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- on mouseDown
- global RecipeNum
- set the visible of sprite 41 to 1
- updateStage()
- repeat while the mouseDown
- end repeat
- set the visible of sprite 41 to 0
- forget(window "notes")
- repeat with i = 19 to 25
- set the visible of sprite i to 0
- end repeat
- puppetSprite(24, 0)
- puppetSprite(25, 0)
- repeat with i = 31 to 35
- set the visible of sprite i to 0
- end repeat
- forget(window "notes")
- set the visible of sprite 40 to 0
- set the cursor of sprite 40 to 0
- end
-