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- on exitFrame
- global gProgrmPathOnHD, StartMusic, StartingLine, currMarker, Navigate, Choice
- if soundBusy(1) = 1 then
- if StartMusic then
- sound playFile 1, gProgrmPathOnHD & "drinks"
- set StartMusic to 0
- end if
- end if
- set the visible of sprite 17 to 0
- set the visible of sprite 18 to 0
- if the frame = label("spirit1") then
- repeat with i = 11 to 15
- set the visible of sprite i to 0
- end repeat
- set the cursor of sprite 10 to [34, 35]
- end if
- set x to the number of lines in field currMarker
- if the number of lines in field currMarker < 20 then
- set the visible of sprite 7 to 0
- set the visible of sprite 8 to 0
- end if
- end
-