home *** CD-ROM | disk | FTP | other *** search
Text File | 1993-08-01 | 23.6 KB | 594 lines | [TEXT/R*ch] |
- # SCCS Id: @(#)endgame.des 3.1 93/01/13
- # Copyright (c) 1989 by Jean-Christophe Collet
- # Copyright (c) 1992,1993 by Izchak Miller, David Cohrs,
- # and Timo Hakulinen
- # NetHack may be freely redistributed. See license for details.
- #
- # These are the ENDGAME levels: earth, air, fire, water, and astral.
- # The top-most level, the Astral Level, has 3 temples and shrines.
- # Players are supposed to sacrifice the Amulet of Yendor on the appropriate
- # shrine.
-
- MAZE:"earth",' '
- FLAGS: noteleport,hardfloor,shortsighted
- MESSAGE: "Well done, mortal!"
- MESSAGE: "But now thou must face the final Test..."
- MESSAGE: "Prove thyself worthy or perish!"
-
- GEOMETRY:center,center
- # The player lands, upon arrival, in the
- # lower-right cavern. The location of the
- # portal to the next level is randomly chosen.
- # This map has no visible outer boundary, and
- # is mostly diggable "rock".
- MAP
-
- ...
- .... ..
- ..... ... ..
- .... .... ...
- .... ... .... ... .
- .. .. ....... . ..
- .. ... .
- . .. . ...
- .. .. . .. .
- .. ... .
- ... ...
- .. ... ..
- .... ..
- .. ...
- .. .....
- ... ...
- ....
- ..
-
- ENDMAP
- # Since there are no stairs, this forces the hero's initial placement
- TELEPORT_REGION:(69,16,69,16),(0,0,0,0)
- PORTAL:(0,0,75,19),(65,13,75,19),"air"
- # Some helpful monsters. Making sure a
- # pick axe and at least one wand of digging
- # are available.
- MONSTER:'@',"Elvenking",(67,16)
- MONSTER:'H',"minotaur",(67,14)
- # An assortment of earth-appropriate nasties
- # in each cavern.
- MONSTER:'E',"earth elemental",(52,13),hostile
- MONSTER:'E',"earth elemental",(53,13),hostile
- MONSTER:'T',"rock troll",(53,12)
- MONSTER:'H',"stone giant",(54,12)
- #
- MONSTER:'S',"pit viper",(70,05)
- MONSTER:'&',"barbed devil",(69,06)
- MONSTER:'H',"stone giant",(69,08)
- MONSTER:''',"stone golem",(71,08)
- MONSTER:'&',"pit fiend",(70,09)
- MONSTER:'E',"earth elemental",(70,08),hostile
- #
- MONSTER:'E',"earth elemental",(60,03),hostile
- MONSTER:'H',"stone giant",(61,04)
- MONSTER:'E',"earth elemental",(62,04),hostile
- MONSTER:'E',"earth elemental",(61,05),hostile
- MONSTER:'s',"scorpion",(62,05)
- MONSTER:'p',"rock piercer",(63,05)
- #
- MONSTER:'U',"umber hulk",(40,05)
- MONSTER:'v',"dust vortex",(42,05)
- MONSTER:'T',"rock troll",(38,06)
- MONSTER:'E',"earth elemental",(39,06),hostile
- MONSTER:'E',"earth elemental",(41,06),hostile
- MONSTER:'E',"earth elemental",(38,07),hostile
- MONSTER:'H',"stone giant",(39,07)
- MONSTER:'E',"earth elemental",(43,07),hostile
- MONSTER:''',"stone golem",(37,08)
- MONSTER:'S',"pit viper",(43,08)
- MONSTER:'S',"pit viper",(43,09)
- MONSTER:'T',"rock troll",(44,10)
- #
- MONSTER:'E',"earth elemental",(02,01),hostile
- MONSTER:'E',"earth elemental",(03,01),hostile
- MONSTER:''',"stone golem",(01,02)
- MONSTER:'E',"earth elemental",(02,02),hostile
- MONSTER:'T',"rock troll",(04,03)
- MONSTER:'T',"rock troll",(03,03)
- MONSTER:'&',"pit fiend",(03,04)
- MONSTER:'E',"earth elemental",(04,05),hostile
- MONSTER:'S',"pit viper",(05,06)
- #
- MONSTER:'E',"earth elemental",(21,02),hostile
- MONSTER:'E',"earth elemental",(21,03),hostile
- MONSTER:'H',"minotaur",(21,04)
- MONSTER:'E',"earth elemental",(21,05),hostile
- MONSTER:'T',"rock troll",(22,06)
- MONSTER:'E',"earth elemental",(22,06),hostile
- MONSTER:'E',"earth elemental",(23,06),hostile
- #
- MONSTER:'S',"pit viper",(14,08)
- MONSTER:'&',"barbed devil",(14,09)
- MONSTER:'E',"earth elemental",(13,10),hostile
- MONSTER:'T',"rock troll",(12,11)
- MONSTER:'E',"earth elemental",(14,12),hostile
- MONSTER:'E',"earth elemental",(15,13),hostile
- MONSTER:'H',"stone giant",(17,13)
- MONSTER:''',"stone golem",(18,13)
- MONSTER:'&',"pit fiend",(18,12)
- MONSTER:'E',"earth elemental",(18,11),hostile
- MONSTER:'E',"earth elemental",(18,10),hostile
- #
- MONSTER:'&',"barbed devil",(02,16)
- MONSTER:'E',"earth elemental",(03,16),hostile
- MONSTER:'T',"rock troll",(02,17)
- MONSTER:'E',"earth elemental",(04,17),hostile
- MONSTER:'E',"earth elemental",(04,18),hostile
-
-
- MAZE:"air",' '
- FLAGS: noteleport,hardfloor,shortsighted
- # The following messages are somewhat obtuse, to make then
- # equally meaningful if the player can see or not.
- MESSAGE: "What a strange feeling!"
- MESSAGE: "You notice that there is no gravity here."
- GEOMETRY:center,center
- # The player lands, upon arrival, in the
- # lower-left area. The location of the
- # portal to the next level is randomly chosen.
- # This map has no visible outer boundary, and
- # is all "air".
- MAP
- AAAAAAAAAAAAAAAAAAAAAAAACCCCAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
- AAAAAAAAAAAAAAAAAAAAAAACCCCCCAAAAAAAACCCCAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
- AAAAAAAAAAAAAAAAAAAAACCAACCCCCAAAAAACCCCCCAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
- AAAAAAAAAAAAAAAAAAAAACCACCCCCCCAAAAACCCCCAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
- AAAAAAAAAAAAAAAAAAAAAACCCCCCCCCCAAAAACCCCAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
- AAAAAAAAAAAAAAAAAAAAAAAACCCCAAACCAAACCCCAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
- AAAAAAAAAAAAAAAAAAAAAAAAACCCCAAAAAACCAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
- AAAAAAAAAAAAAAAAAAAAAAACCCCCCCAAAACCACCCCCCAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
- AAAAAAAAAAAAAAAAAAAAAACCCCAAAAAAACCACAACCCCCAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
- AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAACCAACCCCCCCCCAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
- AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAACAACCCCAAACCCCCCAAAAAAAAAAAAAAAAAAAAAAAAAAAA
- AAAAAAAAAAAAAAAAAAAAAAAAAAAAAACACACCCCCAAACCCCCCCAAAAAAAAAAAAAAAAAAAAAAAAAAA
- AAAAAAAAAAAAAAAAAAAAAAAAAAAAACAACCCCCCCAAAACCCCCCCAAAAAAAAAAAAAAAAAAAAAAAAAA
- AAAAAAAAAAAAAAAAAAAAAAAAAAAAAACACCCCCCCCAAACCCCCCCCAAAAAAAAAAAAAAAAAAAAAAAAA
- AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAACCCCCCCCCCAACCCCCCCCAAAAAAAAAAAAAAAAAAAAAAAAA
- AAAAAAAAAAAAAAAAAAAAAAAAAAAAACACCCCCCCCCCACCCCCCCCAAAAAAAAAAAAAAAAAAAAAAAAAA
- AAAAAAAAAAAAAAAAAAAAAAAAAAAAACAACCCCCCCCCCCCCCCCAAAAAAAAAAAAAAAAAAAAAAAAAAAA
- AAAAAAAAAAAAAAAAAAAAAAAAAAAAAACAACCCCCCAAACCCCCAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
- AAAAAAAAAAAAAAAAAAAAAAAAAAAACAAAAAACCAAAAAACCCCAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
- AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAACCCAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
- ENDMAP
- TELEPORT_REGION:(09,16,09,16),(0,0,0,0)
- PORTAL:(30,0,75,19),(00,00,09,16),"fire"
- REGION:(00,00,75,19),lit,"ordinary"
- MONSTER:'E',"air elemental",random,hostile
- MONSTER:'E',"air elemental",random,hostile
- MONSTER:'E',"air elemental",random,hostile
- MONSTER:'E',"air elemental",random,hostile
- MONSTER:'E',"air elemental",random,hostile
- MONSTER:'E',"air elemental",random,hostile
- MONSTER:'E',"air elemental",random,hostile
- MONSTER:'E',"air elemental",random,hostile
- MONSTER:'E',"air elemental",random,hostile
- MONSTER:'E',"air elemental",random,hostile
- MONSTER:'E',"air elemental",random,hostile
-
- MONSTER:'e',"floating eye",random,hostile
- MONSTER:'e',"floating eye",random,hostile
- MONSTER:'e',"floating eye",random,hostile
-
- MONSTER:'y',"yellow light",random,hostile
- MONSTER:'y',"yellow light",random,hostile
- MONSTER:'y',"yellow light",random,hostile
-
- MONSTER:'A',"couatl",random
-
- MONSTER:'D',random,random
- MONSTER:'D',random,random
- MONSTER:'D',random,random
- MONSTER:'D',random,random
- MONSTER:'D',random,random
-
- MONSTER:'I',random,random
- MONSTER:'I',random,random
- MONSTER:'I',random,random
- MONSTER:'J',random,random
- MONSTER:'J',random,random
-
- MONSTER:'&',"djinni",random,hostile
- MONSTER:'&',"djinni",random,hostile
- MONSTER:'&',"djinni",random,hostile
-
- MONSTER:'v',"fog cloud",random,hostile
- MONSTER:'v',"fog cloud",random,hostile
- MONSTER:'v',"fog cloud",random,hostile
- MONSTER:'v',"fog cloud",random,hostile
- MONSTER:'v',"fog cloud",random,hostile
- MONSTER:'v',"fog cloud",random,hostile
- MONSTER:'v',"fog cloud",random,hostile
- MONSTER:'v',"fog cloud",random,hostile
- MONSTER:'v',"fog cloud",random,hostile
- MONSTER:'v',"energy vortex",random,hostile
- MONSTER:'v',"energy vortex",random,hostile
- MONSTER:'v',"energy vortex",random,hostile
- MONSTER:'v',"energy vortex",random,hostile
- MONSTER:'v',"energy vortex",random,hostile
- MONSTER:'v',"steam vortex",random,hostile
- MONSTER:'v',"steam vortex",random,hostile
- MONSTER:'v',"steam vortex",random,hostile
- MONSTER:'v',"steam vortex",random,hostile
- MONSTER:'v',"steam vortex",random,hostile
-
-
- MAZE:"fire",' '
- FLAGS: noteleport,hardfloor,shortsighted
- GEOMETRY:center,center
- # The player lands, upon arrival, in the
- # lower-right. The location of the
- # portal to the next level is randomly chosen.
- # This map has no visible outer boundary, and
- # is mostly open area, with lava lakes and bunches of fire traps.
- MAP
- ............................................................................
- ....LLLLLLLL............L.......................LLL.........................
- ...LL...................L......................LLLL................LL.......
- ...L.............LLLL...LL....LL...............LLLLL.............LLL........
- .LLLL..............LL....L.....LLL..............LLLL..............LLLL......
- ..........LLLL...LLLL...LLL....LLL......L........LLLL....LL........LLL......
- ........LLLLLLL...LL.....L......L......LL.........LL......LL........LL...L..
- ........LL..LLL..LL......LL......LLLL..L.........LL......LLL............LL..
- ....L..LL....LLLLL.................LLLLLLL.......L......LL............LLLLLL
- ....L..L.....LL.LLLL.......L............L........LLLLL.LL......LL.........LL
- ....LL........L...LL......LL.............LLL.....L...LLL.......LLL.........L
- .....LLLLLL........L.......LLL.............L....LL...L.LLL......LLLLLLL.....
- ..........LLLL............LL.L.............L....L...LL.........LLL..LLL.....
- ...........................LLLLL...........LL...L...L........LLLL..LLLLLL...
- .....LLLL.............LL....LL.......LLL...LL.......L..LLL....LLLLLLL.......
- .......LLL.........LLLLLLLLLLL......LLLLL...L...........LL...LL...LL........
- .........LL.......LL.........LL.......LLL....L..LLL....LL.........LL........
- ..........LLLLLLLLL...........LL....LLL.......LLLLL.....LL........LL........
- .................L.............LLLLLL............LL...LLLL.........LL.......
- .................................LL....................LL...................
- ENDMAP
- TELEPORT_REGION:(69,16,69,16),(0,0,0,0)
- PORTAL:(0,0,75,19),(65,13,75,19),"water"
-
- TRAP:"fire",random
- TRAP:"fire",random
- TRAP:"fire",random
- TRAP:"fire",random
- TRAP:"fire",random
- TRAP:"fire",random
- TRAP:"fire",random
- TRAP:"fire",random
- TRAP:"fire",random
- TRAP:"fire",random
- TRAP:"fire",random
- TRAP:"fire",random
- TRAP:"fire",random
- TRAP:"fire",random
- TRAP:"fire",random
- TRAP:"fire",random
- TRAP:"fire",random
- TRAP:"fire",random
- TRAP:"fire",random
- TRAP:"fire",random
- TRAP:"fire",random
- TRAP:"fire",random
- TRAP:"fire",random
- TRAP:"fire",random
- TRAP:"fire",random
- TRAP:"fire",random
- TRAP:"fire",random
- TRAP:"fire",random
- TRAP:"fire",random
- TRAP:"fire",random
- TRAP:"fire",random
- TRAP:"fire",random
- TRAP:"fire",random
- TRAP:"fire",random
- TRAP:"fire",random
- TRAP:"fire",random
- TRAP:"fire",random
- TRAP:"fire",random
- TRAP:"fire",random
- TRAP:"fire",random
- # An assortment of fire-appropriate nasties
- MONSTER:'D',"red dragon",random
- MONSTER:'&',"balrog",random
- MONSTER:'E',"fire elemental",random,hostile
- MONSTER:'E',"fire elemental",random,hostile
- MONSTER:'v',"fire vortex",random
- MONSTER:'d',"hell hound",random
- #
- MONSTER:'H',"fire giant",random
- MONSTER:'&',"barbed devil",random
- MONSTER:'d',"hell hound",random
- MONSTER:''',"stone golem",random
- MONSTER:'&',"pit fiend",random
- MONSTER:'E',"fire elemental",random,hostile
- #
- MONSTER:'E',"fire elemental",random,hostile
- MONSTER:'d',"hell hound",random
- MONSTER:'E',"fire elemental",random,hostile
- MONSTER:'E',"fire elemental",random,hostile
- MONSTER:'s',"scorpion",random
- MONSTER:'H',"fire giant",random
- #
- MONSTER:'d',"hell hound",random
- MONSTER:'v',"dust vortex",random
- MONSTER:'v',"fire vortex",random
- MONSTER:'E',"fire elemental",random,hostile
- MONSTER:'E',"fire elemental",random,hostile
- MONSTER:'E',"fire elemental",random,hostile
- MONSTER:'d',"hell hound",random
- MONSTER:'E',"fire elemental",random,hostile
- MONSTER:''',"stone golem",random
- MONSTER:'S',"pit viper",random
- MONSTER:'S',"pit viper",random
- MONSTER:'v',"fire vortex",random
- #
- MONSTER:'E',"fire elemental",random,hostile
- MONSTER:'E',"fire elemental",random,hostile
- MONSTER:'H',"fire giant",random
- MONSTER:'E',"fire elemental",random,hostile
- MONSTER:'v',"fire vortex",random
- MONSTER:'v',"fire vortex",random
- MONSTER:'&',"pit fiend",random
- MONSTER:'E',"fire elemental",random,hostile
- MONSTER:'S',"pit viper",random
- #
- MONSTER:'E',"fire elemental",random,hostile
- MONSTER:'E',"fire elemental",random,hostile
- MONSTER:'H',"minotaur",random
- MONSTER:'E',"fire elemental",random,hostile
- MONSTER:'v',"fire vortex",random
- MONSTER:'E',"fire elemental",random,hostile
- MONSTER:'E',"fire elemental",random,hostile
- #
- MONSTER:'H',"fire giant",random
- MONSTER:'&',"barbed devil",random
- MONSTER:'E',"fire elemental",random,hostile
- MONSTER:'v',"fire vortex",random
- MONSTER:'E',"fire elemental",random,hostile
- MONSTER:'E',"fire elemental",random,hostile
- MONSTER:'d',"hell hound",random
- MONSTER:'H',"fire giant",random
- MONSTER:'&',"pit fiend",random
- MONSTER:'E',"fire elemental",random,hostile
- MONSTER:'E',"fire elemental",random,hostile
- #
- MONSTER:'&',"barbed devil",random
- MONSTER:'E',"fire elemental",random,hostile
- MONSTER:'v',"fire vortex",random
- MONSTER:'E',"fire elemental",random,hostile
- MONSTER:'E',"fire elemental",random,hostile
-
-
- MAZE:"water",' '
- FLAGS: noteleport,hardfloor,shortsighted
- MESSAGE: "You find yourself suspended in an air bubble surrounded by water."
- GEOMETRY:center,center
- # The player lands upon arrival to an air bubble
- # within the leftmost third of the level. The
- # portal to the next level is randomly located in an air
- # bubble within the rightmost third of the level.
- # Bubbles are generated by special code in mkmaze.c for now.
- MAP
- WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
- WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
- WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
- WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
- WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
- WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
- WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
- WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
- WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
- WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
- WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
- WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
- WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
- WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
- WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
- WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
- WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
- WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
- WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
- WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
- ENDMAP
- TELEPORT_REGION:(0,0,25,19),(0,0,0,0)
- PORTAL:(51,0,75,19),(0,0,0,0),"astral"
- # A fisherman's dream...
- MONSTER:';',"giant eel",random
- MONSTER:';',"giant eel",random
- MONSTER:';',"giant eel",random
- MONSTER:';',"giant eel",random
- MONSTER:';',"giant eel",random
- MONSTER:';',"giant eel",random
- MONSTER:';',"giant eel",random
- MONSTER:';',"giant eel",random
- MONSTER:';',"electric eel",random
- MONSTER:';',"electric eel",random
- MONSTER:';',"electric eel",random
- MONSTER:';',"electric eel",random
- MONSTER:';',"electric eel",random
- MONSTER:';',"electric eel",random
- MONSTER:';',"electric eel",random
- MONSTER:';',"electric eel",random
- MONSTER:';',"kraken",random
- MONSTER:';',"kraken",random
- MONSTER:';',"kraken",random
- MONSTER:';',"kraken",random
- MONSTER:';',"kraken",random
- MONSTER:';',"kraken",random
- MONSTER:';',"kraken",random
- MONSTER:';',"kraken",random
- MONSTER:';',"kraken",random
- MONSTER:';',random,random
- MONSTER:';',random,random
- MONSTER:';',random,random
- MONSTER:';',random,random
- MONSTER:';',random,random
- MONSTER:';',random,random
- MONSTER:';',random,random
- MONSTER:';',random,random
- MONSTER:';',random,random
- # These guys feel like home here
- MONSTER:'E',"water elemental",random,hostile
- MONSTER:'E',"water elemental",random,hostile
- MONSTER:'E',"water elemental",random,hostile
- MONSTER:'E',"water elemental",random,hostile
- MONSTER:'E',"water elemental",random,hostile
- MONSTER:'E',"water elemental",random,hostile
- MONSTER:'E',"water elemental",random,hostile
- MONSTER:'E',"water elemental",random,hostile
- MONSTER:'E',"water elemental",random,hostile
- MONSTER:'E',"water elemental",random,hostile
- MONSTER:'E',"water elemental",random,hostile
- MONSTER:'E',"water elemental",random,hostile
- MONSTER:'E',"water elemental",random,hostile
- MONSTER:'E',"water elemental",random,hostile
- MONSTER:'E',"water elemental",random,hostile
- MONSTER:'E',"water elemental",random,hostile
- MONSTER:'E',"water elemental",random,hostile
- MONSTER:'E',"water elemental",random,hostile
- MONSTER:'E',"water elemental",random,hostile
-
-
- MAZE:"astral",' '
- FLAGS: noteleport,hardfloor,nommap,shortsighted
- MESSAGE: "You arrive on the Astral Plane!"
- MESSAGE: "Here the High Temples of the aligned gods are located."
- MESSAGE: "You sense alarm, hostility, and excitement in the air!"
- GEOMETRY:center,center
- MAP
- ---------------
- |.............|
- |..---------..|
- |..|.......|..|
- --------------- |..|.......|..| ---------------
- |.............| |..|.......|..| |.............|
- |..---------..-| |-------| |..|.......|..| |-------| |-..---------..|
- |..|.......|...-| |-.......-| |..|.......|..| |-.......-| |-...|.......|..|
- |..|.......|....-|-.........-||..----+----..||-.........-|-....|.......|..|
- |..|.......+.....+...........||.............||...........+.....+.......|..|
- |..|.......|....-|-.........-|--|.........|--|-.........-|-....|.......|..|
- |..|.......|...-| |-.......-| -|---+---|- |-.......-| |-...|.......|..|
- |..---------..-| |---+---| |-.......-| |---+---| |-..---------..|
- |.............| |...|-----|-.........-|-----|...| |.............|
- --------------- |.........|...........|.........| ---------------
- -------...|-.........-|...-------
- |....|-.......-|....|
- ---...|---+---|...---
- |...............|
- -----------------
- ENDMAP
- # Where the player will land on arrival
- TELEPORT_REGION:(29,15,45,15),(30,15,44,15)
- # Lit courts
- REGION:(01,05,16,14),lit,"ordinary",filled,true
- REGION:(31,01,44,10),lit,"ordinary",filled,true
- REGION:(61,05,74,14),lit,"ordinary",filled,true
- # A Sanctum for each alignment
- # The shrines' alignments are shuffled for
- # each game
- REGION:(04,07,10,11),lit,"temple"
- REGION:(34,03,40,07),lit,"temple"
- REGION:(64,07,70,11),lit,"temple"
- ALTAR:(07,09),align[0],sanctum
- ALTAR:(37,05),align[1],sanctum
- ALTAR:(67,09),align[2],sanctum
- # Doors
- DOOR:closed,(11,09)
- DOOR:closed,(17,09)
- DOOR:locked,(23,12)
- DOOR:locked,(37,08)
- DOOR:closed,(37,11)
- DOOR:closed,(37,17)
- DOOR:locked,(51,12)
- DOOR:locked,(57,09)
- DOOR:closed,(63,09)
- # Non diggable everywhere
- NON_DIGGABLE:(00,00,74,19)
- # Moloch's horde
- # West round room
- MONSTER:'@',"aligned priest",(18,09),noalign,hostile
- MONSTER:'@',"aligned priest",(19,08),noalign,hostile
- MONSTER:'@',"aligned priest",(19,09),noalign,hostile
- MONSTER:'@',"aligned priest",(19,10),noalign,hostile
- MONSTER:'A',"Angel",(20,09),noalign,hostile
- MONSTER:'A',"Angel",(20,10),noalign,hostile
- MONSTER:'&',"Pestilence",(23,09),hostile
- # South-central round room
- MONSTER:'@',"aligned priest",(36,12),noalign,hostile
- MONSTER:'@',"aligned priest",(37,12),noalign,hostile
- MONSTER:'@',"aligned priest",(38,12),noalign,hostile
- MONSTER:'@',"aligned priest",(36,13),noalign,hostile
- MONSTER:'A',"Angel",(38,13),noalign,hostile
- MONSTER:'A',"Angel",(37,13),noalign,hostile
- MONSTER:'&',"Death",(37,14),hostile
- # East round room
- MONSTER:'@',"aligned priest",(56,09),noalign,hostile
- MONSTER:'@',"aligned priest",(55,08),noalign,hostile
- MONSTER:'@',"aligned priest",(55,09),noalign,hostile
- MONSTER:'@',"aligned priest",(55,10),noalign,hostile
- MONSTER:'A',"Angel",(54,09),noalign,hostile
- MONSTER:'A',"Angel",(54,10),noalign,hostile
- MONSTER:'&',"Famine",(51,09),hostile
- #
- # The aligned horde
- #
- # We do not know in advance the alignment of the
- # player. The mpeaceful bit will need resetting
- # when the level is created. The setting here is
- # but a place holder.
- #
- # West court
- MONSTER:'@',"aligned priest",(12,07),chaos,hostile
- MONSTER:'@',"aligned priest",(13,07),chaos,peaceful
- MONSTER:'@',"aligned priest",(14,07),law,hostile
- MONSTER:'@',"aligned priest",(12,11),law,peaceful
- MONSTER:'@',"aligned priest",(13,11),neutral,hostile
- MONSTER:'@',"aligned priest",(14,11),neutral,peaceful
- MONSTER:'A',"Angel",(11,05),chaos,hostile
- MONSTER:'A',"Angel",(12,05),chaos,peaceful
- MONSTER:'A',"Angel",(13,05),law,hostile
- MONSTER:'A',"Angel",(11,13),law,peaceful
- MONSTER:'A',"Angel",(12,13),neutral,hostile
- MONSTER:'A',"Angel",(13,13),neutral,peaceful
- # Central court
- MONSTER:'@',"aligned priest",(32,09),chaos,hostile
- MONSTER:'@',"aligned priest",(33,09),chaos,peaceful
- MONSTER:'@',"aligned priest",(34,09),law,hostile
- MONSTER:'@',"aligned priest",(40,09),law,peaceful
- MONSTER:'@',"aligned priest",(41,09),neutral,hostile
- MONSTER:'@',"aligned priest",(42,09),neutral,peaceful
- MONSTER:'A',"Angel",(31,08),chaos,hostile
- MONSTER:'A',"Angel",(32,08),chaos,peaceful
- MONSTER:'A',"Angel",(31,09),law,hostile
- MONSTER:'A',"Angel",(42,08),law,peaceful
- MONSTER:'A',"Angel",(43,08),neutral,hostile
- MONSTER:'A',"Angel",(43,09),neutral,peaceful
- # East court
- MONSTER:'@',"aligned priest",(60,07),chaos,hostile
- MONSTER:'@',"aligned priest",(61,07),chaos,peaceful
- MONSTER:'@',"aligned priest",(62,07),law,hostile
- MONSTER:'@',"aligned priest",(60,11),law,peaceful
- MONSTER:'@',"aligned priest",(61,11),neutral,hostile
- MONSTER:'@',"aligned priest",(62,11),neutral,peaceful
- MONSTER:'A',"Angel",(61,05),chaos,hostile
- MONSTER:'A',"Angel",(62,05),chaos,peaceful
- MONSTER:'A',"Angel",(63,05),law,hostile
- MONSTER:'A',"Angel",(61,13),law,peaceful
- MONSTER:'A',"Angel",(62,13),neutral,hostile
- MONSTER:'A',"Angel",(63,13),neutral,peaceful
- #
- # Assorted nasties
- MONSTER:'L',random,random,hostile
- MONSTER:'L',random,random,hostile
- MONSTER:'L',random,random,hostile
- MONSTER:'V',random,random,hostile
- MONSTER:'V',random,random,hostile
- MONSTER:'V',random,random,hostile
- MONSTER:'D',random,random,hostile
- MONSTER:'D',random,random,hostile
- MONSTER:'D',random,random,hostile
-