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- DAFRM01 {; Don Archer, 1993
- z = pixel :
- z = z ^ (z - 1) * (fn1(z) + pixel),
- |z| <= 4
- }
-
- DAFRM02 {;
- z = pixel :
- z = (z ^ (z - 1) + 7/11) * (fn1(z) + pixel),
- |z| <= 4
- }
-
- DAFRM03 {;
- z = pixel :
- z = z * z^ (1 - z) * fn1(z) + pixel,
- |z| < 4
- }
-
- DAFRM04 {;
- z = pixel, c = p1 :
- z = z ^ (z - 1) * fn1(z) + pixel,
- c = c + p2,
- |z| <= 4
- }
-
- DAFRM05 {; M_TchebychevT3
- c = P1, z = Pixel:
- z = c*z*(4*z*z-3),
- |z|<100
- }
-
- dafrm21 { ;
- z = pixel:
- x = real(z), y = imag(z),
- x1 = -fn1((x*x*x + y*y*y - 1) - 6*x)*x/(2*x*x*x + y*y*y - 1),
- y1 = -fn2((x*x*x + y*y*y - 1) + 6*x)*y/(2*x*x*x + y*y*y - 1),
- x2 = x1*x1*x1 - y1*y1*y1 + p1 + 5,
- y2 = 4*x*y - 18,
- z = x2 + flip(y2),
- |z| <= 100
- }
-
-