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- on mouseDown
- set the visible of sprite 17 to 1
- updateStage()
- repeat while the mouseDown
- end repeat
- set the visible of sprite 17 to 0
- end
-
- on mouseUp
- repeat with i = 1 to 16
- set the cursor of sprite i to 0
- end repeat
- cursor(4)
- go(1, "cocktail.dir")
- end
-