 1.0
-
- [Size19]
- Scale = 0.349
-
- [Kinematics19]
- Range = 4500
- LifeTime = 30
- MinClimbingAngle = 20.0
- MaxClimbingAngle = 20.0
- VelocityIncrease = 0.0
- VelocityDecrease = 0.0
- Agility = 0.45
-
- MaxAngleAccelerationA = 80.0
- MaxAngleAccelerationB = 80.0
- MaxAngleAccelerationC = 4.0
- MaxAngleVelocityA = 25.2
- MaxAngleVelocityB = 25.2
- MaxAngleVelocityC = -1.0
- AngleFrictionA = 40.0
- AngleFrictionB = 40.0
- AngleFrictionC = 0.0
-
- MaxOrientationAcceleration = 2200.0
- MaxOrientationRetardation = -2200.0
- MaxVelocity = 2600.0
- MinVelocity = -100.0
- OrientationFrictionX = 40.0
- OrientationFrictionY = 0.0
- OrientationFrictionZ = 40.0
-
- [Collision19]
- RadiusScale = 0.451
-
- [Defense19]
- KineticShield0 = 1
- ShockShield0 = 10000000
-
- [Offense19]
- KineticStrength = 500
- ShockStrength = 4000
-
- // ---------------------------------------------
- // torpedo20 (Leech_II)
- // ---------------------------------------------
-
- [Cluster20]
- Name = leech2.mod
-
- [Noise20]
- Level = 1.0
-
- [Sensor20]
- sen = 99
- senr = 80
- InfluenceProbability = 1.0
-
- [Size20]
- Scale = 0.349
-
- [Kinematics20]
- Range = 4500
- LifeTime = 25
- MinClimbingAngle = 20.0
- MaxClimbingAngle = 20.0
- VelocityIncrease = 0.0
- VelocityDecrease = 0.0
- Agility = 0.6
-
- MaxAngleAccelerationA = 80.0
- MaxAngleAccelerationB = 80.0
- MaxAngleAccelerationC = 4.0
- MaxAngleVelocityA = 25.2
- MaxAngleVelocityB = 25.2
- MaxAngleVelocityC = -1.0
- AngleFrictionA = 40.0
- AngleFrictionB = 40.0
- AngleFrictionC = 0.0
-
- MaxOrientationAcceleration = 2200.0
- MaxOrientationRetardation = -2200.0
- MaxVelocity = 2600.0
- MinVelocity = -100.0
- OrientationFrictionX = 40.0
- OrientationFrictionY = 0.0
- OrientationFrictionZ = 40.0
-
- [Collision20]
- RadiusScale = 0.451
-
- [Defense20]
- KineticShield0 = 1
- ShockShield0 = 10000000
-
- [Offense20]
- KineticStrength = 500
- ShockStrength = 6000
-
- // ---------------------------------------------
- // torpedo21 (Estroker -> Torch)
- // ---------------------------------------------
-
- [Cluster21]
- Name = estroker.mod
-
- [Noise21]
- Level = 1.0
-
- [Sensor21]
- sen = 99
- senr = 80
- InfluenceProbability = 1.0
-
- [Size21]
- Scale = 0.349
-
- [Kinematics21]
- Range = 4500
- LifeTime = 6.0
- MinClimbingAngle = 20.0
- MaxClimbingAngle = 20.0
- VelocityIncrease = 0.0
- VelocityDecrease = 0.0
- Agility = 0.5
-
- MaxAngleAccelerationA = 15.0
- MaxAngleAccelerationB = 10.0
- MaxAngleAccelerationC = 3.0
- MaxAngleVelocityA = 3.0
- MaxAngleVelocityB = 2.0
- MaxAngleVelocityC = -1.80
- AngleFrictionA = 1.5
- AngleFrictionB = 1.5
- AngleFrictionC = 0.0
-
- MaxOrientationAcceleration = 600.0
- MaxOrientationRetardation = 600.0
- MaxVelocity = 1800.0
- MinVelocity = 0.0
- OrientationFrictionX = 1.5
- OrientationFrictionY = 0.0
- OrientationFrictionZ = 1.5
-
- [Collision21]
- RadiusScale = 0.451
-
- [Defense21]
- KineticShield0 = 1
- ShockShield0 = 10000000
-
- [Offense21]
- KineticStrength = 500
- ShockStrength = 0
-
-