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- /*
- ** MacWT -- a 3d game engine for the Macintosh
- ** © 1995, Bill Hayden and Nikol Software
- **
- ** On the Internet:
- ** bmoc1@aol.com (my personal address)
- ** nikolsw@grove.ufl.edu (my school address)
- ** MacWT anonymous FTP site: ftp.circa.ufl.edu/pub/software/ufmug/mirrors/LocalSW/Hayden/
- ** http://grove.ufl.edu:80/~nikolsw (my WWW page, containing MacWT info)
- **
- ** based on wt, by Chris Laurel (claurel@mr.net)
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
- */
-
-
-
- typedef struct {
- short width, height;
- long *color_lookup;
- } Graphics_info;
-
-
- extern Graphics_info *InitGraphics(short width, short height);
- extern void EndGraphics(void);
- extern void *GetFramebufferMemory(void);
-
- void UpdateGameScreen(void);
- void DrawGameScreen(void);
- void ShowPausedScreen(void);
-
- int GetRowBytes(void);
-